Log file open, 06/03/20 12:22:37 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 34 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +10:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:8820). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1903) (), CPU: AMD Ryzen 5 2600 Six-Core Processor , GPU: Radeon RX 570 Series LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: D:/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.03-02.22.39:547][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.03-02.22.39:547][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.03-02.22.39:547][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.03-02.22.39:547][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.03-02.22.39:547][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.03-02.22.39:547][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.03-02.22.39:547][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.03-02.22.39:548][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.03-02.22.39:549][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.03-02.22.39:549][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.03-02.22.39:550][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.03-02.22.39:550][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.03-02.22.39:555][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.03-02.22.39:555][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.03-02.22.39:555][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.03-02.22.39:555][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.03-02.22.39:555][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.03-02.22.39:555][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.03-02.22.39:556][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.03-02.22.39:556][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.03-02.22.39:556][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.03-02.22.39:556][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.03-02.22.39:583][ 0]LogHAL: Display: Platform has ~ 8 GB [8522563584 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.03-02.22.39:583][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.03-02.22.39:583][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.03-02.22.39:583][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.03-02.22.39:583][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.03-02.22.39:583][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.03-02.22.39:583][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.03-02.22.39:583][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.03-02.22.39:584][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.03-02.22.39:584][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.03-02.22.39:584][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.03-02.22.39:585][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.03-02.22.39:585][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Borked/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.03-02.22.39:585][ 0]LogInit: Computer: DESKTOP-MPNTIS3 [2020.06.03-02.22.39:585][ 0]LogInit: User: Borked [2020.06.03-02.22.39:585][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.06.03-02.22.39:585][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.03-02.22.39:585][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.06.03-02.22.39:585][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.03-02.22.39:585][ 0]LogMemory: Process Physical Memory: 215.43 MB used, 287.90 MB peak [2020.06.03-02.22.39:585][ 0]LogMemory: Process Virtual Memory: 144.66 MB used, 297.52 MB peak [2020.06.03-02.22.39:585][ 0]LogMemory: Physical Memory: 5899.49 MB used, 2228.26 MB free, 8127.75 MB total [2020.06.03-02.22.39:585][ 0]LogMemory: Virtual Memory: 4692.75 MB used, 134213032.00 MB free, 134217728.00 MB total [2020.06.03-02.22.40:214][ 0]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D031C44F60] Result: '1' k_EResultOK (success) [2020.06.03-02.22.40:214][ 0]LogInit: Using OS detected language (en-US). [2020.06.03-02.22.40:214][ 0]LogInit: Using OS detected locale (en-AU). [2020.06.03-02.22.40:232][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.03-02.22.40:728][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.03-02.22.40:729][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.03-02.22.40:782][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.03-02.22.41:535][ 0]LogD3D11RHI: 0. 'Radeon RX 570 Series' (Feature Level 11_0) [2020.06.03-02.22.41:535][ 0]LogD3D11RHI: 4041/0/4063 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002 [2020.06.03-02.22.41:715][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.03-02.22.41:715][ 0]LogD3D11RHI: 0/0/4063 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.03-02.22.41:715][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.03-02.22.41:726][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.03-02.22.41:726][ 0]LogD3D11RHI: GPU DeviceId: 0x67df (for the marketing name, search the web for "GPU Device Id") [2020.06.03-02.22.41:726][ 0]LogWindows: EnumDisplayDevices: [2020.06.03-02.22.41:727][ 0]LogWindows: 0. 'Radeon RX 570 Series' (P:1 D:1) [2020.06.03-02.22.41:727][ 0]LogWindows: 1. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:728][ 0]LogWindows: 2. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:729][ 0]LogWindows: 3. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:729][ 0]LogWindows: 4. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:730][ 0]LogWindows: 5. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:730][ 0]LogWindows: 6. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:731][ 0]LogWindows: 7. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.22.41:731][ 0]LogWindows: DebugString: FoundDriverCount:8 [2020.06.03-02.22.41:731][ 0]LogD3D11RHI: Adapter Name: Radeon RX 570 Series [2020.06.03-02.22.41:731][ 0]LogD3D11RHI: Driver Version: Adrenalin 19.20 (internal:26.20.12028.2, unified:26.20.12028.2) [2020.06.03-02.22.41:731][ 0]LogD3D11RHI: Driver Date: 8-16-2019 [2020.06.03-02.22.41:731][ 0]LogRHI: Texture pool is 2828 MB (70% of 4041 MB) [2020.06.03-02.22.42:590][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.03-02.22.42:595][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.03-02.22.42:596][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.03-02.22.42:596][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.03-02.22.42:602][ 0]LogD3D11RHI: GPU Timing Frequency: 25.000000 (Debug: 2 1) [2020.06.03-02.22.42:625][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.03-02.22.42:625][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.03-02.22.42:625][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.03-02.22.42:625][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.03-02.22.42:626][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.03-02.22.42:627][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.03-02.22.42:628][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.03-02.22.42:629][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.03-02.22.42:630][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.03-02.22.42:648][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.42:687][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.03-02.22.42:714][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.03-02.22.42:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.03-02.22.42:823][ 0]LogMoviePlayer: Initializing movie player [2020.06.03-02.22.43:044][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.03-02.22.43:044][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.03-02.22.43:044][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.03-02.22.43:044][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.03-02.22.43:044][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.03-02.22.43:044][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.03-02.22.43:044][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.03-02.22.43:044][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.03-02.22.43:044][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.03-02.22.43:044][ 0]LogInit: Using OS detected language (en-US). [2020.06.03-02.22.43:044][ 0]LogInit: Using OS detected locale (en-AU). [2020.06.03-02.22.43:045][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.03-02.22.43:100][ 0]LogTextLocalizationManager: Compacting localization data took 1.60ms [2020.06.03-02.22.43:343][ 0]LogAssetRegistry: FAssetRegistry took 0.2426 seconds to start up [2020.06.03-02.22.43:487][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.22.43:487][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000049 seconds [2020.06.03-02.22.43:488][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.43:596][ 0]LogStreaming: Flushing async loaders took 108ms. [2020.06.03-02.22.43:599][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:609][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.03-02.22.43:624][ 0]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-02.22.43:624][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:626][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.43:630][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:632][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.43:633][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:657][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.22.43:658][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.03-02.22.43:658][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:659][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.03-02.22.43:703][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:758][ 0]LogStreaming: Flushing async loaders took 55ms. [2020.06.03-02.22.43:758][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:784][ 0]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-02.22.43:784][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:784][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.43:784][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:792][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.22.43:792][ 0]LogStreaming: Flushing async loaders took 133ms. [2020.06.03-02.22.43:796][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:797][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.43:798][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:798][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.43:798][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:798][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.43:801][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:806][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.22.43:806][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:807][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.43:807][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:827][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-02.22.43:827][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:828][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.43:828][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:835][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.22.43:836][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:848][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.03-02.22.43:851][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:872][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.03-02.22.43:872][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.43:873][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.43:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.44:102][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:104][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.44:168][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.03-02.22.44:168][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:204][ 0]LogStreaming: Flushing async loaders took 36ms. [2020.06.03-02.22.44:204][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.03-02.22.44:215][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.03-02.22.44:215][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.110 s [2020.06.03-02.22.44:220][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.22.44:221][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.22.44:222][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:238][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.44:238][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.44:273][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.44:296][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.44:299][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.44:664][ 0]LogStreaming: Flushing async loaders took 442ms. [2020.06.03-02.22.44:669][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:787][ 0]LogStreaming: Flushing async loaders took 118ms. [2020.06.03-02.22.44:787][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:789][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.03-02.22.44:789][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.03-02.22.44:789][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.03-02.22.44:797][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.22.44:798][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.22.44:799][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:837][ 0]LogStreaming: Flushing async loaders took 38ms. [2020.06.03-02.22.44:838][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.44:875][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.44:999][ 0]LogStreaming: Flushing async loaders took 161ms. [2020.06.03-02.22.44:999][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.03-02.22.44:999][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:036][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.03-02.22.45:036][ 0]LogStreaming: Flushing async loaders took 37ms. [2020.06.03-02.22.45:037][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.22.45:047][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:069][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.06.03-02.22.45:070][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:083][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.06.03-02.22.45:083][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.45:083][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.45:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.45:925][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.03-02.22.45:925][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.45:925][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.03-02.22.45:925][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.03-02.22.46:107][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.03-02.22.46:109][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.03-02.22.46:139][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.46:139][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.03-02.22.46:139][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.03-02.22.46:139][ 0]LogDMM: DMM Module start [2020.06.03-02.22.46:139][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.03-02.22.46:150][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.03-02.22.46:150][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.03-02.22.46:150][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.03-02.22.46:150][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.03-02.22.46:229][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.03-02.22.46:258][ 0]LogEngine: Initializing Engine... [2020.06.03-02.22.46:272][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:296][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.22.46:296][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:308][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-02.22.46:308][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:312][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.22.46:312][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:321][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.22.46:321][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:326][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.22.46:326][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:329][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.46:329][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:332][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.46:332][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:336][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.46:336][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:339][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.46:339][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:341][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:341][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:342][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:342][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:343][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:343][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:358][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.03-02.22.46:358][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:360][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:360][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:367][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.22.46:367][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:376][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.22.46:376][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:377][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:377][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:383][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.03-02.22.46:383][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:566][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.03-02.22.46:566][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.03-02.22.46:617][ 0]LogStreaming: Flushing async loaders took 234ms. [2020.06.03-02.22.46:618][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:619][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:619][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:619][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:619][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:620][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:620][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:638][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-02.22.46:639][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:655][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.22.46:659][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.03-02.22.46:831][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.03-02.22.46:918][ 0]LogInit: XAudio2 using 'Speakers (2- High Definition Audio Device)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.06.03-02.22.46:933][ 0]LogInit: FAudioDevice initialized. [2020.06.03-02.22.46:952][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.03-02.22.46:952][ 0]LogInit: Texture streaming: Enabled [2020.06.03-02.22.46:952][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:975][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.22.46:975][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:977][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.46:977][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:978][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:978][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:990][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-02.22.46:990][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:991][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:991][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:991][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:991][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:992][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:992][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:992][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:992][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:993][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:993][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:993][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:993][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:994][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:994][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:994][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:994][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:995][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:995][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:995][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:995][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:996][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:996][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:996][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:997][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:997][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:997][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.46:998][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:998][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:998][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:998][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:999][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.46:999][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.46:999][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:015][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.22.47:142][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.03-02.22.47:143][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.03-02.22.47:143][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.03-02.22.47:143][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:143][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.47:144][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:144][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:144][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:144][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:144][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:144][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:144][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:144][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:144][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.03-02.22.47:144][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.03-02.22.47:144][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.03-02.22.47:144][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.03-02.22.47:157][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:10720). [2020.06.03-02.22.47:157][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:157][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:157][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:157][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:157][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:157][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:157][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:157][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:157][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.03-02.22.47:170][ 0]LogOnline: Verbose: OSS: Created thread (ID:15356). [2020.06.03-02.22.47:255][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:255][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:255][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:255][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:255][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:255][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:255][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:255][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:255][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.03-02.22.47:255][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:255][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.03-02.22.47:255][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.03-02.22.47:371][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:372][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:372][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:373][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:373][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:373][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:374][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:374][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:374][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:374][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:375][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:375][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:375][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:375][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:376][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:376][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:378][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:378][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:381][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:381][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:381][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:381][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:382][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:382][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:382][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:383][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:383][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:383][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:383][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:383][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:383][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:384][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:384][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:384][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:384][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:385][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:385][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:385][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:385][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:386][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:386][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:387][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:387][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:387][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:387][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:388][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:388][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:388][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:388][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:388][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:388][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:389][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:389][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:389][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:389][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:389][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:389][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:390][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:390][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:390][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:390][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:391][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:391][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:391][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:391][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:391][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:391][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:392][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:392][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:392][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:392][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:393][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:394][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:404][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-02.22.47:404][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:405][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:405][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:406][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:406][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:408][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:408][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:408][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:408][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:409][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:409][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:410][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:411][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:412][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:412][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:413][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:413][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:414][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:414][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:415][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:415][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:416][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:416][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:416][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:417][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:418][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:418][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:418][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:418][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:419][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:419][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:420][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:420][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:420][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:420][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:421][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:421][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:421][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:422][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:422][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:423][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:424][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:424][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:424][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:424][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:425][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:425][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:425][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:425][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:426][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:426][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:427][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:427][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:428][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:428][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:429][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:429][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:432][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:432][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:435][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:436][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:437][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:437][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:437][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:437][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:440][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:440][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:443][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:443][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:446][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:446][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:449][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:449][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:451][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:451][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:453][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:453][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:455][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:455][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:458][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:458][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:458][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:458][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:461][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:462][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:462][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:462][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:465][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:465][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:465][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:465][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:466][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:466][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:468][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:468][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:470][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:470][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:472][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:472][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:473][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:473][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:476][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:476][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:477][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:477][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:478][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:479][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:480][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:481][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:483][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:483][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:485][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:485][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:488][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:488][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:488][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:488][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:490][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:490][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:492][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:493][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:493][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:493][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:496][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:496][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:499][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:499][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:501][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:501][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:504][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:504][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:505][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:506][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:507][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:508][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:509][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:509][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:509][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:509][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:510][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:511][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:512][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:512][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:512][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:512][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:512][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:512][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:516][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:516][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:516][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:516][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:517][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:517][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:518][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:518][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:518][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:518][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:519][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:519][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:520][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:520][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:520][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:520][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:521][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:521][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:522][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:522][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:523][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:523][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:523][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:524][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:524][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:524][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:525][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:525][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:525][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:525][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:526][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:526][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:527][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:528][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:529][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:530][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:531][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:531][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:531][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:531][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:532][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:532][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:532][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:532][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:533][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:534][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:534][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:534][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:534][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:535][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:536][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:538][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:538][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:538][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:538][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:538][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:538][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:539][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:540][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:541][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:546][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:547][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:548][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:549][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:550][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:550][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:550][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:551][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:552][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:553][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:554][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:555][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:555][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:555][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:557][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:557][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:558][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:558][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:558][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:558][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:558][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:558][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:559][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:559][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:559][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:559][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:560][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:560][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:560][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:560][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:561][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:561][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:561][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:561][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:562][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:562][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:562][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:562][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:562][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:562][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:563][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:563][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:563][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:564][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:565][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:566][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:566][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:566][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:566][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:567][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:568][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.22.47:568][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:569][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:569][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:569][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:570][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:571][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:572][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:573][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:574][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:575][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:575][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:575][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:578][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.22.47:578][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:578][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:578][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:579][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:579][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:579][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:579][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:580][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:580][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:580][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:580][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:580][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:580][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:581][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:581][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:581][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:581][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:581][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:582][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:582][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:582][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:582][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:582][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:583][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:583][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:583][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:583][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:584][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:584][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:585][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:586][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:586][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:586][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:587][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:588][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:589][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:589][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:589][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:589][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:590][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:590][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:590][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:590][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:591][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:592][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:592][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:593][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:604][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.03-02.22.47:604][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:605][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:605][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.03-02.22.47:620][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:631][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.03-02.22.47:631][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:631][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:631][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:632][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:633][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:633][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:633][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:633][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:633][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:634][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:634][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:681][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000053 seconds [2020.06.03-02.22.47:681][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.03-02.22.47:681][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.03-02.22.47:699][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:711][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-02.22.47:711][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:715][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.22.47:715][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:715][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:715][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:715][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:716][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:717][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:718][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:718][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:719][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:719][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:720][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:720][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:720][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:720][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:721][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:721][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:722][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:722][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:722][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:723][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:723][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:724][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:724][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:724][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:725][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.22.47:725][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:725][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:726][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:726][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:726][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:727][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:728][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:729][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:729][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:729][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:729][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.47:730][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.22.47:731][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.03-02.22.47:731][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.03-02.22.47:843][ 0]LogSlate: Slate font cache was flushed [2020.06.03-02.22.47:877][ 0]LogScaleformUI: Initializing Scaleform [2020.06.03-02.22.47:877][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1680, 1050] OpenMovies: 0 [2020.06.03-02.22.47:877][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1680, 1050] OpenMovies: 0 [2020.06.03-02.22.47:877][ 0]LogInit: Display: Game Engine Initialized. [2020.06.03-02.22.47:877][ 0]LogInit: Display: RandInit(1677457325) SRandInit(1677457329). [2020.06.03-02.22.47:877][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.06.03-02.22.47:877][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.03-02.22.47:877][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.03-02.22.47:877][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.03-02.22.47:878][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.03-02.22.47:878][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.03-02.22.47:884][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.03-02.22.47:885][ 0]LogInit: Display: Starting Game. [2020.06.03-02.22.47:885][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.03-02.22.47:885][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.03-02.22.47:900][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.91ms [2020.06.03-02.22.47:905][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:238][ 0]LogStreaming: Flushing async loaders took 332ms. [2020.06.03-02.22.48:238][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.03-02.22.48:239][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.03-02.22.48:239][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.03-02.22.48:239][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:689][ 0]LogStreaming: Flushing async loaders took 451ms. [2020.06.03-02.22.48:761][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.03-02.22.48:761][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:778][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-02.22.48:780][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.03-12.22.48 [2020.06.03-02.22.48:846][ 0]LogWorld: Bringing up level for play took: 0.065586 [2020.06.03-02.22.48:847][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.03-02.22.48:847][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.03-02.22.48:848][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.03-02.22.48:848][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-02.22.48:848][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-02.22.48:848][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.03-02.22.48:849][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000031 seconds [2020.06.03-02.22.48:849][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000018 seconds [2020.06.03-02.22.48:849][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.03-02.22.48:849][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.03-02.22.48:849][ 0]LogLoad: Took 0.963995 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.03-02.22.48:849][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:870][ 0]LogRenderer: Reallocating scene render targets to support 1680x1052 Format 10 NumSamples 1 (Frame:1). [2020.06.03-02.22.48:870][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.03-02.22.48:870][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.03-02.22.48:870][ 0]LogLoad: (Engine Initialization) Total time: 15.51 seconds [2020.06.03-02.22.48:887][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:895][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.22.48:895][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:914][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-02.22.48:914][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.03-02.22.48:914][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.48:937][ 0]LogStreaming: Flushing async loaders took 23ms. [2020.06.03-02.22.48:937][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.03-02.22.48:968][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.03-02.22.48:968][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.03-02.22.48:969][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.03-02.22.48:971][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.03-02.22.48:972][ 0]LogStreaming: Flushing async loaders. [2020.06.03-02.22.49:364][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.22.49:364][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.49:364][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.22.49:364][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.22.49:397][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.03-02.22.49:397][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.49:398][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.03-02.22.49:398][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.03-02.22.49:423][ 0]LogStreaming: Flushing async loaders took 452ms. [2020.06.03-02.22.49:441][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.03-02.22.49:442][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.03-02.22.49:442][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.22.49:442][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.06.03-02.22.49:442][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.22.49:442][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.22.49:442][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.22.49:487][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.03-02.22.49:487][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.03-02.22.49:487][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.03-02.22.49:488][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.03-02.22.49:492][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.22.49:492][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.03-02.22.49:492][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.03-02.22.49:492][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.22.49:517][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.03-02.22.49:517][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.49:517][ 2]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-02.22.49:531][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.03-02.22.49:531][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.03-02.22.49:532][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.03-02.22.49:534][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.22.49:534][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.22.49:534][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.22.49:534][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-02.22.50:233][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.03-02.22.50:233][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.51:067][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.03-02.22.51:067][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.51:519][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.03-02.22.51:519][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:054][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.03-02.22.52:054][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:248][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.03-02.22.52:248][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:248][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.03-02.22.52:248][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:248][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.03-02.22.52:248][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:255][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.03-02.22.52:255][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:260][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.03-02.22.52:260][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:265][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.03-02.22.52:265][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:272][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.03-02.22.52:272][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:272][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.03-02.22.52:272][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:275][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.03-02.22.52:275][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:285][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.03-02.22.52:285][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:290][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.03-02.22.52:290][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:293][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.03-02.22.52:293][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:293][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.03-02.22.52:293][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:304][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.03-02.22.52:304][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:310][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.03-02.22.52:310][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:313][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.03-02.22.52:313][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:319][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.03-02.22.52:319][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:319][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.03-02.22.52:319][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:328][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.03-02.22.52:328][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:328][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.03-02.22.52:328][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:333][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.03-02.22.52:333][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:349][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.03-02.22.52:349][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:349][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.03-02.22.52:349][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:349][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.03-02.22.52:349][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:349][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.03-02.22.52:349][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:355][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.03-02.22.52:355][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:362][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.03-02.22.52:362][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:366][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.03-02.22.52:366][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:371][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.03-02.22.52:371][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:377][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.03-02.22.52:377][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:387][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.03-02.22.52:387][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:391][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.03-02.22.52:391][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:395][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.03-02.22.52:395][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:406][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.03-02.22.52:406][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:408][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.03-02.22.52:408][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:422][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.03-02.22.52:422][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:422][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.03-02.22.52:423][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:423][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.03-02.22.52:423][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:430][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.03-02.22.52:430][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:431][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.22.52:432][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.03-02.22.52:434][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.03-02.22.52:435][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.03-02.22.52:435][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.03-02.22.52:435][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.03-02.22.52:436][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.03-02.22.52:436][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.03-02.22.52:437][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.03-02.22.52:437][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.03-02.22.52:437][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.22.52:438][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.03-02.22.52:438][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.03-02.22.52:438][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.03-02.22.52:438][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.03-02.22.52:439][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.22.52:454][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.03-02.22.52:454][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.22.52:454][ 3]LogStreaming: Flushing async loaders took 15ms. [2020.06.03-02.22.52:474][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.03-02.22.52:474][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.03-02.22.52:475][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:478][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:479][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:480][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:480][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:480][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:480][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.03-02.22.52:483][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.03-02.22.52:483][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.03-02.22.52:484][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.03-02.22.52:484][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.03-02.22.52:484][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.03-02.22.52:484][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.03-02.22.52:485][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.03-02.22.52:485][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.03-02.22.52:485][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.03-02.22.52:485][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.03-02.22.52:485][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.03-02.22.52:486][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.54:503][124]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.54:647][132]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.54:733][138]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.54:916][149]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.55:933][209]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.56:536][246]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.57:221][287]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.22.58:089][337]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198018248235 [2020.06.03-02.22.58:197][344]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.00:376][475]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.02:146][581]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.04:735][736]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.05:954][809]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.10:246][ 65]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.12:617][207]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.21:767][753]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.23.27:276][ 80]LogAsyncLoad: Done loading library async: Menu in 34.8 sec [2020.06.03-02.23.27:277][ 80]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.03-02.23.27:277][ 80]LogAsyncLoad: Start loading library async: Global [2020.06.03-02.23.27:277][ 80]LogAsyncLoad: 0 assets in Global [2020.06.03-02.23.27:277][ 80]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.03-02.23.30:568][279]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-02.23.30:584][279]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.06.03-02.23.37:599][692]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.03-02.23.37:599][692]GameFlow: Cached NetUniqueId: Rattius 76561198018248235 (2BBE740301001001) [2020.06.03-02.23.37:599][692]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-03T02:23:37.599Z [2020.06.03-02.23.37:599][692]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-03T02:23:37.599Z [2020.06.03-02.23.37:599][692]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.03-02.23.37:599][692]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:599][692]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:599][692]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.03-02.23.37:623][692]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.37:623][692]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.03-02.23.37:623][692]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.37:623][692]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:623][692]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.03-02.23.37:624][693]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.37:624][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.03-02.23.37:625][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.03-02.23.37:648][694]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.37:648][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.03-02.23.37:649][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.03-02.23.37:677][695]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.37:677][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.03-02.23.37:678][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.03-02.23.37:678][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.03-02.23.37:678][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.03-02.23.37:678][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.03-02.23.37:678][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.03-02.23.37:760][696]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.37:760][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.03-02.23.37:761][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.03-02.23.37:761][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.03-02.23.37:762][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-02.23.37:762][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.23.37:762][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.03-02.23.37:764][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.03-02.23.37:914][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.03-02.23.37:915][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-02.23.37:915][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.23.37:915][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.03-02.23.37:916][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.03-02.23.37:969][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-02.23.37:969][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.23.37:969][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.03-02.23.37:974][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.03-02.23.37:983][697]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.03-02.23.37:984][697]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.37:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.03-02.23.37:985][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.03-02.23.38:224][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.03-02.23.38:224][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.03-02.23.38:295][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.03-02.23.38:336][698]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-03T02:23:37.599Z, endTime: 2020-06-03T02:23:38.336Z, progress complete in 0.737000 seconds [2020.06.03-02.23.38:337][698]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-03T02:23:38.336Z [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.38:337][698]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.03-02.23.38:337][698]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.03-02.23.38:337][698]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.38:339][698]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:341][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.03-02.23.38:356][699]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:356][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.03-02.23.38:357][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.03-02.23.38:422][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.03-02.23.38:422][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.03-02.23.38:422][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.03-02.23.38:465][700]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.03-02.23.38:465][700]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.03-02.23.38:466][700]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:484][701]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:484][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.03-02.23.38:484][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.03-02.23.38:503][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.03-02.23.38:503][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.03-02.23.38:503][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.03-02.23.38:505][702]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:523][703]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:541][704]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:559][705]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:559][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.03-02.23.38:560][705]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.03-02.23.38:625][706]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.38:625][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.03-02.23.38:626][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.03-02.23.38:628][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.03-02.23.38:628][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.03-02.23.38:628][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.03-02.23.38:687][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.03-02.23.39:295][707]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198173581297 [2020.06.03-02.23.39:296][707]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.03-02.23.39:296][707]LogOnlineFriend: Warning: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Ignoring friend presence update since the presence plugin is not yet authenticated. [2020.06.03-02.23.39:296][707]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.03-02.23.39:296][707]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.03-02.23.39:296][707]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.03-02.23.39:297][707]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.23.39:297][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.03-02.23.39:298][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.03-02.23.39:301][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.03-02.23.39:301][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.03-02.23.39:301][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.03-02.23.39:301][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.03-02.23.39:301][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.03-02.23.39:301][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.03-02.23.39:302][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.03-02.23.39:312][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.03-02.23.39:393][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.03-02.23.39:393][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.03-02.23.39:396][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:398][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:399][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:400][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:401][708]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.03-02.23.39:421][709]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.39:421][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.03-02.23.39:422][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.03-02.23.39:545][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.03-02.23.39:555][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.03-02.23.39:555][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.23.39:555][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.03-02.23.39:561][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.03-02.23.39:562][710]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.03-02.23.39:562][710]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.03-02.23.39:563][710]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.39:582][711]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.39:602][712]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.39:621][713]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.39:640][714]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-02.23.39:640][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.03-02.23.39:641][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.03-02.23.39:742][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.03-02.23.39:742][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.03-02.23.39:744][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.03-02.23.39:746][715]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-02.23.39:746][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.03-02.23.39:747][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.03-02.23.39:755][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.03-02.23.39:755][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.03-02.23.39:756][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.03-02.23.39:766][716]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-02.23.39:766][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.03-02.23.39:767][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.03-02.23.39:867][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.03-02.23.39:867][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.03-02.23.39:869][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.03-02.23.39:871][717]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.03-02.23.39:871][717]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.06.03-02.23.39:872][717]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Rattius [2020.06.03-02.23.39:872][717]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.03-02.23.39:872][717]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-02.23.39:873][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.03-02.23.39:874][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.03-02.23.39:980][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.03-02.23.39:980][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.03-02.23.39:982][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.03-02.23.39:985][718]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-02.23.39:985][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.03-02.23.39:986][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.03-02.23.40:438][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.03-02.23.40:438][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.03-02.23.40:442][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:445][719]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.03-02.23.40:446][719]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.40:446][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.03-02.23.40:447][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.03-02.23.40:563][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.03-02.23.40:563][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.03-02.23.40:563][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.03-02.23.40:567][720]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.40:567][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.03-02.23.40:568][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.03-02.23.40:677][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.03-02.23.40:677][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.03-02.23.40:677][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.03-02.23.40:680][721]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.40:680][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.03-02.23.40:681][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.03-02.23.40:798][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.40:798][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.03-02.23.40:798][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.03-02.23.40:800][722]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.03-02.23.40:800][722]LogMirrors: Mirrors Auth: Reconnecting user id eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a [2020.06.03-02.23.40:800][722]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.03-02.23.40:800][722]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.03-02.23.40:800][722]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.03-02.23.40:800][722]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.40:800][722]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.03-02.23.40:800][722]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.03-02.23.40:800][722]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.03-02.23.40:800][722]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.03-02.23.40:800][722]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a. [2020.06.03-02.23.40:801][722]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-03T02:23:38.336Z, endTime: 2020-06-03T02:23:40.801Z, progress complete in 2.465000 seconds [2020.06.03-02.23.40:801][722]LogDBDGeneral: Date-time synced online: 2020.06.03-02.23.37 (service used - Mirrors) [2020.06.03-02.23.40:801][722]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-03T02:23:40.801Z [2020.06.03-02.23.40:801][722]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.03-02.23.40:801][722]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.03-02.23.40:801][722]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.03-02.23.40:802][722]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.40:803][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.03-02.23.40:804][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.03-02.23.40:921][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.40:921][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.03-02.23.40:921][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.03-02.23.40:924][723]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.40:924][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.03-02.23.40:926][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.03-02.23.41:063][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.41:063][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.03-02.23.41:064][723]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.03-02.23.41:132][724]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.03-02.23.41:132][724]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a:de7d30dcf258bef08d46500946a40de033a1e10eb8d7e085bdfb61597a006d35df8fdeaef75dc6e2cf9f94ef9c8e3ea5 [2020.06.03-02.23.41:132][724]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a:de7d30dcf258bef08d46500946a40de033a1e10eb8d7e085bdfb61597a006d35df8fdeaef75dc6e2cf9f94ef9c8e3ea5 [2020.06.03-02.23.41:133][724]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.03-02.23.41:135][724]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.41:135][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.03-02.23.41:136][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.03-02.23.41:259][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.41:259][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.03-02.23.41:259][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.03-02.23.41:262][725]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.03-02.23.41:262][725]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-03T02:23:40.801Z, endTime: 2020-06-03T02:23:41.262Z, progress complete in 0.461000 seconds [2020.06.03-02.23.41:263][725]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.03-02.23.41:264][725]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-03T02:23:41.263Z [2020.06.03-02.23.41:264][725]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-03T02:23:41.263Z, endTime: 2020-06-03T02:23:41.264Z, progress complete in 0.001000 seconds [2020.06.03-02.23.41:264][725]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-03T02:23:41.264Z [2020.06.03-02.23.41:287][725]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.03-02.23.41:288][725]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.41:288][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.03-02.23.41:289][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.03-02.23.41:414][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.41:414][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.03-02.23.41:415][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.03-02.23.41:418][726]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.41:418][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.03-02.23.41:419][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.03-02.23.41:572][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.41:572][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.03-02.23.41:573][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.03-02.23.41:575][727]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.03-02.23.41:575][727]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-03T02:23:41.264Z, endTime: 2020-06-03T02:23:41.575Z, progress complete in 0.311000 seconds [2020.06.03-02.23.41:575][727]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-03T02:23:41.264Z [2020.06.03-02.23.41:575][727]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.03-02.23.41:576][727]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.23.41:577][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.03-02.23.41:578][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.03-02.23.41:714][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.03-02.23.41:714][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.03-02.23.41:715][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.03-02.23.41:718][728]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.142043 seconds [2020.06.03-02.23.41:748][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 105 [2020.06.03-02.23.41:748][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.03-02.23.41:748][729]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.03-02.23.41:748][729]LogLatencyCalculator: Latency of id ap-southeast-2: 24 [2020.06.03-02.23.42:035][742]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a:de7d30dcf258bef08d46500946a40de033a1e10eb8d7e085bdfb61597a006d35df8fdeaef75dc6e2cf9f94ef9c8e3ea5 [2020.06.03-02.23.42:058][743]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.03-02.23.42:058][743]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.03-02.23.42:058][743]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.03-02.23.42:058][743]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/friends?platform=steam] [2020.06.03-02.23.42:264][752]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.03-02.23.42:264][752]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.03-02.23.42:264][752]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.03-02.23.42:264][752]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.03-02.23.42:264][752]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.03-02.23.42:509][763]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/friends?platform=steam] [2020.06.03-02.23.42:509][763]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.03-02.23.42:510][763]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.23.42:994][786]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: xM sHaDoW|FSU, friend Id: 2dffabd4-7bde-4774-a709-226a67f8ea02 [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Ovi, friend Id: 10796bf2-b32b-4f1f-8e98-e2ade8772a13 [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: imbecile, friend Id: aed70820-3366-4fea-a62f-f6df191db29d [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Shia cs.deals, friend Id: 45a18cf5-5692-4e95-a67f-35cbedbaef8b [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Dark Lord Cthulhu, friend Id: fc4d78b0-9b3f-11e7-8764-7994bc081138 [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: DeathzTheAwesome, friend Id: 554a0a60-fd9c-11e6-b271-4fdccb31a20d [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: YimmYa, friend Id: 1a623be0-c334-11e6-9125-71bee8089eba [2020.06.03-02.23.42:995][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: AnarkyJake, friend Id: 3d00bc00-c6d9-11e6-bb7e-a9a4184e5a5c [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KevlarVest, friend Id: 1adcd3b9-2772-4d06-a92c-9d413a5dc846 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: alexknight2005, friend Id: 148e1710-9f17-11e7-9490-fdbb248473d8 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Loomenati, friend Id: 72586ed0-c3f9-11e6-a30c-074fecdaa6b9 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Clankbot53-iwnl-, friend Id: f9873853-522a-4615-b941-139db29782c2 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Abnormal_Gnome, friend Id: cb06bb40-5c29-11e7-96b1-4f232434610b [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Thatguy, friend Id: 92ed4510-4623-4a0d-a748-18bd6f919f6f [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Toad, friend Id: cd5585d0-c321-11e6-9125-71bee8089eba [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: BMW, friend Id: f11bb8cc-0533-427f-a8f7-eae52ba1408b [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: KingOfAnarchy, friend Id: 1f87ca86-a82d-4aec-a803-4fc23cc91e31 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Capn. Scallywag, friend Id: bcb5e470-c33c-11e6-a30c-074fecdaa6b9 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Potentt, friend Id: 0624cbfa-d38f-4d79-a413-ade84fdf4832 [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: TiTaNiSnoTBrokEN, friend Id: 15574f2e-fea2-409c-bf5e-faefd97d7daa [2020.06.03-02.23.42:996][786]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: outplayed, friend Id: da712a4f-25f3-474f-8b66-31862883f24e [2020.06.03-02.23.42:996][786]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-03T02:23:41.264Z, endTime: 2020-06-03T02:23:42.996Z, progress complete in 1.732000 seconds [2020.06.03-02.23.42:996][786]LogOnline: Warning: Sync friends success - 0 [2020.06.03-02.23.42:996][786]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-03T02:23:42.996Z [2020.06.03-02.23.43:224][786]LogDBDEasyAntiCheat: Client Auth is created [2020.06.03-02.23.43:224][786]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.03-02.23.43:493][800]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.03-02.23.43:494][800]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.03-02.23.43:513][801]LogLatencyCalculator: Latency of id ap-southeast-1: 269 [2020.06.03-02.23.43:904][821]LogLatencyCalculator: Latency of id eu-west-1: 318 [2020.06.03-02.23.43:940][823]LogLatencyCalculator: Latency of id ap-south-1: 341 [2020.06.03-02.23.43:997][826]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.03-02.23.43:997][826]LogDBDEasyAntiCheat: client created [2020.06.03-02.23.43:997][826]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.03-02.23.43:997][826]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-03T02:23:42.996Z, endTime: 2020-06-03T02:23:43.997Z, progress complete in 1.001000 seconds [2020.06.03-02.23.43:997][826]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-03T02:23:43.997Z [2020.06.03-02.23.44:127][833]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-03T02:23:43.997Z, endTime: 2020-06-03T02:23:44.127Z, progress complete in 0.130000 seconds [2020.06.03-02.23.44:128][833]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-03T02:23:44.127Z [2020.06.03-02.23.44:128][833]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.03-02.23.44:216][838]LogLatencyCalculator: Latency of id eu-central-1: 317 [2020.06.03-02.23.44:339][839]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.03-02.23.44:339][839]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.03-02.23.44:339][839]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.03-02.23.44:918][873]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.03-02.23.44:918][873]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.03-02.23.44:918][873]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.03-02.23.44:918][873]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.03-02.23.44:918][873]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.03-02.23.44:952][875]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.03-02.23.44:952][875]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-03T02:23:44.127Z, endTime: 2020-06-03T02:23:44.952Z, progress complete in 0.825000 seconds [2020.06.03-02.23.44:952][875]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-03T02:23:44.952Z [2020.06.03-02.23.44:952][875]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-03T02:23:44.952Z, endTime: 2020-06-03T02:23:44.952Z, progress complete in 0.000000 seconds [2020.06.03-02.23.44:952][875]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-03T02:23:44.952Z [2020.06.03-02.23.44:952][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.23.45:230][892]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.23.45:230][892]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.03-02.23.45:230][892]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-03T02:23:44.952Z, endTime: 2020-06-03T02:23:45.230Z, progress complete in 0.278000 seconds [2020.06.03-02.23.45:231][892]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-03T02:23:45.231Z [2020.06.03-02.23.45:231][892]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-03T02:23:45.231Z, endTime: 2020-06-03T02:23:45.231Z, progress complete in 0.000000 seconds [2020.06.03-02.23.45:231][892]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-03T02:23:45.231Z [2020.06.03-02.23.45:263][894]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.03-02.23.45:263][894]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-03T02:23:45.231Z, endTime: 2020-06-03T02:23:45.263Z, progress complete in 0.032000 seconds [2020.06.03-02.23.45:264][894]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.03-02.23.45:264][894]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-03T02:23:45.231Z, endTime: 2020-06-03T02:23:45.264Z, progress complete in 0.033000 seconds [2020.06.03-02.23.45:264][894]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-03T02:23:45.264Z [2020.06.03-02.23.45:264][894]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.03-02.23.45:264][894]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.03-02.23.45:411][894]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.23.45:412][894]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.03-02.23.45:415][895]LogLatencyCalculator: Latency of id ap-northeast-2: 233 [2020.06.03-02.23.45:629][907]LogLatencyCalculator: Latency of id ap-northeast-1: 204 [2020.06.03-02.23.45:662][909]LogLatencyCalculator: Latency of id us-east-1: 225 [2020.06.03-02.23.45:863][921]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.03-02.23.45:875][921]GameFlow: Save validation data initialized. UID: 2BBE740301001001 [2020.06.03-02.23.45:887][921]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.03-02.23.45:887][921]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.03-02.23.45:887][921]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.03-02.23.45:888][921]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.03-02.23.45:888][921]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.03-02.23.45:888][921]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.03-02.23.45:888][921]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.03-02.23.45:888][921]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.03-02.23.45:888][921]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.03-02.23.45:904][921]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-03T02:23:45.264Z, endTime: 2020-06-03T02:23:45.904Z, progress complete in 0.640000 seconds [2020.06.03-02.23.45:906][921]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-03T02:23:45.906Z [2020.06.03-02.23.45:906][921]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.03-02.23.46:198][940]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.03-02.23.46:682][969]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.03-02.23.46:682][969]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-03T02:23:45.906Z, endTime: 2020-06-03T02:23:46.682Z, progress complete in 0.776000 seconds [2020.06.03-02.23.46:682][969]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-03T02:23:46.682Z [2020.06.03-02.23.46:682][969]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.03-02.23.46:948][985]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.03-02.23.46:948][985]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-03T02:23:46.682Z, endTime: 2020-06-03T02:23:46.948Z, progress complete in 0.266000 seconds [2020.06.03-02.23.46:949][985]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-03T02:23:46.948Z [2020.06.03-02.23.46:949][985]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.03-02.23.47:083][993]LogLatencyCalculator: Latency of id sa-east-1: 342 [2020.06.03-02.23.47:216][ 1]LogLatencyCalculator: Latency of id us-west-2: 200 [2020.06.03-02.23.47:234][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.23.47:417][ 13]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.03-02.23.47:417][ 13]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.03-02.23.47:417][ 13]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-03T02:23:46.948Z, endTime: 2020-06-03T02:23:47.417Z, progress complete in 0.469000 seconds [2020.06.03-02.23.47:417][ 13]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-03T02:23:47.417Z [2020.06.03-02.23.47:417][ 13]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.03-02.23.47:701][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.23.47:718][ 31]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.03-02.23.47:835][ 38]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-03T02:23:47.417Z, endTime: 2020-06-03T02:23:47.835Z, progress complete in 0.418000 seconds [2020.06.03-02.23.47:835][ 38]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-03T02:23:47.835Z [2020.06.03-02.23.47:901][ 42]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.03-02.23.47:901][ 42]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-03T02:23:47.835Z, endTime: 2020-06-03T02:23:47.901Z, progress complete in 0.066000 seconds [2020.06.03-02.23.47:901][ 42]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-03T02:23:47.901Z [2020.06.03-02.23.47:901][ 42]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.03-02.23.47:902][ 42]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.03-02.23.48:202][ 60]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.03-02.23.48:202][ 60]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.03-02.23.48:202][ 60]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-03T02:23:47.901Z, endTime: 2020-06-03T02:23:48.202Z, progress complete in 0.301000 seconds [2020.06.03-02.23.48:202][ 60]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-03T02:23:48.202Z [2020.06.03-02.23.48:253][ 63]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-03T02:23:48.202Z, endTime: 2020-06-03T02:23:48.253Z, progress complete in 0.051000 seconds [2020.06.03-02.23.48:254][ 63]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-03T02:23:48.253Z [2020.06.03-02.23.48:321][ 67]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-03T02:23:48.253Z, endTime: 2020-06-03T02:23:48.321Z, progress complete in 0.068000 seconds [2020.06.03-02.23.48:321][ 67]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-03T02:23:48.321Z [2020.06.03-02.23.48:323][ 67]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-03T02:23:48.321Z, endTime: 2020-06-03T02:23:48.323Z, progress complete in 0.002000 seconds [2020.06.03-02.23.48:323][ 67]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-03T02:23:48.323Z [2020.06.03-02.23.48:395][ 67]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-03T02:23:48.323Z, endTime: 2020-06-03T02:23:48.395Z, progress complete in 0.072000 seconds [2020.06.03-02.23.48:395][ 67]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.03-02.23.48:395][ 67]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-03T02:23:37.599Z, endTime: 2020-06-03T02:23:48.395Z, progress complete in 10.796000 seconds [2020.06.03-02.23.48:399][ 67]GameFlow: [GameInit] New Init Complete State: Success [2020.06.03-02.23.48:399][ 67]LogWindows: EnumDisplayDevices: [2020.06.03-02.23.48:400][ 67]LogWindows: 0. 'Radeon RX 570 Series' (P:1 D:1) [2020.06.03-02.23.48:400][ 67]LogWindows: 1. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:401][ 67]LogWindows: 2. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:402][ 67]LogWindows: 3. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:403][ 67]LogWindows: 4. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:403][ 67]LogWindows: 5. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:404][ 67]LogWindows: 6. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:404][ 67]LogWindows: 7. 'Radeon RX 570 Series' (P:0 D:0) [2020.06.03-02.23.48:405][ 67]LogWindows: DebugString: FoundDriverCount:8 [2020.06.03-02.23.48:407][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Rattius] [2020.06.03-02.23.48:702][ 86]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.03-02.23.49:220][117]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Rattius] [2020.06.03-02.23.49:220][117]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.03-02.23.49:220][117]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.03-02.23.49:220][117]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.03-02.23.49:220][117]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.03-02.23.49:221][117]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.03-02.23.49:537][136]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.03-02.23.49:678][145]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B72C7B10] Result: '1' k_EResultOK (success) [2020.06.03-02.23.49:710][147]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Rattius [0x1D0B72C7B10]' succeeded in 0.488755 seconds [2020.06.03-02.23.49:721][147]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.03-02.23.49:721][147]LogRanks: URankManager::Async_GetPlayerPips [2020.06.03-02.23.49:721][147]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.23.49:724][147]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.23.50:005][164]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.23.50:005][164]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=70 Killer=71 [2020.06.03-02.23.50:005][164]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=70 [2020.06.03-02.23.50:005][164]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=71 [2020.06.03-02.23.50:005][164]GameFlow: Reading Profile Stat DBD_KillerSkulls: 71 [2020.06.03-02.23.50:005][164]GameFlow: Reading Profile Stat DBD_CamperSkulls: 70 [2020.06.03-02.23.50:005][164]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.03-02.23.50:005][164]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-02.23.50:005][164]GameFlow: FCharacterStateData::SetPips() with value=70 [2020.06.03-02.23.50:050][164]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31028] [2020.06.03-02.23.50:050][164]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.23.50:051][164]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5300&schemaVersion=0] [2020.06.03-02.23.50:051][164]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.03-02.23.50:051][164]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.23.50:197][174]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D09225AB40] Result: '1' k_EResultOK (success) [2020.06.03-02.23.50:197][174]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D09225AB40]' succeeded in 0.460931 seconds [2020.06.03-02.23.50:342][183]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.23.50:342][183]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.03-02.23.50:343][183]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=-1 addSurvivorPips=0 [2020.06.03-02.23.50:343][183]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.23.50:343][183]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.03-02.23.50:343][183]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.03-02.23.50:343][183]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.23.50:344][183]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.03-02.23.50:344][183]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-02.23.50:344][183]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.03-02.23.50:344][183]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.03-02.23.50:358][183]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.03-02.23.50:375][185]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5300&schemaVersion=0] [2020.06.03-02.23.50:375][185]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.23.50:396][185]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31048] [2020.06.03-02.23.50:396][185]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.23.50:396][185]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5301&schemaVersion=0] [2020.06.03-02.23.50:397][185]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.03-02.23.50:624][200]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.23.50:624][200]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.23.50:640][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0819AB3E0] Result: '1' k_EResultOK (success) [2020.06.03-02.23.50:656][202]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0819AB3E0]' succeeded in 0.636595 seconds [2020.06.03-02.23.50:689][204]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0819AB3E0] Result: '1' k_EResultOK (success) [2020.06.03-02.23.50:704][205]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.646355 seconds [2020.06.03-02.23.50:706][205]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5301&schemaVersion=0] [2020.06.03-02.23.50:706][205]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.23.51:140][231]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.23.51:148][232]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7311BD0] Result: '1' k_EResultOK (success) [2020.06.03-02.23.51:148][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Rattius [0x1D0B7311BD0]' succeeded in 0.804369 seconds [2020.06.03-02.23.51:156][232]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-02.23.51:157][232]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.23.51:157][232]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.03-02.23.51:158][232]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.03-02.23.51:158][232]LogRanks: URankManager::Async_GetPlayerPips [2020.06.03-02.23.51:158][232]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.23.51:223][236]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.03-02.23.51:375][245]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.03-02.23.51:375][245]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.03-02.23.51:399][245]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.03-02.23.51:400][246]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.03-02.23.51:400][246]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.03-02.23.51:408][246]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.03-02.23.51:454][246]LogUObjectHash: Compacting FUObjectHashTables data took 17.70ms [2020.06.03-02.23.51:458][246]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.23.51:482][246]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.23.51:483][246]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.03-02.23.51:483][246]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.03-02.23.51:483][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.03-02.23.51:483][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.51:572][246]LogStreaming: Flushing async loaders took 89ms. [2020.06.03-02.23.51:573][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.03-02.23.51:573][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.51:576][246]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.23.51:576][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.03-02.23.51:576][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.51:581][246]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.23.51:581][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0819AB3E0] Result: '1' k_EResultOK (success) [2020.06.03-02.23.51:581][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.03-02.23.51:581][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.51:747][246]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0819AB3E0]' succeeded in 0.956286 seconds [2020.06.03-02.23.51:747][246]LogStreaming: Flushing async loaders took 166ms. [2020.06.03-02.23.51:748][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.03-02.23.51:748][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.53:163][246]LogStreaming: Flushing async loaders took 1415ms. [2020.06.03-02.23.53:166][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.03-02.23.53:166][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.53:166][246]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.23.53:167][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.03-02.23.53:167][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.53:185][246]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.23.53:185][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.03-02.23.53:185][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.54:751][246]LogStreaming: Flushing async loaders took 1566ms. [2020.06.03-02.23.54:752][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.03-02.23.54:752][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.55:377][246]LogStreaming: Flushing async loaders took 624ms. [2020.06.03-02.23.55:378][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.03-02.23.55:378][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.55:379][246]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.23.55:379][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.03-02.23.55:379][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.55:380][246]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.23.55:380][246]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.03-02.23.55:380][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.55:472][246]LogStreaming: Flushing async loaders took 92ms. [2020.06.03-02.23.55:472][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.55:724][246]LogStreaming: Flushing async loaders took 252ms. [2020.06.03-02.23.55:752][246]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.03-12.23.55 [2020.06.03-02.23.55:752][246]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.03-02.23.55:752][246]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.03-02.23.55:752][246]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.23.55:753][246]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.23.55:753][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.23.55:753][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.23.55:753][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.23.55:753][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.23.55:753][246]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.23.55:763][246]LogWorld: Bringing up level for play took: 0.035163 [2020.06.03-02.23.55:763][246]GameFlow: [Login Attempted] Options: "?Name=Rattius" Response: "" [2020.06.03-02.23.55:763][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.23.55:763][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.23.55:763][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.23.55:763][246]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.23.55:763][246]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.03-02.23.55:763][246]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.03-02.23.55:763][246]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-02.23.55:763][246]GameFlow: FCharacterStateData::SetPips() with value=70 [2020.06.03-02.23.55:784][246]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31048] [2020.06.03-02.23.55:784][246]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.23.55:785][246]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.23.55:785][246]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.23.55:785][246]LogCustomization: ------ [2020.06.03-02.23.55:785][246]LogCustomization: ------ [2020.06.03-02.23.55:785][246]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-02.23.55:785][246]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-02.23.55:785][246]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.03-02.23.55:798][246]LogStreaming: Flushing async loaders. [2020.06.03-02.23.55:849][246]LogStreaming: Flushing async loaders took 51ms. [2020.06.03-02.23.55:872][246]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.03-02.23.55:882][246]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000041 seconds [2020.06.03-02.23.55:883][246]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000029 seconds [2020.06.03-02.23.55:883][246]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.03-02.23.55:883][246]LogLoad: Took 4.475655 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.03-02.23.55:884][246]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.23.55:884][246]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.03-02.23.55:884][246]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.03-02.23.55:888][247]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.23.55:888][247]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.23.55:888][247]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.03-02.23.55:888][247]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.23.55:889][247]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.03-02.23.55:889][247]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:889][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.03-02.23.55:889][247]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:890][247]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:890][247]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:890][247]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:890][247]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-02.23.55:890][247]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:890][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.03-02.23.55:908][247]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D05CA64E10] Result: '1' k_EResultOK (success) [2020.06.03-02.23.55:908][247]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:908][247]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:908][247]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:908][247]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.03-02.23.55:909][247]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.23.55:909][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.03-02.23.55:909][247]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:909][247]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:909][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.03-02.23.55:909][247]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:909][247]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:909][247]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:909][247]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:939][247]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31048] [2020.06.03-02.23.55:939][247]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.23.55:939][247]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.23.55:939][247]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:940][247]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:940][247]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:940][247]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:940][247]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:940][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.03-02.23.55:943][247]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.55:943][247]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.03-02.23.55:943][247]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.23.55:983][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.1 [2020.06.03-02.23.55:984][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.03-02.23.56:028][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.03-02.23.56:029][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.03-02.23.56:032][247]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.06.03-02.23.56:032][247]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.06.03-02.23.56:032][247]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.06.03-02.23.56:033][247]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.06.03-02.23.56:033][247]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.06.03-02.23.56:033][247]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.06.03-02.23.56:033][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.03-02.23.56:034][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.03-02.23.56:034][247]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head03 [2020.06.03-02.23.56:034][247]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.23.56:096][247]LogStreaming: Flushing async loaders took 62ms. [2020.06.03-02.23.56:097][247]GameFlow: (CustomizedAudio) - Update Sound with item M_Head03 [2020.06.03-02.23.56:097][247]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.06.03-02.23.56:097][247]LogStreaming: Flushing async loaders. [2020.06.03-02.23.56:144][247]LogStreaming: Flushing async loaders took 47ms. [2020.06.03-02.23.56:144][247]LogStreaming: Flushing async loaders. [2020.06.03-02.23.56:166][247]LogStreaming: Flushing async loaders took 21ms. [2020.06.03-02.23.56:166][247]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.06.03-02.23.56:166][247]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Legs05 [2020.06.03-02.23.56:166][247]LogStreaming: Flushing async loaders. [2020.06.03-02.23.56:214][247]LogStreaming: Flushing async loaders took 48ms. [2020.06.03-02.23.56:214][247]GameFlow: (CustomizedAudio) - Update Sound with item MT_Legs05 [2020.06.03-02.23.56:216][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.6 [2020.06.03-02.23.56:253][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.03-02.23.56:254][247]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head01 [2020.06.03-02.23.56:254][247]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.03-02.23.56:254][247]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.06.03-02.23.56:266][247]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.03-02.23.56:266][247]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.06.03-02.23.56:266][247]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.03-02.23.56:267][247]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.06.03-02.23.56:282][247]LogStreaming: Flushing async loaders. [2020.06.03-02.23.57:115][247]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.23.57:125][247]LogStreaming: Flushing async loaders took 843ms. [2020.06.03-02.23.57:126][247]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000049 seconds [2020.06.03-02.23.57:126][247]LogStreaming: Flushing async loaders. [2020.06.03-02.23.57:141][247]LogStreaming: Flushing async loaders took 15ms. [2020.06.03-02.23.57:141][247]LogStreaming: Flushing async loaders. [2020.06.03-02.23.57:170][247]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.23.57:170][247]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.03-02.23.57:171][247]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.03-02.23.57:171][247]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.03-02.23.57:171][247]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.03-02.23.57:171][247]GameFlow: (BP_Menu_Slasher19_C_0) - UpdateCustomization with item UkraineKiller_W01 [2020.06.03-02.23.57:172][247]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.03-02.23.57:172][247]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.23.57:172][247]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.03-02.23.57:172][247]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.23.57:172][247]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.23.57:172][247]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.23.57:172][247]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.23.57:172][247]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.23.57:172][247]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.23.57:172][247]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.23.57:172][247]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.03-02.23.57:172][247]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.03-02.23.57:174][247]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.03-02.23.57:243][247]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.23.57:243][247]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.23.57:243][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.03-02.23.57:243][247]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.23.57:243][247]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:244][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.23.57:263][247]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:263][247]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:264][247]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.23.57:264][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.23.57:264][247]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:264][247]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.03-02.23.57:264][247]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:265][247]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.23.57:283][248]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.23.57:283][248]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.03-02.23.57:283][248]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.23.57:283][248]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.23.57:284][248]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.23.57:322][249]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 6.590633 seconds [2020.06.03-02.23.57:452][252]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.03-02.23.57:486][254]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.23.57:553][258]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.03-02.24.03:098][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.24.03:214][597]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.03-02.24.03:215][597]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.03:215][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.03-02.24.03:215][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-02.24.03:215][597]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.03:215][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.03-02.24.03:215][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-02.24.03:215][597]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.03:215][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.03-02.24.03:220][597]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.03:220][597]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.03:220][597]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.03:261][597]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.03-02.24.03:261][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.03-02.24.03:437][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.24.04:418][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.24.11:055][ 29]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31008] [2020.06.03-02.24.11:055][ 29]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.24.11:055][ 29]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5302&schemaVersion=0] [2020.06.03-02.24.11:198][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.24.11:463][ 52]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5302&schemaVersion=0] [2020.06.03-02.24.11:463][ 52]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.24.12:501][109]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.24.14:503][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.24.14:519][223]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.14:520][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.03-02.24.14:520][223]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.14:520][223]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.14:520][223]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.24.14:520][223]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.14:520][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.03-02.24.14:521][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.03-02.24.14:521][223]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.14:521][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.03-02.24.14:521][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.03-02.24.18:779][471]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: NONE(0) [2020.06.03-02.24.18:795][472]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.18:795][472]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.18:795][472]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.18:795][472]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.18:795][472]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.18:795][472]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.18:795][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.03-02.24.19:330][503]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:330][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.06.03-02.24.19:352][503]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:352][503]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:352][503]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:352][503]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.06.03-02.24.19:354][503]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:354][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.24.19:355][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.06.03-02.24.19:355][503]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:355][503]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.19:445][509]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-02.24.19:445][509]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.03-02.24.19:897][536]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:897][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.24.19:905][536]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:905][536]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:905][536]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.24.19:905][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.24.19:905][536]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:905][536]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:906][536]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:906][536]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:906][536]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.19:906][536]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.20:063][546]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.03-02.24.20:064][546]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.24.20:364][564]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.24.20:364][564]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.03-02.24.20:364][564]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.24.20:634][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.06.03-02.24.21:140][581]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.24.21:140][581]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.03-02.24.21:182][583]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-02.24.21:182][583]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.06.03-02.24.21:185][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.03-02.24.23:148][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 3 [2020.06.03-02.24.51:466][338]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198075421935 [2020.06.03-02.24.51:475][338]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198075421935, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-02.24.51:475][338]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Loomenati, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.03-02.24.55:334][569]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_STORE(53) [2020.06.03-02.24.55:350][570]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:350][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.06.03-02.24.55:353][570]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:353][570]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:353][570]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:354][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.03-02.24.55:357][570]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:373][570]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.06.03-02.24.55:374][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.06.03-02.24.55:375][570]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.4 [2020.06.03-02.24.55:375][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000017 seconds [2020.06.03-02.24.55:375][570]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.5 [2020.06.03-02.24.55:377][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000060 seconds [2020.06.03-02.24.55:377][570]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.06.03-02.24.55:377][570]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.24.55:377][570]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.24.55:435][570]LogStreaming: Flushing async loaders took 58ms. [2020.06.03-02.24.55:435][570]LogStreaming: Flushing async loaders. [2020.06.03-02.24.55:455][570]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-02.24.55:456][570]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.06.03-02.24.55:456][570]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.06.03-02.24.55:456][570]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.06.03-02.24.55:456][570]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.06.03-02.24.55:456][570]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.06.03-02.24.55:456][570]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.4 [2020.06.03-02.24.55:457][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.03-02.24.55:457][570]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head01 [2020.06.03-02.24.55:458][570]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.06.03-02.24.55:458][570]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso01 [2020.06.03-02.24.55:458][570]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso01 [2020.06.03-02.24.55:458][570]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs01 [2020.06.03-02.24.55:458][570]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs01 [2020.06.03-02.24.55:458][570]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.06.03-02.24.55:467][570]LogStreaming: Flushing async loaders. [2020.06.03-02.24.55:564][570]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.24.55:610][570]LogStreaming: Flushing async loaders took 143ms. [2020.06.03-02.24.55:611][570]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000037 seconds [2020.06.03-02.24.55:611][570]LogStreaming: Flushing async loaders. [2020.06.03-02.24.55:611][570]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.24.55:611][570]LogStreaming: Flushing async loaders. [2020.06.03-02.24.55:616][570]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.24.55:616][570]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Head01 [2020.06.03-02.24.55:617][570]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Head01 [2020.06.03-02.24.55:617][570]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_Body01 [2020.06.03-02.24.55:617][570]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_Body01 [2020.06.03-02.24.55:617][570]GameFlow: (BP_Menu_Slasher19_C_1) - UpdateCustomization with item UkraineKiller_W01 [2020.06.03-02.24.55:617][570]GameFlow: (CustomizedAudio) - Update Sound with item UkraineKiller_W01 [2020.06.03-02.24.55:617][570]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.24.55:618][570]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.03-02.24.55:618][570]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.24.55:618][570]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.24.55:618][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.24.55:618][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.24.55:618][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.24.55:618][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.24.55:618][570]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.24.55:618][570]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.03-02.24.55:618][570]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.03-02.24.55:619][570]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.03-02.24.55:687][570]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.55:688][570]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.24.55:688][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.03-02.24.55:688][570]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.24.55:692][571]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.24.55:883][582]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.03-02.24.55:950][586]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.24.56:228][602]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:229][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.24.56:240][602]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:240][602]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:240][602]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.24.56:240][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.24.56:240][602]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:241][602]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.24.56:571][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.25.00:100][824]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198067405154 [2020.06.03-02.25.00:110][824]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198067405154, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-02.25.01:365][896]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.03-02.25.01:365][896]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.03-02.25.01:365][896]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.03-02.25.01:365][896]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.03-02.25.01:365][896]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.03-02.25.01:365][896]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.03-02.25.01:645][912]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.03-02.25.01:645][912]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.03-02.25.01:645][912]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.03-02.25.01:646][912]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.03-02.25.01:646][912]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.03-02.25.01:646][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.03-02.25.02:047][935]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.03-02.25.02:047][935]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.03-02.25.02:434][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240982579183 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.386827 seconds [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0B729FB80] [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.25.02:458][958]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.25.02:458][958]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.03-02.25.02:459][958]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.25.02:748][975]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 76eeea89-c6a3-4f87-825a-f7f25d7e8a70 [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 76eeea89-c6a3-4f87-825a-f7f25d7e8a70 [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.03-02.25.02:748][975]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.03-02.25.02:748][975]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Rattius, ID( 82301 ) setting playerRole : VE_Camper [2020.06.03-02.25.02:754][975]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.03-02.25.02:754][975]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-02.25.02:754][975]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.03-02.25.02:755][975]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.25.02:755][975]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.25.02:756][975]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:756][975]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.02:757][975]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.02:757][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.03-02.25.02:797][978]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.25.02:826][980]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198018248235 [2020.06.03-02.25.03:165][999]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.25.03:165][999]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.25.03:198][ 1]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.25.03:283][ 6]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:284][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.25.03:294][ 6]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:294][ 6]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:294][ 6]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:294][ 6]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.25.03:294][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:294][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.25.03:342][ 6]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:342][ 6]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:342][ 6]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.25.03:342][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.25.03:342][ 6]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:359][ 6]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:359][ 6]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:361][ 6]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.25.03:361][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.25.03:366][ 6]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.03:366][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.03-02.25.03:367][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.03-02.25.03:367][ 6]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.03:367][ 6]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:367][ 6]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:392][ 6]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30984] [2020.06.03-02.25.03:392][ 6]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.25.03:393][ 6]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5303&schemaVersion=0] [2020.06.03-02.25.03:393][ 6]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:393][ 6]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.03:393][ 6]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.25.03:401][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.25.03:407][ 7]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.25.03:481][ 7]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.25.03:481][ 7]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.25.03:483][ 7]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.03-02.25.03:484][ 7]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.25.03:484][ 7]LogStreaming: Flushing async loaders took 76ms. [2020.06.03-02.25.03:645][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.03-02.25.03:646][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.03-02.25.03:647][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.03-02.25.03:680][ 8]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.25.03:683][ 8]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-02.25.03:683][ 8]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.03:683][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.25.03:684][ 8]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.25.03:684][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.25.03:684][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.25.03:684][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0B7225500] [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.25.03:684][ 8]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-02.25.03:684][ 8]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.25.03:684][ 8]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.25.03:685][ 8]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.03-02.25.03:685][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.25.03:685][ 8]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.03:690][ 8]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.03:691][ 8]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.03:691][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.25.03:692][ 8]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.03:692][ 8]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.03:692][ 8]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.03:692][ 8]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.25.03:692][ 8]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.25.03:692][ 8]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.25.03:692][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.25.03:717][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.25.03:717][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.25.03:717][ 9]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.25.03:719][ 9]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.03-02.25.03:720][ 9]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.25.03:720][ 9]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.03:720][ 9]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.03:721][ 9]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.25.03:721][ 9]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.25.03:885][ 16]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5303&schemaVersion=0] [2020.06.03-02.25.03:886][ 16]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.25.03:951][ 20]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.25.03:951][ 20]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.25.04:237][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.25.04:304][ 41]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.25.04:496][ 52]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.04:496][ 52]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.25.04:544][ 52]LogStreaming: Flushing async loaders took 48ms. [2020.06.03-02.25.04:544][ 52]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.04:545][ 52]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.04:565][ 52]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.04:566][ 52]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.04:567][ 52]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.04:567][ 52]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.04:568][ 52]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.04:568][ 52]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.04:569][ 52]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.03-02.25.04:569][ 52]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.04:572][ 52]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.04:575][ 52]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.04:575][ 52]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.04:575][ 52]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.04:575][ 52]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.04:577][ 53]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.25.04:577][ 53]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.25.04:577][ 53]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.04:577][ 53]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.04:578][ 53]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.25.04:578][ 53]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.25.04:578][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.25.04:578][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.25.04:578][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.25.04:580][ 53]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.03-02.25.04:580][ 53]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.06.03-02.25.04:581][ 53]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.06.03-02.25.04:582][ 53]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.06.03-02.25.04:582][ 53]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.04:582][ 53]LogCustomization: ------ [2020.06.03-02.25.04:582][ 53]LogCustomization: ------ [2020.06.03-02.25.04:582][ 53]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.25.04:624][ 53]LogStreaming: Flushing async loaders took 42ms. [2020.06.03-02.25.04:624][ 53]LogStreaming: Flushing async loaders. [2020.06.03-02.25.04:625][ 53]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.25.04:625][ 53]LogStreaming: Flushing async loaders. [2020.06.03-02.25.04:627][ 53]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.25.05:241][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-02.25.05:973][133]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.03-02.25.05:989][134]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.05:989][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.03-02.25.05:989][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-02.25.05:989][134]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.05:989][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.03-02.25.05:989][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-02.25.05:989][134]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.05:989][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.03-02.25.05:989][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-02.25.05:990][134]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.05:990][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.03-02.25.05:993][134]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.05:993][134]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.05:993][134]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.05:998][134]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.03-02.25.05:998][134]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.03-02.25.07:242][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.25.11:701][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.25.11:716][477]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.11:716][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.03-02.25.11:717][477]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.11:717][477]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.11:717][477]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.25.11:717][477]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.11:717][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.03-02.25.11:717][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.03-02.25.11:717][477]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.11:717][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.03-02.25.11:718][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.03-02.25.11:718][477]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.11:718][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.03-02.25.11:718][477]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.03-02.25.12:937][550]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.03-02.25.12:952][551]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:952][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:954][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.25.12:971][551]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:971][551]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.12:971][551]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.13:082][551]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.25.13:082][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.25.13:087][551]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.13:087][551]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.13:102][551]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.13:103][551]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.13:103][551]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.25.15:348][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:352][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:357][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:357][642]GameFlow: Authority_SetSelectedCharacterId: 7 Player: Rattius [2020.06.03-02.25.15:363][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:366][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:366][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.25.15:366][642]LogCustomization: ------ [2020.06.03-02.25.15:366][642]LogCustomization: ------ [2020.06.03-02.25.15:366][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.15:366][642]LogCustomization: ------ [2020.06.03-02.25.15:366][642]LogCustomization: ------ [2020.06.03-02.25.15:368][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:370][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:370][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.25.15:370][642]LogCustomization: ------ [2020.06.03-02.25.15:370][642]LogCustomization: ------ [2020.06.03-02.25.15:370][642]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.15:370][642]LogCustomization: ------ [2020.06.03-02.25.15:370][642]LogCustomization: ------ [2020.06.03-02.25.15:379][643]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.25.15:379][643]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.25.15:379][643]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [7] [2020.06.03-02.25.15:379][643]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.06.03-02.25.15:380][643]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.25.15:380][643]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.15:380][643]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.15:381][643]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.25.15:381][643]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.25.15:774][667]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.25.15:774][667]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.25.15:807][669]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.25.15:808][669]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.25.15:808][669]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.15:808][669]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.16:042][683]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.03-02.25.16:042][683]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.03-02.25.16:042][683]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.25.16:042][683]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.03-02.25.16:043][683]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.16:043][683]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.16:044][683]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.25.16:044][683]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.25.16:046][683]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.03-02.25.16:046][683]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-02.25.16:047][683]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.03-02.25.16:047][683]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.03-02.25.16:047][683]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.16:047][683]LogCustomization: ------ [2020.06.03-02.25.16:047][683]LogCustomization: ------ [2020.06.03-02.25.16:344][701]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-02.25.16:359][702]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:359][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.25.16:362][702]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:362][702]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:362][702]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:362][702]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:362][702]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:363][702]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:363][702]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:363][702]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:363][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.25.16:394][702]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:394][702]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:394][702]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:409][702]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.25.16:410][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.25.16:414][702]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:414][702]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:435][702]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:435][702]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.16:436][702]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.25.23:573][110]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.25.25:011][196]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.25.25:110][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.25.36:933][910]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.25.38:237][988]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.25.38:237][988]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.03-02.25.38:253][989]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:253][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.25.38:254][989]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:255][989]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:255][989]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:255][989]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:256][989]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:258][989]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.38:259][989]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.38:259][989]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.25.38:259][989]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:259][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.25.38:270][989]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:270][989]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:270][989]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:270][989]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:338][989]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:339][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.25.38:339][989]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:339][989]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.25.38:339][989]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:339][989]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:339][989]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.03-02.25.38:340][989]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.38:340][989]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.25.38:340][990]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.25.38:341][990]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.25.38:341][990]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.25.38:341][990]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.38:341][990]LogCustomization: ------ [2020.06.03-02.25.38:341][990]LogCustomization: ------ [2020.06.03-02.25.38:558][ 3]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:559][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.25.38:559][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:559][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:559][ 3]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.38:559][ 3]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.25.38:559][ 3]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.25.38:559][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.25.39:205][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.25.39:357][ 50]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.39:357][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.03-02.25.39:365][ 50]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.39:365][ 50]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.03-02.25.39:365][ 50]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.25.39:365][ 50]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.06.03-02.25.39:365][ 50]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.03-02.25.39:368][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.03-02.25.39:375][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.03-02.25.39:379][ 50]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.03-02.25.39:379][ 50]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.03-02.25.39:379][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.03-02.25.39:379][ 50]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.03-02.25.39:381][ 50]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.25.39:382][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.03-02.25.39:382][ 50]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.39:382][ 50]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.39:382][ 50]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:382][ 50]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:382][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.25.39:429][ 50]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:429][ 50]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:429][ 50]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.25.39:429][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.25.39:430][ 50]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:430][ 50]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:430][ 50]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:430][ 50]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:430][ 50]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.39:631][ 62]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.03-02.25.39:671][ 65]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.03-02.25.39:671][ 65]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.03-02.25.39:696][ 66]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.03-02.25.39:939][ 80]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.03-02.25.40:351][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.25.40:351][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.03-02.25.40:351][ 81]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.25.40:351][ 81]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.03-02.25.40:351][ 81]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-02.25.40:351][ 81]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.40:351][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.25.40:351][ 81]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.25.40:353][ 81]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.03-02.25.40:491][ 82]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.25.47:776][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=0.0396 [2020.06.03-02.25.47:808][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=0.3276 [2020.06.03-02.25.47:838][504]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=0.557775 [2020.06.03-02.25.47:872][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=0.75 [2020.06.03-02.25.47:905][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=0.887775 [2020.06.03-02.25.47:939][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=0.9727749999999999 [2020.06.03-02.25.47:972][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L3_05, progress=1 [2020.06.03-02.25.47:972][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L3_05 [2020.06.03-02.25.47:973][512]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.03-02.25.48:305][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.03-02.25.49:007][574]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-02.25.49:007][574]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.03-02.25.49:024][575]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:024][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.49:028][575]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:028][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:029][575]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:029][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.25.49:030][575]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:030][575]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:030][575]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:030][575]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.25.49:030][575]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:030][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.25.49:043][575]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:043][575]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:043][575]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:043][575]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.25.49:043][575]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.25.49:043][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.25.49:043][575]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:043][575]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:044][575]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:044][575]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:044][575]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.25.49:044][575]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:045][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.25.49:045][575]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.25.49:045][575]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.25.49:045][575]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.25.49:045][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.25.49:323][593]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.25.49:324][593]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-02.25.49:324][593]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-02.25.49:324][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.25.49:324][593]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.25.49:324][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.25.49:324][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.25.49:324][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0B71D4030] [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.25.49:324][593]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.25.49:325][593]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-02.25.49:325][593]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.25.49:325][593]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.25.49:325][593]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.49:325][593]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.49:325][593]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.49:327][593]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.49:327][593]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.49:328][593]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.49:328][593]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.49:329][593]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.25.49:330][593]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.25.49:331][593]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.03-02.25.49:331][593]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.49:334][593]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.49:337][593]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.49:338][593]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.49:338][593]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.49:338][593]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.49:338][593]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.25.49:341][593]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.25.49:342][594]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.25.49:342][594]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.25.49:342][594]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.25.49:344][594]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.03-02.25.49:344][594]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-02.25.49:345][594]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-02.25.49:346][594]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.2 [2020.06.03-02.25.49:346][594]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.49:346][594]LogCustomization: ------ [2020.06.03-02.25.49:346][594]LogCustomization: ------ [2020.06.03-02.25.49:690][615]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.25.50:127][640]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:127][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.25.50:168][640]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:168][640]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:168][640]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:184][640]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.25.50:184][640]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.25.50:189][640]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:189][640]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:210][640]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:210][640]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.25.50:210][640]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.25.50:611][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-02.25.52:635][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.25.54:105][854]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.25.54:107][854]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.25.54:107][854]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.03-02.25.54:107][854]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.25.54:107][854]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.03-02.25.54:107][854]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.25.54:116][855]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.25.54:116][855]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.25.54:116][855]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.25.54:116][855]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.25.54:116][855]LogCustomization: ------ [2020.06.03-02.25.54:116][855]LogCustomization: ------ [2020.06.03-02.25.54:116][855]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.25.54:119][855]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.25.54:119][855]LogStreaming: Flushing async loaders. [2020.06.03-02.25.54:121][855]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.25.54:121][855]LogStreaming: Flushing async loaders. [2020.06.03-02.25.54:122][855]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.25.54:123][855]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.25.54:123][855]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.03-02.25.54:123][855]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.25.54:124][855]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.25.54:124][855]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.25.54:124][855]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.03-02.25.54:124][855]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.03-02.25.54:124][855]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.25.54:124][855]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.25.54:133][856]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.03-02.25.54:134][856]GameFlow: Starting Quickmatch: GameSession [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.03-02.25.54:134][856]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.03-02.25.54:134][856]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.03-02.25.54:134][856]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.03-02.25.54:134][856]GameFlow: Verbose: Doing Find Sessions [2020.06.03-02.25.54:149][857]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.25.54:368][870]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.25.54:417][873]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.25.54:417][873]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.25.54:417][873]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.25.54:417][873]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.25.54:454][875]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.25.54:454][875]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.25.54:454][875]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.25.54:454][875]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.03-02.25.54:454][875]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.25.54:489][877]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.25.54:510][879]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.374584 seconds [2020.06.03-02.26.04:553][480]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.26.04:887][500]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.26.04:887][500]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9af293f5-c7be-4fa2-b9aa-dd1449b01755 : OnlineService [2020.06.03-02.26.04:888][500]LogOnlineSession: Verbose: OSS: MatchMembersA=["8efd0551-bf78-4708-9186-b72e05cd9a8d"] : OnlineService [2020.06.03-02.26.04:888][500]LogOnlineSession: Verbose: OSS: MatchMembersB=["eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a","5ee1f892-c74a-4587-850d-1d4c0b02280c","c739e3f9-7cb2-41ad-ad69-7b9bb4154a36"] : OnlineService [2020.06.03-02.26.04:888][500]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-02.26.04:888][500]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-02.26.04:888][500]LogOnlineSession: Verbose: OSS: EncryptionKey=rJSugz3orB0tJSZsSdWIBQ/bvq9BdHOYYnNTpuK8dbw= : OnlineService [2020.06.03-02.26.04:888][500]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-02.26.04:894][501]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.354733 seconds [2020.06.03-02.26.04:905][501]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.26.04:905][501]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.03-02.26.04:906][501]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.03-02.26.04:906][501]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.26.04:907][501]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.26.05:171][517]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.26.05:171][517]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.26.05:205][519]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.26.09:881][799]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.03-02.26.09:881][799]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.10:148][815]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.10:148][815]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.10:148][815]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.03-02.26.15:159][115]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.03-02.26.15:159][115]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.15:442][132]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.15:442][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.15:442][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.03-02.26.20:435][431]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.03-02.26.20:436][431]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.20:737][449]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.20:737][449]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.20:737][449]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.03-02.26.20:806][453]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.26.21:171][475]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.26.23:344][605]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.26.23:776][631]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.26.25:746][749]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.03-02.26.25:746][749]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.25:950][762]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046454759 [2020.06.03-02.26.25:963][762]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046454759, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.26.26:030][766]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.26:030][766]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.26:030][766]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.03-02.26.31:022][ 65]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.03-02.26.31:023][ 65]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.31:323][ 83]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.31:323][ 83]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.31:323][ 83]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.03-02.26.36:333][383]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.03-02.26.36:333][383]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.36:600][399]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.36:600][399]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.36:600][399]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.03-02.26.41:610][699]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.03-02.26.41:610][699]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.41:911][717]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.41:911][717]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.41:911][717]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.03-02.26.41:912][717]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.03-02.26.41:912][717]GameFlow: Joining sesion : GameSession [2020.06.03-02.26.41:912][717]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.03-02.26.41:912][717]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.03-02.26.41:912][717]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.03-02.26.41:912][717]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.03-02.26.41:913][717]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.03-02.26.41:913][717]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.03-02.26.41:913][717]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.03-02.26.41:913][717]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.26.41:913][717]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.03-02.26.41:913][717]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.03-02.26.41:913][717]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.26.41:914][717]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.03-02.26.41:914][717]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.03-02.26.41:914][717]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.26.41:915][717]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.26.41:915][717]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.03-02.26.41:915][717]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.26.41:915][717]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.26.41:915][717]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.26.41:915][717]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.26.41:916][717]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.26.41:917][717]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:917][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.26.41:925][717]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:925][717]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:925][717]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:925][717]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:996][717]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:997][717]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:997][717]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.41:997][717]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.41:997][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.26.41:998][717]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.41:998][717]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.41:998][717]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.41:998][717]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:000][717]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:003][717]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.26.42:006][717]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.42:006][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.42:006][717]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.42:007][717]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.26.42:007][717]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.42:007][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-02.26.42:012][717]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.42:012][717]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.42:012][717]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.42:012][717]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.26.42:012][717]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.03-02.26.42:012][717]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.03-02.26.42:012][717]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.26.42:012][717]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.03-02.26.42:012][717]LogAsyncLoad: Resume loading library async: Menu [2020.06.03-02.26.42:012][717]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.03-02.26.42:012][717]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.26.42:013][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-02.26.42:013][717]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.42:013][717]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-02.26.42:213][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.03-02.26.42:213][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:213][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.03-02.26.42:213][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:224][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.03-02.26.42:224][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:224][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.26.42:225][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:225][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.03-02.26.42:225][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:225][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.03-02.26.42:225][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:225][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.03-02.26.42:225][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:232][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.03-02.26.42:232][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:263][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.03-02.26.42:263][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:263][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.03-02.26.42:263][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:263][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.03-02.26.42:263][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:263][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.03-02.26.42:263][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:263][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.03-02.26.42:263][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:263][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.03-02.26.42:263][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:264][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.03-02.26.42:264][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.03-02.26.42:265][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:265][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:266][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.03-02.26.42:266][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:267][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.03-02.26.42:267][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:267][717]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.03-02.26.42:267][717]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.26.42:282][718]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.26.42:282][718]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.26.42:282][718]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.26.42:282][718]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.26.42:283][718]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.26.42:283][718]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.26.42:283][718]r.CullAll = "1" [2020.06.03-02.26.42:286][718]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.42:286][718]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.42:286][718]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.26.42:286][718]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.42:286][718]LogCustomization: ------ [2020.06.03-02.26.42:286][718]LogCustomization: ------ [2020.06.03-02.26.42:288][718]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.26.42:288][718]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.26.42:562][734]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.26.42:563][734]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.26.42:612][737]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.26.43:019][761]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.26.43:019][761]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.03-02.26.43:019][761]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.26.43:035][762]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.03-02.26.43:035][762]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.03-02.26.43:035][762]LogNet: Browse: 3.25.111.187:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live [2020.06.03-02.26.43:035][762]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.03-02.26.43:036][762]LogInit: WinSock: I am DESKTOP-MPNTIS3 (192.168.0.135:0) [2020.06.03-02.26.43:037][762]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.03-02.26.43:037][762]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.03-02.26.43:037][762]LogNet: Game client on port 7780, rate 10000 [2020.06.03-02.26.43:117][767]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.03-02.26.43:117][767]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 3.25.111.187:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.03-02.26.43:182][771]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.03-02.26.43:197][771]LogLoad: LoadMap: 3.25.111.187:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.03-02.26.43:198][771]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.26.43:198][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.03-02.26.43:198][771]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-02.26.43:198][771]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.26.43:198][771]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.03-02.26.43:198][771]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.26.43:198][771]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.06.03-02.26.43:242][771]LogUObjectHash: Compacting FUObjectHashTables data took 5.64ms [2020.06.03-02.26.43:259][771]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.26.43:259][771]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.26.43:618][771]LogStreaming: Flushing async loaders took 359ms. [2020.06.03-02.26.43:618][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.03-02.26.43:618][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.43:669][771]LogStreaming: Throttling on (mem > 30MB) [2020.06.03-02.26.43:674][771]LogStreaming: Throttling off (mem < 27MB) [2020.06.03-02.26.43:899][771]LogStreaming: Flushing async loaders took 280ms. [2020.06.03-02.26.43:901][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.03-02.26.43:901][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:021][771]LogStreaming: Flushing async loaders took 121ms. [2020.06.03-02.26.44:022][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.03-02.26.44:022][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:023][771]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.26.44:141][771]LogStreaming: Flushing async loaders took 119ms. [2020.06.03-02.26.44:142][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.03-02.26.44:142][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:143][771]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.26.44:143][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.03-02.26.44:143][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:160][771]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.26.44:160][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.03-02.26.44:160][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:162][771]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.26.44:162][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.03-02.26.44:162][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:162][771]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.26.44:163][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.03-02.26.44:163][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:163][771]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.26.44:163][771]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.03-02.26.44:163][771]LogStreaming: Flushing async loaders. [2020.06.03-02.26.44:446][771]LogStreaming: Flushing async loaders took 284ms. [2020.06.03-02.26.44:449][771]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.03-12.26.44 [2020.06.03-02.26.44:449][771]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.03-02.26.44:449][771]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.03-02.26.44:459][771]LogWorld: Bringing up level for play took: 0.010785 [2020.06.03-02.26.44:460][771]LogLoad: Took 1.263138 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.03-02.26.44:610][777]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.03-02.26.44:610][777]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.03-02.26.44:661][780]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000036 seconds [2020.06.03-02.26.44:662][780]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.03-02.26.44:662][780]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.03-02.26.44:796][788]LogDBDEasyAntiCheat: RPC to validate server [2020.06.03-02.26.44:796][788]LogDBDEasyAntiCheat: Server is dedicated [2020.06.03-02.26.44:796][788]LogDBDEasyAntiCheat: slave connected [2020.06.03-02.26.44:862][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.44:862][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.26.44:896][794]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.44:945][797]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.26.44:945][797]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='3.030' TotalLoadTime='3.030' TimeStamp='2020-06-03T02:26:41.264Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.26.44:945][797]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.26.44:945][797]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='3.030' TimeStamp='2020-06-03T02:26:41.264Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.26.44:945][797]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.26.44:946][797]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='3.030' TimeStamp='2020-06-03T02:26:41.264Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.26.44:946][797]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.26.44:961][798]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.26.44:961][798]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a|76561198018248235 [2020.06.03-02.26.44:961][798]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.26.44:961][798]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.44:962][798]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.26.44:962][798]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.016' TotalLoadTime='3.046' TimeStamp='2020-06-03T02:26:41.280Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.26.44:962][798]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.03-02.26.44:962][798]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.03-02.26.44:977][799]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-02.26.44:977][799]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-02.26.44:977][799]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.25.111.187:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.26.45:028][802]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.26.45:028][802]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:8efd0551-bf78-4708-9186-b72e05cd9a8d|76561198116588089 [2020.06.03-02.26.45:028][802]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.26.45:028][802]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.45:028][802]LogCustomization: ------ [2020.06.03-02.26.45:028][802]LogCustomization: --> TC_Torso05_03 [2020.06.03-02.26.45:028][802]LogCustomization: --> TC_Legs009 [2020.06.03-02.26.45:028][802]LogCustomization: --> TC_W009 [2020.06.03-02.26.45:028][802]LogCustomization: ------ [2020.06.03-02.26.45:028][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.45:028][802]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.45:155][810]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.26.45:155][810]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c739e3f9-7cb2-41ad-ad69-7b9bb4154a36|76561198076914470 [2020.06.03-02.26.45:155][810]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.26.45:155][810]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.45:155][810]LogCustomization: ------ [2020.06.03-02.26.45:155][810]LogCustomization: --> GS_Head010 [2020.06.03-02.26.45:155][810]LogCustomization: --> GS_Torso010 [2020.06.03-02.26.45:155][810]LogCustomization: --> GS_Legs010 [2020.06.03-02.26.45:155][810]LogCustomization: ------ [2020.06.03-02.26.45:155][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.45:253][816]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.26.45:253][816]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:dcfcb072-7e77-4de5-ae89-01dd0e7cd51b|76561198036494728 [2020.06.03-02.26.45:253][816]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.26.45:253][816]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.45:253][816]LogCustomization: ------ [2020.06.03-02.26.45:253][816]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.45:254][816]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.45:254][816]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.45:254][816]LogCustomization: ------ [2020.06.03-02.26.45:254][816]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.45:285][818]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.45:285][818]LogCustomization: ------ [2020.06.03-02.26.45:285][818]LogCustomization: --> GS_Head010 [2020.06.03-02.26.45:285][818]LogCustomization: --> GS_Torso010 [2020.06.03-02.26.45:285][818]LogCustomization: --> GS_Legs010 [2020.06.03-02.26.45:285][818]LogCustomization: ------ [2020.06.03-02.26.45:285][818]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.45:586][836]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.45:586][836]LogCustomization: ------ [2020.06.03-02.26.45:586][836]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.45:586][836]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.45:586][836]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.45:586][836]LogCustomization: ------ [2020.06.03-02.26.45:853][852]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.45:853][852]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.26.45:887][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.45:970][859]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.26.45:970][859]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-02.26.45:970][859]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.03-02.26.45:970][859]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.45:970][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-02.26.45:970][859]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.45:970][859]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.45:970][859]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.45:970][859]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.26.45:970][859]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.26.45:970][859]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.45:970][859]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-02.26.45:970][859]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.45:971][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.26.45:984][859]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.45:984][859]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.45:984][859]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.45:984][859]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.26.45:984][859]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.26.45:985][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.26.45:985][859]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.45:985][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.26.46:016][859]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:016][859]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:016][859]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:017][859]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:018][859]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.46:018][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.26.46:019][859]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.46:019][859]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.46:019][859]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:035][859]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.26.46:036][859]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.26.46:036][859]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.26.46:036][859]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.26.46:036][859]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.26.46:036][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.26.46:041][859]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.26.46:041][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.26.46:041][859]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:041][859]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:064][859]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30984] [2020.06.03-02.26.46:064][859]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.26.46:064][859]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5304&schemaVersion=0] [2020.06.03-02.26.46:064][859]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:064][859]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.46:065][859]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.26.46:194][860]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-02.26.46:194][860]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.26.46:195][860]r.CullAll = "0" [2020.06.03-02.26.46:195][860]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.26.46:284][861]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.26.46:286][861]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-02.26.46:286][861]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.03-02.26.46:286][861]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.03-02.26.46:286][861]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.26.46:288][861]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.26.46:305][862]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.26.46:305][862]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.26.46:305][862]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.26.46:307][862]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-02.26.46:308][862]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.03-02.26.46:308][862]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.03-02.26.46:308][862]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.46:308][862]LogCustomization: ------ [2020.06.03-02.26.46:308][862]LogCustomization: ------ [2020.06.03-02.26.46:308][862]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.26.46:311][862]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.26.46:311][862]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:313][862]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.26.46:313][862]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:315][862]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.26.46:316][862]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TC_Torso05_03. TC_Legs009. TC_W009. [2020.06.03-02.26.46:316][862]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.26.46:316][862]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head010. GS_Torso010. GS_Legs010. [2020.06.03-02.26.46:316][862]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.26.46:316][862]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : FM_Head011_01. FM_Torso011_01. FM_Legs011_01. [2020.06.03-02.26.46:316][862]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.26.46:327][862]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_BoldCondensed" glyph ';' (0x263b) in ".instance3114.instance1218.instance856.main.instance3115.statusPlayer3.playerTagMc.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.06.03-02.26.46:339][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.26.46:339][863]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.26.46:339][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.26.46:339][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435458. [2020.06.03-02.26.46:340][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000032 seconds [2020.06.03-02.26.46:340][863]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.26.46:359][863]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-02.26.46:359][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.03-02.26.46:360][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.46:360][863]LogCustomization: ------ [2020.06.03-02.26.46:360][863]LogCustomization: --> TC_Torso05_03 [2020.06.03-02.26.46:360][863]LogCustomization: --> TC_Legs009 [2020.06.03-02.26.46:360][863]LogCustomization: --> TC_W009 [2020.06.03-02.26.46:360][863]LogCustomization: ------ [2020.06.03-02.26.46:360][863]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.03-02.26.46:360][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:494][863]LogStreaming: Flushing async loaders took 135ms. [2020.06.03-02.26.46:495][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:546][863]LogStreaming: Flushing async loaders took 52ms. [2020.06.03-02.26.46:547][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:564][863]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.26.46:565][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:580][863]LogStreaming: Flushing async loaders took 15ms. [2020.06.03-02.26.46:580][863]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.03-02.26.46:580][863]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs009 [2020.06.03-02.26.46:580][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:638][863]LogStreaming: Flushing async loaders took 58ms. [2020.06.03-02.26.46:638][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:693][863]LogStreaming: Flushing async loaders took 55ms. [2020.06.03-02.26.46:694][863]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs009 [2020.06.03-02.26.46:694][863]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W009 [2020.06.03-02.26.46:694][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:735][863]LogStreaming: Flushing async loaders took 40ms. [2020.06.03-02.26.46:735][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:801][863]LogStreaming: Flushing async loaders took 66ms. [2020.06.03-02.26.46:801][863]GameFlow: (CustomizedAudio) - Update Sound with item TC_W009 [2020.06.03-02.26.46:801][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.26.46:801][863]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.26.46:801][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.26.46:801][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.03-02.26.46:804][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.03-02.26.46:805][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.06.03-02.26.46:805][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.46:805][863]LogCustomization: ------ [2020.06.03-02.26.46:805][863]LogCustomization: --> GS_Head010 [2020.06.03-02.26.46:805][863]LogCustomization: --> GS_Torso010 [2020.06.03-02.26.46:805][863]LogCustomization: --> GS_Legs010 [2020.06.03-02.26.46:805][863]LogCustomization: ------ [2020.06.03-02.26.46:805][863]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head010 [2020.06.03-02.26.46:805][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:848][863]LogStreaming: Flushing async loaders took 43ms. [2020.06.03-02.26.46:848][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:914][863]LogStreaming: Flushing async loaders took 66ms. [2020.06.03-02.26.46:914][863]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.06.03-02.26.46:914][863]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso010 [2020.06.03-02.26.46:914][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.46:994][863]LogStreaming: Flushing async loaders took 80ms. [2020.06.03-02.26.46:995][863]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.06.03-02.26.46:995][863]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.06.03-02.26.46:995][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:054][863]LogStreaming: Flushing async loaders took 60ms. [2020.06.03-02.26.47:055][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:110][863]LogStreaming: Flushing async loaders took 55ms. [2020.06.03-02.26.47:110][863]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.06.03-02.26.47:111][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:165][863]LogStreaming: Flushing async loaders took 54ms. [2020.06.03-02.26.47:165][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:195][863]LogStreaming: Flushing async loaders took 30ms. [2020.06.03-02.26.47:195][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:217][863]LogStreaming: Flushing async loaders took 22ms. [2020.06.03-02.26.47:218][863]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.26.47:218][863]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.26.47:218][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.26.47:218][863]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.03-02.26.47:221][863]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000102 seconds [2020.06.03-02.26.47:221][863]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.06.03-02.26.47:221][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:221][863]LogCustomization: ------ [2020.06.03-02.26.47:221][863]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.47:221][863]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.47:222][863]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.47:222][863]LogCustomization: ------ [2020.06.03-02.26.47:222][863]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.26.47:222][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:312][863]LogStreaming: Flushing async loaders took 90ms. [2020.06.03-02.26.47:315][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:328][863]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-02.26.47:328][863]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.26.47:328][863]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.26.47:328][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:380][863]LogStreaming: Flushing async loaders took 51ms. [2020.06.03-02.26.47:380][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:388][863]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.26.47:388][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:391][863]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.26.47:391][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:454][863]LogStreaming: Flushing async loaders took 63ms. [2020.06.03-02.26.47:455][863]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.26.47:455][863]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.26.47:455][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:522][863]LogStreaming: Flushing async loaders took 67ms. [2020.06.03-02.26.47:524][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:525][863]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.26.47:525][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:601][863]LogStreaming: Flushing async loaders took 76ms. [2020.06.03-02.26.47:602][863]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.26.47:603][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:632][863]LogStreaming: Flushing async loaders took 29ms. [2020.06.03-02.26.47:632][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:671][863]LogStreaming: Flushing async loaders took 39ms. [2020.06.03-02.26.47:671][863]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:700][863]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.26.47:712][864]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5304&schemaVersion=0] [2020.06.03-02.26.47:712][864]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.26.47:738][864]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30984] [2020.06.03-02.26.47:738][864]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.26.47:738][864]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.26.47:738][864]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.26.47:738][864]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.26.47:738][864]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.26.47:750][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.47:751][864]LogCustomization: ------ [2020.06.03-02.26.47:751][864]LogCustomization: ------ [2020.06.03-02.26.47:751][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:751][864]LogCustomization: ------ [2020.06.03-02.26.47:751][864]LogCustomization: ------ [2020.06.03-02.26.47:751][864]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.47:751][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.03-02.26.47:784][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.47:784][864]LogCustomization: ------ [2020.06.03-02.26.47:784][864]LogCustomization: --> TC_Torso05_03 [2020.06.03-02.26.47:784][864]LogCustomization: --> TC_Legs009 [2020.06.03-02.26.47:784][864]LogCustomization: --> TC_W009 [2020.06.03-02.26.47:784][864]LogCustomization: ------ [2020.06.03-02.26.47:784][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:784][864]LogCustomization: ------ [2020.06.03-02.26.47:784][864]LogCustomization: --> TC_Torso05_03 [2020.06.03-02.26.47:785][864]LogCustomization: --> TC_Legs009 [2020.06.03-02.26.47:785][864]LogCustomization: --> TC_W009 [2020.06.03-02.26.47:785][864]LogCustomization: ------ [2020.06.03-02.26.47:785][864]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.03-02.26.47:785][864]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.03-02.26.47:785][864]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs009 [2020.06.03-02.26.47:785][864]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs009 [2020.06.03-02.26.47:785][864]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W009 [2020.06.03-02.26.47:785][864]GameFlow: (CustomizedAudio) - Update Sound with item TC_W009 [2020.06.03-02.26.47:788][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.47:788][864]LogCustomization: ------ [2020.06.03-02.26.47:788][864]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.47:788][864]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.47:788][864]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.47:788][864]LogCustomization: ------ [2020.06.03-02.26.47:788][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:788][864]LogCustomization: ------ [2020.06.03-02.26.47:788][864]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.47:789][864]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.47:789][864]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.47:789][864]LogCustomization: ------ [2020.06.03-02.26.47:789][864]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.26.47:789][864]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.26.47:789][864]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.26.47:789][864]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.26.47:789][864]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.26.47:789][864]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.26.47:790][864]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.26.47:790][864]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5ee1f892-c74a-4587-850d-1d4c0b02280c|76561198038916543 [2020.06.03-02.26.47:790][864]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.26.47:790][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.47:790][864]LogCustomization: ------ [2020.06.03-02.26.47:790][864]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.47:790][864]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.47:790][864]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.47:790][864]LogCustomization: ------ [2020.06.03-02.26.47:790][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.47:790][864]LogCustomization: ------ [2020.06.03-02.26.47:790][864]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.47:790][864]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.47:790][864]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.47:790][864]LogCustomization: ------ [2020.06.03-02.26.47:790][864]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.47:790][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.47:790][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.26.47:790][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:790][864]LogCustomization: ------ [2020.06.03-02.26.47:790][864]LogCustomization: ------ [2020.06.03-02.26.47:790][864]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.47:790][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.47:790][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.03-02.26.47:790][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:791][864]LogCustomization: ------ [2020.06.03-02.26.47:791][864]LogCustomization: --> TC_Torso05_03 [2020.06.03-02.26.47:791][864]LogCustomization: --> TC_Legs009 [2020.06.03-02.26.47:791][864]LogCustomization: --> TC_W009 [2020.06.03-02.26.47:791][864]LogCustomization: ------ [2020.06.03-02.26.47:791][864]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.03-02.26.47:791][864]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.03-02.26.47:791][864]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs009 [2020.06.03-02.26.47:791][864]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs009 [2020.06.03-02.26.47:791][864]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W009 [2020.06.03-02.26.47:791][864]GameFlow: (CustomizedAudio) - Update Sound with item TC_W009 [2020.06.03-02.26.47:791][864]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.47:791][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.47:791][864]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.03-02.26.47:791][864]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:791][864]LogCustomization: ------ [2020.06.03-02.26.47:791][864]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.47:791][864]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.47:791][864]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.47:791][864]LogCustomization: ------ [2020.06.03-02.26.47:791][864]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.26.47:791][864]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.26.47:791][864]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.26.47:791][864]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.26.47:791][864]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.26.47:791][864]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.26.47:792][864]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.26.47:792][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.26.47:792][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.03-02.26.47:792][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.47:793][864]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.26.47:793][864]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.26.47:793][864]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.26.47:793][864]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SwedenSurvivor_Head01_P01. SwedenSurvivor_Torso01_P01. SwedenSurvivor_Legs01_P01. [2020.06.03-02.26.47:793][864]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.26.47:815][865]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.03-02.26.47:815][865]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.47:815][865]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.26.47:815][865]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.26.47:815][865]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.26.47:815][865]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 19. [2020.06.03-02.26.47:825][865]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.03-02.26.47:825][865]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.06.03-02.26.47:825][865]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.47:825][865]LogCustomization: ------ [2020.06.03-02.26.47:825][865]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.47:825][865]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.47:825][865]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.47:825][865]LogCustomization: ------ [2020.06.03-02.26.47:825][865]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.47:826][865]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.26.47:857][865]LogStreaming: Flushing async loaders took 32ms. [2020.06.03-02.26.47:858][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:886][865]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.26.47:886][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:902][865]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.26.47:902][865]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.47:902][865]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.47:902][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:926][865]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.26.47:926][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:945][865]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-02.26.47:945][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:963][865]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.26.47:963][865]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.47:963][865]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.47:963][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.47:991][865]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-02.26.47:995][865]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.47:996][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.48:052][865]LogStreaming: Flushing async loaders took 57ms. [2020.06.03-02.26.48:053][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.48:096][865]LogStreaming: Flushing async loaders took 44ms. [2020.06.03-02.26.48:097][865]LogStreaming: Flushing async loaders. [2020.06.03-02.26.48:165][865]LogStreaming: Flushing async loaders took 68ms. [2020.06.03-02.26.48:179][866]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.48:179][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.48:179][866]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.03-02.26.48:179][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.48:179][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.26.48:179][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.48:179][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.26.48:206][867]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.26.48:206][867]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.26.48:241][868]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.26.48:678][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-02.26.48:865][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.48:865][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.03-02.26.48:866][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.48:866][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.03-02.26.48:866][903]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.48:866][903]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.03-02.26.48:902][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.48:902][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.48:902][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.48:902][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.26.48:902][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.03-02.26.49:594][946]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.26.49:594][946]LogCustomization: ------ [2020.06.03-02.26.49:594][946]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:594][946]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:594][946]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:594][946]LogCustomization: ------ [2020.06.03-02.26.49:594][946]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.49:594][946]LogCustomization: ------ [2020.06.03-02.26.49:594][946]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:594][946]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:594][946]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:594][946]LogCustomization: ------ [2020.06.03-02.26.49:594][946]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:595][946]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:595][946]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:595][946]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:595][946]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:595][946]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:596][946]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.49:596][946]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.49:596][946]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.03-02.26.49:596][946]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.49:596][946]LogCustomization: ------ [2020.06.03-02.26.49:596][946]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:596][946]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:596][946]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:596][946]LogCustomization: ------ [2020.06.03-02.26.49:596][946]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:596][946]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.49:596][946]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:597][946]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.49:597][946]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:597][946]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.49:861][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.49:861][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.26.49:861][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.49:861][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.26.49:861][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.26.49:861][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.03-02.26.49:895][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.26.50:698][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.26.51:100][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.26.52:765][136]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.03-02.26.52:765][136]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.53:050][153]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.53:050][153]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.53:050][153]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.03-02.26.53:201][162]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.53:201][162]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.53:201][162]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.03-02.26.53:201][162]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.53:201][162]LogCustomization: ------ [2020.06.03-02.26.53:201][162]LogCustomization: --> FM_Head011_01 [2020.06.03-02.26.53:201][162]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.26.53:201][162]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.26.53:201][162]LogCustomization: ------ [2020.06.03-02.26.53:201][162]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.26.53:201][162]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.26.53:201][162]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.26.53:201][162]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.26.53:201][162]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.26.53:201][162]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.26.53:369][172]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-02.26.53:387][173]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:387][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.26.53:388][173]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:388][173]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:388][173]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:388][173]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:389][173]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:389][173]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:389][173]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:389][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:389][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.26.53:411][173]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:411][173]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:411][173]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:428][173]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.26.53:428][173]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.26.53:428][173]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.26.53:428][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.26.53:433][173]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:434][173]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:447][173]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:447][173]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.53:447][173]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.26.53:452][174]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.26.54:105][213]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-02.26.54:122][214]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:122][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.26.54:123][214]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:123][214]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:124][214]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:124][214]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:200][214]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:224][214]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30984] [2020.06.03-02.26.54:224][214]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.26.54:224][214]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.26.54:225][214]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:225][214]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:225][214]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:225][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.26.54:244][214]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:245][214]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:245][214]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:261][214]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.26.54:261][214]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.26.54:261][214]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.26.54:261][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.26.54:266][214]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:266][214]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:288][214]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30984] [2020.06.03-02.26.54:288][214]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.26.54:288][214]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.26.54:289][214]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:289][214]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.26.54:289][214]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.26.55:254][273]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.55:254][273]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.55:254][273]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.26.55:254][273]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.55:254][273]LogCustomization: ------ [2020.06.03-02.26.55:254][273]LogCustomization: ------ [2020.06.03-02.26.55:607][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.26.58:059][441]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.03-02.26.58:059][441]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.58:343][458]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.26.58:343][458]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.26.58:343][458]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.03-02.26.58:344][458]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.26.58:345][458]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.26.58:345][458]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [19] and selected character id [19] [2020.06.03-02.26.58:345][458]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.26.58:345][458]LogCustomization: ------ [2020.06.03-02.26.58:345][458]LogCustomization: --> SwedenSurvivor_Head01_P01 [2020.06.03-02.26.58:345][458]LogCustomization: --> SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.58:345][458]LogCustomization: --> SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.58:345][458]LogCustomization: ------ [2020.06.03-02.26.58:345][458]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.58:345][458]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.03-02.26.58:345][458]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.58:345][458]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.26.58:345][458]GameFlow: (BP_Menu_CamperFemale09_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.26.58:345][458]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.27.03:336][757]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.03-02.27.03:336][757]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.03:637][775]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.03:638][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.03:638][775]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.03-02.27.08:647][ 75]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.03-02.27.08:648][ 75]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.08:931][ 92]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.08:931][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.08:931][ 92]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.03-02.27.13:924][391]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.03-02.27.13:924][391]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.14:241][410]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.14:241][410]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.14:241][410]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.03-02.27.19:234][709]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.03-02.27.19:235][709]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.19:502][725]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.19:502][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.19:502][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.03-02.27.22:125][882]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.27.22:125][882]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.27.22:125][882]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.03-02.27.22:125][882]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.27.22:125][882]LogCustomization: ------ [2020.06.03-02.27.22:125][882]LogCustomization: --> FM_Head011_01 [2020.06.03-02.27.22:125][882]LogCustomization: --> FM_Torso011_01 [2020.06.03-02.27.22:125][882]LogCustomization: --> FM_Legs011_01 [2020.06.03-02.27.22:125][882]LogCustomization: ------ [2020.06.03-02.27.22:125][882]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.27.22:125][882]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.27.22:125][882]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.27.22:125][882]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.27.22:125][882]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.27.22:125][882]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.27.24:511][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.03-02.27.24:511][ 25]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.24:812][ 43]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.24:812][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.24:812][ 43]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.03-02.27.29:822][343]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.03-02.27.29:823][343]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.30:090][359]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.30:090][359]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.30:090][359]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.03-02.27.34:371][615]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph ';' (0x263b) in ".instance3114.instance1218.instance856.main.chatContainer.chat.chatLog.textField". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" [Bold] Movie resource: "$Roboto_Condensed" [Bold] not found. Imports : "$Roboto_Condensed" [Bold] not found. Exported : "$Roboto_Condensed" [Bold] not found. Registered fonts: "$Roboto_Condensed"[Bold] not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] found. [2020.06.03-02.27.35:099][659]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.03-02.27.35:099][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.35:383][676]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.35:383][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.35:383][676]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.03-02.27.40:376][975]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 18 [2020.06.03-02.27.40:377][975]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.40:677][993]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.40:677][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.40:677][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 18 [2020.06.03-02.27.41:667][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.27.42:532][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.27.42:819][121]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.27.42:819][121]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.27.42:819][121]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435458] and selected character id [268435458] [2020.06.03-02.27.42:819][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.27.42:819][121]LogCustomization: ------ [2020.06.03-02.27.42:819][121]LogCustomization: --> TC_Torso05_03 [2020.06.03-02.27.42:819][121]LogCustomization: --> TC_Legs009 [2020.06.03-02.27.42:819][121]LogCustomization: --> TC_W009 [2020.06.03-02.27.42:819][121]LogCustomization: ------ [2020.06.03-02.27.42:819][121]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.03-02.27.42:819][121]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.03-02.27.42:819][121]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_Legs009 [2020.06.03-02.27.42:819][121]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs009 [2020.06.03-02.27.42:819][121]GameFlow: (BP_Menu_Slasher03_C_0) - UpdateCustomization with item TC_W009 [2020.06.03-02.27.42:819][121]GameFlow: (CustomizedAudio) - Update Sound with item TC_W009 [2020.06.03-02.27.42:950][129]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.27.42:950][129]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.27.42:950][129]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.06.03-02.27.42:950][129]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.27.42:950][129]LogCustomization: ------ [2020.06.03-02.27.42:950][129]LogCustomization: --> GS_Head010 [2020.06.03-02.27.42:950][129]LogCustomization: --> GS_Torso010 [2020.06.03-02.27.42:950][129]LogCustomization: --> GS_Legs010 [2020.06.03-02.27.42:950][129]LogCustomization: ------ [2020.06.03-02.27.42:950][129]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head010 [2020.06.03-02.27.42:950][129]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.06.03-02.27.42:950][129]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso010 [2020.06.03-02.27.42:950][129]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.06.03-02.27.42:950][129]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs010 [2020.06.03-02.27.42:950][129]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.06.03-02.27.43:637][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.27.45:686][293]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 19 [2020.06.03-02.27.45:686][293]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.46:054][315]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.46:054][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.46:054][315]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 19 [2020.06.03-02.27.48:464][455]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.03-02.27.48:464][455]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.03-02.27.48:465][455]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.27.48:465][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.27.48:465][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.27.48:465][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.27.48:465][455]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.27.48:465][455]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.27.48:466][456]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.03-02.27.48:466][456]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.03-02.27.48:483][457]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.03-02.27.48:996][488]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.27.49:861][540]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.49:861][540]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.49:896][542]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.03-02.27.49:896][542]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.03-02.27.50:863][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.50:864][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.50:864][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.50:864][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.50:864][600]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.50:864][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.27.50:898][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.27.50:898][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.03-02.27.50:898][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.06.03-02.27.51:064][612]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 20 [2020.06.03-02.27.51:064][612]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.51:347][629]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.27.51:347][629]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.27.51:347][629]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 20 [2020.06.03-02.27.51:464][636]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.03-02.27.51:465][636]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.03-02.27.51:465][636]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.03-02.27.51:678][647]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.00 ms [2020.06.03-02.27.51:699][649]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.03-02.27.51:700][649]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.03-02.27.51:700][649]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.03-02.27.51:863][658]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.51:863][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.51:863][658]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.51:863][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.51:863][658]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.51:863][658]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.27.51:898][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.27.51:898][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.03-02.27.51:994][666]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124054553 [2020.06.03-02.27.52:001][666]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124054553, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-02.27.52:863][715]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.52:863][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.52:863][715]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.52:863][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.27.52:897][717]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.27.53:006][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.27.53:214][735]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.03-02.27.53:214][735]GameFlow: AOfferingSequenceManager::InitCards [2020.06.03-02.27.53:214][735]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.03-02.27.53:214][735]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.27.53:289][735]LogStreaming: Flushing async loaders took 75ms. [2020.06.03-02.27.53:289][735]LogStreaming: Flushing async loaders. [2020.06.03-02.27.53:301][735]LogStreaming: Flushing async loaders took 11ms. [2020.06.03-02.27.53:301][735]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.03-02.27.53:301][735]LogStreaming: Flushing async loaders. [2020.06.03-02.27.53:318][735]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-02.27.53:318][735]LogStreaming: Flushing async loaders. [2020.06.03-02.27.53:329][735]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-02.27.53:329][735]LogStreaming: Flushing async loaders. [2020.06.03-02.27.53:342][735]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-02.27.53:344][736]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.03-02.27.53:518][746]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.03-02.27.53:885][766]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.53:885][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.53:953][770]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.03-02.27.53:953][770]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.03-02.27.53:953][770]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.03-02.27.53:953][770]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.03-02.27.53:953][770]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.03-02.27.53:953][770]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Crispleaf Amaranth Sachet [2020.06.03-02.27.53:953][770]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Crispleaf Amaranth Sachet [2020.06.03-02.27.53:953][770]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ivory Memento Mori [2020.06.03-02.27.54:107][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.03-02.27.54:107][779]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.06.03-02.27.54:867][822]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.54:867][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.54:867][822]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.54:867][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.54:867][822]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.54:867][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.27.55:203][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.27.55:203][841]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.27.55:769][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.27.55:879][879]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.55:879][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.56:290][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 227 [2020.06.03-02.27.56:290][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 29 [2020.06.03-02.27.56:506][914]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.27.56:886][936]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.56:886][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.56:886][936]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.56:886][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.56:886][936]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.56:886][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.27.57:043][945]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.03-02.27.57:043][945]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.03-02.27.57:043][945]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.03-02.27.57:043][945]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.03-02.27.57:043][945]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.03-02.27.57:043][945]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.03-02.27.57:301][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.27.57:301][960]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.27.57:886][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.57:886][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.58:301][ 16]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 138 [2020.06.03-02.27.58:301][ 16]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 118 [2020.06.03-02.27.58:877][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.58:877][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.58:877][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.58:877][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.27.58:877][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.27.58:877][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.27.59:058][ 58]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.03-02.27.59:058][ 58]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.03-02.27.59:058][ 58]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.03-02.27.59:058][ 58]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.03-02.27.59:058][ 58]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.03-02.27.59:058][ 58]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.03-02.27.59:060][ 58]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.03-02.27.59:060][ 58]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.03-02.27.59:060][ 58]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.27.59:060][ 58]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:060][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.27.59:070][ 58]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:070][ 58]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:070][ 58]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:070][ 58]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:071][ 58]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:071][ 58]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:071][ 58]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:071][ 58]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:071][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.27.59:072][ 58]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:072][ 58]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:072][ 58]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:072][ 58]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:073][ 58]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.27.59:074][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.27.59:075][ 58]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.27.59:075][ 58]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.27.59:075][ 58]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.27.59:075][ 58]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.27.59:075][ 58]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:075][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-02.27.59:078][ 58]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:078][ 58]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:078][ 58]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:078][ 58]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.27.59:078][ 58]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.03-02.27.59:078][ 58]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.25.111.187:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.27.59:078][ 58]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.27.59:078][ 58]LogAsyncLoad: Unloading library Menu [2020.06.03-02.27.59:078][ 58]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.03-02.27.59:078][ 58]LogAsyncLoad: Start loading library async: Game [2020.06.03-02.27.59:078][ 58]LogAsyncLoad: 21 assets in Game [2020.06.03-02.27.59:078][ 58]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.27.59:078][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-02.27.59:079][ 58]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:079][ 58]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-02.27.59:354][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.03-02.27.59:354][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:354][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.03-02.27.59:354][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:709][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.03-02.27.59:709][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:774][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.27.59:774][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:774][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.03-02.27.59:774][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:926][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.03-02.27.59:926][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:931][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.03-02.27.59:931][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:944][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.03-02.27.59:944][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:944][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.03-02.27.59:944][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:944][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.03-02.27.59:944][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:944][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.03-02.27.59:944][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:945][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.03-02.27.59:945][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:945][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.03-02.27.59:945][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:947][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.03-02.27.59:947][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:947][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.03-02.27.59:947][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:947][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.03-02.27.59:947][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:950][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.03-02.27.59:950][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:960][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.03-02.27.59:960][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:965][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.03-02.27.59:965][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:973][ 58]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.03-02.27.59:973][ 58]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.27.59:974][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:974][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.03-02.27.59:974][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.03-02.27.59:974][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.03-02.27.59:974][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.03-02.27.59:974][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:974][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.03-02.27.59:975][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.03-02.27.59:975][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.03-02.27.59:976][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.03-02.27.59:976][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:976][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.03-02.27.59:977][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-02.27.59:977][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-02.27.59:977][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.03-02.27.59:977][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.03-02.27.59:978][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.03-02.27.59:978][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:978][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.03-02.27.59:978][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.03-02.27.59:979][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.03-02.27.59:979][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.03-02.27.59:979][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:979][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.03-02.27.59:979][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.03-02.27.59:979][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.03-02.27.59:980][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.03-02.27.59:980][ 58]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.03-02.27.59:980][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.03-02.27.59:981][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.03-02.27.59:981][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.03-02.27.59:981][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.03-02.27.59:981][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.03-02.27.59:982][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.03-02.27.59:982][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.03-02.27.59:983][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.03-02.27.59:983][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.03-02.27.59:984][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.03-02.27.59:984][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.03-02.27.59:985][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.03-02.27.59:985][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.03-02.27.59:985][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.03-02.27.59:986][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.03-02.27.59:986][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.03-02.27.59:986][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.03-02.27.59:987][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.03-02.27.59:987][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.03-02.27.59:987][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:987][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.03-02.27.59:988][ 58]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.03-02.27.59:988][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.03-02.27.59:989][ 59]r.CullAll = "1" [2020.06.03-02.27.59:991][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.27.59:992][ 59]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.27.59:992][ 59]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.27.59:992][ 59]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.27.59:992][ 59]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.27.59:992][ 59]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.28.00:215][ 60]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.28.00:216][ 60]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.00:216][ 60]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.00:216][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.03-02.28.00:217][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.03-02.28.00:867][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.03-02.28.00:867][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.03-02.28.00:871][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:892][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.03-02.28.00:893][ 61]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.28.00:894][ 61]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.28.00:894][ 61]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.28.00:894][ 61]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.28.00:894][ 61]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.28.00:894][ 61]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.28.00:897][ 61]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.00:897][ 61]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.00:898][ 61]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.00:898][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.03-02.28.00:899][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.03-02.28.01:273][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.03-02.28.01:273][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.03-02.28.01:275][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:284][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:285][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:285][ 62]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.28.01:290][ 62]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.03-02.28.01:307][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.01:307][ 62]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.01:325][ 63]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.01:346][ 64]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.28.01:384][ 66]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.01:384][ 66]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.310' TotalLoadTime='2.310' TimeStamp='2020-06-03T02:27:57.689Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.28.01:384][ 66]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.01:423][ 68]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart3 [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart3 [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart3 [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart3 [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart3 [2020.06.03-02.28.01:423][ 68]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.28.01:423][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.06.03-02.28.01:423][ 68]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.28.01:482][ 71]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.03-02.28.01:482][ 71]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.28.01:482][ 71]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.06.03-02.28.01:482][ 71]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.28.01:722][ 77]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.28.01:722][ 77]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: LocalSlasherStart [2020.06.03-02.28.01:722][ 77]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 1 , spawn: LocalSlasherStart , startUnregistered: LocalSlasherStart [2020.06.03-02.28.01:722][ 77]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: LocalSlasherStart [2020.06.03-02.28.01:722][ 77]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.28.01:722][ 77]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 268435458 [2020.06.03-02.28.01:722][ 77]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.28.01:896][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.01:896][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.02:126][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 5.30ms [2020.06.03-02.28.02:130][ 89]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.03-02.28.02:131][ 89]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.06.03-12.28.02 [2020.06.03-02.28.02:131][ 89]LogWorld: Bringing up level for play took: 0.000290 [2020.06.03-02.28.02:131][ 89]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.03-02.28.02:131][ 89]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.03-02.28.02:402][ 93]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.02:689][100]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.28.02:689][100]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.28.02:896][109]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.02:896][109]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.02:969][112]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.03:029][115]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.28.03:040][115]LogAsyncLoad: Done loading library async: Game in 4.0 sec [2020.06.03-02.28.03:246][125]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms [2020.06.03-02.28.03:269][125]LogStats: SeamlessTravel FlushLevelStreaming - 0.021 s [2020.06.03-02.28.03:270][125]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.03-12.28.03 [2020.06.03-02.28.03:270][125]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-03T02:27:59.539Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.03:270][125]LogWorld: Bringing up level for play took: 0.001083 [2020.06.03-02.28.03:270][125]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.03-02.28.03:271][125]LogWorld: ----SeamlessTravel finished in 1.98 seconds ------ [2020.06.03-02.28.03:315][128]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.28.03:315][128]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.28.03:316][128]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.28.03:421][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.03:463][135]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.03:464][135]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='2.093' TotalLoadTime='4.403' TimeStamp='2020-06-03T02:27:59.782Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.28.03:464][135]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.03:484][136]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.28.03:591][140]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.28.03:591][140]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.03:606][140]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.28.03:606][140]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.03-02.28.03:607][140]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.326, totalTime=0.326, timeStamp=2020-06-03T02:27:59.865Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.03:609][141]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.021, totalTime=0.347, timeStamp=2020-06-03T02:27:59.886Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.03:744][146]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.28.03:787][149]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.28.03:788][149]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.221, totalTime=0.568, timeStamp=2020-06-03T02:28:00.107Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.03:807][150]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.03-02.28.00) [2020.06.03-02.28.03:807][150]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.03-02.28.03:807][150]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.03:822][150]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-02.28.03:822][150]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591151282 [2020.06.03-02.28.03:822][150]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Office Generation Seed: -1 [2020.06.03-02.28.03:822][150]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.568, timeStamp=2020-06-03T02:28:00.107Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.03:868][153]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.28.03:869][153]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.03:869][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.03:952][157]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.06.03-02.28.03:952][157]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.06.03-02.28.03:952][157]LogStreaming: Error: Found 1 dependent packages... [2020.06.03-02.28.03:952][157]LogStreaming: Error: /Game/Blueprints/Tiles/02-Junkyard/BP_TL_St_32x32_GasStation [2020.06.03-02.28.04:224][162]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.28.04:225][162]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.28.04:584][171]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.04:856][179]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.04:856][179]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.05:324][201]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.28.05:604][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.05:855][225]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.05:855][225]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.05:906][228]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.09:537][228]LogStreaming: Flushing async loaders took 3631ms. [2020.06.03-02.28.09:597][228]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.03-02.28.09:599][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.03-02.28.09:599][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.03-02.28.09:599][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.03-02.28.09:599][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.03-02.28.09:622][228]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.03-02.28.09:623][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.03-02.28.09:623][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-02.28.09:624][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.03-02.28.09:624][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-02.28.09:624][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.09:625][228]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.101, totalTime=2.669, timeStamp=2020-06-03T02:28:02.207Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.09:710][228]LogStreaming: Flushing async loaders took 86ms. [2020.06.03-02.28.09:713][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:283][228]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.10:398][228]LogStreaming: Flushing async loaders took 686ms. [2020.06.03-02.28.10:401][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:401][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:401][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:402][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:402][228]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.03-02.28.10:402][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.06.03-02.28.10:402][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:402][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:402][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:402][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:404][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:404][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:404][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:404][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:404][228]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.03-02.28.10:405][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.06.03-02.28.10:405][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:405][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:405][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:405][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:406][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:406][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:406][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:406][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:406][228]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.03-02.28.10:407][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.06.03-02.28.10:407][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:407][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:407][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:407][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:408][228]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.03-02.28.10:408][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:408][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:409][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:410][228]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.28.10:410][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:410][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:411][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:412][228]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.28.10:412][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:412][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:413][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:414][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:414][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:414][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:414][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:414][228]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.03-02.28.10:414][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.06.03-02.28.10:415][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:415][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:415][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:415][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:416][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:416][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:416][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:416][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:416][228]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.28.10:417][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.06.03-02.28.10:417][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:417][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:417][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:417][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:419][228]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.28.10:419][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:419][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.06.03-02.28.10:421][228]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.03-02.28.10:421][228]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.03-02.28.10:421][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.10:422][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.06.03-02.28.10:422][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:581][228]LogStreaming: Flushing async loaders took 159ms. [2020.06.03-02.28.10:581][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:582][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.10:582][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:607][228]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-02.28.10:607][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:608][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.10:608][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:643][228]LogStreaming: Flushing async loaders took 35ms. [2020.06.03-02.28.10:643][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:644][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.10:644][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:745][228]LogStreaming: Flushing async loaders took 101ms. [2020.06.03-02.28.10:745][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:746][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.10:746][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:747][228]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.10:747][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.03-02.28.10:747][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.03-02.28.10:747][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:748][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.10:748][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:748][228]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.10:748][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.10:789][228]LogStreaming: Flushing async loaders took 41ms. [2020.06.03-02.28.10:789][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.03-02.28.10:789][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.03-02.28.10:789][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.03-02.28.10:790][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.03-02.28.10:790][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:137][228]LogStreaming: Flushing async loaders took 346ms. [2020.06.03-02.28.11:144][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.11:145][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.28.11:145][228]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.28.11:148][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.11:148][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.28.11:149][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.11:149][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.28.11:149][228]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.11:149][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:174][228]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-02.28.11:175][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:244][228]LogStreaming: Flushing async loaders took 69ms. [2020.06.03-02.28.11:244][228]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.11:270][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:312][228]LogStreaming: Flushing async loaders took 41ms. [2020.06.03-02.28.11:312][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:327][228]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.28.11:327][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:394][228]LogStreaming: Flushing async loaders took 67ms. [2020.06.03-02.28.11:394][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:395][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.11:396][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.03-02.28.11:396][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.03-02.28.11:396][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:439][228]LogStreaming: Flushing async loaders took 44ms. [2020.06.03-02.28.11:442][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.11:442][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.28.11:442][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.11:443][228]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:443][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.03-02.28.11:443][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.11:443][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.28.11:443][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.11:444][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:444][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.11:446][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.11:446][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.28.11:446][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.11:446][228]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:446][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.03-02.28.11:446][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.11:446][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.28.11:446][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.11:446][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:447][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.11:448][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.11:448][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.28.11:448][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.11:448][228]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:449][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.03-02.28.11:449][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.11:449][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.28.11:449][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.11:449][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:450][228]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.11:451][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.28.11:451][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.28.11:451][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.28.11:451][228]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:451][228]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.03-02.28.11:451][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.28.11:451][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.28.11:451][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.28.11:452][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.03-02.28.11:452][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:452][228]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.11:452][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.03-02.28.11:452][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.03-02.28.11:452][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:452][228]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.11:453][228]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.03-02.28.11:453][228]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.03-02.28.11:453][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:464][228]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-02.28.11:464][228]LogStreaming: Flushing async loaders. [2020.06.03-02.28.11:465][228]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:497][228]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.28.11:523][228]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.11:532][229]LogNet: UNetDriver::TickDispatch: Very long time between ticks. DeltaTime: 5.62, Realtime: 5.63. SteamNetDriver_0 [2020.06.03-02.28.11:534][229]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.018, totalTime=2.687, timeStamp=2020-06-03T02:28:02.226Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.11:559][230]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.624989. This could result into websocket disconnection! [2020.06.03-02.28.11:559][230]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 448] [2020.06.03-02.28.11:559][230]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.03-02.28.11:565][230]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 1 [2020.06.03-02.28.11:565][230]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 3 [2020.06.03-02.28.11:635][233]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 1 [2020.06.03-02.28.11:654][234]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_0) missing some fog at index 2 [2020.06.03-02.28.11:673][235]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.06.03-02.28.11:724][238]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.11:975][238]LogStreaming: Flushing async loaders took 249ms. [2020.06.03-02.28.11:975][238]ProceduralLevelGeneration: ADBDClientSyncer: Received [448 - 511] [2020.06.03-02.28.11:975][238]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000007 [2020.06.03-02.28.11:975][238]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.11:975][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.12:013][238]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 3 [2020.06.03-02.28.12:042][240]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 2 [2020.06.03-02.28.12:062][241]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 0 [2020.06.03-02.28.12:081][242]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 1 [2020.06.03-02.28.12:081][242]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 2 [2020.06.03-02.28.12:100][243]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 0 [2020.06.03-02.28.12:176][247]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 0 [2020.06.03-02.28.12:215][249]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 0 [2020.06.03-02.28.12:215][249]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 3 [2020.06.03-02.28.12:274][252]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 1 [2020.06.03-02.28.12:295][253]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.06.03-02.28.12:315][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_9.SM_Lamp02' which is static to it. Aborting. [2020.06.03-02.28.12:315][254]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_10.SM_Lamp02' which is static to it. Aborting. [2020.06.03-02.28.12:327][255]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.12:601][255]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.13:481][255]LogStreaming: Flushing async loaders took 1155ms. [2020.06.03-02.28.13:485][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:487][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:487][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:489][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:492][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:492][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:494][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:495][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:496][255]LogStreaming: Flushing async loaders. [2020.06.03-02.28.13:566][255]LogStreaming: Flushing async loaders took 69ms. [2020.06.03-02.28.13:568][255]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000047 seconds [2020.06.03-02.28.13:570][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:577][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.13:577][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.03-02.28.13:578][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.13:578][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.03-02.28.13:578][255]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.13:578][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:581][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:581][255]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:584][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:585][255]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:595][255]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.28.13:597][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.13:623][257]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.13:689][260]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 1 [2020.06.03-02.28.13:689][260]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_5) missing some fog at index 3 [2020.06.03-02.28.13:723][262]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.13:748][263]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 3 [2020.06.03-02.28.13:765][264]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:765][264]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:766][264]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:766][264]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:783][265]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:783][265]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:785][265]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:804][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.13:804][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-02.28.13:804][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.13:804][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-02.28.13:805][266]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.13:817][266]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 0 [2020.06.03-02.28.13:848][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 0 [2020.06.03-02.28.13:848][267]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_7) missing some fog at index 2 [2020.06.03-02.28.13:853][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.13:853][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.13:886][269]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_9) missing some fog at index 1 [2020.06.03-02.28.13:923][271]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:923][271]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_0.Scene' which is static to it. Aborting. [2020.06.03-02.28.13:962][273]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_8) missing some fog at index 3 [2020.06.03-02.28.13:981][274]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 1 [2020.06.03-02.28.13:981][274]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 2 [2020.06.03-02.28.13:996][275]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.14:002][275]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 0 [2020.06.03-02.28.14:002][275]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 3 [2020.06.03-02.28.14:058][278]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_11) missing some fog at index 0 [2020.06.03-02.28.14:092][280]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.14:284][280]LogStreaming: Flushing async loaders took 191ms. [2020.06.03-02.28.14:288][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.14:288][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.14:292][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.14:292][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.03-02.28.14:293][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.14:293][280]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.03-02.28.14:293][280]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.14:358][283]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_13) missing some fog at index 0 [2020.06.03-02.28.14:358][283]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_13) missing some fog at index 2 [2020.06.03-02.28.14:393][285]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.14:437][287]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 2 [2020.06.03-02.28.14:454][288]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.14:572][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.14:572][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.14:610][296]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.14:687][300]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.14:689][300]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=8.760, totalTime=11.447, timeStamp=2020-06-03T02:28:10.986Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.14:706][301]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.019, totalTime=11.467, timeStamp=2020-06-03T02:28:11.005Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.14:724][302]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.019, totalTime=11.486, timeStamp=2020-06-03T02:28:11.025Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_13] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_12] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_15] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_8] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_10] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_9] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_7] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_11] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:744][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_14] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:745][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:745][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:745][303]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.06.03-02.28.14:745][303]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.14:794][303]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_03.Default__BP_Slasher_Character_03_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.14:872][303]LogStreaming: Flushing async loaders took 128ms. [2020.06.03-02.28.14:961][303]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.019, totalTime=11.505, timeStamp=2020-06-03T02:28:11.044Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.14:968][304]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.14:969][304]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.14:969][304]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.14:970][304]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.14:973][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.14:973][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.03-02.28.14:973][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.14:973][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.03-02.28.14:974][304]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.14:974][304]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Office: 0 Spawned : 66/66 Dependencies : 1 [2020.06.03-02.28.14:974][304]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=0.019, totalTime=11.524, timeStamp=2020-06-03T02:28:11.063Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.14:974][304]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.03-02.28.15:531][329]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.769, totalTime=12.293, timeStamp=2020-06-03T02:28:11.832Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DADDF08D807658BAE51B8F71B2AAA [2020.06.03-02.28.15:531][329]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.15:799][329]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.16:720][329]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.16:743][329]LogStreaming: Flushing async loaders took 1211ms. [2020.06.03-02.28.16:743][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.16:798][329]LogStreaming: Flushing async loaders took 56ms. [2020.06.03-02.28.16:870][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.28.16:870][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.28.16:870][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.28.16:870][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.28.16:871][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.28.16:871][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.28.16:871][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.17:894][329]LogStreaming: Flushing async loaders took 1023ms. [2020.06.03-02.28.17:894][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:069][329]LogStreaming: Flushing async loaders took 176ms. [2020.06.03-02.28.18:071][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:082][329]LogStreaming: Flushing async loaders took 11ms. [2020.06.03-02.28.18:084][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:094][329]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-02.28.18:094][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:146][329]LogStreaming: Flushing async loaders took 52ms. [2020.06.03-02.28.18:146][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:147][329]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.18:147][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:175][329]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.28.18:176][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:204][329]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.28.18:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.28.18:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.18:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.18:206][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.18:206][329]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-02.28.18:206][329]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-02.28.18:206][329]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-02.28.18:206][329]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-02.28.18:206][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.18:207][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.28.18:207][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.28.18:207][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.28.18:207][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.28.18:210][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.28.18:210][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:210][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:210][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:210][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.03-02.28.18:210][329]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.03-02.28.18:211][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.18:211][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:214][329]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.18:279][329]LogStreaming: Flushing async loaders took 68ms. [2020.06.03-02.28.18:337][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.28.18:337][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.28.18:337][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.28.18:337][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.28.18:337][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.28.18:337][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.28.18:337][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:365][329]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.28.18:365][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:372][329]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.28.18:373][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:376][329]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.28.18:376][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:395][329]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-02.28.18:395][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.28.18:395][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.18:395][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.28.18:396][329]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.28.18:396][329]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.28.18:396][329]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.28.18:396][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.28.18:397][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:397][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:397][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:397][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.03-02.28.18:398][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.18:398][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:439][329]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale09_Character.Default__BP_CamperFemale09_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.18:480][329]LogStreaming: Flushing async loaders took 83ms. [2020.06.03-02.28.18:554][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.28.18:554][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.28.18:554][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.28.18:554][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.28.18:554][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.28.18:554][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.28.18:554][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:672][329]LogStreaming: Flushing async loaders took 118ms. [2020.06.03-02.28.18:672][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:746][329]LogStreaming: Flushing async loaders took 74ms. [2020.06.03-02.28.18:747][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:834][329]LogStreaming: Flushing async loaders took 88ms. [2020.06.03-02.28.18:844][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:857][329]LogStreaming: Flushing async loaders took 13ms. [2020.06.03-02.28.18:858][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:886][329]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.28.18:886][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:899][329]LogStreaming: Flushing async loaders took 13ms. [2020.06.03-02.28.18:901][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.28.18:901][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.18:902][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.18:902][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.18:902][329]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.03-02.28.18:902][329]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.03-02.28.18:902][329]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.03-02.28.18:902][329]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_0 [2020.06.03-02.28.18:902][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.18:902][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.28.18:902][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.28.18:902][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.28.18:903][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.28.18:913][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.28.18:914][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:914][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:914][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.18:914][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.03-02.28.18:915][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.18:915][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.18:975][329]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.28.19:018][329]LogStreaming: Flushing async loaders took 103ms. [2020.06.03-02.28.19:078][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.28.19:078][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.28.19:079][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.28.19:079][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.28.19:079][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.28.19:079][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.28.19:079][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:141][329]LogStreaming: Flushing async loaders took 62ms. [2020.06.03-02.28.19:141][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:183][329]LogStreaming: Flushing async loaders took 42ms. [2020.06.03-02.28.19:184][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:203][329]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.19:204][329]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-02.28.19:204][329]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-02.28.19:204][329]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-02.28.19:204][329]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.28.19:204][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.28.19:205][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.28.19:205][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.28.19:205][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.28.19:205][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.19:205][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.19:205][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.19:205][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000034 seconds [2020.06.03-02.28.19:206][329]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.19:236][329]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.19:237][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:239][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:242][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.03-02.28.19:242][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.03-02.28.19:242][329]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-02.28.19:244][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.03-02.28.19:244][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.28.19:244][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.03-02.28.19:245][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.03-02.28.19:245][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.28.19:245][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.03-02.28.19:250][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.28.19:250][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.03-02.28.19:250][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:615][329]LogStreaming: Flushing async loaders took 365ms. [2020.06.03-02.28.19:615][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:674][329]LogStreaming: Flushing async loaders took 58ms. [2020.06.03-02.28.19:674][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:683][329]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.28.19:683][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:708][329]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.28.19:708][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.19:708][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.03-02.28.19:709][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.28.19:709][329]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.03-02.28.19:709][329]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.03-02.28.19:709][329]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_03_C_0 [2020.06.03-02.28.19:709][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_03_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.03-02.28.19:709][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.19:709][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.19:709][329]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.28.19:709][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:727][329]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.28.19:727][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:728][329]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.19:728][329]LogStreaming: Flushing async loaders. [2020.06.03-02.28.19:729][329]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.19:729][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000024 seconds [2020.06.03-02.28.19:733][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.03-02.28.19:733][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.28.19:733][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.03-02.28.19:734][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.03-02.28.19:734][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.28.19:734][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.03-02.28.19:735][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:739][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.03-02.28.19:739][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.28.19:739][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.03-02.28.19:740][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.03-02.28.19:740][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.28.19:740][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.03-02.28.19:740][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:742][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.03-02.28.19:742][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.28.19:742][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.03-02.28.19:743][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.03-02.28.19:743][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.28.19:743][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.03-02.28.19:746][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:746][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:749][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:749][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:749][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:753][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:754][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:757][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.19:757][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.28.19:757][329]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.28.19:760][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.19:760][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.28.19:761][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.19:761][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.28.19:761][329]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.19:762][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:764][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.19:765][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.28.19:765][329]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.28.19:765][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:768][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.19:768][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.28.19:768][329]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.28.19:768][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_18 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:772][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:772][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:774][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.19:774][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.28.19:774][329]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.28.19:776][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:777][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:777][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_19 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:781][329]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.19:783][329]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.19:783][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_20 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:785][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-02.28.19:785][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-02.28.19:785][329]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-02.28.19:789][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.03-02.28.19:789][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.03-02.28.19:789][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.03-02.28.19:789][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.03-02.28.19:790][329]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.28.19:792][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:793][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:793][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_21 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:797][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:797][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:798][329]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_22 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.28.19:800][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.03-02.28.19:800][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.03-02.28.19:801][329]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-02.28.19:801][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000023 seconds [2020.06.03-02.28.19:801][329]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000015 seconds [2020.06.03-02.28.19:802][329]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.19:802][329]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.19:802][329]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.19:802][329]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.19:803][329]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:803][329]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:803][329]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:803][329]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.03-02.28.19:803][329]GameFlow: SetLoadoutSpawned. [2020.06.03-02.28.19:803][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.28.19:803][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.28.19:803][329]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:818][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:818][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:818][330]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:819][330]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:819][330]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:819][330]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.19:822][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:823][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:824][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.03-02.28.19:824][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.HillBillyKill_C_0) Already registered. Aborting. [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.03-02.28.19:840][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:840][331]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.HillBillyKill_C_0) Already registered. Aborting. [2020.06.03-02.28.19:859][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.28.19:859][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.28.19:861][332]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.28.19:864][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.HillBillyKill_C_0) Already registered. Aborting. [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:865][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.03-02.28.19:866][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:878][333]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.HillBillyKill_C_0) Already registered. Aborting. [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.28.19:956][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.20:218][351]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.20:218][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.20:893][389]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.21:223][409]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.21:223][409]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.21:475][424]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.21:630][424]LogStreaming: Flushing async loaders took 156ms. [2020.06.03-02.28.21:630][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:635][424]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.28.21:635][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:640][424]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.28.21:641][424]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head010 [2020.06.03-02.28.21:641][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:642][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.21:642][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:674][424]LogStreaming: Flushing async loaders took 32ms. [2020.06.03-02.28.21:675][424]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.06.03-02.28.21:675][424]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso010 [2020.06.03-02.28.21:675][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:687][424]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-02.28.21:687][424]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.06.03-02.28.21:687][424]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs010 [2020.06.03-02.28.21:687][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:689][424]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.28.21:689][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:698][424]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.28.21:698][424]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.06.03-02.28.21:698][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:719][424]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-02.28.21:719][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:721][424]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.28.21:721][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:723][424]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.28.21:724][424]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.28.21:725][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:835][424]LogStreaming: Flushing async loaders took 111ms. [2020.06.03-02.28.21:839][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:843][424]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.28.21:844][424]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.28.21:844][424]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.28.21:845][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:853][424]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.28.21:853][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:854][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.21:854][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:857][424]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.28.21:857][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:864][424]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.28.21:865][424]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.28.21:865][424]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.28.21:865][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:882][424]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-02.28.21:884][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:885][424]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.21:885][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:890][424]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.28.21:891][424]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.28.21:894][424]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Torso05_03 [2020.06.03-02.28.21:895][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.21:978][424]LogStreaming: Flushing async loaders took 84ms. [2020.06.03-02.28.21:979][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:014][424]LogStreaming: Flushing async loaders took 35ms. [2020.06.03-02.28.22:014][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:015][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:015][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:016][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:016][424]GameFlow: (CustomizedAudio) - Update Sound with item TC_Torso05_03 [2020.06.03-02.28.22:016][424]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_Legs009 [2020.06.03-02.28.22:016][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:044][424]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.28.22:044][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:049][424]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.28.22:050][424]GameFlow: (CustomizedAudio) - Update Sound with item TC_Legs009 [2020.06.03-02.28.22:050][424]GameFlow: (BP_Slasher_Character_03_C_0) - UpdateCustomization with item TC_W009 [2020.06.03-02.28.22:050][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:075][424]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-02.28.22:076][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:099][424]LogStreaming: Flushing async loaders took 23ms. [2020.06.03-02.28.22:099][424]GameFlow: (CustomizedAudio) - Update Sound with item TC_W009 [2020.06.03-02.28.22:099][424]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.03-02.28.22:099][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:100][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:101][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:101][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:102][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:107][424]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.28.22:107][424]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.03-02.28.22:107][424]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.28.22:107][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:111][424]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.28.22:111][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:114][424]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.28.22:114][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:115][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:115][424]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.28.22:115][424]GameFlow: (BP_CamperFemale09_Character_C_0) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.28.22:116][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:116][424]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:119][424]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.28.22:127][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:242][424]LogStreaming: Flushing async loaders took 115ms. [2020.06.03-02.28.22:244][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.28.22:244][424]GameFlow: OnRep_BegunPlayFenceGuid 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:244][424]GameFlow: BegunPlayFenceGuid 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:244][424]GameFlow: OnCreationFence 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:244][424]GameFlow: Waiting for fence 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:244][424]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04E8EE3308D80765C81445CCFD255CBA [2020.06.03-02.28.22:244][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.28.22:244][424]GameFlow: ACollectable::BeginPlay [2020.06.03-02.28.22:244][424]GameFlow: BegunPlayFenceGuid 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:244][424]GameFlow: OnCreationFence 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:244][424]GameFlow: Warning: Already Waiting for fence 04E8EE33-08D8-0765-C814-45CCFD255CBA [2020.06.03-02.28.22:246][424]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.03-02.28.22:247][424]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.06.03-02.28.22:247][424]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:474][424]LogStreaming: Flushing async loaders took 228ms. [2020.06.03-02.28.22:488][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.22:546][426]GameFlow: Collected received : BP_Chainsaw_001_C_0. [2020.06.03-02.28.22:546][426]GameFlow: AddToInventory received : BP_Chainsaw_001_C_0. [2020.06.03-02.28.22:546][426]GameFlow: Fence Opened 04E8EE33-08D8-0765-C814-45CCFD255CBA. [2020.06.03-02.28.22:612][429]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.22:631][429]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-02.28.22:631][429]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.22:632][429]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:640][429]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.28.22:641][429]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:650][429]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.28.22:650][429]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.22:650][429]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:651][429]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.22:651][429]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawObstruction_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.22:651][429]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:652][429]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.22:652][429]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecreaseChainsawNoise_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.22:652][429]LogStreaming: Flushing async loaders. [2020.06.03-02.28.22:653][429]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.23:224][464]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.23:224][464]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.23:450][478]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.23:451][478]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.28.23:451][478]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.28.23:451][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.28.23:451][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.28.23:451][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.28.23:451][478]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.28.23:451][478]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.03-02.28.23:451][478]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.03-02.28.23:451][478]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-02.28.23:451][478]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.03-02.28.23:475][478]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [30984] [2020.06.03-02.28.23:475][478]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.28.23:476][478]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5305&schemaVersion=0] [2020.06.03-02.28.23:476][478]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2BBE740301001001 [2020.06.03-02.28.23:476][478]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BorrowedTime 0 Perk2: _LOCKED_ 0 Perk3: _LOCKED_ 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.06.03-02.28.23:490][478]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.23:490][478]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='19.988' TotalLoadTime='24.391' TimeStamp='2020-06-03T02:28:19.770Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.28.23:490][478]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.28.23:490][478]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='24.391' TimeStamp='2020-06-03T02:28:19.770Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.28.23:490][478]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.03-02.28.23:490][478]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.03-02.28.23:495][479]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-02.28.23:495][479]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-02.28.23:495][479]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.25.111.187:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.28.23:510][480]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.23:829][499]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5305&schemaVersion=0] [2020.06.03-02.28.23:829][499]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.28.23:911][504]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B79A9EB0] Result: '1' k_EResultOK (success) [2020.06.03-02.28.23:933][506]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.443355 seconds [2020.06.03-02.28.24:230][523]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.24:230][523]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.24:500][539]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.28.24:500][539]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.03-02.28.24:501][539]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-02.28.24:501][539]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.28.24:501][539]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.28.24:501][539]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-02.28.24:501][539]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:501][539]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:817][540]r.CullAll = "0" [2020.06.03-02.28.24:821][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.24:822][540]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:822][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.03-02.28.24:830][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.28.24:835][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.28.24:835][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.28.24:837][540]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:837][540]GameFlow: InGameContextComponent::Enter [2020.06.03-02.28.24:838][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.28.24:839][540]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-02.28.24:839][540]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.28.24:839][540]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.03-02.28.24:839][540]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.28.24:840][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:840][540]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.24:841][540]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.03-02.28.25:079][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198018248235 playerName:Rattius isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-02.28.25:085][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198076914470 playerName:Pixerative isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-02.28.25:088][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198036494728 playerName:nauz☻ isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.03-02.28.25:093][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198038916543 playerName:Blep isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-02.28.25:094][541]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.25:172][541]LogStreaming: Flushing async loaders took 79ms. [2020.06.03-02.28.25:172][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:172][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:172][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:172][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:173][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:179][541]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.28.25:179][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:180][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:181][541]LogStreaming: Flushing async loaders. [2020.06.03-02.28.25:182][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.28.25:255][541]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph ';' (0x263b) in ".instance3401.instance3393.instance3247.main.playerStatusComponent.playerStatusContainer.instance3402.playerNameHighlight". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.03-02.28.25:255][541]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph ';' (0x263b) in ".instance3401.instance3393.instance3247.main.playerStatusComponent.playerStatusContainer.instance3402.playerName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.03-02.28.25:258][542]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.28.25:258][542]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.28.25:258][542]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.25:258][542]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.25:905][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.26:232][594]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.26:232][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.26:906][635]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.27:236][655]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.27:236][655]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.27:908][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.28:237][715]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.28:237][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.28:908][755]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.29:239][775]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.29:239][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.29:909][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.06.03-02.28.29:909][815]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.06.03-02.28.30:240][835]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.30:240][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.30:240][835]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.30:240][835]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.30:912][875]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.31:243][895]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.31:243][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.31:243][895]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.31:243][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.31:914][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.31:914][935]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.28.31:946][937]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.03-02.28.31:946][937]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.03-02.28.31:946][937]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.28.31:946][937]LogQuestEvent: A Quest was evaluated [2020.06.03-02.28.31:961][938]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.28.31:961][938]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.28.31:961][938]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.28.31:964][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.03-02.28.32:012][941]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.28.32:012][941]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.28.32:012][941]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.28.32:013][941]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:013][941]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:013][941]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:014][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:014][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:014][941]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:014][941]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:014][941]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:014][941]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:154][949]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:154][949]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:154][949]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.32:250][955]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.32:250][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.32:447][967]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.28.32:463][967]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-02.28.32:972][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.03-02.28.33:003][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.33:213][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.33:213][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.34:003][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.03-02.28.34:019][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.34:215][ 73]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.34:215][ 73]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.35:103][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.35:217][133]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.35:217][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.36:106][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 84 [2020.06.03-02.28.36:106][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 172 [2020.06.03-02.28.36:219][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.36:219][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.36:219][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.36:219][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.37:108][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.06.03-02.28.37:109][246]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.06.03-02.28.37:221][253]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.37:221][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.37:221][253]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.37:221][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.37:221][253]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.37:221][253]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.38:110][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.38:110][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.06.03-02.28.38:110][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.03-02.28.38:226][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.38:226][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.38:226][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.38:226][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.38:226][313]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.38:226][313]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.39:113][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.39:113][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.06.03-02.28.39:113][366]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 36 [2020.06.03-02.28.39:225][373]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.39:226][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.39:226][373]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.39:226][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.39:226][373]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.39:226][373]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.40:114][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.40:114][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.28.40:227][432]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.40:227][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.40:227][432]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.40:227][432]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:497][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.40:498][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:498][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.40:498][447]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.40:498][447]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:115][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.41:115][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.03-02.28.41:115][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.06.03-02.28.41:229][491]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.41:229][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.41:229][491]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.41:229][491]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.41:634][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.42:118][544]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.42:231][551]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.42:231][551]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.42:231][551]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.42:231][551]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.43:203][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.43:203][609]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.28.43:233][611]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.43:233][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.44:205][669]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.44:235][671]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.44:235][671]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.45:207][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.45:237][731]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.45:237][731]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.45:772][763]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.45:772][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.45:772][763]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.45:772][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.45:774][763]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.45:774][763]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.45:774][763]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.28.45:774][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.45:774][763]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.45:774][763]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.45:774][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.45:774][763]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.28.45:774][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.45:774][763]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.03-02.28.45:774][763]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.28.45:774][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.45:774][763]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.28.46:173][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.46:175][787]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.46:175][787]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.28.46:175][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.46:175][787]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.46:175][787]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.28.46:175][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.46:175][787]Interaction: Interaction time: 14.000000 [2020.06.03-02.28.46:175][787]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.03-02.28.46:175][787]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.03-02.28.46:175][787]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.28.46:175][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.46:175][787]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.03-02.28.46:209][789]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.46:225][790]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.46:239][791]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.46:239][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.28.47:177][847]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.47:194][848]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:211][849]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.47:241][851]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.47:241][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.47:709][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.28.47:709][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:709][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.28.47:709][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:710][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.47:710][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.47:710][879]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.28.47:710][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.47:710][879]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.47:710][879]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.28.47:710][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.47:710][879]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.28.47:710][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.47:710][879]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.28.47:710][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.47:776][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.28.47:776][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.47:776][883]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.28.47:776][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.47:776][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.47:776][883]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.28.47:776][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.47:776][883]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.28.47:777][883]Interaction: Interaction time: 2.118644 [2020.06.03-02.28.47:777][883]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.28.47:777][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.48:044][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.48:045][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.28.48:045][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.48:045][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.48:045][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.28.48:045][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.48:045][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.48:045][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.28.48:045][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.48:045][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.48:045][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.28.48:045][899]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.48:045][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.28.48:045][899]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.48:045][899]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.28.48:045][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.48:045][899]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.48:045][899]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.48:045][899]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.48:046][899]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.28.48:213][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.48:243][911]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.48:243][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.49:214][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.49:245][971]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.49:245][971]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.49:613][993]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.49:613][993]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.49:613][993]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.49:613][993]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.49:614][993]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:614][993]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:614][993]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.28.49:614][993]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.49:614][993]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:614][993]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.28.49:614][993]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.49:614][993]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.28.49:614][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:615][993]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.03-02.28.49:615][993]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.28.49:615][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:648][995]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.28.49:779][ 3]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.28.49:779][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.49:779][ 3]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.28.49:779][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.49:780][ 3]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:781][ 3]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:781][ 3]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.28.49:781][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.49:781][ 3]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:781][ 3]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.28.49:781][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.49:781][ 3]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.28.49:781][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:781][ 3]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.28.49:781][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:814][ 5]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.28.49:916][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.28.49:980][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.28.49:980][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.03-02.28.49:980][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.28.49:980][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:980][ 15]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.28.49:980][ 15]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:981][ 15]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:981][ 15]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:981][ 15]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:982][ 15]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:982][ 15]Interaction: Interaction time: 10.000000 [2020.06.03-02.28.49:982][ 15]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.03-02.28.49:982][ 15]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:982][ 15]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:982][ 15]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:982][ 15]Interaction: Interaction time: 14.000000 [2020.06.03-02.28.49:982][ 15]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.03-02.28.49:982][ 15]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.28.49:982][ 15]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.49:983][ 15]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.03-02.28.50:014][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.50:014][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.28.50:014][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.50:014][ 17]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.28.50:014][ 17]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.50:014][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.50:014][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.50:014][ 17]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.50:014][ 17]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.28.50:015][ 17]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.50:017][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.28.50:048][ 19]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.50:216][ 29]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.50:247][ 31]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.50:247][ 31]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.51:302][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.52:252][151]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.52:252][151]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.52:305][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.53:220][209]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.53:220][209]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.53:306][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.54:222][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.54:222][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.54:308][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.55:223][329]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.55:223][329]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.55:310][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 196 [2020.06.03-02.28.55:310][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 60 [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.28.55:393][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.28.56:045][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.56:225][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.56:225][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.56:225][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.56:226][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.56:226][389]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.56:226][389]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.56:313][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.56:313][394]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.28.57:228][449]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.57:228][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.57:316][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.06.03-02.28.57:316][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.06.03-02.28.57:362][457]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.444147 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.28.57:729][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.28.57:729][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.57:729][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.28.57:729][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.57:730][479]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.57:730][479]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.57:730][479]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.28.57:730][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.28.57:730][479]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.57:730][479]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.28.57:731][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.28.57:731][479]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.28.57:731][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.57:731][479]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.28.57:731][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.57:764][481]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.28.57:929][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-02.28.57:931][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.57:931][491]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.28.57:931][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.57:931][491]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.57:931][491]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.28.57:931][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.57:931][491]Interaction: Interaction time: 10.000000 [2020.06.03-02.28.57:931][491]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.03-02.28.57:931][491]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.03-02.28.57:931][491]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.28.57:931][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.57:931][491]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.28.58:064][499]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.58:064][499]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.28.58:064][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.58:064][499]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.28.58:065][499]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen_OutFail None AnimTag_Female. [2020.06.03-02.28.58:065][499]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.28.58:065][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.28.58:066][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-02.28.58:230][509]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.58:230][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.58:230][509]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.58:230][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.58:230][509]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.58:230][509]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.28.58:316][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.28.58:317][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.28.59:232][568]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.28.59:232][568]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.28.59:319][573]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.28.59:367][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.28.59:367][576]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.00:004][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.03-02.29.00:066][618]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.29.00:084][618]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.29.00:085][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.00:085][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.00:085][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.00:085][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.00:085][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.00:085][618]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.00:085][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.00:086][618]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.00:086][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.00:086][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.00:086][618]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.29.00:086][618]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.00:086][618]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.00:086][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.00:086][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.00:086][618]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.00:086][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.00:086][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.00:086][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.00:086][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.00:086][618]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.00:086][618]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.03-02.29.00:086][618]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.00:086][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.00:091][619]GameFlow: OnRep_BegunPlayFenceGuid 04FAD002-08D8-0765-DF14-2486FF722644 [2020.06.03-02.29.00:091][619]GameFlow: BegunPlayFenceGuid 04FAD002-08D8-0765-DF14-2486FF722644 [2020.06.03-02.29.00:091][619]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000037 seconds [2020.06.03-02.29.00:092][619]GameFlow: ACollectable::BeginPlay [2020.06.03-02.29.00:092][619]GameFlow: BegunPlayFenceGuid 04FAD002-08D8-0765-DF14-2486FF722644 [2020.06.03-02.29.00:237][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.00:237][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.00:404][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.01:235][688]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.01:235][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.01:369][696]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.702885 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.01:405][698]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.02:038][736]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:038][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.02:038][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:038][736]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:038][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.02:038][736]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.02:039][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.02:039][736]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.02:039][736]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.02:039][736]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:039][736]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.29.02:039][736]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.02:039][736]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:237][748]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.02:237][748]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.02:270][750]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.29.02:270][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.02:270][750]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.29.02:270][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.02:272][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:272][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:272][750]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.02:272][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.02:272][750]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:272][750]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.29.02:272][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.02:272][750]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.02:272][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:272][750]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.02:272][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:339][754]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:339][754]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.02:339][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:339][754]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.02:339][754]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.02:339][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:339][754]Interaction: Interaction time: 0.000000 [2020.06.03-02.29.02:339][754]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.03-02.29.02:339][754]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.29.02:339][754]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.02:339][754]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.02:339][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.02:407][758]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.02:805][782]GameFlow: Collected received : BP_Medkit_003_C_0. [2020.06.03-02.29.02:805][782]GameFlow: AddToInventory received : BP_Medkit_003_C_0. [2020.06.03-02.29.02:823][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.03:239][808]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.03:239][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.03:325][813]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.03:340][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.03:340][814]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.03:340][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.03:340][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.03:340][814]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.03:340][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.03:341][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.03:341][814]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.03:341][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.03:341][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.03:341][814]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.03:341][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.03:341][814]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.03:341][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.03:341][814]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.03:341][814]Interaction: Verbose: [CollectItem][BP_Medkit_003_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.03:341][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.03:341][814]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.29.03:341][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.03:341][814]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.03:409][818]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.04:010][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.29.04:076][858]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.04:076][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.04:076][858]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.04:076][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.04:076][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.04:076][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.04:076][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.04:076][858]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.04:076][858]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.04:076][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.04:218][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.29.04:221][860]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.04:221][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.04:221][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.04:221][860]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.04:221][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.04:221][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.04:221][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.04:221][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.04:221][860]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.04:221][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.04:221][860]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.06.03-02.29.04:221][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.04:221][860]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.04:223][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.29.04:235][861]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.04:235][861]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.04:413][871]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.05:243][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.05:243][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.05:414][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.05:911][958]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.29.06:245][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.06:246][976]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.06:246][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.06:246][976]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.06:246][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.06:246][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.06:246][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.06:247][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.06:247][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.06:247][976]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.06:247][976]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.06:247][976]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.06:247][976]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.06:247][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.06:247][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.06:247][976]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.06:247][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.06:312][979]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.06:313][979]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.06:313][979]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.06:313][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.06:313][979]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.06:313][979]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.06:313][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.06:313][979]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.06:313][979]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.06:313][979]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.06:313][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.06:418][985]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.07:248][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.07:248][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.07:282][ 32]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.29.07:282][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:282][ 32]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.29.07:282][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:282][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.07:284][ 32]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.07:284][ 32]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.07:284][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.07:284][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.07:284][ 32]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.07:284][ 32]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.29.07:285][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:285][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.07:285][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.07:285][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.07:285][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.07:285][ 32]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.07:414][ 39]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.29.07:418][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.07:620][ 51]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.07:620][ 51]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.07:620][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.07:620][ 51]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.07:620][ 51]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.07:620][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.07:620][ 51]Interaction: Interaction time: 0.700000 [2020.06.03-02.29.07:620][ 51]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.03-02.29.07:620][ 51]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.29.07:620][ 51]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.07:620][ 51]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.07:620][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.07:637][ 52]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.07:955][ 70]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:100][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.29.08:100][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:117][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.03-02.29.08:117][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:117][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.08:117][ 79]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:249][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.08:249][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.08:316][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.08:316][ 90]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.08:318][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.08:319][ 90]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:319][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:319][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:319][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:319][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.08:319][ 90]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.08:319][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:320][ 90]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.29.08:320][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:320][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:320][ 90]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.29.08:324][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.08:334][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.08:334][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.08:334][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.29.08:334][ 91]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.08:334][ 91]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.08:334][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.08:334][ 91]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:334][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.08:334][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:334][ 91]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.08:334][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:334][ 91]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.08:335][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:336][ 91]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.08:366][ 92]Interaction: TryInteractionType exits because availableInteraction VaultMid2 cannot override VaultMid2 [2020.06.03-02.29.08:367][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.29.08:368][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:383][ 93]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.08:383][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:383][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.29.08:385][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:402][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:419][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:434][ 96]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.08:435][ 96]LogDBDPlayerMovement: StopSnapping Final Location (9960.200195 5085.000000 88.094643) [2020.06.03-02.29.08:435][ 96]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.08:435][ 96]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.08:435][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:435][ 96]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.08:435][ 96]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.08:435][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:435][ 96]Interaction: Interaction time: 1.000000 [2020.06.03-02.29.08:435][ 96]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.03-02.29.08:435][ 96]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 48.407158 [2020.06.03-02.29.08:435][ 96]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.08:435][ 96]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.08:435][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:436][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:452][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:455][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.08:469][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:500][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:503][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.08:516][100]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.08:517][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:517][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.08:517][100]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.08:517][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.08:517][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:517][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.08:517][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:517][100]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:517][100]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.08:517][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:518][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:534][101]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.29.08:534][101]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.29.08:535][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:551][102]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:551][102]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.08:551][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:551][102]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:551][102]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.08:551][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.08:551][102]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.08:551][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.08:551][102]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.08:551][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.08:551][102]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.08:551][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:551][102]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:552][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:554][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.08:568][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:585][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:585][104]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.08:585][104]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.08:586][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:602][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:604][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:605][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:620][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:622][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:650][107]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.29.08:654][107]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.29.08:654][107]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.29.08:655][107]GameFlow: Daily Ritual Handler : 1.268775 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 1.268775 out of threshold 120.000000 [2020.06.03-02.29.08:655][107]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.29.08:655][107]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.268775 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.29.08:656][107]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.08:658][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:660][107]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.08:660][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:661][107]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.06.03-02.29.08:672][108]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=48.662 [2020.06.03-02.29.08:673][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:690][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:705][110]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.29.08:708][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:735][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:752][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:768][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:785][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:802][115]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.03-02.29.08:802][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:802][115]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.03-02.29.08:802][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:802][115]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.29.08:802][115]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.08:803][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:820][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:837][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:854][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:871][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:888][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:918][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.08:935][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.29.09:036][128]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.29.09:036][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.09:036][128]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.03-02.29.09:036][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.09:037][128]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.09:037][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.09:253][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.09:253][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.09:424][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.09:440][151]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.29.09:440][151]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.29.09:440][151]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.09:440][151]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.09:440][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.09:440][151]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.09:440][151]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.09:440][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.09:440][151]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.29.09:457][152]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.09:457][152]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.09:457][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.09:457][152]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.09:457][152]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.29.09:457][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.09:457][152]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.09:457][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.09:457][152]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.09:457][152]Interaction: Verbose: [VaultMid2][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.09:457][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.09:457][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.09:457][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.09:457][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.09:457][152]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.09:458][152]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.09:491][154]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.09:511][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.09:512][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.09:535][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.29.09:818][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.267137 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.10:002][181]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.29.10:002][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.10:002][181]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.29.10:002][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.10:004][181]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:004][181]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:004][181]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.10:004][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.10:004][181]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:004][181]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.29.10:004][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.10:004][181]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.10:004][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:004][181]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.10:004][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:021][182]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.10:189][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-02.29.10:191][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:191][192]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.10:191][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:191][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:191][192]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.10:191][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:191][192]Interaction: Interaction time: 9.866441 [2020.06.03-02.29.10:191][192]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.03-02.29.10:191][192]LogSM: Error: Play Update Montage AM_F_LootChest Duration 9.866441 Timestamp 0.000000 [2020.06.03-02.29.10:191][192]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.10:191][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:191][192]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.10:254][195]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.10:254][195]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.10:524][210]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:524][210]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.10:524][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:524][210]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.10:524][210]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen_OutFail None AnimTag_Female. [2020.06.03-02.29.10:524][210]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.10:524][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.10:526][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-02.29.10:609][214]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.10:626][215]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.29.10:640][216]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=50.628 [2020.06.03-02.29.11:223][248]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734580 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.29.11:272][250]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.11:272][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.11:490][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.11:490][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.11:613][269]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.12:061][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.12:061][294]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.12:061][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.12:061][294]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.12:061][294]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.03-02.29.12:061][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.12:091][295]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.12:091][295]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.12:091][295]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.12:091][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.12:091][295]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.12:091][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.12:091][295]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.12:091][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.12:091][295]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.29.12:091][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.12:091][295]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.12:225][303]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.12:225][303]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.12:714][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.13:061][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.901523 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.29.13:227][358]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.13:227][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.13:715][385]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.14:213][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.14:214][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.14:732][441]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.15:132][464]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.15:132][464]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.15:196][467]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.29.15:196][467]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.15:196][467]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.03-02.29.15:200][467]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: On [2020.06.03-02.29.15:229][469]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.15:229][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.15:805][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.06.03-02.29.15:805][502]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 188 [2020.06.03-02.29.16:248][528]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.16:248][528]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.16:248][528]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.16:248][528]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.16:920][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.17:171][580]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: Off [2020.06.03-02.29.17:235][584]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.17:235][584]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.17:235][584]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.17:235][584]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.29.18:006][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.29.18:006][626]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.29.18:154][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.29.18:154][635]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.18:154][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.18:155][635]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.18:155][635]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.18:155][635]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.18:155][635]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.29.18:155][635]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.18:155][635]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.18:155][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.18:155][635]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.18:155][635]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.18:155][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.18:155][635]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.18:155][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.18:187][637]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.18:187][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.18:188][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.18:188][637]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.18:188][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.18:188][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.18:188][637]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.18:188][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.18:188][637]Interaction: Interaction time: 16.000000 [2020.06.03-02.29.18:189][637]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.18:189][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.18:221][639]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.18:221][639]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.18:221][639]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.29.18:437][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.18:437][651]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.18:470][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.588593 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.18:503][655]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.29.19:008][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.19:237][699]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.19:237][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.20:009][742]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.20:240][755]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.20:240][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.21:013][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.21:227][809]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.21:227][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.22:029][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.22:244][864]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.22:244][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.22:729][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.22:730][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.22:746][890]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.29.22:746][890]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.29.22:746][890]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.22:746][890]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.22:746][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.22:746][890]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.22:746][890]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.22:746][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.22:747][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.22:778][891]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.22:778][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.22:778][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.22:778][891]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.22:778][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.29.22:778][891]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.22:778][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.22:778][891]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.22:778][891]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.22:778][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.22:778][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.22:778][891]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.22:778][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.22:778][891]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.22:778][891]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.22:815][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.29.22:834][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.23:133][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.23:246][915]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.23:246][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.23:298][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934901 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.23:363][921]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.647753 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.24:219][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.24:466][984]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.03-02.29.24:533][988]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.24:533][988]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:533][988]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.24:533][988]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:533][988]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.24:533][988]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.24:533][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.29.24:533][988]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.24:533][988]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.24:533][988]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.24:533][988]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:533][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.24:533][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:533][988]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.24:533][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:582][991]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.24:582][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:583][991]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.24:583][991]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.24:583][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:583][991]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.24:583][991]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.24:583][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:583][991]Interaction: Interaction time: 13.712804 [2020.06.03-02.29.24:583][991]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.24:583][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:649][995]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.29.24:848][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.24:848][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:848][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.24:848][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:849][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.24:849][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.24:849][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.24:849][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.24:849][ 7]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.24:849][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.24:849][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.24:849][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.24:849][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:849][ 7]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.24:850][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:915][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.24:916][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.24:916][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.24:916][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:916][ 11]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.24:916][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.24:916][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.24:916][ 11]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.24:916][ 11]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.24:916][ 11]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.24:916][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.25:232][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.25:232][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.25:302][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 206 [2020.06.03-02.29.25:303][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.06.03-02.29.25:550][ 47]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.29.25:550][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:550][ 47]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.29.25:550][ 47]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:550][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.25:551][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.25:551][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.25:551][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.25:551][ 47]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.25:551][ 47]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.25:551][ 47]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.29.25:551][ 47]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:551][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.25:551][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.25:551][ 47]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.25:551][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.25:585][ 49]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.25:771][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.25:803][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.25:803][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.25:803][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.25:803][ 61]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.25:803][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.25:803][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.25:803][ 61]Interaction: Interaction time: 0.660377 [2020.06.03-02.29.25:803][ 61]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.03-02.29.25:803][ 61]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.660377 Timestamp 0.000000 [2020.06.03-02.29.25:803][ 61]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.25:803][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.25:803][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.25:854][ 64]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.26:252][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.26:252][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.26:252][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.26:252][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.26:252][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.26:252][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.29.26:306][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.29.26:306][ 89]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.29.26:456][ 98]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.26:502][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.26:502][100]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.26:504][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.26:504][100]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.26:504][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.26:504][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.26:504][100]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.26:504][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.26:504][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.26:504][100]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.26:504][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.26:504][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.26:504][100]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.26:504][100]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.26:504][100]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.26:504][100]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.26:504][100]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.26:504][100]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_10] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.26:504][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.26:504][100]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.29.26:504][100]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:504][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.26:520][101]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.29.26:520][101]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:807][117]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.26:974][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.27:024][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:041][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.27:121][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.27:121][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:121][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.27:121][134]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.27:121][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.27:121][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:121][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.27:122][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:122][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:122][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.27:122][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:155][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:155][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.27:155][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:155][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:155][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.27:155][136]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.27:155][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.27:155][136]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.27:155][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.27:155][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:155][136]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.27:155][136]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:155][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:158][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.27:172][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:172][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.27:172][137]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.27:239][141]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.27:239][141]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.27:307][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.06.03-02.29.27:308][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.03-02.29.27:321][145]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.29.27:321][145]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.29.27:321][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.29.27:321][145]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.27:321][145]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.03-02.29.27:322][145]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.905967 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.27:325][145]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - nauz☻]: On [2020.06.03-02.29.27:338][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.27:338][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.27:338][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:338][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.27:338][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.29.27:338][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.27:338][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.27:338][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.27:338][146]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.27:338][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.27:338][146]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.27:338][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:338][146]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.27:338][146]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.27:338][146]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.27:388][149]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.03-02.29.27:392][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.29.27:394][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.27:540][158]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.437396 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.29.28:255][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.28:255][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.28:255][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.28:255][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.28:255][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.28:255][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.29.28:309][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.29.28:309][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 115 [2020.06.03-02.29.28:309][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 117 [2020.06.03-02.29.28:389][205]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100171 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.29.28:657][219]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.29.28:657][219]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.28:657][219]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.29.28:657][219]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.28:659][219]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.28:659][219]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.28:659][219]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.28:659][219]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.28:659][219]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.28:659][219]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.29.28:659][219]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.28:659][219]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.28:659][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.28:660][219]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.28:660][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.28:710][222]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.28:789][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.28:789][226]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.29.28:791][226]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.28:791][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.28:791][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.28:791][226]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.28:791][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.28:791][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.28:791][226]Interaction: Interaction time: 80.000000 [2020.06.03-02.29.28:791][226]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.28:791][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.28:825][228]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.29:241][250]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.29:241][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.29:241][250]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.29:241][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.29:241][250]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.29:241][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.29.29:310][253]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - nauz☻]: Off [2020.06.03-02.29.29:311][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.29.29:311][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.06.03-02.29.30:077][293]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:077][293]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:209][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.30:210][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.30:210][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.30:210][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.30:211][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:211][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:211][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.30:211][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.30:211][300]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:211][300]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.30:211][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.30:211][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.30:211][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:211][300]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.30:211][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:244][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.30:244][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.30:244][302]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.30:244][302]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.29.30:278][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.29.30:280][304]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:280][304]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.30:280][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:280][304]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:280][304]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.30:280][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:280][304]Interaction: Interaction time: 16.000000 [2020.06.03-02.29.30:280][304]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.30:280][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:328][306]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.29.30:330][306]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.29.30:593][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.29.30:593][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.30:593][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.29.30:593][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.30:594][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:594][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:594][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.30:594][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.30:594][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:594][320]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.29.30:594][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.30:594][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.30:594][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:594][320]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.29.30:594][320]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.30:594][320]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.29.30:594][320]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Male AnimTag_Follower. [2020.06.03-02.29.30:594][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.30:594][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:594][320]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.29.30:595][320]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.29.30:611][321]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.30:953][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:953][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.30:953][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:953][341]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.30:953][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.30:953][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:953][341]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.29.30:953][341]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.29.30:953][341]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.29.30:953][341]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.29.30:953][341]Interaction: Interaction time: 2.700000 [2020.06.03-02.29.30:953][341]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.29.30:954][341]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.29.30:954][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.30:954][341]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.30:954][341]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.29.30:954][341]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.29.30:954][341]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.29.30:954][341]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.30:954][341]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.30:954][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.30:969][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.30:969][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.31:186][355]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.29.31:365][366]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:366][366]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:382][367]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:399][368]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:415][369]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:431][370]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:448][371]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:464][372]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:480][373]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:496][374]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:512][375]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:530][376]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:547][377]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:564][378]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:580][379]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:597][380]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:614][381]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:631][382]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:647][383]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:664][384]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:680][385]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:697][386]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:714][387]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:730][388]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:746][389]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:763][390]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:780][391]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:796][392]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:813][393]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:830][394]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:847][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:864][396]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:880][397]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:897][398]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:914][399]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:930][400]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:947][401]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:964][402]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:980][403]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.31:997][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:014][405]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:030][406]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:064][407]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:080][408]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:097][409]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:114][410]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:130][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:147][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:164][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:180][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:197][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:214][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:230][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:247][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:264][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:281][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:297][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:330][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:347][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:364][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:381][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:397][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:414][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:431][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:447][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:464][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:482][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:498][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:515][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:532][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:548][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:565][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:582][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:599][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:615][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:632][440]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:649][441]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:665][442]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:682][443]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:698][444]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:716][445]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:731][446]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:748][447]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:765][448]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:798][449]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:815][450]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:832][451]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:848][452]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:865][453]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:881][454]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:898][455]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:915][456]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:932][457]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:948][458]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:965][459]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:982][460]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.32:999][461]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:015][462]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:032][463]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:049][464]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:065][465]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:082][466]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:099][467]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:116][468]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:133][469]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:150][470]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:166][471]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:183][472]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:200][473]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:217][474]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:233][475]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:250][476]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:267][477]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:284][478]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:300][479]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:317][480]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:333][481]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:350][482]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:367][483]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:383][484]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:400][485]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:400][485]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.33:416][486]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.33:417][486]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:433][487]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:467][488]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:484][489]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:500][490]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:518][491]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:534][492]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:550][493]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:567][494]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:584][495]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:601][496]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:617][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.33:617][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.33:617][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:617][497]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.29.33:617][497]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.29.33:617][497]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.33:617][497]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.33:617][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:618][497]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:634][498]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.33:650][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.33:650][499]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.33:650][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:650][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.33:650][499]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.33:650][499]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.33:650][499]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.33:650][499]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.33:650][499]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.33:650][499]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.33:651][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:651][499]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.29.33:651][499]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.33:651][499]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.33:651][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.29.33:651][499]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.33:651][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.29.33:651][499]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.33:655][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.33:666][500]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.33:666][500]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.33:666][500]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.29.33:666][500]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.33:666][500]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.33:666][500]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.29.33:666][500]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.33:667][500]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.33:667][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:667][500]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.33:667][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:667][500]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.29.33:684][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:701][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:715][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.29.33:715][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.33:717][503]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.33:717][503]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.33:717][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:717][503]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.33:717][503]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.33:717][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:717][503]Interaction: Interaction time: 16.000000 [2020.06.03-02.29.33:717][503]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.29.33:717][503]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 73.688873 [2020.06.03-02.29.33:717][503]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.33:717][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.33:717][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:735][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:750][505]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.29.33:752][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:768][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:801][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:818][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:835][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:851][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:868][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:885][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:902][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:918][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:935][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:952][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.33:968][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:001][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:019][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:035][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:050][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.03-02.29.34:050][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.34:050][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.03-02.29.34:050][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.34:052][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:068][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:085][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:102][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:119][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:135][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:152][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:169][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:202][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:219][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:235][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:253][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:269][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:285][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:302][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:336][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:352][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:369][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:386][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:403][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:420][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:436][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:469][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:486][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:503][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:520][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:537][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:553][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:570][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.29.34:570][549]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.34:571][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:603][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:620][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:637][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:654][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:670][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:687][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:704][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:736][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:753][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:769][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:786][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:803][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:820][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:837][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:854][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:871][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:903][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:920][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:937][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:953][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:970][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.34:987][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:004][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:037][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:053][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:070][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:087][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:104][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:121][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:138][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:155][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:187][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:188][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:189][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.35:189][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.35:203][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:220][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:237][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:254][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:272][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:290][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:321][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:338][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:355][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:371][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:389][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:406][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:423][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:454][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:455][595]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.35:470][596]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.29.35:471][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:489][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:505][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:523][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:539][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:571][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:588][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:605][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:622][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:639][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:656][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:688][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:705][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:705][608]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.35:723][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:739][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:756][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:773][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:805][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:821][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:839][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:856][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:873][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:891][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:907][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:938][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:955][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:973][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.35:990][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:007][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:025][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:042][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:059][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:077][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:105][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.29.36:107][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:122][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:140][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:157][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:174][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:191][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:208][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:226][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:242][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:260][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:276][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:294][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:311][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:339][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:356][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:373][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:390][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:408][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:424][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:441][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:459][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:476][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:493][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:510][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:527][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:557][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:573][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:591][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:607][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:625][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:642][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:659][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:675][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:693][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:723][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:740][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:757][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:774][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:791][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:808][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:825][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:842][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:860][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:890][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:907][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:924][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:925][674]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.36:925][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.36:925][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.36:925][674]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.36:925][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.36:925][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.36:926][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.29.36:941][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:959][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:960][676]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.36:960][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.36:960][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.36:960][676]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.36:960][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.36:960][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.36:960][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.36:960][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.36:960][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.36:960][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.36:960][676]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.29.36:960][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.36:960][676]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.36:975][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.36:993][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:010][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:027][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:057][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:074][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:092][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:108][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:126][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:143][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:160][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:176][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:194][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:224][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:225][690]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.37:240][691]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.29.37:241][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:258][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:275][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:293][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:309][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:327][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:343][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:374][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:391][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:408][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:425][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:442][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:460][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:460][703]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.37:476][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:508][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:525][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:542][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:559][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:576][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:593][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:610][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:627][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:658][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:675][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:692][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:710][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:727][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:744][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:776][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:793][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:810][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:826][722]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.147523 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.37:828][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:844][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:861][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:878][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:909][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:926][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:943][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:960][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:977][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.37:995][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:012][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:043][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:060][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:077][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:094][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:112][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:129][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:146][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:177][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:193][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:211][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:228][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:245][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:263][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:280][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:310][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:327][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:344][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:362][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:378][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:396][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:413][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:443][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:460][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:477][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:495][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:512][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:529][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:547][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:578][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:595][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:611][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:630][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:646][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:664][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:680][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:711][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:728][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:744][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:762][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:779][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:797][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:813][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:831][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:861][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:878][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:895][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:912][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:930][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:947][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:964][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:981][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.38:982][783]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.38:998][784]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.29.38:999][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:027][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:045][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:062][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:079][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:097][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:115][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:131][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:148][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:179][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:196][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:213][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:230][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:231][796]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.39:247][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:265][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:282][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:299][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:329][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:346][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:364][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:380][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:398][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:415][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:432][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:463][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:479][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:497][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:514][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:532][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:549][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:566][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:596][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:613][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:631][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:648][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:665][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:682][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:699][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:729][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:746][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:764][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:781][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:796][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.073481 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.29.39:799][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:815][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:833][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:864][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:880][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:897][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:915][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:932][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:949][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:966][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.39:996][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:014][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:031][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.29.40:031][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:031][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:048][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:066][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:083][841]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:083][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:100][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:101][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:101][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:101][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:101][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:101][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:130][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:147][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:165][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:182][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:199][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:216][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:234][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:250][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:268][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:297][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:314][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:332][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:348][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:366][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:383][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:401][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:430][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:447][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:465][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:482][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:500][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:516][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:516][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:517][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:517][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:517][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.29.40:532][865]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:532][865]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:532][865]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.29.40:533][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:533][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:533][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.40:533][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.40:533][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:533][865]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:533][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:533][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.40:533][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:533][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.29.40:533][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.29.40:534][865]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft. [2020.06.03-02.29.40:534][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.40:534][865]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.03-02.29.40:534][865]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.03-02.29.40:534][865]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.40:534][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.40:534][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:534][865]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:534][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:534][865]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:534][865]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:534][865]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.40:535][865]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:535][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:535][865]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:535][865]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:535][865]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:550][866]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.40:550][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.40:550][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:550][866]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.40:550][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.29.40:550][866]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.40:550][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.40:550][866]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.40:550][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.40:550][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:550][866]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.29.40:550][866]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:550][866]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.29.40:550][866]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:550][866]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.40:551][866]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:581][867]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:596][868]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:597][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:598][868]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:615][869]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:631][870]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:631][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:631][870]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.40:631][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:631][870]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.29.40:631][870]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:633][870]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:649][871]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:667][872]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:684][873]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:702][874]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:718][875]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:736][876]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:752][877]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:781][878]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:798][879]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:815][880]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:832][881]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:849][882]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:865][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.29.40:866][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:866][883]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.40:866][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:866][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:866][883]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.40:866][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:866][883]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.29.40:866][883]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.29.40:866][883]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.29.40:866][883]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.40:866][883]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.29.40:867][883]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.29.40:867][883]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.40:867][883]Interaction: Interaction time: 1.500000 [2020.06.03-02.29.40:867][883]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.29.40:867][883]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.29.40:867][883]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.40:867][883]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.40:867][883]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.29.40:867][883]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.40:867][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:867][883]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.40:868][883]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:868][883]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.29.40:884][884]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:901][885]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:901][885]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:901][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.40:901][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:901][885]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:901][885]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.40:901][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:903][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.29.40:918][886]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:936][887]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:936][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:936][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.40:936][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:936][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:936][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.40:936][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.40:936][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.40:936][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.40:936][887]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.40:936][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.40:936][887]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.40:936][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.40:936][887]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.40:952][888]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:981][889]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.40:998][890]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:016][891]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:033][892]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:052][893]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:067][894]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:085][895]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:103][896]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:119][897]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:136][898]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:153][899]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:182][900]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:199][901]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:216][902]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:234][903]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:251][904]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:268][905]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:285][906]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:302][907]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:319][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.41:319][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.41:319][908]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.41:319][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.41:319][908]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:336][909]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:353][910]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:383][911]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:399][912]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:417][913]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:434][914]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:451][915]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:468][916]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:485][917]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:516][918]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:533][919]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:550][920]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:568][921]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:585][922]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:602][923]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:634][924]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:650][925]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:667][926]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:685][927]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:702][928]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:719][929]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:750][930]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:767][931]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:784][932]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:802][933]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:819][934]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:836][935]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:853][936]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:883][937]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:900][938]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:918][939]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:935][940]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:952][941]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.41:969][942]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.29.42:388][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.29.42:436][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:436][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.42:436][966]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.42:436][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.42:436][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:436][966]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.29.42:436][966]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.29.42:436][966]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.42:436][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.42:436][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:436][966]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:437][966]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.42:437][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:440][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.29.42:452][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.42:452][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.42:469][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.29.42:470][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.29.42:471][968]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:471][968]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.42:471][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:471][968]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:471][968]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.42:471][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.42:471][968]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.42:471][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.42:471][968]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.42:471][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:471][968]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.42:471][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.42:471][968]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:472][968]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.42:472][968]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.42:473][968]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.42:473][968]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamperOut. [2020.06.03-02.29.42:473][968]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.29.42:473][968]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.29.42:473][968]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.29.42:476][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.29.42:901][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.42:901][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.42:901][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.42:901][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.42:902][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:902][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:902][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.42:902][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.42:902][989]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:902][989]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.42:902][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.42:902][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.42:902][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:902][989]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.42:902][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:970][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.42:971][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:971][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.42:971][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:971][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.42:971][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.42:971][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.42:971][993]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.42:971][993]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.42:971][993]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.42:971][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:035][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:035][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.43:036][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:036][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:036][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.43:036][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:036][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:036][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.43:036][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:036][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:036][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.43:036][996]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.43:036][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.43:036][996]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.43:036][996]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.43:036][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:036][996]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.43:036][996]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:036][996]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:139][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.43:337][ 12]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.43:337][ 12]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:337][ 12]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.43:337][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:339][ 12]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:339][ 12]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:339][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.43:339][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.43:339][ 12]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:340][ 12]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.43:340][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:340][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.43:340][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:340][ 12]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.43:340][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:406][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.29.43:408][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:408][ 16]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.43:408][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:408][ 16]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:409][ 16]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.43:409][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:409][ 16]Interaction: Interaction time: 10.690886 [2020.06.03-02.29.43:409][ 16]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.43:409][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:573][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.43:573][ 25]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:573][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.43:573][ 25]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:575][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:575][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:575][ 25]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.43:575][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.43:575][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:575][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.43:575][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:575][ 25]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.43:575][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:575][ 25]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.43:575][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:642][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.43:643][ 29]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:643][ 29]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.43:643][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:643][ 29]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:643][ 29]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.43:643][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:643][ 29]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.43:644][ 29]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.43:644][ 29]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.43:644][ 29]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:671][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:671][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.43:671][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:671][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:671][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.43:671][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:705][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:705][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.43:705][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.43:706][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.43:706][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.43:706][ 32]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.43:742][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.44:137][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:137][ 56]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:137][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:137][ 56]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:138][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:138][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:138][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.44:139][ 56]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.44:139][ 56]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:139][ 56]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:139][ 56]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:139][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.44:139][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:139][ 56]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.44:139][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:205][ 60]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.44:206][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:206][ 60]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.44:206][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:206][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:206][ 60]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.44:206][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:206][ 60]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.44:206][ 60]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.44:206][ 60]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.44:206][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:274][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:274][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.44:274][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:275][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:275][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:275][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.44:275][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:275][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:275][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:275][ 64]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:374][ 69]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.44:575][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:575][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:575][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:575][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:576][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:576][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:576][ 81]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.44:576][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.44:576][ 81]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:576][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:576][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:576][ 81]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.44:576][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:576][ 81]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.44:576][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:639][ 84]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.44:639][ 84]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:640][ 84]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.44:640][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:640][ 84]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:640][ 84]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.44:640][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:640][ 84]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.44:640][ 84]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.44:640][ 84]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.44:640][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:707][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:707][ 88]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.44:707][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:707][ 88]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:708][ 88]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.44:708][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:741][ 90]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:741][ 90]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.44:741][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.44:741][ 90]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.44:741][ 90]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.44:741][ 90]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.44:811][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.45:006][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:006][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:007][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:007][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:008][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:008][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:008][105]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.45:008][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:008][105]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:008][105]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:008][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:008][105]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.45:008][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:008][105]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.45:008][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:074][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.45:075][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:075][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.45:075][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:075][109]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:075][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.45:075][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:075][109]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.45:075][109]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.45:075][109]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.45:075][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:142][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:142][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.45:142][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:142][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:142][113]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.45:142][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:176][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:176][115]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.45:176][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:176][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:176][115]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.45:176][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:176][115]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.45:176][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:176][115]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.45:176][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:176][115]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:176][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:176][115]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:243][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.45:441][130]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:441][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:441][130]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:441][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:443][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:443][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:443][130]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.45:443][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:443][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:443][130]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:443][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:443][130]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.45:443][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:443][130]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.45:443][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:523][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.45:524][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:524][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.45:524][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:524][134]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:524][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.45:524][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:525][134]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.45:525][134]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.45:525][134]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.45:525][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:678][143]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.45:743][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:743][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.45:743][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:743][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:743][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.45:743][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:743][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:743][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.45:743][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:743][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:743][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.45:743][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:743][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.45:743][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:743][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.45:743][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:743][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:743][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:743][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:874][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:874][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:874][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:874][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:875][154]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:875][154]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:875][154]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.45:875][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.45:875][154]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:875][154]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.45:875][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.45:875][154]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.45:875][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:875][154]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.45:875][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:941][158]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.45:942][158]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:942][158]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.45:942][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:942][158]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.45:942][158]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.45:942][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.45:942][158]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.45:942][158]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.45:942][158]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.45:942][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:009][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:009][162]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.46:009][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:009][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:009][162]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.46:009][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:009][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:009][162]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.46:009][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:009][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:009][162]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.46:009][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:009][162]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.46:009][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:009][162]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.46:009][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:010][162]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.46:010][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:010][162]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:112][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.46:208][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.46:208][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:208][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.46:208][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:209][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:209][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:209][173]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.46:209][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:209][173]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:209][173]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.46:209][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:209][173]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.46:209][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:209][173]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.46:209][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:275][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.46:276][177]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:276][177]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.46:276][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:276][177]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:276][177]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.46:276][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:276][177]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.46:276][177]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.46:276][177]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.46:276][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:310][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:310][179]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.46:310][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:310][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:310][179]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.46:310][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:343][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:343][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.46:343][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:343][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:343][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.46:343][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:343][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.46:343][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:343][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.46:343][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:343][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.46:343][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:343][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:379][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.29.46:911][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.29.46:911][213]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:912][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:912][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:912][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.46:912][213]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:912][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:912][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.29.46:912][213]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:912][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.46:912][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:912][213]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.29.46:912][213]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.46:912][213]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.29.46:912][213]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.06.03-02.29.46:912][213]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.46:912][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:912][213]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.29.46:912][213]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.46:979][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:979][217]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.46:979][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:979][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:979][217]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.46:979][217]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:979][217]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.46:979][217]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.46:979][217]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.46:979][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.46:979][217]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.29.46:979][217]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.46:979][217]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.46:981][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.29.47:010][218]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.29.47:010][218]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.47:212][230]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.47:212][230]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.47:212][230]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.47:212][230]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookIdle. [2020.06.03-02.29.47:212][230]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.29.47:212][230]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-02.29.47:233][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.47:261][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.47:262][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.47:262][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.47:262][232]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.47:262][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.47:262][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.47:262][232]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.29.47:262][232]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.03-02.29.47:262][232]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.29.47:262][232]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.29.47:262][232]Interaction: Interaction time: 2.700000 [2020.06.03-02.29.47:262][232]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.29.47:262][232]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.29.47:262][232]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.47:262][232]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.47:262][232]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.29.47:262][232]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.29.47:262][232]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.29.47:262][232]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.47:262][232]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.47:262][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.47:312][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.47:312][235]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.47:446][243]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.29.49:219][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.29.49:248][344]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.49:248][344]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.49:649][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.49:666][367]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.49:819][375]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 248 [2020.06.03-02.29.49:924][381]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.49:966][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.49:966][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.49:966][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.49:966][383]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.29.49:966][383]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.29.49:966][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.49:966][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.49:966][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.49:966][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.49:966][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.49:966][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.49:966][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.49:966][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.49:966][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.49:966][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.49:966][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.49:966][383]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.49:966][383]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.49:966][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.49:966][383]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.29.49:966][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.49:966][383]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.50:016][386]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.29.50:016][386]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.50:049][388]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.29.50:050][388]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.50:051][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.50:051][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.50:051][388]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.50:051][388]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.50:051][388]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.50:051][388]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.29.50:051][388]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.50:051][388]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.50:051][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.50:051][388]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.50:051][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.50:117][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.29.50:120][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.50:120][392]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.50:120][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.50:120][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.50:120][392]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.50:120][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.50:120][392]Interaction: Interaction time: 16.000000 [2020.06.03-02.29.50:120][392]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.29.50:120][392]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.29.50:120][392]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.50:120][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.50:250][399]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.50:250][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.29.50:250][399]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.29.50:250][399]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.29.50:904][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.29.51:805][483]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.51:822][484]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.29.52:057][497]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:158][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.53:159][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:290][565]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.53:290][565]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:290][565]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.53:290][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:292][565]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.53:292][565]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.53:292][565]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.53:292][565]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.53:292][565]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.53:292][565]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.53:292][565]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.53:292][565]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.53:292][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.53:292][565]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.53:292][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.53:327][567]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.53:388][570]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.29.53:388][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.29.53:389][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.53:389][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.53:390][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.53:390][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.53:390][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.53:390][570]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.53:390][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.53:390][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.53:390][570]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.53:390][570]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.53:391][570]Interaction: Interaction time: 1.000000 [2020.06.03-02.29.53:391][570]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.03-02.29.53:391][570]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.29.53:391][570]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.03-02.29.53:391][570]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.29.53:391][570]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.53:391][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.53:423][572]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.53:423][572]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.53:423][572]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.53:423][572]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookIn. [2020.06.03-02.29.53:423][572]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.29.53:423][572]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.29.53:425][572]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.53:558][579]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.53:590][580]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.29.53:657][584]LogDBDPlayerMovement: StopSnapping Final Location (7990.226563 4916.303711 88.093643) [2020.06.03-02.29.53:657][584]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.53:808][591]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.54:396][621]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.29.54:458][624]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.29.54:458][624]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.29.54:503][624]LogStreaming: Flushing async loaders took 45ms. [2020.06.03-02.29.54:503][624]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.03-02.29.54:504][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.29.54:505][624]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.54:505][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.54:505][624]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.54:505][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.54:505][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.54:505][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.54:505][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.54:505][624]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.54:506][624]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.29.54:506][624]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.29.54:506][624]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookOut. [2020.06.03-02.29.54:506][624]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.29.54:506][624]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.29.54:506][624]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.54:506][624]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.03-02.29.54:506][624]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.54:506][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.54:514][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.29.54:604][626]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.051753 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.29.54:606][626]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.54:606][626]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.54:606][626]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.29.54:607][626]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.29.55:315][662]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.55:344][663]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.29.55:568][675]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.55:662][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.29.55:662][680]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.55:663][680]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:663][680]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:663][680]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.55:663][680]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.55:663][680]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:663][680]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.29.55:663][680]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.55:663][680]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.55:663][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.55:663][680]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.29.55:663][680]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.29.55:663][680]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.06.03-02.29.55:663][680]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.55:663][680]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.55:663][680]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.29.55:663][680]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.29.55:663][680]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.55:663][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.55:664][680]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.29.55:665][680]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.03-02.29.55:665][680]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.29.55:665][680]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.03-02.29.55:699][682]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.55:734][684]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:734][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.55:734][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.55:734][684]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:734][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.55:734][684]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.55:734][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.55:734][684]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.55:734][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.55:734][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.55:734][684]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.29.55:734][684]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.55:734][684]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:767][686]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.29.55:767][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.55:931][695]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.29.55:931][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.29.55:933][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.55:933][695]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.29.55:934][695]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:934][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.55:934][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.55:934][695]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.55:934][695]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:934][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.55:934][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.55:934][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.55:934][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.55:934][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.55:934][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.55:934][695]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.55:934][695]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.55:934][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.55:934][695]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.55:935][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.29.55:955][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.29.56:001][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.29.56:002][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:002][699]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.56:002][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:002][699]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:002][699]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.56:002][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:002][699]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.29.56:002][699]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.29.56:002][699]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.29.56:002][699]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.29.56:002][699]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.29.56:002][699]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.29.56:002][699]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.56:002][699]Interaction: Interaction time: 1.500000 [2020.06.03-02.29.56:002][699]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.29.56:002][699]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.29.56:002][699]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.29.56:003][699]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.29.56:003][699]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.29.56:003][699]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.56:003][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:003][699]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.56:003][699]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.29.56:399][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-02.29.56:399][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.56:399][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-02.29.56:400][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.56:402][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:402][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:402][722]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.56:402][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.56:402][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:402][722]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-02.29.56:402][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.56:402][722]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.56:402][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:402][722]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.03-02.29.56:402][722]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.56:402][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:653][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.56:653][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.56:653][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.56:653][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.56:737][742]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:737][742]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.56:737][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:737][742]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:737][742]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.03-02.29.56:737][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:737][742]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:737][742]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.56:737][742]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.56:737][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.56:737][742]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.56:737][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.56:737][742]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.56:737][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.56:737][742]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-02.29.56:737][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.56:737][742]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.29.57:015][758]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:061][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.841401 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.29.57:146][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:499][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.29.57:563][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:563][791]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.29.57:563][791]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.29.57:563][791]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.29.57:563][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:563][791]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.29.57:564][791]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.29.57:564][791]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.29.57:564][791]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.57:564][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:564][791]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:564][791]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.57:564][791]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:567][791]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.29.57:596][793]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.29.57:596][793]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.29.57:597][793]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.29.57:597][793]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.29.57:598][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:598][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.57:598][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:598][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:598][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.57:599][793]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.57:599][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.57:599][793]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.57:599][793]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.57:599][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:599][793]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.29.57:599][793]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:599][793]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:599][793]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.29.57:599][793]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.29.57:600][793]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.29.57:600][793]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.06.03-02.29.57:600][793]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.29.57:600][793]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.29.57:600][793]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.29.57:630][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.29.57:631][795]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:631][795]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:635][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.29.57:863][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.57:863][809]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:863][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.57:863][809]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:864][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:864][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:864][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.57:864][809]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.57:864][809]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:864][809]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.29.57:864][809]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.57:864][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.57:864][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:864][809]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.57:864][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:930][813]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.29.57:931][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:931][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.57:931][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:931][813]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.29.57:931][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.57:931][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.57:931][813]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.29.57:931][813]Interaction: Interaction time: 2.118644 [2020.06.03-02.29.57:931][813]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.57:931][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.58:297][835]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.439046 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.29.58:966][875]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.29.58:966][875]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.58:966][875]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.29.58:966][875]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.58:968][875]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.58:968][875]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.58:968][875]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.29.58:968][875]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.58:968][875]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.58:968][875]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.29.58:968][875]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.58:968][875]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.29.58:968][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.58:968][875]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.29.58:968][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:035][879]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.29.59:066][881]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.29.59:067][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.29.59:068][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:068][881]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.29.59:068][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:069][881]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:069][881]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.29.59:069][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:069][881]Interaction: Interaction time: 71.852478 [2020.06.03-02.29.59:069][881]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.29.59:069][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:101][882]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.29.59:838][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:838][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.29.59:838][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:838][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:838][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.29.59:838][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:838][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:838][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.29.59:838][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:838][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:838][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.29.59:838][924]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.59:838][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.29.59:838][924]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.29.59:838][924]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.29.59:838][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.29.59:838][924]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.29.59:838][924]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.29.59:838][924]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.29.59:840][924]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.30.00:073][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.30.00:135][942]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.30.00:136][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:136][942]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.30.00:136][942]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.30.00:136][942]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.30.00:136][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.00:136][942]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.00:136][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.00:136][942]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:136][942]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.00:136][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.00:169][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:169][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.00:169][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.00:169][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:169][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.00:169][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.00:169][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.00:169][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.00:169][944]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.00:169][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.00:169][944]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.00:169][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.00:169][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:169][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:169][944]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.00:169][944]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.30.00:172][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.30.00:535][966]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.767964 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.01:407][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:538][ 25]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:538][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:538][ 25]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:538][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:539][ 25]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:539][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:539][ 25]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:539][ 25]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:555][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:555][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:555][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:555][ 26]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:604][ 29]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.008791, Lifetime Duration: 4.000000 [2020.06.03-02.30.01:924][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:924][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:924][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:924][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:972][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:972][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:972][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:972][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:973][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:973][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.01:973][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.01:973][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.02:340][ 72]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.02:340][ 72]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.02:340][ 72]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.02:340][ 72]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.03-02.30.02:341][ 72]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.30.02:341][ 72]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.02:958][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.02:958][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.02:958][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.02:958][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.02:959][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.02:959][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.02:959][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.02:959][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.02:973][110]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.02:974][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.02:974][110]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.02:974][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:109][118]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:109][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:109][118]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:109][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:125][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:125][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:125][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:125][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:126][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:126][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:126][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:126][119]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:142][120]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:142][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:142][120]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:142][120]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:143][120]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:143][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:143][120]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:143][120]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:158][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:158][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:158][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:158][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:159][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:159][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:159][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:159][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:175][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:175][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:175][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:175][122]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:176][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:176][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:176][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.03:176][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:474][140]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.03:474][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:474][140]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.03:474][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:476][140]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.03:476][140]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.03:476][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.03:476][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.03:476][140]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.03:476][140]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.03:476][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.03:476][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.03:476][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.03:476][140]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.03:476][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.03:508][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-02.30.03:509][142]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.03:509][142]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.03:509][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.03:509][142]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.03:509][142]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.03:509][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.03:509][142]Interaction: Interaction time: 1.500000 [2020.06.03-02.30.03:509][142]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.03:510][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.03:542][144]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.03:542][144]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.03:542][144]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-02.30.03:542][144]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.30.03:543][144]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-02.30.03:543][144]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.03:543][144]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.30.03:810][160]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.30.04:245][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:245][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.04:245][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:245][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:245][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.04:245][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:245][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:245][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.04:245][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:245][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:245][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.04:245][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.04:245][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.04:245][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.04:245][186]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.04:245][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:245][186]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.04:245][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:245][186]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:248][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-02.30.04:278][188]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.04:278][188]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.04:278][188]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.03-02.30.04:278][188]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.30.04:278][188]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.04:443][197]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.04:444][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:444][197]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.04:444][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:445][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.04:445][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:445][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.04:445][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:446][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:446][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:446][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.04:446][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.04:446][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:446][197]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.04:446][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:446][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.04:446][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:446][197]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.04:446][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:446][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.30.04:446][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:446][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.30.04:446][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:477][199]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-02.30.04:479][199]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:479][199]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.04:479][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:479][199]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.04:479][199]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.04:479][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:479][199]Interaction: Interaction time: 1.500000 [2020.06.03-02.30.04:479][199]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.04:479][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.04:512][201]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.04:512][201]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.04:512][201]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-02.30.04:512][201]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.30.04:512][201]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-02.30.04:512][201]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.04:512][201]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.30.04:747][214]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.04:914][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:044][229]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.30.05:150][234]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198179253199 [2020.06.03-02.30.05:161][234]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198179253199, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-02.30.05:161][234]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Capn. Scallywag, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:349][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.30.05:515][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:630][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198179253199 [2020.06.03-02.30.05:646][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198179253199, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.30.05:646][258]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Capn. Scallywag, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-02.30.05:751][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.05:751][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.05:751][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.05:751][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.05:751][264]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.05:751][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.05:753][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-02.30.05:797][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-02.30.05:798][266]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.05:798][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.05:798][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.05:798][266]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.05:798][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.05:798][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.05:798][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.05:798][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.05:798][266]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.05:798][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.05:798][266]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.05:798][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.05:798][266]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.05:801][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-02.30.05:815][267]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.05:815][267]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.05:815][267]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.03-02.30.05:815][267]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.30.05:815][267]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.06:481][305]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.30.06:499][306]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.30.06:499][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:733][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_4] [2020.06.03-02.30.06:733][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:733][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.06:733][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:752][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.30.06:752][320]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:752][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.06:752][320]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:756][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.06:767][321]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.06:767][321]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.06:767][321]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.30.06:767][321]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.06:767][321]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.06:767][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.06:767][321]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:767][321]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.06:767][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.06:767][321]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.06:767][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.06:767][321]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.06:783][322]Interaction: TryInteractionType exits because availableInteraction VaultMid1 cannot override VaultMid1 [2020.06.03-02.30.06:784][322]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.30.06:784][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:785][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:802][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:817][324]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.06:817][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.06:817][324]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.06:819][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:835][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:852][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:868][327]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.06:868][327]LogDBDPlayerMovement: StopSnapping Final Location (5225.000000 4429.800293 88.092751) [2020.06.03-02.30.06:868][327]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.06:868][327]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.06:868][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.06:868][327]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.06:868][327]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.06:868][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.06:868][327]Interaction: Interaction time: 1.000000 [2020.06.03-02.30.06:868][327]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.03-02.30.06:868][327]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 106.839859 [2020.06.03-02.30.06:868][327]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.06:869][327]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.06:869][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.06:869][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:886][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:902][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:919][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:937][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:952][332]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.30.06:952][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.30.06:953][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:970][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.06:987][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:003][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:020][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:036][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:053][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:070][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:087][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:103][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:120][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:137][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:154][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:170][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:187][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:203][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:220][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:236][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.03-02.30.07:236][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:236][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_4] [2020.06.03-02.30.07:236][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:236][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.03-02.30.07:236][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:237][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:254][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:270][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:286][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:303][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:319][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:336][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:353][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:369][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.30.07:467][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_4] [2020.06.03-02.30.07:467][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:467][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.07:467][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:468][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.30.07:468][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:850][384]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 6.744780 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.30.07:851][384]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.07:884][385]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.30.07:884][385]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.30.07:884][385]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.07:884][385]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.07:884][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.07:884][385]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.07:884][385]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.07:884][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.07:884][385]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.30.07:900][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.07:900][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.07:900][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.07:900][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.07:900][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.30.07:900][386]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.07:900][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.07:900][386]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.07:900][386]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.07:901][386]Interaction: Verbose: [VaultMid1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.07:901][386]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.07:901][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.07:901][386]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:901][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.07:901][386]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.07:901][386]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.07:918][387]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.07:950][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.07:950][389]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.30.07:950][389]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.03-02.30.07:951][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.07:958][389]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.08:034][394]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_4] [2020.06.03-02.30.08:034][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.08:034][394]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_4] [2020.06.03-02.30.08:034][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.08:347][413]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D09280E380] Result: '1' k_EResultOK (success) [2020.06.03-02.30.08:347][413]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D09280E380]' succeeded in 0.396049 seconds [2020.06.03-02.30.08:373][415]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D09280E380] Result: '1' k_EResultOK (success) [2020.06.03-02.30.08:391][416]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438171 seconds [2020.06.03-02.30.08:436][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.03-02.30.08:436][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.08:951][449]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.873276 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.09:553][485]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.09:553][485]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.09:821][501]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.09:821][501]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.10:288][528]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.374107 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.10:555][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.934900 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.30.11:157][579]GameFlow: Daily Ritual Handler : 6.177111 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 7.445886 out of threshold 120.000000 [2020.06.03-02.30.11:157][579]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.30.11:157][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.177111 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.11:160][579]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.11:191][581]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.30.11:191][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:223][583]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.30.11:241][584]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.30.11:241][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:241][584]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.30.11:241][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:274][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.30.11:274][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:274][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.30.11:274][586]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:726][613]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.30.11:726][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:726][613]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.30.11:726][613]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:742][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.30.11:742][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:742][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.30.11:742][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:742][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.30.11:742][614]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:763][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.11:792][617]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.30.11:792][617]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.30.11:809][618]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.12:260][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.30.12:260][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.12:260][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.30.12:260][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.12:293][647]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.30.12:293][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.12:293][647]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.30.12:293][647]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.12:360][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.30.12:360][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.13:028][691]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.13:029][691]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.13:029][691]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.30.13:228][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.13:228][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.13:562][723]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.13:562][723]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.13:562][723]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.30.13:679][730]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.30.13:679][730]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.13:728][733]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.30.13:729][733]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.13:729][733]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.13:730][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.30.13:730][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.13:730][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.30.13:730][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.13:732][733]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pixerative]: On [2020.06.03-02.30.13:762][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.30.13:762][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.13:762][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.30.13:762][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:195][761]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.14:195][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:195][761]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.14:196][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:196][761]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.14:197][761]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.14:198][761]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.14:198][761]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.14:198][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.14:198][761]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.14:198][761]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.14:198][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:198][761]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.14:198][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.14:198][761]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.14:198][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.14:198][761]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.30.14:230][763]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:246][764]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.30.14:246][764]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:251][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.14:297][767]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.30.14:297][767]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.30.14:313][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:397][773]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.14:397][773]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.14:397][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.14:397][773]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.14:397][773]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.14:397][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.14:398][773]Interaction: Interaction time: 0.700000 [2020.06.03-02.30.14:398][773]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.14:398][773]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.30.14:398][773]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.14:398][773]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.14:398][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.14:398][773]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVaultFast [2020.06.03-02.30.14:464][777]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.14:682][790]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.30.14:764][795]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.30.14:764][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:764][795]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.30.14:764][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:798][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.30.14:798][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:798][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.30.14:798][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:864][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.30.14:864][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.14:932][805]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.14:933][805]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.14:933][805]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.30.15:032][811]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.15:097][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.15:097][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.15:099][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:099][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.15:099][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:099][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:099][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.15:099][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:099][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:099][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.15:099][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:099][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:099][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.15:099][815]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.15:099][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.15:099][815]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.15:099][815]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.15:099][815]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.15:099][815]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:100][815]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.15:100][815]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.15:100][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:233][823]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.03-02.30.15:249][824]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.15:718][852]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pixerative]: Off [2020.06.03-02.30.15:865][861]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.15:865][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.15:865][861]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.15:865][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.15:868][861]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:868][861]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:868][861]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.15:868][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.15:868][861]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:868][861]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.15:868][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.15:868][861]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.15:868][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:868][861]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.15:868][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:901][863]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.15:965][867]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.30.15:965][867]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.15:965][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.30.15:968][867]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:968][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.15:968][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:968][867]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.15:968][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.15:968][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:968][867]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.15:968][867]Interaction: Interaction time: 1.000000 [2020.06.03-02.30.15:968][867]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.15:968][867]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.30.15:968][867]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.15:968][867]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.30.15:968][867]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.15:968][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.15:984][868]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.16:000][869]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.16:000][869]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.16:000][869]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.16:000][869]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookIn. [2020.06.03-02.30.16:000][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.30.16:000][869]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.30.16:034][871]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.16:034][871]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.16:067][873]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.16:151][878]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.16:151][878]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.16:151][878]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.30.16:151][878]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.03-02.30.16:335][889]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.16:968][927]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.903159 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.16:969][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.16:969][927]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.16:972][927]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.30.17:068][933]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.17:068][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.30.17:070][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.17:070][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.30.17:070][933]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.30.17:070][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.30.17:070][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.17:070][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.17:070][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.17:070][933]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.17:070][933]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.30.17:071][933]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.30.17:071][933]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.30.17:071][933]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookOut. [2020.06.03-02.30.17:071][933]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.30.17:071][933]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.30.17:071][933]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.17:071][933]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.17:071][933]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.17:071][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.17:073][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.30.17:135][937]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.17:135][937]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.113805 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.30.17:136][937]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.17:136][937]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.17:137][937]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.30.17:137][937]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.30.18:504][ 19]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.18:504][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.30.18:506][ 19]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.18:506][ 19]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.18:506][ 19]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.18:506][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.18:506][ 19]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.18:506][ 19]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.18:506][ 19]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.18:506][ 19]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.18:508][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.30.18:572][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.18:572][ 23]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:172][ 59]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.19:172][ 59]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.19:172][ 59]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.19:172][ 59]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.19:172][ 59]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.19:174][ 59]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:174][ 59]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:174][ 59]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.19:174][ 59]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.19:174][ 59]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:174][ 59]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.19:174][ 59]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.19:174][ 59]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.19:174][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.19:174][ 59]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.19:174][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.19:240][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:240][ 63]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:241][ 63]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.19:272][ 65]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.19:275][ 65]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:275][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.19:275][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.19:275][ 65]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.19:275][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.19:275][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.19:275][ 65]Interaction: Interaction time: 16.000000 [2020.06.03-02.30.19:275][ 65]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.19:275][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.19:341][ 69]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.20:292][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.30.20:292][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.20:793][156]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.30.20:793][156]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.22:011][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.525927 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.23:248][303]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.23:248][303]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.23:248][303]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.23:767][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.23:832][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.23:935][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:154][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.24:233][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid1][WindowStandard_C_4] [2020.06.03-02.30.24:233][362]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:233][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.24:233][362]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:234][362]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.24:234][362]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.24:234][362]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.30.24:234][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.24:234][362]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.24:234][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.24:234][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:234][362]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.24:234][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:234][362]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.24:234][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:234][362]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.24:266][364]LogDBDPlayerMovement: StopSnapping Final Location (11364.414063 5187.874023 90.246017) [2020.06.03-02.30.24:267][364]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.24:282][365]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.24:283][365]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:283][365]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.24:283][365]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.24:283][365]LogDBDPlayerMovement: StopSnapping Final Location (11364.414063 5187.874023 88.094818) [2020.06.03-02.30.24:283][365]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.24:284][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:284][365]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.24:284][365]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.24:284][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:284][365]Interaction: Interaction time: 10.957697 [2020.06.03-02.30.24:284][365]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.24:284][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:416][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.24:416][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:416][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.24:416][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:416][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.24:418][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.24:418][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.24:418][373]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.24:419][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.24:419][373]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.24:419][373]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.24:419][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.24:419][373]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.24:419][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:419][373]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.24:419][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:419][373]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.24:785][395]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.24:785][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.24:785][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:785][395]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.24:785][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.24:786][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:786][395]Interaction: Interaction time: 0.700000 [2020.06.03-02.30.24:786][395]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.24:786][395]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.30.24:786][395]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.24:786][395]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.24:786][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.24:819][397]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.25:052][410]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.30.25:371][428]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.25:371][428]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.25:371][428]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.30.25:453][432]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.25:485][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.25:485][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.25:487][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.25:487][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.25:487][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.25:487][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.25:487][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.25:487][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.25:487][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.25:487][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.25:487][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.25:487][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.25:487][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.25:487][434]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.25:488][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.25:488][434]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.25:488][434]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.25:488][434]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.25:488][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.25:488][434]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.25:488][434]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.25:488][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.25:655][444]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.26:303][481]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.28:691][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.30.28:691][614]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.28:691][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.30.28:691][614]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.28:691][614]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.30.28:709][614]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.30.28:710][614]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_CamperFemale06_Character_C_0 - Pixerative, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.03-02.30.28:710][614]LogStreaming: Flushing async loaders. [2020.06.03-02.30.28:710][614]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.30.28:710][614]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_CamperFemale06_Character_C_0 - Pixerative, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.28:711][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.28:711][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.28:711][614]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.28:712][614]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.28:712][614]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.28:712][614]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.30.28:712][614]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.28:712][614]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.28:712][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.28:712][614]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.28:712][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.28:784][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.28:784][619]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.28:784][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.28:784][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.28:784][619]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.28:784][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.28:784][619]Interaction: Interaction time: 0.500000 [2020.06.03-02.30.28:784][619]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.28:784][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:262][646]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:262][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.29:262][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:262][646]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:262][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.29:262][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:262][646]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:262][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.29:262][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:262][646]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:262][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.29:262][646]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:262][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.29:262][646]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:262][646]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.29:262][646]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:262][646]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.30.29:262][646]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:262][646]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:276][647]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_CamperFemale06_Character_C_0 - Pixerative, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.29:777][674]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.083050 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.30.29:777][674]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.30.29:778][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.30.29:778][674]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.30.29:778][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.29:778][674]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.29:778][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:778][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.29:778][674]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.29:778][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:781][674]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:781][674]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:781][674]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:781][674]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:781][674]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:781][674]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:781][674]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.29:782][674]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.29:794][675]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.29:794][675]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.29:794][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:795][675]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.29:795][675]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.30.29:795][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:795][675]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.29:795][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:795][675]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.29:795][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:795][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.29:795][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:795][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.29:795][675]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:795][675]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.29:811][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.29:847][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:847][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.29:847][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:847][678]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:847][678]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.29:847][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:848][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.29:880][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:880][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.29:880][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:880][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:880][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.29:880][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:880][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.29:880][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:880][680]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.29:881][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:881][680]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.29:881][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:881][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:901][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.29:912][682]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.29:979][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.29:979][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:979][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.29:979][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:979][686]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.29:981][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:981][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:981][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:981][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:981][686]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.29:981][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.29:981][686]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.29:981][686]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.29:981][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.29:981][686]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.29:981][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:981][686]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.29:981][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.29:986][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.30:046][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.30:048][690]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:048][690]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.30:048][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:048][690]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:048][690]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.30:048][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:048][690]Interaction: Interaction time: 16.000000 [2020.06.03-02.30.30:048][690]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.30:049][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:049][690]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:049][690]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:397][711]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.30:397][711]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:397][711]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.30:397][711]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:398][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.30:398][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.30:398][711]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.30.30:398][711]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.30:398][711]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.30:398][711]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.30:398][711]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:398][711]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.30:398][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:398][711]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.30:398][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:398][711]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.30:414][712]LogDBDPlayerMovement: StopSnapping Final Location (11364.958008 5193.951660 90.244820) [2020.06.03-02.30.30:415][712]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.30:446][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.30:446][714]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:446][714]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.30:447][714]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.03-02.30.30:447][714]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.30:447][714]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.30:464][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.30:464][715]LogDBDPlayerMovement: StopSnapping Final Location (11364.958008 5193.951660 88.094788) [2020.06.03-02.30.30:464][715]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.30:464][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.30.30:464][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:464][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.30:464][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:464][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.30:464][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.30.30:464][715]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.30:464][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.30:464][715]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.30:464][715]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.30:464][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:464][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.30:464][715]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:464][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.30:464][715]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:464][715]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.30:485][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.30:564][721]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.30:564][721]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.30:564][721]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.30.30:695][729]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.30.30:695][729]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.682803 [2020.06.03-02.30.30:695][729]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.682803 [2020.06.03-02.30.30:947][744]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:948][744]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.30:948][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:948][744]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:948][744]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.30:948][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:948][744]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:948][744]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.30:948][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:948][744]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:948][744]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.30:948][744]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.30:948][744]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.30:948][744]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.30:948][744]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.30:948][744]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.30:948][744]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.30:948][744]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.30:948][744]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.30:950][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.30:979][746]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.31:081][752]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:081][752]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:154][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D084CB08B0] Result: '1' k_EResultOK (success) [2020.06.03-02.30.31:154][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D084CB08B0]' succeeded in 0.456062 seconds [2020.06.03-02.30.31:184][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D084CB08B0] Result: '1' k_EResultOK (success) [2020.06.03-02.30.31:203][759]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502511 seconds [2020.06.03-02.30.31:647][785]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.31:647][785]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.31:647][785]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.31:647][785]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.31:647][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.31:649][785]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:649][785]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:649][785]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.31:649][785]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.31:649][785]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:649][785]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.31:649][785]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.31:649][785]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.31:649][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:649][785]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.31:649][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:649][785]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.31:680][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.31:680][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.31:680][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.31:680][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.31:680][787]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.31:681][787]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.31:681][787]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.31:682][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:682][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:682][787]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.31:682][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.31:682][787]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:682][787]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.31:682][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.31:682][787]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.31:682][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:682][787]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.31:682][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:701][788]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Bold" glyph ';' (0x263b) in ".instance3401.instance3393.instance3247.main.interactionComponent.interactionProgressPrompt.progressText". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] found. [2020.06.03-02.30.31:714][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.31:716][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:716][789]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.31:716][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:716][789]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.31:716][789]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.31:717][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:717][789]Interaction: Interaction time: 16.000000 [2020.06.03-02.30.31:717][789]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.31:717][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.31:919][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.32:066][809]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:066][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.32:066][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:066][809]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:066][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.32:066][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:066][809]Interaction: Interaction time: 0.700000 [2020.06.03-02.30.32:066][809]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.32:066][809]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.30.32:066][809]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.32:066][809]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.32:066][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:066][809]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.32:131][812]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.30.32:132][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:133][812]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.32:133][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:133][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:133][812]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.32:133][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:133][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:133][812]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.32:133][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:133][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:133][812]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.32:133][812]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:133][812]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.32:133][812]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:133][812]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.32:133][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:133][812]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.32:133][812]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:133][812]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:135][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.32:147][813]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.32:148][813]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:148][813]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:350][825]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.30.32:565][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:565][837]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:565][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:565][837]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:566][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:566][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:566][837]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.30.32:566][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:566][837]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:566][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:566][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:566][837]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.32:566][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:566][837]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.32:566][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:566][837]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.32:599][839]LogDBDPlayerMovement: StopSnapping Final Location (11375.473633 5192.443359 90.244789) [2020.06.03-02.30.32:599][839]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.32:615][840]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:615][840]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:615][840]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.32:616][840]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:616][840]LogDBDPlayerMovement: StopSnapping Final Location (11375.473633 5192.443359 88.094856) [2020.06.03-02.30.32:616][840]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.32:616][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:616][840]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.32:616][840]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.32:616][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:616][840]Interaction: Interaction time: 15.098462 [2020.06.03-02.30.32:616][840]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.32:616][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:618][840]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.03-02.30.32:618][840]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale09_Character_C_0 [2020.06.03-02.30.32:618][840]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.30.32:648][842]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.32:683][844]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:683][844]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:683][844]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:683][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:683][844]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.32:685][844]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:685][844]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:685][844]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.32:685][844]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:685][844]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:685][844]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:685][844]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:685][844]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.32:685][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:685][844]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.32:685][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:685][844]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.32:686][844]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:686][844]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:701][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.32:751][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:751][848]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.32:751][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:751][848]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:751][848]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.32:751][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:751][848]Interaction: Interaction time: 14.997217 [2020.06.03-02.30.32:751][848]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.32:751][848]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:751][848]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.32:798][850]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.32:800][850]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:800][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.32:800][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:800][850]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:800][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.32:800][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:800][850]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:801][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.32:801][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:801][850]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:801][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.32:801][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:801][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.32:801][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:801][850]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.32:801][850]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_16] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.32:801][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:801][850]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_16] [2020.06.03-02.30.32:801][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:801][850]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:934][858]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.32:951][859]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:951][859]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.32:951][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:951][859]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:951][859]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.32:951][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:985][861]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:985][861]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.32:985][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:985][861]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.32:985][861]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.32:985][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:985][861]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.32:985][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.32:985][861]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.32:985][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.32:985][861]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.32:985][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.32:985][861]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:085][867]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:085][867]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:085][867]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:085][867]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:085][867]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.33:086][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:086][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:087][867]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.33:087][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:087][867]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:087][867]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:087][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:087][867]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.33:087][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:087][867]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.33:087][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:120][869]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:120][869]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.33:120][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:120][869]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:120][869]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.33:120][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:120][869]Interaction: Interaction time: 14.428890 [2020.06.03-02.30.33:120][869]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.33:120][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:386][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:386][884]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.33:386][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:386][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:386][884]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.33:386][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:386][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:386][884]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.33:386][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:386][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:386][884]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.33:386][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:386][884]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.33:386][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:386][884]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.33:386][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:387][884]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:387][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:387][884]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:519][892]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:519][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:519][892]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:519][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:519][892]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.33:521][892]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:521][892]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:521][892]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.33:521][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:521][892]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:521][892]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:521][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:521][892]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.33:521][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:521][892]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.33:521][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:554][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:554][894]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.33:554][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:554][894]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:554][894]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.33:554][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:554][894]Interaction: Interaction time: 13.727628 [2020.06.03-02.30.33:554][894]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.33:554][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:585][896]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.33:819][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:819][909]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.33:819][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:819][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:819][909]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.33:819][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:819][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:819][909]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.33:819][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:819][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:819][909]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.33:819][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:819][909]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.33:819][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:819][909]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.33:819][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:820][909]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:820][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:820][909]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:951][917]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:952][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:952][917]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:952][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:952][917]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.33:953][917]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:953][917]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:953][917]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.33:953][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.33:953][917]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.33:953][917]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.33:953][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.33:953][917]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.33:953][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.33:954][917]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.33:954][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:036][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:036][921]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.34:036][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:036][921]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:036][921]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.34:036][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:036][921]Interaction: Interaction time: 12.977109 [2020.06.03-02.30.34:036][921]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.34:036][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:220][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:220][931]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.34:220][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:220][931]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:220][931]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.34:220][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:253][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:253][933]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.34:253][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:253][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:253][933]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.34:253][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.34:253][933]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.34:253][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.34:253][933]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.34:253][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:253][933]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:253][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:253][933]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:352][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:353][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:353][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:353][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:353][939]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.34:354][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:354][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:354][939]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.34:354][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.34:355][939]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:355][939]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:355][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:355][939]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.34:355][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:355][939]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.34:355][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:420][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:420][942]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.34:420][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:420][942]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:420][942]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.34:420][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:420][942]Interaction: Interaction time: 12.393011 [2020.06.03-02.30.34:420][942]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.34:420][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:654][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:654][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.34:654][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:654][955]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:654][955]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.34:654][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:688][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:688][957]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.34:688][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:688][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:688][957]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.34:688][957]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.34:688][957]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.34:688][957]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.34:688][957]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.34:688][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:688][957]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:688][957]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:688][957]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:821][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:821][965]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:821][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:821][965]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:822][965]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.34:823][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:823][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:823][965]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.34:823][965]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.34:823][965]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:823][965]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.34:823][965]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.34:823][965]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.34:823][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:823][965]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.34:823][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:888][968]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:888][968]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.34:888][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:888][968]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.34:888][968]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.34:888][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.34:888][968]Interaction: Interaction time: 11.691614 [2020.06.03-02.30.34:888][968]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.34:888][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:122][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:122][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.35:122][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:122][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:122][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.35:122][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:122][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:122][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.35:122][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:122][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:122][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.35:122][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.35:122][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.35:122][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.35:122][981]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.35:122][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:123][981]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.35:123][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.35:123][981]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:289][991]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.35:289][991]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.35:289][991]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.35:289][991]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.35:289][991]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.35:291][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:291][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:291][991]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.35:291][991]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.35:291][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:291][991]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.35:291][991]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.35:291][991]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.35:291][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:291][991]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.35:291][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:291][991]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.35:356][994]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:356][994]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.35:356][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:356][994]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.35:356][994]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.35:356][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:356][994]Interaction: Interaction time: 10.990261 [2020.06.03-02.30.35:356][994]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.35:356][994]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.35:356][994]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.36:207][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:207][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:207][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:207][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.36:207][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:207][ 42]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:207][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:208][ 42]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:256][ 45]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:256][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:256][ 45]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:256][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:256][ 45]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.36:258][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:258][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:258][ 45]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.36:258][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:258][ 45]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:258][ 45]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:258][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:258][ 45]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.36:258][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:258][ 45]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.36:258][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:277][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7656688094139099, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.30.36:277][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.30.36:294][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01402583252638578, xOffset=0, yOffset=0) [2020.06.03-02.30.36:311][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02804991416633129, xOffset=0, yOffset=0) [2020.06.03-02.30.36:325][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:325][ 49]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.36:325][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:325][ 49]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:325][ 49]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.36:325][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:325][ 49]Interaction: Interaction time: 9.186049 [2020.06.03-02.30.36:325][ 49]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.36:325][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:328][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04207116365432739, xOffset=0, yOffset=0) [2020.06.03-02.30.36:345][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05609007924795151, xOffset=0, yOffset=0) [2020.06.03-02.30.36:362][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07010558247566223, xOffset=0, yOffset=0) [2020.06.03-02.30.36:378][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08411799371242523, xOffset=0, yOffset=0) [2020.06.03-02.30.36:395][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09812691062688828, xOffset=0, yOffset=0) [2020.06.03-02.30.36:412][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1121317446231842, xOffset=0, yOffset=0) [2020.06.03-02.30.36:429][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1261317431926727, xOffset=0, yOffset=0) [2020.06.03-02.30.36:446][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1401275843381882, xOffset=0, yOffset=0) [2020.06.03-02.30.36:459][ 57]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:459][ 57]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:459][ 57]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:459][ 57]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.36:459][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:460][ 57]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:460][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:460][ 57]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:463][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1541182547807693, xOffset=0, yOffset=0) [2020.06.03-02.30.36:478][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16810442507267, xOffset=0, yOffset=0) [2020.06.03-02.30.36:511][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1943617612123489, xOffset=0, yOffset=0) [2020.06.03-02.30.36:527][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2083888351917267, xOffset=0, yOffset=0) [2020.06.03-02.30.36:544][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2224147468805313, xOffset=0, yOffset=0) [2020.06.03-02.30.36:561][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2364396601915359, xOffset=0, yOffset=0) [2020.06.03-02.30.36:577][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2504636645317078, xOffset=0, yOffset=0) [2020.06.03-02.30.36:595][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.264486163854599, xOffset=0, yOffset=0) [2020.06.03-02.30.36:611][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2785061597824097, xOffset=0, yOffset=0) [2020.06.03-02.30.36:628][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2925235629081726, xOffset=0, yOffset=0) [2020.06.03-02.30.36:646][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3065385520458221, xOffset=0, yOffset=0) [2020.06.03-02.30.36:662][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3205501437187195, xOffset=0, yOffset=0) [2020.06.03-02.30.36:679][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3345584869384766, xOffset=0, yOffset=0) [2020.06.03-02.30.36:691][ 70]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:691][ 70]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:691][ 70]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:691][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:692][ 70]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.36:693][ 70]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:693][ 70]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:693][ 70]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.36:693][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:693][ 70]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:693][ 70]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:693][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:693][ 70]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.36:693][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:693][ 70]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.36:693][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:693][ 70]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.36:696][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3485641479492188, xOffset=0, yOffset=0) [2020.06.03-02.30.36:713][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3625657260417938, xOffset=0, yOffset=0) [2020.06.03-02.30.36:729][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3765630722045898, xOffset=0, yOffset=0) [2020.06.03-02.30.36:746][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3905556499958038, xOffset=0, yOffset=0) [2020.06.03-02.30.36:759][ 74]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:759][ 74]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:760][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:760][ 74]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.36:760][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:760][ 74]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:760][ 74]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.36:760][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:760][ 74]Interaction: Interaction time: 8.617445 [2020.06.03-02.30.36:760][ 74]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.36:760][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:760][ 74]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.36:763][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4045437276363373, xOffset=0, yOffset=0) [2020.06.03-02.30.36:795][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43095389008522, xOffset=0, yOffset=0) [2020.06.03-02.30.36:811][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4449832141399384, xOffset=0, yOffset=0) [2020.06.03-02.30.36:825][ 77]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:825][ 77]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.36:825][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:825][ 77]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:825][ 77]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.36:825][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:828][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4590120315551758, xOffset=0, yOffset=0) [2020.06.03-02.30.36:845][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.473039448261261, xOffset=0, yOffset=0) [2020.06.03-02.30.36:862][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4870645403862, xOffset=0, yOffset=0) [2020.06.03-02.30.36:875][ 80]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:876][ 80]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.36:876][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.36:876][ 80]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.36:876][ 80]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.36:876][ 80]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.36:879][ 80]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5010884404182434, xOffset=0, yOffset=0) [2020.06.03-02.30.36:896][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5151095986366272, xOffset=0, yOffset=0) [2020.06.03-02.30.36:912][ 82]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5291288495063782, xOffset=0, yOffset=0) [2020.06.03-02.30.36:929][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5431448221206665, xOffset=0, yOffset=0) [2020.06.03-02.30.36:946][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5571576356887817, xOffset=0, yOffset=0) [2020.06.03-02.30.36:963][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57116687297821, xOffset=0, yOffset=0) [2020.06.03-02.30.36:979][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.585172176361084, xOffset=0, yOffset=0) [2020.06.03-02.30.36:996][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5991737842559814, xOffset=0, yOffset=0) [2020.06.03-02.30.37:013][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6131705045700073, xOffset=0, yOffset=0) [2020.06.03-02.30.37:030][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.62716269493103, xOffset=0, yOffset=0) [2020.06.03-02.30.37:047][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6411499381065369, xOffset=0, yOffset=0) [2020.06.03-02.30.37:064][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6551321744918823, xOffset=0, yOffset=0) [2020.06.03-02.30.37:095][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6814289093017578, xOffset=0, yOffset=0) [2020.06.03-02.30.37:111][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6954519152641296, xOffset=0, yOffset=0) [2020.06.03-02.30.37:129][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7094749212265015, xOffset=0, yOffset=0) [2020.06.03-02.30.37:145][ 95]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7234968543052673, xOffset=0, yOffset=0) [2020.06.03-02.30.37:163][ 96]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7375171780586243, xOffset=0, yOffset=0) [2020.06.03-02.30.37:179][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.75153625011444, xOffset=0, yOffset=0) [2020.06.03-02.30.37:196][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.76555335521698, xOffset=0, yOffset=0) [2020.06.03-02.30.37:213][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7795679569244385, xOffset=0, yOffset=0) [2020.06.03-02.30.37:225][100]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:225][100]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:225][100]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:225][100]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:225][100]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.37:227][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:227][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:227][100]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.37:227][100]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:227][100]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:227][100]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:227][100]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:227][100]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.37:227][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:227][100]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.37:227][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:227][100]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.37:230][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7935796380043, xOffset=0, yOffset=0) [2020.06.03-02.30.37:246][101]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8075886368751526, xOffset=0, yOffset=0) [2020.06.03-02.30.37:263][102]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.82159423828125, xOffset=0, yOffset=0) [2020.06.03-02.30.37:276][103]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.30.37:276][103]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.30.37:280][103]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.30.37:294][104]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:294][104]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.37:294][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:294][104]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:294][104]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.37:294][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:294][104]Interaction: Interaction time: 8.086832 [2020.06.03-02.30.37:294][104]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.37:294][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:294][104]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.37:327][106]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.30.37:327][106]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.30.37:408][110]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.30.37:408][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:408][110]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.30.37:408][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:410][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:410][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:410][110]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.37:410][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:410][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:410][110]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.30.37:410][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:410][110]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.37:410][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:410][110]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.37:410][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:427][111]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.37:528][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:528][117]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.37:528][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:528][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:528][117]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.37:528][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:559][119]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.30.37:561][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:561][119]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.37:562][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:562][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:562][119]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.37:562][119]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:562][119]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.37:562][119]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:562][119]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.37:562][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:562][119]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:562][119]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:562][119]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:644][123]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:644][123]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.37:644][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:644][123]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:644][123]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.37:644][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:644][123]Interaction: Interaction time: 0.600000 [2020.06.03-02.30.37:644][123]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Female. [2020.06.03-02.30.37:644][123]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.30.37:644][123]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.37:644][123]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.37:644][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:676][125]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:676][125]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:676][125]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:676][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:676][125]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.37:678][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:678][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:678][125]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.37:678][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:678][125]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:678][125]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:678][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:678][125]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.37:678][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:678][125]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.37:678][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:678][125]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.37:692][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.30.37:692][126]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:692][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.30.37:692][126]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:693][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:693][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:693][126]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.37:693][126]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:693][126]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:693][126]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.30.37:693][126]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:693][126]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.37:693][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:693][126]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.37:693][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:694][126]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.37:728][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:728][128]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.37:728][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:728][128]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:728][128]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.37:728][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:728][128]Interaction: Interaction time: 7.419319 [2020.06.03-02.30.37:728][128]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.37:728][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:761][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:761][130]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.37:761][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:761][130]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:761][130]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.37:761][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:761][130]Interaction: Interaction time: 2.000000 [2020.06.03-02.30.37:761][130]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly. [2020.06.03-02.30.37:761][130]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.30.37:761][130]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_Follower [2020.06.03-02.30.37:761][130]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.30.37:761][130]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.37:761][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:762][130]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.37:805][133]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D03E2E78A0] Result: '1' k_EResultOK (success) [2020.06.03-02.30.37:805][133]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D03E2E78A0]' succeeded in 0.475829 seconds [2020.06.03-02.30.37:833][135]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D03E2E78A0] Result: '1' k_EResultOK (success) [2020.06.03-02.30.37:849][136]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.520958 seconds [2020.06.03-02.30.37:994][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:994][143]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.37:994][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:995][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:995][143]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.37:995][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:995][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:995][143]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.37:995][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:995][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.37:995][143]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.37:995][143]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:995][143]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.37:995][143]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.37:995][143]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.37:995][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.37:995][143]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.37:995][143]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.37:995][143]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:029][145]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.38:061][147]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:061][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:061][147]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:061][147]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:061][147]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.38:063][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:063][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:063][147]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.38:063][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:063][147]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:063][147]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:063][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:063][147]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.38:063][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:063][147]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.38:063][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:130][151]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:130][151]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.38:130][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:130][151]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:130][151]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.38:130][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:130][151]Interaction: Interaction time: 6.750656 [2020.06.03-02.30.38:130][151]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.38:130][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:228][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:228][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.38:228][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:228][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:228][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.38:228][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:228][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:228][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.38:228][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:228][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:228][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.38:228][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:228][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.38:228][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:228][156]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.38:228][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.38:228][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:228][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.30.38:228][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:228][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:396][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:396][166]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.38:396][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:396][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:396][166]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.38:396][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:396][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:396][166]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.38:396][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:396][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:396][166]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.38:396][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:396][166]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.38:396][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:396][166]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.38:396][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:396][166]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:396][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:396][166]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:494][171]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:494][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:494][171]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:494][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:494][171]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.38:496][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:496][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:496][171]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.38:496][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:496][171]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:496][171]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:496][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:496][171]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.38:496][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:496][171]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.38:496][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:562][175]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:562][175]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.38:562][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:562][175]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:562][175]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.38:562][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:562][175]Interaction: Interaction time: 6.049962 [2020.06.03-02.30.38:562][175]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.38:562][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:830][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:830][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.38:830][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:830][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:830][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.38:830][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:830][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:830][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.38:830][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:830][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:830][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.38:830][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:830][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.38:830][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:830][190]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.38:830][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:830][190]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:830][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:830][190]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:895][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:896][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:896][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:896][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:896][194]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.38:897][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:897][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:897][194]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.38:897][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.38:897][194]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:897][194]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.38:897][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.38:897][194]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.38:897][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:897][194]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.38:897][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:963][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:963][197]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.38:963][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:963][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.38:963][197]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.38:963][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.38:963][197]Interaction: Interaction time: 5.382623 [2020.06.03-02.30.38:963][197]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.38:963][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:230][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:230][212]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.39:230][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:230][212]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:230][212]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.39:230][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:264][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:264][214]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.39:264][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:264][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:264][214]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.39:264][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.39:264][214]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.39:264][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.39:264][214]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.39:264][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:264][214]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.39:264][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.39:264][214]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:364][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.39:364][220]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.39:364][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.39:364][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.39:364][220]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.39:365][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:365][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:365][220]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.39:365][220]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.39:366][220]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:366][220]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.39:366][220]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.39:366][220]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.39:366][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:366][220]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.39:366][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:430][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:430][223]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.39:430][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:430][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:430][223]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.39:430][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:430][223]Interaction: Interaction time: 4.647655 [2020.06.03-02.30.39:430][223]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.39:430][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:498][227]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.39:748][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.30.39:764][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:764][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.39:764][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:764][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:764][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.39:764][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:764][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:764][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.39:765][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:765][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.39:765][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.39:765][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.39:765][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.39:765][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.39:765][242]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.39:765][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.39:765][242]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.30.39:765][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.39:765][242]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:716][350]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.30.41:717][350]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.30.41:717][350]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.30.41:717][350]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.41:718][350]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.41:718][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:718][350]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.41:718][350]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.41:718][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:719][350]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:719][350]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:719][350]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:719][350]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:721][350]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:721][350]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:721][350]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.41:721][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.41:733][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.41:734][351]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.41:734][351]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.41:734][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:734][351]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.41:734][351]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.30.41:734][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.41:734][351]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.41:734][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.41:734][351]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.41:734][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:734][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.41:734][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.41:734][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.41:734][351]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.41:734][351]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.41:735][351]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:735][351]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.41:735][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:735][351]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:735][351]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.41:735][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:769][353]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:769][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.41:769][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:769][353]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:769][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.41:769][353]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.41:769][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.41:769][353]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.41:769][353]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.41:769][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.41:769][353]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.41:769][353]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.41:769][353]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:771][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.41:801][355]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.41:870][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.41:871][359]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:117][372]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:117][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:117][372]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:117][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:117][372]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.42:118][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.42:118][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.42:119][372]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:119][372]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:119][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.42:119][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:119][372]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:119][372]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:119][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:119][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.42:119][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:119][372]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.42:119][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:119][372]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.42:134][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.42:136][373]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:136][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.42:136][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:136][373]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:136][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.42:136][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:136][373]Interaction: Interaction time: 15.599300 [2020.06.03-02.30.42:136][373]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.42:136][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:204][377]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.42:436][390]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.30.42:436][390]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.947828 [2020.06.03-02.30.42:436][390]GameFlow: Writing Profile Stat DBD_Chapter11_Camper_Stat1_float: 0.947828 [2020.06.03-02.30.42:471][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:471][392]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.42:471][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:471][392]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:471][392]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.42:471][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:473][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.42:503][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:503][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.42:503][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:503][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:503][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.42:503][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:503][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.42:503][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:503][393]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.42:503][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:503][393]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:503][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:503][393]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:535][395]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.42:536][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.42:536][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.42:603][399]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:603][399]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:603][399]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:603][399]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:603][399]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.42:604][399]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.42:604][399]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.42:605][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:605][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:605][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.42:605][399]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:605][399]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:605][399]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:605][399]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:605][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.42:605][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:605][399]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.42:605][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:670][403]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.42:672][403]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:672][403]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.42:672][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:672][403]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:672][403]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.42:672][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:672][403]Interaction: Interaction time: 15.265388 [2020.06.03-02.30.42:672][403]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.42:673][403]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:769][408]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:769][408]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:769][408]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:769][408]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:769][408]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.42:771][408]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:771][408]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:771][408]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.42:771][408]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:771][408]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:771][408]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:771][408]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:771][408]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.42:771][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:771][408]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.42:771][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:873][414]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:873][414]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.42:873][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:873][414]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:873][414]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.42:873][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:873][414]Interaction: Interaction time: 15.064440 [2020.06.03-02.30.42:873][414]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.42:873][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:915][416]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D082353850] Result: '1' k_EResultOK (success) [2020.06.03-02.30.42:915][416]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D082353850]' succeeded in 0.477759 seconds [2020.06.03-02.30.42:941][418]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D082353850] Result: '1' k_EResultOK (success) [2020.06.03-02.30.42:954][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:954][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.42:954][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:954][418]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:954][418]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.42:954][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:958][419]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.517343 seconds [2020.06.03-02.30.42:971][419]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:971][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.42:971][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:971][419]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.42:971][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.42:971][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:971][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.42:971][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.42:971][419]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.42:971][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.42:971][419]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.42:971][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.42:971][419]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:071][425]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:071][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:071][425]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:071][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:071][425]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.43:073][425]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:073][425]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:073][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.43:073][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:073][425]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:073][425]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:073][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:073][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.43:073][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:073][425]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.43:073][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:104][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:104][426]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.43:104][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:104][426]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:104][426]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.43:104][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:104][426]Interaction: Interaction time: 14.780262 [2020.06.03-02.30.43:104][426]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.43:104][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:406][443]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:406][443]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.43:406][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:406][443]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:406][443]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.43:406][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:440][445]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:440][445]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.43:440][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:440][445]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:440][445]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.43:440][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:440][445]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.43:440][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:440][445]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.43:440][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:440][445]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:440][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:441][445]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:537][450]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:537][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:537][450]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:537][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:537][450]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.43:539][450]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:539][450]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:539][450]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.43:539][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:539][450]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:539][450]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:539][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:539][450]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.43:539][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:539][450]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.43:539][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:539][450]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.43:573][452]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:573][452]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.43:573][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:573][452]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:573][452]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.43:573][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:573][452]Interaction: Interaction time: 13.996414 [2020.06.03-02.30.43:573][452]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.43:573][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:607][454]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.43:806][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.43:806][465]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:806][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.43:806][465]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:807][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:807][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:807][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.43:807][465]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:807][465]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:807][465]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.43:807][465]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:807][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.43:807][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:807][465]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.43:807][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:874][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.30.43:875][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:875][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.43:875][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:875][469]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:875][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.43:875][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:875][469]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.30.43:875][469]Interaction: Interaction time: 2.118644 [2020.06.03-02.30.43:875][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.43:875][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:876][469]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:876][469]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.43:876][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:876][469]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:876][469]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.43:876][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:876][469]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:876][469]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.43:876][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:876][469]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:876][469]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.43:876][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:878][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.43:909][471]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:909][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.43:909][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:909][471]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:910][471]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:910][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:910][471]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:910][471]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:910][471]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.43:910][471]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.43:910][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.43:910][471]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.43:910][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.43:910][471]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.43:955][473]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.43:956][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.43:956][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:005][476]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:005][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:005][476]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:005][476]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:006][476]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:006][476]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:006][476]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.44:006][476]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:006][476]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:006][476]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.44:007][476]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:007][476]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:007][476]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:007][476]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:007][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.44:007][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:007][476]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:007][476]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:008][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:008][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.44:008][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:008][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.44:008][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:008][476]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:008][476]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:008][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.44:008][476]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:008][476]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:008][476]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:008][476]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:008][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.44:008][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:008][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.44:008][476]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:008][476]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.44:008][476]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.44:024][477]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.44:024][477]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.44:039][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.44:041][478]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:041][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.44:041][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:041][478]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:041][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.44:041][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:041][478]Interaction: Interaction time: 13.395573 [2020.06.03-02.30.44:041][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.44:041][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:042][478]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.44:042][478]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.44:058][479]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.44:058][479]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.44:075][480]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.44:075][480]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.44:075][480]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.44:092][481]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.44:092][481]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.44:109][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:109][482]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.30.44:109][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:109][482]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.44:109][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:109][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:109][482]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.44:109][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:109][482]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.44:109][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:109][482]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.44:109][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:109][482]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:109][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:109][482]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:176][486]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.44:308][493]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:308][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.44:308][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:308][493]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:308][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.44:308][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:310][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.44:341][495]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:341][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.44:341][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:341][495]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:341][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.44:341][495]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:341][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.44:341][495]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:341][495]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.44:341][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:342][495]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:342][495]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:342][495]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:373][497]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.44:374][497]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:375][497]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:407][499]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:407][499]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:407][499]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:407][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:407][499]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.44:408][499]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:408][499]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:410][499]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:410][499]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:410][499]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.44:410][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:410][499]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:410][499]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:410][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:410][499]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.44:410][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:410][499]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.44:410][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:410][499]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.44:441][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:441][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:441][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:441][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:441][501]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.44:443][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:443][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:443][501]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.44:443][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:443][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:443][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:443][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:443][501]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.44:443][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:443][501]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.44:443][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:474][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.44:477][503]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:477][503]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.44:477][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:477][503]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:477][503]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.44:477][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:477][503]Interaction: Interaction time: 13.128420 [2020.06.03-02.30.44:477][503]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.44:477][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:477][503]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.44:524][505]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:524][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.44:524][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:524][505]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:524][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.44:524][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:524][505]Interaction: Interaction time: 13.093260 [2020.06.03-02.30.44:524][505]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.44:524][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:709][516]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:709][516]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.44:709][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:709][516]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:709][516]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.44:709][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:709][516]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:709][516]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.44:709][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:709][516]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:709][516]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.44:709][516]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:709][516]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.44:709][516]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:709][516]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.44:709][516]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:709][516]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:709][516]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:709][516]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:757][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:757][518]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.44:757][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:757][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:757][518]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.44:757][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:757][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:757][518]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.44:757][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:757][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:757][518]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.44:757][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:757][518]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.44:757][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:757][518]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.44:757][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:757][518]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:757][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:757][518]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:759][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.44:772][519]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.44:773][519]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:773][519]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:806][521]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:806][521]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:806][521]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:806][521]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:806][521]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.44:807][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:807][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.44:808][521]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:808][521]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:808][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.44:808][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.44:808][521]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:808][521]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.44:808][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.44:808][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.44:808][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:808][521]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.44:808][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:874][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.44:875][525]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:875][525]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.44:875][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:875][525]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.44:875][525]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.44:875][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.44:875][525]Interaction: Interaction time: 12.660965 [2020.06.03-02.30.44:875][525]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.44:875][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:006][532]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:006][532]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:006][532]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:006][532]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:006][532]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.45:008][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:008][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:008][532]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.45:008][532]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:008][532]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:008][532]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:008][532]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:008][532]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.45:008][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:008][532]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.45:008][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:109][538]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:109][538]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.45:109][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:109][538]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:109][538]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.45:109][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:109][538]Interaction: Interaction time: 12.426662 [2020.06.03-02.30.45:109][538]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.45:109][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:143][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:143][540]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.45:143][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:143][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:143][540]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.45:143][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:143][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:143][540]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.45:143][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:143][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:143][540]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.45:143][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:143][540]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.45:143][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:143][540]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.45:143][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:143][540]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:143][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:143][540]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:273][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:273][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:273][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:273][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:273][547]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.45:275][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:275][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:275][547]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.45:275][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:275][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:275][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:275][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:275][547]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.45:275][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:275][547]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.45:275][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:276][547]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:276][547]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.45:276][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:276][547]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:276][547]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.45:276][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:277][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.45:309][549]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:309][549]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.45:309][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:309][549]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:309][549]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.45:309][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:309][549]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.45:309][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:309][549]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.45:309][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:309][549]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:309][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:309][549]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:341][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.45:342][551]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:343][551]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.45:343][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:343][551]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:343][551]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.45:343][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:343][551]Interaction: Interaction time: 12.226861 [2020.06.03-02.30.45:343][551]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.45:343][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:642][568]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:642][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:642][568]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:642][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:642][568]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.45:644][568]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:644][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.45:644][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:644][568]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:644][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.45:644][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:644][568]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:644][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.45:644][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:644][568]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:644][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.45:644][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:644][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.45:644][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:644][568]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.45:644][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:644][568]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:644][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:644][568]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:645][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:645][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:645][568]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.45:645][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:645][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:645][568]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:645][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:645][568]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.45:645][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:645][568]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.45:645][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:647][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.45:708][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.45:710][571]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:710][571]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.45:710][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:710][571]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:710][571]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.45:710][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:710][571]Interaction: Interaction time: 11.926193 [2020.06.03-02.30.45:710][571]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.45:710][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:775][575]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:775][575]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:775][575]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:775][575]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:775][575]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.45:777][575]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:777][575]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:777][575]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.45:777][575]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.45:777][575]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:777][575]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.45:777][575]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.45:777][575]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.45:777][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:777][575]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.45:777][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:777][575]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.45:844][579]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:844][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.45:844][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:844][579]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:844][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.45:844][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:844][579]Interaction: Interaction time: 11.791485 [2020.06.03-02.30.45:844][579]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.45:844][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:876][580]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.45:978][586]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:978][586]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.45:978][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.45:978][586]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.45:978][586]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.45:978][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:011][588]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:011][588]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.46:011][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:012][588]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:012][588]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.46:012][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:012][588]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.46:012][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:012][588]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.46:012][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:012][588]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:012][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:012][588]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:014][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.30.46:076][591]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.30.46:076][591]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.30.46:076][591]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.30.46:076][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:109][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.30.46:110][593]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:110][593]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.46:110][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:110][593]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:110][593]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.46:110][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:110][593]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:110][593]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.46:110][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:110][593]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:110][593]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.46:110][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:110][593]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.46:110][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:110][593]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.46:110][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:110][593]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.46:110][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:110][593]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:111][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:111][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.46:111][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:111][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:111][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.46:111][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:111][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:111][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.46:111][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:111][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:111][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.46:111][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:111][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.46:111][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:111][593]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.46:111][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:111][593]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:112][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:112][593]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:113][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.46:114][593]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.30.46:143][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.03-02.30.46:143][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:143][595]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.46:143][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.03-02.30.46:143][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:144][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:144][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:144][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:144][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:144][595]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.30.46:144][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:145][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:145][595]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.46:145][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:145][595]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:145][595]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.03-02.30.46:145][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:145][595]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.46:145][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:145][595]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.46:145][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:145][595]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.46:210][599]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:210][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:210][599]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:210][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:210][599]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.46:211][599]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:211][599]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:212][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:212][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:212][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.46:212][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:212][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:212][599]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:212][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:212][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.46:212][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:212][599]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.46:212][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:212][599]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.46:275][602]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:275][602]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:276][602]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:276][602]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:276][602]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.46:276][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.46:277][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:277][602]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.46:277][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:277][602]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:277][602]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.46:277][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:277][602]Interaction: Interaction time: 0.000000 [2020.06.03-02.30.46:277][602]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly. [2020.06.03-02.30.46:277][602]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.30.46:277][602]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_Follower [2020.06.03-02.30.46:277][602]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.30.46:277][602]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.30.46:277][602]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.46:277][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:278][602]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.46:278][602]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:278][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.46:278][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:278][602]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:278][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.46:278][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:278][602]Interaction: Interaction time: 11.391920 [2020.06.03-02.30.46:278][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.46:278][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:279][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:279][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:279][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.46:279][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:279][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:279][602]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:279][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:279][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.46:279][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:279][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.46:279][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:279][602]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:279][602]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:294][603]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:294][603]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:315][604]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.46:315][604]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:315][604]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:332][605]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:332][605]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:349][606]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:349][606]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:349][606]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.46:366][607]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:366][607]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:383][608]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:383][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.30.46:383][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:383][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.46:383][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:383][608]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:383][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.46:383][608]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:383][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.46:383][608]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:383][608]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.46:383][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:383][608]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:383][608]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:383][608]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:460][612]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.46:578][619]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:579][619]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.46:579][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:579][619]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:579][619]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.46:579][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:581][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.46:612][621]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:612][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.46:612][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:612][621]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:612][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.46:612][621]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:612][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.46:612][621]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:612][621]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.46:612][621]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:612][621]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:612][621]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:612][621]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:644][623]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.46:645][623]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:645][623]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:709][626]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:709][626]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:709][626]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:709][626]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:709][626]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.46:710][626]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:710][626]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.46:711][626]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:711][626]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:711][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.46:711][626]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:711][626]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:711][626]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:711][626]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:711][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.46:711][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:711][626]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.46:711][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:743][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:743][628]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:743][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:743][628]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:743][628]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.46:744][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:744][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:744][628]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.46:744][628]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:744][628]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:744][628]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:744][628]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:744][628]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.46:744][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:745][628]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.46:745][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:745][628]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:745][628]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:761][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:761][629]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:777][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.46:778][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:778][630]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:779][630]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:779][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.46:779][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:779][630]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:779][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.46:779][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:779][630]Interaction: Interaction time: 11.089540 [2020.06.03-02.30.46:779][630]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.46:779][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:794][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.46:795][631]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.46:812][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:812][632]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.30.46:812][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:812][632]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.46:812][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:812][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:812][632]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.46:812][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:812][632]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.46:812][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.46:812][632]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.46:812][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.46:812][632]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.46:812][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.46:812][632]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.46:812][632]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.46:879][636]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.47:011][643]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:011][643]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.47:011][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:011][643]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:011][643]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.47:012][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:013][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.47:045][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:045][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.47:045][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:045][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:045][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.47:045][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:045][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.47:045][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:046][645]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.47:046][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:046][645]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:046][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:046][645]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:077][647]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.47:078][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.47:078][647]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.47:178][653]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 25.178495 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.47:180][653]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.30.47:212][655]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.30.47:344][662]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:344][662]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:344][662]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:344][662]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:344][662]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.47:345][662]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.47:345][662]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.47:345][662]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:345][662]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:345][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.47:345][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:345][662]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:345][662]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:345][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:345][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.47:345][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:346][662]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.47:346][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:378][663]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:378][663]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:378][663]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:378][663]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:378][663]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.47:380][663]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:380][663]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:380][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.47:380][663]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:380][663]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:380][663]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:380][663]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:380][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.47:380][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:380][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.47:380][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:380][663]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.47:380][663]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.47:396][664]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.47:396][664]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.47:412][665]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.47:413][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:413][665]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.47:413][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:413][665]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:413][665]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.47:413][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:414][665]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:414][665]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.47:414][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:414][665]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:414][665]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.47:414][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:414][665]Interaction: Interaction time: 10.855804 [2020.06.03-02.30.47:414][665]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.47:414][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:414][665]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.47:414][665]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.47:430][666]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.47:430][666]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.47:447][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:447][667]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.47:447][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:447][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:447][667]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.47:447][667]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:447][667]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.47:447][667]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:447][667]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.30.47:447][667]Interaction: Verbose: [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.47:447][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:447][667]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackRight][Bookshelf_C_2] [2020.06.03-02.30.47:447][667]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:447][667]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:448][667]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.47:448][667]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.47:464][668]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.30.47:464][668]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.30.47:481][669]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:481][669]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.30.47:482][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:482][669]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.47:482][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:482][669]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:482][669]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.47:482][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:482][669]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.47:482][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:482][669]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.47:482][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:482][669]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.47:482][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:482][669]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:681][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.47:681][681]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:681][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.47:681][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:682][681]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:682][681]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:682][681]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.47:682][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.47:682][681]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:682][681]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.47:682][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.47:682][681]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.47:682][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:682][681]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.47:682][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:745][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.30.47:746][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:746][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.47:746][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:746][684]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.47:746][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.47:746][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.47:746][684]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.30.47:746][684]Interaction: Interaction time: 2.118644 [2020.06.03-02.30.47:746][684]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.47:746][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.48:080][704]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.48:080][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.48:080][704]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.48:080][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.48:080][704]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.30.48:082][704]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.48:082][704]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.48:082][704]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.48:082][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.48:082][704]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.48:082][704]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.48:082][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.48:082][704]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.48:082][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.48:082][704]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.48:082][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.48:148][708]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.48:148][708]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.48:148][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.48:148][708]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.48:148][708]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.48:148][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.48:148][708]Interaction: Interaction time: 10.087700 [2020.06.03-02.30.48:148][708]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.48:148][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.49:319][773]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.30.49:888][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.30.49:966][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.30.49:967][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:967][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.30.49:967][810]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.30.49:967][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.30.49:967][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.49:967][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.49:967][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.49:967][810]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:967][810]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.49:967][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.49:984][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:984][811]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.49:984][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.49:984][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:984][811]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.49:984][811]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.49:984][811]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.49:984][811]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.49:984][811]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.49:984][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.49:984][811]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.30.49:984][811]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.49:984][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:984][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:984][811]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.49:984][811]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.30.49:987][811]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.30.50:216][824]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.30.50:216][824]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.30.50:421][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.30.51:218][879]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.30.51:218][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.30.51:422][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.03-02.30.52:220][934]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.30.52:221][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.30.52:221][934]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.30.52:221][934]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.30.52:309][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.30.52:356][942]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.502563 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.30.52:488][949]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.30.52:489][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.52:489][949]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.30.52:489][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.52:490][949]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.52:491][949]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.52:491][949]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.52:491][949]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.52:491][949]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.52:491][949]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.30.52:491][949]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.52:491][949]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.52:491][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.52:491][949]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.52:491][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.52:556][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.52:558][953]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.52:558][953]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.52:558][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.52:558][953]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.52:558][953]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.52:558][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.52:558][953]Interaction: Interaction time: 10.666667 [2020.06.03-02.30.52:558][953]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.52:558][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:192][988]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.092930 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.30.53:192][988]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.30.53:195][988]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:195][988]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:195][988]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:196][988]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:196][988]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:196][988]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:196][988]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.30.53:196][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.53:225][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:258][991]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.30.53:258][991]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:258][991]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:258][991]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.30.53:258][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:260][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.30.53:292][993]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:292][993]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.30.53:292][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:292][993]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:292][993]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.30.53:292][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.53:292][993]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.30.53:292][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.53:292][993]Interaction: Verbose: [HealOther2][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.30.53:292][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.53:292][993]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.30.53:292][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:292][993]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.53:324][995]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.30.53:325][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.53:325][995]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:745][ 19]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:762][ 20]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.53:863][ 26]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:060][ 38]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.071904 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:064][ 38]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:130][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:130][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:130][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:131][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:163][ 44]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.30.54:211][ 47]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:426][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.54:426][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:662][ 74]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:762][ 80]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:911][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.30.54:912][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.54:963][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.55:246][109]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.30.56:015][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.57:698][256]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.30.57:699][256]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.57:699][256]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.30.57:699][256]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.57:701][256]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.57:701][256]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.57:701][256]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.30.57:701][256]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.57:701][256]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.57:701][256]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.30.57:701][256]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.57:701][256]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.57:701][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.57:701][256]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.57:701][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.57:701][256]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.57:831][264]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.30.57:832][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.30.57:834][264]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.57:834][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.57:834][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.57:834][264]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.30.57:834][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.57:834][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.57:834][264]Interaction: Interaction time: 80.000000 [2020.06.03-02.30.57:834][264]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.57:834][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.57:868][266]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.59:369][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.30.59:369][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:369][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.03-02.30.59:369][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:369][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.03-02.30.59:369][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:389][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.30.59:419][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.03-02.30.59:419][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:419][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.03-02.30.59:419][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:419][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.03-02.30.59:419][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:451][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.30.59:451][361]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:451][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.30.59:452][361]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:452][361]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.59:452][361]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.59:452][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.30.59:452][361]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.30.59:452][361]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.59:452][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.30.59:452][361]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:452][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.30.59:452][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.59:452][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.30.59:452][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.59:452][361]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.30.59:453][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair3][GeneratorStandard_C_5] [2020.06.03-02.30.59:453][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:453][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair3][GeneratorStandard_C_5] [2020.06.03-02.30.59:453][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:453][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart3][GeneratorStandard_C_5] [2020.06.03-02.30.59:453][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:512][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.30.59:512][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.30.59:563][366]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.59:563][366]LogDBDPlayerMovement: StopSnapping Final Location (11021.360352 4586.869141 88.093414) [2020.06.03-02.30.59:563][366]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.30.59:563][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.30.59:563][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.59:563][366]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.30.59:563][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.30.59:563][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.59:563][366]Interaction: Interaction time: 92.120140 [2020.06.03-02.30.59:563][366]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.30.59:563][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.30.59:612][369]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.31.00:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.00:237][407]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.00:237][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.00:237][407]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.00:238][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.00:238][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.00:238][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.00:238][407]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.00:238][407]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.00:238][407]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.00:238][407]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.00:238][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.00:238][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.00:238][407]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.00:238][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.00:304][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.00:305][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.00:305][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.00:305][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.00:305][411]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.00:305][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.00:305][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.00:305][411]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.00:305][411]Interaction: Interaction time: 2.118644 [2020.06.03-02.31.00:305][411]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.00:305][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:175][523]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.31.02:175][523]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.31.02:175][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.02:175][523]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.02:175][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:175][523]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.02:175][523]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.02:175][523]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:208][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.02:208][524]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.02:208][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:208][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.02:208][524]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.31.02:208][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:208][524]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.02:208][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:208][524]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.02:208][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:208][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.02:208][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:208][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.02:208][524]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:208][524]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.02:241][526]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.31.02:241][526]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.056770 [2020.06.03-02.31.02:249][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.02:444][538]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.02:476][540]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:476][540]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.02:476][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:476][540]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:476][540]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.02:476][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:478][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.31.02:508][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.02:509][542]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:509][542]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.31.02:509][542]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.31.02:509][542]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.31.02:509][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:509][542]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.02:509][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:509][542]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:509][542]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.02:509][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:510][542]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:510][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.02:510][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:510][542]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:510][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.02:510][542]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:510][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.02:510][542]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:510][542]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.02:510][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:510][542]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.31.02:510][542]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:510][542]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:542][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:542][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.02:542][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:542][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:542][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.02:542][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:542][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.02:542][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:542][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.02:542][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:542][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.02:542][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:542][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:542][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:542][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:542][544]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.02:545][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.02:675][552]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.31.02:678][552]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:678][552]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:678][552]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:678][552]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:678][552]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:678][552]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:679][552]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.31.02:679][552]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.31.02:701][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B71FAB70] Result: '1' k_EResultOK (success) [2020.06.03-02.31.02:701][554]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B71FAB70]' succeeded in 0.458804 seconds [2020.06.03-02.31.02:708][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.31.02:729][556]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B71FAB70] Result: '1' k_EResultOK (success) [2020.06.03-02.31.02:742][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.02:742][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:742][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.02:742][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:742][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.03-02.31.02:742][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:743][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:743][556]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.02:743][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:743][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:743][556]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.02:743][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:743][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:743][556]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.02:743][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:743][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:743][556]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.02:744][556]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:744][556]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.02:744][556]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.02:744][556]Interaction: Verbose: [SelfHealWithMedkit][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.02:744][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.02:744][556]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.31.02:744][556]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.02:744][556]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.02:746][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.31.02:750][557]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506966 seconds [2020.06.03-02.31.02:942][568]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.214062 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.31.03:309][590]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.230818 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.04:311][650]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.31.04:311][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:311][650]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.31.04:311][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:313][650]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.04:313][650]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.04:313][650]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.04:313][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.04:313][650]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.04:313][650]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.31.04:313][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:313][650]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.04:313][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.04:313][650]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.04:313][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.04:313][650]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.31.04:415][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.04:545][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-02.31.04:546][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.04:546][663]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.04:546][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.04:546][663]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.04:546][663]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.04:546][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.04:546][663]Interaction: Interaction time: 9.532524 [2020.06.03-02.31.04:546][663]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.03-02.31.04:546][663]LogSM: Error: Play Update Montage AM_F_LootChest Duration 9.532524 Timestamp 0.000000 [2020.06.03-02.31.04:546][663]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.04:546][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.04:578][665]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.31.04:580][665]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.31.05:233][701]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:502][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.06:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:502][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.06:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:502][774]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.03-02.31.06:502][774]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:523][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.06:545][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023501650 [2020.06.03-02.31.06:549][777]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023501650, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-02.31.06:849][795]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.472605 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_5] [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.03-02.31.06:984][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.07:006][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.07:168][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.31.07:168][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.07:168][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.03-02.31.07:168][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.07:168][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.03-02.31.07:168][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.08:118][871]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.441237 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.08:318][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.035180 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.08:921][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.08:921][919]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.11:024][ 42]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.03-02.31.11:024][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.11:025][ 42]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.03-02.31.11:025][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.11:026][ 42]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.11:026][ 42]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.11:026][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.11:026][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.11:026][ 42]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.11:026][ 42]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.03-02.31.11:026][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.11:027][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.11:027][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.11:027][ 42]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.11:027][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.11:027][ 42]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.11:158][ 50]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.31.11:158][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-02.31.11:160][ 50]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.11:160][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.11:160][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.11:160][ 50]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.11:160][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.11:160][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.11:160][ 50]Interaction: Interaction time: 80.000000 [2020.06.03-02.31.11:160][ 50]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.11:160][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.11:160][ 50]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.12:861][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.12:861][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.12:861][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.12:861][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.12:862][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.12:862][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.12:862][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.12:862][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.12:862][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.12:862][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.12:862][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.12:862][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.12:862][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.12:862][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.12:862][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.12:928][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.12:929][156]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.12:929][156]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.12:929][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.12:929][156]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.12:929][156]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.12:929][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.12:929][156]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.12:929][156]Interaction: Interaction time: 2.118644 [2020.06.03-02.31.12:929][156]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.12:929][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.13:214][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.13:530][192]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.31.13:530][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:015][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.31.14:015][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:034][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-02.31.14:064][223]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.31.14:091][223]LogStreaming: Flushing async loaders took 27ms. [2020.06.03-02.31.14:092][223]GameFlow: OnRep_BegunPlayFenceGuid 0564A498-08D8-0766-2EF2-737C076EC7E9 [2020.06.03-02.31.14:092][223]GameFlow: BegunPlayFenceGuid 0564A498-08D8-0766-2EF2-737C076EC7E9 [2020.06.03-02.31.14:093][223]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000028 seconds [2020.06.03-02.31.14:093][223]GameFlow: ACollectable::BeginPlay [2020.06.03-02.31.14:093][223]GameFlow: BegunPlayFenceGuid 0564A498-08D8-0766-2EF2-737C076EC7E9 [2020.06.03-02.31.14:094][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.14:094][223]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.31.14:094][223]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.31.14:094][223]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.31.14:094][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.14:094][223]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.14:094][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.14:094][223]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.14:094][223]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.03-02.31.14:094][223]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.14:094][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:535][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:536][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:536][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:536][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:536][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:868][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:869][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:869][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:869][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:869][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.14:869][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.14:869][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:600][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.018623 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.15:634][315]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:719][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:720][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:720][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:720][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:720][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:720][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.15:720][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:967][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.876574 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.31.15:969][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.03-02.31.15:969][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:969][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.03-02.31.15:969][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:969][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.03-02.31.15:970][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.15:989][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.16:035][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.03-02.31.16:035][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:035][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.03-02.31.16:035][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:035][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.03-02.31.16:035][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.03-02.31.16:036][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:070][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:070][339]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.16:070][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:070][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:070][339]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.16:070][339]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.16:070][339]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.16:070][339]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.16:070][339]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.16:070][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:070][339]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.31.16:070][339]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:070][339]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:268][350]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.16:268][350]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:268][350]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.16:268][350]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:270][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:270][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:270][350]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.16:270][350]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.16:270][350]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:270][350]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.16:270][350]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:270][350]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.16:270][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:270][350]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.16:270][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:337][354]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:337][354]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.16:337][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:337][354]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.16:337][354]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.16:337][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:337][354]Interaction: Interaction time: 0.000000 [2020.06.03-02.31.16:338][354]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.03-02.31.16:338][354]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.31.16:338][354]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.31.16:338][354]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.16:338][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.16:387][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.16:387][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:387][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.16:387][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.16:571][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.16:803][382]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.06.03-02.31.16:803][382]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.06.03-02.31.16:822][383]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.17:053][396]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.31.17:053][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:070][397]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.17:070][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:070][397]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.17:070][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:137][401]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.31.17:137][401]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:322][412]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.31.17:338][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.17:338][413]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.17:338][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.17:338][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.17:338][413]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.17:338][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.17:338][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.17:338][413]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.17:338][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.17:338][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.17:338][413]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.17:338][413]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.17:338][413]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.17:338][413]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.17:338][413]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.31.17:338][413]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.17:338][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.17:338][413]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.17:338][413]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:338][413]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.31.17:421][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.17:975][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.18:071][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.18:072][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:072][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.31.18:072][457]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.31.18:072][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.31.18:072][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.18:072][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.18:072][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.18:072][457]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:072][457]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.18:072][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.18:106][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:106][459]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.18:106][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.18:106][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:106][459]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.18:106][459]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.18:106][459]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.18:106][459]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.18:106][459]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.18:106][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.18:106][459]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.18:106][459]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.18:106][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:106][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:106][459]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.18:107][459]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.18:110][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.19:641][551]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.31.19:841][563]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.767971 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.31.20:477][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.20:477][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:477][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.20:477][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:477][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.03-02.31.20:477][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:498][602]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.20:661][612]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.20:661][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:661][612]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.20:661][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:661][612]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.31.20:661][612]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:695][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.20:695][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:695][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.20:695][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:695][614]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.03-02.31.20:695][614]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:718][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.20:911][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.20:911][627]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:911][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.20:911][627]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:912][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.20:912][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.20:912][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.31.20:912][627]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.20:912][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.20:912][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.20:912][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.20:912][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.20:912][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.20:912][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.20:912][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.20:912][627]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.20:978][631]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.20:978][631]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.21:012][633]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.21:012][633]LogDBDPlayerMovement: StopSnapping Final Location (6662.520020 5130.300293 88.093193) [2020.06.03-02.31.21:012][633]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.21:012][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.21:012][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.21:012][633]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.21:012][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.21:012][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.21:012][633]Interaction: Interaction time: 71.084511 [2020.06.03-02.31.21:012][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.21:012][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.21:078][637]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.31.21:078][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.31.21:813][681]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.21:813][681]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.22:399][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:480][721]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.22:480][721]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:480][721]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.22:480][721]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:481][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.22:481][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.22:481][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.22:481][721]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.22:481][721]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.22:481][721]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.22:482][721]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:482][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.22:482][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.22:482][721]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.22:482][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.22:482][721]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.22:483][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:483][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:483][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:483][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:498][722]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:498][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:498][722]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:498][722]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:614][729]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.22:616][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.22:616][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.22:616][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.22:616][729]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.22:616][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.22:616][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.22:616][729]Interaction: Interaction time: 81.872467 [2020.06.03-02.31.22:616][729]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.22:616][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.22:616][729]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.22:617][729]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:617][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:617][729]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:617][729]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:632][730]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:632][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.22:632][730]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.22:632][730]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.23:582][787]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.006742 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.24:450][839]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.03-02.31.24:450][839]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.24:450][839]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.03-02.31.24:450][839]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.24:452][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:452][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:452][839]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.24:452][839]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.24:452][839]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:452][839]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.03-02.31.24:452][839]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.24:452][839]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.24:452][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.24:452][839]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.24:452][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.24:485][841]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.24:619][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:619][849]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.24:619][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.24:619][849]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:619][849]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.24:619][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.24:619][849]Interaction: Interaction time: 0.600000 [2020.06.03-02.31.24:619][849]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.03-02.31.24:619][849]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.31.24:619][849]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.31.24:619][849]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.24:619][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.24:686][853]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.24:951][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.24:951][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.24:952][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.24:952][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.24:952][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:952][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:952][869]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.24:952][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.24:952][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.24:952][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.24:952][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.24:952][869]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.24:953][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.24:953][869]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.24:953][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:019][873]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.25:019][873]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.25:019][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:019][873]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.25:019][873]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.25:019][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:019][873]Interaction: Interaction time: 2.000000 [2020.06.03-02.31.25:019][873]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly. [2020.06.03-02.31.25:019][873]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.31.25:019][873]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_Follower [2020.06.03-02.31.25:019][873]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.31.25:019][873]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.25:019][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:021][873]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.25:220][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.25:220][885]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.25:220][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:220][885]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.25:220][885]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.25:220][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:254][887]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.25:254][887]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.25:254][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:254][887]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.25:254][887]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.25:254][887]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.25:254][887]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.25:254][887]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.25:254][887]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.31.25:254][887]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.25:254][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.25:254][887]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.03-02.31.25:254][887]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.25:254][887]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.26:757][977]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.27:007][992]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.31.27:023][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:023][993]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.27:023][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:023][993]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:023][993]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.27:023][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:057][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:057][995]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.27:057][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:057][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:057][995]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.27:057][995]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.27:057][995]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.27:057][995]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.27:057][995]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.27:057][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:057][995]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.27:057][995]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.27:057][995]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:189][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_9] [2020.06.03-02.31.27:189][ 3]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.27:190][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_9] [2020.06.03-02.31.27:190][ 3]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.27:190][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:190][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:190][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.27:190][ 3]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.27:190][ 3]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:190][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_9] [2020.06.03-02.31.27:190][ 3]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.27:190][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.27:191][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:191][ 3]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.27:191][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:224][ 5]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.27:457][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:457][ 19]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.27:457][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:457][ 19]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.27:457][ 19]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.27:457][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:457][ 19]Interaction: Interaction time: 2.600000 [2020.06.03-02.31.27:458][ 19]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly. [2020.06.03-02.31.27:458][ 19]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.03-02.31.27:458][ 19]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.31.27:458][ 19]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_Follower [2020.06.03-02.31.27:458][ 19]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-02.31.27:458][ 19]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.31.27:458][ 19]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.27:458][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.27:458][ 19]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.29:728][155]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.117002 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.29:795][159]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.31.29:796][159]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.30:046][174]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.31.30:062][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:062][175]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.30:062][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:062][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:062][175]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.30:062][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:062][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:062][175]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.30:062][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:062][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:062][175]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.30:063][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.30:063][175]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.30:063][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.30:063][175]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.31.30:063][175]Interaction: Verbose: [DestroyRight][Bookshelf_C_9] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.30:063][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:063][175]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_9] [2020.06.03-02.31.30:063][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.30:063][175]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:429][197]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.30:429][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.30:429][197]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.30:429][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.30:430][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:430][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:430][197]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.30:430][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.30:430][197]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:430][197]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.30:430][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.30:430][197]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.30:430][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:430][197]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.30:430][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:496][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.30:496][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:496][201]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.30:496][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:496][201]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.30:496][201]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.30:496][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.30:496][201]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.30:497][201]Interaction: Interaction time: 2.118644 [2020.06.03-02.31.30:497][201]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.30:497][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.32:636][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.32:700][333]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.32:700][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:700][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.31.32:700][333]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.31.32:700][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.31.32:700][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.32:700][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.32:700][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.32:701][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:701][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.32:701][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.32:734][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:734][335]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.32:734][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.32:734][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:734][335]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.32:734][335]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.32:734][335]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.32:734][335]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.32:734][335]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.32:734][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.32:734][335]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.32:734][335]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.32:734][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:734][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:734][335]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.32:734][335]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.32:737][335]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.33:001][351]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_CamperFemale06_Character_C_0 - Pixerative, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.31.35:610][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3804287910461426, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.31.35:610][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.31.35:626][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01517209131270647, xOffset=0, yOffset=0) [2020.06.03-02.31.35:644][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03032990731298923, xOffset=0, yOffset=0) [2020.06.03-02.31.35:659][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04562490805983543, xOffset=0, yOffset=0) [2020.06.03-02.31.35:676][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06076681613922119, xOffset=0, yOffset=0) [2020.06.03-02.31.35:694][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075908362865448, xOffset=0, yOffset=0) [2020.06.03-02.31.35:710][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09105045348405838, xOffset=0, yOffset=0) [2020.06.03-02.31.35:727][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10631763190031, xOffset=0, yOffset=0) [2020.06.03-02.31.35:744][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214595437049866, xOffset=0, yOffset=0) [2020.06.03-02.31.35:760][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13660255074501, xOffset=0, yOffset=0) [2020.06.03-02.31.35:777][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1518033742904663, xOffset=0, yOffset=0) [2020.06.03-02.31.35:793][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669449210166931, xOffset=0, yOffset=0) [2020.06.03-02.31.35:811][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1820866465568542, xOffset=0, yOffset=0) [2020.06.03-02.31.35:827][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973358243703842, xOffset=0, yOffset=0) [2020.06.03-02.31.35:844][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125280946493149, xOffset=0, yOffset=0) [2020.06.03-02.31.35:861][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276829183101654, xOffset=0, yOffset=0) [2020.06.03-02.31.35:878][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24290682375431, xOffset=0, yOffset=0) [2020.06.03-02.31.35:894][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2580577433109283, xOffset=0, yOffset=0) [2020.06.03-02.31.35:911][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2732632756233215, xOffset=0, yOffset=0) [2020.06.03-02.31.35:927][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2884727418422699, xOffset=0, yOffset=0) [2020.06.03-02.31.35:944][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3036154806613922, xOffset=0, yOffset=0) [2020.06.03-02.31.35:960][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31875866651535, xOffset=0, yOffset=0) [2020.06.03-02.31.35:977][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3339510262012482, xOffset=0, yOffset=0) [2020.06.03-02.31.35:994][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3491212129592896, xOffset=0, yOffset=0) [2020.06.03-02.31.36:011][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3644334077835083, xOffset=0, yOffset=0) [2020.06.03-02.31.36:027][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3795765936374664, xOffset=0, yOffset=0) [2020.06.03-02.31.36:044][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3947198688983917, xOffset=0, yOffset=0) [2020.06.03-02.31.36:060][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4098634123802185, xOffset=0, yOffset=0) [2020.06.03-02.31.36:078][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4251311421394348, xOffset=0, yOffset=0) [2020.06.03-02.31.36:094][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4402752220630646, xOffset=0, yOffset=0) [2020.06.03-02.31.36:107][537]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.31.36:107][537]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.31.36:107][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:108][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:111][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.31.36:124][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:141][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:158][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:175][541]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.31.36:175][541]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.31.36:177][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:191][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:208][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:225][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:242][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:258][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:275][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:291][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:308][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:325][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:342][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:342][551]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.36:342][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.36:342][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.36:342][551]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.36:342][551]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.36:342][551]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.36:358][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:375][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:375][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.36:375][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.36:375][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.36:375][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.36:375][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.36:375][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.36:375][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.36:376][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.36:376][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.36:376][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.36:376][553]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.31.36:376][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.36:376][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.36:392][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:409][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:425][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:442][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:458][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:475][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:492][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:509][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.36:552][564]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B71F1090] Result: '1' k_EResultOK (success) [2020.06.03-02.31.36:552][564]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B71F1090]' succeeded in 0.376087 seconds [2020.06.03-02.31.36:580][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B71F1090] Result: '1' k_EResultOK (success) [2020.06.03-02.31.36:598][567]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421338 seconds [2020.06.03-02.31.36:960][588]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.36:960][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.36:960][588]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.36:960][588]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.37:059][594]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.31.37:059][594]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.31.37:059][594]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.37:059][594]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.37:059][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.37:059][594]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.37:059][594]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.37:059][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.37:076][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.37:076][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.37:076][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.37:076][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.37:076][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.31.37:076][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.37:076][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.37:076][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.37:076][595]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.37:076][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.37:076][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.37:076][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.37:076][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.37:076][595]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.37:076][595]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.37:108][597]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.761907 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.37:112][597]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.31.37:142][599]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.31.37:142][599]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.321319 [2020.06.03-02.31.37:150][599]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.37:528][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.37:528][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.37:528][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.37:528][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.37:528][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.31.37:528][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.37:620][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B71F1090] Result: '1' k_EResultOK (success) [2020.06.03-02.31.37:620][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B71F1090]' succeeded in 0.476070 seconds [2020.06.03-02.31.37:650][629]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B71F1090] Result: '1' k_EResultOK (success) [2020.06.03-02.31.37:667][630]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.522478 seconds [2020.06.03-02.31.37:944][646]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.943644 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:028][651]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:128][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:162][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:196][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:229][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:229][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:229][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:229][662]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:230][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:230][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:230][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:230][662]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:380][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:380][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:380][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:380][671]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:396][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:396][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:396][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:396][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:397][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:412][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:412][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:412][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:412][673]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:413][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:413][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:413][673]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:413][673]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:429][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:429][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:429][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:429][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:430][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:430][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:430][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:430][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:446][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:446][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:446][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:446][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:447][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:447][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:447][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:447][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:462][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:463][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:463][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:463][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:464][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:514][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:514][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:514][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:514][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:546][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:546][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:546][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:546][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:547][680]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:548][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:548][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:548][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:548][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:562][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:562][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:562][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:562][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:563][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:563][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:563][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:563][681]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:564][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:564][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:564][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:564][681]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:580][682]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:580][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:580][682]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:580][682]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:581][682]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:581][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:581][682]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:581][682]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:596][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:597][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:597][683]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:629][685]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.31.38:629][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:629][685]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.31.38:629][685]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.31.38:646][686]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:647][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:647][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:647][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:647][686]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:663][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:663][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:663][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:663][687]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:664][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:664][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.38:664][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.38:664][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:132][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.31.39:164][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:181][717]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.39:181][717]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:231][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.31.39:231][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:231][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.31.39:231][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:231][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.31.39:231][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:248][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.31.39:248][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:248][721]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.31.39:248][721]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:302][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.39:347][727]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.843380 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.31.39:448][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:448][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:448][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:448][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:449][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:449][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:449][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:449][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:450][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:450][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:450][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:450][733]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:451][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:455][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.39:465][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:466][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:466][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:466][734]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:466][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:466][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:467][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:467][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:482][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:482][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:482][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:482][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:483][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:483][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:483][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:483][735]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:484][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:484][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:484][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.39:484][735]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:518][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:567][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.39:568][740]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.39:568][740]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.40:519][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-02.31.41:134][832]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.03-02.31.41:317][842]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.149727 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.31.41:451][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.31.41:451][849]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:451][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.41:451][849]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:452][849]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.41:452][849]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.41:452][849]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.31.41:452][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.41:452][849]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.41:452][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.41:452][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:452][849]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.41:452][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:452][849]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.41:452][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:452][849]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.41:453][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:468][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:485][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:502][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:518][853]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.41:518][853]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:519][853]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:519][853]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:519][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:536][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:552][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:569][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:602][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.31.41:618][858]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.31.41:618][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.31.41:618][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:619][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:636][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:652][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:669][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:686][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:703][863]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.41:703][863]LogDBDPlayerMovement: StopSnapping Final Location (6941.300293 4690.700195 88.092445) [2020.06.03-02.31.41:703][863]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.41:703][863]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.41:703][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:703][863]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.41:703][863]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.41:703][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:704][863]Interaction: Interaction time: 0.600000 [2020.06.03-02.31.41:704][863]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.03-02.31.41:704][863]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 201.673859 [2020.06.03-02.31.41:704][863]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.31.41:704][863]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.41:704][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:705][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:719][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:736][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:770][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:785][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:802][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:818][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.41:818][869]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:818][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.41:818][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:819][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:819][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:819][869]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.41:819][869]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.41:819][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:819][869]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.41:819][869]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.41:819][869]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.41:819][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:819][869]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.41:819][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:820][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:836][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:853][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:870][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:870][872]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.41:870][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:870][872]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.41:870][872]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.41:870][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:870][872]Interaction: Interaction time: 2.000000 [2020.06.03-02.31.41:870][872]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly. [2020.06.03-02.31.41:870][872]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.31.41:870][872]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_Follower [2020.06.03-02.31.41:870][872]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.31.41:870][872]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.41:870][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.41:871][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:887][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:904][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:920][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:938][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:954][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:971][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.41:988][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.42:020][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.31.42:104][885]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.42:305][897]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.31.42:305][897]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.31.42:305][897]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.42:305][897]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.42:305][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.42:305][897]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.42:305][897]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.42:305][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.42:337][898]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.42:337][898]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.42:337][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.42:337][898]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.42:337][898]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.31.42:337][898]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.42:337][898]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.42:337][898]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.42:337][898]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.31.42:337][898]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.42:337][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.42:337][898]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.42:337][898]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.42:337][898]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.42:337][898]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.42:337][898]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.31.42:375][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.42:756][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.31.42:756][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.42:756][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.31.42:756][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.42:790][925]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.31.42:790][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.42:790][925]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.31.42:790][925]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.42:839][928]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.31.42:839][928]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.43:472][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-02.31.43:607][973]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.43:858][988]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.31.43:890][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.43:890][990]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.43:890][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.43:890][990]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.43:890][990]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.43:890][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.43:924][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.43:924][992]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.43:924][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.43:924][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.43:924][992]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.43:924][992]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.43:924][992]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.43:924][992]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.43:924][992]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.43:924][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.43:924][992]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.31.43:924][992]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.43:924][992]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.44:257][ 12]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.31.44:257][ 12]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:324][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.31.44:324][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:324][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.31.44:324][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:341][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.31.44:341][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:341][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.31.44:341][ 17]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.31.44:825][ 46]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:842][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.31.44:842][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:846][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.31.44:875][ 49]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.31.44:875][ 49]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:892][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.31.44:892][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:892][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.31.44:892][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:909][ 51]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.44:909][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:909][ 51]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.44:909][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.44:927][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:976][ 55]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:976][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:976][ 55]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:976][ 55]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:992][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:992][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:992][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:992][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:993][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:993][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:993][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:993][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:994][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:994][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.44:994][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.44:994][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:010][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:010][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:010][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:010][ 57]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:024][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-02.31.45:024][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:024][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-02.31.45:024][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:025][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:025][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:025][ 58]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.45:025][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.45:025][ 58]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:025][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-02.31.45:025][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:025][ 58]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.45:025][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:025][ 58]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.45:026][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:026][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:026][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:026][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:026][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:027][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:027][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:027][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:027][ 58]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:043][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:043][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:043][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:043][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:043][ 59]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.45:043][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:043][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:044][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:044][ 59]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:044][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:044][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:044][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:044][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:108][ 63]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.574434 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.45:108][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-02.31.45:109][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:109][ 63]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.45:109][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:109][ 63]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:109][ 63]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.45:109][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:109][ 63]Interaction: Interaction time: 2.000000 [2020.06.03-02.31.45:109][ 63]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly. [2020.06.03-02.31.45:109][ 63]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.03-02.31.45:109][ 63]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.31.45:109][ 63]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_Follower [2020.06.03-02.31.45:109][ 63]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.31.45:109][ 63]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.45:110][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:110][ 63]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.45:126][ 64]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:126][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:126][ 64]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:126][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:127][ 64]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:127][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:127][ 64]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:127][ 64]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:142][ 65]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:142][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:142][ 65]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:142][ 65]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:376][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.31.45:376][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:376][ 79]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.31.45:376][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:392][ 80]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.31.45:392][ 80]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:392][ 80]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.31.45:392][ 80]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:394][ 80]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:394][ 80]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:394][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.45:394][ 80]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.45:394][ 80]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:394][ 80]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.31.45:394][ 80]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:394][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.45:395][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:395][ 80]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.45:395][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:395][ 80]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.45:409][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.45:409][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:409][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.45:409][ 81]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:425][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.45:426][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:426][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.45:426][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:426][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.45:426][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:427][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.31.45:427][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:460][ 84]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.31.45:460][ 84]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:525][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.45:526][ 88]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:526][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:526][ 88]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:526][ 88]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:526][ 88]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.31.45:527][ 88]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:527][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:527][ 88]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:527][ 88]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:528][ 88]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:528][ 88]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.45:528][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:528][ 88]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.45:528][ 88]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.45:528][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:528][ 88]Interaction: Interaction time: 73.555122 [2020.06.03-02.31.45:528][ 88]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.45:528][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.45:528][ 88]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.45:543][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:543][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:544][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:544][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:559][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:559][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:559][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:559][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:560][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:560][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:560][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:560][ 90]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:576][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:576][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:576][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:576][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:577][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:577][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:577][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:577][ 91]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:593][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:609][ 93]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:609][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:609][ 93]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:609][ 93]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:611][ 93]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:611][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:611][ 93]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:611][ 93]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:627][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:643][ 95]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:643][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:643][ 95]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:643][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:644][ 95]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:644][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:644][ 95]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:644][ 95]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:660][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:660][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:660][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:660][ 96]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:660][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:661][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:661][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:661][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:693][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:693][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:693][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:693][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.45:694][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:094][122]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.941745 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.46:111][123]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.03-02.31.46:146][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.46:146][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:146][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.46:146][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:161][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.46:161][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:161][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.46:161][126]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:162][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.46:162][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:162][126]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.31.46:162][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.31.46:330][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.46:577][151]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.920407 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.46:846][167]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.47:116][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-02.31.47:148][185]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.31.47:179][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.31.47:180][187]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.31.47:180][187]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.31.47:180][187]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.31.47:180][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.47:212][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-02.31.47:213][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.47:213][189]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.47:213][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.47:213][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.47:213][189]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.47:213][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.47:213][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.47:213][189]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.47:213][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.47:213][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.47:213][189]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.47:213][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.47:213][189]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.47:214][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.47:214][189]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.47:214][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.47:214][189]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-02.31.47:214][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.47:214][189]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.47:216][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-02.31.48:381][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.06.03-02.31.48:381][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.48:381][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.06.03-02.31.48:381][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.48:382][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.48:382][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.48:382][259]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.48:382][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.48:382][259]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.48:382][259]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.06.03-02.31.48:382][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.48:382][259]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.48:382][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.48:382][259]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.48:382][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.48:415][261]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.48:699][278]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.31.48:699][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.48:749][281]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.48:749][281]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.48:749][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.48:749][281]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.48:749][281]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.48:749][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.48:749][281]Interaction: Interaction time: 2.600000 [2020.06.03-02.31.48:749][281]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly. [2020.06.03-02.31.48:749][281]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.03-02.31.48:749][281]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.31.48:749][281]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_Follower [2020.06.03-02.31.48:749][281]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-02.31.48:749][281]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.31.48:749][281]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.48:749][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.48:749][281]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.49:133][304]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.31.49:133][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.49:402][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.31.49:502][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 194 [2020.06.03-02.31.50:218][369]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.31.50:219][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.31.50:219][369]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.31.50:219][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.31.50:219][369]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.31.50:219][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.31.50:306][374]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.31.51:037][418]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.31.51:289][433]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.31.51:322][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:322][435]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.51:322][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:322][435]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:322][435]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.51:322][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:355][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:355][437]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.51:355][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:355][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:355][437]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.51:355][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.51:355][437]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.51:355][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.51:355][437]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.31.51:355][437]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.51:355][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:355][437]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.06.03-02.31.51:355][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.51:355][437]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:521][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.51:521][447]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.51:521][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.51:521][447]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.51:522][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:522][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:522][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.51:522][447]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.51:522][447]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:522][447]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.51:522][447]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.51:522][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.51:522][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:522][447]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.51:522][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:587][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.51:588][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:588][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.51:588][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:588][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.51:588][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.51:588][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.51:588][451]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.51:588][451]Interaction: Interaction time: 2.118644 [2020.06.03-02.31.51:588][451]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.51:588][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.52:860][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.52:891][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.52:891][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.52:891][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.52:891][529]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.52:891][529]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.52:891][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.52:924][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.52:924][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.52:924][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.52:924][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.52:924][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.52:924][531]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.52:924][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.52:924][531]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.52:924][531]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.52:924][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.52:924][531]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.52:924][531]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.52:924][531]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.53:491][565]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.53:491][565]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.53:491][565]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.53:491][565]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.53:492][565]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.53:492][565]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.53:492][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.53:492][565]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.53:492][565]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.53:493][565]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.53:493][565]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.53:493][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.53:493][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.53:493][565]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.53:493][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.53:493][565]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.31.53:591][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.53:592][571]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.53:593][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.53:593][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.53:593][571]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.53:593][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.53:593][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.53:593][571]Interaction: Interaction time: 72.747810 [2020.06.03-02.31.53:593][571]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.53:593][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.53:659][575]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.31.54:459][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.54:459][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.54:459][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.54:459][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.54:460][622]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.881660 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.31.54:461][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.54:461][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.54:461][622]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.31.54:461][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.54:461][622]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.54:461][622]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.54:461][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.54:461][622]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.31.54:461][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.54:461][622]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.31.54:461][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.54:526][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.54:527][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.54:527][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.31.54:527][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.54:527][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.54:527][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.31.54:527][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.54:527][626]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.54:527][626]Interaction: Interaction time: 2.118644 [2020.06.03-02.31.54:527][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.31.54:527][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.54:627][632]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.574291 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.55:763][700]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.55:763][700]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.55:763][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.55:763][700]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.55:763][700]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.55:763][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.55:797][702]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.55:797][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.55:797][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.55:797][702]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.55:797][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.55:797][702]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.55:797][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.55:797][702]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.55:797][702]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.55:797][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.55:797][702]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.31.55:797][702]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.55:797][702]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:598][750]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.936691 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.31.56:667][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.56:731][758]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.31.56:731][758]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.31.56:731][758]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.31.56:731][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.56:764][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.31.56:765][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:765][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.56:765][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.56:765][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:765][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.56:765][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.56:765][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:765][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.56:765][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.56:765][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:765][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.56:765][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.56:765][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.56:765][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.56:765][760]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.56:765][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.56:765][760]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.31.56:765][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.56:765][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:768][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.31.56:798][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:798][762]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.31.56:798][762]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.31.57:267][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.57:267][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.31.57:267][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.57:267][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.57:267][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.31.57:267][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.57:267][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.57:267][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.31.57:267][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.57:267][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.57:267][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.31.57:267][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.57:267][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.31.57:267][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.31.57:267][790]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.31.57:267][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.31.57:267][790]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.31.57:267][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.31.57:267][790]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.31.57:269][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.31.58:066][836]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.407355 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.31.58:669][870]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.31.59:670][928]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.03-02.32.00:104][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.337281 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.32.02:076][ 67]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.02:076][ 67]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.02:576][ 97]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.968302 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.02:776][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.105221 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.02:776][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.02:809][110]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.03-02.32.03:177][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.03:177][131]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.03:177][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.03:177][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.03:178][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.03:178][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.03:178][131]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.03:178][131]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.03:178][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.03:178][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.03:178][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.03:178][131]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.03:178][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.03:178][131]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.03:178][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.03:244][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.03:244][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.03:244][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.03:244][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.03:244][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.03:244][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.03:244][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.03:244][135]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.03:244][135]Interaction: Interaction time: 2.118644 [2020.06.03-02.32.03:245][135]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.03:245][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.05:384][260]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.05:415][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.32.05:415][262]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.32.05:415][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.32.05:415][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.05:448][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.05:449][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:449][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.05:449][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.05:449][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:449][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.05:449][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.05:449][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:449][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.05:449][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.05:449][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:449][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.05:449][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.05:449][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.05:449][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.05:449][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.05:449][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.05:449][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.05:449][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.05:449][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:452][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.05:482][266]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:482][266]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.05:482][266]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.07:351][377]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.101848 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.32.09:489][505]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.09:489][505]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.10:124][543]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.641169 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.10:191][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.10:191][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.10:191][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.10:191][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.10:192][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.10:192][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.10:192][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.10:192][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.10:192][547]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.10:192][547]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.10:192][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.10:192][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.10:193][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.10:193][547]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.10:193][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.10:193][547]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.10:291][553]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.10:293][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.10:293][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.10:293][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.10:293][553]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.10:293][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.10:293][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.10:293][553]Interaction: Interaction time: 51.154484 [2020.06.03-02.32.10:293][553]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.10:293][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.10:293][553]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.12:595][691]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.32.12:595][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.12:628][693]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.32.12:629][693]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.12:630][693]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:630][693]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:630][693]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.12:631][693]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.12:631][693]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:631][693]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.32.12:631][693]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.12:631][693]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.12:631][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:631][693]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.12:631][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:664][695]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.12:831][705]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:831][705]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.12:831][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:831][705]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:831][705]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.12:831][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:831][705]Interaction: Interaction time: 0.600000 [2020.06.03-02.32.12:831][705]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Female. [2020.06.03-02.32.12:831][705]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.32.12:831][705]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.32.12:831][705]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.12:831][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:880][708]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.12:895][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.32.12:895][709]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.12:896][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.32.12:896][709]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.12:896][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:896][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:896][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.12:896][709]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.12:896][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:896][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.32.12:896][709]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.12:897][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.12:897][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:897][709]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.12:897][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:963][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:963][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.12:963][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:963][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.12:963][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.12:963][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.12:963][713]Interaction: Interaction time: 2.000000 [2020.06.03-02.32.12:963][713]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankStun HillBilly. [2020.06.03-02.32.12:963][713]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.32.12:963][713]AnimLeader: Warning: Play Montage was requested but not found: PlankStun HillBilly AnimTag_Follower [2020.06.03-02.32.12:963][713]LogSM: Error: Play Update Montage AM_TC_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.32.12:963][713]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.12:963][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.13:215][728]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.32.13:431][741]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.13:431][741]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.13:431][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.13:431][741]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.13:431][741]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.13:431][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.13:465][743]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.13:465][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.13:465][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.13:465][743]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.13:465][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.13:465][743]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.13:465][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.13:465][743]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.13:465][743]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.32.13:465][743]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.13:465][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.13:465][743]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.32.13:465][743]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.13:465][743]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.14:700][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.32.14:901][829]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.32.14:967][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.14:967][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.14:967][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.14:967][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.14:967][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.14:967][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.14:967][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.14:967][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.14:967][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.14:967][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.14:967][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.14:967][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.14:967][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.14:967][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.14:967][833]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.14:967][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.14:967][833]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.32.14:967][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.14:967][833]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.15:234][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-02.32.15:234][849]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:234][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-02.32.15:234][849]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:235][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.15:235][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.15:235][849]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.15:235][849]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.15:235][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.15:235][849]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-02.32.15:235][849]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:235][849]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.15:235][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.15:235][849]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.15:235][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.15:235][849]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.15:568][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.15:568][869]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.15:568][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.15:568][869]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.15:568][869]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.15:568][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.15:568][869]Interaction: Interaction time: 2.600000 [2020.06.03-02.32.15:568][869]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: PlankDestroy HillBilly. [2020.06.03-02.32.15:568][869]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Destroy_Pallet that has root motion is not supported [2020.06.03-02.32.15:568][869]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.32.15:568][869]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy HillBilly AnimTag_Follower [2020.06.03-02.32.15:568][869]LogSM: Error: Play Update Montage AM_TC_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-02.32.15:568][869]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.32.15:568][869]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.15:568][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.15:602][871]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.15:919][890]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.32.15:919][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:936][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.15:936][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:936][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.15:936][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:953][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.32.15:953][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.15:953][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.32.15:953][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:571][929]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.16:571][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:571][929]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.16:571][929]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:587][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.32.16:587][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:587][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.32.16:587][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:587][930]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.32.16:587][930]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:638][933]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.32.16:638][933]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:654][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.32.16:654][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:654][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.32.16:655][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:655][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.16:655][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.16:655][934]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.16:655][934]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:105][961]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.32.17:105][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:105][961]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.32.17:105][961]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:122][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.17:122][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:122][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.17:122][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:172][965]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.32.17:172][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:739][999]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 19.065445 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.17:739][999]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.32.17:856][ 6]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.32.17:873][ 7]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.17:873][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:873][ 7]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.17:873][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:873][ 7]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.32.17:873][ 7]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:890][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.17:890][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:890][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.17:890][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:890][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.32.17:890][ 8]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:894][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.17:913][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.17:940][ 11]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.17:940][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:940][ 11]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.17:940][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:940][ 11]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.32.17:940][ 11]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:989][ 14]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.32.17:989][ 14]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:989][ 14]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.17:989][ 14]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:990][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.17:990][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.17:990][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.32.17:990][ 14]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.17:990][ 14]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.17:990][ 14]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.17:990][ 14]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.17:990][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.17:990][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.17:990][ 14]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.17:990][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.17:990][ 14]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.18:039][ 17]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.18:039][ 17]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.18:090][ 20]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.18:090][ 20]LogDBDPlayerMovement: StopSnapping Final Location (6773.135742 5048.300293 88.092888) [2020.06.03-02.32.18:090][ 20]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.18:090][ 20]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.18:090][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:090][ 20]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.18:090][ 20]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.18:090][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:090][ 20]Interaction: Interaction time: 51.018356 [2020.06.03-02.32.18:090][ 20]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.18:090][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:107][ 21]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.32.18:139][ 23]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.18:173][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:173][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:173][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:173][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.18:173][ 25]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.18:173][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:174][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-02.32.18:174][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.18:174][ 25]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:473][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.18:473][ 43]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.18:473][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.18:473][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.18:474][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:474][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:474][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.18:474][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.18:474][ 43]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:474][ 43]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.18:474][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.18:474][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.18:474][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:474][ 43]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.18:474][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:541][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.18:541][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:541][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.18:541][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:541][ 47]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.18:541][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.18:541][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.18:541][ 47]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.18:541][ 47]Interaction: Interaction time: 2.118644 [2020.06.03-02.32.18:541][ 47]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.18:541][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.20:681][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.20:745][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.20:745][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:745][179]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.32.20:745][179]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.32.20:745][179]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.32.20:745][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.20:745][179]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.20:745][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.20:745][179]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:745][179]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.20:746][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.20:778][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:778][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.20:778][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.20:778][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:778][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.20:778][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.20:778][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.20:779][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.20:779][181]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.20:779][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.20:779][181]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.20:779][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.20:779][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:779][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:779][181]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.20:779][181]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.20:781][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.23:368][336]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.32.23:368][336]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.32.23:368][336]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.23:368][336]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.23:368][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:368][336]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.23:368][336]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.23:368][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:384][337]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.23:384][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.23:384][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:384][337]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.23:384][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.32.23:384][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.23:384][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.23:385][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.23:385][337]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.23:385][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:385][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.23:385][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:385][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.23:385][337]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:385][337]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.23:450][341]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.32.23:450][341]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.114779 [2020.06.03-02.32.23:458][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:468][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:501][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:535][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.23:568][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:885][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.23:885][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.23:885][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:885][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.23:885][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.23:885][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:885][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.23:885][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.23:885][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:885][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.23:885][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.23:885][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.23:886][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.23:886][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.23:886][367]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.23:886][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.23:886][367]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.23:886][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:886][367]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.23:887][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.32.23:889][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D03E2E6D00] Result: '1' k_EResultOK (success) [2020.06.03-02.32.23:889][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D03E2E6D00]' succeeded in 0.438344 seconds [2020.06.03-02.32.23:901][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.23:901][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:901][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.23:901][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:901][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.32.23:901][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.23:922][370]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D03E2E6D00] Result: '1' k_EResultOK (success) [2020.06.03-02.32.23:944][371]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488860 seconds [2020.06.03-02.32.24:218][387]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.32.24:218][387]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:218][387]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.32.24:218][387]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:218][387]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.484199 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.24:221][387]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.24:221][387]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.24:221][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.24:221][387]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.24:221][387]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.24:221][387]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.32.24:221][387]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:221][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.24:221][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.24:221][387]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.24:221][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.24:222][387]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.24:351][395]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.24:351][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.32.24:353][395]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.24:353][395]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.24:353][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.24:353][395]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.24:353][395]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.24:353][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.24:353][395]Interaction: Interaction time: 60.211071 [2020.06.03-02.32.24:353][395]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.24:353][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.24:386][397]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.24:618][411]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 12.904662 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.24:753][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.32.24:753][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:787][420]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.24:787][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:787][420]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.24:787][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:821][422]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.32.24:821][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.24:821][422]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.32.24:821][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:321][452]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.25:321][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:321][452]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.32.25:321][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:338][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.32.25:338][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:338][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.32.25:338][453]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:355][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.32.25:355][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:388][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.32.25:388][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.25:405][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:873][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.32.25:873][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:873][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.32.25:873][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:889][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.25:889][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:889][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.32.25:889][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.25:972][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.32.25:972][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.26:589][528]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.941623 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.32.27:275][569]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.32.27:275][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:342][573]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.32.27:342][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:342][573]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.32.27:342][573]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:376][575]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.32.27:376][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:376][575]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.32.27:376][575]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:558][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.140256 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.32.27:826][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:842][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.32.27:843][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:847][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.27:876][605]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.32.27:876][605]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:892][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.32.27:892][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:892][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.32.27:893][606]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:909][607]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.32.27:909][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.27:909][607]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.32.27:909][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.28:344][633]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.32.28:344][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.28:344][633]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.32.28:344][633]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.28:378][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.32.28:378][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.28:378][635]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.32.28:378][635]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.28:428][638]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.32.28:428][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.28:661][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.28:661][652]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.28:761][658]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.03-02.32.28:814][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.28:915][667]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.29:228][686]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.29:228][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.29:228][686]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.29:228][686]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.29:915][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.30:230][746]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.30:230][746]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.30:430][758]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.32.30:430][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.30:463][760]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.32.30:463][760]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.30:465][760]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.30:465][760]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.30:465][760]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.30:465][760]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.30:465][760]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.30:465][760]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.32.30:465][760]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.30:465][760]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.30:465][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.30:465][760]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.30:465][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.30:466][760]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.30:633][770]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.30:633][770]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.30:633][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.30:633][770]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.30:633][770]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.30:633][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.30:633][770]Interaction: Interaction time: 0.600000 [2020.06.03-02.32.30:633][770]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Female. [2020.06.03-02.32.30:633][770]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.32.30:633][770]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.32.30:633][770]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.30:633][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.30:699][774]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.30:918][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.31:034][794]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.32.31:232][806]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.31:232][806]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.31:234][806]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.31:234][806]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.31:234][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.31:234][806]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.31:234][806]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.31:234][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.31:267][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.31:267][808]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.31:267][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.31:267][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.31:267][808]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.31:267][808]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.31:267][808]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.31:267][808]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.31:267][808]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.32.31:267][808]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.31:267][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.31:267][808]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.32.31:267][808]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.31:267][808]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.31:567][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.32.31:567][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.32:003][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.32:034][854]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.32.32:034][854]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.32:234][866]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.32:234][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.32:636][890]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.540941 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.33:022][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.33:236][924]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.33:236][924]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.33:270][926]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.32.34:038][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.309072 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.34:038][970]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.34:071][972]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.03-02.32.34:108][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.34:238][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.34:238][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.35:008][ 25]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.35:008][ 25]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:044][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.35:110][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.35:190][ 34]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.32.35:190][ 34]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:190][ 34]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.35:190][ 34]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:190][ 34]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.35:190][ 34]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.35:190][ 34]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.32.35:190][ 34]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.35:190][ 34]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.35:190][ 34]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.35:190][ 34]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:190][ 34]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.35:190][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:191][ 34]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.35:191][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:191][ 34]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.35:240][ 37]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.35:240][ 37]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:240][ 37]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.35:240][ 37]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.35:240][ 37]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.35:408][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.35:408][ 46]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:408][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.35:408][ 46]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:409][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.32.35:409][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.32.35:409][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:409][ 46]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.35:409][ 46]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.35:409][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.35:409][ 46]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.35:409][ 46]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.35:409][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.35:409][ 46]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:409][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.35:409][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:409][ 46]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.35:409][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:410][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:441][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_10] [2020.06.03-02.32.35:441][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:441][ 47]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.03-02.32.35:441][ 47]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:442][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:458][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:474][ 49]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.35:474][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.35:474][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.35:474][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:474][ 49]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.35:475][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.35:475][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:475][ 49]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.35:475][ 49]Interaction: Interaction time: 2.118644 [2020.06.03-02.32.35:475][ 49]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.35:475][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:475][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:492][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:509][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:526][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:543][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:575][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:591][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:608][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.32.35:608][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.32.35:609][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:625][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:642][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.35:642][ 58]LogDBDPlayerMovement: StopSnapping Final Location (9960.200195 4950.000000 88.094276) [2020.06.03-02.32.35:642][ 58]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.35:642][ 58]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.35:642][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:642][ 58]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.35:642][ 58]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.35:642][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:642][ 58]Interaction: Interaction time: 0.700000 [2020.06.03-02.32.35:643][ 58]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.03-02.32.35:643][ 58]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 15.613592 [2020.06.03-02.32.35:643][ 58]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.32.35:643][ 58]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.35:643][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.35:644][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:660][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:678][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:694][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:711][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:728][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:745][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:761][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:778][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:794][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.32.35:794][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.32.35:796][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:812][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:829][ 69]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_10] [2020.06.03-02.32.35:829][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:829][ 69]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.32.35:829][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:829][ 69]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.32.35:829][ 69]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:829][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:846][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:863][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:880][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:897][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:914][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:931][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:947][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:964][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:979][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.32.35:979][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.32.35:980][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_10] [2020.06.03-02.32.35:980][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:980][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_10] [2020.06.03-02.32.35:980][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:980][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.35:980][ 78]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.35:981][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.35:997][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:014][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:030][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:047][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:064][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:081][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:098][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:114][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:117][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 68 [2020.06.03-02.32.36:131][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:147][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:164][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:165][ 89]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.36:165][ 89]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.36:165][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:165][ 89]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.36:165][ 89]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.36:165][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:166][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.32.36:180][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:197][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:197][ 91]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:197][ 91]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.36:197][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:198][ 91]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.32.36:198][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.36:198][ 91]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.36:213][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:228][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.36:228][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.36:230][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:246][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:264][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:280][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:296][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:312][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:329][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:330][ 99]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.32.36:344][100]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.32.36:344][100]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.32.36:344][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.36:345][100]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.36:345][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:345][100]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.36:345][100]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.36:345][100]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:345][100]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.32.36:346][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.32.36:376][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.36:376][101]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.36:376][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:376][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.36:376][101]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.32.36:376][101]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.36:376][101]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.36:376][101]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.36:376][101]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.32.36:376][101]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.36:376][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.36:376][101]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.36:376][101]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.36:376][101]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.36:376][101]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.36:376][101]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.36:409][103]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.36:409][103]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_10] [2020.06.03-02.32.36:409][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.36:409][103]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_10] [2020.06.03-02.32.36:409][103]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.36:441][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.36:442][105]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.32.36:442][105]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.03-02.32.36:443][105]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.36:727][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.06.03-02.32.36:727][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.36:899][132]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D025632830] Result: '1' k_EResultOK (success) [2020.06.03-02.32.36:900][132]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D025632830]' succeeded in 0.456254 seconds [2020.06.03-02.32.36:933][134]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D025632830] Result: '1' k_EResultOK (success) [2020.06.03-02.32.36:951][135]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505036 seconds [2020.06.03-02.32.37:077][141]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.819949 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.37:210][149]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.080359 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.37:244][151]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.37:244][151]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.32.37:277][153]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.32.37:314][155]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.32.37:578][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.37:578][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.37:578][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.37:578][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.37:580][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:580][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:580][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.37:580][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.37:580][170]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:580][170]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.37:580][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.37:580][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.37:580][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:580][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.37:580][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:613][172]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.37:615][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.37:679][176]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.32.37:679][176]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.32.37:679][176]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.32.37:679][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:712][178]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.37:712][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.37:712][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.32.37:713][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:713][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.37:713][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:713][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:713][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.37:713][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:713][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:713][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.37:713][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:713][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:713][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.37:713][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.37:713][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.37:713][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.37:713][178]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.37:713][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:713][178]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.37:713][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.37:713][178]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:714][178]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:714][178]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.37:714][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:714][178]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:714][178]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.37:714][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:714][178]Interaction: Interaction time: 33.766308 [2020.06.03-02.32.37:714][178]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.37:714][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.37:714][178]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.37:716][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.37:746][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:746][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.37:746][180]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.38:396][217]GameFlow: Daily Ritual Handler : 5.141954 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 12.587839 out of threshold 120.000000 [2020.06.03-02.32.38:396][217]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.32.38:396][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.141954 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.38:399][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.38:400][217]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.32.38:950][247]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-02.32.39:018][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.39:018][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.32.39:018][251]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.32.39:018][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.32.39:018][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Scalars [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Textures [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.32.39:018][251]LogDBDGeneral: Warning: Vectors [2020.06.03-02.32.39:019][251]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.32.39:019][251]LogDBDGeneral: Warning: Scalars [2020.06.03-02.32.39:019][251]LogDBDGeneral: Warning: Textures [2020.06.03-02.32.39:019][251]LogDBDGeneral: Warning: Vectors [2020.06.03-02.32.39:019][251]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.32.39:019][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.39:019][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.39:019][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.39:019][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.39:019][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.39:019][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.39:019][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.39:019][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.39:019][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.39:019][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.39:019][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.39:019][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.39:019][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.39:019][251]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.39:019][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.39:019][251]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.03-02.32.39:019][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.39:019][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.39:066][254]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.03-02.32.39:818][298]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 57.849957 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.32.39:834][299]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.302219 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.32.40:115][316]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.237065 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.32.41:084][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.767987 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.41:335][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.03-02.32.41:335][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.41:352][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_7] [2020.06.03-02.32.41:352][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.41:352][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.03-02.32.41:352][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.41:373][391]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.41:820][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_7] [2020.06.03-02.32.41:821][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.41:821][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_7] [2020.06.03-02.32.41:821][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.41:821][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_7] [2020.06.03-02.32.41:821][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.41:987][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.41:987][428]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.42:223][442]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.32.42:556][462]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.43:491][518]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.32.43:942][545]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.44:458][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.237291 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.32.44:879][601]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:909][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.44:909][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:910][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.44:910][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:910][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.03-02.32.44:910][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:931][604]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.44:976][607]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.44:976][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.44:976][607]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.44:976][607]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.45:126][616]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.32.45:126][616]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.45:127][616]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.45:127][616]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.45:127][616]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.45:127][616]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.45:127][616]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.32.45:127][616]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.45:127][616]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.45:127][616]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.45:127][616]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.45:127][616]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.45:127][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.45:127][616]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.45:127][616]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.45:128][616]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.45:128][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:145][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:160][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:177][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:193][620]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.45:193][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.45:194][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:210][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:227][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:243][623]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.45:243][623]LogDBDPlayerMovement: StopSnapping Final Location (6776.114258 5212.300293 88.092880) [2020.06.03-02.32.45:243][623]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.45:243][623]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.45:243][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.45:243][623]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.45:243][623]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.45:243][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.45:243][623]Interaction: Interaction time: 30.892096 [2020.06.03-02.32.45:243][623]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.45:243][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.45:244][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:260][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:278][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:293][626]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.32.45:295][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:312][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:328][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:346][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:362][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:379][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:395][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:412][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.45:429][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.32.47:915][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.47:915][783]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.47:915][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.47:915][783]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.47:915][783]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.47:915][783]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.47:915][783]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.47:915][783]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.47:916][783]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.47:916][783]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.47:916][783]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.47:916][783]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.47:916][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.47:916][783]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.47:916][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.47:998][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.47:999][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.47:999][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.47:999][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.47:999][788]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.47:999][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.47:999][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.47:999][788]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.47:999][788]Interaction: Interaction time: 2.118644 [2020.06.03-02.32.47:999][788]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.47:999][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.48:816][837]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_14] [2020.06.03-02.32.48:816][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.48:817][837]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_14] [2020.06.03-02.32.48:817][837]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.48:817][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.48:818][837]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.48:819][837]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.48:819][837]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.48:819][837]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.48:819][837]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.48:819][837]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_14] [2020.06.03-02.32.48:819][837]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.48:819][837]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.48:819][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.48:819][837]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.48:819][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.48:919][843]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.32.48:952][845]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.48:953][845]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.48:953][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.48:953][845]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.48:953][845]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.48:953][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.48:953][845]Interaction: Interaction time: 1.000000 [2020.06.03-02.32.48:953][845]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Female. [2020.06.03-02.32.48:953][845]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.32.48:953][845]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.32.48:953][845]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.48:953][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.49:018][849]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.49:303][866]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.03-02.32.49:303][866]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.03-02.32.49:303][866]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.32.49:405][872]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.32.49:536][880]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.32.49:605][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 191 [2020.06.03-02.32.49:704][890]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.03-02.32.49:704][890]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.03-02.32.49:704][890]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.32.49:937][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.32.49:969][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.49:969][906]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.49:971][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.49:971][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.49:971][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.49:971][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.49:971][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.49:971][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.49:971][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.49:971][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.49:971][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.49:971][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.49:971][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.49:971][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.49:971][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.49:971][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.49:971][906]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.32.49:971][906]Interaction: Verbose: [VaultMid1][WindowStandard_C_14] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.49:971][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.49:971][906]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_14] [2020.06.03-02.32.49:971][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.49:971][906]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.50:054][911]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.32.50:219][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.50:219][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.50:219][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.50:219][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.32.50:219][921]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.32.50:219][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.32.50:305][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.32.50:569][942]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.53:094][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.53:175][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.53:176][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.53:176][ 98]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.53:176][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.53:193][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.53:193][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.53:193][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.53:193][ 99]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.53:193][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.53:193][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:193][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:193][ 99]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.53:194][ 99]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.53:197][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.54:828][197]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.834778 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.32.56:966][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.56:967][325]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.57:099][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.57:099][333]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.57:099][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.57:099][333]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.57:100][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.57:100][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.57:100][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.32.57:100][333]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.57:101][333]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.57:101][333]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.57:101][333]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.57:101][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.32.57:101][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.57:101][333]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.32.57:101][333]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.57:167][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.57:167][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.57:167][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.32.57:167][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.57:168][337]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.57:168][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.32.57:168][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.57:168][337]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.57:168][337]Interaction: Interaction time: 2.118644 [2020.06.03-02.32.57:168][337]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.32.57:168][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:307][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.59:371][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.32.59:371][469]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.32.59:371][469]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.32.59:371][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:404][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.32.59:405][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:405][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.59:405][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:405][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:405][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.32.59:405][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:405][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:405][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.32.59:405][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:405][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:405][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.59:405][471]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.59:405][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.59:405][471]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.59:405][471]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.59:405][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:405][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.32.59:405][471]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:405][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:407][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.32.59:439][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:439][473]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:439][473]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.32.59:537][479]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.32.59:538][479]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.32.59:538][479]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.32.59:538][479]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.59:538][479]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.03-02.32.59:538][479]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.305088 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.32.59:542][479]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: On [2020.06.03-02.32.59:554][480]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.59:554][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.59:554][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:554][480]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.59:554][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.32.59:554][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.59:554][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.59:555][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.59:555][480]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.59:555][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:555][480]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.59:555][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:555][480]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.32.59:555][480]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:555][480]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.32.59:571][481]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.32.59:571][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.32.59:571][481]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.32.59:574][481]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.32.59:622][484]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.32.59:622][484]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.305587 [2020.06.03-02.32.59:625][484]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:625][484]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.32.59:625][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:625][484]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:625][484]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.32.59:625][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.59:625][484]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.32.59:625][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.32.59:625][484]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.32.59:625][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.32.59:625][484]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.32.59:625][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:625][484]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.32.59:630][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.32.59:641][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.59:641][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:641][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.59:641][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:642][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.32.59:774][493]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.59:774][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.32.59:774][493]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.32.59:774][493]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:070][511]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D025631CC0] Result: '1' k_EResultOK (success) [2020.06.03-02.33.00:070][511]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D025631CC0]' succeeded in 0.446259 seconds [2020.06.03-02.33.00:094][513]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D025631CC0] Result: '1' k_EResultOK (success) [2020.06.03-02.33.00:114][514]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489299 seconds [2020.06.03-02.33.00:172][517]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.33.00:172][517]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:172][517]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.33.00:172][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:174][517]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:174][517]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:174][517]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.00:174][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.00:174][517]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:174][517]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.33.00:174][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:174][517]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.00:174][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:174][517]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.00:174][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:239][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.33.00:239][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.00:239][521]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:239][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.00:239][521]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:240][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.00:240][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.00:240][521]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.33.00:240][521]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.00:240][521]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.00:240][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.00:240][521]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:240][521]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.00:240][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:240][521]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.00:240][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:240][521]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.00:241][521]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:241][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.00:241][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:241][521]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:241][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.00:241][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:241][521]Interaction: Interaction time: 16.000000 [2020.06.03-02.33.00:241][521]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.00:241][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:272][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.00:272][523]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:339][527]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.00:339][527]LogDBDPlayerMovement: StopSnapping Final Location (6776.114258 5212.300293 88.092880) [2020.06.03-02.33.00:339][527]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.00:339][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.00:339][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:339][527]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.00:339][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.00:339][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:339][527]Interaction: Interaction time: 1.839691 [2020.06.03-02.33.00:339][527]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.00:339][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:372][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.33.00:372][529]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:372][529]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.33.00:372][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.33.00:372][529]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:372][529]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.750944 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.33.00:372][529]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.33.00:374][529]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:374][529]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:374][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.00:374][529]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.00:374][529]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:374][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.33.00:374][529]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:374][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.00:374][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:374][529]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.00:374][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:375][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.00:375][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:375][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.00:375][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:443][533]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.00:472][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.33.00:474][535]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:474][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.00:474][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:474][535]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.00:474][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.00:474][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:474][535]Interaction: Interaction time: 1.941109 [2020.06.03-02.33.00:474][535]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.00:474][535]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.00:540][539]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.00:775][553]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.00:775][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.00:775][553]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.00:775][553]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:475][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.33.01:475][595]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.01:475][595]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.01:475][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Scalars [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Textures [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.33.01:475][595]LogDBDGeneral: Warning: Vectors [2020.06.03-02.33.01:476][595]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.33.01:476][595]LogDBDGeneral: Warning: Scalars [2020.06.03-02.33.01:476][595]LogDBDGeneral: Warning: Textures [2020.06.03-02.33.01:476][595]LogDBDGeneral: Warning: Vectors [2020.06.03-02.33.01:476][595]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.33.01:479][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.33.01:491][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.33.01:491][596]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.33.01:491][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.01:491][596]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.01:492][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:492][596]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.01:492][596]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.01:492][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:508][597]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.03-02.33.01:509][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.01:509][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.01:509][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:509][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.01:509][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.33.01:509][597]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.01:509][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.01:509][597]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.01:509][597]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.01:509][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:510][597]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.01:510][597]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:510][597]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.01:510][597]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:510][597]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.01:527][598]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: Off [2020.06.03-02.33.01:541][599]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.33.01:542][599]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.022996 [2020.06.03-02.33.01:544][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.01:544][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.33.01:544][599]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.01:544][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.01:544][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:544][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.01:544][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:544][599]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.01:544][599]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.01:544][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:577][601]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.01:577][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.01:577][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:577][601]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.01:577][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.01:577][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.01:577][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.01:577][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.01:577][601]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.01:577][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.01:577][601]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.33.01:577][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:577][601]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.01:593][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.01:593][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:593][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.01:593][602]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:694][608]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.01:694][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:694][608]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.01:694][608]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:913][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.01:913][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:913][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.01:913][621]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.01:951][624]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6DDE140] Result: '1' k_EResultOK (success) [2020.06.03-02.33.01:951][624]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6DDE140]' succeeded in 0.404484 seconds [2020.06.03-02.33.01:987][626]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6DDE140] Result: '1' k_EResultOK (success) [2020.06.03-02.33.02:002][627]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456685 seconds [2020.06.03-02.33.02:015][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:015][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:015][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:015][627]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:196][638]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:197][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:197][638]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:197][638]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:211][639]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.117427 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.33.02:313][644]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:313][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:313][644]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:313][644]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:332][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:332][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:332][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.33.02:332][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:346][646]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.02:346][646]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:349][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.33.02:350][646]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.02:378][648]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.902481 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.33.02:550][658]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.33.02:797][673]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.03:315][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.33.03:315][703]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.03:317][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:317][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:317][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.03:317][703]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.03:317][703]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:317][703]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.33.03:317][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.03:317][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.03:317][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:317][703]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.33.03:317][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.03:317][703]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.33.03:317][703]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.03:317][703]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.03:317][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:317][703]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.33.03:318][703]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.03:416][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:416][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.03:416][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:416][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:416][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.03:416][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.03:416][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.03:416][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.03:416][709]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.03:416][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:416][709]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.33.03:417][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.03:417][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:418][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.33.03:447][711]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.33.03:447][711]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.03:680][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:681][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.03:681][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:681][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:681][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.03:681][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:681][725]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.33.03:681][725]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.03-02.33.03:681][725]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.33.03:681][725]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.33.03:681][725]Interaction: Interaction time: 2.700000 [2020.06.03-02.33.03:681][725]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.33.03:681][725]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.33.03:681][725]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.03:681][725]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.03:681][725]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.33.03:681][725]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.03:681][725]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.33.03:681][725]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.33.03:681][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.03:681][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.03:748][729]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:748][729]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.03:931][740]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.33.06:119][871]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.06:135][872]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.06:168][874]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198173581297 [2020.06.03-02.33.06:183][874]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198173581297, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.33.06:183][874]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: KingOfAnarchy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-02.33.06:351][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:351][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.06:351][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:351][884]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.33.06:351][884]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.33.06:351][884]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:351][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.06:351][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:384][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:385][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.06:385][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:385][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:385][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.06:385][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.06:385][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.06:385][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.06:385][886]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.33.06:385][886]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.06:385][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:385][886]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.33.06:385][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.06:385][886]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:451][890]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.33.06:451][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.06:451][890]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.33.06:451][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.06:453][890]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:453][890]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:453][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.06:453][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.06:453][890]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:453][890]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.33.06:453][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.06:453][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.06:453][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:453][890]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.06:453][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:518][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.33.06:520][894]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:520][894]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.06:520][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:520][894]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.06:520][894]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.06:520][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:520][894]Interaction: Interaction time: 16.000000 [2020.06.03-02.33.06:520][894]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.03-02.33.06:520][894]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.33.06:520][894]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.06:520][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.06:936][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.06:936][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.06:936][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.06:936][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.06:936][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_2] [2020.06.03-02.33.06:936][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:260][991]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.08:276][992]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.03-02.33.08:389][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:410][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.33.08:541][ 7]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.08:725][ 18]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.03-02.33.08:726][ 18]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.09:290][ 52]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302186 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.33.10:011][ 95]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.10:027][ 96]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.10:278][111]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.11:764][199]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.11:779][200]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.11:895][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.33.11:895][207]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.11:896][207]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.11:896][207]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.11:896][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.11:896][207]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.11:896][207]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.11:896][207]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.33.11:896][207]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.11:896][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.11:896][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.11:896][207]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.33.11:896][207]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.33.11:896][207]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.06.03-02.33.11:896][207]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.11:896][207]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.11:896][207]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.11:896][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.11:896][207]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.11:896][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.11:896][207]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.11:898][207]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.11:898][207]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.03-02.33.11:898][207]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.11:898][207]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.11:898][207]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.03-02.33.11:997][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.11:997][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.11:997][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.11:997][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.11:997][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.11:997][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.11:997][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.11:997][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.11:997][213]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.11:997][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.11:997][213]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.33.11:997][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.11:997][213]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.12:028][215]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.33.12:028][215]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.12:162][223]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.33.12:163][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.12:163][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.12:163][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.12:163][223]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.12:163][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.12:163][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.12:163][223]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.12:163][223]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.33.12:163][223]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.33.12:163][223]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.33.12:163][223]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.33.12:163][223]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.33.12:163][223]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.12:163][223]Interaction: Interaction time: 1.500000 [2020.06.03-02.33.12:163][223]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.33.12:163][223]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.33.12:163][223]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.12:163][223]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.12:163][223]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.33.12:163][223]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.12:163][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.12:164][223]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.12:164][223]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.33.13:669][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.33.13:732][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:732][317]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.33.13:732][317]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.13:732][317]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.13:732][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.13:732][317]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.33.13:732][317]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.33.13:732][317]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.33.13:733][317]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.13:733][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.13:733][317]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:733][317]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.13:733][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.13:736][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.33.13:765][319]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.33.13:765][319]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.33.13:765][319]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.33.13:766][319]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.33.13:766][319]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.33.13:767][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:767][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.13:767][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.13:767][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:767][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.13:767][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.13:767][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.13:767][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.13:767][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.13:767][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.13:767][319]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.33.13:767][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.13:767][319]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:768][319]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.33.13:768][319]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.33.13:768][319]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.33.13:768][319]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.06.03-02.33.13:768][319]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.33.13:768][319]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.33.13:768][319]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.13:832][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.33.13:834][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:834][323]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.13:837][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.33.16:303][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.33.16:303][471]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.16:303][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.33.16:303][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.16:304][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.16:305][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.16:305][471]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.16:305][471]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.16:305][471]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.16:305][471]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.33.16:305][471]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.16:305][471]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.16:305][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.16:305][471]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.16:305][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.16:338][473]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.16:370][475]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.848450 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.33.16:437][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.33.16:438][479]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.16:438][479]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.16:438][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.16:438][479]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.16:438][479]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.16:438][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.16:438][479]Interaction: Interaction time: 2.000000 [2020.06.03-02.33.16:438][479]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly. [2020.06.03-02.33.16:438][479]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.03-02.33.16:438][479]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.16:438][479]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_Follower [2020.06.03-02.33.16:438][479]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.33.16:438][479]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.16:438][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.16:471][481]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.17:773][559]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.008780, Lifetime Duration: 4.000000 [2020.06.03-02.33.17:807][561]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.33.18:158][582]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.18:410][597]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.18:444][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.33.18:508][603]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.33.18:508][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.33.18:509][603]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.33.18:509][603]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.18:509][603]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.18:509][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:509][603]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.33.18:510][603]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.33.18:510][603]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.33.18:510][603]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.03-02.33.18:510][603]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.33.18:510][603]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.18:542][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.33.18:542][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:542][605]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.18:542][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:542][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:542][605]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.18:542][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:542][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:542][605]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.18:542][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:542][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:542][605]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.18:542][605]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.18:542][605]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.18:542][605]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.18:542][605]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.18:543][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:543][605]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.33.18:543][605]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.18:543][605]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:546][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.33.18:909][627]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.33.18:909][627]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.18:909][627]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.33.18:909][627]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.18:911][627]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:911][627]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:911][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.18:911][627]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.18:911][627]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.18:911][627]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.33.18:911][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.18:911][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.18:911][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:911][627]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.18:911][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.18:944][629]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.19:009][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.33.19:009][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.33.19:011][633]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.19:011][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.19:011][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.19:011][633]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.19:011][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.19:011][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.19:011][633]Interaction: Interaction time: 80.000000 [2020.06.03-02.33.19:011][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.19:011][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.19:045][635]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.21:416][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.21:417][777]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:515][783]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.33.21:515][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:515][783]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.33.21:515][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:565][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.21:565][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:565][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.21:565][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:565][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.03-02.33.21:565][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:587][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.33.21:698][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-02.33.21:698][794]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:698][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.21:698][794]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:699][794]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.21:699][794]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.21:699][794]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.33.21:699][794]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.21:699][794]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.21:699][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.21:699][794]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:699][794]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.21:699][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.21:699][794]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.21:699][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.21:699][794]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.21:700][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:716][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:733][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:748][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.21:748][797]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.21:749][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:766][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:783][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:799][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:815][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.21:816][801]LogDBDPlayerMovement: StopSnapping Final Location (3130.199951 1945.214233 88.092964) [2020.06.03-02.33.21:816][801]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.21:816][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.21:816][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.21:816][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.21:816][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.21:816][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.21:816][801]Interaction: Interaction time: 90.796593 [2020.06.03-02.33.21:816][801]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.21:816][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.21:816][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:833][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:849][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:866][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:882][805]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.33.21:883][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:899][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:916][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.21:933][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.33.25:288][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.25:288][ 9]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.25:288][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.25:288][ 9]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.25:289][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.25:289][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.25:289][ 9]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.25:289][ 9]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.25:289][ 9]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.25:289][ 9]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.25:289][ 9]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.25:289][ 9]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.25:289][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.25:289][ 9]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.25:289][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.25:355][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.33.25:356][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.25:356][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.25:356][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.25:356][ 13]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.25:356][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.25:356][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.25:356][ 13]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.33.25:356][ 13]Interaction: Interaction time: 2.118644 [2020.06.03-02.33.25:356][ 13]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.25:356][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.26:357][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.06.03-02.33.26:357][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.26:357][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.06.03-02.33.26:357][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.26:358][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.26:359][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.26:359][ 73]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.26:359][ 73]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.06.03-02.33.26:359][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.26:359][ 73]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.03-02.33.26:359][ 73]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.33.26:392][ 75]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.26:458][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.26:458][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.26:458][ 79]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.26:458][ 79]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.06.03-02.33.26:458][ 79]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.26:459][ 79]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.26:559][ 85]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.27:496][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.33.27:559][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.33.27:560][145]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:560][145]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.33.27:560][145]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.27:560][145]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.27:560][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.27:560][145]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.27:560][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.27:560][145]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:560][145]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.27:560][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.27:593][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:593][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.27:593][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.27:593][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:594][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.27:594][147]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.27:594][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.27:594][147]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.27:594][147]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.27:594][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.27:594][147]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.27:594][147]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.27:594][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:594][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:594][147]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.27:594][147]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.33.27:597][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.33.27:694][153]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.33.27:694][153]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.33.27:694][153]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.33.27:694][153]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.03-02.33.27:695][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.33.27:698][153]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - nauz☻]: On [2020.06.03-02.33.27:699][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.33.28:360][193]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.33.28:360][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.28:360][193]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.33.28:360][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.28:362][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.28:362][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.28:362][193]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.28:362][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.28:362][193]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.28:362][193]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.33.28:362][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.28:362][193]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.28:362][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.28:362][193]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.28:362][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.28:427][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.33.28:428][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.28:428][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.28:428][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.28:428][197]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.28:428][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.28:428][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.28:428][197]Interaction: Interaction time: 16.000000 [2020.06.03-02.33.28:429][197]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.28:429][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.29:682][272]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - nauz☻]: Off [2020.06.03-02.33.30:498][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:499][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:700][333]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.33.30:899][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.33.30:899][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.30:900][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:900][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:900][345]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.30:900][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.30:900][345]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:900][345]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.33.30:900][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.30:900][345]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.30:900][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:900][345]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.33.30:900][345]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.30:900][345]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.33.30:900][345]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.30:900][345]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.30:901][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:901][345]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.33.30:901][345]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.30:901][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:901][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.30:901][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:901][345]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:901][345]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.30:902][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:934][347]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:934][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.30:934][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:934][347]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:934][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.30:934][347]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.30:934][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.30:934][347]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.30:934][347]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.30:934][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:934][347]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.33.30:934][347]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.30:934][347]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:935][347]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.30:951][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.33.30:951][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.30:951][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.33.30:951][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.30:967][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:967][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.30:967][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:967][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:967][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.30:967][349]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.30:967][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.30:967][349]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.30:967][349]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.30:968][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.30:968][349]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.33.30:968][349]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.30:968][349]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.30:970][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.33.30:999][351]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.33.30:999][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:052][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:234][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.31:234][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.31:234][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.31:234][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.31:234][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.31:234][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.31:234][365]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.33.31:234][365]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale05_Character_C_0. [2020.06.03-02.33.31:234][365]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.33.31:234][365]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.33.31:234][365]Interaction: Interaction time: 2.700000 [2020.06.03-02.33.31:234][365]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.33.31:234][365]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.33.31:234][365]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.31:234][365]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.31:234][365]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.33.31:234][365]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.31:234][365]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.33.31:234][365]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.33.31:234][365]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.31:234][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.31:302][369]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.31:302][369]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.31:451][378]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:570][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:634][389]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100169 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:670][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:801][399]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.514421 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.31:904][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.32:305][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:604][447]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.33.32:604][447]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.33.32:604][447]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.32:604][447]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.32:604][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.32:604][447]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.32:604][447]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.32:604][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.32:620][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.32:620][448]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.32:620][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.32:620][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.32:620][448]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.33.32:620][448]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.32:620][448]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.32:620][448]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.32:620][448]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.32:620][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.32:620][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.32:620][448]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:620][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.32:620][448]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.32:620][448]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.33.32:670][451]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.33.32:670][451]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.214988 [2020.06.03-02.33.32:675][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.33.32:679][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.33.33:054][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.33:054][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:054][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.33:054][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:054][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.03-02.33.33:054][474]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:109][478]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D090E50220] Result: '1' k_EResultOK (success) [2020.06.03-02.33.33:109][478]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D090E50220]' succeeded in 0.437293 seconds [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:457][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:471][499]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.422606 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.33.33:481][500]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B72C8A10] Result: '1' k_EResultOK (success) [2020.06.03-02.33.33:501][501]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.828622 seconds [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:507][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:524][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:640][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.33.33:640][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:640][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.33.33:640][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:656][510]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.33:672][511]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.33:789][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.33.33:789][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:789][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.33.33:789][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:874][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:874][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:874][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:874][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:874][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.33.33:875][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:907][525]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.33:939][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.33:939][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.33:939][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.33:939][527]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.33.33:939][527]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.33.33:939][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.33:939][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.33:939][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.33:939][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.33:939][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.33:939][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.33:939][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.33:939][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.33:939][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.33:939][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.33:939][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.33:939][527]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.33.33:940][527]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.33:940][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.33:940][527]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.33.33:940][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.33:940][527]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.34:005][531]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.33.34:005][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.34:038][533]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.33.34:038][533]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.34:040][533]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.34:040][533]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.34:040][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.34:040][533]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.34:040][533]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.34:040][533]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.33.34:040][533]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.34:040][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.34:040][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.34:040][533]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.34:040][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.34:105][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.33.34:107][537]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.34:107][537]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.34:107][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.34:107][537]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.34:107][537]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.34:107][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.34:107][537]Interaction: Interaction time: 16.000000 [2020.06.03-02.33.34:107][537]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.34:107][537]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.33.34:107][537]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.34:107][537]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.35:042][592]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.03-02.33.35:042][592]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.35:242][604]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_5] [2020.06.03-02.33.35:242][604]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.35:845][640]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.35:860][641]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.03-02.33.36:111][656]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.36:409][674]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.36:409][674]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.36:409][674]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.36:409][674]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.36:412][674]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.36:412][674]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.36:412][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.36:412][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.36:413][674]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.36:413][674]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.36:413][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.36:413][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.36:413][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.36:413][674]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.36:413][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.36:413][674]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.36:510][680]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.33.36:510][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.33.36:512][680]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.36:512][680]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.36:512][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.36:512][680]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.36:512][680]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.36:512][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.36:512][680]Interaction: Interaction time: 60.062965 [2020.06.03-02.33.36:512][680]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.36:512][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.36:512][680]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.37:615][746]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.37:630][747]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.37:849][760]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.39:368][851]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.39:384][852]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.39:619][866]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.41:121][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.41:137][957]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.41:371][971]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.42:625][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.42:625][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.42:625][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.42:625][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.42:625][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.42:625][ 46]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.33.42:625][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.42:625][ 46]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.42:627][ 46]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.33.42:875][ 61]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.42:892][ 62]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.43:125][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.43:557][101]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.110272 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.33.43:758][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.43:758][113]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.43:759][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.43:759][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.43:759][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.43:759][113]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.43:759][113]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.43:759][113]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.43:759][113]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.43:759][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.43:759][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.43:759][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.33.43:759][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.33.43:759][113]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft. [2020.06.03-02.33.43:759][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.43:759][113]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.03-02.33.43:759][113]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.43:759][113]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.43:759][113]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.43:759][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.43:761][113]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.43:761][113]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.03-02.33.43:761][113]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.43:761][113]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.03-02.33.43:826][117]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.43:827][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.43:827][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.43:827][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.43:827][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.43:827][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.43:827][117]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.43:827][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.43:827][117]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.43:827][117]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.43:827][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.43:827][117]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.33.43:827][117]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.43:827][117]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.43:859][119]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.43:859][119]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.44:125][135]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.33.44:126][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.44:126][135]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.44:126][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.44:126][135]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.44:126][135]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.44:126][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.44:126][135]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.33.44:126][135]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.33.44:126][135]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.33.44:126][135]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.33.44:127][135]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.33.44:127][135]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.33.44:127][135]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.44:127][135]Interaction: Interaction time: 1.500000 [2020.06.03-02.33.44:127][135]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.33.44:127][135]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.33.44:127][135]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.44:127][135]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.33.44:127][135]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.33.44:127][135]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.44:127][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.44:127][135]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.44:128][135]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.33.45:632][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.33.45:696][225]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:697][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.33.45:697][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.45:697][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.45:697][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.45:697][225]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.33.45:697][225]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.33.45:697][225]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.33.45:697][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.45:697][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.45:697][225]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:697][225]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.45:697][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.45:700][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.33.45:729][227]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.33.45:729][227]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.33.45:730][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.33.45:731][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:731][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.45:731][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.45:731][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:731][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.45:731][227]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.45:731][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.45:731][227]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.45:731][227]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.45:731][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.45:731][227]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.45:731][227]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.45:731][227]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:731][227]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.45:731][227]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.45:732][227]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.45:732][227]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookCamperOut. [2020.06.03-02.33.45:732][227]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.33.45:732][227]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.33.45:732][227]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.45:735][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.33.45:748][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:748][228]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:946][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.45:946][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.45:946][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.45:946][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.45:947][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:947][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:947][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.45:947][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.45:947][239]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.45:947][239]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.45:947][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.45:947][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.45:947][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.45:947][239]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.45:947][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.46:028][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.33.46:029][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.46:029][243]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.46:029][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.46:029][243]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.46:029][243]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.46:029][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.46:029][243]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.33.46:029][243]Interaction: Interaction time: 2.118644 [2020.06.03-02.33.46:029][243]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.46:029][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:156][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.33.48:220][365]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.33.48:221][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:221][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.33.48:221][365]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.33.48:221][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.33.48:221][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:221][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.48:221][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:221][365]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:221][365]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.48:221][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:255][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:255][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.48:255][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:255][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:255][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.48:255][367]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.48:255][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.48:255][367]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.48:255][367]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.48:255][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:255][367]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.33.48:255][367]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.48:255][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:255][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:255][367]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:255][367]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.33.48:258][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.33.48:354][373]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.03-02.33.48:354][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.48:387][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.03-02.33.48:387][375]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.48:388][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:388][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:388][375]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.48:388][375]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.48:388][375]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:388][375]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.03-02.33.48:388][375]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.48:388][375]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.48:388][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:388][375]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.48:388][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:389][375]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.48:501][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:501][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.48:501][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:501][381]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.48:501][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.48:501][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:501][381]Interaction: Interaction time: 0.000000 [2020.06.03-02.33.48:501][381]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DestroyWithPowerAttack HillBilly. [2020.06.03-02.33.48:501][381]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DestroyWithPowerAttack' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.48:501][381]AnimLeader: Warning: Play Montage was requested but not found: DestroyWithPowerAttack HillBilly AnimTag_Follower [2020.06.03-02.33.48:501][381]LogSM: Error: Play Update Montage AM_TC_CSAttack_Object Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.33.48:501][381]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.33.48:501][381]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.48:501][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.48:502][381]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.33.49:085][416]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.100169 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.33.49:404][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.33.49:405][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.33.49:605][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 108 [2020.06.03-02.33.49:655][450]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.33.49:670][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.49:670][451]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.33.49:670][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.49:670][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.49:670][451]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.33.49:670][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.49:670][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.49:670][451]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.33.49:670][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.49:670][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.49:670][451]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.33.49:670][451]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.49:670][451]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.33.49:670][451]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.49:670][451]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.33.49:671][451]Interaction: Verbose: [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.33.49:671][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.49:671][451]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDestroyWithPowerAttackLeft][Bookshelf_C_4] [2020.06.03-02.33.49:671][451]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.49:671][451]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.49:720][454]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.026440, Lifetime Duration: 4.000000 [2020.06.03-02.33.50:238][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.33.50:238][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.33.50:238][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.33.50:238][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.33.50:238][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.33.50:238][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.33.50:308][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.33.50:472][496]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.50:472][496]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.50:472][496]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.50:473][496]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookIdle. [2020.06.03-02.33.50:473][496]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.33.50:473][496]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.50:489][497]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.50:489][497]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.50:489][497]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReactionIn. [2020.06.03-02.33.50:489][497]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.33.50:489][497]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.50:555][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.50:555][501]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.50:555][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.50:555][501]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.50:557][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.50:557][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.50:557][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.50:557][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.50:557][501]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.50:557][501]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.33.50:557][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.50:557][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.50:557][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.50:557][501]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.50:557][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.50:624][505]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.50:624][505]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.50:624][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.50:624][505]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.33.50:624][505]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.50:624][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.50:624][505]Interaction: Interaction time: 0.000000 [2020.06.03-02.33.50:624][505]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.33.50:624][505]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.50:624][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.50:707][509]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.50:723][510]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.51:359][546]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.51:359][546]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.51:359][546]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReaction. [2020.06.03-02.33.51:359][546]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.33.51:359][546]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.51:359][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.33.51:360][546]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.51:860][574]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.51:860][574]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.51:860][574]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookReactionOut. [2020.06.03-02.33.51:860][574]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.33.51:860][574]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.51:860][574]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.33.51:861][574]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.53:361][656]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.53:361][656]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.33.53:361][656]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: HookStruggle. [2020.06.03-02.33.53:361][656]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.33.53:361][656]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.03-02.33.53:361][656]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.33.53:362][656]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.33.58:870][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.33.58:871][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.58:871][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.33.58:871][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.58:871][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.58:871][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.58:871][974]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.33.58:871][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.33.58:872][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.58:872][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.33.58:872][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.33.58:872][974]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.33.58:872][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.58:872][974]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.33.58:872][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.58:905][976]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.33.58:972][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.58:972][980]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.33.58:972][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.58:972][980]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.33.58:972][980]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.33.58:972][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.58:972][980]Interaction: Interaction time: 2.333000 [2020.06.03-02.33.58:972][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.33.58:972][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.33.58:972][980]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: LockerSearchEmpty HillBilly. [2020.06.03-02.33.58:972][980]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.33.58:972][980]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty HillBilly AnimTag_Follower [2020.06.03-02.33.58:972][980]AnimLeader: ClosetStandard_C_1 Requested to Play: LockerSearchEmpty HillBilly AnimTag_Follower. [2020.06.03-02.33.58:972][980]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.03-02.33.58:972][980]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.33.58:972][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.33.58:972][980]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.01:059][105]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.34.01:261][117]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.34.01:310][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:310][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.01:310][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:310][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:310][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.01:310][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:310][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:310][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.01:310][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:310][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:310][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.01:310][120]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.01:310][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.01:310][120]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.01:310][120]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.01:310][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:310][120]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.34.01:310][120]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:310][120]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:509][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.01:509][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:509][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.01:509][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:510][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:510][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:510][132]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.01:510][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.01:510][132]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:510][132]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.01:510][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:510][132]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.01:510][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:510][132]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.01:510][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:576][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.01:577][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:577][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.01:577][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:577][136]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.01:577][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.01:577][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:577][136]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.01:577][136]Interaction: Interaction time: 2.118644 [2020.06.03-02.34.01:577][136]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.01:577][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.34.01:794][149]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.34.02:278][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:294][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.34.02:294][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:345][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-02.34.02:345][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:345][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-02.34.02:345][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:345][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.34.02:345][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:362][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.34.02:362][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:362][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.34.02:362][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-02.34.02:863][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:548][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:570][250]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.34.03:601][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:697][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.03:697][257]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:698][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:698][257]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:698][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.03:698][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.03:698][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.34.03:698][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.03:698][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.03:698][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:698][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:698][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.03:698][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:698][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.03:698][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:698][257]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.03:699][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:718][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.03:782][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.03:782][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:783][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.34.03:783][262]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.03:783][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.03:783][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:783][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.03:783][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:783][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:783][262]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.03:783][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:799][263]LogDBDPlayerMovement: StopSnapping Final Location (7980.057129 4858.334473 88.093826) [2020.06.03-02.34.03:799][263]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.03:832][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:832][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.03:832][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:832][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:832][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.03:832][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.03:832][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.03:832][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.03:832][264]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.03:832][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:832][264]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.03:832][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:832][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:832][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:832][264]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:832][264]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.03:833][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:833][264]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.03:833][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:833][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:833][264]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.03:833][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.03:833][264]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.03:833][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.03:833][264]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.03:834][264]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.03:834][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:834][264]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:834][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:834][264]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:836][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.03:847][265]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.03:847][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.03:848][265]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.03:848][265]LogDBDPlayerMovement: StopSnapping Final Location (7979.708496 4856.356934 88.093826) [2020.06.03-02.34.03:848][265]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.03:848][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:848][265]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.03:848][265]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.03:848][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:848][265]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.34.03:848][265]Interaction: Interaction time: 1.000000 [2020.06.03-02.34.03:848][265]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.03-02.34.03:848][265]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale05_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.34.03:849][265]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.03-02.34.03:849][265]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 103.819077 [2020.06.03-02.34.03:849][265]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.03:849][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.03:881][267]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.34.03:881][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.34.03:917][269]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.34.03:917][269]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.34.03:917][269]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.34.03:917][269]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookIn. [2020.06.03-02.34.03:917][269]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.34.03:917][269]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.34.03:966][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.03:966][271]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.04:017][274]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.04:251][286]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.04:885][318]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.34.04:885][318]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.04:885][318]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.04:886][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.04:888][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.34.04:902][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.34.04:903][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.34.04:903][319]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.04:903][319]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.04:903][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.04:903][319]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.04:903][319]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.34.04:903][319]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale05_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.34.04:903][319]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.34.04:903][319]AnimLeader: BP_SmallMeatLocker_Banshee_C_5 Requested to Play: UnhookOut. [2020.06.03-02.34.04:903][319]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.34.04:903][319]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.34.04:903][319]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.04:903][319]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.03-02.34.04:903][319]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.04:903][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.04:932][320]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.04:933][320]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.34.04:934][320]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.34.04:934][320]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.06.03-02.34.04:934][320]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.34.04:934][320]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.03-02.34.04:950][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.34.04:954][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.34.04:984][323]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.498328 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.34.04:986][323]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.34.04:986][323]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.34.04:986][323]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.34.04:986][323]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.03-02.34.05:392][344]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D03E2EBD70] Result: '1' k_EResultOK (success) [2020.06.03-02.34.05:392][344]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D03E2EBD70]' succeeded in 0.456653 seconds [2020.06.03-02.34.05:423][346]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D05C6BD420] Result: '1' k_EResultOK (success) [2020.06.03-02.34.05:441][347]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.503976 seconds [2020.06.03-02.34.06:324][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.06:324][395]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.06:324][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.06:324][395]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.06:324][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.06:324][395]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.34.06:324][395]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.06:324][395]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.06:324][395]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.06:324][395]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.06:324][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.06:324][395]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.06:324][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.06:324][395]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.06:324][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.06:324][395]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.06:324][395]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.06:352][396]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.34.06:352][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.34.06:355][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.34.06:422][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.06:422][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.06:887][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.34.06:887][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.06:909][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.06:938][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.06:938][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.06:938][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.06:938][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.07:256][445]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:307][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:307][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:307][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:307][448]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:308][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:308][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:308][448]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:308][448]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:325][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:341][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:341][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:341][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:341][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:342][450]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:358][451]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.34.07:358][451]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:724][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:724][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:724][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:724][471]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:725][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:725][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:725][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:725][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:741][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:741][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:741][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:741][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:742][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:742][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:742][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:742][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:743][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:743][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:743][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:743][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.03-02.34.07:843][478]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:859][479]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.238820 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.34.07:864][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.07:944][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:945][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:945][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:945][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:945][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:945][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:946][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:946][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:990][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:990][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:990][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:990][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:991][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:991][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:991][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:991][486]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:992][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:992][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.07:992][486]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.07:992][486]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:007][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:008][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:025][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:041][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_4] [2020.06.03-02.34.08:327][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:361][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:362][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:362][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:362][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:362][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:377][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:377][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:377][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:377][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:378][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:378][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:378][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:378][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:379][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:379][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:379][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.34.08:379][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:512][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.34.08:513][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.10:282][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-02.34.10:282][619]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.34.10:661][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.10:661][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.10:795][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.10:795][650]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.11:044][664]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.34.11:044][664]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.34.12:698][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.12:698][760]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.13:432][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.13:432][804]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.13:432][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.13:432][804]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.13:433][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.13:433][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.13:433][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.13:433][804]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.13:433][804]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.13:433][804]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.13:433][804]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.13:433][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.13:433][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.13:433][804]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.13:433][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.13:499][808]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.13:500][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.13:500][808]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.13:500][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.13:500][808]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.13:500][808]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.13:500][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.13:500][808]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.13:500][808]Interaction: Interaction time: 2.118644 [2020.06.03-02.34.13:500][808]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.13:500][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:657][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.15:703][938]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.34.15:703][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.15:703][938]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.34.15:703][938]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.15:704][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.15:704][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:704][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.34.15:704][938]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.15:704][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.15:704][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:704][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.15:704][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:704][938]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:704][938]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.15:704][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:705][938]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:705][938]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:705][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.15:705][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.15:705][938]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:705][938]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.34.15:705][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.15:705][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.15:705][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:705][938]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.15:705][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:738][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:738][940]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.15:738][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:738][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:738][940]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.15:738][940]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.15:738][940]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.15:738][940]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.15:738][940]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.15:738][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:738][940]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.15:738][940]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.15:738][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:738][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:738][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:738][940]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.15:739][940]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.15:741][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.15:803][943]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.34.15:804][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.34.15:805][943]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:806][943]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.15:806][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:806][943]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:806][943]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.15:806][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:806][943]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.34.15:806][943]Interaction: Interaction time: 0.943396 [2020.06.03-02.34.15:806][943]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female. [2020.06.03-02.34.15:806][943]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale05_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.34.15:806][943]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.34.15:806][943]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.06.03-02.34.15:806][943]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.15:806][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.15:806][943]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.15:839][945]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.34.15:839][945]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.34.15:839][945]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.34.15:839][945]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookIn. [2020.06.03-02.34.15:839][945]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.34.15:839][945]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.34.15:874][947]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:875][947]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.15:907][949]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.16:209][967]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.16:776][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.34.16:906][ 7]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.16:907][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.34.16:909][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.16:909][ 7]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.34.16:909][ 7]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.16:909][ 7]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.16:909][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.16:909][ 7]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.16:909][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.16:909][ 7]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.16:909][ 7]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.34.16:910][ 7]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.34.16:910][ 7]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.34.16:910][ 7]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookOut. [2020.06.03-02.34.16:910][ 7]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.34.16:910][ 7]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.34.16:910][ 7]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.16:910][ 7]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.03-02.34.16:910][ 7]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.16:910][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.16:913][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.34.16:973][ 11]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.477763 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.34.16:975][ 11]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.34.16:975][ 11]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.34.16:975][ 11]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.34.16:975][ 11]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.34.18:276][ 86]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.34.18:277][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.34.18:278][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.18:279][ 86]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.18:279][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.18:279][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.18:279][ 86]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.18:279][ 86]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.34.18:279][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.18:279][ 86]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:281][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.34.18:346][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:346][ 90]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:910][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-02.34.18:910][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.18:910][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-02.34.18:910][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.18:910][123]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.34.18:911][123]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.34.18:911][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.03-02.34.18:911][123]LogStreaming: Flushing async loaders. [2020.06.03-02.34.18:911][123]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.34.18:911][123]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.18:914][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:914][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:914][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.18:914][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.18:914][123]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.18:914][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-02.34.18:914][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.18:914][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.18:914][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.18:914][123]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.18:914][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.18:943][125]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.34.18:944][125]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.03-02.34.19:079][132]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:079][132]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.19:079][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:079][132]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:079][132]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.19:079][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:079][132]Interaction: Interaction time: 0.500000 [2020.06.03-02.34.19:079][132]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.19:079][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:447][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:447][153]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.19:447][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:447][153]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:448][153]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.19:448][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:480][155]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:480][155]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.19:480][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:480][155]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:480][155]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.19:480][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.19:480][155]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.19:480][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.19:480][155]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_1] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.19:480][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:481][155]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-02.34.19:481][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.19:481][155]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:512][157]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.19:879][179]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.34.19:879][179]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.19:879][179]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.34.19:879][179]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.19:881][179]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:881][179]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:881][179]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.19:881][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.19:881][179]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.19:881][179]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.34.19:881][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.19:881][179]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.19:881][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:881][179]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.19:881][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.19:915][181]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.19:978][184]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.19:978][184]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.20:112][192]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.20:112][192]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.405853 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.34.20:114][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.20:114][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.20:114][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.20:114][192]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.20:114][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.20:114][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.20:114][192]Interaction: Interaction time: 60.189198 [2020.06.03-02.34.20:114][192]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.20:114][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.20:248][200]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.21:047][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.125831 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.34.21:418][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.21:418][267]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.21:418][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.21:418][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.21:418][267]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.21:418][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.21:418][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.21:418][267]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.21:418][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.21:418][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.21:418][267]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.21:418][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.21:418][267]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.21:418][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.21:418][267]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.21:418][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.21:419][267]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.34.21:419][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.21:419][267]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.21:421][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.34.22:050][305]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:050][305]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:116][309]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.380296 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.22:785][347]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.34.22:785][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.22:785][347]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.34.22:785][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.22:785][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.873119 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.34.22:785][347]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.22:785][347]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.34.22:787][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:787][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:787][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.22:787][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.22:787][347]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:787][347]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.34.22:787][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.22:787][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.22:787][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.22:787][347]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.22:787][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.22:818][349]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.333904 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.34.22:885][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.22:885][353]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.416047 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.22:885][353]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.34.22:886][353]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:886][353]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.22:886][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.22:886][353]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.22:887][353]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.22:887][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.22:887][353]Interaction: Interaction time: 62.412239 [2020.06.03-02.34.22:887][353]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.22:887][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.23:020][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.23:020][360]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.23:286][375]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale05_Character_C_0 [2020.06.03-02.34.23:287][375]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.23:287][375]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.373970 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.23:288][375]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.03-02.34.23:291][375]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - nauz☻]: On [2020.06.03-02.34.23:472][385]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.23:472][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.23:472][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.23:472][385]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.23:472][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.23:472][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.23:472][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.23:472][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.23:472][385]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.23:472][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.23:472][385]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.34.23:472][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.23:472][385]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.23:475][385]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.34.24:354][435]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.575630 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.25:280][487]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale05_Character_C_0 - nauz☻]: Off [2020.06.03-02.34.26:527][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:527][561]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:926][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.03-02.34.26:926][585]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.26:926][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.03-02.34.26:926][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.26:927][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:927][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:927][585]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.26:927][585]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.26:927][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:927][585]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.03-02.34.26:927][585]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.26:927][585]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.26:927][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.26:927][585]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.26:927][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.26:927][585]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.26:993][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.03-02.34.26:994][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:994][589]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.26:994][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.26:994][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.26:994][589]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.26:994][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.26:994][589]Interaction: Interaction time: 0.500000 [2020.06.03-02.34.26:994][589]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.34.26:994][589]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.26:994][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.27:497][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.03-02.34.27:560][623]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_PrepBeingKilled] [2020.06.03-02.34.27:560][623]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.06.03-02.34.27:561][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.27:561][623]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.34.27:561][623]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.27:561][623]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.27:561][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.27:561][623]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.27:561][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.27:561][623]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.27:561][623]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: Kill HillBilly. [2020.06.03-02.34.27:561][623]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Mori01 that has root motion is not supported [2020.06.03-02.34.27:561][623]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Kill' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.34.27:561][623]AnimLeader: Warning: Play Montage was requested but not found: Kill HillBilly AnimTag_Follower [2020.06.03-02.34.27:562][623]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.27:562][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.27:562][623]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: Kill HillBilly AnimTag_Female. [2020.06.03-02.34.27:629][627]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.27:629][627]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.32:002][880]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.34.33:571][974]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.372306 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.34.35:443][ 81]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 29.349899 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.03-02.34.36:697][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.36:719][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.03-02.34.37:016][171]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.38:782][277]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.34.38:783][277]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.34.38:783][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.03-02.34.38:783][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.38:783][277]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.38:783][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.38:783][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.38:783][277]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.38:783][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.38:783][277]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.38:783][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.38:783][277]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.38:784][277]Interaction: Verbose: [HillBillyKill_C_0][BP_CamperInteractable_C_1] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.38:784][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.38:784][277]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HillBillyKill_C_0][BP_CamperInteractable_C_1] [2020.06.03-02.34.38:784][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.38:784][277]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.38:786][277]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:786][277]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:786][277]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:786][277]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:786][277]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:786][277]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:786][277]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.34.38:787][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.03-02.34.38:849][281]GameFlow: OnDropped 462.378906 [2020.06.03-02.34.38:849][281]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.03-02.34.38:851][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.38:851][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.38:851][281]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.38:851][281]Interaction: [BP_CamperFemale05_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.34.40:552][383]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.052062 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.34.41:120][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.34.41:120][417]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:121][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.34.41:121][417]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:121][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.41:121][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.41:121][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.41:121][417]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.41:121][417]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.41:121][417]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.34.41:121][417]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:121][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.41:121][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.41:121][417]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.41:122][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.41:155][419]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.41:221][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.34.41:221][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.41:221][423]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.41:221][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.41:221][423]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.41:221][423]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.41:221][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.41:221][423]Interaction: Interaction time: 2.000000 [2020.06.03-02.34.41:221][423]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly. [2020.06.03-02.34.41:221][423]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.03-02.34.41:222][423]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.34.41:222][423]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_Follower [2020.06.03-02.34.41:222][423]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.34.41:222][423]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.41:222][423]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.41:222][423]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.03-02.34.41:873][462]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.41:894][463]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.03-02.34.42:357][491]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.42:942][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.34.43:193][541]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.34.43:228][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.34.43:292][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.34.43:293][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:293][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.34.43:293][547]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.43:293][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.43:293][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:293][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.43:293][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:293][547]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:293][547]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.43:293][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:324][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.34.43:325][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:325][549]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.43:325][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:325][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:325][549]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.43:325][549]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.43:325][549]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.43:325][549]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.43:325][549]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.43:325][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:325][549]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.34.43:325][549]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.43:325][549]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:328][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.34.43:825][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.43:825][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.43:825][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.43:825][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.43:826][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:826][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:826][579]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.43:826][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.43:826][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:826][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.43:826][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.43:826][579]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.43:826][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:826][579]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.43:826][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:892][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.43:892][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:893][583]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.43:893][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:893][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:893][583]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.43:893][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:893][583]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.43:893][583]Interaction: Interaction time: 2.118644 [2020.06.03-02.34.43:893][583]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.43:893][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:926][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:926][585]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.43:926][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:926][585]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:926][585]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.43:926][585]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:959][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:960][587]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.43:960][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:960][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:960][587]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.43:960][587]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.43:960][587]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.43:960][587]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.43:960][587]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.43:960][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.43:960][587]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.43:960][587]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.43:960][587]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.43:995][589]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.48:601][865]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_8] [2020.06.03-02.34.48:601][865]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.48:601][865]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_8] [2020.06.03-02.34.48:602][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.48:604][865]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.48:604][865]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.48:604][865]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.48:604][865]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.48:604][865]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.48:604][865]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_8] [2020.06.03-02.34.48:604][865]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.48:604][865]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.48:604][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.48:604][865]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Injured AnimTag_Female. [2020.06.03-02.34.48:604][865]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.48:604][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.48:638][867]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.48:904][883]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.48:905][883]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.48:905][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.48:905][883]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.48:905][883]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.48:905][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.48:905][883]Interaction: Interaction time: 1.050000 [2020.06.03-02.34.48:905][883]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVault AnimTag_Injured AnimTag_Female. [2020.06.03-02.34.48:905][883]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.34.48:905][883]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.34.48:905][883]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.48:905][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.48:938][885]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.49:188][900]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.03-02.34.49:408][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.34.49:555][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.49:555][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:555][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.49:555][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:555][922]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.03-02.34.49:555][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:576][923]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.49:709][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.03-02.34.49:805][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.34.49:805][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:805][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.03-02.34.49:806][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:806][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.03-02.34.49:806][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:872][941]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.49:872][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:872][941]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.49:872][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:872][941]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_0] [2020.06.03-02.34.49:872][941]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:895][942]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.34.49:905][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.34.49:905][943]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:905][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.34.49:905][943]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:906][943]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.49:906][943]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.49:906][943]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.34.49:906][943]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.49:906][943]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.49:906][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.34.49:906][943]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:906][943]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.49:906][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.49:906][943]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.49:906][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.49:906][943]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.49:940][945]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.34.49:971][947]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.34.49:971][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.49:973][947]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.49:973][947]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.49:973][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.49:973][947]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.49:973][947]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.49:973][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:005][949]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.50:005][949]LogDBDPlayerMovement: StopSnapping Final Location (3212.199951 1831.620117 88.093269) [2020.06.03-02.34.50:005][949]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.50:005][949]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.50:005][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:005][949]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.34.50:005][949]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.50:005][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:005][949]Interaction: Interaction time: 53.952690 [2020.06.03-02.34.50:005][949]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.50:005][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:007][949]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:007][949]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.50:007][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:007][949]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:007][949]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.50:007][949]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.50:007][949]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.50:007][949]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.50:007][949]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.34.50:007][949]Interaction: Verbose: [Vault2][WindowStandard_C_8] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.50:007][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:007][949]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_8] [2020.06.03-02.34.50:007][949]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.50:007][949]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:071][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.34.50:071][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.34.50:238][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.34.50:238][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.34.50:238][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.34.50:238][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.34.50:238][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.34.50:238][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.34.50:308][967]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.34.50:873][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.50:873][ 1]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.50:873][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.50:873][ 1]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.50:874][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:874][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:874][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.50:874][ 1]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.50:874][ 1]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:874][ 1]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.50:874][ 1]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.50:874][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.50:874][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:874][ 1]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.50:874][ 1]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:940][ 5]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.50:941][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:941][ 5]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.50:941][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:941][ 5]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.50:941][ 5]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.50:941][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.50:941][ 5]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.50:941][ 5]Interaction: Interaction time: 2.118644 [2020.06.03-02.34.50:941][ 5]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.50:941][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:064][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.53:144][137]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.34.53:145][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:145][137]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.34.53:145][137]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.34.53:145][137]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.34.53:145][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:145][137]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.34.53:145][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:145][137]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:145][137]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.34.53:145][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:178][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:178][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.34.53:178][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:178][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:178][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.34.53:178][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.53:178][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.34.53:178][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.53:178][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.34.53:178][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:178][139]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.34.53:178][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:178][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:178][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:178][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:178][139]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.34.53:181][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.34.53:564][162]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:678][169]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.53:678][169]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:679][169]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.53:679][169]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:680][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:680][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:680][169]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.34.53:680][169]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.34.53:680][169]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:680][169]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.34.53:680][169]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.34.53:681][169]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.34.53:681][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:681][169]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.34.53:681][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:681][169]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.34.53:728][172]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.34.53:730][172]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:730][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.34.53:731][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:731][172]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.34.53:731][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.34.53:731][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:731][172]Interaction: Interaction time: 59.158669 [2020.06.03-02.34.53:731][172]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.34.53:731][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.34.53:731][172]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.34.56:605][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3389980792999268, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.34.56:605][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.34.56:621][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01521618105471134, xOffset=0, yOffset=0) [2020.06.03-02.34.56:639][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0305192731320858, xOffset=0, yOffset=0) [2020.06.03-02.34.56:655][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04566427320241928, xOffset=0, yOffset=0) [2020.06.03-02.34.56:672][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06080963462591171, xOffset=0, yOffset=0) [2020.06.03-02.34.56:688][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07595454156398773, xOffset=0, yOffset=0) [2020.06.03-02.34.56:705][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0910990834236145, xOffset=0, yOffset=0) [2020.06.03-02.34.56:721][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106243722140789, xOffset=0, yOffset=0) [2020.06.03-02.34.56:738][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214519068598747, xOffset=0, yOffset=0) [2020.06.03-02.34.56:755][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1367434561252594, xOffset=0, yOffset=0) [2020.06.03-02.34.56:771][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151888370513916, xOffset=0, yOffset=0) [2020.06.03-02.34.56:788][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670327335596085, xOffset=0, yOffset=0) [2020.06.03-02.34.56:805][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821770071983337, xOffset=0, yOffset=0) [2020.06.03-02.34.56:822][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973403692245483, xOffset=0, yOffset=0) [2020.06.03-02.34.56:838][358]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125230133533478, xOffset=0, yOffset=0) [2020.06.03-02.34.56:855][359]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276681065559387, xOffset=0, yOffset=0) [2020.06.03-02.34.56:871][360]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.242825835943222, xOffset=0, yOffset=0) [2020.06.03-02.34.56:889][361]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2580849230289459, xOffset=0, yOffset=0) [2020.06.03-02.34.56:905][362]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2732296586036682, xOffset=0, yOffset=0) [2020.06.03-02.34.56:922][363]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28848710656166, xOffset=0, yOffset=0) [2020.06.03-02.34.56:939][364]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3037127256393433, xOffset=0, yOffset=0) [2020.06.03-02.34.56:955][365]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3188579082489014, xOffset=0, yOffset=0) [2020.06.03-02.34.56:972][366]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3340034484863281, xOffset=0, yOffset=0) [2020.06.03-02.34.56:988][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.349233090877533, xOffset=0, yOffset=0) [2020.06.03-02.34.57:005][368]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3643779158592224, xOffset=0, yOffset=0) [2020.06.03-02.34.57:022][369]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3795230090618134, xOffset=0, yOffset=0) [2020.06.03-02.34.57:039][370]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3946689963340759, xOffset=0, yOffset=0) [2020.06.03-02.34.57:055][371]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4098242521286011, xOffset=0, yOffset=0) [2020.06.03-02.34.57:072][372]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4250326156616211, xOffset=0, yOffset=0) [2020.06.03-02.34.57:085][373]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.34.57:085][373]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.34.57:089][373]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.34.57:137][376]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.34.57:137][376]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.34.57:541][401]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D084CB2770] Result: '1' k_EResultOK (success) [2020.06.03-02.34.57:541][401]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D084CB2770]' succeeded in 0.401072 seconds [2020.06.03-02.34.57:574][403]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D084CB2770] Result: '1' k_EResultOK (success) [2020.06.03-02.34.57:593][404]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.454340 seconds [2020.06.03-02.34.58:304][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.734560 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.01:209][620]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 0.054651, Lifetime Duration: 40.000000 [2020.06.03-02.35.04:015][788]Interaction: Interactable Destroyed: BP_CamperInteractable_C_1 [2020.06.03-02.35.04:015][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_1]] - [Null][Null] [2020.06.03-02.35.04:015][788]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.04:015][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.03-02.35.04:015][788]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.04:015][788]Interaction: ------------------------ [2020.06.03-02.35.04:015][788]Interaction: - Interactions in Zone - [2020.06.03-02.35.04:015][788]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:015][788]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:015][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - nauz☻][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.03-02.35.04:016][788]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.04:016][788]Interaction: ------------------------ [2020.06.03-02.35.04:016][788]Interaction: - Interactions in Zone - [2020.06.03-02.35.04:016][788]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_1] [2020.06.03-02.35.04:016][788]Interaction: ---------------------------- [2020.06.03-02.35.04:016][788]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.35.04:016][788]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.35.04:016][788]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale05_Character_C_0 - nauz☻, Originating Player: BP_CamperFemale05_Character_C_0 - nauz☻, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.35.04:016][788]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.35.04:016][788]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.35.04:017][788]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.35.04:017][788]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.35.04:017][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.35.04:017][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.35.04:017][788]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.35.04:018][788]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.35.05:556][877]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198179253199 [2020.06.03-02.35.05:568][877]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198179253199, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-02.35.05:568][877]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Capn. Scallywag, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-02.35.05:970][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.35.05:970][900]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.35.05:970][900]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.05:970][900]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.05:970][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.05:970][900]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.05:971][900]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.05:971][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.05:987][901]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.05:987][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.05:987][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.05:987][901]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.05:987][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.35.05:987][901]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.05:987][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.05:987][901]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.05:987][901]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.05:987][901]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.05:988][901]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.35.05:988][901]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.05:988][901]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.35.05:988][901]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.05:988][901]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.06:020][903]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.35.06:020][903]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.306955 [2020.06.03-02.35.06:027][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:374][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:375][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:375][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:375][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:375][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.35.06:375][923]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:455][927]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.35.06:455][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:455][927]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.03-02.35.06:455][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:455][927]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.03-02.35.06:455][927]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:517][931]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7373340] Result: '1' k_EResultOK (success) [2020.06.03-02.35.06:517][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B7373340]' succeeded in 0.495909 seconds [2020.06.03-02.35.06:543][933]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B7373340] Result: '1' k_EResultOK (success) [2020.06.03-02.35.06:556][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.06:557][933]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.06:557][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.06:557][933]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.06:557][933]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.06:557][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.06:558][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.35.06:561][934]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.538023 seconds [2020.06.03-02.35.06:590][935]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.06:590][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.06:590][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.06:590][935]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.06:590][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.06:590][935]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.06:590][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.06:590][935]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.06:590][935]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.06:590][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.06:590][935]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.35.06:590][935]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.06:590][935]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.06:955][955]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 14.112115 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.35.07:288][973]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.978509 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.08:057][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.672870 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.08:357][ 32]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 14.324058 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.35.09:460][ 93]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.03-02.35.09:460][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.09:460][ 93]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.03-02.35.09:460][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.09:460][ 93]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.09:462][ 93]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.09:462][ 93]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.09:462][ 93]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.09:462][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.09:462][ 93]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.09:462][ 93]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.03-02.35.09:462][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.09:462][ 93]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.09:462][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.09:462][ 93]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.09:462][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.09:529][ 97]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.09:897][119]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.09:897][119]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.09:897][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.09:898][119]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.09:898][119]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.09:898][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.09:898][119]Interaction: Interaction time: 0.700000 [2020.06.03-02.35.09:898][119]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.03-02.35.09:898][119]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.35.09:898][119]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.35.09:898][119]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.09:898][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.09:964][123]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.10:428][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:428][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:595][159]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.10:597][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:597][159]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.10:597][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.10:597][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:597][159]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.10:597][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.10:597][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:597][159]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.10:597][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.10:597][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:597][159]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.10:597][159]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.10:597][159]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.10:597][159]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.10:597][159]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.35.10:597][159]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.10:597][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.10:597][159]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.03-02.35.10:597][159]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.10:597][159]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.10:630][161]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.35.10:630][161]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.11:062][185]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.11:062][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.11:062][185]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.11:062][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.11:064][185]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:065][185]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:065][185]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.11:065][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.11:065][185]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:065][185]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.11:065][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.11:065][185]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.11:065][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:065][185]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.11:065][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:065][185]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.11:163][191]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.11:165][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:165][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.11:165][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:165][191]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:165][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.11:165][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:165][191]Interaction: Interaction time: 68.798378 [2020.06.03-02.35.11:165][191]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.11:165][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:232][195]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.11:599][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:599][215]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.11:599][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:599][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:599][215]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.11:600][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:600][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:600][215]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.11:600][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:600][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:600][215]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.11:600][215]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.11:600][215]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.11:600][215]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.11:600][215]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.11:600][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.11:600][215]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.11:600][215]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.11:600][215]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.11:601][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.35.12:333][257]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.434082 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.13:400][320]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.35.13:400][320]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.13:400][320]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.35.13:400][320]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.13:402][320]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.13:402][320]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.13:402][320]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.13:402][320]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.13:402][320]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.13:402][320]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.35.13:402][320]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.13:402][320]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.13:402][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.13:402][320]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.13:402][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.13:469][324]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.13:469][324]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.13:469][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.13:469][324]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.13:469][324]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.13:469][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.13:469][324]Interaction: Interaction time: 0.000000 [2020.06.03-02.35.13:469][324]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Female. [2020.06.03-02.35.13:469][324]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.35.13:469][324]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.35.13:469][324]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.13:469][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.13:936][351]GameFlow: Collected received : BP_Toolbox_003_C_0. [2020.06.03-02.35.13:936][351]GameFlow: AddToInventory received : BP_Toolbox_003_C_0. [2020.06.03-02.35.14:004][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.35.14:337][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.03-02.35.14:337][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.14:337][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.03-02.35.14:337][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.14:337][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.35.14:337][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.14:358][376]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.35.14:455][382]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.35.14:471][383]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.14:471][383]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.14:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.14:471][383]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.14:471][383]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.14:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.14:471][383]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.14:471][383]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.14:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.14:471][383]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.14:471][383]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.14:471][383]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.14:471][383]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.14:471][383]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.14:471][383]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.35.14:471][383]Interaction: Verbose: [CollectItem][BP_Toolbox_003_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.14:471][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.14:471][383]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.35.14:471][383]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.14:471][383]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.14:569][389]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.35.14:638][393]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.03-02.35.14:638][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.14:638][393]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.03-02.35.14:638][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:004][415]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.15:004][415]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:004][415]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.15:004][415]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:006][415]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:006][415]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:006][415]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.15:006][415]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.15:006][415]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:006][415]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.15:006][415]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:006][415]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.15:006][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:006][415]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.15:006][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:006][415]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.15:038][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.35.15:038][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:104][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.15:104][421]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.35.15:106][421]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:106][421]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.15:106][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:106][421]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:106][421]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.15:106][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:106][421]Interaction: Interaction time: 39.070038 [2020.06.03-02.35.15:106][421]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.15:106][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:106][421]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.15:205][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.15:205][427]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:205][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.15:205][427]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:205][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:205][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:205][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.15:206][427]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.15:206][427]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:206][427]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.15:206][427]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.15:206][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.15:206][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:206][427]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.15:206][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:271][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.35.15:272][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:272][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.15:272][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:272][431]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.15:272][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.15:272][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.15:272][431]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.35.15:272][431]Interaction: Interaction time: 2.118644 [2020.06.03-02.35.15:272][431]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.15:272][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.18:310][613]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.774776 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.19:581][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.35.19:646][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.35.19:646][693]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:646][693]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.35.19:646][693]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.35.19:646][693]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.35.19:646][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.19:646][693]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.19:646][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.19:646][693]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:646][693]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.19:646][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.19:680][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:680][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.19:680][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.19:680][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:680][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.19:680][695]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.19:680][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.19:680][695]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.19:680][695]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.19:680][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.19:680][695]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.19:680][695]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.19:681][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:681][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:681][695]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.19:681][695]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.35.19:683][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.35.20:848][765]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.200343 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.35.22:819][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.22:819][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.23:219][907]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.820058 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.35.25:023][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.517690 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.25:090][ 19]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.35.26:860][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.26:860][125]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.26:860][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.26:860][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.26:861][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.26:861][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.26:861][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.26:861][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.26:861][125]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.26:861][125]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.26:861][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.26:861][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.26:861][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.26:861][125]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.26:861][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.26:927][129]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.35.26:928][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.26:928][129]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.26:928][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.26:928][129]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.26:928][129]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.26:928][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.26:928][129]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.35.26:928][129]Interaction: Interaction time: 2.118644 [2020.06.03-02.35.26:928][129]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.26:928][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.27:712][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.35.27:712][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.28:196][205]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.35.28:196][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.28:197][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:197][205]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.28:197][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.28:197][205]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:197][205]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.28:197][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.28:199][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.35.28:231][207]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:231][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.28:231][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.28:231][207]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:231][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.28:231][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.28:231][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.28:231][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.28:231][207]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.28:231][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.28:231][207]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.35.28:231][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.28:231][207]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:697][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.35.28:697][235]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.28:697][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.35.28:697][235]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.28:697][235]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.28:699][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:699][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:699][235]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.28:699][235]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.28:699][235]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.28:699][235]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.35.28:699][235]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.28:699][235]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.28:699][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.28:699][235]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.28:699][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.28:732][237]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.29:064][257]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.950159 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.29:067][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.35.29:131][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.35.29:132][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:132][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.35.29:132][261]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.35.29:132][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.35.29:132][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:132][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.29:132][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:132][261]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:132][261]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.29:132][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:133][261]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:133][261]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.29:133][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:133][261]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:133][261]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.29:133][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:133][261]Interaction: Interaction time: 0.700000 [2020.06.03-02.35.29:133][261]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.03-02.35.29:133][261]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.35.29:133][261]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.35.29:133][261]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.29:133][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:165][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:165][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.29:165][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:165][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:165][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.29:165][263]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.29:165][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.29:165][263]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.29:165][263]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.29:165][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:165][263]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.29:165][263]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.29:165][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:165][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:165][263]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:165][263]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.35.29:166][263]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.29:168][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.35.29:768][299]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.35.29:833][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.29:835][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:835][303]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.29:835][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:835][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:835][303]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.29:835][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:835][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:835][303]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.29:835][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:835][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:835][303]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.29:835][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.29:835][303]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.29:835][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.29:835][303]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.35.29:835][303]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.29:835][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:835][303]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.35.29:835][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.29:835][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:868][305]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.35.29:868][305]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.29:900][307]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.35.29:900][307]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.29:900][307]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.35.29:900][307]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.29:902][307]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:902][307]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:902][307]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.29:902][307]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.29:902][307]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.29:902][307]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.35.29:902][307]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.29:902][307]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.29:902][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:902][307]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.29:902][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.29:935][309]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.30:000][313]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.30:000][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.35.30:001][313]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.30:001][313]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.30:002][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.30:002][313]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.30:002][313]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.30:002][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.30:002][313]Interaction: Interaction time: 48.422405 [2020.06.03-02.35.30:002][313]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.30:002][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.30:035][315]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.31:368][395]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 1.235404 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.35.32:188][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.32:188][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:188][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.32:188][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:188][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.03-02.35.32:188][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:206][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:206][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.35.32:207][445]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:209][445]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.35.32:421][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.35.32:421][458]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:421][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.32:421][458]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:422][458]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.32:422][458]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.32:422][458]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.35.32:422][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.32:422][458]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.32:422][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.32:422][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:422][458]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.32:422][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.32:422][458]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.32:422][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.32:422][458]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.32:423][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.35.32:439][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.35.32:455][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.35.32:471][461]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.32:471][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.32:521][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.32:522][464]LogDBDPlayerMovement: StopSnapping Final Location (10892.798828 4531.195313 88.093063) [2020.06.03-02.35.32:522][464]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.32:522][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.32:522][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.32:522][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.32:522][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.32:522][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.32:522][464]Interaction: Interaction time: 54.027241 [2020.06.03-02.35.32:522][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.32:522][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.32:571][467]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.35.33:273][509]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-02.35.33:273][509]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.33:273][509]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-02.35.33:273][509]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.33:273][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.33:274][509]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:274][509]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:274][509]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.33:274][509]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.33:274][509]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:275][509]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-02.35.33:275][509]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.33:275][509]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.33:275][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.33:275][509]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.33:275][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.33:307][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:307][511]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:341][513]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.33:573][527]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.35.33:609][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:609][529]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.33:609][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.33:609][529]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.33:609][529]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.33:609][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.33:609][529]Interaction: Interaction time: 0.700000 [2020.06.03-02.35.33:609][529]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.03-02.35.33:609][529]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.35.33:609][529]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.35.33:609][529]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.33:609][529]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.33:674][533]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.34:243][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.35.34:308][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.34:308][571]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.34:310][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:310][571]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.34:310][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:310][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:310][571]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.34:310][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:310][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:310][571]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.34:310][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:310][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:310][571]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.34:310][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.34:310][571]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.34:310][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.34:310][571]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.35.34:310][571]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.34:310][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:310][571]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-02.35.34:310][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.34:310][571]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:343][573]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.35.34:343][573]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.34:441][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.34:441][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.34:441][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.34:441][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.34:442][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:442][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:442][579]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.34:442][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.34:442][579]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:442][579]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.34:442][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.34:443][579]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.34:443][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:443][579]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.34:443][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:508][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.35.34:509][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:509][583]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.34:509][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:509][583]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.34:509][583]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.34:509][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.34:509][583]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.35.34:509][583]Interaction: Interaction time: 2.118644 [2020.06.03-02.35.34:509][583]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.34:509][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.35:113][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6259971857070923, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.35.35:113][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.35.35:130][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01516199856996536, xOffset=0, yOffset=0) [2020.06.03-02.35.35:148][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030892452225089, xOffset=0, yOffset=0) [2020.06.03-02.35.35:163][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04602954164147377, xOffset=0, yOffset=0) [2020.06.03-02.35.35:180][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.061165452003479, xOffset=0, yOffset=0) [2020.06.03-02.35.35:198][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07630081474781036, xOffset=0, yOffset=0) [2020.06.03-02.35.35:214][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09143472462892532, xOffset=0, yOffset=0) [2020.06.03-02.35.35:230][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10656763613224, xOffset=0, yOffset=0) [2020.06.03-02.35.35:247][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1216998174786568, xOffset=0, yOffset=0) [2020.06.03-02.35.35:264][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1368308216333389, xOffset=0, yOffset=0) [2020.06.03-02.35.35:280][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.151962086558342, xOffset=0, yOffset=0) [2020.06.03-02.35.35:297][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670927256345749, xOffset=0, yOffset=0) [2020.06.03-02.35.35:313][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1822233647108078, xOffset=0, yOffset=0) [2020.06.03-02.35.35:330][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973614543676376, xOffset=0, yOffset=0) [2020.06.03-02.35.35:364][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276819050312042, xOffset=0, yOffset=0) [2020.06.03-02.35.35:381][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24295462667942, xOffset=0, yOffset=0) [2020.06.03-02.35.35:397][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581360638141632, xOffset=0, yOffset=0) [2020.06.03-02.35.35:414][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2733171582221985, xOffset=0, yOffset=0) [2020.06.03-02.35.35:430][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2884973287582397, xOffset=0, yOffset=0) [2020.06.03-02.35.35:448][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3037567734718323, xOffset=0, yOffset=0) [2020.06.03-02.35.35:464][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189523220062256, xOffset=0, yOffset=0) [2020.06.03-02.35.35:481][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.334132581949234, xOffset=0, yOffset=0) [2020.06.03-02.35.35:498][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3493118584156036, xOffset=0, yOffset=0) [2020.06.03-02.35.35:514][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3644907772541046, xOffset=0, yOffset=0) [2020.06.03-02.35.35:531][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37966912984848, xOffset=0, yOffset=0) [2020.06.03-02.35.35:548][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3948469460010529, xOffset=0, yOffset=0) [2020.06.03-02.35.35:564][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.410024493932724, xOffset=0, yOffset=0) [2020.06.03-02.35.35:581][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252012968063354, xOffset=0, yOffset=0) [2020.06.03-02.35.35:598][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4403787553310394, xOffset=0, yOffset=0) [2020.06.03-02.35.35:615][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45555567741394, xOffset=0, yOffset=0) [2020.06.03-02.35.35:632][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4707318544387817, xOffset=0, yOffset=0) [2020.06.03-02.35.35:649][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4859526753425598, xOffset=0, yOffset=0) [2020.06.03-02.35.35:664][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5011284947395325, xOffset=0, yOffset=0) [2020.06.03-02.35.35:681][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5163029432296753, xOffset=0, yOffset=0) [2020.06.03-02.35.35:697][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5314767360687256, xOffset=0, yOffset=0) [2020.06.03-02.35.35:714][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5466505289077759, xOffset=0, yOffset=0) [2020.06.03-02.35.35:731][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5618231892585754, xOffset=0, yOffset=0) [2020.06.03-02.35.35:747][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5769959092140198, xOffset=0, yOffset=0) [2020.06.03-02.35.35:764][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5921679139137268, xOffset=0, yOffset=0) [2020.06.03-02.35.35:781][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6073395609855652, xOffset=0, yOffset=0) [2020.06.03-02.35.35:797][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.622511625289917, xOffset=0, yOffset=0) [2020.06.03-02.35.35:815][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6376826167106628, xOffset=0, yOffset=0) [2020.06.03-02.35.35:831][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.65285325050354, xOffset=0, yOffset=0) [2020.06.03-02.35.35:847][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6680243611335754, xOffset=0, yOffset=0) [2020.06.03-02.35.35:865][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6831948161125183, xOffset=0, yOffset=0) [2020.06.03-02.35.35:878][664]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.35.35:878][664]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.35.35:878][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:879][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:881][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.35.35:895][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:912][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:929][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:945][668]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.35.35:945][668]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.35.35:947][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:962][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:979][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.35:995][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:012][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:029][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:046][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:062][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:079][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:096][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:112][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:129][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:146][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:163][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:180][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:196][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:213][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:230][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:246][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:264][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:280][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.35.36:384][695]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0608EB9E0] Result: '1' k_EResultOK (success) [2020.06.03-02.35.36:384][695]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0608EB9E0]' succeeded in 0.437569 seconds [2020.06.03-02.35.36:417][697]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0608EB9E0] Result: '1' k_EResultOK (success) [2020.06.03-02.35.36:436][698]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488449 seconds [2020.06.03-02.35.36:446][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.904930 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.36:446][698]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.35.36:649][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.35.36:713][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.35.36:714][714]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:714][714]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.35.36:714][714]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.35.36:714][714]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.35.36:714][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.36:714][714]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.36:714][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.36:714][714]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:714][714]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.36:714][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.36:746][716]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:746][716]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.36:747][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.36:747][716]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:747][716]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.36:747][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.36:747][716]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.36:747][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.36:747][716]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.36:747][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.36:747][716]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.35.36:747][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.36:747][716]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:747][716]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:747][716]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.36:747][716]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.35.36:749][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.35.39:736][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.35.39:736][893]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.35.39:736][893]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.39:736][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.39:736][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.39:736][893]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.39:736][893]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.39:736][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.39:753][894]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.39:753][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.39:753][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.39:753][894]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.39:753][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.35.39:753][894]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.39:753][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.39:753][894]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.39:753][894]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.39:753][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.39:753][894]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.39:753][894]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.39:753][894]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.39:753][894]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.39:753][894]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.35.39:819][897]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.35.39:819][897]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.154679 [2020.06.03-02.35.39:827][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.35.40:073][911]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:104][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.40:104][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:104][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_5] [2020.06.03-02.35.40:104][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:104][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_5] [2020.06.03-02.35.40:104][913]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.40:258][922]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7292980] Result: '1' k_EResultOK (success) [2020.06.03-02.35.40:258][922]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B7292980]' succeeded in 0.437462 seconds [2020.06.03-02.35.40:294][924]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D04392F490] Result: '1' k_EResultOK (success) [2020.06.03-02.35.40:311][925]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488650 seconds [2020.06.03-02.35.40:721][947]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.130421 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.35.41:089][967]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.35.41:572][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.549451 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.41:760][ 4]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.41:760][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.41:760][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.41:760][ 4]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.41:760][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.41:761][ 4]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.41:761][ 4]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.41:761][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.41:761][ 4]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-02.35.41:761][ 4]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.41:761][ 4]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.41:762][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.35.42:061][ 22]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.35.42:591][ 54]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 10.651308 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.43:092][ 82]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.542651 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.35.43:160][ 86]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.35.43:160][ 86]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.43:281][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.35.43:444][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.35.43:444][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.44:594][171]GameFlow: Daily Ritual Handler : 3.539325 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 16.127165 out of threshold 120.000000 [2020.06.03-02.35.44:594][171]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.35.44:594][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.539325 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.35.44:598][171]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.44:628][173]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.35.45:230][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:231][209]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:296][213]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.35.45:296][213]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.45:297][213]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.35.45:297][213]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.45:298][213]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:298][213]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:298][213]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.45:298][213]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.45:298][213]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:298][213]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.35.45:298][213]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.45:298][213]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.45:298][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.45:298][213]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.45:298][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.45:332][215]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.45:363][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.35.45:363][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.35.45:365][217]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:365][217]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.45:365][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.45:365][217]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.45:365][217]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.45:365][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.45:365][217]Interaction: Interaction time: 28.862099 [2020.06.03-02.35.45:365][217]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.45:365][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.45:398][219]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.45:830][245]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066780 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.47:885][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.47:885][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.47:886][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.47:970][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.35.47:970][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:305][388]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_7] [2020.06.03-02.35.48:305][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:471][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.48:472][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:472][398]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.48:472][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_5] [2020.06.03-02.35.48:787][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.49:338][450]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.35.49:338][450]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.49:338][450]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.35.49:338][450]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.49:338][450]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.35.49:339][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.35.49:339][450]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.03-02.35.49:339][450]LogStreaming: Flushing async loaders. [2020.06.03-02.35.49:339][450]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.35.49:340][450]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.35.49:341][450]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:341][450]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:341][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.49:341][450]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.49:341][450]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:341][450]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.35.49:341][450]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.49:341][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.49:342][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:342][450]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.49:342][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:406][454]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:406][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.49:406][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:406][454]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:406][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.49:406][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:406][454]Interaction: Interaction time: 0.500000 [2020.06.03-02.35.49:406][454]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.49:406][454]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:408][454]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.35.49:472][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:472][458]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:608][466]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 140 [2020.06.03-02.35.49:907][484]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:907][484]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.49:907][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:907][484]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:907][484]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.49:907][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:940][486]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:940][486]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.49:940][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:940][486]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:940][486]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.49:940][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.49:940][486]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.49:940][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.49:940][486]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.49:940][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.49:940][486]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.35.49:940][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.49:940][486]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.49:972][488]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.35.50:239][504]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.35.50:239][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.35.50:239][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.35.50:239][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.35.50:239][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.35.50:239][504]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.35.50:239][504]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.35.50:309][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.35.50:473][518]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.005125 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.35.51:192][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.35.51:192][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:243][564]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.35.51:243][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:243][564]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.35.51:243][564]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:276][566]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.35.51:276][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:276][566]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.35.51:276][566]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:759][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.35.51:759][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:759][595]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.35.51:759][595]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:776][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.51:776][596]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.51:776][596]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.35.51:776][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:776][596]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.35.51:776][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:776][596]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.35.51:776][596]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:826][599]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.35.51:826][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.35.51:843][600]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.52:328][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.35.52:328][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.52:328][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.35.52:328][629]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.52:361][631]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.35.52:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.52:361][631]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.35.52:361][631]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.52:445][636]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.35.52:445][636]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.55:516][820]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.35.55:516][820]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.55:550][822]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.35.55:550][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.55:550][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.55:551][822]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.55:551][822]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.55:551][822]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.35.55:551][822]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.55:551][822]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.55:551][822]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.35.55:551][822]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.55:551][822]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.35.55:551][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.55:551][822]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.35.55:551][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.55:584][824]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.35.55:818][838]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.55:818][838]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.35.55:818][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.55:818][838]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.55:818][838]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.35.55:818][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.55:818][838]Interaction: Interaction time: 0.700000 [2020.06.03-02.35.55:818][838]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.35.55:818][838]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.35.55:818][838]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.35.55:818][838]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.35.55:818][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.55:835][839]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.56:352][870]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:352][870]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:504][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.35.56:520][880]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:520][880]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.35.56:520][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.56:520][880]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:520][880]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.35.56:520][880]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.56:552][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.56:552][882]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.35.56:554][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:554][882]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.35.56:555][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.56:555][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:555][882]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.35.56:555][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.56:555][882]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.35.56:555][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.35.56:555][882]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.35.56:555][882]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.35.56:555][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.35.56:555][882]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.35.56:555][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.35.56:555][882]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.35.56:555][882]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.35.56:555][882]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.35.56:852][900]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.35.58:423][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.35.58:423][994]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.36.03:836][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:635][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.04:635][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:635][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.04:635][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:635][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.03-02.36.04:635][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:655][367]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.36.04:701][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-02.36.04:701][370]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:701][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.04:701][370]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:702][370]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.04:702][370]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.04:702][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.36.04:702][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.04:702][370]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.04:702][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.04:702][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:702][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.04:702][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.04:702][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.04:702][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.04:702][370]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.04:768][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.04:768][374]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.04:802][376]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.04:802][376]LogDBDPlayerMovement: StopSnapping Final Location (3212.199951 1831.620117 88.093269) [2020.06.03-02.36.04:802][376]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.04:802][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.04:802][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.04:802][376]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.04:802][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.04:802][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.04:802][376]Interaction: Interaction time: 11.060261 [2020.06.03-02.36.04:803][376]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.04:803][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.04:868][380]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.36.06:069][452]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.36.06:069][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.06:070][452]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.36.06:070][452]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.06:070][452]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.06:071][452]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.06:071][452]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.06:071][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.06:071][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.06:071][452]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.06:071][452]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.36.06:071][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.06:071][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.06:071][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.06:071][452]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.06:071][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.06:088][453]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.06:172][458]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.06:172][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.06:172][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.06:172][458]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.06:172][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.06:172][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.06:172][458]Interaction: Interaction time: 1.000000 [2020.06.03-02.36.06:172][458]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.03-02.36.06:172][458]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.36.06:172][458]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.36.06:173][458]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.06:173][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.06:189][459]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.07:157][517]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.07:174][518]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.07:174][518]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.07:174][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.07:175][518]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.07:175][518]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.07:175][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.07:206][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.07:209][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.07:209][520]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.07:209][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.07:209][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.07:209][520]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.07:209][520]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.07:209][520]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.07:209][520]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.07:209][520]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.36.07:209][520]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.07:209][520]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.07:209][520]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.36.07:209][520]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.07:209][520]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:396][711]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.36.10:396][711]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.36.10:396][711]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.36.10:396][711]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:396][711]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.36.10:396][711]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.36.10:396][711]LogDBDGeneral: Warning: Scalars [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Textures [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Vectors [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Scalars [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Textures [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Vectors [2020.06.03-02.36.10:397][711]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.36.10:399][711]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.36.10:413][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.36.10:413][712]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.36.10:413][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.10:413][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.10:413][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:413][712]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.10:413][712]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.10:413][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:430][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.36.10:430][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.10:430][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.10:430][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:430][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.10:430][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.36.10:430][713]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.10:430][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.10:430][713]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.10:430][713]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.10:430][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:430][713]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.10:430][713]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:430][713]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.10:430][713]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:430][713]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.10:479][716]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.36.10:479][716]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.118240 [2020.06.03-02.36.10:480][716]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.03-02.36.10:482][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:482][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.36.10:482][716]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.36.10:482][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.36.10:482][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:483][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.10:483][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:483][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:483][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.10:483][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:483][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:483][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.10:483][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:483][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:483][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.10:483][716]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.10:483][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.10:483][716]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.10:483][716]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.10:483][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:483][716]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.06.03-02.36.10:483][716]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:483][716]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:512][718]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.36.10:512][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:513][718]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.36.10:513][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:513][718]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.10:515][718]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:515][718]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:515][718]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.10:515][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.10:515][718]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.10:515][718]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.36.10:515][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:515][718]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.10:515][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:515][718]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.10:515][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.10:515][718]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.36.10:699][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:764][732]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.10:764][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:764][732]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.10:764][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:764][732]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_0] [2020.06.03-02.36.10:764][732]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.10:901][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B70EE020] Result: '1' k_EResultOK (success) [2020.06.03-02.36.10:901][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B70EE020]' succeeded in 0.418206 seconds [2020.06.03-02.36.10:935][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D090BB2E60] Result: '1' k_EResultOK (success) [2020.06.03-02.36.10:954][743]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472320 seconds [2020.06.03-02.36.11:015][745]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.11:015][745]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.11:015][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:015][745]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.11:015][745]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.11:015][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:015][745]Interaction: Interaction time: 0.700000 [2020.06.03-02.36.11:015][745]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.36.11:015][745]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.36.11:015][745]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.36.11:015][745]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.11:015][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:065][748]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.11:197][756]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 4.691381 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.36.11:297][761]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 24.179384 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.36.11:667][781]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.11:701][783]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.11:701][783]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.11:701][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:701][783]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.11:701][783]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.11:701][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:701][783]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.36.11:701][783]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.11:732][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.11:732][785]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.11:734][785]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.11:734][785]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.11:735][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:735][785]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.11:735][785]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.11:735][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.11:735][785]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.11:735][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.11:735][785]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.36.11:735][785]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_10] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.11:735][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.11:735][785]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_10] [2020.06.03-02.36.11:735][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.11:735][785]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.14:637][950]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.36.14:637][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.14:670][952]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.36.14:671][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.14:671][952]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.14:673][952]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.14:673][952]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.14:673][952]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.14:673][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.14:673][952]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.14:673][952]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.36.14:673][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.14:673][952]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.14:673][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.14:673][952]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.14:673][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.14:706][954]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.15:273][988]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.15:273][988]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.15:273][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.15:273][988]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.15:273][988]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.15:273][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.15:273][988]Interaction: Interaction time: 0.700000 [2020.06.03-02.36.15:273][988]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.36.15:273][988]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.36.15:273][988]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.36.15:273][988]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.15:273][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.15:324][991]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.15:958][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.15:975][ 30]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.15:975][ 30]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.15:975][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.15:975][ 30]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.15:975][ 30]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.15:975][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.16:007][ 32]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.16:009][ 32]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.16:009][ 32]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.16:009][ 32]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.16:009][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.16:009][ 32]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.36.16:009][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.16:010][ 32]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.16:010][ 32]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.36.16:010][ 32]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.20:733][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.03-02.36.20:733][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.20:750][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.03-02.36.20:750][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.20:750][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.03-02.36.20:750][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.20:766][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.03-02.36.20:766][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.20:766][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.03-02.36.20:766][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.03-02.36.21:268][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:285][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.03-02.36.21:285][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:289][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.36.21:335][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.03-02.36.21:335][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:351][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.03-02.36.21:351][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:351][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.03-02.36.21:351][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:352][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.36.21:352][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:352][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.36.21:352][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:818][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.03-02.36.21:818][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:818][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.03-02.36.21:818][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:835][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.36.21:835][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:835][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.36.21:835][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.21:885][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.03-02.36.21:885][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.22:236][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.03-02.36.22:236][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.22:236][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.03-02.36.22:236][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.22:236][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.03-02.36.22:236][405]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.22:587][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.06.03-02.36.22:587][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.22:587][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.06.03-02.36.22:587][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.22:587][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.06.03-02.36.22:587][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.23:922][506]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.23:922][506]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.24:490][539]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.36.24:490][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.36.24:490][539]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.24:490][539]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.03-02.36.24:491][539]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 42.441425 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.36.24:495][539]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: On [2020.06.03-02.36.24:556][543]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.36.25:325][589]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.25:325][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.25:326][589]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.25:326][589]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.25:327][589]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.25:328][589]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.25:328][589]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.25:328][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.25:328][589]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.25:328][589]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.25:328][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.25:328][589]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.25:328][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.25:328][589]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.25:328][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.25:392][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.36.25:394][592]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.25:394][592]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.25:394][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.25:394][592]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.25:394][592]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.25:394][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.25:394][592]Interaction: Interaction time: 16.000000 [2020.06.03-02.36.25:394][592]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.25:394][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.26:482][655]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: Off [2020.06.03-02.36.27:063][690]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.27:063][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.27:083][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.36.27:129][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.36.27:129][694]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.27:129][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.27:130][694]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.27:130][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.27:130][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.27:130][694]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.36.27:130][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.27:130][694]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.27:130][694]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.27:130][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.27:130][694]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.27:130][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.27:130][694]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.03-02.36.27:130][694]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.27:130][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.27:130][694]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.27:162][696]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.27:162][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.27:447][713]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.36.27:530][718]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.27:530][718]LogDBDPlayerMovement: StopSnapping Final Location (1346.889160 6565.504395 88.094551) [2020.06.03-02.36.27:530][718]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.27:530][718]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.27:530][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.27:530][718]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.27:530][718]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.27:530][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.27:530][718]Interaction: Interaction time: 14.000000 [2020.06.03-02.36.27:530][718]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.03-02.36.27:530][718]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 7.499582 [2020.06.03-02.36.27:530][718]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.27:530][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.27:532][718]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.03-02.36.27:562][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.36.27:714][729]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.36.27:729][730]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.27:730][730]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.30:201][878]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.36.31:804][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.31:804][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.31:804][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.31:804][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.31:805][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.31:805][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.31:805][974]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.31:805][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.31:805][974]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.31:805][974]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.31:805][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.31:805][974]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.31:805][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.31:805][974]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.31:805][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.31:870][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.36.31:871][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.31:871][978]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.31:871][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.31:871][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.31:871][978]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.31:871][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.31:871][978]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.36.31:871][978]Interaction: Interaction time: 2.118644 [2020.06.03-02.36.31:871][978]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.31:871][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.33:975][104]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.36.33:975][104]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.33:975][104]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.36.33:975][104]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.33:976][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.33:976][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.33:976][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.33:976][104]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.33:976][104]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.33:976][104]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.36.33:976][104]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.33:976][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.33:976][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.33:976][104]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.33:977][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:011][106]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.36.34:042][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.612692 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.36.34:043][108]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.34:075][110]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.36.34:076][110]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.36.34:076][110]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.36.34:076][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.36.34:077][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:077][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.36.34:077][110]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.36.34:077][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.36.34:077][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:077][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.34:077][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:077][110]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:077][110]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.34:077][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:078][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:078][110]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.34:078][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:078][110]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:078][110]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.34:078][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:078][110]Interaction: Interaction time: 0.500000 [2020.06.03-02.36.34:078][110]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Female. [2020.06.03-02.36.34:078][110]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.03-02.36.34:079][110]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.36.34:079][110]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.34:079][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:109][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:109][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.34:109][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:109][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:109][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.34:109][112]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.34:109][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.34:109][112]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.34:109][112]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.34:109][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:109][112]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.34:109][112]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.34:110][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:110][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:110][112]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:110][112]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.36.34:111][112]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.34:113][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.36.34:209][118]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.36.34:210][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.36.34:210][118]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.36.34:210][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.073503 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.36.34:212][118]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pixerative]: On [2020.06.03-02.36.34:242][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.36.34:242][120]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.36.34:242][120]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.36.34:246][120]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.36.34:310][124]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:310][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.34:310][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:310][124]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:310][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.34:310][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.34:310][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.34:310][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.34:310][124]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.34:310][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:310][124]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.34:310][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.34:310][124]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:311][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.36.34:575][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.36.34:577][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:577][140]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.34:577][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:577][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.36.34:577][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:577][140]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.34:577][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:577][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:577][140]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.34:577][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:577][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:577][140]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.34:577][140]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.34:577][140]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.34:577][140]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.34:577][140]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.36.34:577][140]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.34:577][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.34:578][140]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.36.34:578][140]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.34:578][140]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:644][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.34:644][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.35:577][200]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.36.35:577][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.35:578][200]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.36.35:578][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.35:579][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.35:579][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.35:579][200]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.35:579][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.35:579][200]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.35:579][200]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.36.35:579][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.35:579][200]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.35:579][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.35:579][200]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.35:579][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.35:646][204]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.35:680][206]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.35:680][206]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.35:680][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.35:680][206]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.35:680][206]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.35:680][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.35:680][206]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.36.35:680][206]Interaction: Interaction time: 0.000000 [2020.06.03-02.36.35:680][206]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExitFast AnimTag_Female. [2020.06.03-02.36.35:680][206]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.36.35:680][206]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.36.35:680][206]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.35:680][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.35:680][206]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.03-02.36.35:712][208]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.36.35:714][208]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.36:198][237]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pixerative]: Off [2020.06.03-02.36.36:331][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.36:498][255]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.36.36:513][256]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.36.36:515][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.36:515][256]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.36:515][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.36:515][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.36:515][256]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.36:515][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.36:515][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.36:515][256]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.36:515][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.36:515][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.36:515][256]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.36:515][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.36:515][256]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.36:515][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.36:515][256]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.36.36:515][256]Interaction: Verbose: [ClosetExitFast][ClosetStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.36:515][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.36:515][256]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.36.36:515][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.36:515][256]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:048][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:048][288]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:081][290]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.37:081][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.37:081][290]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.37:081][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.37:082][290]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:082][290]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:082][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.37:082][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.37:082][290]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:082][290]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.37:082][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.37:082][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.37:082][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:082][290]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.37:082][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:147][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.36.37:149][294]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:149][294]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.37:149][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:149][294]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:149][294]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.37:149][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:149][294]Interaction: Interaction time: 11.542538 [2020.06.03-02.36.37:149][294]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.37:149][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:648][324]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.36.37:648][324]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.37:648][324]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.36.37:648][324]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.37:650][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:650][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:650][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.37:650][324]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.37:650][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:650][324]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.36.37:650][324]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.37:650][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.37:650][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:650][324]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.37:650][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:715][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.36.37:716][328]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:716][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.37:716][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:716][328]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.37:716][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.37:716][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.37:716][328]Interaction: Interaction time: 16.000000 [2020.06.03-02.36.37:717][328]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.37:717][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.40:387][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.40:387][488]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.40:387][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.40:387][488]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.40:388][488]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.40:388][488]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.40:388][488]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.40:388][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.40:388][488]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.40:388][488]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.40:388][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.40:388][488]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.40:388][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.40:388][488]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.40:388][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.40:454][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.36.40:455][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.40:455][492]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.40:455][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.40:455][492]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.40:455][492]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.40:455][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.40:455][492]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.36.40:455][492]Interaction: Interaction time: 2.118644 [2020.06.03-02.36.40:455][492]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.40:455][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.41:590][560]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.36.41:590][560]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.36.41:590][560]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.36.41:590][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.41:592][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.36.41:607][561]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.03-02.36.41:607][561]Interaction: Exiting Interaction because interactor is no longer useable. [2020.06.03-02.36.41:607][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.41:607][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.41:607][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.41:607][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.41:607][561]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.41:607][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.41:624][562]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.41:625][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.41:625][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.41:625][562]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.41:625][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.36.41:625][562]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.41:625][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.41:625][562]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.41:625][562]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.41:625][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.41:625][562]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.41:625][562]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.41:625][562]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.41:625][562]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.41:625][562]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.36.41:690][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.36.41:693][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.36.41:991][584]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.36.41:991][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:292][602]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.03-02.36.42:292][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:312][603]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.36.42:359][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.03-02.36.42:359][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:359][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.03-02.36.42:359][606]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:409][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.03-02.36.42:409][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:409][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.03-02.36.42:409][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:594][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.36.42:659][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.36.42:659][624]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.36.42:659][624]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.36.42:659][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.42:693][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.36.42:693][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:693][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.42:693][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.42:693][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:693][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.42:693][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.42:693][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:693][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.42:693][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.42:693][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:693][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.42:693][626]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.42:693][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.42:693][626]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.42:693][626]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.42:693][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.42:693][626]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.36.42:693][626]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.42:693][626]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:695][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.36.42:726][628]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:726][628]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.42:726][628]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_1] [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_1] [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.03-02.36.43:495][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:512][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.03-02.36.43:512][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:516][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.36.43:545][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_1] [2020.06.03-02.36.43:545][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:562][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_1] [2020.06.03-02.36.43:562][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:562][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_1] [2020.06.03-02.36.43:562][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:578][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.03-02.36.43:578][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.43:578][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.03-02.36.43:578][679]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.44:012][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_1] [2020.06.03-02.36.44:012][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.44:012][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_1] [2020.06.03-02.36.44:012][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.44:045][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_1] [2020.06.03-02.36.44:045][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.44:045][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_1] [2020.06.03-02.36.44:045][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.44:112][711]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_1] [2020.06.03-02.36.44:112][711]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.45:867][812]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 2.270424 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.36.45:889][814]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046454759 [2020.06.03-02.36.45:898][814]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046454759, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-02.36.47:937][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.47:937][936]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.49:509][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.36.50:240][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.36.50:240][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.36.50:511][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.03-02.36.51:242][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.36.51:242][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.36.51:242][134]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.36.51:242][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.36.51:312][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.36.51:811][168]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.51:811][168]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.51:811][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.51:811][168]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.51:811][168]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.51:811][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.51:813][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.36.51:844][170]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.51:844][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.51:844][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.51:845][170]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.51:845][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.51:845][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.51:845][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.51:845][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.51:845][170]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.51:845][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.51:845][170]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.36.51:845][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.51:845][170]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:077][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.36.52:077][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.52:077][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.36.52:077][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.52:078][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:078][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:078][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.52:078][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.52:078][184]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:078][184]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.36.52:078][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.52:078][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.52:078][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.52:078][184]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.36.52:078][184]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.36.52:078][184]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.36.52:078][184]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.06.03-02.36.52:078][184]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.52:078][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.52:078][184]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.36.52:111][186]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.36.52:411][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:411][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.52:411][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.52:412][204]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:412][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.52:412][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.52:412][204]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.36.52:412][204]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.03-02.36.52:412][204]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.36.52:412][204]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.36.52:412][204]Interaction: Interaction time: 2.700000 [2020.06.03-02.36.52:412][204]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.36.52:412][204]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.36.52:412][204]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.36.52:412][204]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.36.52:412][204]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.36.52:412][204]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.36.52:412][204]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.36.52:412][204]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.36.52:412][204]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.52:412][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.52:479][208]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:479][208]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.52:646][218]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.36.54:851][350]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.54:867][351]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.36.55:084][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:084][364]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.36.55:084][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:084][364]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.36.55:084][364]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.36.55:084][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:084][364]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.36.55:084][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:118][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:118][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.36.55:118][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:118][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:118][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.36.55:118][366]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.55:118][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.36.55:118][366]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.55:118][366]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.36.55:118][366]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.36.55:118][366]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:118][366]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.36.55:118][366]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.55:118][366]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:183][370]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.36.55:183][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.55:217][372]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.36.55:217][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.55:219][372]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:219][372]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:219][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.36.55:219][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.36.55:219][372]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:219][372]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.36.55:219][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.36.55:219][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.36.55:219][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:219][372]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.36.55:219][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:284][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.36.55:286][376]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:286][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.36.55:286][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:286][376]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.36.55:286][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.36.55:286][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.55:286][376]Interaction: Interaction time: 16.000000 [2020.06.03-02.36.55:286][376]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.36.55:286][376]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.36.55:286][376]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.36.55:286][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.36.57:022][480]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.57:038][481]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.36.57:272][494]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.36.58:777][578]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.36.58:793][579]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.36.59:027][592]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.00:531][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.00:546][680]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.37.00:780][693]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.02:299][782]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.02:316][783]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.37.02:534][795]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:255][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:272][835]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.03-02.37.03:568][851]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:585][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-02.37.03:585][852]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:585][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:585][852]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.03:586][852]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.03:586][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.37.03:586][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.03:586][852]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.03:586][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:586][852]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.03:586][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:586][852]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.03-02.37.03:586][852]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:590][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.03:618][854]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:618][854]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:618][854]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.37.03:619][854]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.03:619][854]LogDBDPlayerMovement: StopSnapping Final Location (4382.864258 4121.503906 90.245811) [2020.06.03-02.37.03:619][854]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.03:619][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.03:619][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:619][854]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.03:620][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.03:620][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:620][854]Interaction: Interaction time: 3.070372 [2020.06.03-02.37.03:620][854]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.03:620][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:688][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.03:688][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.03:688][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:688][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.03:688][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.03:688][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:688][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.03:688][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.03:688][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:688][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.03:688][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.03:688][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.03:688][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.03:688][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.03:688][858]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.03:688][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.03:688][858]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.37.03:688][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.03:688][858]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:053][878]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.04:070][879]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.37.04:306][893]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.04:352][895]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.37.04:669][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.04:669][913]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.04:670][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:670][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:670][913]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.04:670][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.04:670][913]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:670][913]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.04:670][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.04:670][913]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.04:670][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:670][913]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.37.04:670][913]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.37.04:670][913]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.06.03-02.37.04:670][913]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.37.04:670][913]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.04:670][913]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.04:670][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.04:670][913]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.04:671][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:671][913]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.04:672][913]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.37.04:672][913]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.03-02.37.04:672][913]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.04:672][913]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.03-02.37.04:771][919]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:771][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.04:771][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:771][919]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:771][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.04:771][919]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.04:771][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.04:771][919]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.04:771][919]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.04:771][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:771][919]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.37.04:771][919]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.04:771][919]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:786][920]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.04:786][920]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.04:987][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.37.04:988][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:988][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.04:988][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:988][932]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.04:988][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.04:988][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:988][932]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.37.04:988][932]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.37.04:988][932]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.37.04:988][932]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.04:988][932]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.37.04:988][932]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.37.04:988][932]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.04:988][932]Interaction: Interaction time: 1.500000 [2020.06.03-02.37.04:988][932]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.37.04:988][932]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.37.04:988][932]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.37.04:988][932]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.04:988][932]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.37.04:988][932]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.04:988][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.04:989][932]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.37.05:022][934]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.06:492][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.37.06:556][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:556][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.06:556][ 21]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.06:557][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.06:557][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:557][ 21]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.37.06:557][ 21]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.37.06:557][ 21]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.06:557][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.06:557][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:557][ 21]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:557][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.06:557][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:560][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.37.06:606][ 24]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.37.06:607][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.37.06:607][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:607][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:607][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.06:607][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:607][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:607][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.06:608][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.06:608][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.06:608][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.06:608][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.06:608][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:608][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.06:608][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.06:608][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:608][ 24]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.06:608][ 24]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.06:609][ 24]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.06:609][ 24]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.03-02.37.06:609][ 24]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.37.06:609][ 24]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.37.06:609][ 24]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.06:609][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:611][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.37.06:624][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:624][ 25]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:624][ 25]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:641][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:656][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.122555 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.37.06:656][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.37.06:659][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:660][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.37.06:675][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:690][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.37.06:692][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:723][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:739][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.37.06:740][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:742][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.37.06:757][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:774][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:791][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:807][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:824][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.37.06:824][ 36]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.37.06:824][ 36]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.06:824][ 36]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.06:824][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:824][ 36]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.06:824][ 36]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.06:824][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:825][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.06:840][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.06:840][ 37]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.06:840][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:841][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.06:841][ 37]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.37.06:841][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.06:841][ 37]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.06:841][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.06:841][ 37]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.06:841][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.06:841][ 37]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.06:841][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.06:841][ 37]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.06:841][ 37]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.06:841][ 37]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.06:860][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.37.06:906][ 40]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.37.06:906][ 40]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.03-02.37.06:906][ 40]GameFlow: Writing Profile Stat DBD_Chapter15_Camper_Stat1: 1 [2020.06.03-02.37.06:906][ 40]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.37.06:956][ 43]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.943282 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.06:959][ 43]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.06:959][ 43]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.37.07:161][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.07:365][ 65]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B72C7F90] Result: '1' k_EResultOK (success) [2020.06.03-02.37.07:365][ 65]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B72C7F90]' succeeded in 0.457801 seconds [2020.06.03-02.37.07:397][ 67]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B72C7F90] Result: '1' k_EResultOK (success) [2020.06.03-02.37.07:415][ 68]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.506870 seconds [2020.06.03-02.37.07:691][ 81]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.37.07:691][ 81]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.199695 [2020.06.03-02.37.08:149][105]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D02D99E4A0] Result: '1' k_EResultOK (success) [2020.06.03-02.37.08:149][105]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D02D99E4A0]' succeeded in 0.455615 seconds [2020.06.03-02.37.08:183][107]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B71FAB70] Result: '1' k_EResultOK (success) [2020.06.03-02.37.08:199][108]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.504718 seconds [2020.06.03-02.37.11:350][271]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.11:350][271]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.11:350][271]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.11:350][271]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.06.03-02.37.11:350][271]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.37.11:350][271]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.11:367][272]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.11:367][272]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.11:367][272]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.06.03-02.37.11:367][272]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.37.11:367][272]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.12:000][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.12:000][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.12:000][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.12:000][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.12:002][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:002][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:002][305]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.12:002][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.12:002][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:002][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.12:002][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.12:002][305]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.12:002][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:002][305]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.12:002][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:072][309]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:072][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.12:072][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:072][309]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:072][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.12:072][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:072][309]Interaction: Interaction time: 0.000000 [2020.06.03-02.37.12:072][309]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.12:072][309]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.12:072][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:236][317]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.12:236][317]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.12:236][317]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.06.03-02.37.12:236][317]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.37.12:236][317]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.12:236][317]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.12:237][317]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.12:517][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.12:517][331]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.12:517][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.12:517][331]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.12:518][331]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:518][331]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:518][331]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.12:518][331]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.12:518][331]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:518][331]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.12:518][331]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.12:519][331]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.12:519][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:519][331]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.12:519][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:570][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.12:571][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:571][334]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.12:571][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:571][334]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.12:571][334]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.12:571][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:571][334]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.12:571][334]Interaction: Interaction time: 2.118644 [2020.06.03-02.37.12:571][334]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.12:571][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.12:741][343]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.12:741][343]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.12:741][343]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.06.03-02.37.12:741][343]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.37.12:741][343]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.12:741][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.12:742][343]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.13:740][395]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.37.14:075][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.14:075][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:095][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.14:241][422]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.14:241][422]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.14:241][422]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.06.03-02.37.14:241][422]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.37.14:241][422]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.14:241][422]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.14:242][422]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.14:372][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.37.14:372][429]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:372][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.14:372][429]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:373][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.14:373][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.14:373][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.37.14:373][429]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.14:373][429]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.14:373][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.14:373][429]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:373][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.14:373][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.14:373][429]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.14:373][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.14:373][429]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.14:406][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.14:406][431]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:406][431]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.14:475][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:477][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:494][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:522][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.03-02.37.14:522][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:522][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.03-02.37.14:522][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:523][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:540][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:557][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:573][440]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.14:573][440]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.14:573][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:574][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:574][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:591][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:591][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:608][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:608][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:625][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:625][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:643][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:643][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:660][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:660][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:690][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:690][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:708][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:708][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:724][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:724][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:740][449]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.14:740][449]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.14:741][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:741][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:757][450]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.14:757][450]LogDBDPlayerMovement: StopSnapping Final Location (4381.500000 3723.900146 88.092766) [2020.06.03-02.37.14:757][450]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.14:757][450]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.14:757][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.14:757][450]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.14:757][450]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.14:757][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.14:758][450]Interaction: Interaction time: 0.700000 [2020.06.03-02.37.14:758][450]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.03-02.37.14:758][450]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 54.726719 [2020.06.03-02.37.14:758][450]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.14:758][450]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.14:758][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.14:759][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:759][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:775][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:775][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:792][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:792][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:810][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:810][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:826][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:827][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:856][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:856][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:873][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:873][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:890][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:890][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.14:908][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:925][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:941][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.03-02.37.14:941][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:942][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.03-02.37.14:942][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:942][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.14:942][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.14:942][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:959][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:976][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.14:993][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:010][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:027][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:045][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:061][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:090][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.03-02.37.15:090][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:090][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.03-02.37.15:090][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:090][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.15:090][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:091][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:108][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:125][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:142][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.15:444][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.15:473][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.37.15:473][489]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.37.15:473][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.15:473][489]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.15:473][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.15:473][489]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.15:474][489]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.15:474][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.15:474][489]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.37.15:491][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.15:491][490]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.15:491][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.15:491][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.15:491][490]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.37.15:491][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.15:491][490]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.15:491][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.15:491][490]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.15:491][490]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.15:491][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.15:491][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.15:491][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:491][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.15:491][490]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:491][490]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.15:525][492]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.15:525][492]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.03-02.37.15:525][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:525][492]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.03-02.37.15:525][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.15:541][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.15:541][493]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.37.15:541][493]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.03-02.37.15:542][493]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.16:000][518]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D05C6BEB90] Result: '1' k_EResultOK (success) [2020.06.03-02.37.16:000][518]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D05C6BEB90]' succeeded in 0.456668 seconds [2020.06.03-02.37.16:031][520]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D05C6BEB90] Result: '1' k_EResultOK (success) [2020.06.03-02.37.16:048][521]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.503688 seconds [2020.06.03-02.37.16:261][532]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.16:261][532]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.16:678][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.16:709][556]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.16:744][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:744][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.16:744][558]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.16:744][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.16:744][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.16:744][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.16:744][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.16:744][558]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:744][558]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.16:744][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.16:778][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:778][560]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.16:778][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.16:778][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:778][560]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.16:778][560]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.16:778][560]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.16:778][560]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.16:778][560]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.16:778][560]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.16:779][560]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.16:779][560]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.16:779][560]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:781][560]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.16:812][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:812][562]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.16:812][562]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.17:449][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068436 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.18:813][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.846569 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.37.20:417][775]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.20:417][775]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.21:551][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.21:551][840]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.21:552][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.21:552][840]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.21:553][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.21:553][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.21:553][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.21:553][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.21:553][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.21:553][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.21:553][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.21:553][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.21:553][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.21:553][840]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.21:553][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.21:635][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.21:636][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.21:636][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.21:636][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.21:636][844]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.21:636][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.21:636][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.21:636][844]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.21:636][844]Interaction: Interaction time: 2.118644 [2020.06.03-02.37.21:636][844]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.21:636][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.22:290][881]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.22:322][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.22:322][883]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.22:322][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.22:322][883]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.22:322][883]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.22:322][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.22:356][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.22:356][885]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.22:356][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.22:356][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.22:356][885]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.22:356][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.22:356][885]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.22:356][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.22:356][885]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.22:356][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.22:356][885]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.22:356][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.22:356][885]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.23:223][933]GameFlow: Daily Ritual Handler : 9.515834 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 25.642998 out of threshold 120.000000 [2020.06.03-02.37.23:223][933]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.37.23:223][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.515834 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.23:257][935]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.37.24:594][ 6]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.24:594][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.24:943][ 24]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.24:944][ 24]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.24:944][ 24]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.24:944][ 24]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.24:948][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.24:961][ 25]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.24:961][ 25]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.24:961][ 25]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.37.24:961][ 25]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.24:961][ 25]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.24:961][ 25]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.24:961][ 25]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.24:961][ 25]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.24:961][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.24:961][ 25]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.24:961][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.24:961][ 25]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.24:994][ 27]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.24:994][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.24:994][ 27]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.25:058][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.25:058][ 30]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:058][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.25:058][ 30]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:059][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.25:059][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.25:059][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.25:059][ 30]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.25:059][ 30]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.25:059][ 30]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.25:059][ 30]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:059][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.25:059][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:059][ 30]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.25:059][ 30]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:060][ 30]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_2] [2020.06.03-02.37.25:060][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:060][ 30]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.03-02.37.25:060][ 30]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:129][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.25:129][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.25:129][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.25:129][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:130][ 34]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.25:130][ 34]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.25:130][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:130][ 34]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.25:130][ 34]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.25:130][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:130][ 34]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.25:130][ 34]Interaction: Interaction time: 2.118644 [2020.06.03-02.37.25:130][ 34]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.25:130][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:131][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:147][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:164][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:188][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:203][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:227][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:244][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:261][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:278][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:294][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.25:295][ 43]LogDBDPlayerMovement: StopSnapping Final Location (4381.500000 3583.900146 88.092766) [2020.06.03-02.37.25:295][ 43]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.25:295][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.25:295][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:295][ 43]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.25:295][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.25:295][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:295][ 43]Interaction: Interaction time: 0.700000 [2020.06.03-02.37.25:295][ 43]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.03-02.37.25:295][ 43]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 65.263885 [2020.06.03-02.37.25:295][ 43]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.25:295][ 43]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.25:295][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:296][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:313][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:330][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:346][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:364][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:380][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:398][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:427][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:444][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:461][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:477][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.25:477][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:477][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_2] [2020.06.03-02.37.25:478][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:478][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.03-02.37.25:478][ 53]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:478][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:496][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:512][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:529][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:546][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.25:628][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_2] [2020.06.03-02.37.25:629][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:629][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_2] [2020.06.03-02.37.25:629][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:629][ 61]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.25:629][ 61]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.25:981][ 79]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.25:997][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.37.25:997][ 80]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.37.25:997][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.25:997][ 80]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.25:997][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:997][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.25:997][ 80]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.25:997][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.25:997][ 80]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.37.26:028][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.26:028][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.26:028][ 81]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.26:028][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.26:029][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.26:029][ 81]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.26:029][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.26:029][ 81]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.26:029][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.26:045][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_2] [2020.06.03-02.37.26:045][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.26:045][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_2] [2020.06.03-02.37.26:045][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.26:062][ 83]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.26:063][ 83]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.26:231][ 92]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.37.26:396][100]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_2] [2020.06.03-02.37.26:397][100]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.27:268][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.27:347][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.27:347][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:347][151]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.27:347][151]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.27:347][151]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.27:347][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.27:348][151]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.27:348][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.27:348][151]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:348][151]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.27:348][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.27:365][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:365][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.27:365][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.27:365][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:365][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.27:365][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.27:365][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.27:365][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.27:365][152]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.27:365][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.27:365][152]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.27:365][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.27:365][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:365][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:365][152]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.27:365][152]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.27:368][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.27:899][181]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.37.27:903][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.37.27:903][181]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.27:903][181]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.03-02.37.27:904][181]GameFlow: Daily Ritual Handler : 1.669489 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 27.312487 out of threshold 120.000000 [2020.06.03-02.37.27:904][181]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.37.27:904][181]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 1.669489 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.27:907][181]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.37.27:916][182]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=67.903 [2020.06.03-02.37.27:923][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.27:933][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.37.27:933][183]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.37.27:938][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.37.28:451][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_2] [2020.06.03-02.37.28:451][209]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.28:451][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.37.28:451][209]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.28:452][209]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.28:452][209]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.28:452][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.37.28:452][209]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.28:452][209]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.28:452][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.37.28:452][209]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.28:452][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.28:452][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.28:452][209]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.28:452][209]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.28:516][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.37.28:516][212]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.28:518][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.28:518][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.28:518][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.28:518][212]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.28:518][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.28:518][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.28:518][212]Interaction: Interaction time: 16.000000 [2020.06.03-02.37.28:518][212]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.28:518][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.28:568][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.37.28:615][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 0.434041 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.37.29:904][284]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.37.29:919][285]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=69.906 [2020.06.03-02.37.30:201][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.736272 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.37.30:705][324]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.30:705][324]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.30:921][334]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.31:157][346]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.31:339][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.37.31:339][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.31:339][355]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.37.31:340][355]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.31:340][355]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.31:340][355]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.31:340][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.31:340][355]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.31:340][355]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.37.31:340][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.31:340][355]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.31:340][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:340][355]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.37.31:340][355]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.37.31:340][355]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.37.31:340][355]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.31:340][355]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.31:340][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:340][355]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.37.31:340][355]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.31:357][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.31:357][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.31:357][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:357][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.31:357][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.37.31:357][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.31:357][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.31:357][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.31:357][356]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.31:357][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:357][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.37.31:357][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.31:357][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.37.31:357][356]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.31:357][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.31:404][358]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.37.31:404][358]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.31:407][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.37.31:675][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.31:675][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.31:675][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:675][373]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.31:675][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.31:675][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:675][373]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.37.31:675][373]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.37.31:675][373]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.37.31:675][373]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.37.31:675][373]Interaction: Interaction time: 2.700000 [2020.06.03-02.37.31:675][373]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.37.31:675][373]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.37.31:675][373]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.37.31:676][373]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.31:676][373]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.37.31:676][373]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.31:676][373]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.37.31:676][373]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.31:676][373]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.31:676][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.31:692][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.31:692][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.31:911][386]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.37.32:709][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.33:011][446]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.33:259][458]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.33:594][476]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.33:876][491]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.33:876][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.33:878][491]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.33:878][491]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.33:878][491]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.33:878][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.33:878][491]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.33:878][491]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.33:878][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.33:878][491]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.33:878][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.33:878][491]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.33:878][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.33:878][491]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.33:894][492]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.33:981][497]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.33:981][497]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.33:981][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.33:981][497]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.33:981][497]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.33:981][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.33:981][497]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.33:981][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.33:981][497]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.33:981][497]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.33:981][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.33:981][497]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.33:981][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.33:981][497]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:009][498]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.34:009][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.34:045][500]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.34:078][502]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.37.34:078][502]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-02.37.34:080][502]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:080][502]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.34:080][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:080][502]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:080][502]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.34:080][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:080][502]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.34:080][502]Interaction: Interaction time: 1.000000 [2020.06.03-02.37.34:080][502]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.03-02.37.34:080][502]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.37.34:080][502]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.34:080][502]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.37.34:080][502]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.34:080][502]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:113][504]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.34:113][504]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.34:113][504]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.34:113][504]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.06.03-02.37.34:113][504]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.37.34:113][504]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.37.34:114][504]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.34:130][505]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.34:178][507]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:178][507]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:178][507]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.34:211][509]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.34:362][517]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.34:378][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:378][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.34:378][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:378][518]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.37.34:378][518]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.37.34:379][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:379][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.34:379][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:379][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:379][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.34:379][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:379][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:379][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.34:379][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.34:379][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.34:379][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.34:379][518]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.34:379][518]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.34:379][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.34:379][518]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.37.34:379][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.34:379][518]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.34:399][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.34:414][520]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.34:525][526]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-02.37.34:527][526]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-02.37.35:096][555]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.37.35:096][555]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.35:096][555]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.37.35:096][555]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.35:096][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.35:096][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.35:096][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.37.35:096][555]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.35:096][555]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.35:096][555]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.37.35:096][555]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.35:096][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.35:096][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:096][555]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.35:096][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:097][555]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.37.35:099][555]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-02.37.35:114][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:131][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:146][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.37.35:147][558]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.35:147][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.37.35:147][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.37.35:148][558]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.35:148][558]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.35:148][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:148][558]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.35:148][558]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.35:148][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:148][558]Interaction: Interaction time: 16.000000 [2020.06.03-02.37.35:148][558]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.37.35:148][558]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 75.116539 [2020.06.03-02.37.35:148][558]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.35:148][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:149][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:149][558]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.35:149][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.35:149][558]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.35:149][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.35:149][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:149][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.35:149][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:149][558]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.35:149][558]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.37.35:150][558]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale09_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.37.35:150][558]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.35:150][558]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.06.03-02.37.35:150][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.37.35:150][558]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.37.35:150][558]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.35:150][558]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.03-02.37.35:150][558]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.35:150][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.35:152][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.37.35:165][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:183][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:200][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:228][562]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.37.35:228][562]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.211998 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.37.35:229][562]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.37.35:230][562]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.35:230][562]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.35:230][562]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.37.35:230][562]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.35:231][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:247][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:264][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:281][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:299][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:316][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:333][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:351][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:380][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:397][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:415][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:432][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:449][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:466][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:484][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:501][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:530][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:547][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:565][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:582][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:600][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:616][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:635][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:651][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:681][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:698][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:716][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:732][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:750][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:768][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:784][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:815][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:832][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:849][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:866][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:884][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:900][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:918][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:948][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:965][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:982][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.35:999][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:017][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:034][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:051][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:069][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:086][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:115][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:132][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:150][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:167][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:184][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:201][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:218][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:235][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:254][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:282][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:299][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:316][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:333][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:351][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:382][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:399][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:417][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:434][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:451][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:468][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:486][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:503][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:520][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:547][632]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.37.36:547][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-02.37.36:549][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:549][632]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.36:549][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.36:549][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.36:549][632]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.36:549][632]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.36:549][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.36:549][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.36:549][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.36:549][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.36:549][632]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.36:549][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.36:549][632]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.36:549][632]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.36:549][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.36:549][632]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.36:551][632]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-02.37.36:566][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:584][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:601][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:619][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:619][636]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.36:619][636]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.36:636][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:653][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:683][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:700][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:717][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:735][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:752][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:783][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:801][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:818][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:835][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:852][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:883][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:883][649]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.36:899][650]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.37.36:900][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:918][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:934][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:952][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.36:969][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:000][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:017][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:035][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:052][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:069][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:087][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:117][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:134][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:135][662]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.37:152][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:169][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:188][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:203][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:221][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:250][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:268][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:286][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:302][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:320][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:337][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:368][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:384][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:402][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:419][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:437][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:455][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:471][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:501][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:518][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:535][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:553][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:570][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:589][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:618][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:635][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:653][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:669][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:688][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:704][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:735][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:752][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:769][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:787][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:804][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:822][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:852][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:869][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:887][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:904][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:922][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:952][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:969][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.37:987][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:004][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:022][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:039][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:069][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:086][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:104][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:121][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:139][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:156][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:173][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:202][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:220][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:237][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:255][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:272][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:289][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:306][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:337][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:353][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:371][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:388][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:407][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:423][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:440][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:458][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:487][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:504][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:522][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:539][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:556][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:573][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:590][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:608][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:637][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:637][740]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.38:653][741]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.37.38:654][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:672][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:689][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:706][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:724][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:741][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:758][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:776][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:804][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:821][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:838][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:856][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:873][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:891][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:891][754]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.38:921][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:938][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:956][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:973][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.38:990][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:007][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:038][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:055][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:072][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:090][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:107][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:124][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:142][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:171][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:188][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:206][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:223][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:241][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:258][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:275][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:305][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:323][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:340][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:357][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:374][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:392][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:409][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:439][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:456][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:473][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:491][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:508][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:525][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:542][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:559][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:577][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:605][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:622][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:640][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:657][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:675][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:693][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:709][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:727][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:756][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:773][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:791][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:808][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:826][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:842][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:860][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:889][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:906][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:924][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:941][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:959][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:975][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.39:994][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:010][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:040][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:057][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:074][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:092][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:109][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:126][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:143][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:160][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:190][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:207][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:225][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:242][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:259][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:276][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:294][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:310][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:340][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:357][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:374][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:392][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:392][833]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.40:408][834]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.37.40:409][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:426][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:444][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:461][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:478][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:507][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:525][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:542][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:559][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:577][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:593][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:610][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:629][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:645][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:645][847]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.37.40:674][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:691][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:708][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:725][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:743][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:760][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:777][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:794][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:825][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:841][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:859][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:875][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:893][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:910][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:928][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:958][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:975][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.40:992][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:010][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:027][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:044][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:061][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:091][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:109][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:126][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:143][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:161][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:178][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:208][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:226][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:243][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:261][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:278][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:294][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:312][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:342][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:359][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:376][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:394][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:412][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:428][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:445][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:476][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:492][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:510][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:528][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:545][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:562][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:579][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:609][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:626][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:644][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:661][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:679][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:696][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:726][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:743][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:761][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:778][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:795][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:813][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:843][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:860][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:877][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:895][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.41:913][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.41:913][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:929][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:947][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:976][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.37.41:992][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.41:992][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.41:992][917]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.37.41:993][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.41:993][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.41:993][917]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.41:993][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.41:993][917]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.41:993][917]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.41:993][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.41:993][917]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.41:993][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.41:993][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.37.41:993][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.37.41:993][917]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.06.03-02.37.41:993][917]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.37.41:993][917]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.41:993][917]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.41:993][917]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.37.41:993][917]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.41:993][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.41:994][917]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:010][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.42:010][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.42:010][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.42:010][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.42:010][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.37.42:010][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.42:010][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.42:010][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.42:010][918]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.42:010][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.42:010][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.37.42:010][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.42:010][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.37.42:010][918]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.42:010][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.42:011][918]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:028][919]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.42:029][919]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:045][920]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:061][921]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.42:061][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.42:063][921]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:093][922]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:110][923]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:128][924]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:145][925]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:163][926]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:179][927]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:197][928]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:214][929]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:244][930]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:260][931]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:277][932]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:295][933]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:313][934]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:330][935]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:348][936]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:364][937]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:394][938]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:411][939]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:427][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.37.42:428][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.42:428][940]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.42:428][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.42:428][940]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.42:428][940]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.42:428][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.42:428][940]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.37.42:428][940]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.37.42:429][940]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.37.42:429][940]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.42:429][940]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.37.42:429][940]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.37.42:429][940]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.42:429][940]Interaction: Interaction time: 1.500000 [2020.06.03-02.37.42:429][940]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.37.42:429][940]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.37.42:429][940]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.37.42:429][940]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.37.42:429][940]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.37.42:429][940]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.42:429][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.42:429][940]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.42:430][940]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:430][940]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.37.42:446][941]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:464][942]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:480][943]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:498][944]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:515][945]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:532][946]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:561][947]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:578][948]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:596][949]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:613][950]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:631][951]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:648][952]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:665][953]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:682][954]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:699][955]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:716][956]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:733][957]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:761][958]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:778][959]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:796][960]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:813][961]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:830][962]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:847][963]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.42:864][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.42:864][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.42:864][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.42:864][964]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.42:865][964]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:563][ 0]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.904932 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.37.43:580][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:580][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:582][ 1]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:599][ 2]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:630][ 3]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:647][ 4]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:664][ 5]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:683][ 6]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:699][ 7]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:729][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:729][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:729][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:731][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:731][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:747][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:747][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:765][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:765][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:782][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:782][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:799][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:799][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:830][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:830][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:847][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:847][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:863][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:863][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:865][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:865][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:882][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:882][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:899][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:899][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:930][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:930][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:932][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.37.43:947][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:947][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:964][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.43:964][ 20]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.43:964][ 20]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.43:964][ 20]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.43:964][ 20]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.37.43:964][ 20]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.37.43:964][ 20]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.43:965][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:965][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:967][ 20]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.37.43:981][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.43:981][ 21]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.43:982][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:982][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.43:998][ 22]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.37.43:999][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.43:999][ 22]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.43:999][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.43:999][ 22]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.43:999][ 22]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.43:999][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.44:000][ 22]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.44:000][ 22]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.44:001][ 22]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.44:001][ 22]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.03-02.37.44:001][ 22]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.37.44:001][ 22]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.37.44:001][ 22]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.44:001][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.44:001][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.44:015][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.44:016][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.44:017][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.44:017][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.44:046][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.37.44:046][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.44:046][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.44:046][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.44:047][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.44:047][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.44:047][ 24]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.44:050][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.37.48:039][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.48:039][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:040][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.48:040][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:041][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.48:041][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.48:041][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.48:041][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.48:041][231]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.48:041][231]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.48:041][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:041][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.48:041][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:041][231]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.48:041][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:105][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.48:105][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.48:105][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.48:105][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:105][234]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.48:105][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.48:105][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:105][234]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.48:106][234]Interaction: Interaction time: 2.118644 [2020.06.03-02.37.48:106][234]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.48:106][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:739][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.48:739][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.48:739][268]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.48:739][268]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookIdle. [2020.06.03-02.37.48:739][268]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.37.48:739][268]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.48:760][269]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.48:773][270]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.48:773][270]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.48:773][270]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionIn. [2020.06.03-02.37.48:773][270]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.37.48:773][270]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.48:790][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.37.48:790][271]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:791][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.48:791][271]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:796][271]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.48:807][272]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.48:807][272]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.48:807][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.37.48:807][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.48:807][272]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.48:807][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.48:807][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:807][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.48:807][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:807][272]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.48:807][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:808][272]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:808][272]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.06.03-02.37.48:825][273]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:825][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:842][274]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:842][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:860][275]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:860][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:875][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.48:875][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.48:876][276]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.48:876][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.48:876][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:876][276]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.48:876][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.48:876][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:876][276]Interaction: Interaction time: 0.000000 [2020.06.03-02.37.48:876][276]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.48:876][276]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.48:876][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.48:877][276]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:877][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:894][277]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:894][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:911][278]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:911][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:927][279]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:927][279]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.48:928][279]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:928][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:945][280]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:945][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:962][281]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:962][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:979][282]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:979][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:996][283]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.48:996][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.48:997][283]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.49:013][284]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:013][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:030][285]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:030][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:030][285]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.49:048][286]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:048][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:065][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:081][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:098][289]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:098][289]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.49:099][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:116][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:132][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:149][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:166][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:182][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:199][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:216][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:233][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:249][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:265][299]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:265][299]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.49:266][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:282][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:299][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:316][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:332][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:348][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:365][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:381][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:398][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:414][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:430][309]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:430][309]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.49:431][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:447][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:464][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:480][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:496][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:512][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:515][314]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.37.49:529][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:545][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:562][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:578][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:592][319]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:593][319]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.49:594][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:610][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:626][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:643][322]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.49:643][322]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.49:643][322]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReaction. [2020.06.03-02.37.49:643][322]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.37.49:643][322]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.49:643][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:644][322]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.49:659][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:659][323]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.49:675][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:692][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:708][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:725][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:741][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:757][329]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:757][329]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.49:758][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:775][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:792][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:809][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:826][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:842][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:859][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:876][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:892][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:909][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:924][339]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.49:924][339]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.49:925][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:942][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:959][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:976][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.49:992][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:009][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:026][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:043][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:059][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:076][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:092][349]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.50:092][349]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.50:093][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:110][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:126][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:143][352]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.50:143][352]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.50:143][352]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookReactionOut. [2020.06.03-02.37.50:143][352]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.37.50:143][352]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.50:144][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:144][352]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.50:160][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:160][353]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.50:177][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:193][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:208][356]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.37.50:210][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:226][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:242][358]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.37.50:242][358]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.37.50:243][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:245][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.50:260][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:276][360]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.50:276][360]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.50:277][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:293][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:309][362]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.37.50:309][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:309][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.50:309][362]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.50:309][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.50:309][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.50:310][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.50:310][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.50:310][362]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:310][362]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.50:310][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.50:310][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:327][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:343][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:343][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.50:343][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.50:343][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:343][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.50:343][364]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.50:343][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.50:343][364]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.50:343][364]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.50:343][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.50:343][364]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.37.50:343][364]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.50:343][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:343][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:343][364]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.50:343][364]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.37.50:344][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:346][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.37.50:360][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:377][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:393][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:410][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:427][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:443][370]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.50:443][370]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.50:444][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:460][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:477][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:493][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:510][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:527][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:544][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:561][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:577][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:594][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:609][380]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.50:610][380]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.50:611][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:613][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 249 [2020.06.03-02.37.50:627][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:645][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:660][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:677][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:694][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:711][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:727][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:744][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:761][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:776][390]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.50:776][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.50:777][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:794][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:811][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:827][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:844][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:861][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:878][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:894][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:911][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:927][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:944][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:960][401]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.50:960][401]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.50:961][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:978][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.50:994][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:011][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:028][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:045][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:062][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:078][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:095][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:111][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:127][411]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.51:127][411]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.51:128][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:145][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:161][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:179][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:195][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:212][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:228][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:243][418]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.37.51:243][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.37.51:243][418]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.37.51:243][418]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.37.51:245][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:262][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:278][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:294][421]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.51:294][421]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.51:295][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:311][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:328][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:346][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:361][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:379][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:395][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:412][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:427][429]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.51:427][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.51:428][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:445][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:461][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:478][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:495][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:512][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:528][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:545][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:562][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:579][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:594][439]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.51:594][439]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.51:595][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:612][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:614][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.37.51:628][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:646][442]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.51:646][442]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.51:646][442]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookStruggle. [2020.06.03-02.37.51:646][442]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.37.51:646][442]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.51:646][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:646][442]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.37.51:662][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:662][443]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.37.51:679][444]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:712][445]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:729][446]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:744][447]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.51:745][447]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.51:746][447]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:762][448]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:779][449]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:796][450]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:812][451]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:829][452]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:846][453]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:862][454]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:879][455]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:913][456]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:929][457]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:945][458]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.51:945][458]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.51:946][458]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:962][459]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:979][460]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.51:996][461]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:013][462]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:029][463]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:046][464]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:063][465]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:080][466]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:096][467]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:129][468]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.52:129][468]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.52:130][468]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:146][469]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:163][470]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:179][471]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:196][472]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:213][473]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:229][474]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:247][475]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:263][476]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:279][477]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.52:279][477]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.52:279][477]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:313][478]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:329][479]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:346][480]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:363][481]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:380][482]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:397][483]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:413][484]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:430][485]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:445][486]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.52:445][486]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.52:447][486]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:480][487]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:497][488]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:514][489]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:530][490]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:547][491]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:563][492]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:580][493]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:596][494]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:612][495]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.52:613][495]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.52:614][495]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:631][496]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:647][497]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:665][498]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:698][499]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:716][500]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:732][501]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:748][502]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:765][503]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:782][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:797][505]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.52:797][505]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.52:799][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:816][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:832][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:849][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:865][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:898][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:915][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:931][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:947][513]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.52:947][513]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.52:949][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:965][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:982][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.52:999][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:015][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:032][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:049][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:065][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:082][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:099][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:115][523]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.53:115][523]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.53:117][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:133][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:150][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:166][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:183][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:200][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:217][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:233][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:250][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:267][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:283][533]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.53:283][533]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.53:285][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:300][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:317][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:333][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:350][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:367][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:383][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:415][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:432][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:448][542]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.53:448][542]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.53:449][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:465][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:482][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:499][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:516][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:533][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:549][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:566][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:583][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:599][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:615][552]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.53:615][552]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.53:617][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:633][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:650][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:666][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:683][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:700][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:717][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:733][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:750][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:767][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:782][562]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.53:783][562]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.53:784][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:800][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:817][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:834][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:851][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:867][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:884][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:900][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:917][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:934][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:949][572]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.53:949][572]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.53:951][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:967][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.53:984][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:001][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:017][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:034][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:051][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:083][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:099][580]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.54:099][580]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.54:100][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:117][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:133][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:150][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:167][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:184][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.37.54:186][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:200][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:217][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:234][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:251][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:267][590]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.54:267][590]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.54:268][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.54:269][590]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:284][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:285][591]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.54:285][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:285][591]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.54:285][591]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:301][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:318][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:334][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:351][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:367][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:384][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:401][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:416][599]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.37.54:416][599]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.37.54:418][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:434][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:451][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:468][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:485][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:502][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.37.54:517][605]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.54:517][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:517][605]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.37.54:517][605]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.37.54:519][605]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:519][605]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.54:519][605]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.54:519][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.37.54:519][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.54:519][605]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.54:519][605]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.54:519][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:519][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.37.54:519][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:519][605]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.37.54:519][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:534][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.54:534][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.54:534][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:534][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.54:534][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.37.54:534][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.54:534][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.54:534][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.54:534][606]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.54:534][606]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.54:534][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:534][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.54:534][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:534][606]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.54:534][606]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:534][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.54:535][606]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:552][607]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:552][607]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.54:568][608]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:600][609]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.54:600][609]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.54:601][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:601][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:602][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:602][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:617][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:617][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:634][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:634][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:650][612]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.37.54:650][612]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-02.37.54:651][612]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.54:651][612]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.54:651][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:651][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:652][612]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.54:652][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.37.54:652][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:652][612]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.54:652][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.37.54:652][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:652][612]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.37.54:652][612]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.37.54:652][612]Interaction: Interaction time: 1.000000 [2020.06.03-02.37.54:652][612]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female. [2020.06.03-02.37.54:652][612]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale09_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.37.54:652][612]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.03-02.37.54:652][612]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.37.54:652][612]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.37.54:652][612]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.54:668][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:668][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:668][613]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.54:684][614]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.54:684][614]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.54:684][614]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.54:684][614]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookIn. [2020.06.03-02.37.54:684][614]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.37.54:684][614]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.37.54:684][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:684][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:701][615]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:702][615]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:718][616]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:718][616]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:735][617]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:735][617]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:752][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:752][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:767][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:767][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:768][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:768][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:785][620]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:785][620]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:802][621]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:802][621]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:818][622]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:818][622]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:835][623]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:835][623]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:852][624]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:852][624]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:885][625]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:885][625]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:901][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:901][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:918][627]LogDBDPlayerMovement: StopSnapping Final Location (4401.912109 5980.692383 88.094757) [2020.06.03-02.37.54:918][627]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.37.54:918][627]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:918][627]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:934][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:934][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:935][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:935][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:951][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:951][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:968][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:968][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:985][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.54:985][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:002][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:002][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:019][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:019][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:035][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:035][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:052][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:052][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:069][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:069][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:086][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:086][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:102][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:102][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:103][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:103][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:120][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:120][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:136][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:136][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:153][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:153][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:170][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:170][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:186][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:186][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:219][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:219][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:235][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:235][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:253][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:253][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:268][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:268][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:269][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:269][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:286][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:286][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:302][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:303][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:320][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:320][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:336][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:336][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:353][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:353][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:370][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:370][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:388][654]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:388][654]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:404][655]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:404][655]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:421][656]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:421][656]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:436][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:436][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:438][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:438][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:454][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:454][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:470][659]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:471][659]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:503][660]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:503][660]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:519][661]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:519][661]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:536][662]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:536][662]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:553][663]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:553][663]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:570][664]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:570][664]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:587][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:587][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:603][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:603][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:604][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:604][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:619][667]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 4.440873 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.37.55:621][667]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:621][667]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:637][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:638][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:654][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:655][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:657][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-02.37.55:671][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:671][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:688][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:688][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:704][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:704][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:720][673]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.37.55:722][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:722][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:723][673]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.37.55:723][673]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.37.55:723][673]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.37.55:723][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.55:754][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:754][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:771][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:771][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:787][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.37.55:787][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:787][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:788][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:788][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:789][676]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.55:789][676]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.37.55:789][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.55:789][676]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.55:789][676]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.37.55:789][676]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.37.55:789][676]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: UnhookOut. [2020.06.03-02.37.55:789][676]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.37.55:789][676]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.37.55:789][676]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.55:789][676]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Female. [2020.06.03-02.37.55:789][676]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.37.55:789][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.55:791][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.37.55:805][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:805][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:820][678]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.870466 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.37.55:822][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:822][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:838][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:838][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:854][680]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_CamperMale04_Character_C_0 - Rattius, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.37.55:854][680]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.497779 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.37.55:855][680]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.55:855][680]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.55:856][680]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.37.55:856][680]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.37.55:856][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:856][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:872][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:872][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:889][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:889][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:905][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:905][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:921][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:921][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:923][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:923][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:939][685]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:939][685]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:971][686]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:971][686]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:988][687]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.55:988][687]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:004][688]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:004][688]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:021][689]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:021][689]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:038][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:038][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:055][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:055][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:072][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:072][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:087][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:088][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:089][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:089][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:106][694]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:106][694]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:123][695]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:123][695]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:139][696]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:139][696]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:171][697]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:171][697]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:188][698]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:188][698]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:205][699]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:205][699]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:222][700]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:222][700]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:238][701]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:239][701]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:256][702]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:256][702]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:272][703]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:272][703]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:289][704]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:289][704]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:306][705]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:306][705]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:323][706]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:323][706]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:340][707]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:340][707]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:357][708]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:357][708]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:374][709]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:374][709]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:405][710]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:422][711]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:439][712]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:455][713]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:472][714]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.56:489][715]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.37.57:190][756]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.37.57:190][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-02.37.57:191][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.57:191][756]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.37.57:193][756]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.57:193][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.37.57:193][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.57:193][756]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.57:193][756]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.57:193][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.37.57:193][756]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.57:193][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.37.57:193][756]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.37.57:193][756]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.37.57:193][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.37.57:193][756]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.37.57:193][756]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:193][756]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:193][756]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.37.57:194][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-02.37.57:227][757]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.37.57:594][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:594][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:594][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:594][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:594][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.37.57:595][779]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:610][780]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.57:610][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:610][780]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.57:610][780]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.37.57:641][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:692][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.57:692][785]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.37.57:773][789]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:773][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:773][789]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:773][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.37.57:807][791]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.37.59:794][910]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.38.02:299][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:299][ 60]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:766][ 88]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.38.02:767][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.38.02:767][ 88]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.38.02:767][ 88]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.03-02.38.02:767][ 88]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.971618 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.38.02:771][ 88]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pixerative]: On [2020.06.03-02.38.02:800][ 90]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.38.02:800][ 90]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.02:800][ 90]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.38.02:800][ 90]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.02:800][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.38.02:800][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.38.02:800][ 90]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.38.02:802][ 90]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:802][ 90]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.02:802][ 90]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:802][ 90]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.38.02:802][ 90]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.38.02:802][ 90]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.38.02:804][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.38.02:804][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.38.02:818][ 91]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.38.02:818][ 91]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.38.02:835][ 92]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.38.02:835][ 92]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.38.02:851][ 93]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.38.02:852][ 93]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.38.02:868][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:868][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.38.02:868][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.02:868][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.02:868][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.02:868][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.02:869][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.02:869][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.02:869][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.02:869][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.02:869][ 94]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.02:869][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.02:869][ 94]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.38.02:869][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.02:869][ 94]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.03:304][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.03:468][130]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.38.03:468][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.03:468][130]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.38.03:468][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.03:470][130]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.03:470][130]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.03:470][130]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.03:470][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.03:470][130]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.03:470][130]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.38.03:470][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.03:470][130]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.03:470][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.03:470][130]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.03:470][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.03:534][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.38.03:536][134]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.03:536][134]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.03:536][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.03:536][134]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.03:536][134]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.03:536][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.03:536][134]Interaction: Interaction time: 16.000000 [2020.06.03-02.38.03:536][134]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.03:536][134]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.03:568][136]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 28.748785 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.38.03:806][150]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.04:236][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.04:236][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.04:236][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.04:236][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.04:337][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.04:337][180]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.04:337][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.04:337][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.04:337][180]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.04:337][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.04:338][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.04:338][180]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.04:338][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.04:338][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.04:338][180]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.04:338][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.04:338][180]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.04:338][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.04:338][180]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.04:338][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.04:338][180]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.38.04:338][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.04:338][180]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.04:340][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.38.04:757][205]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pixerative]: Off [2020.06.03-02.38.04:807][208]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.05:238][233]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.05:238][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.05:809][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.06:007][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:007][278]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:239][290]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.06:239][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.06:292][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:292][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:292][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:292][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:292][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.38.06:293][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:325][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.06:325][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:325][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.06:325][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:407][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.38.06:407][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:407][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.38.06:407][300]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:408][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:408][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:408][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.06:408][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.06:408][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:408][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.38.06:408][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:408][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.06:408][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:408][300]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.38.06:408][300]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.38.06:408][300]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.38.06:408][300]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Female AnimTag_Follower. [2020.06.03-02.38.06:408][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.06:408][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:408][300]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.38.06:408][300]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.38.06:506][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.38.06:506][305]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:506][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.38.06:506][305]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:506][305]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.38.06:507][305]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.06:507][305]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.06:508][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:508][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:508][305]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.06:508][305]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.06:508][305]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:508][305]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.38.06:508][305]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.06:508][305]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.06:508][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:508][305]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.06:508][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:525][306]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.38.06:573][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.38.06:575][309]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:575][309]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.06:575][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:575][309]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:575][309]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.06:575][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:575][309]Interaction: Interaction time: 16.000000 [2020.06.03-02.38.06:575][309]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.06:575][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:592][310]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.38.06:759][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:759][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.06:759][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:759][320]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:759][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.06:759][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:759][320]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.38.06:759][320]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.03-02.38.06:759][320]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.38.06:759][320]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.38.06:759][320]Interaction: Interaction time: 2.700000 [2020.06.03-02.38.06:759][320]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.38.06:759][320]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.38.06:759][320]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.38.06:759][320]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.38.06:759][320]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.38.06:759][320]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.38.06:759][320]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.38.06:760][320]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.38.06:760][320]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.06:760][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.06:809][322]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.06:841][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:841][324]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.06:992][333]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.38.07:225][346]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.07:225][346]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.07:813][377]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.08:228][400]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.08:228][400]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.08:816][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.09:199][452]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.38.09:228][453]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.09:228][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.09:229][453]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.38.09:448][465]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.38.09:464][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.09:464][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.09:464][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.09:465][466]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.38.09:465][466]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.38.09:465][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.09:465][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.09:465][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.09:465][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.09:465][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.09:465][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.09:465][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.09:465][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.09:465][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.09:465][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.09:465][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.09:465][466]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.38.09:465][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.09:465][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.09:465][466]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.38.09:465][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.09:465][466]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.09:816][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.10:231][506]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.10:231][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.10:765][534]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.38.10:919][542]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.11:234][559]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.11:234][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.11:368][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.38.11:368][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.11:368][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.38.11:368][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.11:370][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.11:370][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.11:370][566]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.11:370][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.11:370][566]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.11:370][566]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.38.11:370][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.11:370][566]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.11:370][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.11:370][566]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.11:370][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.11:433][569]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.38.11:434][569]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.11:434][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.11:434][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.11:434][569]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.11:435][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.11:435][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.11:435][569]Interaction: Interaction time: 16.000000 [2020.06.03-02.38.11:435][569]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.38.11:435][569]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.38.11:435][569]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.11:435][569]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.12:005][599]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.12:234][611]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.12:234][611]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.13:022][652]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.13:155][659]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.38.13:172][660]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.38.13:253][664]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.13:253][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.13:389][671]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.38.13:773][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.38.13:773][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.13:774][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.13:774][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.13:774][691]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.13:774][691]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.13:774][691]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.13:774][691]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.38.13:774][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.13:774][691]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.13:774][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.13:775][691]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.38.13:775][691]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.38.13:775][691]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.06.03-02.38.13:775][691]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.38.13:775][691]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.38.13:775][691]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.38.13:775][691]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.38.13:775][691]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.13:775][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.13:775][691]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.38.13:776][691]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.38.13:776][691]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.03-02.38.13:776][691]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.38.13:776][691]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.03-02.38.13:839][694]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.13:839][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.13:839][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.13:839][694]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.13:839][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.13:839][694]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.13:839][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.13:839][694]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.13:839][694]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.13:839][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.13:840][694]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.38.13:840][694]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.13:840][694]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.13:872][696]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.38.13:872][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.14:111][708]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.14:155][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.38.14:156][710]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.14:156][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.14:156][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.14:156][710]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.14:156][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.14:156][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.14:156][710]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.38.14:156][710]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.38.14:156][710]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.38.14:156][710]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.38.14:156][710]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.38.14:156][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.38.14:156][710]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.38.14:156][710]Interaction: Interaction time: 1.500000 [2020.06.03-02.38.14:156][710]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.38.14:156][710]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.38.14:156][710]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.38.14:156][710]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.38.14:156][710]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.38.14:156][710]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.14:156][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.14:157][710]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.38.14:191][712]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.38.14:255][715]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.14:255][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.15:112][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.15:243][766]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.15:243][766]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.15:645][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.38.15:711][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.38.15:712][790]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.38.15:712][790]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.38.15:712][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.15:712][790]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.38.15:712][790]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.38.15:712][790]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.38.15:715][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.38.15:758][792]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.38.15:758][792]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.38.15:758][792]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.38.15:759][792]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.38.15:759][792]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.38.15:760][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:760][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.15:760][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.15:760][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:760][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.15:760][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.15:760][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:760][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.15:760][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.15:760][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:760][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.15:760][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.15:760][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.15:760][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.15:760][792]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.15:760][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.15:760][792]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.38.15:760][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.15:760][792]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:761][792]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.38.15:761][792]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.38.15:761][792]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.38.15:761][792]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookCamperOut. [2020.06.03-02.38.15:761][792]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.38.15:761][792]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.38.15:761][792]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.38.15:777][793]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:777][793]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.15:810][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.38.15:815][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.38.16:128][811]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.16:259][818]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.16:259][818]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.17:216][867]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.17:247][869]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.17:247][869]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.17:715][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.38.17:715][893]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.17:715][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.38.17:715][893]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.17:716][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.17:716][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.17:716][893]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.17:716][893]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.17:716][893]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.17:716][893]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.38.17:716][893]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.17:716][893]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.17:716][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.17:716][893]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.17:716][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.17:716][893]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.38.17:815][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.38.17:816][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.17:816][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.17:816][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.17:816][898]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.17:816][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.17:816][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.17:816][898]Interaction: Interaction time: 2.000000 [2020.06.03-02.38.17:816][898]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: DamageGenerator HillBilly. [2020.06.03-02.38.17:817][898]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Damage_Generator that has root motion is not supported [2020.06.03-02.38.17:817][898]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.38.17:817][898]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator HillBilly AnimTag_Follower [2020.06.03-02.38.17:817][898]LogSM: Error: Play Update Montage AM_TC_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.38.17:817][898]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.17:817][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.17:817][898]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.38.18:217][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.18:248][920]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.18:249][920]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.19:303][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.19:553][987]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.38.19:751][997]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.023912, Lifetime Duration: 4.000000 [2020.06.03-02.38.19:786][999]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.38.19:818][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.38.19:835][ 1]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.38.19:886][ 4]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.38.19:886][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.38.19:887][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.19:887][ 4]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.19:887][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.19:932][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.38.19:933][ 6]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.19:933][ 6]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_5] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.19:933][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.19:933][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_5] [2020.06.03-02.38.19:933][ 6]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.19:933][ 6]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.19:936][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.38.20:266][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.20:266][ 23]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.20:266][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.20:266][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.20:266][ 23]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.20:266][ 23]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.20:267][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.20:267][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.20:267][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.20:267][ 23]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.20:267][ 23]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.20:267][ 23]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.20:267][ 23]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.20:267][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.20:267][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.20:267][ 23]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.20:267][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.20:304][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.20:319][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.38.20:320][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.20:320][ 26]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.20:320][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.20:320][ 26]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.20:320][ 26]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.20:320][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.20:320][ 26]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.38.20:320][ 26]Interaction: Interaction time: 2.118644 [2020.06.03-02.38.20:320][ 26]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.20:320][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.20:501][ 35]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.38.20:501][ 35]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.38.20:501][ 35]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.38.20:501][ 35]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.03-02.38.20:501][ 35]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.38.20:501][ 35]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.38.21:219][ 72]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.21:219][ 72]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.21:321][ 77]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.22:224][124]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.22:224][124]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.22:409][133]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.22:462][136]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.38.22:523][139]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.38.22:524][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:524][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.38.22:524][139]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.38.22:524][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.38.22:524][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:524][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.22:524][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:524][139]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:524][139]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.22:524][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:558][141]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015719 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.38.22:558][141]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.38.22:559][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:559][141]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.22:559][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:559][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:559][141]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.22:559][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.22:559][141]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.22:559][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.22:559][141]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.22:559][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:559][141]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.22:559][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.22:559][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:559][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:559][141]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:559][141]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.38.22:561][141]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:561][141]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:561][141]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:561][141]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:561][141]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:561][141]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:562][141]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.38.22:562][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.38.22:562][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.38.22:588][142]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.38.22:625][144]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:625][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.22:625][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:625][144]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:625][144]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.22:625][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:626][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.38.22:660][146]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:660][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.22:660][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:660][146]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:660][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.22:660][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.22:660][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.22:660][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.22:660][146]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.22:660][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.22:660][146]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.38.22:660][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.22:660][146]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.22:680][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.38.22:704][148]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.38.22:705][148]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.22:705][148]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.23:225][175]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.23:225][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.23:410][184]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.24:027][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:027][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:027][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:027][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:028][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:028][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:028][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:028][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:029][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:045][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:045][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:045][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:045][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:062][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.38.24:062][218]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:062][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.24:062][218]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:063][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.24:063][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.24:063][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.38.24:063][218]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.24:063][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.24:063][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.24:063][218]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:063][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.24:063][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.24:063][218]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.24:063][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.24:063][218]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.38.24:096][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.24:096][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:096][220]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.38.24:096][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.24:097][220]LogDBDPlayerMovement: StopSnapping Final Location (4099.320313 8550.356445 90.243080) [2020.06.03-02.38.24:097][220]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.38.24:097][220]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.24:097][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.24:097][220]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.24:097][220]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.24:097][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.24:097][220]Interaction: Interaction time: 16.000000 [2020.06.03-02.38.24:097][220]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.24:097][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.24:124][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.38.24:126][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:126][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:126][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:126][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:196][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.24:196][225]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.24:214][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:214][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:214][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.24:214][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.24:229][227]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.24:229][227]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.24:417][237]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.25:229][280]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.25:229][280]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.25:513][294]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.26:232][332]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.26:232][332]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.26:515][346]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.27:233][384]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.27:233][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.27:517][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.28:233][434]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.28:233][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.28:519][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.28:869][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:870][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:887][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:905][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:935][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:952][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:970][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.28:988][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.29:005][473]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.38.29:005][473]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.38.29:005][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.29:005][473]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.29:005][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.29:005][473]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.29:005][473]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.29:005][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.29:006][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.38.29:034][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.29:034][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.29:035][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.29:035][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.29:035][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.38.29:035][474]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.29:035][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.29:035][474]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.29:035][474]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.29:035][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.29:035][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.29:035][474]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:035][474]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.29:035][474]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:035][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.29:037][474]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.38.29:056][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.38.29:069][476]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.38.29:077][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.38.29:136][479]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.29:136][479]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.38.29:152][480]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:152][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:152][480]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:152][480]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:234][484]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.29:234][484]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.29:608][503]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.29:891][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:891][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:891][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:891][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:907][519]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:907][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:907][519]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:907][519]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:908][519]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:908][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:908][519]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:908][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:924][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:924][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:924][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:924][520]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:926][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:926][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:926][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:926][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:942][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:942][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:942][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:942][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:943][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:943][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:943][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:943][521]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:959][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:959][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:959][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:959][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:960][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:960][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:960][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:960][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:986][523]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.38.29:986][523]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.306758 [2020.06.03-02.38.29:988][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:988][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:988][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:988][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:989][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:989][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.29:989][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.29:989][523]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:005][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:005][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:005][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:005][524]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:006][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:006][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:006][524]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:006][524]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:022][525]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:022][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:022][525]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:022][525]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:023][525]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:023][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:023][525]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:023][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:040][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:040][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:040][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:040][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:041][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:041][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:041][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:041][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:057][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:057][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:057][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:057][527]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:058][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:058][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:058][527]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:058][527]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:074][528]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:075][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:075][528]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:075][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:076][528]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:076][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:076][528]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:076][528]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:091][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:092][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:109][530]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:109][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:109][530]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:109][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:110][530]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:110][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:110][530]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:110][530]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:137][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:137][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:137][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:137][531]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:138][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:138][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:138][531]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:138][531]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:241][537]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.30:241][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:288][539]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:289][539]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:289][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:289][539]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:289][539]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:305][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:305][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:305][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:305][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:306][540]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:307][540]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:322][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:322][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:322][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:322][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:323][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:323][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:323][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:323][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:324][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:324][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:324][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_003_C_0] [2020.06.03-02.38.30:324][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:423][547]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D099085110] Result: '1' k_EResultOK (success) [2020.06.03-02.38.30:423][547]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D099085110]' succeeded in 0.435752 seconds [2020.06.03-02.38.30:460][549]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D099085110] Result: '1' k_EResultOK (success) [2020.06.03-02.38.30:477][550]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488212 seconds [2020.06.03-02.38.30:608][556]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.30:776][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.38.30:777][565]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.31:239][589]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.31:239][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.31:610][608]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.31:840][620]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 8.347167 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.38.32:243][641]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.32:243][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.32:616][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.33:247][695]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.33:247][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.33:718][720]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.33:812][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.33:812][725]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.34:248][749]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.34:248][749]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.34:311][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.34:311][752]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.34:311][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.34:311][752]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.34:312][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.34:312][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.34:312][752]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.34:312][752]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.34:312][752]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.34:312][752]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.34:312][752]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.34:312][752]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.34:312][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.34:312][752]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.34:312][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.34:379][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.38.34:380][756]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.34:380][756]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.34:380][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.34:380][756]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.34:380][756]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.34:380][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.34:380][756]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.38.34:380][756]Interaction: Interaction time: 2.118644 [2020.06.03-02.38.34:380][756]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.34:381][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.34:719][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.35:247][804]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.35:247][804]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.35:818][835]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.36:249][859]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.36:249][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.36:520][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.38.36:585][877]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.38.36:585][877]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.38.36:585][877]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.38.36:585][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.36:616][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.36:617][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.36:617][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.36:617][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.36:617][878]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.36:617][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.36:617][878]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.36:617][878]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.36:617][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.36:617][878]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.36:617][878]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.36:617][878]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.38.36:619][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.38.36:902][893]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.37:252][913]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.37:252][913]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.37:904][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.38:252][969]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.38:252][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.38:906][ 5]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.39:255][ 25]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.39:255][ 25]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.39:911][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.40:256][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.40:256][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.40:911][121]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.41:224][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.41:224][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.41:913][179]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.42:045][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.38.42:045][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:045][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.03-02.38.42:045][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:045][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.03-02.38.42:045][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:066][188]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.38.42:161][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-02.38.42:161][193]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:161][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.38.42:161][193]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:161][193]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.42:161][193]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.42:161][193]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.38.42:161][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.42:161][193]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.42:161][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.38.42:161][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:161][193]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.42:161][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.42:161][193]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.42:161][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.42:162][193]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.38.42:227][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.38.42:227][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.42:227][197]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.42:227][197]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.42:261][199]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.42:261][199]LogDBDPlayerMovement: StopSnapping Final Location (3388.982910 8431.489258 88.092743) [2020.06.03-02.38.42:261][199]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.38.42:261][199]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.42:261][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.42:261][199]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.38.42:261][199]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.42:261][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.42:261][199]Interaction: Interaction time: 80.000000 [2020.06.03-02.38.42:261][199]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.42:261][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.42:327][203]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.38.42:327][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.03-02.38.42:595][219]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 5.141984 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.38.42:914][238]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.43:228][257]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.43:228][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.43:563][276]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.173626 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.38.43:916][297]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.44:231][316]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.44:231][316]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.44:699][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.44:699][344]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.44:918][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.45:232][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.45:232][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.45:801][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.45:801][410]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.46:004][422]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.46:234][436]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.46:234][436]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.46:809][471]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-02.38.46:819][471]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.38.47:005][482]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.47:236][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.47:236][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.47:772][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.47:772][528]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.48:008][542]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.48:038][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.48:038][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.48:038][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.48:038][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.48:039][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.48:039][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.48:039][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.38.48:039][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.48:039][544]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.48:039][544]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.48:039][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.48:039][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.38.48:039][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.48:039][544]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.38.48:039][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.48:104][548]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.38.48:105][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.48:105][548]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.38.48:105][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.48:105][548]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.48:105][548]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.38.48:105][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.48:105][548]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.38.48:105][548]Interaction: Interaction time: 2.118644 [2020.06.03-02.38.48:105][548]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.38.48:105][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.48:238][556]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.48:238][556]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.49:009][602]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.49:240][616]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.49:240][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.50:012][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.50:242][676]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.50:242][676]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.50:246][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.38.50:309][680]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.38.50:310][680]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:310][680]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.38.50:310][680]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.38.50:310][680]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.38.50:310][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.50:310][680]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.38.50:310][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.50:310][680]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:310][680]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.38.50:310][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.50:343][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:343][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.38.50:343][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.50:343][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:343][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.38.50:343][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.50:343][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.38.50:343][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.38.50:343][682]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.38.50:343][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.38.50:343][682]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.38.50:343][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.38.50:344][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:344][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:344][682]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.38.50:344][682]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.38.50:346][682]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.38.51:014][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.51:244][736]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.51:244][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.52:018][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.52:247][796]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.52:247][796]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.53:118][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.53:248][856]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.53:248][856]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.53:315][860]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.066780 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.38.54:203][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.54:250][916]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.54:250][916]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.55:204][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.55:252][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.55:252][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.56:206][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.56:254][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.56:254][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.57:208][ 93]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.57:255][ 96]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.57:255][ 96]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.58:211][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.58:258][156]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.58:258][156]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.38.58:592][176]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 7.312349 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.38.59:212][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.38.59:259][215]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.38.59:259][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.00:214][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.00:261][274]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.00:261][274]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.00:395][282]Interaction: Player [BP_CamperFemale09_Character_C_0] is in chase. [2020.06.03-02.39.00:597][294]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.00:597][294]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.01:217][330]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.01:297][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:299][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:315][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:332][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:348][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:365][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:382][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:399][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:415][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:432][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:449][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:466][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:482][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:499][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:516][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:532][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:549][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:566][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:582][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:599][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:616][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:633][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:649][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:666][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:683][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.01:699][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.39.02:232][391]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.02:232][391]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.02:302][395]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.03:234][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.03:235][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.03:305][455]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.04:237][511]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.04:237][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.04:307][515]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.04:337][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.136959 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.05:205][568]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.39.05:205][568]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:205][568]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.39.05:205][568]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:205][568]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.39.05:206][568]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.39.05:206][568]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.03-02.39.05:206][568]LogStreaming: Flushing async loaders. [2020.06.03-02.39.05:206][568]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.39.05:206][568]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.39.05:208][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:208][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:208][568]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.05:208][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.05:208][568]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:208][568]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.39.05:208][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:208][568]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.05:208][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:208][568]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.05:208][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:238][570]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.05:238][570]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.05:274][572]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:274][572]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.05:274][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:274][572]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:274][572]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.05:274][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:274][572]Interaction: Interaction time: 0.500000 [2020.06.03-02.39.05:274][572]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.05:274][572]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:308][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.05:774][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:774][602]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.05:774][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:774][602]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:774][602]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.05:774][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:808][604]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:808][604]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.05:808][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:808][604]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:808][604]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.05:808][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.05:808][604]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.05:808][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.05:808][604]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.05:808][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:808][604]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.39.05:808][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:808][604]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:839][606]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.03-02.39.05:840][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:840][606]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.03-02.39.05:840][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:840][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.05:840][606]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.39.05:841][606]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:842][606]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:842][606]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.05:842][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.05:842][606]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.05:842][606]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.03-02.39.05:842][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.05:842][606]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.05:842][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:842][606]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.05:842][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.05:842][606]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.39.06:240][630]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.06:240][630]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.06:310][634]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.06:375][638]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.06:375][638]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.06:375][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.06:375][638]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.06:376][638]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.06:376][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.06:376][638]Interaction: Interaction time: 0.700000 [2020.06.03-02.39.06:376][638]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.39.06:376][638]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.39.06:376][638]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.39.06:376][638]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.06:376][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.06:442][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.06:442][642]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.06:476][644]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.39.07:060][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.39.07:075][680]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.39.07:076][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.07:076][680]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.07:077][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.07:077][680]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.07:077][680]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.07:077][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.07:077][680]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.39.07:077][680]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.39.07:108][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.07:108][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: BP_Slasher_Character_03_C_0 [2020.06.03-02.39.07:108][682]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.07:110][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.07:110][682]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.07:110][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.07:110][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.07:110][682]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.07:110][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.07:110][682]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.07:110][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.07:110][682]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.39.07:110][682]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_4] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.07:110][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.07:110][682]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_4] [2020.06.03-02.39.07:110][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.07:110][682]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.07:242][690]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.07:242][690]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.07:312][694]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.08:244][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.08:244][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.08:315][754]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.08:613][772]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.08:613][772]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.09:229][809]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.09:229][809]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.09:316][814]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.10:248][870]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.10:248][870]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.10:318][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.11:233][928]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.11:233][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.11:403][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.12:236][987]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.12:236][987]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.12:406][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.13:237][ 46]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.13:237][ 46]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.13:408][ 56]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.13:639][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.13:639][ 70]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.13:772][ 78]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.39.13:773][ 78]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.13:773][ 78]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Female. [2020.06.03-02.39.13:773][ 78]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 13.389094 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.13:773][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.39.13:773][ 78]Interaction: Player [BP_CamperFemale09_Character_C_0] is not in chase anymore. [2020.06.03-02.39.13:776][ 78]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: On [2020.06.03-02.39.13:777][ 78]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.39.14:240][104]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.14:240][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.14:357][111]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.39.14:357][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:357][111]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.39.14:357][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:359][111]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.14:359][111]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.14:359][111]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.14:359][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.14:359][111]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.14:359][111]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.39.14:359][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:359][111]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.14:359][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:359][111]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.14:359][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:406][114]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.39.14:409][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.14:409][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.14:409][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:409][114]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.14:409][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.14:409][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:409][114]Interaction: Interaction time: 16.000000 [2020.06.03-02.39.14:409][114]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.14:409][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:411][114]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.14:608][126]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.39.14:608][126]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.39.14:608][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.39.14:608][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.14:608][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:608][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.39.14:608][126]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.14:609][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:624][127]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.39.14:625][127]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.14:625][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:625][127]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.39.14:625][127]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.39.14:625][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.14:625][127]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.14:625][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.14:625][127]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.14:625][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.14:625][127]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.39.14:625][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:625][127]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.39.14:625][127]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:625][127]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.39.14:644][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.03-02.39.14:674][130]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.39.14:674][130]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.404013 [2020.06.03-02.39.14:683][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.39.14:991][148]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.03-02.39.14:991][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:991][148]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.03-02.39.14:991][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.14:991][148]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.03-02.39.14:991][148]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:014][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.39.15:041][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.39.15:042][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:042][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.03-02.39.15:042][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:042][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.03-02.39.15:042][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:097][155]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B702DAE0] Result: '1' k_EResultOK (success) [2020.06.03-02.39.15:097][155]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B702DAE0]' succeeded in 0.421216 seconds [2020.06.03-02.39.15:241][163]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.15:241][163]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.15:242][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.03-02.39.15:242][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:242][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_6] [2020.06.03-02.39.15:242][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:242][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_6] [2020.06.03-02.39.15:242][163]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.15:411][172]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.15:441][174]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.321037 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.39.15:614][185]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D02563B620] Result: '1' k_EResultOK (success) [2020.06.03-02.39.15:631][186]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.953043 seconds [2020.06.03-02.39.15:762][192]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale09_Character_C_0 - Blep]: Off [2020.06.03-02.39.16:244][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.16:244][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.16:430][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.16:783][248]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.39.17:016][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:016][262]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:033][263]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.39.17:246][276]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.17:246][276]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.17:516][292]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.17:646][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.39.17:646][300]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.17:647][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:647][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:647][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.17:647][300]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.17:647][300]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:647][300]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.39.17:647][300]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.17:647][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.17:647][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.17:647][300]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_StrafeLeft. [2020.06.03-02.39.17:647][300]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.39.17:647][300]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_StrafeLeft AnimTag_Follower [2020.06.03-02.39.17:647][300]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.17:647][300]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.17:647][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.17:647][300]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.39.17:648][300]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.39.17:747][306]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:747][306]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.17:747][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.17:747][306]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:747][306]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.17:747][306]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.17:747][306]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.17:747][306]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.17:747][306]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.17:747][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.17:747][306]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.39.17:747][306]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.17:747][306]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.17:749][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.39.17:779][308]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.39.17:779][308]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.18:014][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.18:014][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.18:014][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.18:014][321]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.18:014][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.18:014][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.18:014][321]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.39.18:014][321]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale09_Character_C_0. [2020.06.03-02.39.18:014][321]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.39.18:014][321]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.39.18:014][321]Interaction: Interaction time: 2.700000 [2020.06.03-02.39.18:014][321]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.39.18:014][321]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.39.18:014][321]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.39.18:014][321]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.39.18:014][321]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale09_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.39.18:014][321]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.18:014][321]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.39.18:014][321]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.39.18:014][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.18:014][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.18:082][325]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.18:082][325]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.18:233][334]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.39.18:247][335]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.18:248][335]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.18:518][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.19:249][395]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.19:249][395]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.19:603][416]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.20:217][453]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.20:217][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.20:436][466]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.39.20:452][467]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.39.20:519][471]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.39.20:520][471]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.20:520][471]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.20:520][471]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReactionIn. [2020.06.03-02.39.20:520][471]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.39.20:520][471]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.20:605][476]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.20:686][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:686][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.20:686][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:686][481]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.39.20:686][481]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.39.20:686][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:686][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.20:686][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:686][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:686][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.20:686][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:686][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:686][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.20:686][481]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.20:686][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.20:686][481]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.20:686][481]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.39.20:687][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.20:687][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:687][481]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.39.20:687][481]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.20:687][481]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:818][489]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.39.20:818][489]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.20:818][489]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.39.20:818][489]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.20:820][489]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:820][489]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:820][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.20:820][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.20:820][489]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:820][489]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.39.20:820][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.20:820][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.20:820][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:820][489]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.20:820][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:885][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.39.20:887][493]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:887][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.20:887][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:887][493]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.20:887][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.20:887][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.20:887][493]Interaction: Interaction time: 16.000000 [2020.06.03-02.39.20:887][493]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.39.20:887][493]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.39.20:887][493]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.20:887][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.21:220][513]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.21:220][513]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.21:388][523]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.21:388][523]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.21:388][523]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReaction. [2020.06.03-02.39.21:388][523]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.39.21:388][523]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.21:607][536]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.21:833][550]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-02.39.21:837][550]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.39.21:888][553]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.21:889][553]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.21:889][553]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReactionOut. [2020.06.03-02.39.21:889][553]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.39.21:889][553]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.21:954][557]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.39.21:954][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.21:954][557]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.39.21:954][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.21:956][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.21:956][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.21:956][557]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.21:956][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.21:956][557]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.21:956][557]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.39.21:956][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.21:956][557]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.21:956][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.21:956][557]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.21:956][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:022][561]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:022][561]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.22:023][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:023][561]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:023][561]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.22:023][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:023][561]Interaction: Interaction time: 0.000000 [2020.06.03-02.39.22:023][561]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.39.22:023][561]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.22:023][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:221][573]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.22:221][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.22:488][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.39.22:488][589]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.22:489][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:489][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:489][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.22:489][589]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.22:489][589]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:489][589]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.39.22:489][589]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.22:489][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.22:489][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:489][589]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.39.22:489][589]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.39.22:489][589]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft. [2020.06.03-02.39.22:489][589]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.39.22:489][589]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.06.03-02.39.22:489][589]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.22:489][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.39.22:489][589]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.22:489][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:490][589]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.39.22:491][589]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.39.22:491][589]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_TT_Wiggle [2020.06.03-02.39.22:491][589]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.39.22:491][589]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_TT_Wiggle [2020.06.03-02.39.22:590][595]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:590][595]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.22:590][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:590][595]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:590][595]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.22:590][595]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.22:590][595]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.22:590][595]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.22:590][595]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.22:590][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:590][595]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_0 - Blep][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.39.22:591][595]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.22:591][595]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:608][596]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.22:622][597]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.39.22:622][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.22:856][611]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.39.22:857][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:857][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.22:857][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:857][611]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.22:857][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.22:857][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:857][611]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Female. [2020.06.03-02.39.22:857][611]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.39.22:857][611]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.39.22:857][611]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.39.22:857][611]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.39.22:857][611]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.39.22:857][611]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.39.22:857][611]Interaction: Interaction time: 1.500000 [2020.06.03-02.39.22:857][611]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.39.22:857][611]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.39.22:858][611]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.39.22:858][611]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.39.22:858][611]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.39.22:858][611]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.22:858][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.22:859][611]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.39.22:873][612]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.39.23:223][633]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.23:223][633]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.23:391][643]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.23:392][643]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.39.23:392][643]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookStruggle. [2020.06.03-02.39.23:392][643]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.39.23:392][643]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.23:392][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.39.23:392][643]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.39.23:610][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.24:225][693]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.24:225][693]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.24:362][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.39.24:427][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.39.24:427][705]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.39.24:427][705]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.39.24:427][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:427][705]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.39.24:427][705]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.39.24:427][705]AuthoritativeMovement: BP_CamperFemale09_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.39.24:430][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.39.24:459][707]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.06.03-02.39.24:460][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:460][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.24:460][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:460][707]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:461][707]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.24:461][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:461][707]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.24:461][707]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.24:461][707]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.24:461][707]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookCamperOut. [2020.06.03-02.39.24:461][707]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.39.24:461][707]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.39.24:461][707]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.24:493][709]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale09_Character_C_0 - Blep, Originating Player: BP_CamperFemale09_Character_C_0 - Blep, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.39.24:493][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.39.24:494][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:494][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.24:494][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:494][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:494][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.24:494][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.24:494][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.24:494][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.24:494][709]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.24:494][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:494][709]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_4] [2020.06.03-02.39.24:494][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.24:494][709]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:494][709]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.24:494][709]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.24:494][709]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.24:494][709]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeIn. [2020.06.03-02.39.24:495][709]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-02.39.24:495][709]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.24:495][709]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.39.24:495][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:495][709]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:498][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.39.24:559][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.24:560][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.24:560][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.24:560][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.24:560][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:560][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:560][713]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.24:561][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.24:561][713]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:561][713]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.24:561][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.24:561][713]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.24:561][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:561][713]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.24:561][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:613][716]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.24:627][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.39.24:628][717]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:628][717]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.24:628][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:628][717]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.24:628][717]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.24:628][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:628][717]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.39.24:628][717]Interaction: Interaction time: 2.118644 [2020.06.03-02.39.24:628][717]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.24:628][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.24:694][721]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.39.25:227][753]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.25:227][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.25:614][776]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.26:229][813]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.26:229][813]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.26:616][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.26:769][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.39.26:831][849]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.39.26:832][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:832][849]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.39.26:832][849]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.39.26:832][849]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.39.26:832][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.26:832][849]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.26:832][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.26:832][849]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:832][849]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.26:832][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.26:865][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:865][851]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.26:865][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.26:865][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:865][851]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.26:866][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.26:866][851]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.26:866][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.26:866][851]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.26:866][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.26:866][851]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.26:866][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.26:866][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:866][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:866][851]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.26:866][851]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.39.26:868][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.39.27:232][873]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.27:232][873]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.27:619][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.28:233][929]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.28:233][929]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.28:301][932]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.28:301][932]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.28:301][932]AnimLeader: BP_SmallMeatLocker_Banshee_C_4 Requested to Play: HookSacrificeOut. [2020.06.03-02.39.28:301][932]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-02.39.28:301][932]AnimLeader: BP_CamperFemale09_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.39.28:552][945]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.39.28:704][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.29:252][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.29:252][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.29:707][ 6]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.30:242][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.30:242][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.30:455][ 48]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.39.30:708][ 62]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.30:839][ 70]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_RunningWithChainsaw Value: 3.105176 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.39.31:241][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.31:241][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.31:710][117]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.03-02.39.32:108][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.03-02.39.32:109][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:129][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.39.32:241][144]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.32:241][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.03-02.39.32:511][158]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.32:728][169]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.32:926][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.32:926][180]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:245][198]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.33:245][198]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.33:415][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.33:415][208]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.33:416][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.33:416][208]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.33:417][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:417][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:417][208]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.33:417][208]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.33:417][208]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:417][208]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.33:417][208]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.33:417][208]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.33:417][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:417][208]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.33:417][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:478][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:478][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.33:478][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:478][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:478][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.33:479][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:479][211]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.39.33:479][211]Interaction: Interaction time: 2.118644 [2020.06.03-02.39.33:479][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:479][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.39.33:479][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:479][211]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:479][211]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.39.33:479][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:512][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:513][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.39.33:513][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:513][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:513][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.39.33:513][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.33:513][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.39.33:513][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.33:513][213]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.39.33:513][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.33:513][213]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.33:513][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.33:513][213]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.33:814][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.34:212][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 15.559452 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.39.34:245][254]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.34:245][254]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.34:818][285]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.35:247][310]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.35:247][310]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.35:902][348]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.36:250][369]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.36:250][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.36:904][408]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.37:251][429]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.37:251][429]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.37:905][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.06.03-02.39.37:905][468]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.06.03-02.39.38:253][489]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.38:253][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.38:253][489]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.38:253][489]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.38:587][509]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.310239 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.39.38:587][509]LogDBDPlayerMovement: [BP_CamperFemale09_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.39.38:587][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.39.38:587][509]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale09_Character_C_0 [2020.06.03-02.39.38:588][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.39.38:589][509]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.38:589][509]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.38:589][509]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.38:589][509]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.03-02.39.38:591][509]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.39.38:591][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.39.38:687][515]GameFlow: OnDropped 762.233582 [2020.06.03-02.39.38:688][515]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale09_Character_C_0 Target: [2020.06.03-02.39.38:690][515]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.38:690][515]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.38:690][515]LogSM: [BP_CamperFemale09_Character_C_0][CLIENT SLAVE] [2020.06.03-02.39.38:690][515]Interaction: [BP_CamperFemale09_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.39.38:908][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.39:254][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.39:254][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.39:255][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.39:255][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.39.39:455][561]GameFlow: Daily Ritual Handler : 9.015169 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 36.327656 out of threshold 120.000000 [2020.06.03-02.39.39:455][561]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.39.39:455][561]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015169 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.39.39:488][563]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.39.39:909][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.39.39:909][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.39.40:223][607]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.40:223][607]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.40:911][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 41 [2020.06.03-02.39.40:911][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.03-02.39.41:226][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.41:226][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.41:226][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.41:226][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.41:916][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.03-02.39.42:230][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.42:230][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.42:230][721]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.42:230][721]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.39.42:315][726]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.39.43:229][780]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.43:229][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.39.43:315][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.39.44:498][855]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.39.47:372][ 27]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.39.47:388][ 28]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.39.47:405][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.39.47:405][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.39.48:206][ 77]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.008813 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.39.50:012][185]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.50:112][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.39.50:243][199]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.50:243][199]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.50:243][199]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.50:243][199]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.51:115][251]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 56 [2020.06.03-02.39.51:244][259]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.51:244][259]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.39.52:247][319]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.39.52:247][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.39.52:318][323]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.39.53:483][392]GameFlow: Daily Ritual Handler : 9.015323 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 45.342979 out of threshold 120.000000 [2020.06.03-02.39.53:483][392]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.39.53:483][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015323 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.39.53:516][394]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.39.55:353][503]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.39.57:341][621]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.03-02.39.57:341][621]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:425][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.03-02.39.57:425][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:425][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.03-02.39.57:425][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:458][628]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.03-02.39.57:458][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:458][628]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.03-02.39.57:458][628]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:909][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_9] [2020.06.03-02.39.57:909][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:909][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_9] [2020.06.03-02.39.57:909][655]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:926][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.03-02.39.57:926][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:926][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.03-02.39.57:926][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:926][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.03-02.39.57:926][656]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:975][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_9] [2020.06.03-02.39.57:975][659]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_9] [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_9] [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.03-02.39.57:992][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:443][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_9] [2020.06.03-02.39.58:443][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:443][687]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_9] [2020.06.03-02.39.58:443][687]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:460][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_9] [2020.06.03-02.39.58:460][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:460][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_9] [2020.06.03-02.39.58:460][688]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:492][690]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.39.58:509][691]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_9] [2020.06.03-02.39.58:510][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:627][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.58:627][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:627][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.58:627][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:628][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.58:628][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.58:628][698]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.39.58:628][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.39.58:628][698]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.58:628][698]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.39.58:628][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.39.58:628][698]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.39.58:628][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.58:628][698]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.39.58:628][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.58:693][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.39.58:694][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.58:694][702]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.39.58:694][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.58:694][702]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.39.58:694][702]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.39.58:694][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.39.58:694][702]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.39.58:694][702]Interaction: Interaction time: 2.118644 [2020.06.03-02.39.58:694][702]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.39.58:694][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:247][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:247][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:247][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:247][782]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:264][783]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:264][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:264][783]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:264][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:264][783]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:265][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:265][783]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:265][783]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:285][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:317][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.40.00:318][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:564][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.03-02.40.00:564][799]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:564][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:564][799]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:565][799]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.00:565][799]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.00:565][799]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.40.00:565][799]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.00:565][799]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.00:565][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:565][799]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:565][799]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.00:565][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:565][799]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.00:565][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:565][799]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.40.00:616][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.00:616][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:616][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.00:616][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:667][805]LogDBDPlayerMovement: StopSnapping Final Location (11471.575195 5078.009766 88.094604) [2020.06.03-02.40.00:667][805]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.40.00:684][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.00:684][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:684][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.00:684][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:685][806]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:685][806]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.00:685][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:685][806]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:685][806]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.00:685][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.00:685][806]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.00:685][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.00:685][806]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.40.00:685][806]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.00:685][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:685][806]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:685][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:685][806]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:730][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.00:730][808]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:731][808]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.00:731][808]LogDBDPlayerMovement: StopSnapping Final Location (11473.180664 5074.209473 88.094604) [2020.06.03-02.40.00:731][808]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.00:731][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:731][808]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.00:731][808]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.00:731][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:731][808]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.40.00:731][808]Interaction: Interaction time: 1.000000 [2020.06.03-02.40.00:731][808]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.03-02.40.00:731][808]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.40.00:731][808]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.00:732][808]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 220.687958 [2020.06.03-02.40.00:732][808]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.00:732][808]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:798][812]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.40.00:798][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.40.00:848][814]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.00:848][814]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.00:848][814]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.00:848][814]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: UnhookIn. [2020.06.03-02.40.00:848][814]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.40.00:848][814]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.40.00:850][814]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.40.00:865][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:865][815]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:898][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.40.00:899][817]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:899][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.40.00:899][817]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.40.00:899][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.40.00:899][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:899][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.00:899][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:899][817]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:899][817]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.00:899][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:933][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:933][819]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.00:933][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:933][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:933][819]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.00:933][819]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.00:933][819]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.00:933][819]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.00:933][819]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.00:933][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.00:933][819]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.40.00:933][819]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:933][819]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:934][819]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.40.00:934][819]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.00:934][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:934][819]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.00:934][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.00:936][819]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.40.00:967][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:967][821]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.00:968][821]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.40.01:066][826]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.40.01:072][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.40.01:072][826]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.40.01:072][826]GameFlow: Daily Ritual Handler : 2.570951 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 47.913929 out of threshold 120.000000 [2020.06.03-02.40.01:072][826]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.40.01:072][826]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.570951 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.40.01:075][826]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.40.01:086][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.40.01:086][827]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.40.01:087][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:087][827]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.01:087][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:087][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:087][827]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.40.01:087][827]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.01:087][827]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.01:087][827]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.01:087][827]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.01:087][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:087][827]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.40.01:087][827]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.40.01:088][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.01:088][827]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:088][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.01:088][827]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:088][827]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:088][827]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=221.073 [2020.06.03-02.40.01:090][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.40.01:107][828]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.40.01:120][829]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.40.01:122][829]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.01:122][829]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.01:122][829]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.01:122][829]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookIdle. [2020.06.03-02.40.01:122][829]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.40.01:122][829]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.01:123][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.40.01:166][831]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.01:166][831]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.01:166][831]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReactionIn. [2020.06.03-02.40.01:166][831]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.40.01:166][831]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.01:201][833]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:201][833]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:233][835]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.01:233][835]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:233][835]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.01:233][835]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:236][835]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:236][835]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:236][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.40.01:236][835]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.01:236][835]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:236][835]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.01:236][835]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:236][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.01:236][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:236][835]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.01:236][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:287][838]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:287][838]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.01:287][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:287][838]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.01:287][838]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.01:287][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:287][838]Interaction: Interaction time: 0.000000 [2020.06.03-02.40.01:287][838]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.40.01:287][838]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.01:287][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:403][844]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.40.01:453][847]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.40.01:600][855]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.01:600][855]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:600][855]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.40.01:600][855]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:601][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:601][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:601][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.40.01:601][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.01:601][855]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:601][855]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.40.01:601][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:601][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.01:601][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:601][855]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.01:601][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:668][859]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.40.01:668][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:669][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:669][859]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.01:669][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:669][859]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.01:669][859]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.01:669][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:669][859]Interaction: Interaction time: 16.000000 [2020.06.03-02.40.01:669][859]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.01:669][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.01:733][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.01:820][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.01:820][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.01:820][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.01:820][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.02:035][878]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.02:035][878]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.02:035][878]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReaction. [2020.06.03-02.40.02:035][878]AnimLeader: BP_Entity_C_7 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.40.02:035][878]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.02:035][878]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.40.02:035][878]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.40.02:133][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.40.02:133][883]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.40.02:134][883]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.02:134][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.02:134][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.02:134][883]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.02:134][883]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.02:134][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.02:150][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.02:150][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.02:150][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.02:150][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.02:150][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.40.02:150][884]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.02:150][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.02:150][884]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.02:150][884]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.02:150][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.02:150][884]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.40.02:150][884]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.02:150][884]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.40.02:150][884]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.02:151][884]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.02:204][887]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.02:206][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.40.02:484][901]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.008438 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.40.02:537][904]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.02:537][904]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.02:537][904]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookReactionOut. [2020.06.03-02.40.02:537][904]AnimLeader: BP_Entity_C_7 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.40.02:537][904]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.02:537][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.40.02:538][904]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.40.03:057][931]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.40.03:086][932]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=223.073 [2020.06.03-02.40.03:857][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.03:857][975]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.04:039][985]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.04:039][985]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.04:039][985]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookStruggle. [2020.06.03-02.40.04:039][985]AnimLeader: BP_Entity_C_7 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.40.04:039][985]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.04:039][985]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.40.04:040][985]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.40.06:075][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.06:075][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.06:075][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.06:075][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.06:694][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.40.06:694][131]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.06:694][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.40.06:694][131]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.06:695][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.06:695][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.06:695][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.40.06:695][131]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.06:695][131]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.06:695][131]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.40.06:695][131]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.06:695][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.06:695][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.06:695][131]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup_In HillBilly. [2020.06.03-02.40.06:695][131]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.40.06:695][131]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In HillBilly AnimTag_Follower [2020.06.03-02.40.06:695][131]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In HillBilly AnimTag_Male AnimTag_Follower. [2020.06.03-02.40.06:695][131]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.06:695][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.06:695][131]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.40.06:695][131]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.40.07:029][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.07:029][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.07:029][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.07:029][149]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.07:029][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.07:029][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.07:029][149]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_03_C_0] [2020.06.03-02.40.07:029][149]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.40.07:029][149]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.40.07:029][149]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.40.07:029][149]Interaction: Interaction time: 2.700000 [2020.06.03-02.40.07:029][149]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry. [2020.06.03-02.40.07:029][149]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.40.07:029][149]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.40.07:029][149]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.40.07:029][149]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_PickUP that has root motion is not supported [2020.06.03-02.40.07:029][149]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup HillBilly AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.40.07:029][149]LogSM: Error: Play Update Montage AM_TC_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-02.40.07:029][149]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to True [2020.06.03-02.40.07:029][149]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.07:029][149]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.07:030][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.07:030][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.07:030][149]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.07:030][149]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.07:059][150]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.07:059][150]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.07:077][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.07:077][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.07:077][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.07:077][151]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.07:078][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.07:078][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.07:078][151]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.07:078][151]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.07:266][162]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_PickUP [2020.06.03-02.40.07:864][196]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:866][196]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:882][197]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:913][198]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:930][199]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:947][200]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:964][201]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:981][202]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.07:997][203]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:014][204]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:031][205]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:047][206]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:080][207]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:096][208]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:113][209]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:130][210]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:147][211]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:164][212]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:181][213]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:198][214]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:215][215]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:232][216]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:249][217]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:265][218]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:296][219]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:313][220]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:330][221]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:347][222]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:364][223]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:381][224]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:398][225]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:415][226]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:432][227]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:449][228]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:466][229]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:482][230]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:514][231]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:530][232]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:547][233]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:564][234]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:581][235]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:598][236]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:615][237]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:632][238]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:649][239]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:666][240]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:683][241]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:699][242]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:731][243]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:749][244]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:765][245]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:782][246]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:799][247]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:816][248]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:833][249]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:850][250]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:866][251]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:883][252]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:900][253]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:917][254]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:934][255]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:965][256]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:982][257]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.08:999][258]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:015][259]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:032][260]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:049][261]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:066][262]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:098][263]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:115][264]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:133][265]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:149][266]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:166][267]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:183][268]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:216][269]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:232][270]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:249][271]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:266][272]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:283][273]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:300][274]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:317][275]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:335][276]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:352][277]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:382][278]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:398][279]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:416][280]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:433][281]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:450][282]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:467][283]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:467][283]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.09:484][284]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.40.09:484][284]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:501][285]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:518][286]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:535][287]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:566][288]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:582][289]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:600][290]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:616][291]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:634][292]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:651][293]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:668][294]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:685][295]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:701][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.09:701][296]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.09:701][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:701][296]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.40.09:701][296]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.40.09:701][296]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.09:701][296]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.09:701][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:702][296]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:733][297]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.09:749][298]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.09:749][298]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.09:749][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:749][298]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.09:749][298]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.09:750][298]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.09:750][298]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.09:750][298]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.09:750][298]AuthoritativeMovement: BP_Slasher_Character_03_C_0 AuthoritativeMovement set to False [2020.06.03-02.40.09:750][298]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.09:750][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:750][298]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.40.09:750][298]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.09:750][298]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.09:751][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.40.09:751][298]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.09:751][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.40.09:751][298]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.09:754][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.40.09:766][299]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.09:766][299]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.09:766][299]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.40.09:766][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.09:766][299]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.09:766][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.40.09:766][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.09:766][299]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.09:766][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:766][299]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.09:766][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:767][299]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.40.09:784][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:799][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.40.09:800][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.09:801][301]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.09:801][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.09:801][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:801][301]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.09:801][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.09:801][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:801][301]Interaction: Interaction time: 16.000000 [2020.06.03-02.40.09:801][301]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.09:801][301]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 229.770264 [2020.06.03-02.40.09:801][301]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.09:801][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.09:802][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:819][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:833][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.40.09:835][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:866][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:884][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:901][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:917][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:935][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:967][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.09:983][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:001][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:018][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:035][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:067][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:083][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:083][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:083][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:083][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:084][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:099][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:099][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:099][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:100][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:101][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:101][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:101][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:101][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:101][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:117][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:117][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:117][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:117][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:118][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:118][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:118][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:118][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:118][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:135][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:167][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:184][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:184][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:184][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:184][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:184][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:200][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:200][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:200][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:200][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:201][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:201][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:201][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:201][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:201][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:219][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:234][323]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:234][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:234][323]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_003_C_0] [2020.06.03-02.40.10:234][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:235][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:268][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:284][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:302][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:319][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:336][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:367][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:384][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:402][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:419][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:436][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:453][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:484][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:502][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:520][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:537][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:554][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:555][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:556][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:556][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.40.10:556][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:571][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:602][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:619][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:638][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:654][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:671][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:701][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:719][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:736][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:753][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:771][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:788][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.10:818][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.10:818][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:835][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:853][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:870][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:887][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:905][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:922][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:952][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:969][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.10:987][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:004][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:021][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:038][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:055][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:073][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:090][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:119][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:136][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:153][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:171][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:188][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:205][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:222][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:239][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:269][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:286][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:304][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:321][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:338][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:355][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:373][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:389][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:407][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:424][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:452][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:470][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:487][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:505][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:521][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:538][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:539][391]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.11:555][392]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.11:556][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:573][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:590][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:607][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:625][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:653][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:670][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:687][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:704][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:722][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:740][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:756][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:773][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:790][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:790][405]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.40.11:820][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:837][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:854][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:872][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:888][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:906][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:923][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:940][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:957][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.11:974][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:004][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:021][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:039][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:055][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:072][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:089][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:106][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:123][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:141][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:157][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:187][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:204][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:221][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:239][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:256][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:273][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:290][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:307][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:324][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:341][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:372][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:388][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:405][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:422][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:438][440]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.12:438][440]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.12:440][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:440][440]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:440][440]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.12:440][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:440][440]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:440][440]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.12:440][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:440][440]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:440][440]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.12:440][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:440][440]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:440][440]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.12:440][440]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.12:440][440]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.12:440][440]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.12:440][440]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.40.12:441][440]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.12:441][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:441][440]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.12:441][440]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.12:441][440]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:457][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:472][442]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.12:472][442]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.12:474][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:474][442]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:474][442]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:474][442]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.40.12:474][442]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.12:474][442]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:474][442]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.12:474][442]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.12:474][442]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.12:474][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:474][442]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.12:474][442]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:491][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:508][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:538][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:555][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:556][446]Interaction: Interaction time: 0.000000 [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.12:556][446]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] - [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.12:556][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.12:556][446]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_7] [2020.06.03-02.40.12:556][446]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.12:556][446]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.12:572][447]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.12:572][447]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.12:572][447]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.12:572][447]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.12:572][447]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookSacrificeIn. [2020.06.03-02.40.12:572][447]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-02.40.12:572][447]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.12:572][447]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.40.12:573][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:589][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:607][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:623][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:641][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:657][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:675][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:692][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:709][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:726][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:756][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:773][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:790][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:807][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:824][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:841][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:858][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:875][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:892][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:909][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:927][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:943][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:960][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.12:977][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:006][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:023][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:040][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:057][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:075][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:091][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:109][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:125][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:142][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:159][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:176][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:193][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:210][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:226][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:243][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:260][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:277][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:294][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:294][488]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.13:322][489]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.13:323][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:339][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:356][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:374][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:390][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:408][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:424][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:442][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:458][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-02.40.13:475][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:475][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:492][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:509][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:526][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:543][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:543][502]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.40.13:574][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:590][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:607][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:624][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:641][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:658][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:675][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:691][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:709][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:725][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:742][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:759][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:776][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:792][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:810][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:826][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:843][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:860][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:877][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:893][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.40.13:894][522]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:894][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:909][523]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.40.13:909][523]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:910][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:927][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:944][525]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-02.40.13:944][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:944][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.13:973][526]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.13:975][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.13:991][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:008][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:024][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:041][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:058][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:075][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:091][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:109][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:125][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:142][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:159][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:192][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:208][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:225][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:242][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:259][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:276][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:292][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:309][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:326][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:342][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:360][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:392][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:409][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:425][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:442][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:459][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:476][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:493][555]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.40.14:493][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:493][555]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.40.14:493][555]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:493][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:509][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.14:509][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:509][556]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.14:510][556]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:510][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:541][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.14:541][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:541][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.14:541][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:542][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.14:542][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:542][557]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.40.14:542][557]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:542][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:559][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:576][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:592][560]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.40.14:592][560]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:592][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:609][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.40.14:609][561]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:610][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.40.14:610][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.14:610][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:627][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:645][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:676][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:693][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:710][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:726][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:744][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:761][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:777][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:809][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:826][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:843][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:861][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:877][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:894][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:926][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:944][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:960][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:978][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.14:995][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:011][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:028][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:059][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:059][584]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.15:076][585]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.15:077][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:094][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:111][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:128][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:145][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:162][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:179][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:196][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:213][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:229][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:247][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:277][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:293][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:294][597]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.40.15:311][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:328][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:345][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:362][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:379][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:396][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:413][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:430][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:447][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:464][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:494][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:511][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:528][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:545][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:562][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:579][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:596][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:613][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:630][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:647][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:664][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:680][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:712][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:728][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:746][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:763][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:780][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:797][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:813][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:830][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:847][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:879][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:896][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:913][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:930][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:947][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:964][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:981][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.15:997][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:029][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:046][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:063][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:080][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:097][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:113][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:130][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:162][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:178][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:196][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:213][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:230][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:247][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:264][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:281][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:312][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:329][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:346][654]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.16:346][654]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.16:346][654]AnimLeader: BP_SmallMeatLocker_Banshee_C_7 Requested to Play: HookSacrificeOut. [2020.06.03-02.40.16:346][654]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-02.40.16:346][654]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.40.16:351][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:363][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:380][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:397][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:415][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:445][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:462][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:479][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:497][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:514][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:531][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:548][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:566][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:596][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:614][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:631][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:648][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:665][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:682][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:699][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:716][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:733][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:750][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:780][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:797][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:815][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:815][679]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.16:831][680]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.16:832][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:849][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:866][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:883][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:900][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:917][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:934][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:951][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:968][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.16:997][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:014][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:031][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:048][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:065][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:066][693]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.40.17:082][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:099][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:117][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:133][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:150][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:168][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:184][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:201][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:218][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:235][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:253][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:269][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:297][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:315][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:331][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:349][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:365][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:383][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:399][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:416][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:433][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:451][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:467][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:484][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:501][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:517][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:534][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:551][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:568][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:598][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:615][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:632][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:649][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:666][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:683][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:699][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:717][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:733][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:750][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:766][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:798][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:815][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:832][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:849][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:866][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:883][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:900][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:917][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:934][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:951][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:968][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.17:985][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:001][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:032][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:049][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:066][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:083][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:099][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:117][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:135][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:151][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:167][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:185][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:201][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:232][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:249][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:266][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:283][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:300][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:317][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:334][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:351][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:368][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:385][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:401][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:419][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:435][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:466][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:483][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:500][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:517][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:534][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:551][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:568][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:568][777]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.18:584][778]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.18:585][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:601][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:619][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:636][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:652][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:684][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:701][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:718][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:735][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:751][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:768][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:785][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:802][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:819][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:819][791]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.40.18:836][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:853][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:869][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:887][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:918][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:934][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:952][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:968][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.18:985][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:002][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:019][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:036][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:053][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:084][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:101][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:118][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:135][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:152][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:169][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:186][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:203][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:220][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:237][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:268][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:285][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:302][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:319][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:336][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:353][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:370][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:387][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:404][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:421][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:452][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:469][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:486][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:502][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:520][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:536][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:553][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:570][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:587][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:604][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:636][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:653][836]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:654][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:669][837]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:670][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:670][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:687][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:704][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.40.19:719][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:719][840]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:719][840]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.40.19:720][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.19:721][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.19:721][840]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.40.19:721][840]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.19:721][840]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.19:721][840]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:721][840]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:721][840]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.19:721][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.19:721][840]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.40.19:721][840]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher003_AnimMappings.Slasher003_AnimMappings'. [2020.06.03-02.40.19:721][840]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry. [2020.06.03-02.40.19:721][840]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.40.19:721][840]AnimLeader: Warning: Play Montage was requested but not found: HookSetup HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.40.19:721][840]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup HillBilly AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.40.19:721][840]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.40.19:721][840]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.19:721][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.19:721][840]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.40.19:722][840]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:736][841]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.19:736][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.19:736][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.19:736][841]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.19:736][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.40.19:736][841]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.19:736][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.19:736][841]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.19:736][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.19:736][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.19:736][841]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.40.19:736][841]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:736][841]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.40.19:736][841]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:736][841]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.19:737][841]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:754][842]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:771][843]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:801][844]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:801][844]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:801][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:801][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:801][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.19:801][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.19:802][844]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:819][845]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:836][846]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:853][847]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:870][848]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:887][849]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:904][850]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:921][851]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:953][852]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:969][853]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.19:986][854]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:003][855]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:021][856]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:037][857]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:054][858]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:072][859]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:088][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.20:088][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.20:088][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.20:088][860]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.20:089][860]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:120][861]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:137][862]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:155][863]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:171][864]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:187][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.03-02.40.20:188][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.20:188][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.20:188][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.20:188][865]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.20:188][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.20:188][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.20:188][865]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry AnimTag_Male. [2020.06.03-02.40.20:188][865]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.40.20:188][865]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.40.20:188][865]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.40.20:188][865]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.40.20:188][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.40.20:188][865]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.40.20:188][865]Interaction: Interaction time: 1.500000 [2020.06.03-02.40.20:188][865]AnimLeader: BP_Slasher_Character_03_C_0 Requested to Play: HookCamper HillBilly AnimTag_Carry. [2020.06.03-02.40.20:188][865]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_Chainsaw_001_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_03_C_0 and Montage AM_TC_Hook_IN that has root motion is not supported [2020.06.03-02.40.20:189][865]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings.ChainsawMappings'. [2020.06.03-02.40.20:189][865]AnimLeader: Warning: Play Montage was requested but not found: HookCamper HillBilly AnimTag_Carry AnimTag_Follower [2020.06.03-02.40.20:189][865]LogSM: Error: Play Update Montage AM_TC_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.40.20:189][865]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.20:189][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.20:189][865]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:189][865]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TC_Hook_IN [2020.06.03-02.40.20:205][866]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:222][867]LogDBDPlayerMovement: [BP_Slasher_Character_03_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.40.20:222][867]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:239][868]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:270][869]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:287][870]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:304][871]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:321][872]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:338][873]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:355][874]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:372][875]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:389][876]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:406][877]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:423][878]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:455][879]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:459][880]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:476][881]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.40.20:638][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.20:638][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.20:638][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.20:638][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.21:692][945]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.03-02.40.21:757][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.21:757][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.40.21:757][949]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.40.21:757][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.40.21:757][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.21:757][949]LogAkAudio: Warning: [BP_Slasher_Character_03_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.40.21:758][949]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.40.21:758][949]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.40.21:758][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.21:758][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.21:758][949]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.21:758][949]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.21:758][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.21:760][949]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.40.21:774][950]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.21:774][950]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.21:791][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.03-02.40.21:792][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.21:792][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.21:792][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.21:792][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.21:792][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.21:792][951]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.21:792][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.21:792][951]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.21:792][951]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.21:792][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.21:792][951]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.21:792][951]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.21:792][951]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.21:792][951]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.21:792][951]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.21:793][951]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.21:793][951]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookCamperOut. [2020.06.03-02.40.21:793][951]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.40.21:793][951]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.40.21:793][951]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.40.21:795][951]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.03-02.40.21:826][953]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.21:826][953]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.21:826][953]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.21:826][953]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookSacrificeIn. [2020.06.03-02.40.21:826][953]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-02.40.21:826][953]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.03-02.40.21:826][953]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.40.22:294][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.40.22:294][978]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.22:294][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.40.22:294][978]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.22:295][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.22:295][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.22:295][978]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.40.22:295][978]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.22:295][978]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.22:295][978]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [RequestAndBeginInteraction] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.40.22:295][978]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.22:295][978]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.40.22:295][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.22:295][978]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.40.22:295][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.22:357][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.40.22:358][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.22:358][981]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.40.22:358][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.22:358][981]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.22:358][981]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.40.22:358][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.22:358][981]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.40.22:358][981]Interaction: Interaction time: 2.118644 [2020.06.03-02.40.22:358][981]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.40.22:358][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.23:621][ 50]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-02.40.23:627][ 50]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...2849] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.40.24:497][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.40.24:562][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Enabled [2020.06.03-02.40.24:563][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:563][101]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.40.24:563][101]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.40.24:563][101]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.40.24:563][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.24:563][101]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.40.24:563][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.24:563][101]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:563][101]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.40.24:563][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.24:596][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:597][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.40.24:597][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.24:597][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:597][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.40.24:597][103]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.24:597][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.40.24:597][103]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.40.24:597][103]Interaction: Verbose: [UseChainsaw][BP_Chainsaw_001_C_0] - [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.40.24:597][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.40.24:597][103]InteractionHandler: Verbose: [BP_Slasher_Character_03_C_0 - Just_Dougie][CLIENT SLAVE] - [EndInteraction Called] - [UseChainsaw][BP_Chainsaw_001_C_0] [2020.06.03-02.40.24:597][103]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.24:597][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:597][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:597][103]LogSM: [BP_Slasher_Character_03_C_0][CLIENT SLAVE] [2020.06.03-02.40.24:597][103]AnimLeader: BP_Chainsaw_001_C_0 Requested to Play: ChainsawRev. [2020.06.03-02.40.24:599][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Chainsaw_001_C_0.UseChainsawChargeable Enabled?: Disabled [2020.06.03-02.40.25:596][158]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.25:596][158]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.25:597][158]AnimLeader: BP_SmallMeatLocker_Banshee_C_8 Requested to Play: HookSacrificeOut. [2020.06.03-02.40.25:597][158]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-02.40.25:597][158]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.40.26:667][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.26:667][217]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.40.26:668][217]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.26:668][217]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.40.26:668][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.26:669][217]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.26:669][217]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.26:670][217]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.26:670][217]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.03-02.40.26:671][217]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:671][217]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:671][217]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:671][217]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:671][217]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:671][217]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:671][217]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.26:672][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.26:731][220]GameFlow: OnDropped 810.282471 [2020.06.03-02.40.26:732][220]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.40.26:734][220]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.26:734][220]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.26:734][220]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.40.26:734][220]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.40.26:734][220]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.40.34:215][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.40.34:246][666]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.34:246][666]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.40.35:217][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.03-02.40.35:247][726]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.35:248][726]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.40.35:915][766]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.450468 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.35:916][766]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Banshee_C_8] [2020.06.03-02.40.35:916][766]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.35:916][766]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.35:916][766]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.40.35:916][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.35:917][766]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.35:917][766]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.35:917][766]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.40.35:917][766]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.40.35:917][766]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.40.35:918][766]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.35:918][766]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.35:918][766]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.35:918][766]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.03-02.40.35:919][766]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:919][766]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:919][766]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:919][766]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:919][766]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:919][766]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:919][766]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.40.35:920][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.36:066][775]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.40.36:066][775]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.40.36:135][775]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2BBE740301001001 [2020.06.03-02.40.36:135][775]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BorrowedTime 0 Perk2: _LOCKED_ 0 Perk3: _LOCKED_ 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.06.03-02.40.36:137][775]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.40.36:137][775]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.03-02.40.36:137][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:137][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:137][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 50.750996 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 247.084427 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 205.678162 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 141.572998 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 380.633362 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 66.779541 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 360.606750 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 360.612915 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 102.838028 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.203739 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.619826 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.709476 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.629723 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 26.644978 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 24.241076 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 6.711873 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 88.049698 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 35.460175 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.015374 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.829845 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.205308 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.208817 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 46.678356 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.026440 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 15.025314 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 171.131546 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 171.126587 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 248.744080 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 273.121094 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 301.492126 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAltruism Bloodpoints Value: 1.252130 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 341.401367 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 473.913971 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 99.847397 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 153.378967 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 70.962914 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 401.648865 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 143.474304 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 381.984039 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 28.745159 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 268.735168 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 383.693420 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 193.348755 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 147.799622 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 505.016235 [2020.06.03-02.40.36:138][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 110.703087 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 587.130310 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 226.679138 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 609.049194 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 43.739353 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 383.145355 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 523.632263 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 307.940125 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 234.352951 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CleanseTotem.Dull Bloodpoints Value: 1000.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 85.642090 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.03-02.40.36:139][775]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.40.36:139][775]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17092.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.40.36:139][775]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17092.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.40.36:139][775]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 17092.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.40.36:139][775]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.40.36:139][775]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 17092 [2020.06.03-02.40.36:139][775]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.03-02.40.36:139][775]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=70 [2020.06.03-02.40.36:139][775]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.40.36:140][775]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.40.36:140][775]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.40.36:140][775]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 17092 FearTokens: 10 [2020.06.03-02.40.36:140][775]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.06.03-02.40.36:140][775]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.40.36:140][775]LogQuestEvent: player did finish playing [2020.06.03-02.40.36:144][775]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.03-02.40.36:144][775]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.40.36:144][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.36:144][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.36:144][775]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.36:144][775]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_03_C_0 Target: [2020.06.03-02.40.36:145][775]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.40.36:149][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:149][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:149][775]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:149][775]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:155][776]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:155][776]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:171][777]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:171][777]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:189][778]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:189][778]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:205][779]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:205][779]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:222][780]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:222][780]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:236][781]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.36:236][781]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.40.36:239][781]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:239][781]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:256][782]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:256][782]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:272][783]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:272][783]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:289][784]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:289][784]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:305][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.40.36:306][785]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:306][785]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:323][786]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:323][786]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:339][787]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:339][787]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:356][788]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:357][788]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:373][789]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:373][789]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:390][790]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:390][790]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:406][791]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:406][791]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:423][792]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:423][792]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:440][793]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:440][793]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:457][794]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:457][794]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:473][795]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:473][795]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:490][796]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:490][796]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:507][797]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:507][797]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:523][798]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:523][798]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:539][799]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:539][799]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:556][800]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D03E2E3EE0] Result: '1' k_EResultOK (success) [2020.06.03-02.40.36:556][800]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D03E2E3EE0]' succeeded in 0.411645 seconds [2020.06.03-02.40.36:556][800]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:556][800]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:573][801]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:573][801]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:589][802]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:589][802]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:605][803]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:605][803]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:623][804]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:623][804]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:639][805]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:639][805]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:656][806]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:656][806]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:672][807]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:672][807]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:689][808]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:689][808]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:705][809]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:705][809]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:722][810]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:722][810]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:738][811]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:738][811]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:755][812]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:755][812]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:771][813]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:771][813]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:788][814]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:788][814]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:804][815]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:804][815]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:820][816]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:821][816]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:837][817]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:837][817]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:853][818]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:853][818]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:869][819]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:870][819]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:887][820]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:887][820]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:903][821]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:903][821]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:917][822]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.40.36:920][822]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:920][822]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:937][823]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:937][823]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:954][824]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:954][824]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:970][825]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:970][825]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.36:987][826]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.36:987][826]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:003][827]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:003][827]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:009][828]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0300FA480] Result: '1' k_EResultOK (success) [2020.06.03-02.40.37:009][828]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0300FA480]' succeeded in 0.868446 seconds [2020.06.03-02.40.37:020][828]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:020][828]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:036][829]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:036][829]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:039][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0300FA480] Result: '1' k_EResultOK (success) [2020.06.03-02.40.37:052][830]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.40.37:192][830]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.911045 seconds [2020.06.03-02.40.37:193][830]LogStreaming: Flushing async loaders took 140ms. [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.40.37:255][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-02.40.37:257][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.03-02.40.37:257][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.40.37:257][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.03-02.40.37:257][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.03-02.40.37:257][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.40.37:257][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.03-02.40.37:258][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:258][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:258][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:258][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:258][830]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-02.40.37:258][830]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-02.40.37:259][830]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-02.40.37:259][830]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-02.40.37:259][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:259][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.37:259][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-02.40.37:259][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-02.40.37:259][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.40.37:259][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-02.40.37:259][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:259][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:259][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:259][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-02.40.37:260][830]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.40.37:260][830]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.40.37:261][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:264][830]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.40.37:269][830]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.40.37:327][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.40.37:327][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.40.37:327][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.37:327][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.40.37:327][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.40.37:327][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.40.37:327][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:330][830]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.40.37:330][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:337][830]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.40.37:338][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:342][830]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.40.37:342][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:345][830]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.40.37:346][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.40.37:347][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.03-02.40.37:347][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.40.37:347][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.03-02.40.37:347][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.03-02.40.37:347][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.40.37:347][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:347][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.03-02.40.37:348][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.40.37:348][830]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.40.37:348][830]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.40.37:348][830]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.40.37:348][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.40.37:349][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.40.37:349][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:349][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:349][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:349][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000031 seconds [2020.06.03-02.40.37:350][830]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.40.37:350][830]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.40.37:350][830]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.03-02.40.37:350][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:367][830]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-02.40.37:369][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:372][830]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.40.37:374][830]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.03-02.40.37:374][830]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.03-02.40.37:374][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:379][830]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.40.37:380][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:380][830]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.40.37:380][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:383][830]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.40.37:383][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:390][830]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.40.37:391][830]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.03-02.40.37:391][830]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.03-02.40.37:391][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:395][830]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.40.37:397][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:398][830]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.40.37:398][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:403][830]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.40.37:404][830]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.03-02.40.37:465][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.40.37:465][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-02.40.37:465][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.37:465][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-02.40.37:465][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-02.40.37:465][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.40.37:474][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-02.40.37:475][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.03-02.40.37:475][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.40.37:475][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.03-02.40.37:475][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.03-02.40.37:475][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.40.37:475][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:475][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.03-02.40.37:476][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.06.03-02.40.37:476][830]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.03-02.40.37:476][830]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.03-02.40.37:476][830]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale09_Character_C_1 [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-02.40.37:476][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.40.37:484][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale09_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-02.40.37:484][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:484][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:484][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:484][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.06.03-02.40.37:485][830]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.40.37:485][830]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.40.37:485][830]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Head01_P01 [2020.06.03-02.40.37:486][830]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Head01_P01 [2020.06.03-02.40.37:486][830]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.40.37:486][830]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Torso01_P01 [2020.06.03-02.40.37:486][830]GameFlow: (BP_CamperFemale09_Character_C_1) - UpdateCustomization with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.40.37:488][830]GameFlow: (CustomizedAudio) - Update Sound with item SwedenSurvivor_Legs01_P01 [2020.06.03-02.40.37:554][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.40.37:554][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-02.40.37:554][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-02.40.37:554][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-02.40.37:554][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-02.40.37:554][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.40.37:556][830]LogStreaming: Flushing async loaders. [2020.06.03-02.40.37:556][830]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.40.37:558][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-02.40.37:559][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.03-02.40.37:559][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.40.37:559][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.03-02.40.37:559][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.03-02.40.37:559][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.40.37:559][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:559][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:560][830]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.03-02.40.37:560][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-02.40.37:560][830]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-02.40.37:560][830]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-02.40.37:560][830]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-02.40.37:560][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.40.37:562][830]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-02.40.37:562][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:562][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:562][830]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.40.37:562][830]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.06.03-02.40.37:563][830]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.40.37:563][830]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.40.37:563][830]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Head010 [2020.06.03-02.40.37:564][830]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head010 [2020.06.03-02.40.37:564][830]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Torso010 [2020.06.03-02.40.37:564][830]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.06.03-02.40.37:564][830]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso010 [2020.06.03-02.40.37:564][830]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Legs010 [2020.06.03-02.40.37:564][830]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs010 [2020.06.03-02.40.37:566][830]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.06.03-02.40.37:567][830]LogSM: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] [2020.06.03-02.40.37:567][830]LogSM: [BP_CamperFemale09_Character_C_1][SERVER SLAVE] [2020.06.03-02.40.37:567][830]LogSM: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] [2020.06.03-02.40.37:570][830]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:570][830]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:577][831]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:577][831]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:621][832]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:621][832]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:656][833]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:656][833]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:672][834]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:672][834]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:689][835]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:689][835]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:706][836]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:706][836]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:723][837]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:723][837]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:739][838]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:739][838]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:756][839]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:756][839]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:774][840]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:774][840]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:790][841]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:790][841]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:808][842]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:808][842]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:824][843]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:824][843]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:841][844]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:841][844]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:859][845]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:859][845]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:875][846]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:875][846]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:891][847]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:892][847]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:908][848]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:909][848]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:927][849]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:927][849]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:942][850]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:942][850]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:958][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:958][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:977][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:977][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.37:991][853]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.37:991][853]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:007][854]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:007][854]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:024][855]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:024][855]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:040][856]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:040][856]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:056][857]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:056][857]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:073][858]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:073][858]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:089][859]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:089][859]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:110][860]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:110][860]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:129][861]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:129][861]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:140][862]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:140][862]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:154][863]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:154][863]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:170][864]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:170][864]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:186][865]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:186][865]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:202][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:202][866]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:218][867]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:218][867]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:234][868]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:234][868]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:250][869]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:250][869]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:266][870]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:266][870]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:282][871]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:282][871]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:298][872]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:298][872]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:315][873]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:315][873]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:331][874]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:331][874]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:347][875]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:347][875]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:363][876]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:363][876]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:379][877]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:379][877]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:396][878]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:396][878]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:412][879]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:412][879]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:428][880]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:428][880]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:445][881]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:445][881]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:460][882]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:460][882]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:477][883]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:477][883]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:493][884]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:493][884]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:509][885]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:509][885]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:526][886]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:526][886]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:542][887]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:542][887]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:558][888]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:558][888]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:575][889]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:575][889]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:592][890]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:592][890]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:608][891]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:608][891]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:625][892]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:625][892]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:643][893]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:643][893]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:659][894]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:659][894]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:675][895]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:675][895]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:692][896]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:692][896]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:709][897]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:709][897]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:725][898]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:725][898]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:742][899]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:742][899]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:759][900]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:759][900]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:775][901]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:775][901]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:792][902]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:792][902]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:808][903]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:808][903]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:826][904]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:826][904]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:842][905]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:842][905]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:859][906]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:859][906]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:875][907]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:875][907]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:892][908]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:892][908]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:909][909]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:909][909]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:926][910]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:926][910]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:942][911]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:942][911]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:958][912]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:958][912]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:975][913]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:975][913]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.38:992][914]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.38:992][914]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:009][915]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:009][915]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:026][916]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:026][916]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:042][917]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:042][917]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:059][918]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:059][918]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:076][919]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:076][919]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:092][920]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:092][920]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:109][921]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:109][921]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:126][922]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:126][922]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:142][923]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:142][923]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:159][924]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:159][924]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:176][925]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:176][925]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:192][926]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:192][926]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:210][927]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:210][927]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:226][928]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:226][928]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:243][929]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:243][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:259][930]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:259][930]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:276][931]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:276][931]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:292][932]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:292][932]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:309][933]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:309][933]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:326][934]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:326][934]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:343][935]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:343][935]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:359][936]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:360][936]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:376][937]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:376][937]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:393][938]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:393][938]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:409][939]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:410][939]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:426][940]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:426][940]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:443][941]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:443][941]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:459][942]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:459][942]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:476][943]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:476][943]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:493][944]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:493][944]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:509][945]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:509][945]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:526][946]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:526][946]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:544][947]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:544][947]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:560][948]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:560][948]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:576][949]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:577][949]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:594][950]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:594][950]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:610][951]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:610][951]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:627][952]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:627][952]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:644][953]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:644][953]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:660][954]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:660][954]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:677][955]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:677][955]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:693][956]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:693][956]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:710][957]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:711][957]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:727][958]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:727][958]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:744][959]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:744][959]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:759][960]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:759][960]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:776][961]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:777][961]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:793][962]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:793][962]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:810][963]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:810][963]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:826][964]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:826][964]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:844][965]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:844][965]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:860][966]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:860][966]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:877][967]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:877][967]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:893][968]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:893][968]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:910][969]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:910][969]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:927][970]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:927][970]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:943][971]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:943][971]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:960][972]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:960][972]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:977][973]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:977][973]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.39:993][974]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.39:993][974]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:010][975]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:010][975]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:028][976]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:028][976]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:045][977]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:045][977]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:061][978]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:061][978]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:078][979]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:078][979]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:095][980]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:095][980]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:111][981]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:111][981]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:128][982]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:128][982]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:145][983]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:145][983]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:161][984]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:161][984]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:178][985]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:178][985]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:195][986]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:195][986]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:211][987]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:211][987]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:228][988]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:228][988]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:246][989]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:246][989]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:261][990]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:262][990]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:278][991]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:278][991]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:294][992]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:294][992]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:312][993]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:312][993]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:328][994]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:328][994]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:345][995]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:345][995]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:362][996]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:362][996]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:379][997]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:379][997]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:395][998]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:395][998]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:412][999]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:412][999]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:428][ 0]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:428][ 0]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:445][ 1]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:445][ 1]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:462][ 2]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:462][ 2]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:478][ 3]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:479][ 3]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:495][ 4]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:495][ 4]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:512][ 5]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:512][ 5]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:529][ 6]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:529][ 6]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:545][ 7]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:545][ 7]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:562][ 8]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:562][ 8]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:579][ 9]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:579][ 9]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:595][ 10]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:595][ 10]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:612][ 11]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:612][ 11]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:629][ 12]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:629][ 12]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:647][ 13]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:647][ 13]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:662][ 14]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:662][ 14]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:679][ 15]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:679][ 15]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:695][ 16]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:695][ 16]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:712][ 17]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:712][ 17]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:728][ 18]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:728][ 18]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:746][ 19]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:746][ 19]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:762][ 20]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:762][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:779][ 21]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:779][ 21]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:795][ 22]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:796][ 22]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:812][ 23]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:813][ 23]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:829][ 24]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:829][ 24]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:846][ 25]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:846][ 25]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:862][ 26]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:862][ 26]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:879][ 27]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:879][ 27]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:896][ 28]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:896][ 28]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:912][ 29]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:912][ 29]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:929][ 30]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:929][ 30]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:946][ 31]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:946][ 31]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:962][ 32]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:962][ 32]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:979][ 33]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:979][ 33]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.40:996][ 34]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.40:996][ 34]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:013][ 35]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:013][ 35]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:029][ 36]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:029][ 36]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:046][ 37]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:046][ 37]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:062][ 38]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:062][ 38]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:079][ 39]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:079][ 39]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:096][ 40]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:096][ 40]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:113][ 41]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:113][ 41]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:130][ 42]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:130][ 42]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:146][ 43]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:146][ 43]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:163][ 44]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.40.41:163][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.40.41:163][ 44]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.03-02.40.41:163][ 44]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:163][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.03-02.40.41:164][ 44]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:164][ 44]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:164][ 44]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:164][ 44]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:166][ 44]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:166][ 44]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:166][ 44]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:166][ 44]GameFlow: InGameContextComponent::Leave [2020.06.03-02.40.41:167][ 44]LogAsyncLoad: Unloading library Game [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:167][ 44]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:168][ 44]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:168][ 44]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:168][ 44]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:168][ 44]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:169][ 44]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:169][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.40.41:198][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.40.41:198][ 44]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.40.41:199][ 44]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:199][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.40.41:215][ 44]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:215][ 44]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:215][ 44]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.40.41:215][ 44]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.40.41:215][ 44]LogArchives: Error: Update node progress QuestEvent:QuestEvent.CoopAction Repetition:79 [2020.06.03-02.40.41:215][ 44]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.03-02.40.41:215][ 44]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.40.41:215][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.40.41:215][ 44]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.40.41:215][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.40.41:216][ 44]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:216][ 44]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:216][ 44]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:218][ 44]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:219][ 44]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:219][ 44]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:219][ 44]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:219][ 44]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.40.41:224][ 45]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.41:224][ 45]GameFlow: TallyContextComponent::Enter [2020.06.03-02.40.41:234][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:131 [2020.06.03-02.40.41:259][ 45]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31028] [2020.06.03-02.40.41:259][ 45]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.40.41:259][ 45]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5306&schemaVersion=0] [2020.06.03-02.40.41:260][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.03-02.40.41:260][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.03-02.40.41:260][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.03-02.40.41:260][ 45]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.03-02.40.41:260][ 45]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "737", matchId: "01DC0B22-08D8-0765-BC0D-230CFBF172D7", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.06.03-02.40.41:260][ 45]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.03-02.40.41:270][ 45]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.40.41:270][ 45]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-02.40.41:270][ 45]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.40.41:270][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.03-02.40.41:466][ 46]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-02.40.41:471][ 46]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.40.41:471][ 46]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.40.41:471][ 46]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.40.41:471][ 46]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.40.41:471][ 46]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.40.41:471][ 46]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.40.41:508][ 46]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.03-02.40.41:508][ 46]LogScaleformUI: Error: Scaleform Log: Missing "$Roboto_Condensed" glyph ';' (0x263b) in ".instance3401.instance3588.instance3388.main.CenterMC.playersListComponent.playerResults4.steamName". Font has 783 glyphs, ranges 0x20-0x7e, 0xa0-0x17f, 0x18f, 0x192, 0x1a0-0x1a1 (truncated). Search log: Searching for font: "$Roboto_Condensed" Movie resource: "$Roboto_Condensed" not found. Imports : "$Roboto_Condensed" not found. Exported : "$Roboto_Condensed" not found. Registered fonts: "$Roboto_Condensed" not found. Applying FontMap: "$Roboto_Condensed" mapped to "Roboto Condensed" Searching FontLib: "Roboto Condensed" found. [2020.06.03-02.40.42:063][ 47]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.03-02.40.42:064][ 47]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.03-02.40.42:064][ 47]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.40.42:064][ 47]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-02.40.42:064][ 47]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.40.42:070][ 47]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.42:070][ 47]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.42:070][ 47]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.40.42:084][ 48]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.03-02.40.42:084][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1028 - reached levels:1 - xp bonuses:3 [2020.06.03-02.40.42:085][ 48]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.40.42:245][ 57]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.40.42:245][ 57]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.40.42:245][ 57]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5306&schemaVersion=0] [2020.06.03-02.40.42:245][ 57]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.40.42:271][ 57]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31028] [2020.06.03-02.40.42:271][ 57]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.40.42:271][ 57]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.40.42:328][ 61]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.40.42:328][ 61]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.40.42:328][ 61]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.03-02.40.42:328][ 61]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.40.42:600][ 77]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.40.42:600][ 77]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.03-02.40.42:700][ 83]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.40.44:229][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.06.03-02.40.44:874][208]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.03-02.40.46:273][292]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.03-02.40.46:374][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-02.40.46:391][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.03-02.40.46:491][305]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-02.40.46:641][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-02.40.46:774][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-02.40.46:842][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.03-02.40.47:108][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.47:208][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.47:242][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.47:342][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.47:409][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.03-02.40.47:509][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.03-02.40.47:576][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.47:676][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.47:709][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.03-02.40.47:793][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.40.47:827][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.03-02.40.47:876][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-02.40.47:943][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.47:976][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-02.40.48:077][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.48:177][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.03-02.40.48:294][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.03-02.40.48:394][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.48:494][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.48:544][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.48:677][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.48:695][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-02.40.48:795][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-02.40.48:811][444]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-02.40.48:878][448]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.03-02.40.48:945][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-02.40.48:945][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.49:028][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.03-02.40.49:029][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.49:346][476]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-02.40.49:479][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-02.40.49:479][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-02.40.49:579][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-02.40.49:646][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.49:747][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.49:781][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.49:848][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-02.40.49:881][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.49:948][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-02.40.49:981][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.50:030][517]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.40.50:081][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.50:114][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-02.40.50:227][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.50:228][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.40.50:231][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.40.50:281][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-02.40.50:381][538]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.03-02.40.50:432][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.50:499][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.03-02.40.50:516][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.50:550][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.50:616][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.50:682][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.03-02.40.50:816][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.03-02.40.50:849][566]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.03-02.40.50:983][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.03-02.40.50:983][574]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.51:100][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.51:183][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.03-02.40.51:233][589]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.06.03-02.40.51:246][590]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.51:246][590]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.40.51:250][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-02.40.51:283][592]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.03-02.40.51:317][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-02.40.51:383][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-02.40.51:450][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-02.40.51:483][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.03-02.40.51:550][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-02.40.51:550][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.03-02.40.51:635][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.03-02.40.51:651][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-02.40.51:717][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.51:750][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.03-02.40.51:834][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.52:035][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-02.40.52:151][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-02.40.52:218][648]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.52:231][649]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.52:231][649]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.40.52:231][649]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.40.52:231][649]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.40.52:234][649]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.40.52:302][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.52:318][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.52:385][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.52:418][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.52:485][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.52:552][668]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.03-02.40.52:636][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.03-02.40.52:669][675]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.52:786][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.52:786][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.52:903][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.52:903][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-02.40.52:986][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-02.40.53:036][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.53:103][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.53:136][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-02.40.53:220][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-02.40.53:270][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-02.40.53:337][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-02.40.53:404][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.53:504][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.53:504][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.53:587][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-02.40.53:604][731]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.53:671][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.03-02.40.53:704][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-02.40.53:771][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.03-02.40.53:771][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.53:838][745]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-02.40.53:871][747]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.53:938][751]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-02.40.54:172][765]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.03-02.40.54:340][775]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.03-02.40.54:423][780]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.54:506][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-02.40.54:507][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.54:590][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.03-02.40.54:606][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-02.40.54:673][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.03-02.40.54:740][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-02.40.54:773][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.03-02.40.54:807][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-02.40.54:874][807]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.03-02.40.54:907][809]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-02.40.55:007][815]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-02.40.55:174][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-02.40.55:241][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-02.40.55:542][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.40.55:643][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.40.55:745][859]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.40.57:579][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.40.58:899][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.40.59:016][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.41.00:705][156]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.03-02.41.06:657][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Leveling sequence already started [2020.06.03-02.41.11:873][825]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.41.13:446][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.41.15:543][ 45]Interaction: Interactable Destroyed: BP_CamperInteractable_C_3 [2020.06.03-02.41.15:544][ 45]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_3]] - [Null][Null] [2020.06.03-02.41.15:544][ 45]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.41.15:544][ 45]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.03-02.41.15:544][ 45]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.41.15:544][ 45]Interaction: ------------------------ [2020.06.03-02.41.15:544][ 45]Interaction: - Interactions in Zone - [2020.06.03-02.41.15:544][ 45]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pixerative][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.03-02.41.15:544][ 45]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.41.15:544][ 45]Interaction: ------------------------ [2020.06.03-02.41.15:544][ 45]Interaction: - Interactions in Zone - [2020.06.03-02.41.15:544][ 45]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:544][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:544][ 45]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:545][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:545][ 45]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:545][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:545][ 45]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_3] [2020.06.03-02.41.15:545][ 45]Interaction: ---------------------------- [2020.06.03-02.41.15:545][ 45]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pixerative, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.15:545][ 45]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-02.41.15:545][ 45]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-02.41.15:545][ 45]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-02.41.15:545][ 45]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-02.41.15:545][ 45]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.15:545][ 45]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.15:545][ 45]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.15:546][ 45]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.41.30:276][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.41.31:062][974]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-02.41.31:073][974]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.03-02.41.31:178][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.41.31:279][986]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.41.31:629][ 7]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.41.32:029][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.06.03-02.41.32:243][ 44]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.41.32:243][ 44]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.41.32:243][ 44]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.41.32:243][ 44]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.41.32:381][ 52]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.03-02.41.32:397][ 53]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:398][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.03-02.41.32:399][ 53]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:399][ 53]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:400][ 53]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:400][ 53]GameFlow: TallyContextComponent::Leave [2020.06.03-02.41.32:400][ 53]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.41.32:400][ 53]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.41.32:400][ 53]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.03-02.41.32:400][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.41.32:400][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.41.32:400][ 53]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: 0: eed55...48235 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: 1: 8efd0...88089 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: 2: c739e...14470 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: 3: dcfcb...94728 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: 4: 5ee1f...16543 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:26:37.552Z : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9af293f5-c7be-4fa2-b9aa-dd1449b01755 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: HostPublicIp=3.25.111.187 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: EncryptionKey=rJSugz3orB0tJSZsSdWIBQ/bvq9BdHOYYnNTpuK8dbw= : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC8EE308D807658B734A0AF715437E|3.25.111.187|7780 : OnlineService [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-02.41.32:401][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.32:401][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0300FAF30] [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-02.41.32:402][ 53]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 3.25.111.187:7780 SessionId: 00CC8...5437E [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.32:402][ 53]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:26:37.552Z : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9af293f5-c7be-4fa2-b9aa-dd1449b01755 : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: HostPublicIp=3.25.111.187 : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: EncryptionKey=rJSugz3orB0tJSZsSdWIBQ/bvq9BdHOYYnNTpuK8dbw= : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC8EE308D807658B734A0AF715437E|3.25.111.187|7780 : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-02.41.32:403][ 53]LogOnline: Destroying session GameSession [2020.06.03-02.41.32:403][ 53]LogDBDEasyAntiCheat: DestroySession [2020.06.03-02.41.32:403][ 53]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.03-02.41.32:403][ 53]LogOnline: Destroying session GameSession [2020.06.03-02.41.32:403][ 53]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.41.32:403][ 53]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.41.32:403][ 53]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-02.41.32:405][ 53]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:405][ 53]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:405][ 53]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:405][ 53]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:405][ 53]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.41.32:405][ 53]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:405][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.41.32:406][ 53]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:406][ 53]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:406][ 53]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:408][ 53]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:408][ 53]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:408][ 53]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:408][ 53]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.32:409][ 53]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.32:409][ 53]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.41.32:413][ 54]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.41.32:677][ 70]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/9af293f5-c7be-4fa2-b9aa-dd1449b01755] [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: 0: eed55...48235 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: 1: 8efd0...88089 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: 2: c739e...14470 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: 3: dcfcb...94728 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: 4: 5ee1f...16543 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-02.41.32:677][ 70]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:26:37.552Z : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: MirrorsSessionId=9af293f5-c7be-4fa2-b9aa-dd1449b01755 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: HostPublicIp=3.25.111.187 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: EncryptionKey=rJSugz3orB0tJSZsSdWIBQ/bvq9BdHOYYnNTpuK8dbw= : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC8EE308D807658B734A0AF715437E|3.25.111.187|7780 : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-02.41.32:678][ 70]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.03-02.41.32:694][ 71]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.289854 seconds [2020.06.03-02.41.32:694][ 71]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.03-02.41.32:694][ 71]LogDBDEasyAntiCheat: slave disconnected [2020.06.03-02.41.32:694][ 71]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.03-02.41.32:731][ 74]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.035340 seconds [2020.06.03-02.41.32:831][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.41.32:938][ 85]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:938][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-02.41.32:942][ 85]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:942][ 85]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:942][ 85]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:943][ 85]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-02.41.32:943][ 85]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.03-02.41.32:943][ 85]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='3.25.111.187:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=4?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;_LOCKED_;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.41.32:943][ 85]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.41.32:943][ 85]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.03-02.41.32:943][ 85]LogAsyncLoad: Start loading library async: Menu [2020.06.03-02.41.32:943][ 85]LogAsyncLoad: 215 assets in Menu [2020.06.03-02.41.32:943][ 85]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.41.32:943][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-02.41.32:943][ 85]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.32:943][ 85]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-02.41.33:742][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.03-02.41.33:742][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:237][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.03-02.41.34:238][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:435][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.41.34:435][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:435][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.03-02.41.34:435][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:435][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.03-02.41.34:435][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:435][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.03-02.41.34:435][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:454][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.03-02.41.34:454][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:454][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.03-02.41.34:454][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:454][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.03-02.41.34:454][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:454][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.03-02.41.34:454][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:454][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.03-02.41.34:454][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:454][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.03-02.41.34:454][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:455][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.03-02.41.34:455][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:456][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.03-02.41.34:456][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:466][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.03-02.41.34:466][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:476][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.03-02.41.34:476][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:479][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.03-02.41.34:479][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:505][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.03-02.41.34:505][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:506][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.03-02.41.34:506][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:507][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.03-02.41.34:507][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:508][ 85]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.03-02.41.34:508][ 85]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.41.34:509][ 85]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.34:509][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.03-02.41.34:509][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.03-02.41.34:509][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.03-02.41.34:512][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.03-02.41.34:512][ 85]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.34:512][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.03-02.41.34:512][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.03-02.41.34:512][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.03-02.41.34:518][ 85]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.03-02.41.34:679][ 86]r.CullAll = "1" [2020.06.03-02.41.34:682][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.41.34:682][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.41.34:685][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.41.34:690][ 86]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-02.41.34:690][ 86]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-02.41.34:709][ 87]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.03-02.41.34:732][ 87]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.41.34:751][ 87]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.41.34:751][ 87]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.03-02.41.34:751][ 87]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.03-02.41.34:751][ 87]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.03-02.41.34:753][ 87]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 3.25.111.187:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Rattius [0x1D099BB74E0], Channels: 73, Time: 2020.06.03-02.41.34 [2020.06.03-02.41.34:754][ 87]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 3.25.111.187:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Rattius [0x1D092808470] [2020.06.03-02.41.34:754][ 87]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale04_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-02.41.34:758][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:758][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:758][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_03_C_0 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_03_C_0 [2020.06.03-02.41.34:758][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:758][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:758][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawAttackCD_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawObstruction_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: DecreaseChainsawNoise_Slightly, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_03_C_0 - Just_Dougie, Originating Player: BP_Slasher_Character_03_C_0 - Just_Dougie, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-02.41.34:758][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_0 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_0 [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:759][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale09_Character_C_0, Originating Player: BP_CamperFemale09_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale09_Character_C_1 [2020.06.03-02.41.34:759][ 87]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale09_Character_C_1 [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.41.34:759][ 87]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale09_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.41.34:976][ 87]LogUObjectHash: Compacting FUObjectHashTables data took 6.34ms [2020.06.03-02.41.35:029][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.35:094][ 87]LogStreaming: Flushing async loaders took 64ms. [2020.06.03-02.41.35:094][ 87]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.03-02.41.35:095][ 87]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.03-02.41.35:095][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.03-02.41.35:095][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.36:255][ 87]LogStreaming: Flushing async loaders took 1160ms. [2020.06.03-02.41.36:256][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.03-02.41.36:256][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:071][ 87]LogStreaming: Flushing async loaders took 816ms. [2020.06.03-02.41.37:073][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.03-02.41.37:073][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:409][ 87]LogStreaming: Flushing async loaders took 335ms. [2020.06.03-02.41.37:410][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.03-02.41.37:410][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:411][ 87]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.41.37:411][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.03-02.41.37:411][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:514][ 87]LogStreaming: Flushing async loaders took 104ms. [2020.06.03-02.41.37:514][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.03-02.41.37:514][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:539][ 87]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-02.41.37:539][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.03-02.41.37:539][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:541][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.41.37:541][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.03-02.41.37:541][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:541][ 87]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.41.37:541][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.03-02.41.37:541][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:666][ 87]LogStreaming: Flushing async loaders took 125ms. [2020.06.03-02.41.37:666][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.03-02.41.37:666][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:668][ 87]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.41.37:668][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.03-02.41.37:668][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:669][ 87]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.41.37:669][ 87]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.03-02.41.37:669][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.37:930][ 87]LogStreaming: Flushing async loaders took 261ms. [2020.06.03-02.41.37:934][ 87]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.03-12.41.37 [2020.06.03-02.41.37:935][ 87]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.03-02.41.37:935][ 87]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.03-02.41.37:935][ 87]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.41.37:935][ 87]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.41.37:935][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.41.37:935][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.41.37:935][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0B716BF80] [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.37:935][ 87]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.41.37:936][ 87]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-02.41.37:936][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.41.37:936][ 87]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.41.37:947][ 87]LogWorld: Bringing up level for play took: 0.013403 [2020.06.03-02.41.37:947][ 87]GameFlow: [Login Attempted] Options: "?Name=Rattius" Response: "" [2020.06.03-02.41.37:947][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.41.37:947][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.41.37:947][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0B700C670] [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.37:947][ 87]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.41.37:948][ 87]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-02.41.37:948][ 87]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.41.37:948][ 87]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.03-02.41.37:952][ 87]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-02.41.37:952][ 87]GameFlow: FCharacterStateData::SetPips() with value=70 [2020.06.03-02.41.37:977][ 87]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31028] [2020.06.03-02.41.37:977][ 87]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.41.37:977][ 87]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.41.37:978][ 87]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.41.37:978][ 87]LogCustomization: ------ [2020.06.03-02.41.37:978][ 87]LogCustomization: ------ [2020.06.03-02.41.37:978][ 87]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-02.41.37:978][ 87]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-02.41.37:978][ 87]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.03-02.41.37:990][ 87]LogStreaming: Flushing async loaders. [2020.06.03-02.41.38:031][ 87]LogStreaming: Flushing async loaders took 42ms. [2020.06.03-02.41.38:063][ 87]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.03-02.41.38:128][ 87]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000035 seconds [2020.06.03-02.41.38:128][ 87]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000018 seconds [2020.06.03-02.41.38:128][ 87]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.03-02.41.38:129][ 87]LogLoad: Took 3.378948 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.03-02.41.38:129][ 87]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.41.38:129][ 87]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.03-02.41.38:129][ 87]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.03-02.41.38:131][ 87]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.38:131][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.03-02.41.38:131][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.03-02.41.38:210][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.03-02.41.38:210][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.03-02.41.38:211][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.03-02.41.38:236][ 88]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.38:237][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.03-02.41.38:238][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.03-02.41.38:311][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.03-02.41.38:377][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-02.41.38:377][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.41.38:377][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.03-02.41.38:379][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.03-02.41.38:384][ 89]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.38:385][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.03-02.41.38:386][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.03-02.41.38:468][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.03-02.41.38:546][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-02.41.38:546][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.41.38:546][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.03-02.41.38:547][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.03-02.41.38:555][ 90]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.38:555][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.03-02.41.38:556][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.03-02.41.38:785][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.03-02.41.38:869][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-02.41.38:869][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-02.41.38:869][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.03-02.41.38:877][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.03-02.41.38:881][ 91]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.03-02.41.38:928][ 93]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.38:928][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.03-02.41.38:929][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.03-02.41.39:036][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.03-02.41.39:036][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.03-02.41.39:036][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.03-02.41.39:141][ 99]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.39:141][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.03-02.41.39:142][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.03-02.41.39:242][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.03-02.41.39:242][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.03-02.41.39:242][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.03-02.41.39:249][100]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.39:249][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.03-02.41.39:251][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.03-02.41.39:361][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.03-02.41.40:184][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.03-02.41.40:184][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.03-02.41.40:185][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.03-02.41.40:185][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.03-02.41.40:185][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.03-02.41.40:185][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.03-02.41.40:185][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.03-02.41.40:185][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.03-02.41.40:186][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.03-02.41.40:186][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.03-02.41.40:186][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.03-02.41.40:186][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.03-02.41.40:186][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.03-02.41.40:199][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.03-02.41.40:203][101]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.03-02.41.40:444][113]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.40:445][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.03-02.41.40:445][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.03-02.41.40:575][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.03-02.41.40:575][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.03-02.41.40:576][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.03-02.41.40:582][114]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.40:582][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.03-02.41.40:583][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.03-02.41.40:712][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.03-02.41.40:713][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.03-02.41.40:713][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.03-02.41.40:723][115]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.40:723][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.03-02.41.40:724][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.03-02.41.40:862][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.03-02.41.40:862][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.03-02.41.40:862][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.03-02.41.40:889][117]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.40:889][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.03-02.41.40:890][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.03-02.41.41:039][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.03-02.41.41:039][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.03-02.41.41:040][117]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.03-02.41.41:046][118]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.41:046][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.03-02.41.41:047][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.03-02.41.41:192][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.03-02.41.41:192][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.03-02.41.41:192][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.03-02.41.41:203][119]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.41:203][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.03-02.41.41:204][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.03-02.41.41:346][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.03-02.41.41:347][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.03-02.41.41:347][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.03-02.41.41:356][120]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.41:357][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.03-02.41.41:357][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.03-02.41.41:507][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.03-02.41.41:507][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.03-02.41.41:507][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.03-02.41.41:514][121]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.41.41:514][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.03-02.41.41:515][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.03-02.41.41:675][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.03-02.41.41:675][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.03-02.41.41:675][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.03-02.41.41:708][123]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-02.41.41:708][123]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='8.775' TotalLoadTime='8.775' TimeStamp='2020-06-03T02:41:38.027Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.41.41:708][123]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.775' TimeStamp='2020-06-03T02:41:38.027Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='8.775' TimeStamp='2020-06-03T02:41:38.027Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.775' TimeStamp='2020-06-03T02:41:38.027Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DADDF08D807658BAE51B8F71B2AAA' [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.03-02.41.41:709][123]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.03-02.41.41:733][124]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-02.41.41:733][124]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-02.41.41:733][124]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.03-02.41.42:728][170]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-02.41.42:728][170]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-02.41.42:728][170]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.03-02.41.42:728][170]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:728][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-02.41.42:728][170]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:728][170]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:728][170]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:728][170]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-02.41.42:728][170]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.41.42:728][170]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:728][170]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-02.41.42:729][170]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:729][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.41.42:753][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:753][170]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:753][170]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:753][170]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.41.42:753][170]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.41.42:753][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.41.42:753][170]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:753][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.41.42:788][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:788][170]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:788][170]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:788][170]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:789][170]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.42:790][170]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.42:790][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.41.42:790][170]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.42:790][170]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.42:790][170]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:805][170]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.42:805][170]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.41.42:805][170]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.41.42:805][170]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.41.42:805][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.41.42:810][170]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.41.42:810][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.41.42:810][170]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:810][170]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:838][170]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31028] [2020.06.03-02.41.42:838][170]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.41.42:838][170]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.41.42:838][170]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:838][170]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.42:838][170]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.41.42:941][171]r.CullAll = "0" [2020.06.03-02.41.43:052][177]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.41.43:067][177]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-02.41.43:068][177]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.43:068][177]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-02.41.43:068][177]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-02.41.43:068][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-02.41.43:068][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-02.41.43:068][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D082352A40] [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-02.41.43:068][177]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-02.41.43:068][177]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-02.41.43:068][177]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-02.41.43:068][177]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.03-02.41.43:068][177]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.41.43:068][177]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.41.43:069][177]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.41.43:143][177]LogStreaming: Flushing async loaders took 74ms. [2020.06.03-02.41.43:143][177]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.41.43:143][177]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.41.43:146][177]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.41.43:146][177]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.41.43:148][177]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.41.43:148][177]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.41.43:149][177]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-02.41.43:149][177]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-02.41.43:150][177]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.03-02.41.43:150][177]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.41.43:154][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.43:157][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.43:158][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.43:158][177]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.41.43:158][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.43:158][177]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.41.43:163][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.43:177][178]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.41.43:177][178]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.41.43:177][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.41.43:179][178]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.03-02.41.43:181][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-02.41.43:181][178]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.41.43:462][178]LogStreaming: Flushing async loaders took 282ms. [2020.06.03-02.41.43:463][178]LogStreaming: Flushing async loaders. [2020.06.03-02.41.43:484][178]LogStreaming: Flushing async loaders took 21ms. [2020.06.03-02.41.43:484][178]LogStreaming: Flushing async loaders. [2020.06.03-02.41.43:490][178]LogStreaming: Flushing async loaders took 6ms. [2020.06.03-02.41.43:490][178]LogStreaming: Flushing async loaders. [2020.06.03-02.41.43:494][178]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.41.43:494][178]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.03-02.41.43:495][178]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.8 [2020.06.03-02.41.43:495][178]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.41.43:495][178]LogCustomization: ------ [2020.06.03-02.41.43:495][178]LogCustomization: ------ [2020.06.03-02.41.43:495][178]LogStreaming: Flushing async loaders. [2020.06.03-02.41.43:499][178]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.41.43:499][178]LogStreaming: Flushing async loaders. [2020.06.03-02.41.43:500][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.41.43:500][178]LogStreaming: Flushing async loaders. [2020.06.03-02.41.43:502][178]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.41.43:502][178]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.41.43:503][178]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.41.43:503][178]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.43:503][178]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.41.43:503][178]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.41.43:518][179]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.41.43:518][179]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.41.43:518][179]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.41.43:766][191]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.41.43:766][191]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.41.43:806][193]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.41.43:806][193]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.41.43:806][193]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.41.43:806][193]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.44:442][223]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-02.41.45:272][268]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.41.45:803][300]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.41.45:900][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.41.46:031][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.41.47:108][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.41.49:211][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.41.49:311][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.41.49:935][548]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.03-02.41.49:951][549]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.49:951][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.03-02.41.49:951][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-02.41.49:951][549]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.49:951][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.03-02.41.49:951][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-02.41.49:951][549]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.49:951][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.03-02.41.49:951][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-02.41.49:952][549]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.49:952][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.03-02.41.49:966][549]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.49:966][549]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.49:966][549]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.49:973][549]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.03-02.41.49:973][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.03-02.41.50:569][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.03-02.41.50:569][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.41.50:580][586]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.50:580][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.03-02.41.50:581][586]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.50:581][586]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.50:581][586]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-02.41.50:581][586]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.50:581][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.03-02.41.50:581][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.03-02.41.50:581][586]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.41.50:581][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.03-02.41.50:581][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.03-02.41.50:581][586]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.41.50:581][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.03-02.41.50:581][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.03-02.41.50:698][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.03-02.41.51:404][635]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-02.41.51:415][636]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:415][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:417][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.41.51:443][636]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:443][636]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:443][636]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:459][636]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.41.51:459][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.41.51:466][636]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:466][636]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:482][636]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:482][636]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.51:483][636]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.41.52:318][687]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.03-02.41.52:339][688]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:339][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.41.52:340][688]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:340][688]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:340][688]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:340][688]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:410][688]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:410][688]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:410][688]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:410][688]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:410][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.41.52:430][688]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:430][688]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:430][688]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:433][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 7 (playerChanged=true), bloodpoints:19877, #nodesDataArray:6, #pathsDataArray:7, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:4, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.03-02.41.52:435][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.03-02.41.52:435][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.03-02.41.52:435][688]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.41.52:435][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.41.52:440][688]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:440][688]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:455][688]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:455][688]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.41.52:456][688]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.41.52:457][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:7, animate:true [2020.06.03-02.41.52:487][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.00000032603275 ) [2020.06.03-02.41.52:487][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.00000032603275 [2020.06.03-02.41.53:336][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.00000032603275 seconds [2020.06.03-02.41.54:473][795]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.41.54:474][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:102) [2020.06.03-02.41.54:573][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.41.54:771][813]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.41.55:375][849]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.41.55:375][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:207) [2020.06.03-02.41.55:376][849]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 5.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.03-02.41.55:377][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.55:380][849]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.55:405][849]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31048] [2020.06.03-02.41.55:406][849]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.41.55:406][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5307&schemaVersion=0] [2020.06.03-02.41.55:407][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 7 (playerChanged=false), bloodpoints:13877, #nodesDataArray:6, #pathsDataArray:5, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:5, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.06.03-02.41.55:409][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.03-02.41.55:411][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000385125168 ) [2020.06.03-02.41.55:411][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000385125168 [2020.06.03-02.41.55:417][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.41.55:417][850]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.41.55:417][850]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.41.55:417][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.41.55:417][850]LogCustomization: ------ [2020.06.03-02.41.55:417][850]LogCustomization: ------ [2020.06.03-02.41.55:418][850]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.41.55:418][850]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.41.55:418][850]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.55:418][850]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.41.55:418][850]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.41.55:451][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B7BEACF0] Result: '1' k_EResultOK (success) [2020.06.03-02.41.55:471][854]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.053718 seconds [2020.06.03-02.41.55:655][865]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.41.55:661][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.41.55:726][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.41.55:907][880]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5307&schemaVersion=0] [2020.06.03-02.41.55:907][880]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.41.56:257][901]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.41.56:257][901]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.41.56:307][904]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.41.56:307][904]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.41.56:308][904]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.41.56:308][904]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.41.56:384][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000385125168 seconds [2020.06.03-02.41.56:384][908]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:5, prestige:0, #levelUpDetailsDataArray:1 [2020.06.03-02.41.56:577][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.41.57:036][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.41.57:597][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.41.57:712][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.03-02.41.57:712][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:5, animate:true [2020.06.03-02.41.57:738][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000451272354 ) [2020.06.03-02.41.57:738][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000451272354 [2020.06.03-02.41.57:738][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.03-02.41.57:867][988]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198806797452 [2020.06.03-02.41.57:867][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198806797452, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: ExtendedAway, Status: , Properties: } [2020.06.03-02.41.57:867][988]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: outplayed, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-02.41.58:717][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000451272354 seconds [2020.06.03-02.41.58:930][ 50]LogAsyncLoad: Done loading library async: Menu in 60.8 sec [2020.06.03-02.41.59:565][ 88]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.41.59:566][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:102) [2020.06.03-02.41.59:731][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.41.59:814][103]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.42.00:433][140]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.42.00:433][140]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.03-02.42.00:434][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:203) [2020.06.03-02.42.00:566][148]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.00:698][156]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.42.01:275][190]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.42.01:276][190]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_OpenMysteryBox Value: 1.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.03-02.42.01:276][190]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.42.01:276][190]GameFlow: Writing Profile Stat DBD_Event1_Stat3: 1 [2020.06.03-02.42.01:276][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:103) [2020.06.03-02.42.01:452][199]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.01:667][212]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.42.01:700][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D092870220] Result: '1' k_EResultOK (success) [2020.06.03-02.42.01:700][214]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D092870220]' succeeded in 0.422995 seconds [2020.06.03-02.42.01:722][216]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D092870220] Result: '1' k_EResultOK (success) [2020.06.03-02.42.01:743][217]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422981 seconds [2020.06.03-02.42.02:019][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.02:170][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.04:006][352]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.04:006][352]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-02.42.04:022][353]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:022][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.42.04:024][353]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:024][353]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:024][353]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:024][353]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:024][353]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.03-02.42.04:024][353]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:025][353]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:025][353]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:025][353]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:025][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.42.04:047][353]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:047][353]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:048][353]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:063][353]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.42.04:063][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.42.04:067][353]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:067][353]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:087][353]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:087][353]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.04:088][353]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.42.04:674][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.05:459][436]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.05:464][436]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.42.05:565][437]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.42.05:565][437]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.42.05:565][437]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.42.05:565][437]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.05:565][437]LogCustomization: ------ [2020.06.03-02.42.05:565][437]LogCustomization: ------ [2020.06.03-02.42.08:165][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.10:235][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.10:239][717]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.42.10:240][717]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-02.42.10:240][717]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.03-02.42.10:240][717]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.42.10:240][717]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.03-02.42.10:240][717]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.42.10:251][718]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.42.10:251][718]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.42.10:251][718]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.42.10:251][718]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.10:251][718]LogCustomization: ------ [2020.06.03-02.42.10:251][718]LogCustomization: ------ [2020.06.03-02.42.10:252][718]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.42.10:252][718]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.03-02.42.10:252][718]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.42.10:253][718]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.42.10:253][718]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.10:253][718]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.03-02.42.10:253][718]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.03-02.42.10:253][718]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.42.10:253][718]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.42.10:267][719]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.03-02.42.10:268][719]GameFlow: Starting Quickmatch: GameSession [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.03-02.42.10:268][719]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.03-02.42.10:268][719]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.03-02.42.10:268][719]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.03-02.42.10:268][719]GameFlow: Verbose: Doing Find Sessions [2020.06.03-02.42.10:284][720]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.42.10:551][736]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.10:551][736]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.42.10:551][736]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.42.10:551][736]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.42.10:584][738]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.42.10:584][738]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.42.10:584][738]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.03-02.42.10:585][738]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.42.10:585][738]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.42.10:651][742]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.42.10:665][743]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.395500 seconds [2020.06.03-02.42.12:139][831]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.14:213][954]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.03-02.42.14:460][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.42.20:688][342]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.42.35:400][223]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:42:24.335Z : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d0fddeb5-6fc7-4beb-9182-5389f7d2c425 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: HostPublicIp=13.236.98.189 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: EncryptionKey=0Hg51FSJAMiqLeUCSXpBparPGTGTyuenhx/mfekhH4I= : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7D7E08D80767BFA90E7A144E663E|13.236.98.189|7779 : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: MatchMembersA=["1012ef30-c0ec-11e6-b66c-5d23556416aa"] : OnlineService [2020.06.03-02.42.35:400][223]LogOnlineSession: Verbose: OSS: MatchMembersB=["bb3e9ed0-5328-11e7-a11f-6b1330fdb6c2","eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a","ad2ad024-921b-470f-87c1-fdcadd7e0e0c","cb2f9860-be1a-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.06.03-02.42.35:417][224]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 14.743691 seconds [2020.06.03-02.42.35:417][224]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.03-02.42.35:417][224]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.03-02.42.35:417][224]GameFlow: Joining sesion : GameSession [2020.06.03-02.42.35:417][224]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.03-02.42.35:417][224]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.03-02.42.35:417][224]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.03-02.42.35:418][224]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.03-02.42.35:418][224]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.03-02.42.35:418][224]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.03-02.42.35:418][224]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.42.35:418][224]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.03-02.42.35:418][224]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.03-02.42.35:418][224]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.42.35:419][224]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.03-02.42.35:419][224]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.03-02.42.35:419][224]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.42.35:419][224]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.03-02.42.35:419][224]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.35:420][224]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-02.42.35:420][224]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.03-02.42.35:420][224]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-02.42.35:421][224]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.42.35:421][224]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.35:421][224]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.03-02.42.35:421][224]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.42.35:421][224]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.42.35:423][224]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:423][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.42.35:433][224]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:433][224]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:433][224]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:433][224]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:505][224]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:505][224]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:505][224]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:505][224]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:505][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.42.35:506][224]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:506][224]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:506][224]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:506][224]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:508][224]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:511][224]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.42.35:513][224]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-02.42.35:513][224]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:513][224]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.35:514][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.35:514][224]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.35:514][224]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.42.35:514][224]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:514][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-02.42.35:518][224]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:518][224]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:518][224]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:518][224]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.42.35:518][224]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.03-02.42.35:518][224]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.03-02.42.35:518][224]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.42.35:518][224]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.03-02.42.35:518][224]LogAsyncLoad: Resume loading library async: Menu [2020.06.03-02.42.35:518][224]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.03-02.42.35:518][224]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.42.35:518][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-02.42.35:518][224]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.35:518][224]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-02.42.35:563][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.03-02.42.35:563][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:564][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.03-02.42.35:564][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:565][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.03-02.42.35:565][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.03-02.42.35:566][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:566][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:567][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.03-02.42.35:567][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:568][224]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.03-02.42.35:568][224]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.42.35:576][225]r.CullAll = "1" [2020.06.03-02.42.35:576][225]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.42.35:577][225]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.42.35:577][225]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.42.35:577][225]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.35:577][225]LogCustomization: ------ [2020.06.03-02.42.35:577][225]LogCustomization: ------ [2020.06.03-02.42.35:577][225]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.42.35:580][225]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.42.35:580][225]LogStreaming: Flushing async loaders. [2020.06.03-02.42.35:582][225]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.42.35:582][225]LogStreaming: Flushing async loaders. [2020.06.03-02.42.35:584][225]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.42.35:584][225]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.42.35:584][225]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.35:718][233]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.35:718][233]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.42.35:734][234]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.35:734][234]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.42.35:734][234]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.03-02.42.35:784][237]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.42.35:785][237]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.42.36:521][281]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.42.36:521][281]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.03-02.42.36:521][281]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.42.36:536][282]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.03-02.42.36:537][282]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.03-02.42.36:537][282]LogNet: Browse: 13.236.98.189:7779//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=5?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live [2020.06.03-02.42.36:537][282]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.03-02.42.36:538][282]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.03-02.42.36:538][282]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.03-02.42.36:538][282]LogNet: Game client on port 7779, rate 10000 [2020.06.03-02.42.36:654][289]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 13.236.98.189:7779, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.03-02.42.36:687][291]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.36:687][291]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.42.36:754][295]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.03-02.42.36:770][295]LogLoad: LoadMap: 13.236.98.189:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=5?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.03-02.42.36:770][295]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.42.36:770][295]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.03-02.42.36:770][295]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-02.42.36:770][295]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.42.36:770][295]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.03-02.42.36:770][295]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.42.36:770][295]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.06.03-02.42.36:792][295]LogUObjectHash: Compacting FUObjectHashTables data took 5.74ms [2020.06.03-02.42.36:805][295]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.42.36:807][295]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.42.36:807][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.03-02.42.36:807][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.36:808][295]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.42.36:808][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.03-02.42.36:808][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.36:809][295]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.42.36:810][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.03-02.42.36:810][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.36:810][295]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.42.36:810][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.03-02.42.36:810][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.36:845][295]LogStreaming: Throttling on (mem > 30MB) [2020.06.03-02.42.36:850][295]LogStreaming: Throttling off (mem < 27MB) [2020.06.03-02.42.36:929][295]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198046454759 [2020.06.03-02.42.36:931][295]LogStreaming: Flushing async loaders took 121ms. [2020.06.03-02.42.36:933][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.03-02.42.36:933][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.37:013][295]LogStreaming: Flushing async loaders took 81ms. [2020.06.03-02.42.37:014][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.03-02.42.37:014][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.37:137][295]LogStreaming: Flushing async loaders took 123ms. [2020.06.03-02.42.37:138][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.03-02.42.37:138][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.37:157][295]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-02.42.37:157][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.03-02.42.37:157][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.37:158][295]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.42.37:158][295]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.03-02.42.37:158][295]LogStreaming: Flushing async loaders. [2020.06.03-02.42.37:159][295]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.42.37:161][295]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.03-12.42.37 [2020.06.03-02.42.37:161][295]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.03-02.42.37:161][295]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.03-02.42.37:166][295]LogWorld: Bringing up level for play took: 0.004964 [2020.06.03-02.42.37:166][295]LogLoad: Took 0.396287 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.03-02.42.37:169][296]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198046454759, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.42.37:169][296]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.42.37:169][296]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.42.37:169][296]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.42.37:261][297]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.42.37:261][297]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:1012ef30-c0ec-11e6-b66c-5d23556416aa|76561198320275779 [2020.06.03-02.42.37:262][297]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.42.37:262][297]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.42.37:262][297]LogCustomization: ------ [2020.06.03-02.42.37:262][297]LogCustomization: --> SD_Head01 [2020.06.03-02.42.37:262][297]LogCustomization: --> SD_Body01 [2020.06.03-02.42.37:262][297]LogCustomization: --> SD_W01 [2020.06.03-02.42.37:262][297]LogCustomization: ------ [2020.06.03-02.42.37:262][297]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.42.37:262][297]LogCustomization: ------ [2020.06.03-02.42.37:262][297]LogCustomization: --> SD_Head01 [2020.06.03-02.42.37:262][297]LogCustomization: --> SD_Body01 [2020.06.03-02.42.37:262][297]LogCustomization: --> SD_W01 [2020.06.03-02.42.37:262][297]LogCustomization: ------ [2020.06.03-02.42.37:262][297]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.42.37:309][300]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.03-02.42.37:309][300]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.03-02.42.37:395][305]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.42.37:395][305]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a|76561198018248235 [2020.06.03-02.42.37:395][305]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.42.37:395][305]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.42.37:464][309]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000031 seconds [2020.06.03-02.42.37:464][309]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.03-02.42.37:464][309]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.03-02.42.37:466][309]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.42.37:480][310]LogDBDEasyAntiCheat: RPC to validate server [2020.06.03-02.42.37:480][310]LogDBDEasyAntiCheat: Server is dedicated [2020.06.03-02.42.37:482][310]LogDBDEasyAntiCheat: slave connected [2020.06.03-02.42.37:599][317]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.42.37:599][317]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.179' TotalLoadTime='2.179' TimeStamp='2020-06-03T02:42:33.918Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.42.37:599][317]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.42.37:599][317]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.179' TimeStamp='2020-06-03T02:42:33.918Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.42.37:599][317]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.42.37:599][317]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.179' TimeStamp='2020-06-03T02:42:33.918Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.42.37:600][317]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-02.42.37:600][317]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.179' TimeStamp='2020-06-03T02:42:33.918Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.42.37:600][317]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.03-02.42.37:600][317]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.03-02.42.37:616][318]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-02.42.37:616][318]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-02.42.37:616][318]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.236.98.189:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=5?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.42.38:274][358]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.42.38:274][358]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:bb3e9ed0-5328-11e7-a11f-6b1330fdb6c2|76561197995391244 [2020.06.03-02.42.38:274][358]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.42.38:274][358]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.42.38:274][358]LogCustomization: ------ [2020.06.03-02.42.38:274][358]LogCustomization: --> GS_Head01_02 [2020.06.03-02.42.38:274][358]LogCustomization: --> GS_Torso008 [2020.06.03-02.42.38:274][358]LogCustomization: --> GS_Legs007 [2020.06.03-02.42.38:274][358]LogCustomization: ------ [2020.06.03-02.42.38:274][358]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.42.38:324][361]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.42.38:324][361]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ad2ad024-921b-470f-87c1-fdcadd7e0e0c|76561198878753510 [2020.06.03-02.42.38:324][361]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.42.38:324][361]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.42.38:324][361]LogCustomization: ------ [2020.06.03-02.42.38:324][361]LogCustomization: --> QM_Head01 [2020.06.03-02.42.38:324][361]LogCustomization: --> QM_Torso01_01 [2020.06.03-02.42.38:324][361]LogCustomization: --> QM_Legs01 [2020.06.03-02.42.38:324][361]LogCustomization: ------ [2020.06.03-02.42.38:324][361]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.38:324][361]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.42.38:325][361]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.42.38:375][364]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.38:608][378]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.42.38:608][378]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-02.42.38:608][378]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.03-02.42.38:608][378]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:609][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-02.42.38:609][378]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:609][378]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:609][378]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:609][378]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-02.42.38:609][378]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.42.38:609][378]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:609][378]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-02.42.38:609][378]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:609][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.42.38:644][378]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:644][378]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:644][378]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:644][378]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.42.38:644][378]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.42.38:644][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.42.38:644][378]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:644][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.42.38:678][378]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:678][378]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:679][378]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:679][378]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:680][378]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.38:680][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.42.38:681][378]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.38:681][378]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.38:681][378]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:696][378]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.42.38:696][378]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.42.38:697][378]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.42.38:697][378]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.42.38:697][378]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.42.38:697][378]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.42.38:697][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.42.38:702][378]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.42.38:702][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.42.38:702][378]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:702][378]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:729][378]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-02.42.38:729][378]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.42.38:730][378]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5308&schemaVersion=0] [2020.06.03-02.42.38:730][378]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:730][378]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.38:730][378]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.42.38:834][379]r.CullAll = "0" [2020.06.03-02.42.38:835][379]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.38:835][379]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.42.38:835][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.38:835][379]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.42.38:933][380]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-02.42.38:934][380]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-02.42.38:934][380]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.03-02.42.38:934][380]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.03-02.42.38:934][380]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.42.38:936][380]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.42.38:957][381]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.42.38:957][381]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.42.38:957][381]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.42.38:959][381]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-02.42.38:960][381]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.03-02.42.38:960][381]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.5 [2020.06.03-02.42.38:960][381]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.38:960][381]LogCustomization: ------ [2020.06.03-02.42.38:960][381]LogCustomization: ------ [2020.06.03-02.42.38:960][381]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.42.38:963][381]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.42.38:963][381]LogStreaming: Flushing async loaders. [2020.06.03-02.42.38:965][381]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.42.38:965][381]LogStreaming: Flushing async loaders. [2020.06.03-02.42.38:967][381]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.42.38:968][381]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SD_Head01. SD_Body01. SD_W01. [2020.06.03-02.42.38:968][381]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.42.38:968][381]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head01_02. GS_Torso008. GS_Legs007. [2020.06.03-02.42.38:968][381]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.42.38:968][381]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head01. QM_Torso01_01. QM_Legs01. [2020.06.03-02.42.38:968][381]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.42.39:004][382]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.42.39:004][382]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.42.39:004][382]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.42.39:004][382]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.03-02.42.39:005][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000036 seconds [2020.06.03-02.42.39:005][382]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.42.39:029][382]LogStreaming: Flushing async loaders took 23ms. [2020.06.03-02.42.39:029][382]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.06.03-02.42.39:029][382]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.39:029][382]LogCustomization: ------ [2020.06.03-02.42.39:029][382]LogCustomization: --> SD_Head01 [2020.06.03-02.42.39:029][382]LogCustomization: --> SD_Body01 [2020.06.03-02.42.39:029][382]LogCustomization: --> SD_W01 [2020.06.03-02.42.39:029][382]LogCustomization: ------ [2020.06.03-02.42.39:029][382]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-02.42.39:029][382]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-02.42.39:029][382]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.06.03-02.42.39:029][382]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.06.03-02.42.39:029][382]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.06.03-02.42.39:030][382]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.06.03-02.42.39:030][382]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.42.39:030][382]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.42.39:030][382]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.42.39:030][382]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.03-02.42.39:033][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-02.42.39:033][382]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.03-02.42.39:033][382]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.39:033][382]LogCustomization: ------ [2020.06.03-02.42.39:033][382]LogCustomization: --> GS_Head01_02 [2020.06.03-02.42.39:033][382]LogCustomization: --> GS_Torso008 [2020.06.03-02.42.39:033][382]LogCustomization: --> GS_Legs007 [2020.06.03-02.42.39:033][382]LogCustomization: ------ [2020.06.03-02.42.39:033][382]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.06.03-02.42.39:034][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:057][382]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.42.39:058][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:086][382]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-02.42.39:086][382]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.06.03-02.42.39:086][382]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso008 [2020.06.03-02.42.39:086][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:161][382]LogStreaming: Flushing async loaders took 75ms. [2020.06.03-02.42.39:162][382]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.06.03-02.42.39:162][382]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs007 [2020.06.03-02.42.39:162][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:242][382]LogStreaming: Flushing async loaders took 81ms. [2020.06.03-02.42.39:243][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:265][382]LogStreaming: Flushing async loaders took 22ms. [2020.06.03-02.42.39:265][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:266][382]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.42.39:267][382]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs007 [2020.06.03-02.42.39:268][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:310][382]LogStreaming: Flushing async loaders took 42ms. [2020.06.03-02.42.39:310][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:334][382]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.42.39:335][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:363][382]LogStreaming: Flushing async loaders took 29ms. [2020.06.03-02.42.39:364][382]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.42.39:364][382]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.42.39:364][382]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.42.39:364][382]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.06.03-02.42.39:365][382]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.03-02.42.39:366][382]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.06.03-02.42.39:366][382]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.39:366][382]LogCustomization: ------ [2020.06.03-02.42.39:366][382]LogCustomization: --> QM_Head01 [2020.06.03-02.42.39:366][382]LogCustomization: --> QM_Torso01_01 [2020.06.03-02.42.39:366][382]LogCustomization: --> QM_Legs01 [2020.06.03-02.42.39:366][382]LogCustomization: ------ [2020.06.03-02.42.39:366][382]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-02.42.39:366][382]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-02.42.39:366][382]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-02.42.39:366][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:389][382]LogStreaming: Flushing async loaders took 23ms. [2020.06.03-02.42.39:389][382]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-02.42.39:389][382]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-02.42.39:390][382]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-02.42.39:391][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:429][382]LogStreaming: Flushing async loaders took 39ms. [2020.06.03-02.42.39:430][382]LogStreaming: Flushing async loaders. [2020.06.03-02.42.39:457][382]LogStreaming: Flushing async loaders took 27ms. [2020.06.03-02.42.39:465][383]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5308&schemaVersion=0] [2020.06.03-02.42.39:465][383]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.42.39:491][383]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-02.42.39:492][383]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.42.39:492][383]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.42.39:492][383]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.42.39:496][383]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.42.39:496][383]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.42.39:510][383]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.42.39:510][383]LogCustomization: ------ [2020.06.03-02.42.39:510][383]LogCustomization: ------ [2020.06.03-02.42.39:510][383]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.39:510][383]LogCustomization: ------ [2020.06.03-02.42.39:510][383]LogCustomization: ------ [2020.06.03-02.42.39:510][383]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.42.39:510][383]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.42.39:510][383]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.42.39:510][383]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.39:510][383]LogCustomization: ------ [2020.06.03-02.42.39:510][383]LogCustomization: ------ [2020.06.03-02.42.39:512][383]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.42.39:512][383]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.39:760][397]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.42.39:760][397]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.42.39:791][398]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.39:791][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.03-02.42.39:826][399]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.42.39:862][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.42.39:862][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.03-02.42.39:862][401]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.40:409][433]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-02.42.40:727][453]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.03-02.42.40:728][453]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.40:795][457]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.03-02.42.40:861][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.40:861][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.40:861][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.40:861][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.42.40:861][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.03-02.42.40:997][466]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-02.42.41:144][475]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.41:144][475]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.42.41:144][475]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.03-02.42.41:365][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-02.42.41:465][494]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-02.42.41:796][514]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.41:796][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.42.41:796][514]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.41:796][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.42.41:796][514]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.42.41:797][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.03-02.42.41:864][518]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.42.42:634][564]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.42:634][564]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-02.42.42:650][565]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:650][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:653][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.42.42:677][565]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:677][565]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:677][565]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:692][565]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.42.42:692][565]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.42.42:693][565]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.42.42:693][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.42.42:699][565]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:699][565]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:722][565]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:722][565]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.42:722][565]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.42.42:732][566]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-02.42.43:435][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.43:435][608]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-02.42.43:451][609]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:451][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.42.43:453][609]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:453][609]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:453][609]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:453][609]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:524][609]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:552][609]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-02.42.43:552][609]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.42.43:552][609]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.42.43:553][609]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:553][609]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:553][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:553][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-02.42.43:578][609]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:578][609]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:578][609]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:593][609]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.42.43:594][609]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-02.42.43:594][609]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.42.43:594][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-02.42.43:600][609]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:600][609]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:627][609]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-02.42.43:627][609]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.42.43:627][609]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.42.43:627][609]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:627][609]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.42.43:628][609]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.42.44:354][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.44:672][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-02.42.44:689][673]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.42.44:689][673]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.42.44:689][673]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-02.42.44:689][673]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.44:689][673]LogCustomization: ------ [2020.06.03-02.42.44:689][673]LogCustomization: ------ [2020.06.03-02.42.44:871][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.42.46:155][761]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.03-02.42.46:155][761]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.46:456][779]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.46:456][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.42.46:456][779]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.03-02.42.51:465][ 79]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.03-02.42.51:465][ 79]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.51:749][ 96]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.51:749][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.42.51:749][ 96]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.03-02.42.56:742][395]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.03-02.42.56:743][395]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.57:043][413]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.42.57:043][413]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.42.57:043][413]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.03-02.42.58:663][510]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.42.58:663][510]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:35f536ed-495d-4e05-887c-a887b0500096|76561198322686453 [2020.06.03-02.42.58:663][510]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-02.42.58:663][510]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.42.58:663][510]LogCustomization: ------ [2020.06.03-02.42.58:663][510]LogCustomization: --> N_Head01 [2020.06.03-02.42.58:663][510]LogCustomization: --> N_Torso02 [2020.06.03-02.42.58:663][510]LogCustomization: --> N_Legs01 [2020.06.03-02.42.58:663][510]LogCustomization: ------ [2020.06.03-02.42.58:663][510]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-02.42.58:665][510]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : N_Head01. N_Torso02. N_Legs01. [2020.06.03-02.42.58:665][510]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.42.58:674][510]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-02.42.58:682][511]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-02.42.58:682][511]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-02.42.58:682][511]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-02.42.58:682][511]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 4. [2020.06.03-02.42.58:683][511]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000047 seconds [2020.06.03-02.42.58:684][511]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.06.03-02.42.58:684][511]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.42.58:684][511]LogCustomization: ------ [2020.06.03-02.42.58:684][511]LogCustomization: --> N_Head01 [2020.06.03-02.42.58:684][511]LogCustomization: --> N_Torso02 [2020.06.03-02.42.58:684][511]LogCustomization: --> N_Legs01 [2020.06.03-02.42.58:684][511]LogCustomization: ------ [2020.06.03-02.42.58:684][511]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.03-02.42.58:684][511]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.03-02.42.58:684][511]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.03-02.42.58:684][511]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.42.58:754][511]LogStreaming: Flushing async loaders took 70ms. [2020.06.03-02.42.58:755][511]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.03-02.42.58:755][511]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.03-02.42.58:755][511]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.03-02.43.01:436][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-02.43.01:436][672]LogCustomization: ------ [2020.06.03-02.43.01:436][672]LogCustomization: --> N_Head01 [2020.06.03-02.43.01:436][672]LogCustomization: --> N_Torso02 [2020.06.03-02.43.01:436][672]LogCustomization: --> N_Legs01 [2020.06.03-02.43.01:436][672]LogCustomization: ------ [2020.06.03-02.43.01:436][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.43.01:436][672]LogCustomization: ------ [2020.06.03-02.43.01:436][672]LogCustomization: --> N_Head01 [2020.06.03-02.43.01:436][672]LogCustomization: --> N_Torso02 [2020.06.03-02.43.01:436][672]LogCustomization: --> N_Legs01 [2020.06.03-02.43.01:436][672]LogCustomization: ------ [2020.06.03-02.43.01:436][672]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.03-02.43.01:436][672]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.03-02.43.01:436][672]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.03-02.43.01:436][672]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.03-02.43.01:436][672]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.03-02.43.01:436][672]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.03-02.43.01:437][672]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.43.01:437][672]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.43.01:437][672]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.03-02.43.01:437][672]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.43.01:437][672]LogCustomization: ------ [2020.06.03-02.43.01:437][672]LogCustomization: --> N_Head01 [2020.06.03-02.43.01:437][672]LogCustomization: --> N_Torso02 [2020.06.03-02.43.01:437][672]LogCustomization: --> N_Legs01 [2020.06.03-02.43.01:437][672]LogCustomization: ------ [2020.06.03-02.43.01:437][672]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.03-02.43.01:437][672]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.03-02.43.01:437][672]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.03-02.43.01:437][672]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.03-02.43.01:437][672]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.03-02.43.01:437][672]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.03-02.43.02:052][709]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.03-02.43.02:052][709]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.02:319][725]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.02:320][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.02:320][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.03-02.43.05:544][918]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.43.05:544][918]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.43.05:544][918]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [4] and selected character id [4] [2020.06.03-02.43.05:544][918]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.43.05:544][918]LogCustomization: ------ [2020.06.03-02.43.05:544][918]LogCustomization: --> N_Head01 [2020.06.03-02.43.05:544][918]LogCustomization: --> N_Torso02 [2020.06.03-02.43.05:544][918]LogCustomization: --> N_Legs01 [2020.06.03-02.43.05:544][918]LogCustomization: ------ [2020.06.03-02.43.05:544][918]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Head01 [2020.06.03-02.43.05:544][918]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.03-02.43.05:544][918]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Torso02 [2020.06.03-02.43.05:544][918]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.03-02.43.05:544][918]GameFlow: (BP_Menu_CamperFemale03_C_0) - UpdateCustomization with item N_Legs01 [2020.06.03-02.43.05:544][918]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.03-02.43.07:329][ 25]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.03-02.43.07:329][ 25]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.07:613][ 42]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.07:613][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.07:613][ 42]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.03-02.43.12:606][341]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.03-02.43.12:606][341]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.12:923][360]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.12:924][360]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.12:924][360]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.03-02.43.15:798][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.43.15:999][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.43.17:917][659]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.03-02.43.17:917][659]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.18:217][677]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.18:217][677]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.18:217][677]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.03-02.43.23:227][977]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.03-02.43.23:228][977]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.23:494][993]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.23:495][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.23:495][993]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.03-02.43.28:504][293]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.03-02.43.28:504][293]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.28:788][310]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.28:788][310]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.28:788][310]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.03-02.43.32:333][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.43.32:798][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.43.33:782][609]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.03-02.43.33:782][609]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.34:082][627]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.34:083][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.34:083][627]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.03-02.43.35:703][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.43.35:703][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.43.35:703][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.03-02.43.35:703][724]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.43.35:703][724]LogCustomization: ------ [2020.06.03-02.43.35:703][724]LogCustomization: --> SD_Head01 [2020.06.03-02.43.35:703][724]LogCustomization: --> SD_Body01 [2020.06.03-02.43.35:703][724]LogCustomization: --> SD_W01 [2020.06.03-02.43.35:703][724]LogCustomization: ------ [2020.06.03-02.43.35:703][724]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-02.43.35:703][724]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-02.43.35:703][724]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01 [2020.06.03-02.43.35:703][724]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.06.03-02.43.35:703][724]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01 [2020.06.03-02.43.35:703][724]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.06.03-02.43.39:092][927]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.03-02.43.39:092][927]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.39:375][944]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.39:376][944]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.39:376][944]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.03-02.43.40:864][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.43.41:664][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 35 [2020.06.03-02.43.41:665][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 221 [2020.06.03-02.43.41:813][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.41:814][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.41:814][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.41:814][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.41:814][ 90]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.41:814][ 90]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.42:667][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.43.42:816][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.42:816][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.42:816][150]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.42:816][150]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.43.43:669][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.43.43:669][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 121 [2020.06.03-02.43.43:669][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.06.03-02.43.43:818][210]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.43:818][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.43:818][210]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.43:818][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.44:369][243]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.03-02.43.44:369][243]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.44:653][260]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.44:653][260]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.44:653][260]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.03-02.43.44:755][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.43.44:811][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.44:811][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.44:811][269]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.44:811][269]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.43.44:909][275]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.43.45:756][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.43.45:756][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.03-02.43.45:758][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.43.46:758][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.43.46:790][388]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.46:790][388]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.47:760][446]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.43.47:793][448]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.47:793][448]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.48:768][506]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.43.48:784][507]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.48:784][507]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.49:645][559]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.03-02.43.49:645][559]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.49:779][567]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.49:779][567]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.49:864][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.03-02.43.49:864][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 41 [2020.06.03-02.43.49:912][575]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.49:913][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.49:913][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.03-02.43.50:798][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.50:798][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.50:798][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.50:798][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.50:798][628]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.50:798][628]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.43.50:866][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.43.50:866][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 222 [2020.06.03-02.43.51:784][687]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.51:784][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.43.51:784][687]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.43.51:784][687]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.43.51:868][692]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.43.54:289][837]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.43.54:289][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.43.54:289][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.06.03-02.43.54:289][837]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.43.54:289][837]LogCustomization: ------ [2020.06.03-02.43.54:289][837]LogCustomization: --> QM_Head01 [2020.06.03-02.43.54:289][837]LogCustomization: --> QM_Torso01_01 [2020.06.03-02.43.54:289][837]LogCustomization: --> QM_Legs01 [2020.06.03-02.43.54:289][837]LogCustomization: ------ [2020.06.03-02.43.54:289][837]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-02.43.54:289][837]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-02.43.54:289][837]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-02.43.54:289][837]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-02.43.54:289][837]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-02.43.54:289][837]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-02.43.54:557][853]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-02.43.54:558][853]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-02.43.54:558][853]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.06.03-02.43.54:558][853]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-02.43.54:558][853]LogCustomization: ------ [2020.06.03-02.43.54:558][853]LogCustomization: --> GS_Head01_02 [2020.06.03-02.43.54:558][853]LogCustomization: --> GS_Torso008 [2020.06.03-02.43.54:558][853]LogCustomization: --> GS_Legs007 [2020.06.03-02.43.54:558][853]LogCustomization: ------ [2020.06.03-02.43.54:558][853]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head01_02 [2020.06.03-02.43.54:558][853]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.06.03-02.43.54:558][853]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso008 [2020.06.03-02.43.54:558][853]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.06.03-02.43.54:558][853]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs007 [2020.06.03-02.43.54:558][853]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs007 [2020.06.03-02.43.54:922][875]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.03-02.43.54:923][875]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.55:207][892]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.43.55:207][892]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.43.55:207][892]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.03-02.43.58:133][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.43.58:565][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.43.59:608][151]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.03-02.43.59:609][151]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.03-02.43.59:609][151]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.03-02.43.59:609][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-02.43.59:609][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.03-02.43.59:609][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-02.43.59:609][151]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.43.59:609][151]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-02.43.59:611][152]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.03-02.43.59:611][152]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.03-02.43.59:627][153]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.03-02.44.00:200][188]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.03-02.44.00:200][188]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.44.00:467][204]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-02.44.00:467][204]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-02.44.00:467][204]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.03-02.44.02:606][332]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.03-02.44.02:606][332]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.03-02.44.02:606][332]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.03-02.44.03:289][371]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.81 ms [2020.06.03-02.44.03:307][373]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.03-02.44.03:308][373]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.03-02.44.03:308][373]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.03-02.44.04:809][456]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.03-02.44.04:809][456]GameFlow: AOfferingSequenceManager::InitCards [2020.06.03-02.44.04:809][456]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.03-02.44.04:809][456]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.04:838][456]LogStreaming: Flushing async loaders took 29ms. [2020.06.03-02.44.04:838][456]LogStreaming: Flushing async loaders. [2020.06.03-02.44.04:852][456]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-02.44.04:852][456]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.03-02.44.04:852][456]LogStreaming: Flushing async loaders. [2020.06.03-02.44.04:862][456]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.44.04:865][457]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.03-02.44.05:109][471]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.03-02.44.05:533][495]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.03-02.44.05:533][495]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.03-02.44.05:533][495]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.03-02.44.05:533][495]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Escape! Cake [2020.06.03-02.44.05:533][495]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Escape! Cake [2020.06.03-02.44.05:533][495]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Sweet William [2020.06.03-02.44.05:533][495]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Sweet William [2020.06.03-02.44.06:096][528]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198074467427 [2020.06.03-02.44.06:112][528]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198074467427, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.44.07:033][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-02.44.07:363][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-02.44.08:715][675]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.03-02.44.08:715][675]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.03-02.44.10:721][785]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.03-02.44.10:721][785]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.03-02.44.10:722][785]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.03-02.44.10:722][785]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.03-02.44.10:722][785]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-02.44.10:723][785]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:723][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:733][785]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:733][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-02.44.10:734][785]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:734][785]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:734][785]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:734][785]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.03-02.44.10:736][785]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.44.10:737][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-02.44.10:737][785]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.44.10:737][785]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.44.10:737][785]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.44.10:737][785]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-02.44.10:737][785]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:737][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-02.44.10:740][785]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:740][785]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:740][785]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:740][785]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.44.10:740][785]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.03-02.44.10:740][785]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.236.98.189:7779//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=5?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.44.10:740][785]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-02.44.10:741][785]LogAsyncLoad: Unloading library Menu [2020.06.03-02.44.10:741][785]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.03-02.44.10:741][785]LogAsyncLoad: Start loading library async: Game [2020.06.03-02.44.10:741][785]LogAsyncLoad: 21 assets in Game [2020.06.03-02.44.10:741][785]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.44.10:741][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-02.44.10:741][785]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.10:741][785]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-02.44.10:848][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.03-02.44.10:848][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.10:848][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.03-02.44.10:848][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.10:848][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.03-02.44.10:849][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:151][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.03-02.44.11:151][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:152][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-02.44.11:152][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:152][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.03-02.44.11:152][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:166][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.03-02.44.11:166][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:318][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.03-02.44.11:318][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:319][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.03-02.44.11:319][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:319][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.03-02.44.11:319][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:324][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.03-02.44.11:324][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:324][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.03-02.44.11:324][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:331][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.03-02.44.11:331][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:348][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.03-02.44.11:348][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:357][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.03-02.44.11:357][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:357][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.03-02.44.11:357][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:361][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.03-02.44.11:361][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:363][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.03-02.44.11:363][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:368][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.03-02.44.11:368][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:369][785]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.03-02.44.11:369][785]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-02.44.11:370][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:370][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.03-02.44.11:370][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.03-02.44.11:370][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.03-02.44.11:370][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.03-02.44.11:371][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.03-02.44.11:371][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.03-02.44.11:371][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.03-02.44.11:372][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.03-02.44.11:372][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:372][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.03-02.44.11:373][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-02.44.11:373][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-02.44.11:373][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.03-02.44.11:373][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.03-02.44.11:374][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.03-02.44.11:374][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:374][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.03-02.44.11:374][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.03-02.44.11:374][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.03-02.44.11:375][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.03-02.44.11:375][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:375][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.03-02.44.11:375][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.03-02.44.11:375][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.03-02.44.11:376][785]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.03-02.44.11:376][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.03-02.44.11:377][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.03-02.44.11:377][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.03-02.44.11:378][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.03-02.44.11:378][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.03-02.44.11:379][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.03-02.44.11:379][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.03-02.44.11:380][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.03-02.44.11:380][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.03-02.44.11:380][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.03-02.44.11:381][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.03-02.44.11:381][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.03-02.44.11:381][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.03-02.44.11:381][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.03-02.44.11:382][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.03-02.44.11:382][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.03-02.44.11:382][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.03-02.44.11:383][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.03-02.44.11:383][785]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-02.44.11:383][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.03-02.44.11:383][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.03-02.44.11:383][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.03-02.44.11:383][785]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.03-02.44.11:384][786]r.CullAll = "1" [2020.06.03-02.44.11:387][786]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.44.11:387][786]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.44.11:388][786]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.44.11:388][786]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.44.11:657][789]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.44.11:657][789]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.44.11:657][789]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.44.11:657][789]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.44.11:690][791]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.44.11:690][791]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.44.11:718][793]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.03-02.44.11:800][794]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.44.11:800][794]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.11:800][794]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.11:800][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.03-02.44.11:801][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.03-02.44.12:389][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.03-02.44.12:389][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.03-02.44.12:393][794]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.03-02.44.12:420][795]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.12:420][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.03-02.44.12:421][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.03-02.44.12:865][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.03-02.44.12:865][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.03-02.44.12:866][795]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:872][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:873][796]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-02.44.12:878][796]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.03-02.44.13:053][800]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.03-02.44.13:053][800]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.44.13:053][800]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 18 [2020.06.03-02.44.13:053][800]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.44.13:069][800]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.13:070][800]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.327' TotalLoadTime='2.327' TimeStamp='2020-06-03T02:44:09.368Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC0B2208D80765BC0D230CFBF172D7' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.44.13:070][800]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.13:407][813]LogUObjectHash: Compacting FUObjectHashTables data took 5.62ms [2020.06.03-02.44.13:411][813]LogStats: SeamlessTravel FlushLevelStreaming - 0.000 s [2020.06.03-02.44.13:411][813]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.06.03-12.44.13 [2020.06.03-02.44.13:411][813]LogWorld: Bringing up level for play took: 0.000190 [2020.06.03-02.44.13:411][813]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.03-02.44.13:411][813]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.03-02.44.13:841][819]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.44.13:841][819]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.44.14:243][835]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.44.14:243][835]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.44.14:284][837]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.14:309][838]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.03-02.44.14:494][846]LogAsyncLoad: Done loading library async: Game in 7.7 sec [2020.06.03-02.44.14:529][848]LogUObjectHash: Compacting FUObjectHashTables data took 4.02ms [2020.06.03-02.44.14:537][848]LogStats: SeamlessTravel FlushLevelStreaming - 0.004 s [2020.06.03-02.44.14:537][848]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.03-12.44.14 [2020.06.03-02.44.14:537][848]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-03T02:44:10.821Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC0B2208D80765BC0D230CFBF172D7, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.14:538][848]LogWorld: Bringing up level for play took: 0.001103 [2020.06.03-02.44.14:538][848]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.03-02.44.14:538][848]LogWorld: ----SeamlessTravel finished in 1.66 seconds ------ [2020.06.03-02.44.14:565][850]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.44.14:565][850]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.44.14:566][850]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.44.14:628][853]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-02.44.14:628][853]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.44.14:694][856]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.14:694][856]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.644' TotalLoadTime='3.971' TimeStamp='2020-06-03T02:44:11.012Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.44.14:694][856]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.14:738][858]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.44.14:879][865]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.14:884][865]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.44.14:884][865]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.03-02.44.14:885][865]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.44.14:885][865]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=0.358, totalTime=0.358, timeStamp=2020-06-03T02:44:11.178Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.14:900][866]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.021, totalTime=0.378, timeStamp=2020-06-03T02:44:11.199Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.15:063][874]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.44.15:064][874]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.182, totalTime=0.561, timeStamp=2020-06-03T02:44:11.381Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.15:082][875]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.03-02.44.11) [2020.06.03-02.44.15:082][875]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.03-02.44.15:082][875]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.15:083][875]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.15:083][875]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591152253 [2020.06.03-02.44.15:084][875]ProceduralLevelGeneration: InitLevel: Theme: Haiti Map: Hti_Manor Generation Seed: -1 [2020.06.03-02.44.15:084][875]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=0.561, timeStamp=2020-06-03T02:44:11.381Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.15:143][878]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.44.15:223][882]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.44.15:264][884]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-02.44.16:352][923]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.03-02.44.16:352][923]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.44.16:837][937]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.44.16:837][937]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.44.18:684][ 44]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.22:477][ 44]LogStreaming: Flushing async loaders took 3794ms. [2020.06.03-02.44.22:498][ 44]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.03-02.44.22:499][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.03-02.44.22:499][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.03-02.44.22:499][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.03-02.44.22:499][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.03-02.44.22:520][ 44]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.03-02.44.22:521][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.03-02.44.22:521][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-02.44.22:521][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.03-02.44.22:522][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-02.44.22:522][ 44]LogStreaming: Flushing async loaders. [2020.06.03-02.44.22:525][ 44]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.601, totalTime=4.162, timeStamp=2020-06-03T02:44:14.983Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.22:583][ 44]LogStreaming: Flushing async loaders took 61ms. [2020.06.03-02.44.22:647][ 45]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=4.178, timeStamp=2020-06-03T02:44:14.999Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.22:824][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 0 [2020.06.03-02.44.22:824][ 54]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_0) missing some fog at index 2 [2020.06.03-02.44.23:208][ 77]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_0) missing some fog at index 0 [2020.06.03-02.44.23:354][ 86]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_2) missing some fog at index 1 [2020.06.03-02.44.23:402][ 89]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 1 [2020.06.03-02.44.23:402][ 89]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_1) missing some fog at index 2 [2020.06.03-02.44.23:598][101]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 1 [2020.06.03-02.44.23:598][101]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_2) missing some fog at index 3 [2020.06.03-02.44.23:649][104]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_0) missing some fog at index 1 [2020.06.03-02.44.23:800][113]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_1) missing some fog at index 2 [2020.06.03-02.44.23:820][114]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_3) missing some fog at index 0 [2020.06.03-02.44.24:001][125]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_2) missing some fog at index 0 [2020.06.03-02.44.24:033][127]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_4) missing some fog at index 0 [2020.06.03-02.44.24:220][138]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.BP_LongGrass_Shrub_Small01_Clump03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_0.DefaultSceneRoot' which is static to it. Aborting. [2020.06.03-02.44.24:220][138]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_MD73_C_0.ChildActor' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_LongGrass_Shrub_Small01_Clump03_GEN_VARIABLE_BP_LongGrass_Shrub_Small01_Clump03_C_CAT_1.DefaultSceneRoot' which is static to it. Aborting. [2020.06.03-02.44.24:668][165]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_3) missing some fog at index 2 [2020.06.03-02.44.24:951][182]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_4) missing some fog at index 0 [2020.06.03-02.44.24:985][184]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_5) missing some fog at index 1 [2020.06.03-02.44.25:105][191]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_5) missing some fog at index 2 [2020.06.03-02.44.25:203][197]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_6) missing some fog at index 3 [2020.06.03-02.44.25:302][203]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_6) missing some fog at index 1 [2020.06.03-02.44.25:405][209]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_7) missing some fog at index 2 [2020.06.03-02.44.25:503][215]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 0 [2020.06.03-02.44.25:503][215]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_7) missing some fog at index 2 [2020.06.03-02.44.25:624][222]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 1 [2020.06.03-02.44.25:624][222]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_8) missing some fog at index 3 [2020.06.03-02.44.25:737][229]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence71_C_8) missing some fog at index 1 [2020.06.03-02.44.25:791][232]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_9) missing some fog at index 1 [2020.06.03-02.44.25:804][233]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_10) missing some fog at index 0 [2020.06.03-02.44.25:804][233]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_10) missing some fog at index 3 [2020.06.03-02.44.25:853][236]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence72_C_11) missing some fog at index 3 [2020.06.03-02.44.25:903][239]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_Fence73_C_3) missing some fog at index 3 [2020.06.03-02.44.26:435][271]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=7.740, totalTime=11.918, timeStamp=2020-06-03T02:44:22.738Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.26:452][272]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=11.934, timeStamp=2020-06-03T02:44:22.755Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.26:469][273]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=11.951, timeStamp=2020-06-03T02:44:22.772Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_7] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_3] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_1] - randomizer [Wall Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_2] - randomizer [Wall Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_0] - randomizer [Wall Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_8] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_4] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_5] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_1] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_0] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_9] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:485][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_9] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[1] x modifier[1.000000] > actual number of non-null spawner[0]. Tile blueprint [BP_TL_Lm_Garden_71_C_0] - randomizer [windowmizer2]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_6] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Prop Randomizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[7] x modifier[1.000000] > actual number of non-null spawner[6]. Tile blueprint [BP_TL_Bd_Fence71_C_2] - randomizer [Tree Randomizer]. [2020.06.03-02.44.26:486][274]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_Fence73_C_3] - randomizer [Wall Randomizer]. [2020.06.03-02.44.26:486][274]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.27:348][274]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.27:351][274]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_10.Default__BP_Slasher_Character_10_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.27:357][274]LogStreaming: Flushing async loaders took 871ms. [2020.06.03-02.44.27:357][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:686][274]LogStreaming: Flushing async loaders took 329ms. [2020.06.03-02.44.27:687][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:689][274]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.27:689][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:689][274]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.27:690][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:690][274]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.27:690][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:749][274]LogStreaming: Flushing async loaders took 58ms. [2020.06.03-02.44.27:749][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:749][274]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.27:749][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:750][274]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.27:750][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:750][274]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.27:750][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:751][274]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.27:752][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:752][274]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.27:752][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:753][274]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.27:816][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.27:817][274]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.27:899][274]LogStreaming: Flushing async loaders. [2020.06.03-02.44.28:269][274]LogStreaming: Flushing async loaders took 370ms. [2020.06.03-02.44.28:274][274]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=11.968, timeStamp=2020-06-03T02:44:22.788Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:281][275]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.03-02.44.28:281][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_0 [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:281][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:282][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_0.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:283][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:283][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:284][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:284][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:284][275]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.03-02.44.28:284][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_1 [2020.06.03-02.44.28:284][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:284][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:284][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:284][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_1.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:286][275]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.03-02.44.28:286][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_2 [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:286][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_2.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:288][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:289][275]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.44.28:289][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_3 [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:289][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:291][275]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.44.28:291][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_4 [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:291][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:292][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:293][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:293][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:293][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:294][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:294][275]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.44.28:294][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_5 [2020.06.03-02.44.28:294][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:294][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:294][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:294][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:296][275]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.44.28:296][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_6 [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:296][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:297][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:298][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.28:298][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.44.28:298][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.28:299][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Enabled [2020.06.03-02.44.28:299][275]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.44.28:299][275]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Spirit_C_7 [2020.06.03-02.44.28:299][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.28:299][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.44.28:299][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.28:299][275]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.Break Chargeable Enabled?: Disabled [2020.06.03-02.44.28:299][275]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.03-02.44.28:299][275]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.03-02.44.28:300][275]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.03-02.44.28:300][275]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.03-02.44.28:300][275]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.03-02.44.28:300][275]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.03-02.44.28:300][275]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.03-02.44.28:300][275]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.44.28:302][275]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.44.28:332][277]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.28:726][277]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.29:355][277]LogStreaming: Flushing async loaders took 1022ms. [2020.06.03-02.44.29:355][277]LogStreaming: Flushing async loaders. [2020.06.03-02.44.29:355][277]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.29:356][277]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.03-02.44.29:356][277]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.03-02.44.29:356][277]LogStreaming: Flushing async loaders. [2020.06.03-02.44.29:376][277]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-02.44.29:378][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.29:378][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.44.29:378][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.29:378][277]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:378][277]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.03-02.44.29:378][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.29:378][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.44.29:378][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.29:378][277]LogStreaming: Flushing async loaders. [2020.06.03-02.44.29:379][277]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.29:380][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.29:380][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.44.29:380][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.29:380][277]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:381][277]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.03-02.44.29:381][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.29:381][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.44.29:381][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.29:381][277]LogStreaming: Flushing async loaders. [2020.06.03-02.44.29:382][277]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.29:383][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.29:383][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.44.29:383][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.29:383][277]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:383][277]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.03-02.44.29:383][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.29:383][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.44.29:383][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.29:383][277]LogStreaming: Flushing async loaders. [2020.06.03-02.44.29:384][277]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.29:387][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-02.44.29:387][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.03-02.44.29:387][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-02.44.29:388][277]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:388][277]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.03-02.44.29:388][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-02.44.29:388][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.03-02.44.29:388][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-02.44.29:389][277]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.03-02.44.29:389][277]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 371] [2020.06.03-02.44.29:389][277]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.03-02.44.29:391][277]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.03-02.44.29:429][277]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:430][277]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:430][277]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:430][277]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:622][289]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000041 seconds [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_1][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_2][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.44.29:626][289]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:657][291]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-02.44.29:752][297]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.29:816][301]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.30:143][321]ProceduralLevelGeneration: HasLevelBeenSpawned Hti_Manor: 0 Spawned : 49/49 Dependencies : 1 [2020.06.03-02.44.30:144][321]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.657, totalTime=15.625, timeStamp=2020-06-03T02:44:26.446Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.30:144][321]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.03-02.44.30:163][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.30:163][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.44.30:163][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.30:163][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.44.30:164][322]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.30:328][332]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.30:329][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.44.30:329][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.44.30:330][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.44.30:331][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.44.30:334][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.30:334][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.03-02.44.30:334][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.30:334][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.03-02.44.30:335][332]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.30:500][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.30:500][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-02.44.30:502][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.30:502][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-02.44.30:502][342]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.30:728][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.44.30:728][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.44.30:762][358]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.30:830][362]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.30:946][369]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.31:029][374]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.31:129][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.44.31:129][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.44.31:146][381]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.31:229][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.44.31:230][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.44.31:230][386]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.44.31:295][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.44.31:296][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.44.31:331][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.31:331][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.03-02.44.31:332][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.31:332][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.03-02.44.31:332][392]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.31:531][404]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.31:598][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.31:598][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.03-02.44.31:599][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.31:599][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.03-02.44.31:599][408]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.31:851][419]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.32:050][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.32:050][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.44.32:050][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.32:051][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.44.32:051][431]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.32:249][443]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.32:451][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.32:451][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.32:517][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.32:517][459]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.32:603][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.32:604][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.32:717][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.44.32:717][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.44.32:717][471]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.44.32:784][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.32:785][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.32:899][482]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.32:951][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.32:951][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.33:118][495]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.33:185][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.33:186][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.44.33:186][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.44.33:186][499]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.44.33:186][499]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-02.44.33:417][513]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.33:552][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.33:553][521]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.33:623][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.33:624][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.33:719][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.44.33:720][531]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.44.33:720][531]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.44.33:789][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.33:790][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.33:885][541]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.34:053][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.03-02.44.34:053][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.03-02.44.34:053][551]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-02.44.34:118][555]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.34:188][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.34:188][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.34:292][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.34:293][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.34:421][573]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.34:887][601]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=4.743, totalTime=20.368, timeStamp=2020-06-03T02:44:31.189Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DA2B208D80767BFE2CFF214542CC7 [2020.06.03-02.44.34:887][601]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.34:898][601]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.35:392][601]LogStreaming: Flushing async loaders took 505ms. [2020.06.03-02.44.35:392][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.35:430][601]LogStreaming: Flushing async loaders took 38ms. [2020.06.03-02.44.35:497][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.44.35:497][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.44.35:497][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.44.35:498][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.44.35:498][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.44.35:498][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.44.35:498][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:146][601]LogStreaming: Flushing async loaders took 649ms. [2020.06.03-02.44.36:146][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:152][601]LogStreaming: Flushing async loaders took 6ms. [2020.06.03-02.44.36:153][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:157][601]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.44.36:157][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:159][601]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.36:159][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.44.36:160][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.36:160][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.36:160][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.36:161][601]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-02.44.36:161][601]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-02.44.36:161][601]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-02.44.36:161][601]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-02.44.36:161][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.36:161][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.44.36:161][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.44.36:161][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.44.36:161][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.44.36:161][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.44.36:161][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.36:161][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.36:161][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.36:161][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.03-02.44.36:162][601]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.03-02.44.36:163][601]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.36:163][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:414][601]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.36:618][601]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale06_Character.Default__BP_CamperFemale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.36:636][601]LogStreaming: Flushing async loaders took 473ms. [2020.06.03-02.44.36:697][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.44.36:697][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.44.36:698][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.44.36:698][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.44.36:698][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.44.36:698][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.44.36:698][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:705][601]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.44.36:705][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:729][601]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.44.36:730][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:738][601]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-02.44.36:739][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:741][601]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.36:742][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:746][601]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.44.36:747][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:748][601]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.36:748][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:749][601]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.36:749][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:755][601]LogStreaming: Flushing async loaders took 6ms. [2020.06.03-02.44.36:756][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.44.36:756][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.36:756][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.36:756][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.36:757][601]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-02.44.36:757][601]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-02.44.36:757][601]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-02.44.36:757][601]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-02.44.36:757][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.36:757][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.44.36:757][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.44.36:757][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.44.36:757][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.44.36:758][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.44.36:759][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.36:759][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.36:759][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.36:759][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.03-02.44.36:760][601]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.36:760][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:783][601]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.36:822][601]LogStreaming: Flushing async loaders took 62ms. [2020.06.03-02.44.36:880][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.44.36:880][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.44.36:880][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.44.36:880][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.44.36:880][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.44.36:880][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.44.36:880][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:941][601]LogStreaming: Flushing async loaders took 61ms. [2020.06.03-02.44.36:942][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.36:973][601]LogStreaming: Flushing async loaders took 31ms. [2020.06.03-02.44.36:973][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:002][601]LogStreaming: Flushing async loaders took 29ms. [2020.06.03-02.44.37:003][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:029][601]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-02.44.37:029][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.44.37:029][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:029][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.37:030][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:030][601]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-02.44.37:030][601]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-02.44.37:030][601]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-02.44.37:030][601]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-02.44.37:030][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.37:030][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.44.37:030][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.44.37:030][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.44.37:030][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.44.37:031][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.44.37:031][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:031][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:031][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:031][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000043 seconds [2020.06.03-02.44.37:033][601]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.37:033][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:053][601]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.44.37:084][601]LogStreaming: Flushing async loaders took 51ms. [2020.06.03-02.44.37:143][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.44.37:143][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.44.37:143][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.44.37:143][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.44.37:143][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.44.37:143][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.44.37:144][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:215][601]LogStreaming: Flushing async loaders took 72ms. [2020.06.03-02.44.37:216][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:259][601]LogStreaming: Flushing async loaders took 43ms. [2020.06.03-02.44.37:259][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:285][601]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-02.44.37:285][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-02.44.37:286][601]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-02.44.37:286][601]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-02.44.37:286][601]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.44.37:286][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.44.37:287][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.44.37:287][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:287][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:287][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:287][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.03-02.44.37:288][601]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.37:288][601]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.44.37:290][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.37:293][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.03-02.44.37:293][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.44.37:293][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.03-02.44.37:293][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.03-02.44.37:293][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.44.37:294][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.03-02.44.37:296][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.03-02.44.37:296][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.44.37:296][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.03-02.44.37:296][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.03-02.44.37:296][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.44.37:296][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.03-02.44.37:422][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.44.37:422][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.03-02.44.37:422][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:872][601]LogStreaming: Flushing async loaders took 450ms. [2020.06.03-02.44.37:872][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:914][601]LogStreaming: Flushing async loaders took 42ms. [2020.06.03-02.44.37:915][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:950][601]LogStreaming: Flushing async loaders took 36ms. [2020.06.03-02.44.37:951][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.37:972][601]LogStreaming: Flushing async loaders took 22ms. [2020.06.03-02.44.37:973][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:973][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:973][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:973][601]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-02.44.37:973][601]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.06.03-02.44.37:974][601]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-02.44.37:974][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.03-02.44.37:974][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:974][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:974][601]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.44.37:974][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.38:006][601]LogStreaming: Flushing async loaders took 32ms. [2020.06.03-02.44.38:007][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.38:008][601]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.38:008][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.38:013][601]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.44.38:013][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.38:023][601]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-02.44.38:023][601]LogStreaming: Flushing async loaders. [2020.06.03-02.44.38:025][601]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.38:025][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000051 seconds [2020.06.03-02.44.38:030][601]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.38:033][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.03-02.44.38:033][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.44.38:034][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.03-02.44.38:034][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.03-02.44.38:035][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.44.38:035][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.03-02.44.38:036][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-02.44.38:036][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-02.44.38:036][601]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-02.44.38:039][601]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.38:039][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.38:041][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.38:044][601]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.38:046][601]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.38:047][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.03-02.44.38:047][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.44.38:047][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.03-02.44.38:048][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.03-02.44.38:048][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.44.38:048][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.03-02.44.38:049][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.38:050][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.38:054][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-02.44.38:055][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-02.44.38:055][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.44.38:056][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.44.38:056][601]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.44.38:057][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-02.44.38:057][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-02.44.38:057][601]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-02.44.38:059][601]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-02.44.38:060][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.03-02.44.38:060][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.03-02.44.38:060][601]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-02.44.38:060][601]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-02.44.38:062][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000032 seconds [2020.06.03-02.44.38:063][601]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000033 seconds [2020.06.03-02.44.38:064][601]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.44.38:064][601]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.44.38:064][601]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.44.38:064][601]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.44.38:065][601]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:065][601]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:065][601]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:065][601]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.03-02.44.38:065][601]GameFlow: SetLoadoutSpawned. [2020.06.03-02.44.38:065][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.44.38:065][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.44.38:066][601]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:087][602]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:088][602]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:088][602]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.03-02.44.38:090][602]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:090][602]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:106][603]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.44.38:107][603]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.03-02.44.38:123][604]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:123][604]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.03-02.44.38:140][605]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.38:140][605]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-02.44.38:811][646]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:877][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.38:877][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.40:479][746]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.40:511][746]LogStreaming: Flushing async loaders took 31ms. [2020.06.03-02.44.40:511][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:515][746]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.44.40:515][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:518][746]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.44.40:518][746]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-02.44.40:519][746]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-02.44.40:519][746]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-02.44.40:519][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:520][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:520][746]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-02.44.40:520][746]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-02.44.40:520][746]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-02.44.40:520][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:522][746]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.40:522][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:524][746]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.40:524][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:526][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:526][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:527][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:528][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:529][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:530][746]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Head01_02 [2020.06.03-02.44.40:530][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:530][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:531][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:535][746]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.44.40:535][746]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.06.03-02.44.40:536][746]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Torso008 [2020.06.03-02.44.40:536][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:538][746]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.40:538][746]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.06.03-02.44.40:538][746]GameFlow: (BP_CamperFemale06_Character_C_0) - UpdateCustomization with item GS_Legs007 [2020.06.03-02.44.40:538][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:544][746]LogStreaming: Flushing async loaders took 6ms. [2020.06.03-02.44.40:544][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:549][746]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-02.44.40:549][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:550][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:551][746]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs007 [2020.06.03-02.44.40:552][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:553][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:553][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:554][746]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.40:555][746]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.03-02.44.40:555][746]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.03-02.44.40:555][746]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso02 [2020.06.03-02.44.40:555][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:558][746]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.40:558][746]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.03-02.44.40:558][746]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.03-02.44.40:558][746]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.03-02.44.40:559][746]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-02.44.40:559][746]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-02.44.40:559][746]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Body01 [2020.06.03-02.44.40:559][746]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01 [2020.06.03-02.44.40:559][746]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_W01 [2020.06.03-02.44.40:559][746]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01 [2020.06.03-02.44.40:559][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.40:561][746]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak added to pak precacher. [2020.06.03-02.44.40:890][746]LogStreaming: Flushing async loaders took 331ms. [2020.06.03-02.44.40:890][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.44.40:890][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.44.40:891][746]GameFlow: OnRep_BegunPlayFenceGuid 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:891][746]GameFlow: BegunPlayFenceGuid 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:891][746]GameFlow: OnCreationFence 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:891][746]GameFlow: Waiting for fence 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:891][746]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 056C210908D807680F9B9B961C4D08F9 [2020.06.03-02.44.40:891][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.44.40:891][746]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.44.40:892][746]GameFlow: ACollectable::BeginPlay [2020.06.03-02.44.40:892][746]GameFlow: BegunPlayFenceGuid 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:892][746]GameFlow: OnCreationFence 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:892][746]GameFlow: Warning: Already Waiting for fence 056C2109-08D8-0768-0F9B-9B961C4D08F9 [2020.06.03-02.44.40:893][746]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.03-02.44.40:893][746]GameFlow: GameState : Level is ready to play; map theme name: Haiti [2020.06.03-02.44.40:893][746]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:183][746]LogStreaming: Flushing async loaders took 290ms. [2020.06.03-02.44.41:199][747]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.44.41:252][748]GameFlow: Collected received : DreamInducer_C_0. [2020.06.03-02.44.41:252][748]GameFlow: AddToInventory received : DreamInducer_C_0. [2020.06.03-02.44.41:252][748]GameFlow: Fence Opened 056C2109-08D8-0768-0F9B-9B961C4D08F9. [2020.06.03-02.44.41:284][749]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 236 [2020.06.03-02.44.41:298][750]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.41:299][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:299][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:314][750]LogStreaming: Flushing async loaders took 15ms. [2020.06.03-02.44.41:314][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:314][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:324][750]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-02.44.41:324][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:325][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:325][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:325][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:326][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:327][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:327][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:327][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:328][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:345][750]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.44.41:345][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:346][750]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.41:346][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:346][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:347][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:348][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:348][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_CamperFemale03_Character_C_0 - whendidiask, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:348][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:349][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:349][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_CamperFemale03_Character_C_0 - whendidiask, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:349][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:350][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:350][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:361][750]LogStreaming: Flushing async loaders took 11ms. [2020.06.03-02.44.41:361][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:363][750]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.44.41:363][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RememberMe_Effect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: RememberMe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:363][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RememberMe_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: RememberMe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:363][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RememberMe_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: RememberMe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:363][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RememberMe_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: RememberMe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:363][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:367][750]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-02.44.41:367][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:368][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:368][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:368][750]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.41:368][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:368][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:368][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:368][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:368][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:370][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:370][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:370][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:370][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:370][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.41:370][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:384][750]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-02.44.41:385][750]LogStreaming: Flushing async loaders. [2020.06.03-02.44.41:385][750]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.41:386][750]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.44.41:386][750]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.44.42:333][807]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.44.42:333][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.44.42:333][807]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.44.42:333][807]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.44.42:385][810]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.44.42:467][815]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.42:491][815]LogStreaming: Flushing async loaders took 24ms. [2020.06.03-02.44.42:491][815]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - Ayonnater, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.44.42:529][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.44.42:529][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.44.42:529][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.44.42:529][818]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.03-02.44.42:529][818]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.03-02.44.42:529][818]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.03-02.44.42:529][818]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-02.44.42:529][818]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.03-02.44.42:552][818]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-02.44.42:553][818]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.44.42:553][818]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5309&schemaVersion=0] [2020.06.03-02.44.42:553][818]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2BBE740301001001 [2020.06.03-02.44.42:553][818]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BorrowedTime 0 Perk2: SelfSufficient 0 Perk3: _LOCKED_ 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.06.03-02.44.42:569][818]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.42:569][818]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='27.837' TotalLoadTime='31.808' TimeStamp='2020-06-03T02:44:38.849Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.44.42:569][818]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-02.44.42:569][818]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.808' TimeStamp='2020-06-03T02:44:38.849Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-02.44.42:569][818]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.03-02.44.42:569][818]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.03-02.44.42:574][819]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-02.44.42:574][819]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-02.44.42:574][819]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.236.98.189:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=5?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-02.44.43:055][848]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B3FFFAF0] Result: '1' k_EResultOK (success) [2020.06.03-02.44.43:072][849]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.505490 seconds [2020.06.03-02.44.43:571][878]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.44.43:571][878]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.03-02.44.43:571][878]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:571][878]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-02.44.43:572][878]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:572][878]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:572][878]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:572][878]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-02.44.43:572][878]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-02.44.43:572][878]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:572][878]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-02.44.43:572][878]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:572][878]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:572][878]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:910][879]r.CullAll = "0" [2020.06.03-02.44.43:916][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:916][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.03-02.44.43:929][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.44.43:932][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.44.43:932][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.44.43:935][879]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:935][879]GameFlow: InGameContextComponent::Enter [2020.06.03-02.44.43:936][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-02.44.43:937][879]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-02.44.43:938][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.44.43:938][879]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.03-02.44.43:938][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.44.43:938][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.03-02.44.43:938][879]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:938][879]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:938][879]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:938][879]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:938][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.43:939][879]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.03-02.44.44:036][880]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5309&schemaVersion=0] [2020.06.03-02.44.44:037][880]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.44.44:053][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198018248235 playerName:Rattius isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-02.44.44:061][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198878753510 playerName:noot-noot isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-02.44.44:066][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561197995391244 playerName:Pray for Death isLocalPlayer:false playerStatus:8 playerObsessionState:1 isBroken:false [2020.06.03-02.44.44:073][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198322686453 playerName:whendidiask isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-02.44.44:079][880]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.44.44:080][880]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.44.44:080][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:080][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:080][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:080][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:081][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:081][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:081][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:081][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:081][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:081][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:082][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:083][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:083][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:083][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:083][880]LogStreaming: Flushing async loaders. [2020.06.03-02.44.44:083][880]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.44.44:203][886]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.44.44:203][886]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.44.51:019][294]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.03-02.44.51:019][294]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.03-02.44.51:019][294]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.44.51:019][294]LogQuestEvent: A Quest was evaluated [2020.06.03-02.44.51:034][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.44.51:035][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.44.51:035][295]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.44.51:037][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.03-02.44.51:069][297]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:069][297]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:069][297]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:136][299]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:136][299]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:136][299]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:202][303]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:202][303]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:202][303]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:236][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:236][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.51:236][305]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.52:040][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.03-02.44.52:052][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.44.52:052][354]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.52:052][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.44.52:052][354]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.52:054][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.52:054][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.52:054][354]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.44.52:054][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.44.52:054][354]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.52:054][354]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.44.52:054][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.52:054][354]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.44.52:054][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.44.52:054][354]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.44.52:055][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.44.52:055][354]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.44.52:103][357]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.44.52:103][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-02.44.52:105][357]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.52:105][357]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.44.52:105][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.44.52:105][357]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.44.52:105][357]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.44.52:106][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.44.52:106][357]Interaction: Interaction time: 80.000000 [2020.06.03-02.44.52:106][357]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.44.52:106][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.44.52:138][359]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.44.52:698][393]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197990605311 [2020.06.03-02.44.52:703][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197990605311, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-02.44.53:043][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:326][549]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:544][562]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:544][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:544][562]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:544][562]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:928][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:928][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.55:928][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.55:928][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:328][609]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.56:979][648]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.44.57:547][679]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.01:731][924]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.03-02.45.01:731][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.01:731][924]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.03-02.45.01:731][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.01:732][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.01:732][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.01:732][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.01:732][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.01:732][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.01:732][924]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.03-02.45.01:732][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.01:732][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.01:732][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.01:732][924]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.01:732][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.01:732][924]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.01:862][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.45.01:863][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-02.45.01:863][932]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.01:863][932]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.01:863][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.01:864][932]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.01:864][932]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.01:864][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.01:864][932]Interaction: Interaction time: 80.000000 [2020.06.03-02.45.01:864][932]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.01:864][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.01:896][934]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.02:155][950]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.02:155][950]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.02:155][950]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.02:155][950]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.02:155][950]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.45.02:156][950]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:156][950]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:156][950]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.02:156][950]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.02:156][950]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:156][950]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.02:156][950]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.02:156][950]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.02:156][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.02:156][950]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.45.02:156][950]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.02:156][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.02:823][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:824][990]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.02:824][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.02:824][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:824][990]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.02:824][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.02:824][990]Interaction: Interaction time: 0.131388 [2020.06.03-02.45.02:824][990]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.45.02:824][990]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.131388 Timestamp 0.000000 [2020.06.03-02.45.02:824][990]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.02:824][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.02:825][990]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.45.02:927][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.45.02:990][ 0]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.45.02:990][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.02:990][ 0]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.45.02:990][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.02:992][ 0]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:992][ 0]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:992][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.02:992][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.02:992][ 0]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.02:992][ 0]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.45.02:992][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.02:992][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.02:992][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.02:992][ 0]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.02:992][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.03:058][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.45.03:058][ 4]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.45.03:058][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.45.03:058][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.03:059][ 4]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.03:090][ 6]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.45.03:092][ 6]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.03:092][ 6]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.03:092][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.03:092][ 6]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.03:092][ 6]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.03:092][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.03:092][ 6]Interaction: Interaction time: 81.259644 [2020.06.03-02.45.03:092][ 6]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.03:092][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.03:159][ 10]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.03:591][ 36]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.637972 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.45.04:393][ 84]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.04:393][ 84]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.04:393][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.04:393][ 84]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.04:393][ 84]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.45.04:393][ 84]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.04:393][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.05:060][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.45.05:061][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.05:061][124]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.05:061][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.05:061][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.05:061][124]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.05:061][124]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.05:061][124]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.05:061][124]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.05:061][124]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.05:061][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.05:061][124]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.05:061][124]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.05:061][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.05:063][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.45.05:093][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.404248 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.45.13:311][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.13:311][618]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.13:311][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.13:311][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.13:311][618]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.13:312][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.13:378][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.13:378][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.13:378][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.13:378][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.13:378][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.13:378][622]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.13:378][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.13:378][622]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.13:378][622]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.13:378][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.13:379][622]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.45.13:379][622]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.13:379][622]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.14:262][675]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.484011 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.45.14:264][675]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.14:264][675]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.14:264][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.14:264][675]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.14:264][675]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.14:264][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.14:266][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-02.45.14:281][676]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.14:281][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.14:281][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.14:281][676]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.14:281][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.14:281][676]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.14:281][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.14:281][676]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.14:281][676]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.14:281][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.14:281][676]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.45.14:281][676]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.14:281][676]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.15:113][726]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.606479 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.45.15:331][739]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.06.03-02.45.15:331][739]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.15:331][739]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.06.03-02.45.15:331][739]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.15:334][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.15:334][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.15:334][739]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.15:334][739]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.15:334][739]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.15:334][739]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.06.03-02.45.15:334][739]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.15:334][739]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.15:334][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.15:334][739]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.03-02.45.15:334][739]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.15:334][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.15:350][740]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.15:633][757]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.15:634][757]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.15:634][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.15:634][757]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.15:634][757]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.15:634][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.15:634][757]Interaction: Interaction time: 1.050000 [2020.06.03-02.45.15:634][757]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.03-02.45.15:634][757]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.45.15:634][757]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.45.15:634][757]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.15:634][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.15:767][765]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.15:918][774]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.03-02.45.16:186][790]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.16:253][794]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.16:253][794]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.16:253][794]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.16:366][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.16:366][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.16:366][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.16:366][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.16:366][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.45.16:367][801]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:367][801]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:367][801]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.16:367][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.16:367][801]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:367][801]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.16:367][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.16:367][801]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.16:367][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.16:367][801]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.45.16:367][801]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.16:367][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.16:669][819]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:669][819]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.16:669][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.16:669][819]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:669][819]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.16:669][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.16:701][821]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:702][821]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.16:702][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.16:702][821]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.16:702][821]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.16:702][821]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.16:702][821]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.16:702][821]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.16:702][821]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.45.16:702][821]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.16:702][821]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.16:702][821]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.06.03-02.45.16:702][821]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.16:702][821]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.45.17:017][840]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.17:018][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.17:018][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.17:018][840]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.17:018][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.17:018][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.17:018][840]Interaction: Interaction time: 0.083825 [2020.06.03-02.45.17:018][840]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.45.17:018][840]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.083825 Timestamp 0.000000 [2020.06.03-02.45.17:018][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.17:018][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.17:019][840]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.45.17:137][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.45.17:185][850]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.45.17:185][850]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.45.17:185][850]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.45.17:185][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.17:803][887]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.17:803][887]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.17:803][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.17:803][887]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.17:803][887]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.45.17:803][887]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.17:803][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.18:053][902]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.45.18:053][902]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.18:486][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.45.18:487][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.18:487][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.18:487][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.18:487][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.18:487][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.18:487][928]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.18:488][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.18:488][928]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.18:488][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.18:488][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.18:488][928]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.18:488][928]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.18:488][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.18:490][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.45.18:905][953]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.45.18:905][953]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:093][ 83]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.21:093][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:093][ 83]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.21:093][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:093][ 83]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.45.21:093][ 83]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:113][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.45.21:559][111]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.45.21:559][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:559][111]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.45.21:559][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:560][111]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.21:560][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:561][111]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.21:561][111]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.21:561][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.45.21:561][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.21:561][111]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.21:561][111]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.21:561][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:561][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.21:561][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:561][111]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.21:561][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:561][111]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.21:561][111]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.21:561][111]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.21:561][111]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.21:561][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.21:561][111]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.21:561][111]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.45.21:561][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:561][111]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.21:561][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:561][111]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.21:561][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:562][111]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.21:593][113]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.21:593][113]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.21:660][117]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.21:661][117]LogDBDPlayerMovement: StopSnapping Final Location (10050.464844 9752.799805 88.090958) [2020.06.03-02.45.21:661][117]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.21:661][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.21:661][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:661][117]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.21:661][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.21:661][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:661][117]Interaction: Interaction time: 80.000000 [2020.06.03-02.45.21:661][117]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.21:661][117]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:693][119]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.45.21:693][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.45.21:694][119]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.21:694][119]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.21:694][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:694][119]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.21:694][119]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.21:694][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:694][119]Interaction: Interaction time: 2.333000 [2020.06.03-02.45.21:694][119]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: LockerSearchEmpty Nightmare. [2020.06.03-02.45.21:694][119]AnimLeader: ClosetStandard_C_1 Requested to Play: LockerSearchEmpty Nightmare AnimTag_Follower. [2020.06.03-02.45.21:694][119]LogSM: Error: Play Update Montage AM_SD_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.03-02.45.21:694][119]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.21:694][119]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.21:694][119]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.22:812][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.45.22:812][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.45.22:813][186]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.45.22:813][186]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.22:813][186]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.22:813][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.22:813][186]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.22:813][186]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.22:813][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.22:814][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.45.22:829][187]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.22:829][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.22:829][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.22:829][187]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.22:829][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.45.22:829][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.22:829][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.22:829][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.22:829][187]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.22:829][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.22:829][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.22:829][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.22:829][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.22:829][187]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.22:829][187]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.22:861][189]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.45.22:861][189]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.014609 [2020.06.03-02.45.22:866][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.45.22:869][189]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.45.23:213][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.23:213][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.23:213][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.23:213][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.23:213][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.45.23:213][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.23:303][216]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D092806FA0] Result: '1' k_EResultOK (success) [2020.06.03-02.45.23:303][216]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D092806FA0]' succeeded in 0.436738 seconds [2020.06.03-02.45.23:336][218]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D092806FA0] Result: '1' k_EResultOK (success) [2020.06.03-02.45.23:354][219]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488818 seconds [2020.06.03-02.45.23:597][233]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.168704 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.45.23:765][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.45.24:016][258]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.45.24:031][259]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.24:031][259]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.24:031][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.24:031][259]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.24:031][259]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.24:031][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.24:065][261]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.24:065][261]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.24:065][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.24:065][261]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.24:065][261]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.24:065][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.24:065][261]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.24:065][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.24:065][261]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.24:065][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.24:065][261]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_1] [2020.06.03-02.45.24:065][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.24:065][261]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.25:000][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.03-02.45.25:000][317]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.25:000][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.03-02.45.25:000][317]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.25:001][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.25:001][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.25:001][317]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.25:001][317]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.25:001][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.25:001][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.03-02.45.25:001][317]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.25:001][317]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.25:001][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.25:001][317]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.25:001][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.25:001][317]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.25:100][323]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.03-02.45.25:101][323]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.25:101][323]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.25:101][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.25:101][323]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.25:101][323]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.25:101][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.25:101][323]Interaction: Interaction time: 2.000000 [2020.06.03-02.45.25:101][323]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.45.25:101][323]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.45.25:102][323]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.25:102][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.26:839][427]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.45.26:855][428]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.27:089][442]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.45.27:107][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.03-02.45.27:171][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-02.45.27:172][447]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.45.27:172][447]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.45.27:172][447]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.45.27:172][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.27:204][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.03-02.45.27:205][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.27:205][449]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.27:205][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.27:205][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.27:205][449]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.27:205][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.27:205][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.27:205][449]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.27:205][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.27:205][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.27:205][449]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.27:205][449]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.27:205][449]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.27:206][449]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.27:206][449]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.27:206][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.27:206][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_1] [2020.06.03-02.45.27:206][449]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.27:206][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.27:208][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.03-02.45.34:351][877]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.101918 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.03-02.45.36:106][982]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.36:127][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.45.36:957][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.45.36:958][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.36:958][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.03-02.45.36:958][ 33]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:007][ 36]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.45.37:008][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:008][ 36]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.45.37:008][ 36]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:141][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.03-02.45.37:141][ 44]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:156][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.45.37:156][ 45]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:157][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.45.37:157][ 45]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:158][ 45]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.37:158][ 45]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.37:158][ 45]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.37:158][ 45]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.37:158][ 45]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.37:158][ 45]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.45.37:158][ 45]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.37:158][ 45]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.37:158][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.37:158][ 45]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.45.37:158][ 45]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.37:158][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.37:858][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.45.37:859][ 87]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.37:859][ 87]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.37:859][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.37:859][ 87]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.37:859][ 87]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.37:859][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.37:859][ 87]Interaction: Interaction time: 3.000000 [2020.06.03-02.45.37:859][ 87]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.45.37:859][ 87]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.45.37:859][ 87]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.37:859][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.37:861][ 87]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.45.40:096][221]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.40:096][221]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.40:096][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.40:096][221]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.40:096][221]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.45.40:096][221]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.40:096][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.40:099][221]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.45.40:763][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.45.40:764][261]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.40:764][261]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.40:764][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.40:764][261]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.40:764][261]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.40:764][261]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.40:764][261]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.40:764][261]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.40:764][261]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.40:764][261]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.40:765][261]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.45.40:765][261]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.40:765][261]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.40:767][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.45.41:284][292]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.45.42:086][340]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.06.03-02.45.42:299][353]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.45.42:299][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.45.42:299][353]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.45.42:299][353]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.45.43:302][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.45.43:302][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.45.43:389][418]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.45.44:640][492]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.45.44:640][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:640][492]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.45.44:640][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:640][492]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.45.44:640][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:660][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.45.44:756][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.45.44:756][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:756][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.45.44:756][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:756][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.45.44:756][499]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:806][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.45.44:806][501]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:806][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.45.44:806][501]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:806][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.44:806][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.44:806][501]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.45.44:807][501]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.44:807][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:807][501]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.44:807][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.44:807][501]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.44:807][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.44:807][501]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.45.44:807][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:838][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.45.44:838][503]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.44:889][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.44:890][506]LogDBDPlayerMovement: StopSnapping Final Location (7467.863770 11116.408203 87.859612) [2020.06.03-02.45.44:890][506]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.44:890][506]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.44:890][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.44:890][506]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.45.44:890][506]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.44:890][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.44:890][506]Interaction: Interaction time: 80.000000 [2020.06.03-02.45.44:890][506]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.44:890][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.44:939][509]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.45.44:939][509]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.45.48:312][711]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.45.48:914][747]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.45.48:914][747]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.45.48:915][747]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.45.49:231][766]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.50:434][838]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.51:184][883]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.45.51:184][883]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.45.51:184][883]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.45.51:184][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.45.51:185][883]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.45.51:185][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.51:185][883]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.45.51:185][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.45.51:185][883]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.45.51:185][883]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.45.51:251][887]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.45.51:345][887]LogStreaming: Flushing async loaders took 94ms. [2020.06.03-02.45.53:939][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_13] [2020.06.03-02.45.53:939][ 21]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.53:939][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_13] [2020.06.03-02.45.53:939][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.53:940][ 21]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.53:940][ 21]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.53:940][ 21]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.53:940][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.53:940][ 21]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.53:940][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_13] [2020.06.03-02.45.53:940][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.53:940][ 21]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.53:940][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.53:940][ 21]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.53:940][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.53:940][ 21]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.45.54:061][ 28]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.54:061][ 28]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.54:061][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.54:061][ 28]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.54:061][ 28]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.54:061][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.54:061][ 28]Interaction: Interaction time: 2.333000 [2020.06.03-02.45.54:061][ 28]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: LockerSearchEmpty Nightmare. [2020.06.03-02.45.54:061][ 28]AnimLeader: ClosetStandard_C_13 Requested to Play: LockerSearchEmpty Nightmare AnimTag_Follower. [2020.06.03-02.45.54:061][ 28]LogSM: Error: Play Update Montage AM_SD_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.03-02.45.54:061][ 28]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.54:061][ 28]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.54:090][ 29]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.45.54:311][ 41]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.45.55:296][ 93]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.55:296][ 93]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.55:297][ 93]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.45.56:130][137]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.45.56:395][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.56:395][151]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.56:395][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.56:395][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.56:395][151]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.56:395][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.56:430][153]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.56:430][153]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.56:430][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.56:430][153]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.56:430][153]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.56:430][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.56:430][153]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.56:430][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.56:430][153]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_13] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.56:430][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.56:430][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_13] [2020.06.03-02.45.56:430][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.56:430][153]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.57:263][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.57:263][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.57:263][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.57:263][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.57:263][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.45.57:264][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.57:264][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.57:264][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.45.57:264][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.57:264][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.57:264][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.57:264][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.57:264][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.45.57:265][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.57:265][197]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.45.57:265][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.45.57:265][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.57:935][233]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.57:935][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.45.57:935][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.57:935][233]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.57:935][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.45.57:935][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.57:935][233]Interaction: Interaction time: 0.148467 [2020.06.03-02.45.57:935][233]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.45.57:935][233]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.148467 Timestamp 0.000000 [2020.06.03-02.45.57:935][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.45.57:935][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.57:936][233]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.45.58:036][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.45.58:115][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.45.58:115][242]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.45.58:115][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.45.58:115][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.58:867][282]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.58:867][282]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.45.58:868][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.58:868][282]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.58:868][282]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.45.58:868][282]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.45.58:868][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.58:999][289]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 38.366779 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.45.59:567][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.45.59:568][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.59:568][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.45.59:568][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.59:568][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.59:568][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.45.59:568][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.59:568][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.45.59:568][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.45.59:568][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.45.59:568][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.45.59:568][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.45.59:568][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.45.59:568][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.45.59:571][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.46.01:674][431]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.46.01:674][431]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.46.01:675][431]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.46.01:675][431]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.46.03:845][547]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.03:845][547]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.03:845][547]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.03:845][547]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.03:848][547]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.03:848][547]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.03:848][547]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.03:848][547]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.03:848][547]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.03:848][547]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.03:848][547]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.03:848][547]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.03:848][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.03:848][547]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Female. [2020.06.03-02.46.03:848][547]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.03:848][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.03:912][550]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.04:114][561]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.04:114][561]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.04:114][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.04:114][561]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.04:114][561]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.04:114][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.04:114][561]Interaction: Interaction time: 1.050000 [2020.06.03-02.46.04:114][561]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.03-02.46.04:114][561]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.46.04:114][561]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.04:115][561]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.04:115][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.04:145][562]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.04:412][576]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.03-02.46.04:847][599]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.04:847][599]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.04:847][599]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.04:847][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.04:847][599]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.46.04:848][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.04:848][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.04:848][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.04:848][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.04:848][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.04:848][599]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.04:848][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.04:848][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.04:848][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.04:848][599]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.46.04:848][599]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.04:848][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:148][614]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.05:230][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:230][618]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.05:230][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:230][618]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:230][618]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.05:230][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:248][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:248][619]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.05:248][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:248][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:248][619]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.05:248][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.05:248][619]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.05:248][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.05:248][619]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.05:248][619]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.05:248][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:248][619]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.05:248][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.05:248][619]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:516][633]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:516][633]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.05:516][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:516][633]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.05:516][633]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.05:516][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:516][633]Interaction: Interaction time: 0.149897 [2020.06.03-02.46.05:516][633]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.46.05:516][633]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.149897 Timestamp 0.000000 [2020.06.03-02.46.05:516][633]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.05:516][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.05:517][633]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.46.05:619][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.46.05:679][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.46.05:679][641]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.46.05:679][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.46.05:679][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.06:183][667]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.06:183][667]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.06:183][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.06:183][667]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.06:183][667]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.46.06:183][667]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.06:183][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.06:502][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4774630069732666, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.46.06:502][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.46.06:520][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01585699990391731, xOffset=0, yOffset=0) [2020.06.03-02.46.06:537][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0317080020904541, xOffset=0, yOffset=0) [2020.06.03-02.46.06:555][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04755072668194771, xOffset=0, yOffset=0) [2020.06.03-02.46.06:572][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06338199973106384, xOffset=0, yOffset=0) [2020.06.03-02.46.06:602][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.090445727109909, xOffset=0, yOffset=0) [2020.06.03-02.46.06:620][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063129082322121, xOffset=0, yOffset=0) [2020.06.03-02.46.06:637][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1221760883927345, xOffset=0, yOffset=0) [2020.06.03-02.46.06:654][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13803245127201, xOffset=0, yOffset=0) [2020.06.03-02.46.06:672][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1538802683353424, xOffset=0, yOffset=0) [2020.06.03-02.46.06:690][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1697172671556473, xOffset=0, yOffset=0) [2020.06.03-02.46.06:719][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1966060847043991, xOffset=0, yOffset=0) [2020.06.03-02.46.06:736][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2124782651662827, xOffset=0, yOffset=0) [2020.06.03-02.46.06:753][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2283458113670349, xOffset=0, yOffset=0) [2020.06.03-02.46.06:771][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24420753121376, xOffset=0, yOffset=0) [2020.06.03-02.46.06:788][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2600598037242889, xOffset=0, yOffset=0) [2020.06.03-02.46.06:806][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2759014368057251, xOffset=0, yOffset=0) [2020.06.03-02.46.06:836][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3029252588748932, xOffset=0, yOffset=0) [2020.06.03-02.46.06:853][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3188020884990692, xOffset=0, yOffset=0) [2020.06.03-02.46.06:870][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3346738219261169, xOffset=0, yOffset=0) [2020.06.03-02.46.06:888][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3505384624004364, xOffset=0, yOffset=0) [2020.06.03-02.46.06:905][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3663941025733948, xOffset=0, yOffset=0) [2020.06.03-02.46.06:918][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.46.06:919][705]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.06:919][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.06:919][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.06:919][705]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.06:919][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.06:919][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.06:919][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.06:919][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.06:919][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.06:919][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.06:919][705]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.06:919][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.06:919][705]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.06:922][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.46.06:923][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3822387456893921, xOffset=0, yOffset=0) [2020.06.03-02.46.06:952][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40919691324234, xOffset=0, yOffset=0) [2020.06.03-02.46.06:970][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4250769019126892, xOffset=0, yOffset=0) [2020.06.03-02.46.06:988][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4409521818161011, xOffset=0, yOffset=0) [2020.06.03-02.46.07:005][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4568209946155548, xOffset=0, yOffset=0) [2020.06.03-02.46.07:022][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47268146276474, xOffset=0, yOffset=0) [2020.06.03-02.46.07:040][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4885302782058716, xOffset=0, yOffset=0) [2020.06.03-02.46.07:069][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.515575647354126, xOffset=0, yOffset=0) [2020.06.03-02.46.07:087][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5314583778381348, xOffset=0, yOffset=0) [2020.06.03-02.46.07:100][714]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.46.07:100][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.46.07:105][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.46.07:153][717]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.46.07:153][717]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.46.07:609][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D03E2E6B80] Result: '1' k_EResultOK (success) [2020.06.03-02.46.07:609][741]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D03E2E6B80]' succeeded in 0.450332 seconds [2020.06.03-02.46.07:638][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D03E2E6B80] Result: '1' k_EResultOK (success) [2020.06.03-02.46.07:656][743]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.501504 seconds [2020.06.03-02.46.10:091][868]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.10:091][868]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.10:091][868]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.10:091][868]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.10:092][868]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:092][868]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:092][868]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.10:092][868]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.10:092][868]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:092][868]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.10:092][868]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.10:093][868]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.10:093][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:093][868]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.46.10:093][868]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.10:093][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:791][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.46.10:792][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:792][904]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.10:792][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:792][904]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:792][904]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.10:792][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:792][904]Interaction: Interaction time: 3.000000 [2020.06.03-02.46.10:792][904]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.46.10:792][904]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.46.10:792][904]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.10:792][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:793][904]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.46.10:826][906]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:826][906]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.10:826][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:827][906]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.10:827][906]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.46.10:827][906]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.10:827][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.10:829][906]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.46.11:559][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.46.11:560][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.11:560][944]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.11:560][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.11:560][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.11:560][944]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.11:560][944]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.11:560][944]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.11:560][944]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.11:560][944]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.11:560][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.11:560][944]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.11:560][944]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.11:560][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.11:563][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.46.11:860][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.46.11:860][959]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.46.11:860][959]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.11:860][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.11:860][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.11:860][959]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.11:860][959]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.11:860][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.11:878][960]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.11:878][960]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.11:878][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.11:878][960]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.11:878][960]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.46.11:878][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.11:878][960]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.11:878][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.11:878][960]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.11:878][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.11:878][960]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.11:878][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.11:878][960]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.11:878][960]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.11:878][960]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.11:942][963]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.46.11:942][963]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.337253 [2020.06.03-02.46.11:947][963]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.46.11:951][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.46.12:231][978]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.12:231][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.12:231][978]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.12:231][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.12:231][978]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.46.12:231][978]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.12:360][985]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B72259B0] Result: '1' k_EResultOK (success) [2020.06.03-02.46.12:360][985]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B72259B0]' succeeded in 0.417116 seconds [2020.06.03-02.46.12:399][987]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D09A1ECFA0] Result: '1' k_EResultOK (success) [2020.06.03-02.46.12:418][988]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472548 seconds [2020.06.03-02.46.12:848][ 10]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 26.980221 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.46.13:521][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198806797452 [2020.06.03-02.46.13:528][ 46]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198806797452, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-02.46.13:528][ 46]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: outplayed, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.03-02.46.14:583][101]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-02.46.14:583][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.15:167][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.03-02.46.15:167][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.15:167][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.03-02.46.15:167][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.15:170][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.15:170][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.15:170][132]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.15:170][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.15:170][132]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.15:170][132]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.03-02.46.15:170][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.15:170][132]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.15:170][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.15:170][132]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.15:170][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.15:187][133]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.15:265][137]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.46.15:283][137]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-02.46.15:283][137]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.46.15:286][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.15:286][137]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.15:286][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.15:286][137]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.15:286][137]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.15:286][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.15:286][137]Interaction: Interaction time: 0.000000 [2020.06.03-02.46.15:286][137]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerEnter AnimTag_Female. [2020.06.03-02.46.15:286][137]LogSM: Error: Play Update Montage AM_F_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.46.15:286][137]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.15:286][137]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.15:286][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.15:286][137]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.15:418][145]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-02.46.15:418][145]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.16:401][199]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.16:401][199]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.16:401][199]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.16:401][199]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.16:403][199]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.16:403][199]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.16:403][199]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.16:403][199]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.16:403][199]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.16:403][199]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.16:403][199]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.16:403][199]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.16:403][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.16:403][199]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.46.16:403][199]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.16:403][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:118][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.46.17:119][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:119][236]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.17:119][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:119][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:119][236]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.17:119][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:119][236]Interaction: Interaction time: 3.000000 [2020.06.03-02.46.17:119][236]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.46.17:119][236]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.46.17:120][236]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.17:120][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:121][236]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.46.17:189][240]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.17:207][241]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.46.17:338][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:338][247]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.17:338][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:338][247]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.46.17:338][247]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:338][247]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.17:338][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:407][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:407][251]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.17:407][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:407][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:407][251]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.17:407][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.17:407][251]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.17:407][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.17:407][251]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.17:407][251]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.17:407][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:407][251]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_0] [2020.06.03-02.46.17:407][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.17:407][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:556][259]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.03-02.46.17:556][259]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.17:556][259]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.03-02.46.17:556][259]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.17:558][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:559][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:559][259]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.17:559][259]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.17:559][259]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:559][259]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.03-02.46.17:559][259]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.17:559][259]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.17:559][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:559][259]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.17:559][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:641][263]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.17:736][268]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.46.17:739][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:739][268]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.17:739][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:739][268]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.17:739][268]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.17:739][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:739][268]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.46.17:739][268]Interaction: Interaction time: 0.000000 [2020.06.03-02.46.17:739][268]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: LockerExit AnimTag_Female. [2020.06.03-02.46.17:739][268]LogSM: Error: Play Update Montage AM_F_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.46.17:739][268]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.17:739][268]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.17:739][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.17:791][271]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.19:979][387]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.20:114][394]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.46.20:174][397]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.20:175][397]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.20:176][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:176][397]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.46.20:176][397]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.46.20:176][397]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.46.20:176][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:176][397]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.20:176][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:176][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:176][397]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.46.20:176][397]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.20:176][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:178][397]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.46.20:228][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:229][400]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.20:229][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:229][400]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:229][400]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.20:229][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:311][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:311][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.20:311][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:311][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:311][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.20:311][404]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.20:311][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.20:311][404]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.20:311][404]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.20:311][404]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.20:311][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:311][404]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_0] [2020.06.03-02.46.20:311][404]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.20:311][404]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:726][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.46.20:726][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.20:726][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.46.20:726][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.20:726][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.46.20:726][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.20:748][426]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.46.20:943][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.46.20:944][436]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:944][436]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.20:944][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:944][436]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:944][436]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.20:944][436]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.20:944][436]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.20:944][436]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.20:944][436]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.20:944][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.20:944][436]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.20:944][436]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.20:944][436]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.20:947][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.46.21:345][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.21:345][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:345][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.21:345][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:345][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.46.21:345][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:378][458]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.21:378][458]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:379][458]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.21:379][458]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:381][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:381][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:381][458]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.21:381][458]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.21:381][458]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:381][458]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.21:381][458]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:381][458]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.21:381][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:381][458]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.03-02.46.21:381][458]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.21:382][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:382][458]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.21:404][459]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.46.21:462][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.46.21:462][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:462][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.46.21:462][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:462][462]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.46.21:462][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:530][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.46.21:530][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:530][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.46.21:530][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:533][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:533][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:533][466]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.21:533][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.21:533][466]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:533][466]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.46.21:533][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:533][466]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.21:533][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:533][466]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.21:533][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:579][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.21:579][468]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:579][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.21:579][468]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:580][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.21:580][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.21:580][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.46.21:580][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.21:580][468]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.21:580][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.21:580][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:580][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.21:580][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:580][468]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.21:580][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:580][468]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.21:582][468]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.21:630][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.21:630][471]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.21:677][473]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.46.21:679][473]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:679][473]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.21:679][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:679][473]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:679][473]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.21:679][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:679][473]Interaction: Interaction time: 1.050000 [2020.06.03-02.46.21:679][473]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.03-02.46.21:679][473]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.46.21:679][473]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.21:679][473]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.21:679][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:679][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:679][473]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.21:679][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:679][473]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:679][473]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.21:679][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:679][473]Interaction: Interaction time: 63.541473 [2020.06.03-02.46.21:679][473]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.21:679][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:695][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.21:696][474]LogDBDPlayerMovement: StopSnapping Final Location (7467.863770 11116.408203 87.859612) [2020.06.03-02.46.21:696][474]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.21:696][474]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.21:696][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:696][474]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.21:696][474]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.21:696][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:696][474]Interaction: Interaction time: 53.019779 [2020.06.03-02.46.21:696][474]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.21:696][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:731][476]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.21:747][477]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.46.21:747][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.46.21:749][477]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.21:868][483]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-02.46.21:946][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.46.21:946][487]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.46.21:946][487]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.46.21:946][487]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Scalars [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Textures [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Vectors [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Scalars [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Textures [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Vectors [2020.06.03-02.46.21:947][487]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.46.21:964][488]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:964][488]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.21:964][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:964][488]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.21:964][488]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.21:964][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.21:965][488]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.03-02.46.22:000][490]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:000][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.22:000][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.22:000][490]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:000][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.22:000][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.22:000][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.22:000][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.22:000][490]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.22:000][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.22:000][490]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_3] [2020.06.03-02.46.22:001][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.22:001][490]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:045][492]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.03-02.46.22:699][526]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.22:733][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:734][528]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.22:734][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.22:734][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:734][528]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.22:734][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.22:734][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:734][528]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.22:734][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.22:734][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:734][528]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.22:734][528]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.22:734][528]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.22:734][528]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.22:734][528]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.22:734][528]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.22:734][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.22:734][528]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.22:734][528]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.22:734][528]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.22:766][530]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.46.23:702][579]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.23:702][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.23:702][579]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.23:702][579]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.23:704][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.23:704][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.23:704][579]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.23:704][579]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.23:704][579]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.23:704][579]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.23:704][579]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.23:704][579]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.23:704][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.23:704][579]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.23:704][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.23:750][581]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.23:834][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.46.23:837][586]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.23:837][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.23:837][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.23:837][586]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.23:837][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.23:837][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.23:837][586]Interaction: Interaction time: 72.281181 [2020.06.03-02.46.23:837][586]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.23:837][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.23:837][586]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.27:276][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8470762968063354, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.46.27:276][764]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.46.27:294][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01584808900952339, xOffset=0, yOffset=0) [2020.06.03-02.46.27:311][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.031689815223217, xOffset=0, yOffset=0) [2020.06.03-02.46.27:329][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04752199351787567, xOffset=0, yOffset=0) [2020.06.03-02.46.27:346][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06334371864795685, xOffset=0, yOffset=0) [2020.06.03-02.46.27:376][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09026280790567398, xOffset=0, yOffset=0) [2020.06.03-02.46.27:393][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10611917078495, xOffset=0, yOffset=0) [2020.06.03-02.46.27:411][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1219712570309639, xOffset=0, yOffset=0) [2020.06.03-02.46.27:428][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1378176212310791, xOffset=0, yOffset=0) [2020.06.03-02.46.27:446][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1536553502082825, xOffset=0, yOffset=0) [2020.06.03-02.46.27:463][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1694824397563934, xOffset=0, yOffset=0) [2020.06.03-02.46.27:480][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.18529625236988, xOffset=0, yOffset=0) [2020.06.03-02.46.27:510][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2117887139320374, xOffset=0, yOffset=0) [2020.06.03-02.46.27:527][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276362627744675, xOffset=0, yOffset=0) [2020.06.03-02.46.27:544][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2434796243906021, xOffset=0, yOffset=0) [2020.06.03-02.46.27:561][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2593162655830383, xOffset=0, yOffset=0) [2020.06.03-02.46.27:579][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2751440703868866, xOffset=0, yOffset=0) [2020.06.03-02.46.27:596][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2909612655639648, xOffset=0, yOffset=0) [2020.06.03-02.46.27:627][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180129826068878, xOffset=0, yOffset=0) [2020.06.03-02.46.27:644][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33386605978012, xOffset=0, yOffset=0) [2020.06.03-02.46.27:661][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3497149646282196, xOffset=0, yOffset=0) [2020.06.03-02.46.27:679][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3655575215816498, xOffset=0, yOffset=0) [2020.06.03-02.46.27:696][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3813909888267517, xOffset=0, yOffset=0) [2020.06.03-02.46.27:713][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3972138166427612, xOffset=0, yOffset=0) [2020.06.03-02.46.27:743][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4243866205215454, xOffset=0, yOffset=0) [2020.06.03-02.46.27:761][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4402449727058411, xOffset=0, yOffset=0) [2020.06.03-02.46.27:779][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4560989737510681, xOffset=0, yOffset=0) [2020.06.03-02.46.27:795][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4719457924365997, xOffset=0, yOffset=0) [2020.06.03-02.46.27:813][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4877834320068359, xOffset=0, yOffset=0) [2020.06.03-02.46.27:831][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5036105513572693, xOffset=0, yOffset=0) [2020.06.03-02.46.27:860][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.530508816242218, xOffset=0, yOffset=0) [2020.06.03-02.46.27:877][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5463705658912659, xOffset=0, yOffset=0) [2020.06.03-02.46.27:895][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5622285604476929, xOffset=0, yOffset=0) [2020.06.03-02.46.27:914][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5780802965164185, xOffset=0, yOffset=0) [2020.06.03-02.46.27:929][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5939230918884277, xOffset=0, yOffset=0) [2020.06.03-02.46.27:947][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6097554564476013, xOffset=0, yOffset=0) [2020.06.03-02.46.27:977][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6368418931961, xOffset=0, yOffset=0) [2020.06.03-02.46.27:994][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527095437049866, xOffset=0, yOffset=0) [2020.06.03-02.46.28:012][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6685728430747986, xOffset=0, yOffset=0) [2020.06.03-02.46.28:029][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6844291090965271, xOffset=0, yOffset=0) [2020.06.03-02.46.28:047][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7002758979797363, xOffset=0, yOffset=0) [2020.06.03-02.46.28:064][805]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7161117792129517, xOffset=0, yOffset=0) [2020.06.03-02.46.28:094][806]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7430896162986755, xOffset=0, yOffset=0) [2020.06.03-02.46.28:111][807]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7589603662490845, xOffset=0, yOffset=0) [2020.06.03-02.46.28:129][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.77482670545578, xOffset=0, yOffset=0) [2020.06.03-02.46.28:146][809]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7906864285469055, xOffset=0, yOffset=0) [2020.06.03-02.46.28:163][810]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8065366148948669, xOffset=0, yOffset=0) [2020.06.03-02.46.28:181][811]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8223767876625061, xOffset=0, yOffset=0) [2020.06.03-02.46.28:211][812]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8493754863739014, xOffset=0, yOffset=0) [2020.06.03-02.46.28:228][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.86525011062622, xOffset=0, yOffset=0) [2020.06.03-02.46.28:246][814]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8811198472976685, xOffset=0, yOffset=0) [2020.06.03-02.46.28:264][815]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8969837427139282, xOffset=0, yOffset=0) [2020.06.03-02.46.28:282][816]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.91283756494522, xOffset=0, yOffset=0) [2020.06.03-02.46.28:294][817]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.46.28:295][817]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.46.28:295][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:296][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:299][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.46.28:326][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:343][819]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.46.28:343][819]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.46.28:345][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:361][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:378][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:396][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:413][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:443][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:460][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:478][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:495][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:512][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:530][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:547][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:576][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:593][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:611][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:629][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:646][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:663][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:681][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:709][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.46.28:818][844]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7120F40] Result: '1' k_EResultOK (success) [2020.06.03-02.46.28:818][844]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B7120F40]' succeeded in 0.474624 seconds [2020.06.03-02.46.28:848][846]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B7120F40] Result: '1' k_EResultOK (success) [2020.06.03-02.46.28:865][847]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.520753 seconds [2020.06.03-02.46.32:286][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4662401080131531, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.46.32:286][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.46.32:303][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01580418087542057, xOffset=0, yOffset=0) [2020.06.03-02.46.32:321][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03160518407821655, xOffset=0, yOffset=0) [2020.06.03-02.46.32:338][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04739936441183, xOffset=0, yOffset=0) [2020.06.03-02.46.32:355][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.063185729086399, xOffset=0, yOffset=0) [2020.06.03-02.46.32:373][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07896309345960617, xOffset=0, yOffset=0) [2020.06.03-02.46.32:402][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1063535511493683, xOffset=0, yOffset=0) [2020.06.03-02.46.32:420][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1221667304635048, xOffset=0, yOffset=0) [2020.06.03-02.46.32:438][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1379753649234772, xOffset=0, yOffset=0) [2020.06.03-02.46.32:455][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.153778001666069, xOffset=0, yOffset=0) [2020.06.03-02.46.32:473][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1695724576711655, xOffset=0, yOffset=0) [2020.06.03-02.46.32:490][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.185357004404068, xOffset=0, yOffset=0) [2020.06.03-02.46.32:506][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2011289149522781, xOffset=0, yOffset=0) [2020.06.03-02.46.32:536][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22777946293354, xOffset=0, yOffset=0) [2020.06.03-02.46.32:554][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.243586003780365, xOffset=0, yOffset=0) [2020.06.03-02.46.32:571][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2593885362148285, xOffset=0, yOffset=0) [2020.06.03-02.46.32:589][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2751867175102234, xOffset=0, yOffset=0) [2020.06.03-02.46.32:606][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2909741699695587, xOffset=0, yOffset=0) [2020.06.03-02.46.32:624][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30675208568573, xOffset=0, yOffset=0) [2020.06.03-02.46.32:640][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3225184381008148, xOffset=0, yOffset=0) [2020.06.03-02.46.32:670][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3493562638759613, xOffset=0, yOffset=0) [2020.06.03-02.46.32:688][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.365156352519989, xOffset=0, yOffset=0) [2020.06.03-02.46.32:705][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3809525370597839, xOffset=0, yOffset=0) [2020.06.03-02.46.32:722][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.39674225449562, xOffset=0, yOffset=0) [2020.06.03-02.46.32:739][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4125224351882935, xOffset=0, yOffset=0) [2020.06.03-02.46.32:757][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4282928109169, xOffset=0, yOffset=0) [2020.06.03-02.46.32:774][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4440509974956512, xOffset=0, yOffset=0) [2020.06.03-02.46.32:804][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4706636369228363, xOffset=0, yOffset=0) [2020.06.03-02.46.32:821][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4864562749862671, xOffset=0, yOffset=0) [2020.06.03-02.46.32:838][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5022441744804382, xOffset=0, yOffset=0) [2020.06.03-02.46.32:856][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5180428028106689, xOffset=0, yOffset=0) [2020.06.03-02.46.32:873][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5338163375854492, xOffset=0, yOffset=0) [2020.06.03-02.46.32:886][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.46.32:886][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.46.32:890][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.46.32:916][ 57]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.46.32:916][ 57]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.46.33:313][ 78]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6C492E0] Result: '1' k_EResultOK (success) [2020.06.03-02.46.33:313][ 78]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6C492E0]' succeeded in 0.395553 seconds [2020.06.03-02.46.33:340][ 80]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6C492E0] Result: '1' k_EResultOK (success) [2020.06.03-02.46.33:357][ 81]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438911 seconds [2020.06.03-02.46.41:287][494]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 191 [2020.06.03-02.46.41:967][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.41:967][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.41:967][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.41:967][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.41:967][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.46.41:968][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.41:968][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.41:968][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.41:968][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.41:968][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.41:968][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.41:968][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.41:968][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.41:968][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.41:968][530]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.46.41:968][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.41:968][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.42:303][548]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.46.42:303][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.46.42:303][548]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.46.42:303][548]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.46.42:388][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.46.42:636][565]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.42:636][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.42:636][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.42:636][565]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.42:636][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.42:636][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.42:636][565]Interaction: Interaction time: 0.083309 [2020.06.03-02.46.42:636][565]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.46.42:636][565]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.083309 Timestamp 0.000000 [2020.06.03-02.46.42:636][565]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.42:636][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.42:638][565]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.46.42:755][571]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.46.42:839][576]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.46.42:839][576]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.46.42:839][576]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.46.42:839][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:204][595]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.06.03-02.46.43:204][595]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.43:204][595]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.06.03-02.46.43:204][595]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.43:206][595]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:206][595]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:206][595]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.43:206][595]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.43:206][595]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:206][595]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.06.03-02.46.43:206][595]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.43:206][595]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.43:206][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:206][595]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.43:206][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:240][597]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.43:419][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.03-02.46.43:420][606]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:420][606]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.43:421][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:421][606]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:421][606]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.43:421][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:421][606]Interaction: Interaction time: 10.000000 [2020.06.03-02.46.43:421][606]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ChestOpen AnimTag_Male. [2020.06.03-02.46.43:421][606]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.03-02.46.43:421][606]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.43:421][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:421][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:421][606]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.43:421][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:421][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.43:421][606]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.46.43:421][606]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.43:421][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.43:421][606]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.44:137][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.46.44:138][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:138][642]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.44:138][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.44:138][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:138][642]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.44:138][642]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.44:138][642]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.44:138][642]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.44:138][642]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.44:138][642]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.44:138][642]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.46.44:138][642]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.44:138][642]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:141][642]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.46.44:307][651]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.03-02.46.44:307][651]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.44:307][651]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.03-02.46.44:307][651]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.44:308][651]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:308][651]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:308][651]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.44:308][651]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.44:309][651]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:309][651]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.03-02.46.44:309][651]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.44:309][651]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.44:309][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.44:309][651]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.44:309][651]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.44:339][652]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.44:641][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.46.44:642][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:642][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.44:642][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.44:642][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.44:642][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.44:642][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.44:642][668]Interaction: Interaction time: 1.923077 [2020.06.03-02.46.44:642][668]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.46.44:642][668]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.923077 Timestamp 0.000000 [2020.06.03-02.46.44:643][668]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.44:643][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.46:315][755]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.46:343][756]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.46:578][768]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.46.46:580][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.46.46:646][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.46.46:647][772]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.46.46:647][772]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.46.46:647][772]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.46.46:647][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.46:680][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.46.46:681][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.46:681][774]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.46:681][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.46:681][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.46:682][774]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.46:682][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.46:682][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.46:682][774]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.46:682][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.46:682][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.46:682][774]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.46:682][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.46:682][774]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.46:682][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.46:682][774]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.46:682][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.46:682][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_5] [2020.06.03-02.46.46:682][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.46:682][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.46:684][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.46.48:383][859]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.48:383][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.48:383][859]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.48:383][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.48:384][859]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.48:384][859]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.48:384][859]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.48:384][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.48:384][859]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.48:384][859]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.48:384][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.48:384][859]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.48:384][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.48:385][859]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.46.48:385][859]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.48:385][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:118][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.46.49:119][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.49:119][896]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.49:119][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:120][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.49:120][896]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.49:120][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:120][896]Interaction: Interaction time: 3.000000 [2020.06.03-02.46.49:120][896]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.46.49:120][896]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.46.49:120][896]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.49:120][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:121][896]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.46.49:283][904]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.49:283][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.49:283][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:283][904]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.49:283][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.49:284][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:319][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.49:320][906]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.49:320][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:320][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.49:320][906]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.49:320][906]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.49:320][906]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.49:320][906]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.49:320][906]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.49:320][906]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.49:320][906]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.49:320][906]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.49:320][906]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:120][948]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.427528 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.46.50:184][951]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_5] [2020.06.03-02.46.50:184][951]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.50:184][951]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_5] [2020.06.03-02.46.50:184][951]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.50:187][951]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:187][951]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:187][951]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.50:187][951]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.50:187][951]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:187][951]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_5] [2020.06.03-02.46.50:187][951]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.50:187][951]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.50:187][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:187][951]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.03-02.46.50:187][951]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.50:187][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:222][953]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.50:522][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:522][968]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.50:522][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:522][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:522][968]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.50:522][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:522][968]Interaction: Interaction time: 1.050000 [2020.06.03-02.46.50:522][968]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.03-02.46.50:522][968]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.46.50:522][968]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.50:522][968]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.50:522][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:605][972]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.50:670][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:670][975]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.50:670][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:670][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:670][975]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.50:670][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:672][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-02.46.50:722][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:722][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.50:722][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:722][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:722][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.50:722][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.50:723][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.50:723][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.50:723][978]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.50:723][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.50:723][978]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_1] [2020.06.03-02.46.50:723][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.50:723][978]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.50:805][982]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.03-02.46.51:339][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.46.51:535][ 18]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.145870 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.46.51:555][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.51:590][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:590][ 21]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.51:590][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.51:590][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:590][ 21]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.51:590][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.51:591][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.51:591][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.51:591][ 21]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: [Vault2][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.51:591][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.51:591][ 21]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_5] [2020.06.03-02.46.51:591][ 21]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.51:591][ 21]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:637][ 23]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:637][ 23]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.51:637][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.51:637][ 23]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.51:637][ 23]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.46.51:637][ 23]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.51:637][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.51:640][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.46.52:320][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.46.52:321][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.52:321][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.52:321][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.52:321][ 57]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.46.52:321][ 57]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.52:321][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.52:325][ 57]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.46.53:428][112]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.03-02.46.53:489][115]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.53:490][115]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.53:490][115]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.53:490][115]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.53:490][115]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.46.53:531][115]LogStreaming: Flushing async loaders took 41ms. [2020.06.03-02.46.53:532][115]GameFlow: OnRep_BegunPlayFenceGuid 059D7635-08D8-0768-5EE3-7BBA243A9A76 [2020.06.03-02.46.53:532][115]GameFlow: BegunPlayFenceGuid 059D7635-08D8-0768-5EE3-7BBA243A9A76 [2020.06.03-02.46.53:532][115]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000025 seconds [2020.06.03-02.46.53:532][115]GameFlow: ACollectable::BeginPlay [2020.06.03-02.46.53:532][115]GameFlow: BegunPlayFenceGuid 059D7635-08D8-0768-5EE3-7BBA243A9A76 [2020.06.03-02.46.53:533][115]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:533][115]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.46.53:533][115]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.46.53:533][115]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.46.53:533][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:533][115]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.53:533][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:533][115]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:533][115]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Male. [2020.06.03-02.46.53:533][115]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.53:533][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:534][115]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:534][115]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:534][115]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.53:534][115]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.53:534][115]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:534][115]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.53:534][115]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.53:534][115]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.53:534][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:534][115]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Female. [2020.06.03-02.46.53:534][115]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.53:534][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:558][117]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.53:830][131]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:830][131]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.53:830][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:830][131]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.53:830][131]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.53:830][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:830][131]Interaction: Interaction time: 1.050000 [2020.06.03-02.46.53:830][131]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: WindowVault AnimTag_Female. [2020.06.03-02.46.53:830][131]LogSM: Error: Play Update Montage AM_F_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.46.53:830][131]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.53:830][131]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.53:830][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.53:876][133]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.54:112][145]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WindowVault_JUMP [2020.06.03-02.46.54:248][152]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.54:359][157]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.54:360][157]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.54:360][157]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.54:459][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.46.54:459][162]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.46.54:459][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.54:459][162]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.54:459][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:459][162]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.54:459][162]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.54:459][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:477][163]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.54:477][163]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.54:477][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:477][163]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.54:477][163]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.46.54:477][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.54:477][163]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.54:477][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.54:477][163]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.54:477][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:477][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.54:477][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.54:477][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.54:477][163]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.54:477][163]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.46.54:500][164]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.46.54:541][166]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.46.54:542][166]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.409456 [2020.06.03-02.46.54:551][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.46.54:846][181]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.54:847][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.54:847][181]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.46.54:847][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.54:847][181]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.46.54:847][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.54:865][182]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.54:895][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.54:895][183]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.54:895][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:895][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.54:895][183]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.54:895][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:895][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.54:895][183]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.54:895][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:895][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.54:895][183]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.54:895][183]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.54:895][183]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.54:895][183]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.54:895][183]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.54:895][183]Interaction: Verbose: [Vault1][WindowStandard_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.54:895][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.54:895][183]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_5] [2020.06.03-02.46.54:895][183]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.54:895][183]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.54:962][187]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D09A1E2EC0] Result: '1' k_EResultOK (success) [2020.06.03-02.46.54:962][187]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D09A1E2EC0]' succeeded in 0.419094 seconds [2020.06.03-02.46.55:002][189]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D09A1E2EC0] Result: '1' k_EResultOK (success) [2020.06.03-02.46.55:019][190]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.472363 seconds [2020.06.03-02.46.55:327][204]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.756874 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.46.55:530][214]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.55:530][214]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.55:530][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.55:530][214]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.55:530][214]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.55:530][214]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.55:530][214]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.55:530][214]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.55:530][214]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.55:530][214]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.55:530][214]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.06.03-02.46.55:530][214]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.55:530][214]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.55:928][233]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.55:928][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.55:928][233]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.55:928][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.55:930][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.55:930][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.55:930][233]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.55:930][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.55:930][233]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.55:930][233]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.46.55:930][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.55:930][233]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.55:930][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.55:930][233]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.55:930][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.56:014][237]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.56:029][238]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.46.56:029][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-02.46.56:032][238]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.56:032][238]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.56:032][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.56:032][238]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.56:032][238]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.56:032][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.56:032][238]Interaction: Interaction time: 15.960457 [2020.06.03-02.46.56:032][238]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.56:032][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.56:097][241]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.46.56:150][244]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.56:150][244]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.56:150][244]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.56:235][248]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale03_Character_C_0 [2020.06.03-02.46.56:598][265]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.46.57:063][286]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.46.57:063][286]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.57:064][286]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.46.57:064][286]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.57:065][286]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.57:065][286]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.57:065][286]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.57:065][286]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.57:065][286]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.57:065][286]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.46.57:065][286]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.57:065][286]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.57:065][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.57:065][286]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.57:065][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.57:131][289]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.57:131][289]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.57:131][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.57:131][289]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.57:131][289]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.57:131][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.57:131][289]Interaction: Interaction time: 0.000000 [2020.06.03-02.46.57:131][289]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.03-02.46.57:131][289]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.46.57:131][289]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.46.57:132][289]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.57:132][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.57:614][310]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.03-02.46.57:615][310]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.03-02.46.57:835][320]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.46.57:968][326]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.46.57:969][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.57:969][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:101][332]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.46.58:137][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:137][334]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.46.58:137][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:137][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:137][334]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.46.58:137][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:183][336]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:183][336]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.46.58:183][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:183][336]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:183][336]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.46.58:183][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.58:183][336]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.46.58:183][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.58:183][336]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.46.58:184][336]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.46.58:184][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:184][336]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.46.58:184][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.58:184][336]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:303][342]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.46.58:369][345]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.46.58:369][345]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.46.58:369][345]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.03-02.46.58:374][345]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.46.58:388][346]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=140.402 [2020.06.03-02.46.58:600][356]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.46.58:834][367]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.03-02.46.58:834][367]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.58:834][367]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.03-02.46.58:834][367]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.58:837][367]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:837][367]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:837][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.46.58:837][367]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.46.58:837][367]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:837][367]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.03-02.46.58:837][367]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.46.58:837][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.46.58:837][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:837][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.46.58:837][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:873][369]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.46.58:935][372]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.46.58:938][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:938][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.46.58:938][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:938][372]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.46.58:938][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.46.58:938][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:938][372]Interaction: Interaction time: 15.404142 [2020.06.03-02.46.58:938][372]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.46.58:938][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.46.58:975][374]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.00:352][447]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.47.00:368][448]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=142.382 [2020.06.03-02.47.00:472][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.03-02.47.00:472][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.00:505][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.03-02.47.00:506][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.03-02.47.01:023][484]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:041][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.03-02.47.01:041][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:045][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.47.01:091][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.03-02.47.01:092][488]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.47.01:109][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.03-02.47.01:475][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.01:676][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.01:676][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.05:414][722]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.05:414][722]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.05:414][722]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.05:414][722]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.05:415][722]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.05:415][722]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.05:415][722]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.05:415][722]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.05:415][722]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.05:415][722]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.05:415][722]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.05:415][722]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.05:415][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.05:415][722]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.47.05:415][722]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.05:415][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:151][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:151][763]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.06:151][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:151][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:151][763]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.06:151][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:151][763]Interaction: Interaction time: 3.000000 [2020.06.03-02.47.06:151][763]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.47.06:151][763]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.47.06:151][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:151][763]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.06:151][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:151][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:151][763]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.47.06:151][763]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.06:151][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:188][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-02.47.06:220][767]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.06:220][767]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.06:220][767]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.06:220][767]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Scalars [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Textures [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Vectors [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Scalars [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Textures [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Vectors [2020.06.03-02.47.06:220][767]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.47.06:265][769]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.06.03-02.47.06:267][769]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:268][769]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:268][769]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:268][769]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:268][769]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.06.03-02.47.06:268][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.06:268][769]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.06:268][769]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.06:268][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:283][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:283][770]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.06:283][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:283][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:283][770]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.06:283][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:351][774]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:351][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.06:351][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:351][774]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:351][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.06:351][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.06:351][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.06:351][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.06:351][774]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_1] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.06:351][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:351][774]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.03-02.47.06:351][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.06:351][774]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:885][804]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:885][804]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.06:885][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:885][804]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.06:885][804]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.06:885][804]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.06:885][804]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.06:885][804]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.06:885][804]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.06:885][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.06:885][804]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.06:885][804]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.06:885][804]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.07:016][811]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.134740 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.47.07:084][815]GameFlow: Daily Ritual Handler : 10.518424 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 58.432354 out of threshold 120.000000 [2020.06.03-02.47.07:084][815]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.47.07:084][815]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.518424 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.47.07:117][817]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 9.829805 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.47.07:117][817]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.47.08:320][885]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.47.08:320][885]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.08:320][885]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.47.08:320][885]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.08:323][885]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.08:323][885]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.08:323][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.08:323][885]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.08:323][885]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.08:323][885]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.47.08:323][885]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.08:323][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.08:323][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.08:323][885]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.08:323][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.08:323][885]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.47.08:621][903]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.03-02.47.08:624][903]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.08:624][903]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.08:624][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.08:624][903]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.08:624][903]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.08:624][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.08:624][903]Interaction: Interaction time: 10.000000 [2020.06.03-02.47.08:624][903]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.06.03-02.47.08:624][903]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.03-02.47.08:624][903]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.08:624][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.08:690][907]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.11:626][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.11:626][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.11:626][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.11:626][ 68]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.11:626][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.47.11:627][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.11:627][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.11:627][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.11:628][ 68]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.11:628][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.11:628][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.11:628][ 68]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.11:628][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.11:628][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.11:628][ 68]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.47.11:628][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.11:628][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.12:296][103]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.12:297][103]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.12:297][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.12:297][103]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.12:297][103]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.12:297][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.12:297][103]Interaction: Interaction time: 0.148340 [2020.06.03-02.47.12:297][103]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.47.12:297][103]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.148340 Timestamp 0.000000 [2020.06.03-02.47.12:297][103]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.12:297][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.12:298][103]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.47.12:398][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.47.12:464][112]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.12:464][112]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.12:464][112]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.12:464][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.12:932][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.12:932][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.12:932][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.12:932][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.12:932][136]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.47.12:932][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.12:932][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.13:633][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.47.13:634][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.13:634][173]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.13:634][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.13:634][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.13:634][173]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.13:634][173]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.13:634][173]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.13:634][173]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.13:634][173]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.13:634][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.13:634][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.13:634][173]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.13:634][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.13:635][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.47.13:635][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.13:635][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.47.13:635][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.13:635][173]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.47.13:635][173]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.13:638][173]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.47.13:655][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.47.14:051][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.14:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:051][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.14:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:051][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.47.14:051][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:150][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.47.14:150][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:151][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_2] [2020.06.03-02.47.14:151][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:151][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_2] [2020.06.03-02.47.14:151][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:175][201]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.47.14:349][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.06.03-02.47.14:349][210]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:349][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.14:349][210]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:350][210]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.14:350][210]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.14:350][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.47.14:350][210]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.14:350][210]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.14:350][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.14:350][210]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:350][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.14:350][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.14:350][210]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.14:350][210]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.14:350][210]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.47.14:352][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:368][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:385][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:400][213]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.14:400][213]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.14:403][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:433][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:450][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:466][216]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.14:467][216]LogDBDPlayerMovement: StopSnapping Final Location (7535.775391 11236.189453 87.859581) [2020.06.03-02.47.14:467][216]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.14:467][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.14:467][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.14:467][216]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.14:467][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.14:467][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.14:467][216]Interaction: Interaction time: 20.263290 [2020.06.03-02.47.14:467][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.14:467][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.14:468][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:485][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:502][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:519][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:547][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.47.14:547][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.47.14:550][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:567][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:584][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:602][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:619][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:637][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:666][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:684][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:701][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:718][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:736][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.14:753][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.47.16:058][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6154170036315918, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.47.16:058][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.47.16:075][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01579418033361435, xOffset=0, yOffset=0) [2020.06.03-02.47.16:093][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03157754242420197, xOffset=0, yOffset=0) [2020.06.03-02.47.16:122][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05883745104074478, xOffset=0, yOffset=0) [2020.06.03-02.47.16:140][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07465717941522598, xOffset=0, yOffset=0) [2020.06.03-02.47.16:157][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09047354012727737, xOffset=0, yOffset=0) [2020.06.03-02.47.16:175][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062842682003975, xOffset=0, yOffset=0) [2020.06.03-02.47.16:192][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1220858097076416, xOffset=0, yOffset=0) [2020.06.03-02.47.16:210][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1378782689571381, xOffset=0, yOffset=0) [2020.06.03-02.47.16:239][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1650661826133728, xOffset=0, yOffset=0) [2020.06.03-02.47.16:257][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1808946430683136, xOffset=0, yOffset=0) [2020.06.03-02.47.16:274][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1967193633317947, xOffset=0, yOffset=0) [2020.06.03-02.47.16:291][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125379145145416, xOffset=0, yOffset=0) [2020.06.03-02.47.16:309][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22834837436676, xOffset=0, yOffset=0) [2020.06.03-02.47.16:326][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2441491931676865, xOffset=0, yOffset=0) [2020.06.03-02.47.16:356][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2714402675628662, xOffset=0, yOffset=0) [2020.06.03-02.47.16:374][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2872776389122, xOffset=0, yOffset=0) [2020.06.03-02.47.16:391][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3031105399131775, xOffset=0, yOffset=0) [2020.06.03-02.47.16:409][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189370036125183, xOffset=0, yOffset=0) [2020.06.03-02.47.16:425][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3347550034523, xOffset=0, yOffset=0) [2020.06.03-02.47.16:443][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3505628108978271, xOffset=0, yOffset=0) [2020.06.03-02.47.16:473][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3777859807014465, xOffset=0, yOffset=0) [2020.06.03-02.47.16:490][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.393628716468811, xOffset=0, yOffset=0) [2020.06.03-02.47.16:508][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4094666242599487, xOffset=0, yOffset=0) [2020.06.03-02.47.16:525][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4253048002719879, xOffset=0, yOffset=0) [2020.06.03-02.47.16:543][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4411272406578064, xOffset=0, yOffset=0) [2020.06.03-02.47.16:560][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4569390416145325, xOffset=0, yOffset=0) [2020.06.03-02.47.16:590][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839150309562683, xOffset=0, yOffset=0) [2020.06.03-02.47.16:607][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4997620284557343, xOffset=0, yOffset=0) [2020.06.03-02.47.16:625][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5156048536300659, xOffset=0, yOffset=0) [2020.06.03-02.47.16:643][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.531441867351532, xOffset=0, yOffset=0) [2020.06.03-02.47.16:659][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5472704172134399, xOffset=0, yOffset=0) [2020.06.03-02.47.16:677][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.563087522983551, xOffset=0, yOffset=0) [2020.06.03-02.47.16:707][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5901084542274475, xOffset=0, yOffset=0) [2020.06.03-02.47.16:724][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6059612035751343, xOffset=0, yOffset=0) [2020.06.03-02.47.16:741][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6218101978302, xOffset=0, yOffset=0) [2020.06.03-02.47.16:758][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6376533508300781, xOffset=0, yOffset=0) [2020.06.03-02.47.16:776][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6534881591796875, xOffset=0, yOffset=0) [2020.06.03-02.47.16:793][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6693125367164612, xOffset=0, yOffset=0) [2020.06.03-02.47.16:823][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6964864730834961, xOffset=0, yOffset=0) [2020.06.03-02.47.16:840][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.71234655380249, xOffset=0, yOffset=0) [2020.06.03-02.47.16:858][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7282025814056396, xOffset=0, yOffset=0) [2020.06.03-02.47.16:871][340]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.47.16:871][340]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.47.16:871][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:873][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:876][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.47.16:890][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:908][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:936][343]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.47.16:936][343]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.47.16:938][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:954][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:973][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.16:989][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:007][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:024][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:054][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:071][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:089][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:106][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:123][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:141][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:171][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:188][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:206][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:223][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:240][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:258][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:288][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.47.17:352][365]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D099BB6F10] Result: '1' k_EResultOK (success) [2020.06.03-02.47.17:352][365]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D099BB6F10]' succeeded in 0.415780 seconds [2020.06.03-02.47.17:380][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D099BB6F10] Result: '1' k_EResultOK (success) [2020.06.03-02.47.17:413][368]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.474960 seconds [2020.06.03-02.47.18:647][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.03-02.47.18:672][432]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.47.18:674][432]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.47.18:674][432]GameFlow: OnRep_BegunPlayFenceGuid 05AEDAA0-08D8-0768-6DE5-35F425BAC5C6 [2020.06.03-02.47.18:674][432]GameFlow: BegunPlayFenceGuid 05AEDAA0-08D8-0768-6DE5-35F425BAC5C6 [2020.06.03-02.47.18:674][432]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000033 seconds [2020.06.03-02.47.18:675][432]GameFlow: ACollectable::BeginPlay [2020.06.03-02.47.18:675][432]GameFlow: BegunPlayFenceGuid 05AEDAA0-08D8-0768-6DE5-35F425BAC5C6 [2020.06.03-02.47.18:677][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.18:677][432]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.18:677][432]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.18:677][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.18:710][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.18:710][434]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.18:710][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.18:710][434]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.18:710][434]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.06.03-02.47.18:710][434]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.18:710][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.19:742][486]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.47.19:743][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.19:743][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.20:243][511]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.47.20:443][521]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.47.20:444][521]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.47.20:444][521]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Female. [2020.06.03-02.47.20:448][521]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - whendidiask]: On [2020.06.03-02.47.20:479][523]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.03-02.47.20:579][528]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.47.20:682][533]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.20:682][533]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.20:682][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.20:682][533]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.20:682][533]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.20:682][533]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.20:682][533]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.20:682][533]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.20:682][533]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.20:682][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.20:682][533]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.47.20:682][533]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.20:682][533]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.21:080][553]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.21:080][553]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.21:080][553]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.21:080][553]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.21:082][553]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.21:082][553]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.21:082][553]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.21:082][553]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.21:082][553]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.21:082][553]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.21:082][553]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.21:082][553]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.21:082][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.21:082][553]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.21:082][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.21:129][555]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.21:129][555]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.21:129][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.21:129][555]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.21:129][555]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.21:129][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.21:129][555]Interaction: Interaction time: 0.000000 [2020.06.03-02.47.21:129][555]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.03-02.47.21:129][555]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.47.21:129][555]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.21:129][555]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.21:129][555]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.21:581][578]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.06.03-02.47.21:581][578]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.06.03-02.47.21:601][579]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.47.22:114][604]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.22:114][604]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.22:114][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.22:114][604]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.22:114][604]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.22:114][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.22:150][606]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.22:150][606]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.22:150][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.22:150][606]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.22:150][606]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.22:150][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.22:150][606]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.22:150][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.22:150][606]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.22:150][606]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.22:150][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.22:150][606]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.22:150][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.22:150][606]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.22:435][620]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - whendidiask]: Off [2020.06.03-02.47.23:718][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.23:719][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.24:667][731]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.24:667][731]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.24:668][731]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.24:668][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.24:669][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.24:669][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.24:669][731]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.24:669][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.24:669][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.24:669][731]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.24:669][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.24:669][731]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.24:669][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.24:669][731]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.47.24:669][731]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.24:669][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.25:369][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.47.25:370][766]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.25:370][766]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.25:370][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.25:370][766]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.25:370][766]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.25:370][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.25:370][766]Interaction: Interaction time: 3.000000 [2020.06.03-02.47.25:370][766]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.47.25:370][766]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.47.25:370][766]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.25:370][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.25:372][766]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.47.28:029][898]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.28:029][898]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.28:029][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.28:029][898]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.28:029][898]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.47.28:029][898]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.28:029][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.28:032][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.47.28:729][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.47.28:730][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.28:730][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.28:730][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.28:730][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.28:730][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.28:730][933]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.28:730][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.28:730][933]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.28:730][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.28:730][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.28:730][933]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.28:730][933]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.28:730][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.28:733][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.47.30:050][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7088255882263184, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.47.30:050][998]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.47.30:067][999]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.016252364963293, xOffset=0, yOffset=0) [2020.06.03-02.47.30:085][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03249845653772354, xOffset=0, yOffset=0) [2020.06.03-02.47.30:103][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04873418062925339, xOffset=0, yOffset=0) [2020.06.03-02.47.30:121][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06495609134435654, xOffset=0, yOffset=0) [2020.06.03-02.47.30:149][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09111618250608444, xOffset=0, yOffset=0) [2020.06.03-02.47.30:168][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1073670014739037, xOffset=0, yOffset=0) [2020.06.03-02.47.30:185][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1236113607883453, xOffset=0, yOffset=0) [2020.06.03-02.47.30:203][ 6]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1398449987173, xOffset=0, yOffset=0) [2020.06.03-02.47.30:221][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1560680866241455, xOffset=0, yOffset=0) [2020.06.03-02.47.30:249][ 8]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821868121623993, xOffset=0, yOffset=0) [2020.06.03-02.47.30:268][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1984358131885529, xOffset=0, yOffset=0) [2020.06.03-02.47.30:285][ 10]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.214677631855011, xOffset=0, yOffset=0) [2020.06.03-02.47.30:303][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2309094518423, xOffset=0, yOffset=0) [2020.06.03-02.47.30:322][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2471270859241486, xOffset=0, yOffset=0) [2020.06.03-02.47.30:350][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2732423543930054, xOffset=0, yOffset=0) [2020.06.03-02.47.30:368][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2894898951053619, xOffset=0, yOffset=0) [2020.06.03-02.47.30:385][ 15]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3057299852371216, xOffset=0, yOffset=0) [2020.06.03-02.47.30:403][ 16]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3219606280326843, xOffset=0, yOffset=0) [2020.06.03-02.47.30:422][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33817708492279, xOffset=0, yOffset=0) [2020.06.03-02.47.30:450][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642680048942566, xOffset=0, yOffset=0) [2020.06.03-02.47.30:468][ 19]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3805144727230072, xOffset=0, yOffset=0) [2020.06.03-02.47.30:486][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3967544734477997, xOffset=0, yOffset=0) [2020.06.03-02.47.30:503][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4129837453365326, xOffset=0, yOffset=0) [2020.06.03-02.47.30:522][ 22]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4291988313198, xOffset=0, yOffset=0) [2020.06.03-02.47.30:550][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4554712772369385, xOffset=0, yOffset=0) [2020.06.03-02.47.30:568][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47171664237976, xOffset=0, yOffset=0) [2020.06.03-02.47.30:586][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4879551827907562, xOffset=0, yOffset=0) [2020.06.03-02.47.30:604][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5041824579238892, xOffset=0, yOffset=0) [2020.06.03-02.47.30:622][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5203965306282043, xOffset=0, yOffset=0) [2020.06.03-02.47.30:651][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5466371774673462, xOffset=0, yOffset=0) [2020.06.03-02.47.30:669][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5628811120986938, xOffset=0, yOffset=0) [2020.06.03-02.47.30:687][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.579118013381958, xOffset=0, yOffset=0) [2020.06.03-02.47.30:704][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59534466266632, xOffset=0, yOffset=0) [2020.06.03-02.47.30:723][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6115568280220032, xOffset=0, yOffset=0) [2020.06.03-02.47.30:751][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.637620210647583, xOffset=0, yOffset=0) [2020.06.03-02.47.30:769][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6538622379302979, xOffset=0, yOffset=0) [2020.06.03-02.47.30:787][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6700975894927979, xOffset=0, yOffset=0) [2020.06.03-02.47.30:805][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6863217949867249, xOffset=0, yOffset=0) [2020.06.03-02.47.30:823][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7025318145751953, xOffset=0, yOffset=0) [2020.06.03-02.47.30:851][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7287294268608093, xOffset=0, yOffset=0) [2020.06.03-02.47.30:869][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7449691295623779, xOffset=0, yOffset=0) [2020.06.03-02.47.30:887][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7612015604972839, xOffset=0, yOffset=0) [2020.06.03-02.47.30:905][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7774234414100647, xOffset=0, yOffset=0) [2020.06.03-02.47.30:923][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7936317920684814, xOffset=0, yOffset=0) [2020.06.03-02.47.30:947][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.47.30:947][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.47.30:951][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.47.31:001][ 46]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.47.31:001][ 46]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.47.31:455][ 69]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0806C1A20] Result: '1' k_EResultOK (success) [2020.06.03-02.47.31:455][ 69]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0806C1A20]' succeeded in 0.452172 seconds [2020.06.03-02.47.31:490][ 71]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0806C1A20] Result: '1' k_EResultOK (success) [2020.06.03-02.47.31:509][ 72]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.502110 seconds [2020.06.03-02.47.32:534][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.32:534][122]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.32:534][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.32:534][122]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.32:535][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.47.32:536][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.32:536][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.32:536][122]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.32:536][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.32:536][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.32:536][122]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.32:536][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.32:536][122]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.32:536][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.32:536][122]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.47.32:536][122]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.32:536][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.33:189][155]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.33:189][155]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.33:189][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.33:189][155]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.33:189][155]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.33:189][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.33:190][155]Interaction: Interaction time: 0.160793 [2020.06.03-02.47.33:190][155]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.47.33:190][155]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.160793 Timestamp 0.000000 [2020.06.03-02.47.33:190][155]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.33:190][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.33:191][155]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.47.33:293][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.47.33:402][165]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.33:402][165]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.33:402][165]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.33:402][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:140][202]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:140][202]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.34:140][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:140][202]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:140][202]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.47.34:140][202]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.34:140][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:808][235]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.47.34:808][235]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.34:808][235]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.34:808][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Scalars [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Textures [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Vectors [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Scalars [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Textures [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Vectors [2020.06.03-02.47.34:808][235]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.47.34:812][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.47.34:824][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.47.34:825][236]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.47.34:825][236]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.47.34:825][236]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.34:825][236]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.34:825][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:825][236]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.34:825][236]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.34:826][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:826][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:826][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.34:826][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:826][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:826][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.34:826][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.34:826][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.34:826][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.34:826][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.34:826][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:826][236]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.34:826][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.34:826][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:829][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.47.34:855][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.34:855][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.34:855][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:855][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.34:855][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.47.34:855][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.34:855][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.34:855][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.34:855][237]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.34:855][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:855][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.34:855][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.34:855][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.34:855][237]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.34:855][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.34:907][240]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_6] [2020.06.03-02.47.34:907][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.34:907][240]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.47.34:907][240]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.253291 [2020.06.03-02.47.34:937][241]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.06.03-02.47.34:973][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.06.03-02.47.34:973][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.34:973][243]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.47.34:976][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:976][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:976][243]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.34:976][243]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.34:976][243]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.34:976][243]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_6] [2020.06.03-02.47.34:976][243]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.34:976][243]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.34:976][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.34:976][243]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.34:976][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.35:007][244]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.47.35:040][246]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.47.35:041][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.35:041][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.35:058][247]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.47.35:157][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.35:157][251]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.35:157][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.35:157][251]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.35:157][251]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.35:157][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.35:157][251]Interaction: Interaction time: 0.980392 [2020.06.03-02.47.35:157][251]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.03-02.47.35:157][251]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.980392 Timestamp 0.000000 [2020.06.03-02.47.35:157][251]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.35:157][251]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.35:157][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.35:172][252]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.47.35:172][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.47.35:173][252]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.47.35:173][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 14.759153 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.47.35:178][252]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - whendidiask]: On [2020.06.03-02.47.35:208][254]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.03-02.47.35:211][254]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.35:299][258]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0819AEFB0] Result: '1' k_EResultOK (success) [2020.06.03-02.47.35:299][258]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0819AEFB0]' succeeded in 0.389500 seconds [2020.06.03-02.47.35:307][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.35:307][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.35:307][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_2] [2020.06.03-02.47.35:307][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.35:307][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_2] [2020.06.03-02.47.35:307][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.35:330][260]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0819AEFB0] Result: '1' k_EResultOK (success) [2020.06.03-02.47.35:349][261]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.434641 seconds [2020.06.03-02.47.35:360][261]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.47.35:623][273]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 20.262320 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.47.36:110][296]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.47.36:164][299]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.36:164][299]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.36:164][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.36:164][299]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.36:164][299]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.36:165][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.36:245][303]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.47.36:248][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.36:248][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.36:248][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.36:248][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.36:248][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.36:248][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.36:248][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.36:248][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.36:248][303]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.36:248][303]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.36:248][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.36:249][303]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_6] [2020.06.03-02.47.36:249][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.36:249][303]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.37:167][347]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - whendidiask]: Off [2020.06.03-02.47.37:511][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.47.37:511][363]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.37:511][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.47.37:511][363]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.37:514][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.37:514][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.37:514][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.37:514][363]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.37:514][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.37:514][363]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.47.37:514][363]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.37:514][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.37:514][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.37:515][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.37:515][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.37:613][368]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.47.37:615][368]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.37:616][368]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.37:616][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.37:616][368]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.37:616][368]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.37:616][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.37:616][368]Interaction: Interaction time: 16.000000 [2020.06.03-02.47.37:616][368]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.37:616][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.38:402][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:402][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:465][410]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_6] [2020.06.03-02.47.38:465][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.38:465][410]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_6] [2020.06.03-02.47.38:465][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.38:466][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:466][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:466][410]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.38:466][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.38:466][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:466][410]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_6] [2020.06.03-02.47.38:466][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.38:466][410]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.38:466][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.38:466][410]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.38:466][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.38:549][414]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:550][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.38:550][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.38:550][414]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.38:550][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.38:550][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.38:550][414]Interaction: Interaction time: 1.517857 [2020.06.03-02.47.38:550][414]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.06.03-02.47.38:550][414]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.517857 Timestamp 0.000000 [2020.06.03-02.47.38:550][414]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.38:550][414]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.38:550][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:051][490]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.47.40:068][491]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:068][491]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.40:068][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:068][491]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:068][491]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.40:068][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:103][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:103][493]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.40:103][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:103][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:103][493]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.40:103][493]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.40:103][493]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.40:103][493]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.40:103][493]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.40:103][493]Interaction: Verbose: [SlasherVault2][WindowStandard_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.40:103][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:103][493]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_6] [2020.06.03-02.47.40:103][493]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.40:103][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:582][519]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.47.40:582][519]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.40:584][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:584][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:584][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.40:584][519]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.40:584][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:584][519]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.47.40:584][519]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.40:584][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.40:584][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:584][519]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.47.40:584][519]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.47.40:584][519]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.40:584][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:584][519]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.47.40:585][519]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.47.40:639][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:639][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.40:639][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:639][522]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:639][522]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.40:639][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:641][522]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.47.40:708][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:708][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.40:708][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:708][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:708][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.40:708][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.40:708][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.40:708][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.40:708][526]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.40:708][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:708][526]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.47.40:708][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.40:708][526]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:749][528]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.47.40:749][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.40:952][539]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:952][539]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.40:952][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:952][539]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.40:952][539]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.40:952][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:952][539]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.47.40:952][539]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.03-02.47.40:952][539]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.47.40:952][539]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.47.40:952][539]Interaction: Interaction time: 2.410714 [2020.06.03-02.47.40:952][539]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.47.40:952][539]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.47.40:952][539]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.410714 Timestamp 0.000000 [2020.06.03-02.47.40:952][539]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.40:952][539]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.40:952][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.40:953][539]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.41:040][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.41:040][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.41:188][552]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.47.41:289][557]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.47.41:504][569]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.06.03-02.47.42:336][614]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.47.42:336][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.47.42:336][614]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.47.42:336][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.47.42:336][614]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.47.42:336][614]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.47.42:392][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.47.42:671][632]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-02.47.42:671][632]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.42:671][632]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-02.47.42:671][632]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.42:672][632]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.42:672][632]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.42:672][632]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.42:672][632]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.42:672][632]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.42:672][632]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-02.47.42:672][632]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.42:672][632]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.42:672][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.42:672][632]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Male. [2020.06.03-02.47.42:672][632]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.42:672][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.42:672][632]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.47.42:955][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.47.42:956][647]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.42:956][647]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.42:957][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.42:957][647]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.42:957][647]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.42:957][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.42:957][647]Interaction: Interaction time: 2.000000 [2020.06.03-02.47.42:957][647]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.06.03-02.47.42:957][647]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.47.42:957][647]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.42:957][647]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.42:957][647]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.42:959][647]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClockBubble_LOOP [2020.06.03-02.47.42:973][648]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.43:109][655]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.47.43:359][668]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.47.43:388][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:388][669]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.43:388][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:389][669]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.47.43:389][669]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.47.43:389][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:389][669]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.43:389][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:405][670]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:406][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.43:406][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:406][670]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:406][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.43:406][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.43:406][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.43:406][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.43:406][670]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.43:406][670]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.43:406][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:406][670]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.47.43:406][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.43:406][670]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:555][678]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.43:555][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.43:655][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.43:655][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.43:658][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:658][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:658][683]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.43:658][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.43:658][683]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:658][683]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.43:658][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.43:658][683]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.43:658][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:658][683]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.43:658][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:788][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.47.43:790][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:790][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.43:790][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:791][690]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:791][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.43:791][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:791][690]Interaction: Interaction time: 16.000000 [2020.06.03-02.47.43:791][690]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.43:791][690]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.47.43:791][690]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.43:791][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:877][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:877][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.43:877][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:877][695]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:877][695]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.43:877][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:957][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:957][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.43:957][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:957][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.43:957][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.43:957][699]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.43:957][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.43:957][699]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.43:957][699]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.43:957][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.43:957][699]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.43:957][699]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.43:957][699]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:006][702]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:007][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:110][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:110][708]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:113][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:113][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:113][708]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.44:113][708]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.44:113][708]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:113][708]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:113][708]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:113][708]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.44:113][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:113][708]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.44:113][708]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:210][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:210][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.44:210][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:210][713]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:210][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.44:210][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:210][713]Interaction: Interaction time: 15.914855 [2020.06.03-02.47.44:210][713]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.44:211][713]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.914855 Timestamp 0.000000 [2020.06.03-02.47.44:211][713]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.44:211][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:360][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:360][721]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.44:360][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:360][721]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:360][721]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.44:360][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:460][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:460][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.44:460][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:460][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:460][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.44:460][726]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.44:460][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.44:460][726]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.44:461][726]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.44:461][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:461][726]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:461][726]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:461][726]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:573][732]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:573][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:691][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:691][738]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:694][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:694][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:694][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.44:694][738]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.44:694][738]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:694][738]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.44:694][738]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.44:694][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.44:694][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:694][738]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.44:694][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:745][741]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:745][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.44:745][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:745][741]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.44:745][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.44:745][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:745][741]Interaction: Interaction time: 15.801347 [2020.06.03-02.47.44:745][741]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.44:745][741]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.801347 Timestamp 0.000000 [2020.06.03-02.47.44:745][741]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.44:745][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.44:946][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.47.45:024][755]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.47.45:025][755]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.45:025][755]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.45:025][755]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.45:025][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.45:060][757]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.45:060][757]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.45:060][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.45:060][757]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.45:060][757]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.06.03-02.47.45:060][757]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.45:060][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.45:827][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.47.45:828][798]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.45:828][798]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.45:829][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.45:829][798]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.45:829][798]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.45:829][798]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.45:829][798]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.45:829][798]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.45:829][798]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.45:829][798]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.45:829][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.45:829][798]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-02.47.45:829][798]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.45:829][798]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.45:833][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.47.46:430][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:430][829]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.46:430][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:430][829]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:430][829]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.46:430][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:482][832]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:482][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.46:482][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:482][832]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:482][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.46:482][832]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.46:482][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.46:482][832]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.46:482][832]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.46:482][832]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:482][832]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.46:482][832]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.46:482][832]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:579][837]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.46:579][837]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.46:648][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.46:648][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.46:650][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:650][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:650][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.46:650][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.46:650][841]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:650][841]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.46:650][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.46:650][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.46:650][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:650][841]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.46:650][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:732][845]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:732][845]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.46:732][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:732][845]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.46:732][845]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.46:732][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.46:732][845]Interaction: Interaction time: 14.147640 [2020.06.03-02.47.46:732][845]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.46:732][845]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 14.147640 Timestamp 0.000000 [2020.06.03-02.47.46:732][845]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.46:732][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:219][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:219][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.48:219][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:219][920]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:219][920]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.48:219][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:254][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:254][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.48:255][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:255][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:255][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.48:255][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.48:255][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.48:255][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.48:255][922]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.48:255][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:255][922]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:255][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:255][922]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:351][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:351][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:416][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:416][930]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:419][930]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:419][930]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:419][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.48:419][930]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.48:419][930]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:419][930]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:419][930]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:419][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.48:419][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:419][930]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.48:419][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:484][933]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:484][933]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.48:484][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:484][933]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:484][933]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.48:484][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:484][933]Interaction: Interaction time: 12.660780 [2020.06.03-02.47.48:484][933]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.48:484][933]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 12.660780 Timestamp 0.000000 [2020.06.03-02.47.48:484][933]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.48:484][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:602][939]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.47.48:655][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:655][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.48:655][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:655][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:655][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.48:655][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:717][945]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:717][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.48:718][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:718][945]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:718][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.48:718][945]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.48:718][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.48:718][945]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.48:718][945]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.48:718][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:718][945]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:718][945]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:718][945]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:786][949]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:786][949]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:850][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:850][952]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:853][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:853][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:853][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.48:853][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.48:853][952]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:853][952]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.48:853][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.48:853][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.48:853][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:853][952]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.48:853][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:923][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:923][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.48:923][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:923][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.48:923][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.48:923][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.48:923][956]Interaction: Interaction time: 12.508066 [2020.06.03-02.47.48:923][956]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.48:923][956]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 12.508066 Timestamp 0.000000 [2020.06.03-02.47.48:923][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.48:923][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:090][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:090][965]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.49:090][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:090][965]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:090][965]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.49:090][965]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:187][970]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:187][970]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.49:187][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:187][970]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:187][970]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.49:187][970]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.49:187][970]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.49:187][970]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.49:187][970]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.49:187][970]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:187][970]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.47.49:187][970]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.49:187][970]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:751][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.47.49:751][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.49:751][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.47.49:751][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.49:753][ 0]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:753][ 0]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:753][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.49:753][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.49:753][ 0]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.49:753][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.47.49:753][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.49:753][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.49:753][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:753][ 0]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight. [2020.06.03-02.47.49:753][ 0]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.03-02.47.49:753][ 0]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.49:753][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.49:753][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.47.50:085][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.06.03-02.47.50:086][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.50:086][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.50:086][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.50:086][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.50:086][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.50:086][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.50:086][ 18]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.47.50:086][ 18]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.47.50:087][ 18]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.47.50:087][ 18]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.50:087][ 18]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.47.50:087][ 18]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.47.50:087][ 18]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.47.50:087][ 18]Interaction: Interaction time: 1.500000 [2020.06.03-02.47.50:087][ 18]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.47.50:087][ 18]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.47.50:087][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.50:087][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.50:088][ 18]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.47.50:954][ 64]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.47.50:954][ 64]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:057][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-02.47.51:057][ 70]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.47.51:221][ 78]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:313][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.47.51:591][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.06.03-02.47.51:656][101]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.47.51:656][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.47.51:658][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.51:658][101]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.51:658][101]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.51:658][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.51:658][101]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.47.51:658][101]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.47.51:658][101]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.51:659][101]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.47.51:659][101]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.47.51:660][101]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.47.51:660][101]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookCamperOut. [2020.06.03-02.47.51:660][101]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.47.51:660][101]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.47.51:660][101]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.47.51:663][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.47.51:704][103]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:705][103]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.51:705][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.51:705][103]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:705][103]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.51:705][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.51:705][103]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.47.51:721][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Enabled [2020.06.03-02.47.51:722][104]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:722][104]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.51:722][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.51:722][104]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:722][104]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.51:722][104]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.51:722][104]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.51:722][104]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.51:722][104]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.51:722][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.51:722][104]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.47.51:722][104]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:722][104]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:724][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:724][104]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.51:726][104]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.HookChargeable Enabled?: Disabled [2020.06.03-02.47.51:822][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.47.51:823][109]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.51:840][110]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.47.51:840][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:262][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:390][139]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.47.52:390][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:390][139]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.52:390][139]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:424][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.52:424][141]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:424][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.52:424][141]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:424][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.47.52:425][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.52:425][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.52:425][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.52:425][141]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.52:425][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.52:425][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.52:425][141]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:425][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.52:425][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.52:425][141]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.47.52:425][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.52:425][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.52:677][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.47.52:677][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:677][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.52:677][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.47.52:764][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.53:110][179]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.53:110][179]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.53:110][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.53:110][179]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.53:110][179]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.53:110][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.53:110][179]Interaction: Interaction time: 0.015498 [2020.06.03-02.47.53:110][179]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.47.53:110][179]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.015498 Timestamp 0.000000 [2020.06.03-02.47.53:110][179]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.53:110][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.53:111][179]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.47.53:195][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.47.53:258][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.47.53:258][186]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.47.53:258][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.47.53:258][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.47.54:182][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:595][257]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.47.54:595][257]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:595][257]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.47.54:595][257]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:595][257]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.47.54:596][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.54:596][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.47.54:597][257]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.54:597][257]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.54:597][257]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.54:597][257]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.54:597][257]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.54:598][257]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.47.54:598][257]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:598][257]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.54:598][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.54:598][257]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.54:598][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.54:629][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.47.54:632][259]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.54:632][259]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.54:632][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.54:632][259]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.54:632][259]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.54:632][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.54:632][259]Interaction: Interaction time: 11.851851 [2020.06.03-02.47.54:632][259]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.54:632][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.54:633][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.47.54:633][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.54:633][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.47.54:633][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.55:378][298]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.55:378][298]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.55:378][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.55:378][298]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.55:378][298]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.47.55:379][298]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.55:379][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:065][334]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.47.56:065][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.56:065][334]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.47.56:065][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.56:066][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.47.56:067][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:067][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:067][334]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.56:067][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:067][334]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.47.56:067][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.56:067][334]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:067][334]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:067][334]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:067][334]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:067][334]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:067][334]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.56:067][334]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.56:067][334]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.56:067][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:067][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.47.56:067][334]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.56:067][334]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:070][334]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.47.56:131][337]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:131][337]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.56:131][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:131][337]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.56:131][337]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.56:131][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:131][337]Interaction: Interaction time: 0.000000 [2020.06.03-02.47.56:131][337]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: ItemCollect AnimTag_Male. [2020.06.03-02.47.56:131][337]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.47.56:131][337]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.47.56:131][337]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.56:131][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.56:400][351]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.47.56:400][351]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.47.56:400][351]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.47.56:400][351]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: HookIdle. [2020.06.03-02.47.56:400][351]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.47.56:400][351]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.47.56:598][361]GameFlow: OnDropped 310.408966 [2020.06.03-02.47.56:869][375]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.47.57:103][387]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.47.57:131][388]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.57:132][388]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.47.57:132][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.57:132][388]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.57:132][388]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.47.57:132][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.57:166][390]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.57:166][390]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.47.57:166][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.57:166][390]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.57:166][390]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.47.57:166][390]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.57:166][390]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.47.57:166][390]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.57:166][390]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.47.57:167][390]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.47.57:167][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.57:167][390]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.47.57:167][390]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.57:167][390]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.47.58:100][438]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.58:100][438]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.58:101][438]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.58:101][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.58:101][438]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.58:102][438]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.58:102][438]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.47.58:102][438]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.47.58:102][438]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.58:102][438]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.47.58:102][438]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.47.58:102][438]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.47.58:102][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.58:102][438]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.47.58:102][438]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.47.58:102][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.58:767][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.47.58:768][472]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.58:768][472]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.47.58:769][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.58:769][472]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.47.58:769][472]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.47.58:769][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.58:769][472]Interaction: Interaction time: 3.000000 [2020.06.03-02.47.58:769][472]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.47.58:769][472]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.47.58:769][472]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.47.58:769][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.47.58:770][472]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.48.01:779][626]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.48.01:857][630]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.48.01:857][630]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.01:858][630]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.48.01:858][630]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.48.01:858][630]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.48.01:858][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.01:876][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.01:876][631]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.01:876][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.01:876][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.01:876][631]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.48.01:876][631]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.01:876][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.02:578][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.48.02:579][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.02:579][668]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.02:579][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.02:579][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.02:579][668]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.02:579][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.02:579][668]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.02:579][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.02:579][668]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.02:579][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.02:580][668]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.48.02:580][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.02:580][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.02:582][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.48.06:401][867]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.06:401][867]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.06:401][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.06:401][867]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.06:401][867]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.06:401][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.06:401][867]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.06:401][867]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.06:401][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.06:401][867]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.06:401][867]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.06:402][867]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.06:402][867]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.06:402][867]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.06:402][867]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.06:402][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.06:402][867]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.06.03-02.48.06:402][867]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:402][867]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.06:404][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.48.06:417][868]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.48.06:418][868]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.48.06:418][868]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.48.06:554][875]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.48.06:554][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:554][875]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.48.06:554][875]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.06:870][891]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.48.06:871][891]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:022][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:022][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:022][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:023][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.48.07:172][907]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.07:590][929]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.48.07:624][931]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.48.07:625][931]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.48.07:625][931]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.48.09:756][ 55]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.48.09:756][ 55]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.09:756][ 55]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.48.09:756][ 55]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.09:757][ 55]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.09:757][ 55]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.09:757][ 55]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.09:757][ 55]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.09:757][ 55]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.09:757][ 55]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.48.09:757][ 55]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.09:757][ 55]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.09:757][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.09:757][ 55]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.09:757][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.09:791][ 57]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.09:791][ 57]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.09:823][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.09:823][ 59]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.48.09:824][ 59]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.48.09:824][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.48.09:824][ 59]LogStreaming: Flushing async loaders. [2020.06.03-02.48.09:824][ 59]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.48.09:824][ 59]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.48.10:003][ 61]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.48.10:004][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.06.03-02.48.10:005][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.10:005][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.10:005][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.10:005][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.10:005][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.10:005][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.10:005][ 61]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.48.10:005][ 61]Interaction: Interaction time: 1.000000 [2020.06.03-02.48.10:005][ 61]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.03-02.48.10:005][ 61]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale03_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale11_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.48.10:005][ 61]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.03-02.48.10:005][ 61]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.48.10:005][ 61]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.10:005][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.10:006][ 61]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.10:006][ 61]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=212.018 [2020.06.03-02.48.10:007][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.48.10:007][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.48.10:007][ 61]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.48.10:007][ 61]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookIn. [2020.06.03-02.48.10:007][ 61]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.48.10:007][ 61]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.48.10:008][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.10:008][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.10:008][ 61]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.10:293][ 76]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.10:899][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.06.03-02.48.10:959][111]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.10:960][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.48.10:960][111]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.48.10:960][111]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.48.10:960][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.10:993][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.48.10:994][113]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.10:994][113]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.10:994][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.10:994][113]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.10:994][113]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.48.10:994][113]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale03_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.48.10:995][113]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.48.10:995][113]AnimLeader: BP_SmallMeatLocker_Spirit_C_3 Requested to Play: UnhookOut. [2020.06.03-02.48.10:995][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.48.10:995][113]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.48.10:995][113]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.10:995][113]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.03-02.48.10:995][113]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.10:995][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.10:999][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.48.11:062][117]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.112704 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.48.11:064][117]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.48.11:064][117]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.48.11:064][117]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.48.11:065][117]LogSM: [BP_SmallMeatLocker_Spirit_C_3][CLIENT SLAVE] [2020.06.03-02.48.12:399][193]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.48.12:399][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Enabled [2020.06.03-02.48.12:400][193]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.12:400][193]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.12:400][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.12:400][193]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.12:400][193]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.12:400][193]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.12:400][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.12:400][193]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.12:400][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.12:400][193]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.12:400][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.12:400][193]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.12:400][193]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_3] [2020.06.03-02.48.12:400][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.12:400][193]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.12:403][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_3.UnhookChargeable Enabled?: Disabled [2020.06.03-02.48.12:501][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.12:501][199]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.13:764][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.108957 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.48.14:332][302]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.14:334][302]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=216.347 [2020.06.03-02.48.14:585][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.48.14:585][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.48.14:586][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.48.14:586][316]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.48.15:686][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.03-02.48.15:686][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.15:686][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.03-02.48.15:686][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.15:686][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.03-02.48.15:686][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:021][393]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_1] [2020.06.03-02.48.16:021][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:021][393]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_1] [2020.06.03-02.48.16:021][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:021][393]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_1] [2020.06.03-02.48.16:021][393]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:388][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.48.16:388][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:422][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.48.16:422][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:422][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.48.16:422][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:453][415]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.48.16:453][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:453][415]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.48.16:453][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-02.48.16:921][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:938][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-02.48.16:938][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.16:943][440]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.48.16:990][443]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.48.16:990][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:007][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.48.17:007][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:008][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.48.17:008][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:008][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.48.17:008][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:008][444]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.48.17:008][444]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:474][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.48.17:474][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:474][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-02.48.17:474][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:491][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.48.17:491][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:491][468]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.48.17:491][468]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.17:557][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-02.48.17:557][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.18:240][504]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.48.20:178][599]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.48.20:179][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.20:179][599]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.20:514][616]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.48.20:579][619]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.48.20:579][619]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.48.20:579][619]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.48.20:579][619]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.20:584][619]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.48.20:699][625]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.20:760][628]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.20:780][629]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=222.794 [2020.06.03-02.48.20:814][631]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.48.22:016][691]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.467480 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.48.22:118][696]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.03-02.48.22:118][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.22:584][718]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.48.22:702][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.03-02.48.22:702][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.23:752][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.48.23:752][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.23:752][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.48.23:752][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.23:755][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.23:755][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.23:755][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.23:755][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.23:755][776]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.23:755][776]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.48.23:755][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.23:755][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.23:755][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.23:755][776]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.23:755][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.23:755][776]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.23:853][781]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.48.23:854][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-02.48.23:857][781]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.23:857][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.23:857][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.23:857][781]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.23:857][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.23:857][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.23:857][781]Interaction: Interaction time: 80.000000 [2020.06.03-02.48.23:857][781]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.23:857][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.23:857][781]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.23:884][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.23:884][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.25:023][837]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.514606 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.48.25:190][845]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.25:192][845]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=227.206 [2020.06.03-02.48.25:989][883]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.26:258][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.26:258][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.26:258][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.26:258][896]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.26:258][896]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.48.26:259][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.26:259][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.26:259][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.26:260][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.26:260][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.26:260][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.26:260][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.26:260][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.26:260][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.26:260][896]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.48.26:260][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.26:260][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.26:927][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.26:927][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.26:927][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.26:927][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.26:927][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.26:927][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.26:928][928]Interaction: Interaction time: 0.147456 [2020.06.03-02.48.26:928][928]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.48.26:928][928]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.147456 Timestamp 0.000000 [2020.06.03-02.48.26:928][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.26:928][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.26:929][928]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.48.27:032][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.48.27:094][936]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.48.27:094][936]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.48.27:094][936]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.48.27:094][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.27:429][953]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.27:429][953]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.27:429][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.27:429][953]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.27:429][953]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.27:429][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.27:474][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.48.27:475][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.27:475][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.27:475][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.27:475][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.27:475][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.27:475][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.27:475][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.27:475][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.27:475][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.27:475][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.27:475][955]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.27:475][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.27:475][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.27:478][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.48.30:201][ 91]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.48.30:203][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:203][ 91]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:266][ 94]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.48.30:302][ 96]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.48.30:302][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.30:302][ 96]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.48.30:302][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.30:303][ 96]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:303][ 96]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:303][ 96]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.30:303][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.30:303][ 96]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:303][ 96]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.48.30:303][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.30:303][ 96]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.30:303][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.30:303][ 96]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.30:303][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.30:303][ 96]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.30:402][101]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.48.30:430][102]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-02.48.30:503][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:503][106]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.30:503][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.30:503][106]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.30:503][106]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.30:503][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.30:503][106]Interaction: Interaction time: 0.600000 [2020.06.03-02.48.30:503][106]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.30:503][106]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.48.30:503][106]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.48.30:503][106]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.30:503][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.30:531][107]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.30:731][117]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.521815 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.48.30:731][117]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.48.30:932][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.48.31:102][136]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.31:102][136]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.31:102][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.31:102][136]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.31:102][136]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.31:102][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.31:149][138]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.31:149][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.31:149][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.31:149][138]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.31:149][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.31:149][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.31:149][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.31:149][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.31:149][138]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.31:149][138]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.31:149][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.31:149][138]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-02.48.31:149][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.31:149][138]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.31:970][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.31:970][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.32:050][184]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-02.48.32:050][184]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.32:050][184]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-02.48.32:050][184]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.32:051][184]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.32:051][184]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.32:051][184]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.32:051][184]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.32:051][184]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.32:051][184]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-02.48.32:051][184]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.32:051][184]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.32:051][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.32:051][184]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.32:051][184]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.32:069][185]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.32:273][196]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.48.32:336][199]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.32:336][199]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.32:336][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.32:336][199]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.32:336][199]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.32:336][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.32:337][199]Interaction: Interaction time: 2.321429 [2020.06.03-02.48.32:337][199]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-02.48.32:337][199]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.321429 Timestamp 0.000000 [2020.06.03-02.48.32:337][199]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.48.32:337][199]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.32:337][199]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.32:337][199]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.34:038][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.03-02.48.34:038][291]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.34:038][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.03-02.48.34:038][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.34:040][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:040][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:040][291]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.34:040][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.34:040][291]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:040][291]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.03-02.48.34:040][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.34:041][291]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.34:041][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:041][291]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.34:041][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:109][295]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.34:171][298]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.48.34:171][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.48.34:173][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:173][298]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.34:173][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:173][298]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:173][298]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.34:173][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:173][298]Interaction: Interaction time: 80.000000 [2020.06.03-02.48.34:173][298]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.34:173][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:208][300]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.34:392][310]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.48.34:659][324]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.48.34:675][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:675][325]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.34:675][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:675][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:675][325]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.34:675][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:709][327]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:710][327]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.34:710][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:710][327]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.34:710][327]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.34:710][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.34:710][327]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.34:710][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.34:710][327]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.34:710][327]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.34:710][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.34:710][327]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-02.48.34:710][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.34:710][327]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.35:774][383]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.35:774][383]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:774][383]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.35:774][383]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:774][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.48.35:775][383]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.35:775][383]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.35:775][383]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.35:775][383]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.35:775][383]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.35:775][383]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.35:775][383]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:775][383]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.35:775][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.35:775][383]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.48.35:775][383]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.35:775][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.03-02.48.35:792][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:345][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.48.36:345][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:345][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.06.03-02.48.36:345][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:345][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.48.36:346][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:346][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.03-02.48.36:346][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:362][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.03-02.48.36:362][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:367][414]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.48.36:427][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:478][420]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.36:478][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.36:478][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.36:478][420]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.36:478][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.36:478][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.36:478][420]Interaction: Interaction time: 0.114008 [2020.06.03-02.48.36:478][420]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.48.36:478][420]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.114008 Timestamp 0.000000 [2020.06.03-02.48.36:478][420]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.36:478][420]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.36:480][420]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.48.36:546][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.48.36:612][427]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.48.36:612][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.48.36:612][427]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.48.36:612][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.06.03-02.48.36:728][433]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.37:812][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.37:812][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.37:812][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.37:812][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.37:812][490]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.48.37:812][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.37:812][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.38:516][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.48.38:517][527]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.38:517][527]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.38:517][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.38:517][527]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.38:517][527]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.38:517][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.38:517][527]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.38:517][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.38:517][527]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.38:517][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.38:517][527]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.38:517][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.38:517][527]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.38:520][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.48.40:483][630]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.40:483][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.40:483][630]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.40:483][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.40:483][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.48.40:484][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.40:484][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.40:484][630]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.40:484][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.40:484][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.40:484][630]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.40:484][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.40:484][630]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.40:484][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.40:485][630]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.48.40:485][630]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.40:485][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.40:519][632]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.40:600][636]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.40:653][639]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=2.667 [2020.06.03-02.48.41:169][665]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.41:169][665]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.41:169][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.41:169][665]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.41:169][665]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.41:169][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.41:169][665]Interaction: Interaction time: 0.113429 [2020.06.03-02.48.41:169][665]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.48.41:169][665]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.113429 Timestamp 0.000000 [2020.06.03-02.48.41:169][665]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.41:169][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.41:170][665]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.48.41:272][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.48.41:290][671]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 233 [2020.06.03-02.48.41:321][673]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.48.41:321][673]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.48.41:321][673]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.48.41:321][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.41:588][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.41:588][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.41:588][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.41:588][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.41:588][686]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.48.41:588][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.41:588][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.42:290][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.48.42:292][721]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.42:292][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.42:292][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.42:292][721]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.42:292][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.42:292][721]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.42:292][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.42:292][721]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.42:292][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.42:292][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.42:292][721]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.48.42:292][721]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.42:292][721]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.42:297][721]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.48.42:320][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.48.42:321][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.48.43:155][763]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.48.43:156][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.43:156][763]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.43:338][772]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.48.43:338][772]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.48.43:396][775]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.48.43:655][788]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.48.43:910][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.48.43:910][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.43:926][802]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.48.43:944][803]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.06.03-02.48.44:010][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_4] [2020.06.03-02.48.44:010][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.44:374][824]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.44:375][824]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=6.389 [2020.06.03-02.48.45:531][881]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.45:531][881]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.46:996][955]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.48.46:997][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.46:997][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.47:485][981]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.48.47:769][996]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.48.47:769][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.48.47:770][996]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.48.47:770][996]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-02.48.47:770][996]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.527103 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.48.47:774][996]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.48.47:832][999]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.48.47:832][999]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.48.49:756][ 99]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.48.49:822][103]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.48.49:822][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.49:822][103]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.48.49:822][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.49:823][103]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.49:823][103]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.49:823][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.49:823][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.49:823][103]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.49:823][103]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.48.49:823][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.49:823][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.49:823][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.49:823][103]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.49:823][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.49:904][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.48.49:905][107]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.49:905][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.49:905][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.49:905][107]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.49:905][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.49:905][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.49:905][107]Interaction: Interaction time: 16.000000 [2020.06.03-02.48.49:905][107]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.49:905][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.50:773][150]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.48.50:872][155]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.50:872][155]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:027][163]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.48.51:171][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.48.51:171][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.51:172][170]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:172][170]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:172][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.51:172][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.51:172][170]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:172][170]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.48.51:172][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.51:172][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.51:172][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:172][170]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.48.51:172][170]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.48.51:172][170]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.51:172][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:172][170]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.48.51:173][170]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.48.51:260][175]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:260][175]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.51:260][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:260][175]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:260][175]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.51:260][175]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.51:260][175]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.51:260][175]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.51:260][175]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.51:260][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:260][175]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.48.51:260][175]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.51:260][175]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:263][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.48.51:305][177]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.48.51:305][177]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.51:576][191]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:576][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.51:576][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:576][191]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:576][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.51:576][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:576][191]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.48.51:576][191]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.03-02.48.51:576][191]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.48.51:576][191]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.48.51:576][191]Interaction: Interaction time: 2.410714 [2020.06.03-02.48.51:576][191]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.48.51:576][191]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.48.51:576][191]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.410714 Timestamp 0.000000 [2020.06.03-02.48.51:576][191]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.48.51:576][191]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.51:576][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.51:577][191]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.48.51:640][194]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:640][194]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.51:811][203]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.48.52:043][215]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.52:106][218]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.52:107][218]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=14.121 [2020.06.03-02.48.53:598][293]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:598][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.53:598][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:598][293]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:598][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.53:598][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:598][293]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:598][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.53:598][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:598][293]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:598][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.53:599][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.53:599][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.53:599][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.53:599][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.53:599][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:599][293]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.48.53:599][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.53:599][293]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:600][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-02.48.53:728][299]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.48.53:943][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:943][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.48.53:943][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:943][309]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.48.53:944][309]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.48.53:944][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:944][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.48.53:944][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:944][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:944][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.48.53:944][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:944][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.53:944][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.48.53:944][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.53:944][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.48.53:944][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.53:944][309]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.48.53:944][309]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.48.53:944][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.53:944][309]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.48.53:944][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.53:944][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.48.54:045][314]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.48.54:045][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.54:045][314]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.48.54:045][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.54:046][314]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.54:046][314]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.54:046][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.48.54:046][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.48.54:046][314]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.54:046][314]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.48.54:046][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.48.54:047][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.48.54:047][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.54:047][314]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.48.54:047][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.54:111][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.48.54:113][317]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.54:113][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.48.54:113][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.54:113][317]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.48.54:113][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.48.54:113][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.54:113][317]Interaction: Interaction time: 16.000000 [2020.06.03-02.48.54:113][317]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.48.54:113][317]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.48.54:113][317]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.48.54:113][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.48.54:380][329]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 30.551775 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.48.55:281][370]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.55:283][370]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=17.297 [2020.06.03-02.48.55:850][397]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.48.55:866][398]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.48.56:101][409]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.48.56:555][431]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-02.48.56:619][434]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.48.56:620][434]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=18.633 [2020.06.03-02.48.57:619][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.48.57:636][480]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.48.57:857][490]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.48.59:390][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.48.59:407][564]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.48.59:627][574]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.01:075][645]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.49.01:077][645]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=23.091 [2020.06.03-02.49.01:143][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.01:160][649]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.49.01:410][661]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.02:902][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.02:928][738]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.49.03:153][750]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.04:672][827]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.04:682][828]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198074467427 [2020.06.03-02.49.04:697][828]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198074467427, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-02.49.04:699][828]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.49.04:904][839]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.05:018][845]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.05:018][845]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.05:020][845]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:020][845]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:020][845]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.05:020][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.05:020][845]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:020][845]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.05:020][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.05:020][845]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.05:020][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:020][845]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.49.05:020][845]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.49.05:020][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.05:020][845]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.05:020][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:021][845]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.05:036][846]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.49.05:036][846]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.03-02.49.05:056][847]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.03-02.49.05:073][848]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.49.05:116][850]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:116][850]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.05:116][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:116][850]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:116][850]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.05:116][850]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.05:116][850]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.05:116][850]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.05:116][850]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.05:116][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:116][850]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.49.05:116][850]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.05:116][850]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:150][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.05:150][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.05:299][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.49.05:300][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:300][860]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.05:300][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:300][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.05:300][860]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.05:300][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:300][860]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.49.05:300][860]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.49.05:300][860]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.49.05:300][860]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.05:300][860]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.49.05:300][860]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.49.05:300][860]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.49.05:300][860]Interaction: Interaction time: 1.500000 [2020.06.03-02.49.05:300][860]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.49.05:300][860]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.49.05:300][860]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.05:300][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.05:301][860]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.49.06:154][906]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.49.06:658][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.49.06:790][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.49.06:854][944]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.49.06:855][944]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.49.06:856][944]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.49.06:856][944]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.06:856][944]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.06:856][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.06:856][944]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.49.06:856][944]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.49.06:856][944]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.06:857][944]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.06:857][944]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.06:858][944]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.06:858][944]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamperOut. [2020.06.03-02.49.06:858][944]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.49.06:858][944]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.49.06:858][944]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.49.06:860][944]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.49.06:889][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.49.06:890][946]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.06:890][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.06:890][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.06:890][946]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.06:890][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.06:890][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.06:890][946]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.06:890][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.06:890][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.06:890][946]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.06:890][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.06:890][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.06:890][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.06:890][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.06:890][946]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.06:890][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.06:890][946]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.06:890][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.06:890][946]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.06:891][946]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.06:893][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.49.06:954][949]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.06:954][949]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.07:487][978]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.489693 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.49.07:656][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.07:656][987]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.07:656][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.07:656][987]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.07:656][987]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.07:656][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.07:690][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.07:690][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.07:690][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.07:690][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.07:690][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.07:690][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.07:690][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.07:690][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.07:690][989]Interaction: Verbose: [GeneratorRepair1][GeneratorSuburbs_C_0] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.07:690][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.07:690][989]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorSuburbs_C_0] [2020.06.03-02.49.07:690][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.07:690][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.08:123][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.49.08:123][ 13]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.08:124][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.49.08:124][ 13]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.08:125][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.08:125][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.08:125][ 13]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.08:125][ 13]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.08:125][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.08:125][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.49.08:125][ 13]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.08:125][ 13]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.08:125][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.08:125][ 13]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.49.08:125][ 13]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.08:125][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.08:792][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.49.08:793][ 48]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.08:793][ 48]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.08:793][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.08:793][ 48]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.08:793][ 48]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.08:793][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.08:793][ 48]Interaction: Interaction time: 3.000000 [2020.06.03-02.49.08:793][ 48]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.49.08:793][ 48]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.49.08:793][ 48]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.08:793][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.08:795][ 48]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.49.09:458][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.09:458][ 82]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.09:481][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.49.09:744][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-02.49.09:744][ 97]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.09:744][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.09:744][ 97]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.09:745][ 97]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.09:745][ 97]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.09:745][ 97]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.49.09:745][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.09:745][ 97]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.09:745][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.09:745][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.09:745][ 97]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.09:745][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.09:745][ 97]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Injured AnimTag_Male. [2020.06.03-02.49.09:745][ 97]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.09:745][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.09:745][ 97]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.09:791][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.09:791][ 99]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.10:008][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.10:009][110]LogDBDPlayerMovement: StopSnapping Final Location (11013.143555 6092.060547 180.423248) [2020.06.03-02.49.10:009][110]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.10:009][110]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.10:009][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.10:009][110]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.10:009][110]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.10:009][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.10:009][110]Interaction: Interaction time: 2.000000 [2020.06.03-02.49.10:009][110]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Injured AnimTag_Male. [2020.06.03-02.49.10:009][110]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 32.006241 [2020.06.03-02.49.10:009][110]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.10:009][110]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.10:009][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.10:060][113]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.49.11:596][192]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.11:596][192]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.11:596][192]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.11:596][192]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookIdle. [2020.06.03-02.49.11:596][192]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.49.11:596][192]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-02.49.11:801][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.49.11:863][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.11:863][206]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.11:863][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.11:863][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.11:863][206]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.49.11:863][206]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.11:863][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.11:979][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.11:980][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.11:998][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:015][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:033][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:050][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:079][217]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.49.12:079][217]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.12:079][217]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.12:079][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:080][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:082][217]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.49.12:096][218]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.49.12:096][218]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.49.12:096][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.12:096][218]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.12:096][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:096][218]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.12:096][218]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Injured AnimTag_Male. [2020.06.03-02.49.12:096][218]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.12:097][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:098][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:115][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:130][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.49.12:134][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:150][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:180][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:198][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:215][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:233][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:263][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:281][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:299][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:316][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:333][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:350][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:368][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:385][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.49.12:539][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.49.12:540][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.12:540][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.12:540][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:540][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.12:540][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.12:540][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.12:540][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.12:540][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.12:540][242]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.12:540][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:540][242]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.49.12:540][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.12:540][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.12:543][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.49.12:843][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.12:843][260]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.12:843][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:843][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.12:843][260]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.49.12:843][260]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.12:843][260]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.12:843][260]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.12:843][260]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.12:843][260]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.12:843][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.12:843][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.12:843][260]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.12:843][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.12:843][260]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.12:843][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.12:908][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-02.49.12:911][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-02.49.13:200][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.13:200][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.14:166][340]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.14:166][340]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.14:166][340]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.14:166][340]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.14:166][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.49.14:167][340]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.14:167][340]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.14:167][340]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.14:167][340]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.14:167][340]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.14:167][340]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.14:167][340]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.14:167][340]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.14:167][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.14:167][340]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.49.14:167][340]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.14:167][340]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.14:835][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.14:835][380]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.14:835][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.14:835][380]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.14:835][380]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.14:835][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.14:835][380]Interaction: Interaction time: 0.081904 [2020.06.03-02.49.14:835][380]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.49.14:835][380]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.081904 Timestamp 0.000000 [2020.06.03-02.49.14:835][380]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.14:835][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.14:837][380]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.49.14:938][386]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.49.15:002][390]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.49.15:002][390]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.15:002][390]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.15:002][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:235][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.15:235][404]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.15:235][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:235][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.15:235][404]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.49.15:235][404]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.15:235][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:369][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.49.15:369][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:369][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.03-02.49.15:369][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:369][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.03-02.49.15:369][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:390][413]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.49.15:602][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-02.49.15:602][426]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:602][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.49.15:602][426]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:603][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.15:603][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.15:603][426]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.49.15:603][426]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.15:603][426]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.15:603][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.49.15:603][426]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:603][426]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.15:603][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:603][426]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.15:603][426]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:603][426]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.15:636][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.49.15:636][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:703][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.15:704][432]LogDBDPlayerMovement: StopSnapping Final Location (11254.035156 6232.000000 180.421158) [2020.06.03-02.49.15:704][432]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.15:704][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.15:704][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:704][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.49.15:704][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.15:704][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:704][432]Interaction: Interaction time: 49.448227 [2020.06.03-02.49.15:704][432]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.15:704][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:736][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.49.15:736][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-02.49.15:903][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.49.15:904][444]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.15:904][444]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.15:904][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:904][444]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.15:904][444]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.15:904][444]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.15:904][444]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.15:904][444]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.15:904][444]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.15:904][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.15:904][444]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.15:904][444]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.15:904][444]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.15:907][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.49.16:771][495]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.06.03-02.49.16:771][495]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.16:771][495]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.06.03-02.49.16:771][495]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.16:772][495]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.16:772][495]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.16:772][495]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.16:772][495]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.16:772][495]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.16:772][495]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.06.03-02.49.16:772][495]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.16:772][495]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.16:772][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.16:772][495]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.16:772][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.16:804][497]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.16:903][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.49.16:905][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.16:905][503]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.16:905][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.16:905][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.16:905][503]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.16:905][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.16:905][503]Interaction: Interaction time: 1.785714 [2020.06.03-02.49.16:905][503]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.49.16:905][503]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.785714 Timestamp 0.000000 [2020.06.03-02.49.16:905][503]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.16:905][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.18:425][593]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.18:441][594]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.18:676][608]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.18:712][610]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.49.18:775][614]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.49.18:775][614]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.49.18:776][614]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.49.18:776][614]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.18:776][614]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.18:776][614]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.18:843][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.18:843][618]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.18:843][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.18:843][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.18:843][618]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.18:843][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.18:875][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.49.18:876][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.18:876][620]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.18:876][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.18:876][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.18:877][620]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.18:877][620]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.18:877][620]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.18:877][620]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.18:877][620]Interaction: Verbose: [GeneratorDamage4][GeneratorSuburbs_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.18:877][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.18:877][620]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorSuburbs_C_0] [2020.06.03-02.49.18:877][620]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.18:877][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.18:880][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.49.20:177][698]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.20:177][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.20:177][698]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.20:177][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.20:180][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:180][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:180][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.20:180][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.20:180][698]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:180][698]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.20:180][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.20:180][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.20:180][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:180][698]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.20:180][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:180][698]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.20:277][704]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.49.20:278][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.49.20:279][704]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:280][704]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.20:280][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:280][704]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:280][704]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.20:280][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:280][704]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.20:280][704]Interaction: Interaction time: 1.000000 [2020.06.03-02.49.20:280][704]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.03-02.49.20:280][704]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale11_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale06_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.49.20:280][704]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.03-02.49.20:280][704]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.49.20:280][704]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.20:280][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:312][706]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.20:312][706]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.20:312][706]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.20:312][706]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookIn. [2020.06.03-02.49.20:312][706]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.49.20:312][706]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.49.20:345][708]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:345][708]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:347][708]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.20:444][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.49.20:444][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.20:445][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.49.20:445][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.20:446][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:446][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:446][714]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.20:446][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.20:446][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:446][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.49.20:446][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.20:446][714]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.20:446][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:446][714]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.20:446][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:446][714]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.20:512][718]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:512][718]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.20:512][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:512][718]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.20:512][718]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.20:512][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:512][718]Interaction: Interaction time: 1.517857 [2020.06.03-02.49.20:513][718]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.06.03-02.49.20:513][718]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.517857 Timestamp 0.000000 [2020.06.03-02.49.20:513][718]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.20:513][718]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.20:513][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.20:647][726]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.21:283][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.49.21:301][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4998593032360077, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.49.21:301][765]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.49.21:313][766]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.49.21:315][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.49.21:315][766]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.21:315][766]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.21:315][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.21:318][766]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01524736173450947, xOffset=0, yOffset=0) [2020.06.03-02.49.21:334][767]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03040827065706253, xOffset=0, yOffset=0) [2020.06.03-02.49.21:346][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.49.21:349][768]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.21:349][768]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.21:349][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.21:349][768]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.21:349][768]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.49.21:349][768]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.49.21:349][768]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.49.21:349][768]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookOut. [2020.06.03-02.49.21:349][768]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.49.21:349][768]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.49.21:349][768]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.21:349][768]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.03-02.49.21:350][768]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.21:350][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.21:351][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.49.21:353][768]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04557054489850998, xOffset=0, yOffset=0) [2020.06.03-02.49.21:367][769]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06073708832263947, xOffset=0, yOffset=0) [2020.06.03-02.49.21:384][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.075993999838829, xOffset=0, yOffset=0) [2020.06.03-02.49.21:401][771]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09113372862339, xOffset=0, yOffset=0) [2020.06.03-02.49.21:413][772]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.072632 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.49.21:415][772]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.21:415][772]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.21:415][772]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.49.21:415][772]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.49.21:419][772]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062247306108475, xOffset=0, yOffset=0) [2020.06.03-02.49.21:434][773]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1214588209986687, xOffset=0, yOffset=0) [2020.06.03-02.49.21:451][774]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1365941762924194, xOffset=0, yOffset=0) [2020.06.03-02.49.21:468][775]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1519426256418228, xOffset=0, yOffset=0) [2020.06.03-02.49.21:485][776]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1670678108930588, xOffset=0, yOffset=0) [2020.06.03-02.49.21:502][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1822315454483032, xOffset=0, yOffset=0) [2020.06.03-02.49.21:518][778]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973595470190048, xOffset=0, yOffset=0) [2020.06.03-02.49.21:534][779]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125393599271774, xOffset=0, yOffset=0) [2020.06.03-02.49.21:552][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2277241796255112, xOffset=0, yOffset=0) [2020.06.03-02.49.21:568][781]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2429664582014084, xOffset=0, yOffset=0) [2020.06.03-02.49.21:584][782]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581156492233276, xOffset=0, yOffset=0) [2020.06.03-02.49.21:601][783]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2732417285442352, xOffset=0, yOffset=0) [2020.06.03-02.49.21:618][784]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2884940803050995, xOffset=0, yOffset=0) [2020.06.03-02.49.21:635][785]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.30358862876892, xOffset=0, yOffset=0) [2020.06.03-02.49.21:652][786]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189815282821655, xOffset=0, yOffset=0) [2020.06.03-02.49.21:669][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3341045379638672, xOffset=0, yOffset=0) [2020.06.03-02.49.21:685][788]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3492315411567688, xOffset=0, yOffset=0) [2020.06.03-02.49.21:701][789]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3644448220729828, xOffset=0, yOffset=0) [2020.06.03-02.49.21:719][790]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3795410990715027, xOffset=0, yOffset=0) [2020.06.03-02.49.21:735][791]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3946681022644043, xOffset=0, yOffset=0) [2020.06.03-02.49.21:752][792]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4098928272724152, xOffset=0, yOffset=0) [2020.06.03-02.49.21:769][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252911806106567, xOffset=0, yOffset=0) [2020.06.03-02.49.21:786][794]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4403881728649139, xOffset=0, yOffset=0) [2020.06.03-02.49.21:802][795]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4554854333400726, xOffset=0, yOffset=0) [2020.06.03-02.49.21:819][796]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4706612527370453, xOffset=0, yOffset=0) [2020.06.03-02.49.21:835][797]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4857586026191711, xOffset=0, yOffset=0) [2020.06.03-02.49.21:852][798]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5009577870368958, xOffset=0, yOffset=0) [2020.06.03-02.49.21:869][799]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5161059498786926, xOffset=0, yOffset=0) [2020.06.03-02.49.21:886][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5313755869865417, xOffset=0, yOffset=0) [2020.06.03-02.49.21:902][801]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5464747548103333, xOffset=0, yOffset=0) [2020.06.03-02.49.21:919][802]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5617496371269226, xOffset=0, yOffset=0) [2020.06.03-02.49.21:931][803]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.49.21:931][803]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.49.21:931][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.21:933][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.21:936][803]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.49.21:950][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.21:966][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.21:982][806]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.49.21:982][806]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.49.21:984][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:000][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:016][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:017][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.22:033][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:033][809]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.22:050][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:066][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:082][812]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:082][812]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.22:082][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.22:082][812]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:083][812]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.22:083][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.22:083][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:100][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:116][814]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:116][814]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.22:116][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.22:116][814]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:116][814]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.22:116][814]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.22:116][814]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.22:116][814]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.22:116][814]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.22:116][814]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.22:116][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.22:116][814]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.49.22:116][814]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.22:116][814]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:117][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:133][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:150][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:167][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:183][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:200][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:217][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:233][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:250][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:267][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:283][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:300][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:317][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:333][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.22:422][833]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D08A902890] Result: '1' k_EResultOK (success) [2020.06.03-02.49.22:422][833]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D08A902890]' succeeded in 0.436200 seconds [2020.06.03-02.49.22:454][835]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D08A902890] Result: '1' k_EResultOK (success) [2020.06.03-02.49.22:473][836]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.489348 seconds [2020.06.03-02.49.22:783][854]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.49.22:783][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.49.22:785][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:785][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.22:785][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.22:785][854]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.22:785][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:785][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.22:785][854]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.22:785][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.22:785][854]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.22:785][854]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.22:785][854]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.22:785][854]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.22:785][854]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.49.22:785][854]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.22:785][854]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:787][854]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.49.22:850][858]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.22:850][858]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.26:323][ 66]Interaction: Player [BP_CamperFemale03_Character_C_0] is in chase. [2020.06.03-02.49.26:690][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.49.27:296][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.55513322353363, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.49.27:296][124]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.49.27:313][125]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01513718161731958, xOffset=0, yOffset=0) [2020.06.03-02.49.27:330][126]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03027418069541454, xOffset=0, yOffset=0) [2020.06.03-02.49.27:349][127]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04550927132368088, xOffset=0, yOffset=0) [2020.06.03-02.49.27:363][128]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06065754592418671, xOffset=0, yOffset=0) [2020.06.03-02.49.27:379][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0759550929069519, xOffset=0, yOffset=0) [2020.06.03-02.49.27:397][130]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09109354764223099, xOffset=0, yOffset=0) [2020.06.03-02.49.27:413][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062809079885483, xOffset=0, yOffset=0) [2020.06.03-02.49.27:430][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12141927331686, xOffset=0, yOffset=0) [2020.06.03-02.49.27:446][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13655737042427, xOffset=0, yOffset=0) [2020.06.03-02.49.27:463][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1516990959644318, xOffset=0, yOffset=0) [2020.06.03-02.49.27:479][135]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669265478849411, xOffset=0, yOffset=0) [2020.06.03-02.49.27:497][136]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1821641027927399, xOffset=0, yOffset=0) [2020.06.03-02.49.27:513][137]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973831951618195, xOffset=0, yOffset=0) [2020.06.03-02.49.27:530][138]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2125558257102966, xOffset=0, yOffset=0) [2020.06.03-02.49.27:546][139]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276947349309921, xOffset=0, yOffset=0) [2020.06.03-02.49.27:563][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2429060935974121, xOffset=0, yOffset=0) [2020.06.03-02.49.27:580][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581194639205933, xOffset=0, yOffset=0) [2020.06.03-02.49.27:597][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2732738256454468, xOffset=0, yOffset=0) [2020.06.03-02.49.27:614][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2884581089019775, xOffset=0, yOffset=0) [2020.06.03-02.49.27:630][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3038102090358734, xOffset=0, yOffset=0) [2020.06.03-02.49.27:647][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31895038485527, xOffset=0, yOffset=0) [2020.06.03-02.49.27:664][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3340901136398315, xOffset=0, yOffset=0) [2020.06.03-02.49.27:681][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3492453992366791, xOffset=0, yOffset=0) [2020.06.03-02.49.27:696][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3643848598003387, xOffset=0, yOffset=0) [2020.06.03-02.49.27:714][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3795245885848999, xOffset=0, yOffset=0) [2020.06.03-02.49.27:730][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3947328627109528, xOffset=0, yOffset=0) [2020.06.03-02.49.27:747][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4098722338676453, xOffset=0, yOffset=0) [2020.06.03-02.49.27:764][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42501151561737, xOffset=0, yOffset=0) [2020.06.03-02.49.27:781][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4404114186763763, xOffset=0, yOffset=0) [2020.06.03-02.49.27:797][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4555513262748718, xOffset=0, yOffset=0) [2020.06.03-02.49.27:814][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47069051861763, xOffset=0, yOffset=0) [2020.06.03-02.49.27:831][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48592460155487, xOffset=0, yOffset=0) [2020.06.03-02.49.27:847][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5010632276535034, xOffset=0, yOffset=0) [2020.06.03-02.49.27:864][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5162019729614258, xOffset=0, yOffset=0) [2020.06.03-02.49.27:881][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5314154028892517, xOffset=0, yOffset=0) [2020.06.03-02.49.27:898][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5465540289878845, xOffset=0, yOffset=0) [2020.06.03-02.49.27:915][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5617833733558655, xOffset=0, yOffset=0) [2020.06.03-02.49.27:931][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5769224762916565, xOffset=0, yOffset=0) [2020.06.03-02.49.27:947][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5920610427856445, xOffset=0, yOffset=0) [2020.06.03-02.49.27:960][164]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.49.27:960][164]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.49.27:964][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.49.27:994][166]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.49.27:994][166]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.49.28:410][191]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6B609A0] Result: '1' k_EResultOK (success) [2020.06.03-02.49.28:410][191]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6B609A0]' succeeded in 0.415270 seconds [2020.06.03-02.49.28:432][193]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6B609A0] Result: '1' k_EResultOK (success) [2020.06.03-02.49.28:450][194]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.455273 seconds [2020.06.03-02.49.28:460][194]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.49.28:460][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.28:460][194]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.49.28:461][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.28:461][194]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.49.28:463][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.28:463][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.28:463][194]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.28:463][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.28:463][194]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.28:463][194]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.49.28:463][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.28:463][194]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.28:463][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.28:463][194]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.28:463][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.28:494][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.49.28:496][196]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.28:496][196]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.28:496][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.28:496][196]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.28:496][196]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.28:496][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.28:496][196]Interaction: Interaction time: 11.851851 [2020.06.03-02.49.28:496][196]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.28:496][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.28:528][198]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.28:528][198]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.29:730][270]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.49.29:762][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.29:762][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.29:762][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.29:762][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.29:762][272]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.49.29:763][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.29:763][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.29:763][272]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.29:763][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.29:763][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.29:763][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.29:763][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.29:763][272]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.29:763][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.29:763][272]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.49.29:763][272]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.29:763][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.30:065][290]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.30:264][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.702997 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.49.30:465][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.30:465][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.30:465][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.30:465][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.30:465][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.30:465][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.30:465][314]Interaction: Interaction time: 0.014934 [2020.06.03-02.49.30:466][314]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.49.30:466][314]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.014934 Timestamp 0.000000 [2020.06.03-02.49.30:466][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.30:466][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.30:467][314]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.49.30:535][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.49.30:599][322]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.49.30:599][322]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.30:599][322]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.30:599][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.31:000][346]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.31:000][346]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.31:000][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.31:000][346]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.31:000][346]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.49.31:000][346]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.31:000][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.31:701][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.49.31:702][388]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.31:702][388]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.31:702][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.31:702][388]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.31:702][388]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.31:702][388]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.31:702][388]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.31:702][388]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.31:702][388]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.31:702][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.31:702][388]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.31:702][388]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.31:702][388]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.31:705][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.49.35:607][622]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.35:607][622]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.35:607][622]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.35:607][622]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.35:607][622]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.49.35:608][622]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.35:608][622]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.35:608][622]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.35:608][622]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.35:608][622]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.35:608][622]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.35:608][622]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.35:609][622]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.35:609][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.35:609][622]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.49.35:609][622]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.35:609][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:042][648]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.49.36:042][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.36:109][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.49.36:109][652]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.36:111][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:111][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:111][652]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.36:111][652]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.36:111][652]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:112][652]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.49.36:112][652]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.36:112][652]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.36:112][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:112][652]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.36:112][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:112][652]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.36:310][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:310][664]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.36:310][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:311][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:311][664]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.36:311][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:311][664]Interaction: Interaction time: 0.114466 [2020.06.03-02.49.36:311][664]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.49.36:311][664]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.114466 Timestamp 0.000000 [2020.06.03-02.49.36:311][664]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.36:311][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:312][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:312][664]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.36:312][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:312][664]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:312][664]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.36:312][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:312][664]Interaction: Interaction time: 0.600000 [2020.06.03-02.49.36:312][664]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Female. [2020.06.03-02.49.36:312][664]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.49.36:312][664]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.36:313][664]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.36:313][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:313][664]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.49.36:345][666]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.36:380][668]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.49.36:409][670]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.49.36:444][672]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.49.36:444][672]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.49.36:444][672]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.49.36:444][672]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:677][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:677][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.36:677][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:677][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:677][686]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.49.36:677][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.36:677][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:678][686]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.36:877][698]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.49.36:881][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.49.36:912][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:912][700]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.36:912][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:912][700]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:913][700]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.36:913][700]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:979][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:979][704]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.36:979][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:979][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.36:979][704]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.36:979][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.36:979][704]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.36:979][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.36:979][704]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.36:979][704]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_5] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.36:979][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.36:979][704]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.49.36:979][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.36:979][704]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:345][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.49.37:347][726]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:347][726]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.37:347][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:347][726]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:347][726]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.37:347][726]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.37:347][726]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.37:347][726]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.37:347][726]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.37:347][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:347][726]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.49.37:347][726]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.37:347][726]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:351][726]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.49.37:545][737]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_5] [2020.06.03-02.49.37:545][737]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.37:545][737]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_5] [2020.06.03-02.49.37:545][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.37:546][737]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:546][737]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:546][737]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.37:546][737]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.37:546][737]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:546][737]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_5] [2020.06.03-02.49.37:546][737]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.37:546][737]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.37:546][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:546][737]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.37:546][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:546][737]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.37:846][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:846][755]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.37:846][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:846][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.37:847][755]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.37:847][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:847][755]Interaction: Interaction time: 2.321429 [2020.06.03-02.49.37:847][755]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-02.49.37:847][755]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.321429 Timestamp 0.000000 [2020.06.03-02.49.37:847][755]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.37:847][755]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.37:847][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.37:847][755]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.39:303][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8036844730377197, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.49.39:303][842]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.49.39:320][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01524263434112072, xOffset=0, yOffset=0) [2020.06.03-02.49.39:336][844]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03039663285017014, xOffset=0, yOffset=0) [2020.06.03-02.49.39:356][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04615045338869095, xOffset=0, yOffset=0) [2020.06.03-02.49.39:371][846]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06130509078502655, xOffset=0, yOffset=0) [2020.06.03-02.49.39:388][847]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07645726948976517, xOffset=0, yOffset=0) [2020.06.03-02.49.39:404][848]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09160799533128738, xOffset=0, yOffset=0) [2020.06.03-02.49.39:421][849]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1067567244172096, xOffset=0, yOffset=0) [2020.06.03-02.49.39:437][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1219038143754, xOffset=0, yOffset=0) [2020.06.03-02.49.39:454][851]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1370494514703751, xOffset=0, yOffset=0) [2020.06.03-02.49.39:471][852]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.152194544672966, xOffset=0, yOffset=0) [2020.06.03-02.49.39:487][853]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1673384457826614, xOffset=0, yOffset=0) [2020.06.03-02.49.39:503][854]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1824807226657867, xOffset=0, yOffset=0) [2020.06.03-02.49.39:521][855]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1976226270198822, xOffset=0, yOffset=0) [2020.06.03-02.49.39:537][856]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2127638012170792, xOffset=0, yOffset=0) [2020.06.03-02.49.39:554][857]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22790452837944, xOffset=0, yOffset=0) [2020.06.03-02.49.39:570][858]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2430441677570343, xOffset=0, yOffset=0) [2020.06.03-02.49.39:587][859]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2581840753555298, xOffset=0, yOffset=0) [2020.06.03-02.49.39:603][860]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.27332317829132, xOffset=0, yOffset=0) [2020.06.03-02.49.39:621][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2885128259658813, xOffset=0, yOffset=0) [2020.06.03-02.49.39:638][862]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3038205504417419, xOffset=0, yOffset=0) [2020.06.03-02.49.39:654][863]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3189604580402374, xOffset=0, yOffset=0) [2020.06.03-02.49.39:671][864]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3341002762317657, xOffset=0, yOffset=0) [2020.06.03-02.49.39:688][865]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3492396473884583, xOffset=0, yOffset=0) [2020.06.03-02.49.39:703][866]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3643787503242493, xOffset=0, yOffset=0) [2020.06.03-02.49.39:720][867]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3796355724334717, xOffset=0, yOffset=0) [2020.06.03-02.49.39:737][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3947749435901642, xOffset=0, yOffset=0) [2020.06.03-02.49.39:754][869]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4099142253398895, xOffset=0, yOffset=0) [2020.06.03-02.49.39:770][870]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.42513221502304, xOffset=0, yOffset=0) [2020.06.03-02.49.39:787][871]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4402719438076019, xOffset=0, yOffset=0) [2020.06.03-02.49.39:804][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4554637670516968, xOffset=0, yOffset=0) [2020.06.03-02.49.39:821][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4706240296363831, xOffset=0, yOffset=0) [2020.06.03-02.49.39:837][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4857635796070099, xOffset=0, yOffset=0) [2020.06.03-02.49.39:854][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5009505152702332, xOffset=0, yOffset=0) [2020.06.03-02.49.39:870][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51615560054779, xOffset=0, yOffset=0) [2020.06.03-02.49.39:882][877]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.49.39:888][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5313231348991394, xOffset=0, yOffset=0) [2020.06.03-02.49.39:904][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5465183854103088, xOffset=0, yOffset=0) [2020.06.03-02.49.39:918][879]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.39:921][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5617403984069824, xOffset=0, yOffset=0) [2020.06.03-02.49.39:938][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5768812894821167, xOffset=0, yOffset=0) [2020.06.03-02.49.39:954][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5920719504356384, xOffset=0, yOffset=0) [2020.06.03-02.49.39:971][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6072602868080139, xOffset=0, yOffset=0) [2020.06.03-02.49.39:988][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6224174499511719, xOffset=0, yOffset=0) [2020.06.03-02.49.40:004][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6376010179519653, xOffset=0, yOffset=0) [2020.06.03-02.49.40:022][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527474522590637, xOffset=0, yOffset=0) [2020.06.03-02.49.40:038][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6681055426597595, xOffset=0, yOffset=0) [2020.06.03-02.49.40:054][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.68324738740921, xOffset=0, yOffset=0) [2020.06.03-02.49.40:071][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6983889937400818, xOffset=0, yOffset=0) [2020.06.03-02.49.40:088][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7135307192802429, xOffset=0, yOffset=0) [2020.06.03-02.49.40:104][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7286724448204041, xOffset=0, yOffset=0) [2020.06.03-02.49.40:121][891]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7438588738441467, xOffset=0, yOffset=0) [2020.06.03-02.49.40:138][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7590402364730835, xOffset=0, yOffset=0) [2020.06.03-02.49.40:156][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7742151618003845, xOffset=0, yOffset=0) [2020.06.03-02.49.40:168][894]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.40:171][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7894283533096313, xOffset=0, yOffset=0) [2020.06.03-02.49.40:188][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8045880794525146, xOffset=0, yOffset=0) [2020.06.03-02.49.40:204][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8197456002235413, xOffset=0, yOffset=0) [2020.06.03-02.49.40:218][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.40:218][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.40:218][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.40:218][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.40:218][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.40:218][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.40:218][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.40:218][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.40:218][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.40:218][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.40:218][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.40:218][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.40:218][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.40:218][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.40:218][897]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.40:218][897]Interaction: Verbose: [DestroyLeft][Bookshelf_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.40:218][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.40:218][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_5] [2020.06.03-02.49.40:218][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.40:218][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.40:222][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8349457979202271, xOffset=0, yOffset=0) [2020.06.03-02.49.40:238][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8501018285751343, xOffset=0, yOffset=0) [2020.06.03-02.49.40:256][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8652807474136353, xOffset=0, yOffset=0) [2020.06.03-02.49.40:271][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8804958462715149, xOffset=0, yOffset=0) [2020.06.03-02.49.40:284][901]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.49.40:284][901]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.49.40:284][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:286][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:289][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.49.40:302][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:318][903]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.49.40:318][903]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.49.40:320][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:335][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:352][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:369][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:386][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:402][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:419][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:435][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:452][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:469][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:486][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:502][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:519][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:536][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:552][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:569][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:586][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:602][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:619][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:637][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:653][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:670][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:686][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.40:715][927]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0898D6160] Result: '1' k_EResultOK (success) [2020.06.03-02.49.40:715][927]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0898D6160]' succeeded in 0.395767 seconds [2020.06.03-02.49.40:740][929]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0898D6160] Result: '1' k_EResultOK (success) [2020.06.03-02.49.40:759][930]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438708 seconds [2020.06.03-02.49.41:390][966]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.49.41:690][984]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 100 [2020.06.03-02.49.42:321][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.49.42:321][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.49.42:321][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.49.42:321][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.49.42:321][ 22]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.49.42:321][ 22]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.49.42:392][ 26]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.49.44:296][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4488372504711151, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.49.44:296][140]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.49.44:312][141]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01519381627440453, xOffset=0, yOffset=0) [2020.06.03-02.49.44:329][142]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034863620996475, xOffset=0, yOffset=0) [2020.06.03-02.49.44:346][143]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04549700021743774, xOffset=0, yOffset=0) [2020.06.03-02.49.44:363][144]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06071436405181885, xOffset=0, yOffset=0) [2020.06.03-02.49.44:379][145]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07586272805929184, xOffset=0, yOffset=0) [2020.06.03-02.49.44:396][146]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09105408936738968, xOffset=0, yOffset=0) [2020.06.03-02.49.44:414][147]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1062027215957642, xOffset=0, yOffset=0) [2020.06.03-02.49.44:430][148]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12136235833168, xOffset=0, yOffset=0) [2020.06.03-02.49.44:446][149]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.136569082736969, xOffset=0, yOffset=0) [2020.06.03-02.49.44:463][150]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517542600631714, xOffset=0, yOffset=0) [2020.06.03-02.49.44:479][151]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1669407188892365, xOffset=0, yOffset=0) [2020.06.03-02.49.44:497][152]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.182089626789093, xOffset=0, yOffset=0) [2020.06.03-02.49.44:513][153]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.197296530008316, xOffset=0, yOffset=0) [2020.06.03-02.49.44:529][154]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2124552577733994, xOffset=0, yOffset=0) [2020.06.03-02.49.44:546][155]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2276367098093033, xOffset=0, yOffset=0) [2020.06.03-02.49.44:563][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2427859902381897, xOffset=0, yOffset=0) [2020.06.03-02.49.44:580][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2580876350402832, xOffset=0, yOffset=0) [2020.06.03-02.49.44:597][158]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2732369899749756, xOffset=0, yOffset=0) [2020.06.03-02.49.44:613][159]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2884378135204315, xOffset=0, yOffset=0) [2020.06.03-02.49.44:630][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3035869896411896, xOffset=0, yOffset=0) [2020.06.03-02.49.44:647][161]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3187927305698395, xOffset=0, yOffset=0) [2020.06.03-02.49.44:664][162]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3339991867542267, xOffset=0, yOffset=0) [2020.06.03-02.49.44:680][163]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3491484522819519, xOffset=0, yOffset=0) [2020.06.03-02.49.44:697][164]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3642977178096771, xOffset=0, yOffset=0) [2020.06.03-02.49.44:713][165]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37945008277893, xOffset=0, yOffset=0) [2020.06.03-02.49.44:730][166]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3946007192134857, xOffset=0, yOffset=0) [2020.06.03-02.49.44:747][167]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4097498953342438, xOffset=0, yOffset=0) [2020.06.03-02.49.44:764][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4249969720840454, xOffset=0, yOffset=0) [2020.06.03-02.49.44:780][169]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4402639567852, xOffset=0, yOffset=0) [2020.06.03-02.49.44:798][170]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4554133117198944, xOffset=0, yOffset=0) [2020.06.03-02.49.44:814][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4705623984336853, xOffset=0, yOffset=0) [2020.06.03-02.49.44:831][172]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4857118427753448, xOffset=0, yOffset=0) [2020.06.03-02.49.44:847][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5008682012557983, xOffset=0, yOffset=0) [2020.06.03-02.49.44:865][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5161168575286865, xOffset=0, yOffset=0) [2020.06.03-02.49.44:876][175]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.49.44:876][175]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.49.44:880][175]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.49.44:927][178]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.49.44:927][178]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.49.45:303][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0892B3B80] Result: '1' k_EResultOK (success) [2020.06.03-02.49.45:303][201]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0892B3B80]' succeeded in 0.375009 seconds [2020.06.03-02.49.45:716][226]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0892B3B80] Result: '1' k_EResultOK (success) [2020.06.03-02.49.45:734][227]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.804772 seconds [2020.06.03-02.49.46:730][285]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.49.46:731][285]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.46:731][285]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.46:964][299]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015859 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.49.46:964][299]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.49.46:967][299]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.49.46:968][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.49.47:000][301]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:000][301]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.47:000][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:000][301]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:000][301]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.47:000][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:033][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:033][303]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.47:033][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:033][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:033][303]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.47:033][303]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.47:033][303]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.47:033][303]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.47:033][303]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.47:033][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:033][303]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.49.47:033][303]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.47:033][303]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:064][305]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.49.47:148][309]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:148][309]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:231][314]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.49.47:298][318]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.49.47:298][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.49.47:299][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.49.47:299][318]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.49.47:299][318]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.03-02.49.47:299][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.969721 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.49.47:303][318]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - whendidiask]: On [2020.06.03-02.49.47:331][320]Interaction: Player [BP_CamperFemale03_Character_C_0] is not in chase anymore. [2020.06.03-02.49.47:532][332]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.49.47:532][332]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.47:532][332]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.49.47:532][332]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.47:532][332]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.49.47:533][332]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:533][332]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:533][332]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.47:533][332]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.47:533][332]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:533][332]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.49.47:533][332]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.47:533][332]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.47:533][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:533][332]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.47:533][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:533][332]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.49.47:533][332]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.49.47:549][333]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.49.47:549][333]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.49.47:565][334]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.49.47:565][334]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.49.47:566][334]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.49.47:566][334]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.49.47:566][334]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.47:568][334]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:568][334]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:583][335]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-02.49.47:583][335]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.49.47:600][336]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:600][336]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.49.47:600][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:600][336]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.47:600][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:600][336]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:600][336]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.47:600][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.47:600][336]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.47:600][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.47:600][336]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.47:600][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.47:600][336]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.49.47:600][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.47:600][336]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:602][336]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:602][336]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.47:667][340]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.47:999][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.49.47:999][359]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.47:999][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.49.47:999][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.48:001][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.48:001][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.48:002][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.48:002][359]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.48:002][359]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.48:002][359]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.49.48:002][359]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.48:002][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.48:002][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.48:002][359]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.48:002][359]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.48:066][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.49.48:068][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.48:068][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.48:068][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.48:068][363]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.48:068][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.48:068][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.48:068][363]Interaction: Interaction time: 16.000000 [2020.06.03-02.49.48:068][363]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.48:068][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.49:288][435]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale03_Character_C_0 - whendidiask]: Off [2020.06.03-02.49.50:291][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.8058763146400452, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.49.50:291][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.49.50:306][494]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.49.50:310][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.015204818919301, xOffset=0, yOffset=0) [2020.06.03-02.49.50:325][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03043008968234062, xOffset=0, yOffset=0) [2020.06.03-02.49.50:342][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04563472419977188, xOffset=0, yOffset=0) [2020.06.03-02.49.50:359][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06083899363875389, xOffset=0, yOffset=0) [2020.06.03-02.49.50:375][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.076048269867897, xOffset=0, yOffset=0) [2020.06.03-02.49.50:391][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.091250903904438, xOffset=0, yOffset=0) [2020.06.03-02.49.50:409][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1064530834555626, xOffset=0, yOffset=0) [2020.06.03-02.49.50:425][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1216543540358543, xOffset=0, yOffset=0) [2020.06.03-02.49.50:442][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1368547230958939, xOffset=0, yOffset=0) [2020.06.03-02.49.50:459][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1520535349845886, xOffset=0, yOffset=0) [2020.06.03-02.49.50:475][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1672511696815491, xOffset=0, yOffset=0) [2020.06.03-02.49.50:492][505]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.182468980550766, xOffset=0, yOffset=0) [2020.06.03-02.49.50:509][506]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1976650655269623, xOffset=0, yOffset=0) [2020.06.03-02.49.50:525][507]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2128589749336243, xOffset=0, yOffset=0) [2020.06.03-02.49.50:543][508]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2280524224042892, xOffset=0, yOffset=0) [2020.06.03-02.49.50:557][509]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.49.50:559][509]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2432442456483841, xOffset=0, yOffset=0) [2020.06.03-02.49.50:571][510]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.50:571][510]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.50:576][510]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2584341466426849, xOffset=0, yOffset=0) [2020.06.03-02.49.50:592][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2736234962940216, xOffset=0, yOffset=0) [2020.06.03-02.49.50:610][512]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2888111174106598, xOffset=0, yOffset=0) [2020.06.03-02.49.50:627][513]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3039977550506592, xOffset=0, yOffset=0) [2020.06.03-02.49.50:643][514]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3191830217838287, xOffset=0, yOffset=0) [2020.06.03-02.49.50:659][515]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3343669176101685, xOffset=0, yOffset=0) [2020.06.03-02.49.50:676][516]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3495496511459351, xOffset=0, yOffset=0) [2020.06.03-02.49.50:693][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36473074555397, xOffset=0, yOffset=0) [2020.06.03-02.49.50:710][518]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37991002202034, xOffset=0, yOffset=0) [2020.06.03-02.49.50:726][519]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3950880169868469, xOffset=0, yOffset=0) [2020.06.03-02.49.50:743][520]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4102647304534912, xOffset=0, yOffset=0) [2020.06.03-02.49.50:759][521]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4254399240016937, xOffset=0, yOffset=0) [2020.06.03-02.49.50:776][522]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4406138360500336, xOffset=0, yOffset=0) [2020.06.03-02.49.50:793][523]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.45578584074974, xOffset=0, yOffset=0) [2020.06.03-02.49.50:809][524]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.47095638513565, xOffset=0, yOffset=0) [2020.06.03-02.49.50:826][525]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.486125648021698, xOffset=0, yOffset=0) [2020.06.03-02.49.50:843][526]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.50129348039627, xOffset=0, yOffset=0) [2020.06.03-02.49.50:859][527]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5164605975151062, xOffset=0, yOffset=0) [2020.06.03-02.49.50:877][528]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5316256880760193, xOffset=0, yOffset=0) [2020.06.03-02.49.50:892][529]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5467895269393921, xOffset=0, yOffset=0) [2020.06.03-02.49.50:909][530]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5619523525238037, xOffset=0, yOffset=0) [2020.06.03-02.49.50:926][531]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5771145224571228, xOffset=0, yOffset=0) [2020.06.03-02.49.50:943][532]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5922754406929016, xOffset=0, yOffset=0) [2020.06.03-02.49.50:959][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6074355244636536, xOffset=0, yOffset=0) [2020.06.03-02.49.50:976][534]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6225950717926025, xOffset=0, yOffset=0) [2020.06.03-02.49.50:993][535]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6377535462379456, xOffset=0, yOffset=0) [2020.06.03-02.49.51:010][536]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6529118418693542, xOffset=0, yOffset=0) [2020.06.03-02.49.51:025][537]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6680696606636047, xOffset=0, yOffset=0) [2020.06.03-02.49.51:043][538]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6832269430160522, xOffset=0, yOffset=0) [2020.06.03-02.49.51:060][539]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6984381079673767, xOffset=0, yOffset=0) [2020.06.03-02.49.51:076][540]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7136746644973755, xOffset=0, yOffset=0) [2020.06.03-02.49.51:093][541]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7288317680358887, xOffset=0, yOffset=0) [2020.06.03-02.49.51:109][542]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7439886927604675, xOffset=0, yOffset=0) [2020.06.03-02.49.51:126][543]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7591449022293091, xOffset=0, yOffset=0) [2020.06.03-02.49.51:143][544]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7743011713027954, xOffset=0, yOffset=0) [2020.06.03-02.49.51:159][545]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7894572019577026, xOffset=0, yOffset=0) [2020.06.03-02.49.51:176][546]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8046695590019226, xOffset=0, yOffset=0) [2020.06.03-02.49.51:193][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8198256492614746, xOffset=0, yOffset=0) [2020.06.03-02.49.51:210][548]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.835040271282196, xOffset=0, yOffset=0) [2020.06.03-02.49.51:226][549]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8501966595649719, xOffset=0, yOffset=0) [2020.06.03-02.49.51:243][550]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8653526306152344, xOffset=0, yOffset=0) [2020.06.03-02.49.51:260][551]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8806940913200378, xOffset=0, yOffset=0) [2020.06.03-02.49.51:276][552]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.895850658416748, xOffset=0, yOffset=0) [2020.06.03-02.49.51:288][553]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.49.51:289][553]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.49.51:289][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:290][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:293][553]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.49.51:307][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:323][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:339][556]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.49.51:339][556]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.49.51:341][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:357][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:374][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:390][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:408][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:424][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:440][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:457][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:474][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:490][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:507][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:524][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:541][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:557][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:574][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:590][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:607][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:624][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:641][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:657][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:674][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:690][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.49.51:761][582]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B702D5D0] Result: '1' k_EResultOK (success) [2020.06.03-02.49.51:761][582]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B702D5D0]' succeeded in 0.416612 seconds [2020.06.03-02.49.51:794][584]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B702D5D0] Result: '1' k_EResultOK (success) [2020.06.03-02.49.51:806][584]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.49.51:806][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.51:807][584]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.51:807][584]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.51:807][584]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.51:807][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.51:807][584]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.51:807][584]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.49.51:807][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.51:807][584]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.51:807][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.51:807][584]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.49.51:807][584]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.49.51:807][584]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.51:807][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.51:807][584]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.49.51:808][584]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.49.51:813][585]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471821 seconds [2020.06.03-02.49.52:009][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:009][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.52:009][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.52:009][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:009][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.52:009][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.52:009][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.52:009][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.52:009][596]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.52:009][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.52:009][596]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-02.49.52:009][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.52:009][596]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:010][596]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.49.52:040][598]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.49.52:040][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.52:175][605]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:175][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.52:175][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.52:175][605]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:175][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.52:175][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.52:175][605]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.49.52:175][605]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale03_Character_C_0. [2020.06.03-02.49.52:175][605]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.49.52:175][605]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.49.52:175][605]Interaction: Interaction time: 2.410714 [2020.06.03-02.49.52:175][605]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.49.52:175][605]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.49.52:175][605]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.410714 Timestamp 0.000000 [2020.06.03-02.49.52:175][605]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.49.52:175][605]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.52:176][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.52:176][605]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.49.52:243][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:243][609]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.52:409][619]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.49.54:329][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.49.54:580][749]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.49.54:679][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:679][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.54:679][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:679][755]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.49.54:680][755]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.49.54:680][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:680][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.54:680][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:680][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:680][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.54:680][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:680][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:680][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.54:680][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.54:680][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.54:680][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.54:680][755]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.49.54:680][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.54:680][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:680][755]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-02.49.54:680][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.54:680][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:778][760]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.54:778][760]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.54:878][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.54:878][766]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.54:881][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:881][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:881][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.54:881][766]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.54:881][766]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:881][766]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.54:881][766]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.54:881][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.54:881][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:881][766]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.54:881][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:946][770]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.49.54:948][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:948][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.54:948][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:948][770]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.54:948][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.54:948][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.54:948][770]Interaction: Interaction time: 16.000000 [2020.06.03-02.49.54:948][770]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.54:948][770]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.49.54:948][770]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.54:948][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.55:783][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.55:783][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.55:783][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.55:783][820]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.55:783][820]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.55:783][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.55:883][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.55:883][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.55:883][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.55:883][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.55:883][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.55:883][826]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.55:883][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.55:883][826]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.55:883][826]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.55:883][826]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.55:883][826]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.55:883][826]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.55:883][826]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.55:947][830]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.55:947][830]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:048][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:048][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:050][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:050][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:050][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.56:050][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:050][836]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:050][836]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:050][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:050][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.56:050][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:050][836]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.56:051][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:117][840]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:117][840]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.56:117][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:117][840]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:117][840]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.56:117][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:117][840]Interaction: Interaction time: 15.183596 [2020.06.03-02.49.56:117][840]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.56:117][840]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.183596 Timestamp 0.000000 [2020.06.03-02.49.56:117][840]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.56:117][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:217][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:217][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.56:217][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:217][846]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:217][846]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.56:217][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:317][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:318][852]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.56:318][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:318][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:318][852]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.56:318][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:318][852]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.56:318][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:318][852]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.56:318][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:318][852]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:318][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:318][852]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:381][856]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:381][856]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:482][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:482][862]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:484][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:484][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:484][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.56:484][862]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:484][862]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:484][862]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:484][862]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:484][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.56:484][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:484][862]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.56:484][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:551][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:551][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.56:551][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:551][866]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:551][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.56:551][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:551][866]Interaction: Interaction time: 15.100116 [2020.06.03-02.49.56:551][866]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.56:551][866]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.100116 Timestamp 0.000000 [2020.06.03-02.49.56:551][866]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.56:551][866]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:651][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:651][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.56:651][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:651][872]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:651][872]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.56:651][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:682][874]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.49.56:752][877]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:752][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.56:752][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:752][877]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:752][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.56:752][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:752][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.56:752][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:752][877]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.56:752][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:752][877]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:752][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:752][877]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:816][881]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:816][881]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:917][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:917][887]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:920][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:920][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:920][887]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.56:920][887]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.56:920][887]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:920][887]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.56:920][887]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.56:920][887]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.56:920][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:920][887]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.56:920][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:987][891]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:987][891]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.56:987][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:987][891]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.56:987][891]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.56:987][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.56:987][891]Interaction: Interaction time: 15.016680 [2020.06.03-02.49.56:987][891]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.56:987][891]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 15.016680 Timestamp 0.000000 [2020.06.03-02.49.56:987][891]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.56:987][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.57:353][913]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.03-02.49.57:384][915]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.49.57:384][915]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.49.57:384][915]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.49.57:788][938]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.57:788][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.57:788][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.57:788][938]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.57:788][938]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.57:788][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.57:854][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.57:854][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.57:854][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.57:854][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.57:854][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.57:854][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.57:854][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.57:854][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.57:854][942]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.57:854][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.57:854][942]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.57:855][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.57:855][942]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:085][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:085][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:085][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:085][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:088][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:088][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:088][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.58:088][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.58:088][956]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:088][956]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:088][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:088][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.58:088][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:088][956]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.58:088][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:188][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:188][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.58:188][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:188][962]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:188][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.58:188][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:188][962]Interaction: Interaction time: 14.235289 [2020.06.03-02.49.58:188][962]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.58:188][962]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 14.235289 Timestamp 0.000000 [2020.06.03-02.49.58:188][962]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.58:188][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:322][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:322][969]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.58:322][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:322][969]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:322][969]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.58:322][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:423][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:423][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.58:423][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:423][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:423][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.58:423][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.58:423][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.58:423][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.58:423][975]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.58:423][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:423][975]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:423][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:423][975]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:487][979]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:487][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:553][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:553][983]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:556][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:557][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:557][983]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.58:557][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.58:557][983]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:557][983]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.58:557][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.58:557][983]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.58:557][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:557][983]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.58:557][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:656][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:656][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.58:657][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:657][989]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.58:657][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.58:657][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.58:657][989]Interaction: Interaction time: 14.115026 [2020.06.03-02.49.58:657][989]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.58:657][989]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 14.115026 Timestamp 0.000000 [2020.06.03-02.49.58:657][989]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.58:657][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:626][ 45]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:626][ 45]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.49.59:626][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:626][ 45]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:626][ 45]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.49.59:626][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:691][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:691][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.49.59:691][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:691][ 49]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.59:691][ 49]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.59:691][ 49]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:755][ 53]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.59:755][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.59:822][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.59:822][ 57]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.59:825][ 57]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:825][ 57]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:825][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.49.59:825][ 57]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.49.59:825][ 57]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:825][ 57]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.49.59:825][ 57]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.49.59:825][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.49.59:825][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:825][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.49.59:825][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:892][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:892][ 61]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.49.59:892][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:892][ 61]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.49.59:892][ 61]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.49.59:892][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.49.59:892][ 61]Interaction: Interaction time: 13.160053 [2020.06.03-02.49.59:892][ 61]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.49.59:892][ 61]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 13.160053 Timestamp 0.000000 [2020.06.03-02.49.59:892][ 61]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.49.59:892][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:122][ 74]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_1] [2020.06.03-02.50.00:122][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.00:122][ 74]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_1] [2020.06.03-02.50.00:122][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.00:123][ 74]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:123][ 74]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:123][ 74]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.00:123][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.00:123][ 74]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:123][ 74]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_1] [2020.06.03-02.50.00:123][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.00:123][ 74]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.00:123][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:123][ 74]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.03-02.50.00:124][ 74]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.00:124][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:124][ 74]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.00:125][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-02.50.00:126][ 74]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-02.50.00:141][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.03-02.50.00:142][ 75]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.03-02.50.00:457][ 94]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:457][ 94]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.00:457][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:457][ 94]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:457][ 94]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.00:457][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:458][ 94]Interaction: Interaction time: 1.050000 [2020.06.03-02.50.00:458][ 94]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.03-02.50.00:458][ 94]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-02.50.00:458][ 94]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.00:458][ 94]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.00:458][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:507][ 96]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.00:742][110]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.03-02.50.00:743][110]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.50.00:744][110]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.50.00:990][124]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.00:990][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.00:991][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:991][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:991][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.00:991][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.00:991][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.00:991][124]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.00:991][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.00:991][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.00:991][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:992][124]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.50.00:992][124]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.00:992][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.00:992][124]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.00:992][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.00:992][124]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.00:994][124]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.50.00:994][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.03-02.50.00:994][124]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.50.00:994][124]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.03-02.50.01:229][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:229][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.01:229][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:229][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:229][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.01:229][138]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.01:229][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.01:229][138]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.01:229][138]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.01:229][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:229][138]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-02.50.01:229][138]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.01:229][138]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:259][140]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.01:259][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.01:359][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.50.01:360][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:360][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.01:360][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:360][146]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:360][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.01:360][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:361][146]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.50.01:361][146]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.50.01:361][146]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.50.01:361][146]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.01:361][146]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.50.01:361][146]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.50.01:361][146]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.50.01:361][146]Interaction: Interaction time: 1.500000 [2020.06.03-02.50.01:361][146]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.50.01:361][146]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.50.01:361][146]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.01:361][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:362][146]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.50.01:493][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.01:526][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:526][155]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.01:526][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:526][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:527][155]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.01:527][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:527][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:527][155]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.01:527][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:527][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.01:527][155]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.01:527][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.01:527][155]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.01:527][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.01:527][155]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.01:527][155]Interaction: Verbose: [Vault2][WindowStandard_C_1] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.01:527][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.01:527][155]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_1] [2020.06.03-02.50.01:527][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.01:527][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.02:864][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.50.02:962][239]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.50.02:962][239]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.50.02:963][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.50.02:963][239]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.02:963][239]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.02:963][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.02:963][239]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.50.02:963][239]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.50.02:963][239]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.02:964][239]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.02:964][239]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.02:964][239]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.02:964][239]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookCamperOut. [2020.06.03-02.50.02:964][239]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.50.02:965][239]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.50.02:965][239]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.02:967][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.50.02:996][241]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.02:996][241]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.02:996][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.02:996][241]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.02:996][241]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.02:996][241]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.02:997][241]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.03:028][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Enabled [2020.06.03-02.50.03:029][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:029][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.03:029][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.03:029][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:029][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.03:029][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.03:029][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.03:029][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.03:029][243]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.03:030][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.03:030][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.03:030][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.03:030][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:033][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_4.HookChargeable Enabled?: Disabled [2020.06.03-02.50.03:064][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:065][245]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:329][261]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.50.03:897][294]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.03:897][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.03:897][294]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.03:897][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.03:898][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:898][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:898][294]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.03:898][294]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.03:898][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.03:898][294]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.03:898][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.03:898][294]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.03:898][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.03:898][294]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.50.03:899][294]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.03:899][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.04:581][332]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.50.04:582][332]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.04:582][332]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.04:582][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.04:582][332]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.04:582][332]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.04:582][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.04:582][332]Interaction: Interaction time: 3.000000 [2020.06.03-02.50.04:582][332]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.50.04:582][332]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.50.04:582][332]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.04:582][332]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.04:584][332]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.50.04:632][335]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.50.04:917][351]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.50.05:035][358]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.03-02.50.05:067][359]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.50.05:151][364]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-02.50.05:201][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.50.05:201][367]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.05:201][367]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.05:201][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Scalars [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Textures [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Vectors [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Scalars [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Textures [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Vectors [2020.06.03-02.50.05:201][367]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.50.05:205][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-02.50.05:217][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.50.05:217][368]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.50.05:217][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.05:217][368]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.05:217][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.05:217][368]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.05:217][368]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.05:217][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.05:234][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.05:234][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.05:234][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.05:234][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.05:234][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.50.05:234][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.05:234][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.05:234][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.05:234][369]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.05:234][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.05:234][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.50.05:234][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.05:234][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.50.05:234][369]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.05:234][369]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.05:236][369]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.05:299][372]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.50.05:299][372]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.618103 [2020.06.03-02.50.05:300][372]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.06.03-02.50.05:303][372]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.05:334][374]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.05:651][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.50.05:651][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.05:651][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.03-02.50.05:651][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.05:651][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.03-02.50.05:651][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.05:724][394]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D08A90B800] Result: '1' k_EResultOK (success) [2020.06.03-02.50.05:724][394]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D08A90B800]' succeeded in 0.416827 seconds [2020.06.03-02.50.05:757][396]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0882A94F0] Result: '1' k_EResultOK (success) [2020.06.03-02.50.05:775][397]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.470945 seconds [2020.06.03-02.50.06:102][413]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 49.447456 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.50.07:577][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.50.07:658][496]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.07:658][496]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.07:660][496]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.07:660][496]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.50.07:660][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.07:660][496]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.07:660][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.07:660][496]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.07:660][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.07:660][496]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.07:660][496]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.50.07:660][496]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.07:660][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.07:663][496]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.50.07:707][498]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.07:707][498]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.07:707][498]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.07:707][498]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookIdle. [2020.06.03-02.50.07:707][498]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.50.07:707][498]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.07:741][500]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.07:741][500]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.07:741][500]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReactionIn. [2020.06.03-02.50.07:742][500]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.50.07:742][500]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.08:555][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.50.08:556][540]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:556][540]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.08:556][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.08:556][540]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:556][540]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.08:556][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.08:556][540]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.08:556][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.08:556][540]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.08:556][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.08:557][540]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.08:557][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.08:557][540]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:560][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.50.08:610][543]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.08:610][543]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.08:610][543]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReaction. [2020.06.03-02.50.08:610][543]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.50.08:610][543]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.08:639][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.08:639][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.08:639][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.08:639][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.08:642][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:642][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:642][544]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.08:642][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.08:642][544]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:642][544]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.08:642][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.08:642][544]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.08:642][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.08:642][544]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.08:642][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.08:743][549]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:743][549]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.08:743][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.08:743][549]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.08:743][549]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.08:743][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.08:743][549]Interaction: Interaction time: 0.000000 [2020.06.03-02.50.08:743][549]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.08:743][549]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.08:743][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.09:097][567]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.09:097][567]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.09:097][567]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookReactionOut. [2020.06.03-02.50.09:098][567]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.50.09:098][567]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.09:098][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.50.09:144][569]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.50.10:613][648]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.10:613][648]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.10:613][648]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookStruggle. [2020.06.03-02.50.10:613][648]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.50.10:613][648]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.10:613][648]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.50.10:631][649]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.50.10:933][667]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.11:026][673]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198058076502 [2020.06.03-02.50.11:027][673]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198058076502, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-02.50.11:345][692]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.50.11:345][692]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.11:345][692]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.50.11:345][692]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.11:347][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.11:347][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.11:347][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.11:347][692]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.11:347][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.11:347][692]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.50.11:347][692]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.11:347][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.11:347][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.11:347][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.11:347][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.11:380][694]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.11:444][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.50.11:445][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.50.11:446][698]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.11:446][698]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.11:446][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.11:446][698]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.11:446][698]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.11:446][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.11:446][698]Interaction: Interaction time: 80.000000 [2020.06.03-02.50.11:446][698]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.11:446][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.11:479][700]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.15:256][920]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale06_Character_C_0 [2020.06.03-02.50.15:321][923]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:321][923]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.15:321][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:321][923]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:321][923]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.15:321][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:372][926]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-02.50.15:386][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.15:386][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.15:390][927]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:390][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.15:390][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:390][927]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:390][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.15:390][927]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.15:390][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.15:390][927]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.15:390][927]AuthoritativeMovement: BP_CamperFemale03_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.15:390][927]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.15:390][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:390][927]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.15:390][927]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.15:390][927]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:391][927]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.50.15:453][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.15:453][931]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.15:456][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:456][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:456][931]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.15:456][931]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.15:456][931]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:456][931]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.15:456][931]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.15:456][931]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.15:456][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:456][931]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.15:456][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:522][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:522][934]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.15:522][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:522][934]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:522][934]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.15:522][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:522][934]Interaction: Interaction time: 0.000000 [2020.06.03-02.50.15:522][934]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.15:522][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:624][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:624][940]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.15:624][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:624][940]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:624][940]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.15:624][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:656][941]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.15:690][943]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:690][943]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.15:690][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:690][943]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:690][943]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.15:690][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.15:690][943]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.15:690][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.15:690][943]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] - [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.15:690][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.15:690][943]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.15:690][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.15:690][943]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.15:723][945]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.15:723][945]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.15:723][945]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.15:723][945]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.15:723][945]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookSacrificeIn. [2020.06.03-02.50.15:723][945]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-02.50.15:723][945]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.15:723][945]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.50.15:737][946]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_4] [2020.06.03-02.50.15:738][946]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.18:159][ 85]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.03-02.50.18:159][ 85]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.18:193][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_5] [2020.06.03-02.50.18:193][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.18:193][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_5] [2020.06.03-02.50.18:193][ 87]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.18:214][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.50.18:592][109]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.576321 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.50.18:844][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_5] [2020.06.03-02.50.18:844][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.18:844][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_5] [2020.06.03-02.50.18:844][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.18:894][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_5] [2020.06.03-02.50.18:894][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.19:495][159]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.19:495][159]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.19:495][159]AnimLeader: BP_SmallMeatLocker_Spirit_C_4 Requested to Play: HookSacrificeOut. [2020.06.03-02.50.19:495][159]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-02.50.19:496][159]AnimLeader: BP_CamperFemale03_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.50.23:954][409]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-02.50.23:954][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.23:989][411]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.50.23:989][411]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.50.24:087][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.50.24:087][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:087][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.50.24:087][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:121][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.50.24:121][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:121][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-02.50.24:121][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:239][426]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-02.50.24:239][426]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.50.24:622][449]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:639][450]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.50.24:639][450]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:643][450]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.50.24:689][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-02.50.24:689][453]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.50.24:705][454]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-02.50.25:056][475]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.26:725][575]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.50.27:109][598]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.27:578][626]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.50.28:929][707]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.50.29:814][760]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.887296 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.50.29:814][760]LogDBDPlayerMovement: [BP_CamperFemale03_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.50.29:814][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.50.29:814][760]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale03_Character_C_0 [2020.06.03-02.50.29:814][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.50.29:816][760]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.29:816][760]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.29:816][760]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.29:817][760]LogSM: [BP_SmallMeatLocker_Spirit_C_4][CLIENT SLAVE] [2020.06.03-02.50.29:818][760]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:818][760]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:818][760]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:819][760]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:819][760]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:819][760]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:819][760]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.50.29:819][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.50.29:881][764]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale03_Character_C_0 Target: [2020.06.03-02.50.29:884][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.29:884][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.29:884][764]LogSM: [BP_CamperFemale03_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.29:884][764]Interaction: [BP_CamperFemale03_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.50.30:566][805]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.50.30:650][810]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-02.50.30:834][821]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.30:867][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.31:053][834]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.31:053][834]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.31:452][858]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.32:871][943]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:106][957]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.50.33:122][958]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.33:723][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.33:906][ 5]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement01_C_0] [2020.06.03-02.50.34:157][ 20]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.35:160][ 80]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.50.35:160][ 80]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.50.35:560][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.35:560][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.35:581][105]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.50.35:726][114]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-02.50.35:726][114]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.35:726][114]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.35:726][114]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.35:727][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.35:727][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.35:727][114]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.50.35:727][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.35:727][114]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.35:727][114]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.35:727][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.35:727][114]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.35:727][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.35:727][114]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.35:727][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.35:727][114]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.35:728][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:744][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:761][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:775][117]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.35:776][117]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.35:778][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:794][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:811][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:828][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:844][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:860][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:877][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:894][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:910][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.50.35:960][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.35:960][128]LogDBDPlayerMovement: StopSnapping Final Location (7569.184570 6360.020020 -670.389832) [2020.06.03-02.50.35:960][128]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.35:960][128]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.35:960][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.35:960][128]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.35:960][128]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.35:960][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.35:960][128]Interaction: Interaction time: 10.000000 [2020.06.03-02.50.35:960][128]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.06.03-02.50.35:960][128]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 117.958160 [2020.06.03-02.50.35:960][128]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.35:960][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.36:009][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-02.50.36:878][183]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.50.37:045][193]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.37:045][193]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.37:045][193]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.37:045][193]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.37:045][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.50.37:046][193]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.37:046][193]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.37:046][193]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.37:046][193]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.37:046][193]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.37:046][193]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.37:046][193]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.37:047][193]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.37:047][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.37:047][193]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.50.37:047][193]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.37:047][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.37:747][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.37:747][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.37:747][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.37:747][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.37:747][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.37:747][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.37:747][235]Interaction: Interaction time: 0.047479 [2020.06.03-02.50.37:747][235]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.50.37:747][235]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.047479 Timestamp 0.000000 [2020.06.03-02.50.37:747][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.37:747][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.37:748][235]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.50.37:816][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.50.37:881][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.50.37:881][243]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.37:881][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.37:881][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.38:282][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.38:282][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.38:282][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.38:282][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.38:282][267]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.50.38:282][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.38:282][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.38:982][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.50.38:983][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.38:983][309]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.38:983][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.38:983][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.38:983][309]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.38:983][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.38:983][309]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.38:983][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.38:983][309]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.38:983][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.38:983][309]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.38:983][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.38:983][309]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.38:986][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.50.41:320][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.50.41:320][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.41:320][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.50.41:320][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.41:321][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.41:321][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.41:321][449]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.41:321][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.41:321][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.41:321][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.50.41:321][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.41:321][449]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.41:321][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.41:321][449]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.41:321][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.41:387][453]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.41:387][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.41:387][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.41:387][453]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.41:388][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.41:388][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.41:388][453]Interaction: Interaction time: 1.465517 [2020.06.03-02.50.41:388][453]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.06.03-02.50.41:388][453]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.465517 Timestamp 0.000000 [2020.06.03-02.50.41:388][453]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.41:388][453]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.41:388][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.41:490][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.50.41:891][483]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.50.42:088][495]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.50.42:288][506]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.50.42:288][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.50.42:288][506]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.50.42:288][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.50.42:842][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.42:874][538]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.42:874][538]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.42:874][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.42:874][538]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.42:874][538]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.42:874][538]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.42:890][539]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.42:890][539]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.42:890][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.42:890][539]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.42:890][539]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.42:891][539]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.42:891][539]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.42:891][539]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.42:891][539]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.42:891][539]Interaction: Verbose: [SlasherVault2][WindowStandard_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.42:891][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.42:891][539]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_7] [2020.06.03-02.50.42:891][539]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.42:891][539]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.42:893][539]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 94 [2020.06.03-02.50.43:292][562]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.50.43:292][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.50.43:292][562]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.50.43:292][562]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.50.43:296][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.50.44:313][621]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.44:395][626]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.50.45:462][690]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:462][690]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.45:462][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.45:462][690]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:462][690]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.45:462][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.45:465][690]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.50.45:496][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:496][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.45:496][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.45:496][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:496][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.45:496][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.45:496][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.45:496][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.45:496][692]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.45:496][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.45:496][692]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.50.45:496][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.45:496][692]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:662][702]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.45:662][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.45:662][702]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.45:662][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.45:662][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.50.45:663][702]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:663][702]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:663][702]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.45:663][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.45:663][702]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.45:663][702]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.45:663][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.45:663][702]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.45:663][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.45:663][702]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.50.45:663][702]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.45:663][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.45:963][720]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.50.46:030][724]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.50.46:030][724]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.46:030][724]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.46:030][724]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:033][724]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-02.50.46:047][725]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.50.46:047][725]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.50.46:047][725]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.46:047][725]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.46:047][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:047][725]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.46:047][725]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.06.03-02.50.46:047][725]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.46:047][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:063][726]GameFlow: OnRep_BegunPlayFenceGuid 067053BA-08D8-0768-E983-467E32175964 [2020.06.03-02.50.46:063][726]GameFlow: BegunPlayFenceGuid 067053BA-08D8-0768-E983-467E32175964 [2020.06.03-02.50.46:064][726]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000032 seconds [2020.06.03-02.50.46:064][726]GameFlow: ACollectable::BeginPlay [2020.06.03-02.50.46:064][726]GameFlow: BegunPlayFenceGuid 067053BA-08D8-0768-E983-467E32175964 [2020.06.03-02.50.46:064][726]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.46:064][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.46:064][726]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.46:064][726]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.46:096][728]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.50.46:096][728]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.50.46:096][728]GameFlow: Writing Profile Stat DBD_Event1_Stat2: 1 [2020.06.03-02.50.46:263][738]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 34.026016 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.50.46:331][742]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.46:331][742]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.46:331][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:331][742]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.46:331][742]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.46:331][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:331][742]Interaction: Interaction time: 0.066035 [2020.06.03-02.50.46:331][742]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.50.46:331][742]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.066035 Timestamp 0.000000 [2020.06.03-02.50.46:331][742]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.46:331][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:332][742]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.50.46:434][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.50.46:496][752]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6C4AA50] Result: '1' k_EResultOK (success) [2020.06.03-02.50.46:496][752]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6C4AA50]' succeeded in 0.398823 seconds [2020.06.03-02.50.46:498][752]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.50.46:498][752]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.46:498][752]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.46:498][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:519][754]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6C4AA50] Result: '1' k_EResultOK (success) [2020.06.03-02.50.46:536][755]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.439045 seconds [2020.06.03-02.50.46:830][772]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.50.46:830][772]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat1: 1 [2020.06.03-02.50.46:898][776]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.46:898][776]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.46:898][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.46:898][776]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.46:898][776]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.50.46:898][776]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.46:898][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:270][799]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D09A2FB8F0] Result: '1' k_EResultOK (success) [2020.06.03-02.50.47:270][799]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D09A2FB8F0]' succeeded in 0.436827 seconds [2020.06.03-02.50.47:304][801]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6C40CD0] Result: '1' k_EResultOK (success) [2020.06.03-02.50.47:323][802]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.487561 seconds [2020.06.03-02.50.47:599][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.50.47:600][818]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:600][818]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.47:600][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:600][818]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:600][818]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.47:600][818]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.47:600][818]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.47:600][818]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.47:600][818]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.47:600][818]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:600][818]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.47:600][818]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:600][818]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:603][818]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.50.47:765][828]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.03-02.50.47:765][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:765][828]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.03-02.50.47:765][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:766][828]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:767][828]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:767][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.47:767][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.47:767][828]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:767][828]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.03-02.50.47:767][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:767][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.47:767][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:767][828]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.47:767][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:834][832]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.47:865][834]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.47:866][834]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:866][834]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.47:866][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:866][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.50.47:867][834]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:867][834]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:867][834]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.47:867][834]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.47:867][834]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:867][834]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.47:867][834]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.47:867][834]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.47:867][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:867][834]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.50.47:867][834]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.47:867][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:967][840]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:967][840]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.47:967][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:967][840]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.47:967][840]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.47:967][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.47:967][840]Interaction: Interaction time: 0.600000 [2020.06.03-02.50.47:967][840]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Male. [2020.06.03-02.50.47:967][840]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.50.47:967][840]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.47:967][840]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.47:967][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:017][843]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.48:033][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:033][844]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.48:033][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:033][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:033][844]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.50.48:033][844]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.48:033][844]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.48:033][844]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.48:033][844]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.48:033][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:034][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.48:034][844]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:034][844]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.48:034][844]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:034][844]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:054][845]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.50.48:317][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.48:317][860]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:317][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.48:317][860]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:318][860]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:318][860]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:318][860]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.50.48:318][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.48:318][860]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:318][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.48:318][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:318][860]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.48:318][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:318][860]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.48:318][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:318][860]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.48:319][860]LogDBDPlayerMovement: StopSnapping Final Location (7569.184570 6360.020020 -670.389832) [2020.06.03-02.50.48:319][860]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.48:366][863]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.48:366][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:367][863]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:367][863]LogDBDPlayerMovement: StopSnapping Final Location (7569.184570 6360.020020 -670.389832) [2020.06.03-02.50.48:367][863]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.48:367][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:368][863]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.48:368][863]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.48:368][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:368][863]Interaction: Interaction time: 0.000000 [2020.06.03-02.50.48:368][863]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-02.50.48:368][863]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 130.365952 [2020.06.03-02.50.48:368][863]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.48:368][863]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.48:368][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:369][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.48:534][873]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:534][873]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.48:534][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:534][873]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:534][873]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.48:534][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:534][873]Interaction: Interaction time: 0.148945 [2020.06.03-02.50.48:534][873]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.50.48:535][873]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.148945 Timestamp 0.000000 [2020.06.03-02.50.48:535][873]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.48:535][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:536][873]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.50.48:601][877]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:601][877]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.48:601][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:601][877]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:601][877]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.48:601][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:635][879]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:635][879]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.48:635][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:635][879]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:635][879]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.48:635][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.48:635][879]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.48:635][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.48:635][879]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.48:635][879]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_10] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.48:635][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:635][879]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_10] [2020.06.03-02.50.48:635][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:635][879]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:638][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.50.48:701][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.50.48:701][883]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.48:701][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.48:701][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:867][893]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.06.03-02.50.48:868][893]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.48:868][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:868][893]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.48:868][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.48:868][893]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.06.03-02.50.48:873][893]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.03-02.50.48:969][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:969][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.48:969][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.48:969][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.48:969][899]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.50.48:969][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.48:969][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:104][907]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.49:356][921]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.50.49:371][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.50.49:371][922]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.50.49:371][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.49:371][922]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.49:371][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:371][922]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.49:371][922]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.49:371][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:404][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.49:404][923]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.49:404][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:404][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.49:404][923]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.50.49:404][923]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.49:404][923]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.49:404][923]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.49:404][923]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.49:404][923]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.49:404][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:404][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.49:404][923]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:404][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.50.49:404][923]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:404][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.50.49:638][936]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-02.50.49:638][936]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:670][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.50.49:671][938]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.49:671][938]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.49:671][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:671][938]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.49:671][938]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.49:671][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.49:671][938]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.49:671][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.49:671][938]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.49:671][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:671][938]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.50.49:671][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:671][938]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.49:675][938]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.50.49:771][944]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_10] [2020.06.03-02.50.49:771][944]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:771][944]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_10] [2020.06.03-02.50.49:771][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:772][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.49:772][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.49:772][944]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.49:772][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.49:772][944]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.49:772][944]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_10] [2020.06.03-02.50.49:772][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.49:772][944]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.49:772][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:772][944]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.49:773][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.49:773][944]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.50:072][960]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.50:072][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.50:072][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.50:072][960]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.50:072][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.50:072][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.50:072][960]Interaction: Interaction time: 2.241379 [2020.06.03-02.50.50:072][960]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-02.50.50:072][960]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.241379 Timestamp 0.000000 [2020.06.03-02.50.50:072][960]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.50.50:072][960]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.50:072][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.50:073][960]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.50:307][973]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.50.50:793][ 0]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.50.50:892][ 5]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-02.50.50:926][ 7]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale06_Character_C_0 [2020.06.03-02.50.51:143][ 19]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.51:526][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.51:526][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.51:527][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.51:527][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.51:527][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.51:527][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.51:527][ 40]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.51:527][ 40]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:063][ 69]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.52:175][ 75]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:194][ 76]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:313][ 83]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.50.52:346][ 85]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.52:346][ 85]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.52:346][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.52:346][ 85]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.52:346][ 85]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.52:346][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.52:380][ 87]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.52:380][ 87]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.52:380][ 87]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: [DestroyLeft][Bookshelf_C_10] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.52:380][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.52:380][ 87]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_10] [2020.06.03-02.50.52:380][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:380][ 87]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement02_C_0] [2020.06.03-02.50.52:414][ 89]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_MeatLockerBasement03_C_0] [2020.06.03-02.50.52:965][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.06.03-02.50.53:128][130]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:149][131]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.50.53:184][133]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.50.53:361][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_16] [2020.06.03-02.50.53:361][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:361][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_16] [2020.06.03-02.50.53:361][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:361][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_16] [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_16] [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_16] [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_16] [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_16] [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_16] [2020.06.03-02.50.53:362][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:845][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.50.53:845][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:845][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.50.53:845][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:846][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.53:846][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.53:846][173]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.53:846][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.53:846][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.53:846][173]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.50.53:846][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.53:846][173]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.53:846][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.53:846][173]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.53:846][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.53:879][175]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.50.53:945][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.50.53:946][179]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.53:946][179]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.53:946][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.53:946][179]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.53:946][179]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.53:946][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.53:946][179]Interaction: Interaction time: 1.724138 [2020.06.03-02.50.53:946][179]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.50.53:946][179]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.724138 Timestamp 0.000000 [2020.06.03-02.50.53:946][179]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.53:946][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.54:613][219]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.648440 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.50.54:680][223]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.50.55:416][267]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.50.55:432][268]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.50.55:667][282]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.50.55:685][283]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.50.55:749][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.50.55:750][287]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.55:750][287]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.50.55:750][287]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.50.55:750][287]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.50.55:750][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.55:750][287]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.55:750][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.55:750][287]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.55:750][287]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.55:750][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.55:848][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.50.55:849][293]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.55:849][293]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.50.55:849][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.55:849][293]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.55:849][293]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.50.55:849][293]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.55:849][293]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.50.55:849][293]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.55:849][293]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.50.55:849][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.55:849][293]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.50.55:849][293]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.55:849][293]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.55:853][293]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.50.56:550][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.56:550][334]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.56:550][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.56:550][334]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.56:551][334]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.56:551][334]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.56:551][334]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.50.56:551][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.50.56:551][334]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.56:551][334]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.50.56:551][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.50.56:551][334]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.50.56:551][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.56:551][334]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.50.56:551][334]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.50.56:551][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.56:755][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.50.57:253][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.50.57:254][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.57:254][375]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.50.57:254][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.57:254][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.57:254][375]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.50.57:254][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.57:254][375]Interaction: Interaction time: 3.000000 [2020.06.03-02.50.57:254][375]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.50.57:254][375]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.50.57:254][375]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.50.57:254][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.57:256][375]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.50.58:921][469]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.50.59:241][487]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.50.59:241][487]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.50.59:627][508]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.50.59:958][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.59:958][525]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.50.59:958][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.59:959][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.50.59:959][525]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.50.59:959][525]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.50.59:959][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.50.59:962][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.51.00:057][530]Interaction: Interactable Destroyed: BP_CamperInteractable_C_2 [2020.06.03-02.51.00:057][530]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_2]] - [Null][Null] [2020.06.03-02.51.00:057][530]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.00:057][530]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.03-02.51.00:057][530]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.00:057][530]Interaction: ------------------------ [2020.06.03-02.51.00:057][530]Interaction: - Interactions in Zone - [2020.06.03-02.51.00:057][530]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0 - whendidiask][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.03-02.51.00:057][530]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.00:057][530]Interaction: ------------------------ [2020.06.03-02.51.00:057][530]Interaction: - Interactions in Zone - [2020.06.03-02.51.00:057][530]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:057][530]Interaction: ---------------------------- [2020.06.03-02.51.00:057][530]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_2] [2020.06.03-02.51.00:058][530]Interaction: ---------------------------- [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_CamperFemale03_Character_C_0 - whendidiask, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_CamperFemale03_Character_C_0 - whendidiask, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: RememberMe_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: RememberMe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale03_Character_C_0 - whendidiask, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.00:058][530]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-02.51.00:058][530]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-02.51.00:058][530]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-02.51.00:058][530]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-02.51.00:058][530]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.51.00:058][530]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.51.00:058][530]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.51.00:059][530]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.51.00:675][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.51.00:676][563]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.00:676][563]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.00:676][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.00:676][563]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.00:676][563]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.00:676][563]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.00:676][563]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.00:676][563]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.00:676][563]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.00:676][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.00:676][563]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.51.00:676][563]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.00:676][563]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.00:680][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.51.04:247][750]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.51.04:248][750]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.04:249][750]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.04:433][760]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.51.04:503][764]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.51.04:549][766]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.51.04:550][766]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.51.04:550][766]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitHealthyToInjuredF AnimTag_Injured AnimTag_Female. [2020.06.03-02.51.04:554][766]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: On [2020.06.03-02.51.04:734][776]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.51.06:523][872]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: Off [2020.06.03-02.51.07:807][940]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.07:807][940]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.09:811][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.51.09:811][ 50]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.09:811][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.51.09:811][ 50]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.09:813][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.09:813][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.09:813][ 50]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.09:813][ 50]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.09:813][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.09:813][ 50]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.51.09:813][ 50]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.09:813][ 50]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.09:813][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.09:813][ 50]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.51.09:813][ 50]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.09:813][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.10:511][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.51.10:512][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.10:512][ 89]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.10:512][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.10:512][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.10:512][ 89]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.10:512][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.10:513][ 89]Interaction: Interaction time: 3.000000 [2020.06.03-02.51.10:513][ 89]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.51.10:513][ 89]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.51.10:513][ 89]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.10:513][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.10:514][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.51.10:794][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:794][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:794][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:794][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:795][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:795][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:795][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:795][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:811][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:811][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:811][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:811][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.10:829][106]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.10:834][106]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.11:382][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.11:382][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.11:382][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.11:382][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.11:398][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.11:398][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.11:398][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.11:398][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.11:399][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.11:399][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.11:399][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-02.51.11:399][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.13:071][224]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.03-02.51.13:071][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.13:123][227]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:123][227]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.13:123][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.13:123][227]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:123][227]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.51.13:123][227]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.13:123][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.13:126][227]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.51.13:184][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_3] [2020.06.03-02.51.13:184][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.13:853][267]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.51.13:853][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.51.13:854][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:854][267]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.13:854][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.13:854][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:854][267]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.13:854][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.13:854][267]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.13:855][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.13:855][267]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.13:855][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.13:855][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.51.13:855][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.13:855][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:855][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:855][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.13:858][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.51.14:218][286]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.51.14:287][290]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.51.14:287][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.51.14:288][290]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.51.14:288][290]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Crouched AnimTag_Female. [2020.06.03-02.51.14:288][290]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.783443 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.51.14:292][290]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: On [2020.06.03-02.51.14:309][291]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.06.03-02.51.14:335][292]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.51.14:520][302]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.51.16:276][392]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: Off [2020.06.03-02.51.17:390][449]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.17:391][449]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.51.17:391][449]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.51.17:392][449]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: DreamSnare AnimTag_Male. [2020.06.03-02.51.17:562][458]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.17:562][458]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.17:660][463]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.51.17:661][463]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.17:661][463]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.51.17:661][463]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.17:662][463]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.17:662][463]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.17:662][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.17:662][463]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.17:663][463]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.17:663][463]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.51.17:663][463]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.17:663][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.17:663][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.17:663][463]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.51.17:663][463]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.17:663][463]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.17:663][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.17:663][463]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.51.17:692][464]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.18:062][483]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.18:062][483]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.18:062][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.18:062][483]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.18:062][483]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.18:062][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.18:062][483]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.51.18:062][483]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.03-02.51.18:062][483]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.51.18:063][483]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.51.18:063][483]Interaction: Interaction time: 2.327586 [2020.06.03-02.51.18:063][483]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.51.18:063][483]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.18:063][483]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.327586 Timestamp 0.000000 [2020.06.03-02.51.18:063][483]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.51.18:063][483]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.18:063][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.18:063][483]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.18:111][485]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.18:111][485]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.18:311][495]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.51.18:728][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.18:728][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.18:728][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.18:729][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.18:729][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.51.18:729][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.18:751][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.18:754][517]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.18:756][517]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.03-02.51.18:927][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.18:927][526]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.18:927][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.18:927][526]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.18:928][526]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.18:928][526]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.18:928][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.51.18:928][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.18:928][526]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.18:928][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.18:928][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.18:928][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.18:928][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.18:928][526]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.18:928][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.18:928][526]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.18:949][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.03-02.51.18:963][528]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: DreamSnare AnimTag_Male. [2020.06.03-02.51.18:997][530]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.18:997][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.19:044][532]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.19:044][532]LogDBDPlayerMovement: StopSnapping Final Location (10050.464844 9752.799805 88.090958) [2020.06.03-02.51.19:044][532]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.19:044][532]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.19:044][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.19:044][532]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.19:044][532]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.19:044][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.19:044][532]Interaction: Interaction time: 80.000000 [2020.06.03-02.51.19:044][532]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.19:044][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.19:096][535]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.51.19:096][535]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.06.03-02.51.19:096][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.51.19:096][535]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.51.19:538][559]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D08A902DA0] Result: '1' k_EResultOK (success) [2020.06.03-02.51.19:538][559]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D08A902DA0]' succeeded in 0.433935 seconds [2020.06.03-02.51.19:565][560]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D08A902DA0] Result: '1' k_EResultOK (success) [2020.06.03-02.51.19:584][561]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.486832 seconds [2020.06.03-02.51.20:135][590]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.20:383][603]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.20:400][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:400][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.20:400][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:400][604]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.51.20:400][604]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.51.20:400][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:400][604]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.20:400][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:435][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:435][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.20:435][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:435][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:435][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.20:435][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.20:435][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.20:435][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.20:435][606]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.51.20:435][606]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.20:435][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:435][606]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.51.20:435][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.20:435][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:900][630]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.51.20:900][630]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.20:900][630]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.51.20:900][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.20:902][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:902][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:902][630]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.20:902][630]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.20:902][630]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:902][630]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.51.20:902][630]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.20:902][630]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.20:902][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:902][630]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.20:902][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:965][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.51.20:967][633]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:968][633]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.20:968][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:968][633]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.20:968][633]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.20:968][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.20:968][633]Interaction: Interaction time: 16.000000 [2020.06.03-02.51.20:968][633]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.20:968][633]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.51.20:968][633]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.20:968][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:099][640]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.21:099][640]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:099][640]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.21:099][640]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:100][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.21:100][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.21:100][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.21:100][640]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.21:100][640]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.21:100][640]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.21:100][640]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:100][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.21:100][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:100][640]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.21:100][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:100][640]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.21:170][644]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.21:170][644]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.21:170][644]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:170][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.21:170][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:170][644]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:170][644]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.21:170][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:198][645]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.51.21:199][645]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:199][645]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:199][645]Interaction: Interaction time: 52.339912 [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:199][645]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:199][645]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.21:199][645]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.21:199][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:199][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.21:199][645]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:199][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.21:199][645]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:199][645]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:236][647]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.51.21:267][649]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.51.21:267][649]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.026713 [2020.06.03-02.51.21:270][649]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.21:276][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.21:279][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.21:280][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.06.03-02.51.21:466][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.21:466][659]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:467][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.21:467][659]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:468][659]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:468][659]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:468][659]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.51.21:468][659]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.21:468][659]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:468][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.21:468][659]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:468][659]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.21:468][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:468][659]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.21:468][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:468][659]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.21:512][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.03-02.51.21:524][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.21:524][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.21:582][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:582][664]LogDBDPlayerMovement: StopSnapping Final Location (10050.464844 9752.799805 88.090958) [2020.06.03-02.51.21:582][664]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.21:582][664]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.21:582][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:582][664]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.21:582][664]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.21:582][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:582][664]Interaction: Interaction time: 51.908642 [2020.06.03-02.51.21:582][664]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.21:582][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.21:634][667]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.51.21:634][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.51.21:675][670]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D04392D4B0] Result: '1' k_EResultOK (success) [2020.06.03-02.51.21:675][670]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D04392D4B0]' succeeded in 0.400848 seconds [2020.06.03-02.51.21:722][672]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D04392D4B0] Result: '1' k_EResultOK (success) [2020.06.03-02.51.21:741][673]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.469506 seconds [2020.06.03-02.51.22:704][722]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.22:721][723]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.22:838][729]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.22:870][731]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.24:457][813]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.24:474][814]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.24:590][820]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.26:210][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.26:227][905]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.26:343][911]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.27:168][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6732633113861084, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.51.27:168][954]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.51.27:197][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0268375463783741, xOffset=0, yOffset=0) [2020.06.03-02.51.27:215][956]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04265309125185013, xOffset=0, yOffset=0) [2020.06.03-02.51.27:232][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05845100060105324, xOffset=0, yOffset=0) [2020.06.03-02.51.27:249][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07424272596836, xOffset=0, yOffset=0) [2020.06.03-02.51.27:267][959]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09002599865198135, xOffset=0, yOffset=0) [2020.06.03-02.51.27:284][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1057991832494736, xOffset=0, yOffset=0) [2020.06.03-02.51.27:314][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13302081823349, xOffset=0, yOffset=0) [2020.06.03-02.51.27:331][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14883054792881, xOffset=0, yOffset=0) [2020.06.03-02.51.27:349][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16463628411293, xOffset=0, yOffset=0) [2020.06.03-02.51.27:366][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1804354637861252, xOffset=0, yOffset=0) [2020.06.03-02.51.27:384][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1962271928787231, xOffset=0, yOffset=0) [2020.06.03-02.51.27:401][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2120088338851929, xOffset=0, yOffset=0) [2020.06.03-02.51.27:431][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23931710422039, xOffset=0, yOffset=0) [2020.06.03-02.51.27:448][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2551352977752686, xOffset=0, yOffset=0) [2020.06.03-02.51.27:467][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.270949125289917, xOffset=0, yOffset=0) [2020.06.03-02.51.27:485][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2867564857006073, xOffset=0, yOffset=0) [2020.06.03-02.51.27:502][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3025552034378052, xOffset=0, yOffset=0) [2020.06.03-02.51.27:519][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183434009552, xOffset=0, yOffset=0) [2020.06.03-02.51.27:536][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3341197669506073, xOffset=0, yOffset=0) [2020.06.03-02.51.27:565][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3607732057571411, xOffset=0, yOffset=0) [2020.06.03-02.51.27:583][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3765839338302612, xOffset=0, yOffset=0) [2020.06.03-02.51.27:601][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3923897445201874, xOffset=0, yOffset=0) [2020.06.03-02.51.27:618][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4082200229167938, xOffset=0, yOffset=0) [2020.06.03-02.51.27:635][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4240123927593231, xOffset=0, yOffset=0) [2020.06.03-02.51.27:652][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4397948384284973, xOffset=0, yOffset=0) [2020.06.03-02.51.27:683][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4669848382472992, xOffset=0, yOffset=0) [2020.06.03-02.51.27:699][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48280319571495, xOffset=0, yOffset=0) [2020.06.03-02.51.27:718][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4986174702644348, xOffset=0, yOffset=0) [2020.06.03-02.51.27:734][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51442527770996, xOffset=0, yOffset=0) [2020.06.03-02.51.27:752][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5302248001098633, xOffset=0, yOffset=0) [2020.06.03-02.51.27:769][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5460145473480225, xOffset=0, yOffset=0) [2020.06.03-02.51.27:799][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.57326591014862, xOffset=0, yOffset=0) [2020.06.03-02.51.27:817][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5890924334526062, xOffset=0, yOffset=0) [2020.06.03-02.51.27:829][988]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.51.27:829][988]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.51.27:834][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.51.27:864][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.51.27:865][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpBySkillCheck Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.51.27:871][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.51.27:980][993]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.27:998][994]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.28:117][ 0]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.28:603][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.503038 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.51.29:735][ 90]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.29:751][ 91]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.29:870][ 98]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.30:884][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.51.31:488][192]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.31:505][193]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.31:622][200]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.33:242][294]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.33:258][295]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.33:391][302]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.33:673][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.33:673][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.33:674][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:674][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:674][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.33:674][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.33:674][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:674][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.33:674][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.33:674][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.33:674][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:674][319]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.51.33:674][319]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.33:674][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.33:674][319]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.33:674][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:676][319]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.33:676][319]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.03-02.51.33:692][320]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.33:692][320]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.03-02.51.33:707][321]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.33:742][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:742][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.33:742][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:742][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:742][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.33:742][323]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.33:742][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.33:742][323]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.33:743][323]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.33:743][323]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:743][323]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.51.33:743][323]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.33:743][323]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:790][326]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.33:790][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.33:990][337]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.51.33:991][337]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:991][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.33:991][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:991][337]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.33:991][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.33:991][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:991][337]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.51.33:991][337]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.51.33:991][337]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.51.33:991][337]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.51.33:991][337]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.51.33:992][337]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.51.33:992][337]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.51.33:992][337]Interaction: Interaction time: 1.500000 [2020.06.03-02.51.33:992][337]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.51.33:992][337]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.51.33:992][337]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.33:992][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.33:993][337]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.51.35:313][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.03-02.51.35:480][423]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.51.35:559][427]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.51.35:560][427]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.51.35:561][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.51.35:561][427]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.51.35:561][427]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.51.35:561][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:561][427]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.51.35:561][427]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.51.35:561][427]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.51.35:562][427]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.35:562][427]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.35:562][427]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.35:562][427]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamperOut. [2020.06.03-02.51.35:562][427]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.51.35:562][427]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.51.35:562][427]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.35:564][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.51.35:576][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.51.35:577][428]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:577][428]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.35:577][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:577][428]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:577][428]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.35:577][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:577][428]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:577][428]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.35:577][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:577][428]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:577][428]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.35:577][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.35:577][428]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.35:578][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.35:578][428]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.35:578][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:578][428]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.35:578][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.35:578][428]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:578][428]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.35:579][428]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:579][428]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:581][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.51.35:645][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.35:645][432]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.35:645][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.35:645][432]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.35:645][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:645][432]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.35:645][432]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.35:645][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:661][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.35:661][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.35:661][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:661][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.35:661][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.51.35:661][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.35:661][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.35:661][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.35:661][433]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.35:661][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:661][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.35:661][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.35:661][433]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.35:661][433]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.35:661][433]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.35:681][434]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.51.35:711][436]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.51.35:711][436]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.104931 [2020.06.03-02.51.35:720][436]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.35:944][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.35:944][449]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.35:944][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.35:944][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.35:944][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.51.35:946][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:946][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:946][449]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.35:946][449]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.35:946][449]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.35:946][449]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.35:946][449]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.35:946][449]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.35:946][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.35:946][449]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.51.35:946][449]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.35:946][449]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.36:012][452]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.36:012][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.36:012][452]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.36:012][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.36:012][452]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.51.36:012][452]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.36:107][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D090E52B30] Result: '1' k_EResultOK (success) [2020.06.03-02.51.36:107][458]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D090E52B30]' succeeded in 0.395574 seconds [2020.06.03-02.51.36:134][460]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D090E52B30] Result: '1' k_EResultOK (success) [2020.06.03-02.51.36:150][461]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.437753 seconds [2020.06.03-02.51.36:579][483]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.028502 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.51.36:629][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.36:629][485]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.36:629][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.36:629][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.36:629][485]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.36:629][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.36:629][485]Interaction: Interaction time: 0.163021 [2020.06.03-02.51.36:629][485]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.51.36:629][485]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.163021 Timestamp 0.000000 [2020.06.03-02.51.36:629][485]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.36:629][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.36:631][485]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.51.36:717][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.51.36:829][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.51.36:829][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.51.36:829][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.51.36:829][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.37:297][522]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.37:297][522]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.37:297][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.37:297][522]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.37:298][522]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.51.37:298][522]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.37:298][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.37:982][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.51.37:984][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.37:984][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.37:984][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.37:984][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.37:984][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.37:984][561]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.37:984][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.37:984][561]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.37:984][561]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.37:984][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.37:984][561]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.37:984][561]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.37:984][561]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.37:987][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.51.38:017][563]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.38:018][563]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.38:018][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:018][563]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.38:018][563]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.38:018][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:020][563]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.51.38:051][565]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.38:051][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.38:051][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:051][565]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.38:051][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.38:051][565]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.38:051][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.38:051][565]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.38:051][565]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.38:051][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:051][565]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.38:051][565]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.38:051][565]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.38:101][568]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.38:101][568]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.38:101][568]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.38:101][568]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.38:102][568]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.38:102][568]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.38:102][568]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.51.38:102][568]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.38:102][568]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.38:102][568]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.38:102][568]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.38:102][568]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.38:102][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:102][568]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.38:102][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:150][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.38:150][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.38:151][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.38:151][571]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.38:151][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:151][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.38:151][571]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.38:151][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:151][571]Interaction: Interaction time: 0.000000 [2020.06.03-02.51.38:151][571]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-02.51.38:151][571]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 180.148651 [2020.06.03-02.51.38:151][571]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.51.38:151][571]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.38:151][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.38:649][600]GameFlow: OnDropped 532.462097 [2020.06.03-02.51.38:749][606]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.828594 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.51.38:918][615]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.39:083][625]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.51.39:135][628]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.39:151][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.39:151][629]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.39:151][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.39:151][629]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.39:151][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.39:151][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.39:151][629]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.39:151][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.39:168][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.39:168][630]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.39:168][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.39:168][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.39:168][630]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.51.39:168][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.39:168][630]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.39:168][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.39:168][630]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.51.39:168][630]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.39:168][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.39:168][630]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:168][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:168][630]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:168][630]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:168][630]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.39:189][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.39:937][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:937][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:937][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:937][675]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:953][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:953][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:953][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:953][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:954][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:954][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:954][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:954][676]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:970][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:970][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:970][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:970][677]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:971][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:971][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:971][677]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:971][677]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.39:987][678]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.40:287][696]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.40:287][696]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.40:287][696]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.40:287][696]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookIdle. [2020.06.03-02.51.40:287][696]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.51.40:287][696]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.40:652][718]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.40:652][718]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.40:652][718]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.40:652][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.40:655][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.40:655][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.40:655][718]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.40:655][718]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.40:655][718]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.40:655][718]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.40:655][718]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.40:655][718]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.40:655][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.40:655][718]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.40:655][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.40:719][722]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-02.51.40:722][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.40:722][722]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.40:722][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.40:722][722]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.40:722][722]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.40:722][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.40:722][722]Interaction: Interaction time: 1.500000 [2020.06.03-02.51.40:722][722]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.40:722][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.40:755][724]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.40:755][724]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.40:755][724]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookAttemptEscape. [2020.06.03-02.51.40:755][724]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.51.40:755][724]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-02.51.40:755][724]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.40:755][724]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.51.40:989][738]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.51.41:491][768]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.51.41:592][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.06.03-02.51.42:225][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-02.51.42:258][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.51.42:258][814]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.51.42:258][814]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.51.42:258][814]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.42:305][817]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.51.42:306][817]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.51.42:306][817]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_CamperFemale06_Character_C_0 - Pray for Death, Custom Param: 60.000000, Originating Effect: Deliverance, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.51.42:306][817]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.51.42:306][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.51.42:306][817]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.51.42:306][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.51.42:307][817]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.51.42:307][817]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.51.42:309][817]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.42:309][817]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.51.42:309][817]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.42:309][817]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.42:309][817]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.42:309][817]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookEscaping. [2020.06.03-02.51.42:309][817]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookEscaping' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.51.42:309][817]AnimLeader: Warning: Play Montage was requested but not found: HookEscaping AnimTag_Follower [2020.06.03-02.51.42:309][817]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookEscaping AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.51.42:309][817]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.51.42:309][817]AnimLeader: Warning: Montage length differs Name(AM_meatHook_Escaping):Length(2.433333) VS Name(AM_F_HookedFree):Length(1.200000) [2020.06.03-02.51.42:310][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:310][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.42:310][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.42:310][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:310][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.42:310][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.42:310][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:310][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.42:310][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.42:310][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:310][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.42:310][817]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.42:310][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.42:310][817]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.42:310][817]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.42:310][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.42:310][817]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.51.42:310][817]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.42:310][817]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:324][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:324][818]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.42:389][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-02.51.42:393][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-02.51.42:393][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.51.44:527][950]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.016696 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.51.44:529][950]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.44:529][950]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.44:529][950]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.51.44:529][950]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.51.45:012][979]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.03-02.51.45:012][979]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.45:898][ 32]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_3] [2020.06.03-02.51.45:898][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.46:097][ 44]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.045360 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.51.46:097][ 44]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.51.46:531][ 68]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.51.46:531][ 68]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.46:564][ 70]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.51.46:564][ 70]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.46:564][ 70]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.51.46:566][ 70]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.46:566][ 70]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.46:566][ 70]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.46:566][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.46:566][ 70]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.46:566][ 70]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.51.46:566][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.46:566][ 70]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.46:566][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.46:566][ 70]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.46:566][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.46:566][ 70]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.46:699][ 78]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.46:699][ 78]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.46:699][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.46:699][ 78]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.46:699][ 78]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.46:699][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.46:699][ 78]Interaction: Interaction time: 1.000000 [2020.06.03-02.51.46:699][ 78]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.03-02.51.46:699][ 78]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.51.46:699][ 78]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.51.46:700][ 78]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.46:700][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.46:750][ 81]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.47:669][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.47:702][137]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.47:702][137]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.47:702][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.47:702][137]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.47:702][137]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.47:702][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.47:733][139]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.51.47:735][139]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.47:735][139]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.47:735][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.47:735][139]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.47:735][139]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.47:735][139]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.47:735][139]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.47:735][139]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.47:735][139]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.51.47:735][139]Interaction: Verbose: [VaultMid1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.47:735][139]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.47:735][139]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.51.47:735][139]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.47:735][139]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.49:036][216]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.51.49:922][266]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.49:922][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.49:923][266]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.49:923][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.49:944][267]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.50:390][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.50:390][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.50:390][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.50:390][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.50:807][314]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.50:807][314]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.50:807][314]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.50:807][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.50:809][314]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.50:810][314]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.50:810][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.50:810][314]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.50:810][314]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.50:810][314]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.51.50:810][314]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.50:810][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.50:810][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.50:810][314]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.50:810][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.50:843][316]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.50:940][321]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.51.50:940][321]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.51.50:943][321]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.50:943][321]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.50:943][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.50:943][321]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.51.50:943][321]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.50:943][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.50:943][321]Interaction: Interaction time: 35.506592 [2020.06.03-02.51.50:943][321]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.50:943][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.50:943][321]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.52:714][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.52:714][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.52:714][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.52:714][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.52:733][418]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.52:862][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [DropItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.52:862][425]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.52:862][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.52:862][425]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.52:863][425]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.52:863][425]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.52:863][425]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.51.52:863][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.52:863][425]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.52:863][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.52:863][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.52:863][425]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.52:863][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.52:863][425]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.52:863][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.52:863][425]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.52:863][425]LogDBDPlayerMovement: StopSnapping Final Location (9746.177734 9909.088867 88.092751) [2020.06.03-02.51.52:863][425]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.52:912][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.52:912][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.52:914][428]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.52:914][428]LogDBDPlayerMovement: StopSnapping Final Location (9745.914063 9908.964844 88.092751) [2020.06.03-02.51.52:914][428]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.52:914][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.52:914][428]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.52:914][428]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.52:914][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.52:914][428]Interaction: Interaction time: 0.000000 [2020.06.03-02.51.52:914][428]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-02.51.52:914][428]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 194.910355 [2020.06.03-02.51.52:914][428]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.51.52:914][428]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.52:914][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:080][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:082][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:098][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:116][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:132][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:162][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:179][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:196][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:214][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:230][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:248][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:264][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:281][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:298][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:316][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:346][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:363][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:380][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:397][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:412][455]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.06.03-02.51.53:412][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.53:412][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:412][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.53:412][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:412][455]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.06.03-02.51.53:415][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:418][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.03-02.51.53:422][455]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemEnergyLevel for item 0 is depleted [2020.06.03-02.51.53:431][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:449][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:465][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:483][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.51.53:650][468]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.51.53:815][477]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.53:815][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:815][477]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.53:815][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:815][477]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.51.53:817][477]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.53:817][477]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.53:817][477]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.51.53:817][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.53:817][477]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.53:817][477]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.53:817][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:817][477]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.53:817][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:817][477]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.51.53:817][477]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.53:817][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:899][481]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.51.53:915][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.53:915][482]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.51.53:915][482]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.53:915][482]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.53:915][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:915][482]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.53:915][482]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.53:915][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:932][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.53:932][483]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.53:932][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:932][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.53:932][483]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.51.53:932][483]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.53:932][483]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.53:932][483]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.53:932][483]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.51.53:932][483]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.53:932][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.53:932][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.53:932][483]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:932][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.53:932][483]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.53:932][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.54:497][513]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.54:497][513]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.54:497][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.54:498][513]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.54:498][513]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.54:498][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.54:498][513]Interaction: Interaction time: 0.047542 [2020.06.03-02.51.54:498][513]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.51.54:498][513]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.047542 Timestamp 0.000000 [2020.06.03-02.51.54:498][513]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.54:498][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.54:499][513]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.51.54:586][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.51.54:616][520]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.309244 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.51.54:652][522]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.51.54:652][522]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.51.54:652][522]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.51.54:652][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.55:100][546]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.55:100][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:100][546]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.55:100][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:100][546]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.51.55:100][546]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:122][547]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.51.55:366][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.51.55:366][561]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:367][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.55:367][561]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:368][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.55:368][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.55:368][561]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.51.55:368][561]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.55:368][561]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.55:368][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.55:368][561]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:368][561]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.51.55:368][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.55:368][561]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.51.55:368][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.55:368][561]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.51.55:417][564]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.51.55:417][564]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.55:469][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.55:469][567]LogDBDPlayerMovement: StopSnapping Final Location (10050.464844 9752.799805 88.090958) [2020.06.03-02.51.55:469][567]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.51.55:469][567]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.51.55:469][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.55:469][567]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.51.55:469][567]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.51.55:469][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.55:469][567]Interaction: Interaction time: 69.468460 [2020.06.03-02.51.55:469][567]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.51.55:469][567]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.55:518][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.51.55:518][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.51.56:051][601]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.56:051][601]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.51.56:051][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.56:051][601]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.56:051][601]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.51.56:051][601]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.51.56:051][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.56:751][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.51.56:752][641]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.56:752][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.51.56:752][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.56:752][641]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.56:752][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.51.56:752][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.56:752][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.51.56:752][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.51.56:752][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.51.56:752][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.51.56:752][641]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.51.56:752][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.51.56:752][641]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.51.56:755][641]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.02:796][984]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.02:796][984]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.02:796][984]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.02:796][984]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.02:797][984]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.02:797][984]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.02:797][984]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.02:797][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.02:797][984]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.02:797][984]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.02:797][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.02:797][984]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.02:797][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.02:797][984]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.52.02:797][984]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.02:797][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:466][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.52.03:467][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.03:467][ 22]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.03:467][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:467][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.03:467][ 22]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.03:467][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:467][ 22]Interaction: Interaction time: 3.000000 [2020.06.03-02.52.03:467][ 22]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.52.03:467][ 22]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.52.03:467][ 22]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.03:467][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:468][ 22]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.52.03:717][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.52.03:718][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.52.03:749][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.52.03:766][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.52.03:766][ 38]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.52.03:766][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.03:766][ 38]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.03:766][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:766][ 38]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.03:766][ 38]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.03:766][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:768][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.52.03:782][ 39]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:782][ 39]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.03:782][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.03:782][ 39]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.03:782][ 39]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.03:782][ 39]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.03:782][ 39]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.03:782][ 39]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.03:832][ 42]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.52.03:832][ 42]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.103926 [2020.06.03-02.52.03:837][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.52.03:841][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.52.04:117][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.04:117][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.04:117][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.04:117][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.04:117][ 57]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.52.04:117][ 57]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.04:273][ 66]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D084CB4A50] Result: '1' k_EResultOK (success) [2020.06.03-02.52.04:273][ 66]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D084CB4A50]' succeeded in 0.438227 seconds [2020.06.03-02.52.04:321][ 68]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D084CBA900] Result: '1' k_EResultOK (success) [2020.06.03-02.52.04:339][ 69]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.504274 seconds [2020.06.03-02.52.04:601][ 82]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.314051 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.52.06:374][175]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.06:374][175]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.06:374][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.06:374][175]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.06:374][175]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.52.06:374][175]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.06:374][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.06:376][175]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.52.07:074][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.52.07:075][213]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.07:075][213]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.07:075][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.07:075][213]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.07:075][213]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.07:075][213]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.07:075][213]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.07:075][213]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.07:075][213]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.07:075][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.07:075][213]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.07:075][213]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.07:075][213]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.07:078][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.52.17:392][761]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.52.17:392][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.17:392][761]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.52.17:392][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.17:394][761]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.17:394][761]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.17:394][761]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.17:394][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.17:394][761]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.17:394][761]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.52.17:394][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.17:394][761]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.17:394][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.17:394][761]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.17:394][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.17:394][761]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.17:494][766]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.52.17:495][766]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.17:495][766]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.17:495][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.17:495][766]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.17:495][766]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.17:495][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.17:495][766]Interaction: Interaction time: 1.724138 [2020.06.03-02.52.17:495][766]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.52.17:495][766]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.724138 Timestamp 0.000000 [2020.06.03-02.52.17:495][766]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.17:495][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.18:963][841]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.52.18:979][842]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.19:077][847]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.19:214][854]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.52.19:233][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.52.19:312][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.52.19:313][859]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.19:313][859]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.19:313][859]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.19:313][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.19:329][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-02.52.19:330][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.19:330][860]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.19:330][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.19:330][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.19:330][860]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.19:330][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.19:330][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.19:330][860]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.19:330][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.19:330][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.19:330][860]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.19:330][860]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.19:330][860]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.19:330][860]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.19:330][860]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.19:330][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.19:330][860]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-02.52.19:330][860]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.19:330][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.19:333][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-02.52.20:100][899]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.20:100][899]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.20:100][899]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.20:100][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.20:101][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.20:101][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.20:101][899]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.20:101][899]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.20:101][899]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.20:101][899]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.20:101][899]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.20:101][899]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.20:101][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.20:101][899]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-02.52.20:101][899]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.20:101][899]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.20:248][906]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: DreamSnare AnimTag_Crouched AnimTag_Male. [2020.06.03-02.52.20:265][907]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.20:265][907]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.52.20:265][907]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.52.20:768][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.52.20:769][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.20:769][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.20:769][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.20:769][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.20:769][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.20:769][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.20:769][933]Interaction: Interaction time: 3.000000 [2020.06.03-02.52.20:769][933]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-02.52.20:769][933]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-02.52.20:770][933]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.20:770][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.20:771][933]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-02.52.23:441][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.23:442][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.23:442][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.23:442][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.23:442][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.23:442][ 66]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.52.23:442][ 66]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.23:442][ 66]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:443][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.52.23:778][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.52.23:839][ 86]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.52.23:839][ 86]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.52.23:840][ 86]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.23:841][ 86]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.23:841][ 86]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.23:841][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.23:876][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:876][ 88]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.23:876][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.23:876][ 88]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.23:876][ 88]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-02.52.23:876][ 88]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.23:876][ 88]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:375][114]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 32.488522 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.52.24:607][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-02.52.24:608][126]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:608][126]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.24:608][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:608][126]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:608][126]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.24:608][126]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.24:608][126]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.24:608][126]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.24:608][126]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.24:608][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:608][126]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-02.52.24:608][126]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.24:609][126]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:611][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-02.52.24:810][137]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.52.24:810][137]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.24:810][137]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.52.24:810][137]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.24:812][137]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:812][137]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:812][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.24:812][137]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.24:812][137]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:812][137]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.52.24:812][137]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.24:812][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.24:812][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:812][137]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.24:812][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:813][137]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.24:943][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.52.24:944][144]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.24:944][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.52.24:946][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:946][144]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.24:946][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:946][144]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.24:946][144]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.24:946][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:946][144]Interaction: Interaction time: 3.017380 [2020.06.03-02.52.24:946][144]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.24:946][144]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.24:963][145]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.25:445][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:445][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.25:445][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.25:445][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:445][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.25:445][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.25:445][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:445][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.25:445][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.25:445][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:445][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.25:445][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.25:445][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.25:445][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.25:445][170]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.25:445][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.25:445][170]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.52.25:445][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.25:445][170]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:447][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.52.25:495][173]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.25:641][180]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.52.25:642][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:642][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.25:676][182]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.52.25:775][187]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.52.25:776][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.52.25:776][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.52.25:776][187]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.52.25:776][187]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.06.03-02.52.25:780][187]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: On [2020.06.03-02.52.26:012][200]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.52.26:376][219]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.500879 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.52.26:710][237]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.52.26:710][237]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.26:710][237]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.52.26:710][237]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.26:712][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.26:712][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.26:712][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.26:712][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.26:712][237]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.26:712][237]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.52.26:712][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.26:712][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.26:712][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.26:712][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.26:712][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.26:745][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.52.26:747][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.26:748][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.26:748][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.26:748][239]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.26:748][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.26:748][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.26:748][239]Interaction: Interaction time: 16.000000 [2020.06.03-02.52.26:748][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.26:748][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.27:514][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.27:514][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:514][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.27:515][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:515][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.52.27:515][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:545][282]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.52.27:629][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.27:629][287]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:629][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.27:629][287]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:630][287]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.27:630][287]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.27:630][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.52.27:630][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.27:630][287]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.27:630][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.27:630][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:630][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.27:630][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.27:631][287]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.27:631][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.27:631][287]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.27:632][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.52.27:680][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.52.27:680][290]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.27:732][293]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.27:732][293]LogDBDPlayerMovement: StopSnapping Final Location (10050.464844 9752.799805 88.090958) [2020.06.03-02.52.27:732][293]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.27:732][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.27:732][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.27:732][293]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.52.27:732][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.27:732][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.27:732][293]Interaction: Interaction time: 63.249577 [2020.06.03-02.52.27:732][293]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.27:732][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.27:752][294]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: Off [2020.06.03-02.52.27:782][296]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.52.27:878][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.52.28:749][345]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.52.29:000][358]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.52.29:051][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:051][361]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:618][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.29:618][390]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.29:618][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.29:618][390]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.29:619][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:619][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:619][390]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.29:619][390]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.29:619][390]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:619][390]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.29:619][390]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.29:619][390]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.29:619][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:619][390]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.29:619][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:619][390]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.29:718][395]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.29:718][395]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.52.29:719][395]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:719][395]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.29:719][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:719][395]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:719][395]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.29:719][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:719][395]Interaction: Interaction time: 1.724138 [2020.06.03-02.52.29:719][395]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.52.29:719][395]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.724138 Timestamp 0.000000 [2020.06.03-02.52.29:719][395]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.29:719][395]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:783][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:783][398]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.29:783][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:784][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:784][398]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.29:784][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:784][398]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.29:786][398]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.52.29:818][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.52.29:819][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:819][400]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.29:819][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:819][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:819][400]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.29:819][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.29:819][400]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.29:819][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.29:819][400]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.29:819][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.29:819][400]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.29:819][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.29:819][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.29:821][400]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.52.31:120][466]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.31:120][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.31:120][466]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.31:120][466]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.31:121][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.31:121][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.31:121][466]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.31:121][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.31:121][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.31:121][466]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.31:121][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.31:121][466]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.31:121][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.31:121][466]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.31:121][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.31:122][466]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.31:237][472]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.52.31:238][472]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.31:238][472]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.31:239][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.31:239][472]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.31:239][472]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.31:239][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.31:239][472]Interaction: Interaction time: 1.724138 [2020.06.03-02.52.31:239][472]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.52.31:239][472]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.724138 Timestamp 0.000000 [2020.06.03-02.52.31:239][472]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.31:239][472]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.31:342][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.4477660655975342, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.52.31:342][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.52.31:359][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0159221813082695, xOffset=0, yOffset=0) [2020.06.03-02.52.31:377][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03183481842279434, xOffset=0, yOffset=0) [2020.06.03-02.52.31:397][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04781236127018929, xOffset=0, yOffset=0) [2020.06.03-02.52.31:424][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07429099828004837, xOffset=0, yOffset=0) [2020.06.03-02.52.31:441][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09022481739521027, xOffset=0, yOffset=0) [2020.06.03-02.52.31:459][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1061537265777588, xOffset=0, yOffset=0) [2020.06.03-02.52.31:476][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1220756322145462, xOffset=0, yOffset=0) [2020.06.03-02.52.31:495][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.137988269329071, xOffset=0, yOffset=0) [2020.06.03-02.52.31:511][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1538888216018677, xOffset=0, yOffset=0) [2020.06.03-02.52.31:540][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1807510852813721, xOffset=0, yOffset=0) [2020.06.03-02.52.31:558][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1966850757598877, xOffset=0, yOffset=0) [2020.06.03-02.52.31:576][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2126140743494034, xOffset=0, yOffset=0) [2020.06.03-02.52.31:593][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2285361588001251, xOffset=0, yOffset=0) [2020.06.03-02.52.31:611][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.244447335600853, xOffset=0, yOffset=0) [2020.06.03-02.52.31:628][492]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2603465020656586, xOffset=0, yOffset=0) [2020.06.03-02.52.31:657][493]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2870096862316132, xOffset=0, yOffset=0) [2020.06.03-02.52.31:675][494]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.302941769361496, xOffset=0, yOffset=0) [2020.06.03-02.52.31:693][495]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3188695907592773, xOffset=0, yOffset=0) [2020.06.03-02.52.31:710][496]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.334789514541626, xOffset=0, yOffset=0) [2020.06.03-02.52.31:727][497]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.350699245929718, xOffset=0, yOffset=0) [2020.06.03-02.52.31:745][498]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665961623191833, xOffset=0, yOffset=0) [2020.06.03-02.52.31:774][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3932094275951385, xOffset=0, yOffset=0) [2020.06.03-02.52.31:792][500]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4091394245624542, xOffset=0, yOffset=0) [2020.06.03-02.52.31:809][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4250651597976685, xOffset=0, yOffset=0) [2020.06.03-02.52.31:827][502]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4409831464290619, xOffset=0, yOffset=0) [2020.06.03-02.52.31:845][503]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4568915963172913, xOffset=0, yOffset=0) [2020.06.03-02.52.31:870][504]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.52.31:870][504]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.52.31:870][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:872][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:875][504]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.52.31:889][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:907][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:923][507]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.52.31:923][507]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.52.31:925][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:942][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:959][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.31:988][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:006][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:024][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:041][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:058][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:076][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:105][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:123][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:140][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:158][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:175][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:193][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:222][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:239][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:257][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:275][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.32:298][527]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6EAB380] Result: '1' k_EResultOK (success) [2020.06.03-02.52.32:298][527]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6EAB380]' succeeded in 0.373624 seconds [2020.06.03-02.52.32:325][528]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6EAB380] Result: '1' k_EResultOK (success) [2020.06.03-02.52.32:345][529]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.419671 seconds [2020.06.03-02.52.32:707][547]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.52.32:724][548]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.32:958][560]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.52.32:978][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.52.33:056][565]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.52.33:057][565]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.33:057][565]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.33:057][565]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.33:057][565]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.33:108][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.52.33:109][568]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.33:110][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.33:110][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.33:110][568]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.33:110][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.33:110][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.33:110][568]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.33:110][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.33:110][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.33:110][568]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.33:110][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.33:110][568]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.33:110][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.33:110][568]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.33:110][568]Interaction: Verbose: [GeneratorDamage3][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.33:110][568]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.33:110][568]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage3][GeneratorStandard_C_0] [2020.06.03-02.52.33:110][568]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.33:110][568]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.33:113][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.52.34:042][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.52.34:042][615]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.34:043][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:044][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:044][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.34:044][615]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.34:044][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:044][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.52.34:044][615]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.34:044][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.34:044][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:044][615]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.52.34:044][615]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.52.34:044][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.34:044][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:044][615]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.52.34:044][615]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.34:126][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:126][619]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.34:126][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:126][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:126][619]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.34:126][619]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.34:126][619]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.34:126][619]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.34:126][619]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.34:126][619]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:126][619]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.52.34:126][619]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.34:126][619]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:128][619]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.52.34:159][621]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.52.34:159][621]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.34:348][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7726197242736816, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.52.34:348][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.52.34:367][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01598663628101349, xOffset=0, yOffset=0) [2020.06.03-02.52.34:382][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03196572512388229, xOffset=0, yOffset=0) [2020.06.03-02.52.34:400][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04793281853199, xOffset=0, yOffset=0) [2020.06.03-02.52.34:426][634]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:426][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.34:426][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:426][634]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:426][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.34:426][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:426][634]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.52.34:426][634]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.03-02.52.34:426][634]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.52.34:426][634]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.52.34:426][634]Interaction: Interaction time: 2.327586 [2020.06.03-02.52.34:426][634]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.52.34:426][634]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.52.34:426][634]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.327586 Timestamp 0.000000 [2020.06.03-02.52.34:426][634]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.52.34:426][634]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.34:426][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.34:427][634]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.34:431][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07493999600410461, xOffset=0, yOffset=0) [2020.06.03-02.52.34:447][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09094136208295822, xOffset=0, yOffset=0) [2020.06.03-02.52.34:462][636]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:462][636]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.34:465][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106937363743782, xOffset=0, yOffset=0) [2020.06.03-02.52.34:482][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1229259073734283, xOffset=0, yOffset=0) [2020.06.03-02.52.34:500][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1389038115739822, xOffset=0, yOffset=0) [2020.06.03-02.52.34:518][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1548682600259781, xOffset=0, yOffset=0) [2020.06.03-02.52.34:546][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1813805252313614, xOffset=0, yOffset=0) [2020.06.03-02.52.34:564][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1973775178194046, xOffset=0, yOffset=0) [2020.06.03-02.52.34:582][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2133683413267136, xOffset=0, yOffset=0) [2020.06.03-02.52.34:599][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2293508797883987, xOffset=0, yOffset=0) [2020.06.03-02.52.34:617][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2453227043151855, xOffset=0, yOffset=0) [2020.06.03-02.52.34:635][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2612813413143158, xOffset=0, yOffset=0) [2020.06.03-02.52.34:661][646]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.52.34:664][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2876236140727997, xOffset=0, yOffset=0) [2020.06.03-02.52.34:681][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3036135137081146, xOffset=0, yOffset=0) [2020.06.03-02.52.34:699][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3195971548557281, xOffset=0, yOffset=0) [2020.06.03-02.52.34:716][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3355726897716522, xOffset=0, yOffset=0) [2020.06.03-02.52.34:734][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.351537674665451, xOffset=0, yOffset=0) [2020.06.03-02.52.34:763][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3785747587680817, xOffset=0, yOffset=0) [2020.06.03-02.52.34:780][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3945739269256592, xOffset=0, yOffset=0) [2020.06.03-02.52.34:799][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105674624443054, xOffset=0, yOffset=0) [2020.06.03-02.52.34:816][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4265523552894592, xOffset=0, yOffset=0) [2020.06.03-02.52.34:833][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.442526638507843, xOffset=0, yOffset=0) [2020.06.03-02.52.34:852][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4584875404834747, xOffset=0, yOffset=0) [2020.06.03-02.52.34:880][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4847600758075714, xOffset=0, yOffset=0) [2020.06.03-02.52.34:898][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5007530450820923, xOffset=0, yOffset=0) [2020.06.03-02.52.34:916][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.51674085855484, xOffset=0, yOffset=0) [2020.06.03-02.52.34:933][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5327214002609253, xOffset=0, yOffset=0) [2020.06.03-02.52.34:950][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5486908555030823, xOffset=0, yOffset=0) [2020.06.03-02.52.34:968][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5646471381187439, xOffset=0, yOffset=0) [2020.06.03-02.52.34:997][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5910316705703735, xOffset=0, yOffset=0) [2020.06.03-02.52.35:014][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6070194840431213, xOffset=0, yOffset=0) [2020.06.03-02.52.35:032][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6230026483535767, xOffset=0, yOffset=0) [2020.06.03-02.52.35:050][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6389776468276978, xOffset=0, yOffset=0) [2020.06.03-02.52.35:067][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6549424529075623, xOffset=0, yOffset=0) [2020.06.03-02.52.35:084][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6708940267562866, xOffset=0, yOffset=0) [2020.06.03-02.52.35:114][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6973678469657898, xOffset=0, yOffset=0) [2020.06.03-02.52.35:131][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7133516669273376, xOffset=0, yOffset=0) [2020.06.03-02.52.35:149][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7293301224708557, xOffset=0, yOffset=0) [2020.06.03-02.52.35:166][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7453004121780396, xOffset=0, yOffset=0) [2020.06.03-02.52.35:184][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7612602114677429, xOffset=0, yOffset=0) [2020.06.03-02.52.35:201][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.77720683813095, xOffset=0, yOffset=0) [2020.06.03-02.52.35:230][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8035944104194641, xOffset=0, yOffset=0) [2020.06.03-02.52.35:249][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8195735812187195, xOffset=0, yOffset=0) [2020.06.03-02.52.35:266][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8355478644371033, xOffset=0, yOffset=0) [2020.06.03-02.52.35:283][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8515140414237976, xOffset=0, yOffset=0) [2020.06.03-02.52.35:296][679]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.52.35:296][679]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.52.35:301][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.52.35:344][681]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.52.35:344][681]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.52.35:760][703]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7097F90] Result: '1' k_EResultOK (success) [2020.06.03-02.52.35:760][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B7097F90]' succeeded in 0.414455 seconds [2020.06.03-02.52.35:801][705]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B7097F90] Result: '1' k_EResultOK (success) [2020.06.03-02.52.35:818][706]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471694 seconds [2020.06.03-02.52.36:481][739]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.52.36:734][752]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.52.36:751][753]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:751][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.36:751][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:751][753]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.52.36:751][753]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.52.36:751][753]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:751][753]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.36:751][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:797][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:797][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.36:797][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:797][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:797][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.36:797][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.36:797][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.36:797][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.36:797][755]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.52.36:797][755]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.36:797][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:797][755]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.52.36:797][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.36:797][755]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:930][762]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.03-02.52.36:930][762]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.36:930][762]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.03-02.52.36:930][762]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.36:931][762]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:931][762]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:931][762]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.36:931][762]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.36:931][762]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:931][762]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.03-02.52.36:931][762]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.36:931][762]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.36:931][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:931][762]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.36:931][762]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:983][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.52.36:985][765]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:985][765]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.36:985][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:985][765]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.36:985][765]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.36:985][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:985][765]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.03-02.52.36:985][765]Interaction: Interaction time: 0.862069 [2020.06.03-02.52.36:985][765]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorStunDrop_Middle Nightmare AnimTag_Carry. [2020.06.03-02.52.36:985][765]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Nightmare AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower. [2020.06.03-02.52.36:985][765]LogSM: Error: Play Update Montage AM_SD_Stun_Drop_IN Duration 0.862069 Timestamp 0.000000 [2020.06.03-02.52.36:985][765]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.36:985][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.36:988][765]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.52.37:838][808]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.52.37:867][809]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.52.37:900][811]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.52.37:901][811]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.52.37:901][811]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_10_C_0 - Ayonnater, Originating Player: BP_CamperFemale06_Character_C_0 - Pray for Death, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.03-02.52.37:902][811]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.37:903][811]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.37:903][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.37:903][811]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.37:903][811]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorStunDrop_Out Nightmare AnimTag_Carry. [2020.06.03-02.52.37:903][811]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.03-02.52.37:903][811]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Nightmare AnimTag_Carry AnimTag_Injured AnimTag_Female AnimTag_Follower [2020.06.03-02.52.37:903][811]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.37:903][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.37:903][811]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.52.37:903][811]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale06_Character_C_0. [2020.06.03-02.52.37:903][811]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.52.37:903][811]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.37:903][811]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.52.37:920][812]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.37:920][812]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.39:220][878]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.52.41:492][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 226 [2020.06.03-02.52.42:290][ 34]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.52.42:290][ 34]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.52.42:290][ 34]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.52.42:290][ 34]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.52.42:294][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.52.42:361][ 38]LogDBDGeneral: StatusEffect::EndPlay - Id: BrokenStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_CamperFemale06_Character_C_0 - Pray for Death, Custom Param: 60.000000, Originating Effect: Deliverance, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.42:893][ 65]LogDBDGeneral: StatusEffect::EndPlay - Id: DecisiveStrike_Notification_3, Status Owner: BP_Slasher_Character_10_C_0 - Ayonnater, Originating Player: BP_CamperFemale06_Character_C_0 - Pray for Death, Custom Param: 0.000000, Originating Effect: DecisiveStrike, Is Lifetime Initialized: True, Remaining Lifetime: 0.023754, Lifetime Duration: 5.000000 [2020.06.03-02.52.43:861][114]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.43:861][114]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.43:861][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.43:861][114]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.43:861][114]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.43:861][114]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.43:861][114]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.43:861][114]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.43:861][114]Interaction: Verbose: [DropBySkillCheck][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.43:861][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.43:861][114]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DropBySkillCheck][BP_CamperInteractable_C_0] [2020.06.03-02.52.43:861][114]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.43:861][114]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:164][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.44:164][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.44:164][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.44:164][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.44:165][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.44:166][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:166][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:166][130]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.44:166][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.44:166][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:166][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.44:166][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.44:166][130]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.44:166][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:166][130]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeRight. [2020.06.03-02.52.44:166][130]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.44:166][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:834][164]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:834][164]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.44:834][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:834][164]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:834][164]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.44:834][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:834][164]Interaction: Interaction time: 0.044657 [2020.06.03-02.52.44:834][164]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.52.44:834][164]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.044657 Timestamp 0.000000 [2020.06.03-02.52.44:834][164]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.44:834][164]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:835][164]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.52.44:936][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.44:962][170]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.03-02.52.44:962][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.44:962][170]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.03-02.52.44:962][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.44:963][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:963][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:963][170]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.44:963][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.44:963][170]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.44:963][170]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.03-02.52.44:963][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.44:963][170]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.44:963][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:963][170]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.44:963][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.44:964][170]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.44:999][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.44:999][172]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.44:999][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.44:999][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.45:079][176]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.52.45:080][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.45:080][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.45:080][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.45:080][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.45:080][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.45:080][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.45:080][176]Interaction: Interaction time: 5.530472 [2020.06.03-02.52.45:080][176]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.45:080][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.45:081][176]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.45:567][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.45:567][201]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.45:567][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.45:567][201]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.45:567][201]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.52.45:567][201]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.45:567][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:299][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.46:300][238]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:300][238]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.46:300][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:300][238]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:300][238]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.46:300][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:300][238]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:300][238]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.46:301][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:301][238]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:301][238]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.46:301][238]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.46:301][238]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.46:301][238]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.46:301][238]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.46:301][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:301][238]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.46:301][238]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.46:301][238]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:303][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.52.46:304][238]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.46:335][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:336][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.46:336][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:336][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:336][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.46:336][240]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.46:336][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.46:336][240]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.46:336][240]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.46:336][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.46:336][240]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_0] [2020.06.03-02.52.46:336][240]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.46:336][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:369][242]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Ayonnater] - Interactable: [GeneratorStandard_C_0] - Interactor: [Interactor3] - InteractionDefinition: [GeneratorRepair3]- InterruptionDef: [GeneratorRepairInterruption3] - IsInterruptor: [Yes] - OtherParty: [noot-noot] [2020.06.03-02.52.46:371][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:371][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:371][242]Interaction: Error: FAILED Interruption because of invalid definition or interuptee!!! [2020.06.03-02.52.46:371][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:371][242]Interaction: Error: FAILED Interruption - Super state detected error!!! [2020.06.03-02.52.46:372][242]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.52.46:434][245]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [noot-noot] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.06.03-02.52.46:470][247]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.52.46:534][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:534][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:534][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:667][257]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.52.46:669][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:669][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.46:702][259]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.52.46:803][264]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.52.46:803][264]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.52.46:804][264]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.03-02.52.46:804][264]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.52.46:807][264]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.52.47:002][274]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.235499 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.52.47:049][276]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.52.48:168][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.015410 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.52.48:168][333]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.52.48:239][337]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.52.48:793][365]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.52.49:006][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.237170 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.52.49:053][378]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.52.50:143][434]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:143][434]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:276][441]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.50:276][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.50:276][441]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.50:276][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.50:276][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.50:278][441]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:278][441]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:278][441]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.50:278][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.50:278][441]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:278][441]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.50:278][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.50:278][441]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.50:278][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.50:278][441]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeLeft. [2020.06.03-02.52.50:278][441]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.50:278][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.50:910][473]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:910][473]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.50:910][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.50:910][473]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.50:910][473]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.50:910][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.50:910][473]Interaction: Interaction time: 0.184504 [2020.06.03-02.52.50:910][473]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.52.50:910][473]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.184504 Timestamp 0.000000 [2020.06.03-02.52.50:910][473]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.50:910][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.50:911][473]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.52.51:047][480]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.51:109][483]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.51:109][483]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.51:109][483]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.51:109][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.51:577][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.51:578][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.51:578][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.51:578][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.51:578][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.51:578][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.51:578][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.51:578][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.51:578][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.51:578][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.51:578][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.51:578][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.51:578][507]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.51:578][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.51:578][507]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.51:578][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.51:578][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.51:578][507]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.51:578][507]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.51:578][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.51:582][507]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.52:744][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.52:744][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.52:744][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.52:744][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.52:744][566]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.52:745][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.52:745][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.52:745][566]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.52:745][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.52:745][566]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.52:745][566]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.52:745][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.52:745][566]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.52:745][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.52:745][566]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.52.52:745][566]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.52:745][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.53:414][600]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.53:414][600]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.53:414][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.53:414][600]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.53:414][600]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.53:414][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.53:414][600]Interaction: Interaction time: 0.083125 [2020.06.03-02.52.53:414][600]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.52.53:414][600]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.083125 Timestamp 0.000000 [2020.06.03-02.52.53:414][600]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.53:414][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.53:416][600]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.52.53:518][605]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.53:596][609]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.53:596][609]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.53:596][609]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.53:596][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.53:948][627]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.53:948][627]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.53:948][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.53:948][627]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.53:948][627]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.52.53:948][627]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.53:948][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.54:650][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.54:652][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.54:652][663]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.54:652][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.54:652][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.54:652][663]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.54:652][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.54:652][663]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.54:652][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.54:652][663]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.54:652][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.54:652][663]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.54:652][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.54:652][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.54:655][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.54:948][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.54:949][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.54:949][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.54:949][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.54:949][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.54:950][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.54:950][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.54:950][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.52.54:950][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.54:950][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.54:950][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.54:950][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.54:950][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.52.54:950][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.54:950][678]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.52.54:950][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.52.54:950][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.55:323][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5011447668075562, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.52.55:323][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.52.55:341][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01599145494401455, xOffset=0, yOffset=0) [2020.06.03-02.52.55:359][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.031969454139471, xOffset=0, yOffset=0) [2020.06.03-02.52.55:388][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05817927420139313, xOffset=0, yOffset=0) [2020.06.03-02.52.55:406][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07418863475322723, xOffset=0, yOffset=0) [2020.06.03-02.52.55:423][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09019309282302856, xOffset=0, yOffset=0) [2020.06.03-02.52.55:441][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.106188639998436, xOffset=0, yOffset=0) [2020.06.03-02.52.55:459][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1221738159656525, xOffset=0, yOffset=0) [2020.06.03-02.52.55:488][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1492345482110977, xOffset=0, yOffset=0) [2020.06.03-02.52.55:506][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1652536392211914, xOffset=0, yOffset=0) [2020.06.03-02.52.55:524][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1812680959701538, xOffset=0, yOffset=0) [2020.06.03-02.52.55:541][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19727399945259, xOffset=0, yOffset=0) [2020.06.03-02.52.55:559][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.213268905878067, xOffset=0, yOffset=0) [2020.06.03-02.52.55:576][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2292509078979492, xOffset=0, yOffset=0) [2020.06.03-02.52.55:605][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2554874420166016, xOffset=0, yOffset=0) [2020.06.03-02.52.55:623][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2715010643005371, xOffset=0, yOffset=0) [2020.06.03-02.52.55:641][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875094413757324, xOffset=0, yOffset=0) [2020.06.03-02.52.55:654][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.55:654][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.52.55:654][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.55:654][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.55:654][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.52.55:654][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.55:654][714]Interaction: Interaction time: 0.046749 [2020.06.03-02.52.55:654][714]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.52.55:654][714]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.046749 Timestamp 0.000000 [2020.06.03-02.52.55:654][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.52.55:654][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.55:656][714]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.52.55:658][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3035103380680084, xOffset=0, yOffset=0) [2020.06.03-02.52.55:675][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.31950032711029, xOffset=0, yOffset=0) [2020.06.03-02.52.55:705][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3465987741947174, xOffset=0, yOffset=0) [2020.06.03-02.52.55:722][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.55:723][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3626231253147125, xOffset=0, yOffset=0) [2020.06.03-02.52.55:740][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3786414861679077, xOffset=0, yOffset=0) [2020.06.03-02.52.55:759][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3946523964405, xOffset=0, yOffset=0) [2020.06.03-02.52.55:775][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4106521308422089, xOffset=0, yOffset=0) [2020.06.03-02.52.55:792][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4266382157802582, xOffset=0, yOffset=0) [2020.06.03-02.52.55:817][722]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.52.55:817][722]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.52.55:817][722]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.52.55:817][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.55:822][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4528743922710419, xOffset=0, yOffset=0) [2020.06.03-02.52.55:839][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4688917398452759, xOffset=0, yOffset=0) [2020.06.03-02.52.55:852][724]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.55:857][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4849031865596771, xOffset=0, yOffset=0) [2020.06.03-02.52.55:874][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5009069442749023, xOffset=0, yOffset=0) [2020.06.03-02.52.55:892][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.516899049282074, xOffset=0, yOffset=0) [2020.06.03-02.52.55:922][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5439551472663879, xOffset=0, yOffset=0) [2020.06.03-02.52.55:939][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.55998158454895, xOffset=0, yOffset=0) [2020.06.03-02.52.55:957][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.576002299785614, xOffset=0, yOffset=0) [2020.06.03-02.52.55:970][730]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.52.55:970][730]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.52.55:970][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.55:972][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.55:974][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.52.55:989][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:019][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:035][733]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.52.56:035][733]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.52.56:038][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:056][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:072][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:089][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:118][737]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.56:118][737]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.52.56:118][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.56:118][737]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.56:118][737]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.52.56:118][737]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.52.56:118][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.56:119][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:136][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:155][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:172][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:190][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:219][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:237][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:255][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:272][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:290][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:307][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:336][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:354][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:372][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:389][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.52.56:476][756]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D08A90E620] Result: '1' k_EResultOK (success) [2020.06.03-02.52.56:476][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D08A90E620]' succeeded in 0.436813 seconds [2020.06.03-02.52.56:511][758]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D08A90E620] Result: '1' k_EResultOK (success) [2020.06.03-02.52.56:546][759]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.507779 seconds [2020.06.03-02.52.56:852][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.52.56:853][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.56:853][774]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.52.56:853][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.56:853][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.56:853][774]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.52.56:853][774]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.56:853][774]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.52.56:853][774]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.52.56:853][774]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.52.56:853][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.52.56:853][774]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.52.56:853][774]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.52.56:853][774]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.52.56:857][774]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.52.57:873][826]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.06.03-02.52.57:889][827]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.52.57:889][827]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.52.57:889][827]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.52.58:722][869]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.53.01:194][995]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.01:194][995]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.01:194][995]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.01:194][995]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.01:195][995]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.01:195][995]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.01:195][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.01:195][995]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.01:195][995]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.01:195][995]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.01:195][995]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.01:195][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.01:195][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.01:195][995]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.01:195][995]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.01:196][995]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.01:329][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.53.01:329][ 2]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.01:329][ 2]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.01:329][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.01:329][ 2]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.01:329][ 2]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.01:330][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.01:330][ 2]Interaction: Interaction time: 1.724138 [2020.06.03-02.53.01:330][ 2]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.53.01:330][ 2]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.724138 Timestamp 0.000000 [2020.06.03-02.53.01:330][ 2]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.01:330][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.01:698][ 21]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.02:798][ 77]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.02:815][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.03:050][ 90]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.03:069][ 91]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.53.03:147][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.53.03:148][ 95]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.53.03:148][ 95]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.53.03:148][ 95]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.53.03:148][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.03:165][ 96]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.03:166][ 96]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.03:166][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.03:166][ 96]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.03:166][ 96]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.03:166][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.03:200][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.53.03:201][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.03:201][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.03:201][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.03:201][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.03:201][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.03:201][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.03:204][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.53.04:335][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.03-02.53.04:335][156]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.04:335][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.03-02.53.04:335][156]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.04:338][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:338][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:338][156]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.04:338][156]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.04:338][156]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:338][156]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.03-02.53.04:338][156]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.04:338][156]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.04:338][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:338][156]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.04:338][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:338][156]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.04:434][161]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.53.04:435][161]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.53.04:435][161]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.04:437][161]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:437][161]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.04:437][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:438][161]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:438][161]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.04:438][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:438][161]Interaction: Interaction time: 0.500000 [2020.06.03-02.53.04:438][161]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerEnterFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.53.04:438][161]LogSM: Error: Play Update Montage AM_F_ClosetHideFast Duration 0.500000 Timestamp 0.000000 [2020.06.03-02.53.04:438][161]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.04:438][161]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.04:438][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:533][166]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.53.04:534][166]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:535][166]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:606][170]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.04:939][187]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:940][187]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.04:940][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:940][187]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.53.04:940][187]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:940][187]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.04:940][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:972][189]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.53.04:974][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:974][189]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.04:974][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:975][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:975][189]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.04:975][189]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.04:975][189]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.04:975][189]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.04:975][189]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.53.04:975][189]Interaction: Verbose: [ClosetHideEnterRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.04:975][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.04:975][189]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterRushed][ClosetStandard_C_6] [2020.06.03-02.53.04:975][189]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.04:975][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:975][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.04:975][189]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.05:036][192]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.53.05:118][196]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.53.05:136][197]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-02.53.05:206][201]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.03-02.53.05:206][201]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.05:206][201]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.03-02.53.05:206][201]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.05:208][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.05:208][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.05:208][201]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.05:208][201]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.05:208][201]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.05:208][201]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.03-02.53.05:208][201]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.05:208][201]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.05:208][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.05:208][201]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.05:208][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.05:273][204]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.05:354][208]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.05:354][208]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.05:354][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.05:354][208]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.05:354][208]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.05:354][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.05:354][208]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.53.05:354][208]Interaction: Interaction time: 0.000000 [2020.06.03-02.53.05:354][208]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: LockerExitFast AnimTag_Injured AnimTag_Female. [2020.06.03-02.53.05:354][208]LogSM: Error: Play Update Montage AM_F_ClosetUnhideFast Duration 0.000000 Timestamp 0.000000 [2020.06.03-02.53.05:354][208]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.05:354][208]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.05:354][208]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.05:355][208]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_ClosetUnhideFast [2020.06.03-02.53.05:369][209]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.05:389][210]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.05:993][241]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.06:174][250]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.06:174][250]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.06:174][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.06:174][250]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.06:174][250]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.06:174][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.06:206][252]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickCloset Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.53.06:209][252]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.06:209][252]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.06:209][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.06:209][252]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.06:209][252]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.06:209][252]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.06:209][252]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.06:209][252]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.06:209][252]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.53.06:210][252]Interaction: Verbose: [ClosetHideExitRushed][ClosetStandard_C_6] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.06:210][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.06:210][252]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitRushed][ClosetStandard_C_6] [2020.06.03-02.53.06:210][252]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.06:210][252]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.06:677][276]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.06:677][276]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.07:094][297]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.06.03-02.53.07:155][300]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.07:173][301]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.53.07:174][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.07:174][301]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.07:506][318]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.53.07:576][322]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.53.07:577][322]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.53.07:577][322]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Female. [2020.06.03-02.53.07:577][322]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.881786 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.53.07:582][322]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: On [2020.06.03-02.53.07:606][323]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.53.07:806][333]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.53.08:375][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.53.08:375][362]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.08:375][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.53.08:375][362]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.08:377][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.08:377][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.08:377][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.08:377][362]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.08:377][362]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.08:377][362]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.53.08:377][362]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.08:377][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.08:377][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.08:377][362]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.08:377][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.08:410][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.53.08:413][364]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.08:413][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.08:413][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.08:413][364]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.08:413][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.08:413][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.08:413][364]Interaction: Interaction time: 16.000000 [2020.06.03-02.53.08:413][364]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.08:413][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.09:379][413]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.53.09:379][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.09:379][413]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.53.09:379][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.09:381][413]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.09:381][413]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.09:381][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.09:381][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.09:381][413]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.09:381][413]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.53.09:381][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.09:381][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.09:381][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.09:381][413]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.09:381][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.09:444][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.53.09:445][416]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.09:445][416]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.09:445][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.09:445][416]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.09:445][416]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.09:445][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.09:445][416]Interaction: Interaction time: 32.000000 [2020.06.03-02.53.09:445][416]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.09:445][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.09:564][422]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale06_Character_C_0 - Pray for Death]: Off [2020.06.03-02.53.10:564][473]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.10:796][485]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.10:850][488]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.10:850][488]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.10:851][488]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.11:883][541]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.53.11:883][541]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.11:884][541]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.11:884][541]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.11:884][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.11:884][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.11:884][541]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.11:884][541]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.53.11:884][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.11:884][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.11:884][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.11:884][541]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.53.11:884][541]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.11:884][541]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.11:884][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.11:884][541]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.53.11:885][541]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.11:966][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.11:967][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.11:967][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.11:967][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.11:967][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.11:967][545]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.11:967][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.11:967][545]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.11:967][545]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.11:967][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.11:967][545]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.53.11:967][545]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.11:967][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.11:969][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.53.11:982][546]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.53.11:982][546]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.12:217][558]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:217][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.12:217][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:217][558]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:217][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.12:217][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:217][558]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.53.12:217][558]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.03-02.53.12:217][558]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.53.12:217][558]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.53.12:217][558]Interaction: Interaction time: 2.327586 [2020.06.03-02.53.12:217][558]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.53.12:218][558]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.12:218][558]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.327586 Timestamp 0.000000 [2020.06.03-02.53.12:218][558]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.12:218][558]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.12:218][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:218][558]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.12:254][560]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:254][560]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:451][570]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.53.12:918][594]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:918][594]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.12:918][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:918][594]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:918][594]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.12:918][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:921][594]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.53.12:953][596]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:953][596]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.12:953][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:954][596]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.12:954][596]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.12:954][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.12:954][596]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.12:954][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.12:954][596]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.12:954][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.12:954][596]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.53.12:954][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.12:954][596]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:288][664]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.14:539][677]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.14:556][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:556][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.14:556][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:556][678]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.53.14:556][678]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.53.14:556][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:556][678]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.14:556][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:591][680]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:591][680]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.14:591][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:591][680]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:591][680]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.14:591][680]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.14:591][680]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.14:591][680]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.14:591][680]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.53.14:591][680]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.14:591][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:591][680]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.53.14:591][680]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.14:591][680]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:637][682]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.53.14:637][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.14:655][683]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.53.14:655][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.14:658][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:658][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:658][683]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.14:658][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.14:658][683]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:658][683]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.53.14:658][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.14:658][683]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.14:658][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:658][683]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.14:658][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:690][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.53.14:693][685]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:693][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.14:693][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:693][685]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.14:693][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.14:693][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.14:693][685]Interaction: Interaction time: 16.000000 [2020.06.03-02.53.14:693][685]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.53.14:693][685]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.53.14:693][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.14:693][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.16:410][773]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.16:427][774]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.53.16:579][782]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.18:181][864]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.18:199][865]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.53.18:333][872]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.19:547][934]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.53.19:547][934]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.19:547][934]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.53.19:547][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.19:548][934]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.19:548][934]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.19:548][934]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.19:548][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.19:548][934]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.19:548][934]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.53.19:548][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.19:548][934]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.19:548][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.19:548][934]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.19:548][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.19:548][934]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.19:663][940]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.53.19:664][940]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.19:664][940]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.19:664][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.19:664][940]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.19:664][940]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.19:664][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.19:664][940]Interaction: Interaction time: 8.421692 [2020.06.03-02.53.19:664][940]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.19:664][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.19:664][940]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.19:935][954]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.19:952][955]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Female. [2020.06.03-02.53.20:086][962]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.20:131][964]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.20:131][964]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.20:132][964]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:132][964]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:132][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.20:132][964]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.20:132][964]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:132][964]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.20:132][964]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.20:132][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.20:132][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:132][964]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight. [2020.06.03-02.53.20:132][964]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.20:132][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.20:132][964]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.20:132][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:132][964]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.20:134][964]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.53.20:134][964]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.03-02.53.20:134][964]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.20:134][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.03-02.53.20:203][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:203][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.20:203][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:203][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:203][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.20:203][968]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.20:203][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.20:203][968]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.20:204][968]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.20:204][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:204][968]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.53.20:204][968]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.20:204][968]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:247][970]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.20:247][970]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.20:598][988]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.53.20:599][988]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:599][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.20:599][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:599][988]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.20:599][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.20:599][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:599][988]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.53.20:599][988]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.53.20:600][988]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.53.20:600][988]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.20:600][988]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.53.20:600][988]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.53.20:600][988]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.53.20:600][988]Interaction: Interaction time: 1.500000 [2020.06.03-02.53.20:600][988]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.53.20:600][988]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.53.20:600][988]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.20:600][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.20:601][988]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.53.21:322][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.5914056897163391, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.53.21:322][ 25]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.53.21:340][ 26]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01592163555324078, xOffset=0, yOffset=0) [2020.06.03-02.53.21:357][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03183554112911224, xOffset=0, yOffset=0) [2020.06.03-02.53.21:374][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04773935675621033, xOffset=0, yOffset=0) [2020.06.03-02.53.21:391][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06363208591938019, xOffset=0, yOffset=0) [2020.06.03-02.53.21:421][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09040599316358566, xOffset=0, yOffset=0) [2020.06.03-02.53.21:439][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.10633236169815, xOffset=0, yOffset=0) [2020.06.03-02.53.21:456][ 32]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1222528144717216, xOffset=0, yOffset=0) [2020.06.03-02.53.21:473][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1381652653217316, xOffset=0, yOffset=0) [2020.06.03-02.53.21:491][ 34]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1540679931640625, xOffset=0, yOffset=0) [2020.06.03-02.53.21:508][ 35]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1699579060077667, xOffset=0, yOffset=0) [2020.06.03-02.53.21:538][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1965399086475372, xOffset=0, yOffset=0) [2020.06.03-02.53.21:555][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2124635428190231, xOffset=0, yOffset=0) [2020.06.03-02.53.21:573][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.22838208079338, xOffset=0, yOffset=0) [2020.06.03-02.53.21:590][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2442935407161713, xOffset=0, yOffset=0) [2020.06.03-02.53.21:608][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2601959109306335, xOffset=0, yOffset=0) [2020.06.03-02.53.21:625][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2760858237743378, xOffset=0, yOffset=0) [2020.06.03-02.53.21:642][ 42]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.29198408126831, xOffset=0, yOffset=0) [2020.06.03-02.53.21:672][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3180241882801056, xOffset=0, yOffset=0) [2020.06.03-02.53.21:689][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3339322805404663, xOffset=0, yOffset=0) [2020.06.03-02.53.21:707][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3498356342315674, xOffset=0, yOffset=0) [2020.06.03-02.53.21:725][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.36573126912117, xOffset=0, yOffset=0) [2020.06.03-02.53.21:742][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3816170692443848, xOffset=0, yOffset=0) [2020.06.03-02.53.21:759][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3974920809268951, xOffset=0, yOffset=0) [2020.06.03-02.53.21:789][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.424257904291153, xOffset=0, yOffset=0) [2020.06.03-02.53.21:806][ 50]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4401668906211853, xOffset=0, yOffset=0) [2020.06.03-02.53.21:824][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4560709893703461, xOffset=0, yOffset=0) [2020.06.03-02.53.21:841][ 52]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4719679951667786, xOffset=0, yOffset=0) [2020.06.03-02.53.21:859][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4878553450107574, xOffset=0, yOffset=0) [2020.06.03-02.53.21:877][ 54]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5037320852279663, xOffset=0, yOffset=0) [2020.06.03-02.53.21:894][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5195951461791992, xOffset=0, yOffset=0) [2020.06.03-02.53.21:922][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5456648468971252, xOffset=0, yOffset=0) [2020.06.03-02.53.21:940][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5615593194961548, xOffset=0, yOffset=0) [2020.06.03-02.53.21:958][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5774491429328918, xOffset=0, yOffset=0) [2020.06.03-02.53.21:975][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5933327674865723, xOffset=0, yOffset=0) [2020.06.03-02.53.21:992][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6092065572738647, xOffset=0, yOffset=0) [2020.06.03-02.53.22:010][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6250700354576111, xOffset=0, yOffset=0) [2020.06.03-02.53.22:027][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6409195065498352, xOffset=0, yOffset=0) [2020.06.03-02.53.22:052][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.53.22:052][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.53.22:056][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.53.22:105][ 66]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.53.22:105][ 66]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.53.22:108][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.53.22:203][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.53.22:203][ 71]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.53.22:204][ 71]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:204][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.53.22:204][ 71]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.53.22:205][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.53.22:205][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.22:205][ 71]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.53.22:205][ 71]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.53.22:205][ 71]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.53.22:205][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.22:205][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.22:205][ 71]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:205][ 71]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.22:205][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.22:206][ 71]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.22:206][ 71]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.22:206][ 71]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.22:206][ 71]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.22:206][ 71]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamperOut. [2020.06.03-02.53.22:206][ 71]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.53.22:206][ 71]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.53.22:207][ 71]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.22:209][ 71]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.53.22:238][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.53.22:239][ 73]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.22:239][ 73]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.22:239][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.22:239][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.22:239][ 73]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.22:239][ 73]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:242][ 73]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.53.22:288][ 75]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:288][ 75]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.22:543][ 89]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D08936CA60] Result: '1' k_EResultOK (success) [2020.06.03-02.53.22:543][ 89]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D08936CA60]' succeeded in 0.434321 seconds [2020.06.03-02.53.22:578][ 91]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D08936CA60] Result: '1' k_EResultOK (success) [2020.06.03-02.53.22:594][ 92]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.486352 seconds [2020.06.03-02.53.25:813][255]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.26:476][288]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.53.26:477][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:477][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:678][298]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:678][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.26:678][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.26:678][298]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:678][298]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.26:678][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.26:681][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.53.26:712][300]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.53.26:714][300]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:714][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.26:714][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.26:714][300]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:714][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.26:714][300]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.26:714][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.26:714][300]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.26:714][300]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.26:714][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.26:714][300]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.06.03-02.53.26:714][300]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.26:714][300]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.26:811][305]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.53.26:812][305]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.53.26:812][305]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.53.26:812][305]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.06.03-02.53.26:812][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.53.26:817][305]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.53.26:817][305]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.53.26:948][312]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.26:948][312]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.26:948][312]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.26:948][312]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookIdle. [2020.06.03-02.53.26:948][312]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.53.26:948][312]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.26:984][314]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.26:984][314]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.26:984][314]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookReactionIn. [2020.06.03-02.53.26:984][314]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.53.26:984][314]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.27:082][319]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.53.27:322][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.3911737501621246, hitAreaLength=0.1299999654293, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-02.53.27:322][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-02.53.27:355][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02623363584280014, xOffset=0, yOffset=0) [2020.06.03-02.53.27:369][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04225463420152664, xOffset=0, yOffset=0) [2020.06.03-02.53.27:386][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05826954543590546, xOffset=0, yOffset=0) [2020.06.03-02.53.27:404][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07427645474672318, xOffset=0, yOffset=0) [2020.06.03-02.53.27:421][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09027281403541565, xOffset=0, yOffset=0) [2020.06.03-02.53.27:451][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1171849966049194, xOffset=0, yOffset=0) [2020.06.03-02.53.27:468][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1332146376371384, xOffset=0, yOffset=0) [2020.06.03-02.53.27:486][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1492389142513275, xOffset=0, yOffset=0) [2020.06.03-02.53.27:504][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1652549058198929, xOffset=0, yOffset=0) [2020.06.03-02.53.27:516][341]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 7.011978 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.53.27:522][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1812599003314972, xOffset=0, yOffset=0) [2020.06.03-02.53.27:539][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19725090265274, xOffset=0, yOffset=0) [2020.06.03-02.53.27:568][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2234617173671722, xOffset=0, yOffset=0) [2020.06.03-02.53.27:585][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2394851744174957, xOffset=0, yOffset=0) [2020.06.03-02.53.27:603][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2555023431777954, xOffset=0, yOffset=0) [2020.06.03-02.53.27:621][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.271511971950531, xOffset=0, yOffset=0) [2020.06.03-02.53.27:638][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2875113487243652, xOffset=0, yOffset=0) [2020.06.03-02.53.27:669][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3147287964820862, xOffset=0, yOffset=0) [2020.06.03-02.53.27:686][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3307630717754364, xOffset=0, yOffset=0) [2020.06.03-02.53.27:703][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.34679114818573, xOffset=0, yOffset=0) [2020.06.03-02.53.27:721][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3628104329109192, xOffset=0, yOffset=0) [2020.06.03-02.53.27:738][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3788177073001862, xOffset=0, yOffset=0) [2020.06.03-02.53.27:750][353]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.27:750][353]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.27:750][353]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.27:750][353]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.27:753][353]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.27:753][353]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.27:753][353]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.27:753][353]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.27:753][353]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.27:753][353]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.53.27:753][353]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.27:753][353]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.27:753][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.27:753][353]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.27:753][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.27:755][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3948113322257996, xOffset=0, yOffset=0) [2020.06.03-02.53.27:782][354]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.27:782][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.27:782][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.27:782][354]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.27:782][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.27:782][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.27:782][354]Interaction: Interaction time: 0.000000 [2020.06.03-02.53.27:782][354]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.27:782][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.27:782][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.27:786][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4208676815032959, xOffset=0, yOffset=0) [2020.06.03-02.53.27:802][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4368923306465149, xOffset=0, yOffset=0) [2020.06.03-02.53.27:815][356]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.53.27:815][356]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.53.27:815][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:817][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:820][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-02.53.27:834][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:851][358]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.27:851][358]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.27:851][358]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookReaction. [2020.06.03-02.53.27:851][358]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.53.27:851][358]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.27:851][358]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.27:852][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:852][358]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.27:869][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:897][360]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.53.27:897][360]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-02.53.27:899][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:917][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:934][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:953][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:971][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.27:998][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:016][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:034][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:051][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:069][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:086][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:115][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:132][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:151][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:168][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:186][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:203][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:232][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.53.28:247][378]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.28:247][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.28:247][378]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.28:247][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.28:248][378]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.28:248][378]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.28:248][378]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.28:248][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.28:248][378]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.28:248][378]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.28:248][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.28:249][378]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.28:249][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.28:249][378]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.28:249][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.28:296][381]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0882AEB60] Result: '1' k_EResultOK (success) [2020.06.03-02.53.28:296][381]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0882AEB60]' succeeded in 0.398277 seconds [2020.06.03-02.53.28:318][382]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0882AEB60] Result: '1' k_EResultOK (success) [2020.06.03-02.53.28:318][382]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.53.28:319][382]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.28:319][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.28:319][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.28:319][382]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.28:319][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.28:319][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.28:319][382]Interaction: Interaction time: 16.000000 [2020.06.03-02.53.28:319][382]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.28:319][382]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.28:348][383]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.28:349][383]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.28:349][383]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookReactionOut. [2020.06.03-02.53.28:349][383]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.53.28:349][383]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.28:349][383]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.28:357][384]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.458111 seconds [2020.06.03-02.53.28:367][384]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.28:802][406]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.53.29:774][456]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.29:855][460]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.29:855][460]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.53.29:855][460]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookStruggle. [2020.06.03-02.53.29:855][460]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.53.29:855][460]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.06.03-02.53.29:855][460]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.29:856][460]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.30:055][470]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.30:089][472]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:089][472]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:222][479]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.30:222][479]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:222][479]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.30:222][479]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:223][479]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:223][479]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:223][479]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.30:223][479]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:223][479]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:223][479]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.30:223][479]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:223][479]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.30:223][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:223][479]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.30:223][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:224][479]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.30:287][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.53.30:287][482]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.53.30:287][482]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.53.30:287][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Scalars [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.53.30:287][482]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Textures [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Vectors [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Scalars [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Textures [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Vectors [2020.06.03-02.53.30:288][482]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.53.30:290][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.53.30:305][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.53.30:305][483]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.53.30:305][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.53.30:305][483]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.30:305][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:305][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.53.30:305][483]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.30:305][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:322][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.53.30:322][484]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.30:322][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:322][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.53.30:322][484]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.53.30:322][484]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:322][484]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.30:322][484]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:322][484]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.30:322][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:323][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.53.30:323][484]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:323][484]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.53.30:323][484]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:323][484]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.53.30:351][485]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.014885 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.53.30:352][485]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.53.30:352][485]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.53.30:352][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.53.30:352][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.03-02.53.30:352][485]LogStreaming: Flushing async loaders. [2020.06.03-02.53.30:353][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.53.30:353][485]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.06.03-02.53.30:355][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:355][485]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.30:355][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:355][485]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:355][485]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.30:355][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:355][485]Interaction: Interaction time: 1.724138 [2020.06.03-02.53.30:355][485]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-02.53.30:355][485]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 1.724138 Timestamp 0.000000 [2020.06.03-02.53.30:355][485]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.30:355][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:386][487]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.53.30:386][487]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.790622 [2020.06.03-02.53.30:452][490]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:452][490]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.30:452][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:453][490]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:453][490]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.30:453][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:486][492]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 0 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Scalars [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Textures [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Vectors [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Scalars [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Textures [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Vectors [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Material MI_GeneratorSuburb_NOoutline [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Scalars [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Textures [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_Sub_BC [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Vectors [2020.06.03-02.53.30:487][492]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-02.53.30:488][492]LogDBDGeneral: Warning: Scalars [2020.06.03-02.53.30:488][492]LogDBDGeneral: Warning: Textures [2020.06.03-02.53.30:488][492]LogDBDGeneral: Warning: Vectors [2020.06.03-02.53.30:488][492]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-02.53.30:488][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.53.30:488][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.53.30:488][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.53.30:488][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.53.30:489][492]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:489][492]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.30:489][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:489][492]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:489][492]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.30:489][492]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:489][492]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.30:489][492]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:489][492]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.30:489][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:489][492]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.30:489][492]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:489][492]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:493][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.53.30:493][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.53.30:493][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.53.30:493][492]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.53.30:552][495]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:553][495]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.30:553][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:553][495]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:553][495]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.30:553][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:553][495]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.30:556][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.53.30:587][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-02.53.30:588][497]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:588][497]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.30:588][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:588][497]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:588][497]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.30:588][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:588][497]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.30:588][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.30:588][497]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.30:588][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.30:588][497]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_0] [2020.06.03-02.53.30:588][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:588][497]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.30:592][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-02.53.30:743][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D05CA69160] Result: '1' k_EResultOK (success) [2020.06.03-02.53.30:743][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D05CA69160]' succeeded in 0.354933 seconds [2020.06.03-02.53.30:772][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D05CA69160] Result: '1' k_EResultOK (success) [2020.06.03-02.53.30:772][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.53.30:772][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:772][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_5] [2020.06.03-02.53.30:772][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:772][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_5] [2020.06.03-02.53.30:772][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.30:813][508]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.422773 seconds [2020.06.03-02.53.31:087][521]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 63.274136 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.53.31:887][558]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.53.31:888][558]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.31:888][558]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.32:038][565]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.53.32:092][568]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.53.32:092][568]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.53.32:092][568]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.53.32:092][568]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlF AnimTag_Male. [2020.06.03-02.53.32:093][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.53.32:093][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.53.32:098][568]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.53.32:098][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.53.32:098][568]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.53.32:338][579]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.53.34:079][663]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.53.34:861][702]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.34:861][702]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.34:861][702]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.34:861][702]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.34:862][702]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.34:862][702]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.34:862][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.34:862][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.34:863][702]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.34:863][702]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.34:863][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.34:863][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.34:863][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.34:863][702]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.34:863][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.34:915][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.53.34:917][705]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.34:917][705]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.34:917][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.34:917][705]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.34:917][705]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.34:917][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.34:917][705]Interaction: Interaction time: 16.000000 [2020.06.03-02.53.34:917][705]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.34:917][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.35:348][727]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: True, Remaining Lifetime: 0.021042, Lifetime Duration: 5.000000 [2020.06.03-02.53.35:385][729]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.35:385][729]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:483][786]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.53.36:483][786]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.36:485][786]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:485][786]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:485][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.36:485][786]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.36:485][786]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:485][786]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.53.36:485][786]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.36:485][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.36:485][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:485][786]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.53.36:485][786]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.36:485][786]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.36:485][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:485][786]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.53.36:485][786]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.36:601][792]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:601][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.36:601][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:601][792]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:601][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.36:601][792]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.36:601][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.36:601][792]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.36:601][792]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.36:601][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:601][792]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.53.36:601][792]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.36:601][792]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:604][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.53.36:630][793]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.53.36:630][793]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.36:867][805]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:867][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.36:867][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:867][805]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:867][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.36:867][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:867][805]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.53.36:867][805]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.03-02.53.36:867][805]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.53.36:867][805]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.53.36:867][805]Interaction: Interaction time: 2.250000 [2020.06.03-02.53.36:867][805]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.53.36:867][805]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.36:867][805]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.53.36:867][805]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.36:867][805]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.36:867][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.36:902][807]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.36:966][810]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.36:966][810]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.37:102][817]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.53.37:200][822]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.38:854][908]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.39:105][921]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:105][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.39:105][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:105][921]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.53.39:105][921]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.53.39:105][921]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:105][921]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.39:105][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:122][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:123][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.39:123][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:123][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:123][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.39:123][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.39:123][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.39:123][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.39:123][922]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.53.39:123][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.39:123][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:123][922]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.53.39:123][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.39:123][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:204][926]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.53.39:204][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.39:221][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.53.39:221][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.39:222][927]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:222][927]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:222][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.39:222][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.39:222][927]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:223][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.53.39:223][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.39:223][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.39:223][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:223][927]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.39:223][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:305][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.53.39:306][931]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:306][931]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.39:306][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:306][931]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.39:306][931]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.39:306][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.39:306][931]Interaction: Interaction time: 16.000000 [2020.06.03-02.53.39:306][931]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.53.39:306][931]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.53.39:306][931]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.39:306][931]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.41:028][ 17]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.41:044][ 18]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.53.41:275][ 29]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.41:494][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.53.42:295][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.53.42:295][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.53.42:300][ 81]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.06.03-02.53.42:780][105]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.42:796][106]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.53.43:061][119]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.43:296][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.53.43:296][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.53.44:297][182]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.53.44:297][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.53.44:382][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.53.44:551][195]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.44:568][196]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.53.44:785][207]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.53.46:100][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.46:100][274]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.46:102][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:102][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:102][274]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.46:102][274]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.46:102][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:102][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.46:102][274]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.46:102][274]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.46:102][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:102][274]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.53.46:102][274]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.46:102][274]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.53.46:102][274]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.46:102][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:102][274]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.53.46:119][275]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.53.46:119][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.03-02.53.46:121][275]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.03-02.53.46:218][280]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:218][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.46:218][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:218][280]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:218][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.46:219][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.46:219][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.46:219][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.46:219][280]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.46:219][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:219][280]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.53.46:219][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.46:219][280]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:234][281]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.46:235][281]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.46:516][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.03-02.53.46:517][295]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:517][295]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.46:517][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:517][295]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.46:517][295]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.46:517][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:517][295]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.53.46:517][295]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.53.46:517][295]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.53.46:517][295]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.46:517][295]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.53.46:517][295]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.53.46:517][295]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.53.46:517][295]Interaction: Interaction time: 1.500000 [2020.06.03-02.53.46:517][295]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.53.46:517][295]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.53.46:517][295]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.46:517][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.46:519][295]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.53.48:006][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.03-02.53.48:073][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.53.48:074][374]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.53.48:074][374]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: Adrenaline, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.53.48:076][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.53.48:076][374]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.53.48:076][374]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.53.48:076][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.48:076][374]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.53.48:076][374]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.53.48:076][374]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.53.48:077][374]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.48:077][374]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.48:077][374]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.48:077][374]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamperOut. [2020.06.03-02.53.48:077][374]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.53.48:077][374]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.53.48:077][374]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.48:080][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.53.48:103][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.48:103][375]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.48:103][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.48:103][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.48:103][375]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.48:103][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.48:104][375]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.53.48:137][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.03-02.53.48:138][377]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.48:138][377]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.48:138][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.48:138][377]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.48:139][377]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.48:139][377]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.48:139][377]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.48:139][377]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.48:139][377]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.48:139][377]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.48:139][377]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.48:139][377]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.48:139][377]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.48:143][377]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.03-02.53.48:187][379]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.48:187][379]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.52:815][617]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.52:815][617]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.52:815][617]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.52:815][617]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookIdle. [2020.06.03-02.53.52:816][617]AnimLeader: BP_Entity_C_6 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.53.52:816][617]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.52:850][619]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.52:850][619]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.52:850][619]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookReactionIn. [2020.06.03-02.53.52:850][619]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-02.53.52:850][619]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.53:551][657]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.03-02.53.53:551][657]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:572][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.53.53:630][661]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.53.53:630][661]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:630][661]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.53.53:630][661]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:630][661]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.53.53:631][661]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:631][661]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:631][661]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.53:631][661]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.53:631][661]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:631][661]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.53.53:632][661]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:632][661]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.53:632][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:632][661]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.53.53:632][661]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.53:632][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:718][666]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.53:719][666]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.53:719][666]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookReaction. [2020.06.03-02.53.53:719][666]AnimLeader: BP_Entity_C_6 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-02.53.53:719][666]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.53:815][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.53.53:815][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:815][671]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.53.53:815][671]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:882][675]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.53:882][675]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:882][675]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.53:882][675]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:884][675]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:884][675]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:884][675]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.53.53:884][675]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.53:884][675]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:884][675]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.53.53:884][675]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:884][675]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.53.53:884][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:884][675]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.53.53:884][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:952][679]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:952][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.53:952][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:952][679]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.53.53:952][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.53:952][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:952][679]Interaction: Interaction time: 0.000000 [2020.06.03-02.53.53:952][679]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.53.53:952][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.53:952][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.53:982][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.03-02.53.53:982][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.53:982][680]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.03-02.53.53:982][680]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.54:218][693]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.54:218][693]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.54:218][693]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookReactionOut. [2020.06.03-02.53.54:218][693]AnimLeader: BP_Entity_C_6 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-02.53.54:218][693]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.54:219][693]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.54:235][694]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.54:332][699]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.54:332][699]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.53.54:332][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.54:332][699]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.54:333][699]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.53.54:333][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.54:333][699]Interaction: Interaction time: 0.114741 [2020.06.03-02.53.54:333][699]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.53.54:333][699]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.114741 Timestamp 0.000000 [2020.06.03-02.53.54:333][699]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.53.54:333][699]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.54:334][699]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.53.54:387][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.53.54:452][706]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.53.54:452][706]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.53.54:452][706]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.53.54:452][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.54:852][727]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.54:852][727]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.53.54:852][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.54:852][727]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.54:852][727]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.53.54:852][727]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.53.54:852][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.55:553][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.53.55:554][764]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.55:554][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.53.55:554][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.55:554][764]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.55:554][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.53.55:554][764]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.55:554][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.53.55:554][764]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.53.55:554][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.53.55:554][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.53.55:554][764]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.53.55:554][764]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.55:554][764]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.53.55:557][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.53.55:721][773]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.55:721][773]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.53.55:721][773]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookStruggle. [2020.06.03-02.53.55:721][773]AnimLeader: BP_Entity_C_6 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-02.53.55:721][773]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.03-02.53.55:722][773]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.53.55:739][774]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.03-02.53.55:819][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.01:631][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.01:631][ 81]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.01:631][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.01:631][ 81]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.01:632][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.01:633][ 81]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.01:633][ 81]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.01:633][ 81]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.54.01:633][ 81]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.01:633][ 81]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.01:633][ 81]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.01:633][ 81]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.01:633][ 81]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.01:633][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.01:633][ 81]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.54.01:633][ 81]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.01:633][ 81]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.02:333][114]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.02:333][114]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.02:333][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.02:333][114]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.02:333][114]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.02:333][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.02:333][114]Interaction: Interaction time: 0.047360 [2020.06.03-02.54.02:333][114]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.54.02:333][114]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.047360 Timestamp 0.000000 [2020.06.03-02.54.02:333][114]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.02:333][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.02:335][114]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.54.02:402][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.02:482][121]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.54.02:482][121]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.54.02:482][121]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.54.02:482][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.03:535][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.03:535][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.03:535][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.03:535][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.03:535][172]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.54.03:535][172]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.54.03:535][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.04:237][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.04:238][207]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.04:238][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.54.04:238][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.04:238][207]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.04:238][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.54.04:238][207]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.04:238][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.04:239][207]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.04:239][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.04:239][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.04:239][207]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.04:239][207]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.04:239][207]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.04:242][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.04:904][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.04:904][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.04:904][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.04:904][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.04:904][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.04:905][240]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.04:905][240]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.04:905][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.54.04:905][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.04:905][240]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.04:905][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.04:905][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.04:905][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.04:905][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.04:906][240]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeRight. [2020.06.03-02.54.04:906][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.04:906][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.05:604][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.05:604][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.05:604][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.05:604][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.05:604][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.05:604][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.05:604][274]Interaction: Interaction time: 0.132809 [2020.06.03-02.54.05:604][274]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.54.05:604][274]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.132809 Timestamp 0.000000 [2020.06.03-02.54.05:604][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.05:604][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.05:606][274]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.54.05:691][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.05:742][281]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.54.05:743][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.54.05:743][281]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.54.05:743][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.06:356][310]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.06:356][310]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.06:356][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.06:357][310]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.06:357][310]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.54.06:357][310]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.54.06:357][310]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:074][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.07:076][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:076][345]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.54.07:076][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:076][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:076][345]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.54.07:076][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.07:076][345]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.07:076][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.07:076][345]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.07:076][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:076][345]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.07:076][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.07:076][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:080][345]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.07:140][348]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.044952, Lifetime Duration: 60.000000 [2020.06.03-02.54.07:223][352]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.07:223][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.07:223][352]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.07:223][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.07:223][352]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.07:224][352]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:224][352]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:224][352]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.54.07:224][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.07:224][352]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:224][352]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.07:224][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.07:224][352]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.07:224][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:224][352]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.54.07:224][352]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.07:224][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:926][385]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:926][385]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.07:926][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:926][385]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.07:926][385]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.07:926][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:926][385]Interaction: Interaction time: 0.115901 [2020.06.03-02.54.07:926][385]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.54.07:926][385]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.115901 Timestamp 0.000000 [2020.06.03-02.54.07:926][385]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.07:926][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.07:927][385]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.54.07:996][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.08:076][392]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.54.08:076][392]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.54.08:076][392]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.54.08:076][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.08:448][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.08:448][410]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.08:448][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.08:448][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.08:448][410]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.54.08:448][410]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.54.08:448][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.09:194][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.09:195][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.09:195][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.54.09:195][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.09:195][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.09:195][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.54.09:195][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.09:195][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.09:195][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.09:195][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.09:195][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.09:195][445]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.09:195][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.09:195][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.09:199][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.12:433][598]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.12:433][598]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.12:433][598]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.12:434][598]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.12:434][598]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.12:435][598]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.12:435][598]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.12:435][598]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.54.12:435][598]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.12:435][598]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.12:435][598]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.12:435][598]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.12:435][598]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.12:435][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.12:435][598]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.54.12:435][598]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.12:435][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.13:091][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.13:091][630]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.13:092][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.13:092][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.13:092][630]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.13:092][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.13:092][630]Interaction: Interaction time: 0.063227 [2020.06.03-02.54.13:092][630]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.54.13:092][630]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.063227 Timestamp 0.000000 [2020.06.03-02.54.13:092][630]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.13:092][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.13:093][630]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.54.13:206][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.13:258][638]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.54.13:258][638]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.54.13:258][638]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.54.13:258][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.13:704][659]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.13:728][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.54.14:020][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-02.54.14:021][674]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:021][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.14:021][674]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:022][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.14:022][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.14:022][674]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.54.14:022][674]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.14:022][674]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.14:022][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.14:022][674]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:022][674]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.14:022][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:022][674]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.14:022][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:022][674]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.54.14:025][674]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:040][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.14:040][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:040][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.14:040][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:123][679]LogDBDPlayerMovement: StopSnapping Final Location (15538.799805 4761.899902 87.859589) [2020.06.03-02.54.14:123][679]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.54.14:125][679]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.14:125][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.14:125][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:125][679]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.14:125][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.54.14:125][679]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.14:125][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.14:125][679]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.14:125][679]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.14:125][679]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.14:125][679]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:125][679]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.14:125][679]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:125][679]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.14:158][681]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.14:158][681]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:159][681]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.14:159][681]LogDBDPlayerMovement: StopSnapping Final Location (15538.799805 4764.760742 87.859589) [2020.06.03-02.54.14:159][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.14:159][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:159][681]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.14:160][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.14:160][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:160][681]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.54.14:160][681]Interaction: Interaction time: 1.000000 [2020.06.03-02.54.14:160][681]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.03-02.54.14:160][681]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.54.14:160][681]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.03-02.54.14:160][681]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 96.155243 [2020.06.03-02.54.14:160][681]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.14:160][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.14:223][684]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.54.14:224][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.54.14:272][686]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.54.14:272][686]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.54.14:272][686]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.54.14:272][686]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookIn. [2020.06.03-02.54.14:272][686]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.54.14:272][686]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.54.14:273][686]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.14:273][686]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.14:356][690]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.54.14:356][690]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.54.14:356][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:356][690]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.54.14:356][690]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:375][691]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.54.14:375][691]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.14:523][698]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.54.15:225][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.54.15:225][731]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.54.15:225][731]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.54.15:225][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.15:228][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.54.15:243][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.54.15:243][732]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.54.15:243][732]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.15:243][732]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.15:243][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.15:243][732]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.15:243][732]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.54.15:243][732]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale06_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.54.15:243][732]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.03-02.54.15:244][732]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookOut. [2020.06.03-02.54.15:244][732]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.54.15:244][732]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.54.15:244][732]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.15:244][732]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.03-02.54.15:244][732]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.54.15:244][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.15:272][733]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.54.15:272][733]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.54.15:272][733]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.03-02.54.15:291][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.54.15:295][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.54.15:328][736]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_CamperFemale06_Character_C_0 - Pray for Death, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.54.15:328][736]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.877585 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.54.15:330][736]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.54.15:330][736]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.54.15:330][736]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.54.15:330][736]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.54.15:689][753]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0898D5E90] Result: '1' k_EResultOK (success) [2020.06.03-02.54.15:689][753]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0898D5E90]' succeeded in 0.416798 seconds [2020.06.03-02.54.15:714][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0898D5E90] Result: '1' k_EResultOK (success) [2020.06.03-02.54.15:735][756]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.456062 seconds [2020.06.03-02.54.16:680][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.16:680][801]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.54.16:680][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.16:680][801]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.16:680][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.16:680][801]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.54.16:680][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.16:680][801]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.16:680][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.16:680][801]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.16:680][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.16:680][801]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.16:680][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.16:680][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.16:680][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.16:680][801]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.16:680][801]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.16:699][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.54.16:699][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.16:725][803]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.54.16:725][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.54.16:730][803]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.54.16:766][805]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.16:766][805]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.16:894][811]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.16:894][811]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.16:894][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.16:894][811]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.16:894][811]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.54.16:894][811]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.54.16:894][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.16:896][811]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.54.16:896][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.16:896][811]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.54.16:896][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.16:978][815]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.16:978][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.16:978][815]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.16:978][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.17:200][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.54.17:203][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:633][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.54.17:634][847]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.17:634][847]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.54.17:634][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.17:634][847]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.17:634][847]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.54.17:634][847]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.17:634][847]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.17:634][847]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.17:634][847]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.17:634][847]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.17:634][847]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.54.17:634][847]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.17:634][847]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.17:638][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.54.25:064][211]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-02.54.25:064][211]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.54.25:926][254]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-02.54.25:926][254]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-02.54.30:286][467]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.54.32:623][576]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 9.549749 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.54.35:316][698]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.54.35:316][698]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.54.35:353][700]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.54.35:864][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:921][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.54.35:921][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.54.35:947][728]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.36:431][751]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.54.36:431][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.36:432][751]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.54.36:432][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.36:450][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.54.36:450][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.36:450][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.54.36:450][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.36:488][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.54.36:488][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.39:543][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-02.54.39:543][895]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.54.41:335][985]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.54.41:597][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.54.41:985][ 20]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 69 [2020.06.03-02.54.42:313][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.54.42:313][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.54.42:313][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.54.42:313][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.54.43:298][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.54.43:298][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.54.43:381][ 99]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.54.44:049][137]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.47:573][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:609][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:709][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:710][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.54.47:710][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:954][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.54.47:954][330]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:954][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.47:954][330]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:955][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.47:955][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.47:955][330]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.54.47:955][330]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.47:955][330]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.47:955][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.47:955][330]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.47:955][330]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.47:955][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.47:955][330]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.47:955][330]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.47:955][330]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.54.48:008][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.48:009][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.48:009][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.48:009][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.48:056][335]LogDBDPlayerMovement: StopSnapping Final Location (18251.166016 6763.232422 87.859535) [2020.06.03-02.54.48:056][335]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.54.48:092][337]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.48:092][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.48:092][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.48:092][337]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.48:092][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.54.48:092][337]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.48:092][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.48:092][337]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.48:092][337]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.48:092][337]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.48:092][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.48:092][337]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.48:092][337]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.48:092][337]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.48:120][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.48:120][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.48:122][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.48:122][338]LogDBDPlayerMovement: StopSnapping Final Location (18251.166016 6763.232422 87.859535) [2020.06.03-02.54.48:122][338]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.48:122][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.48:122][338]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.48:122][338]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.48:122][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.48:122][338]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.54.48:122][338]Interaction: Interaction time: 1.000000 [2020.06.03-02.54.48:122][338]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male. [2020.06.03-02.54.48:122][338]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale11_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.54.48:122][338]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.03-02.54.48:122][338]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 130.105331 [2020.06.03-02.54.48:122][338]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.48:122][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.48:204][342]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.54.48:204][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.06.03-02.54.48:224][343]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.54.48:224][343]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.54.48:224][343]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.54.48:224][343]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookIn. [2020.06.03-02.54.48:224][343]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.54.48:224][343]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.54.48:259][345]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.48:259][345]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.48:308][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.54.48:308][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.48:325][348]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.54.48:510][357]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.54.49:192][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.54.49:192][388]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.54.49:192][388]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.54.49:192][388]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.49:195][388]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.06.03-02.54.49:223][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.54.49:223][389]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.54.49:223][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.49:223][389]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.54.49:223][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.49:223][389]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.49:223][389]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.54.49:223][389]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-02.54.49:223][389]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.03-02.54.49:223][389]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: UnhookOut. [2020.06.03-02.54.49:224][389]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.54.49:224][389]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.54.49:224][389]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.49:224][389]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.03-02.54.49:224][389]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.54.49:224][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.49:259][391]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.54.49:259][391]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.54.49:259][391]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.03-02.54.49:289][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.54.49:293][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.54.49:326][394]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.54.49:326][394]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.889009 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.54.49:328][394]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.54.49:328][394]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.54.49:328][394]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.54.49:328][394]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.54.49:652][409]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D09280CEE0] Result: '1' k_EResultOK (success) [2020.06.03-02.54.49:652][409]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D09280CEE0]' succeeded in 0.390489 seconds [2020.06.03-02.54.50:066][429]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D09280CEE0] Result: '1' k_EResultOK (success) [2020.06.03-02.54.50:085][430]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.816177 seconds [2020.06.03-02.54.50:642][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.50:642][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.54.50:642][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.50:642][455]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.50:642][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.50:642][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.54.50:642][455]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.50:642][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.54.50:642][455]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.50:642][455]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_6] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.54.50:642][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.50:642][455]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.54.50:642][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.50:643][455]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.50:643][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.50:643][455]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.50:643][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.50:662][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.54.50:662][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.50:678][457]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.54.50:678][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Enabled [2020.06.03-02.54.50:683][457]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.UnhookChargeable Enabled?: Disabled [2020.06.03-02.54.50:710][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.50:710][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.50:710][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.50:710][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.50:765][461]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.50:765][461]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.51:144][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:146][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:146][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.54.51:147][478]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.51:397][490]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.54.51:397][490]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.54.55:253][671]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.200356 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.54.58:207][813]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.811635 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.54.58:207][813]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.54.58:208][813]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.54.59:179][857]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.54.59:179][857]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:271][861]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.54.59:397][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.54.59:397][867]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:397][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.54.59:397][867]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:398][867]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.59:398][867]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.59:398][867]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.54.59:398][867]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.54.59:398][867]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.59:398][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.54.59:398][867]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:398][867]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.54.59:399][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.59:399][867]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.54.59:399][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.59:399][867]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.54.59:445][869]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.54.59:445][869]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:445][869]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.54.59:447][869]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.03-02.54.59:447][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:447][869]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.54.59:447][869]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:464][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:466][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:494][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:514][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:532][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:561][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:579][875]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.54.59:579][875]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.54.59:579][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:582][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:582][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:599][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:599][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:628][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:628][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:647][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:648][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:666][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:666][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:695][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:695][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:712][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.59:714][881]LogDBDPlayerMovement: StopSnapping Final Location (16593.000000 7227.000000 170.634354) [2020.06.03-02.54.59:714][881]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.54.59:714][881]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.54.59:714][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.59:714][881]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.54.59:714][881]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.54.59:714][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.59:714][881]Interaction: Interaction time: 0.700000 [2020.06.03-02.54.59:714][881]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.03-02.54.59:714][881]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 141.707474 [2020.06.03-02.54.59:714][881]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.54.59:714][881]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.54.59:714][881]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.54.59:716][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:716][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:733][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:733][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:762][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:762][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:781][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:781][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:798][885]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.54.59:799][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-02.54.59:799][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-02.54.59:799][885]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.59:799][885]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.54.59:801][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:801][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:829][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:829][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:848][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:848][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:867][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:867][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.54.59:895][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.54.59:895][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:895][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.06.03-02.54.59:895][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:895][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.03-02.54.59:895][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.54.59:896][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:915][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:934][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:962][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.54.59:981][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:000][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:029][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:048][896]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.03-02.55.00:048][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:048][896]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.03-02.55.00:048][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:048][896]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.55.00:048][896]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:049][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:067][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:096][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:115][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:134][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:163][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:182][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:201][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-02.55.00:332][909]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.55.00:401][912]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.55.00:428][913]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.55.00:428][913]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.55.00:428][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.00:428][913]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.00:428][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.00:428][913]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.00:428][913]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.00:428][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.00:429][913]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.55.00:448][914]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.00:448][914]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.00:448][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.00:448][914]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.00:448][914]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.55.00:448][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.00:448][914]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.00:448][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.00:448][914]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.55.00:448][914]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_9] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.00:448][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.00:448][914]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.55.00:448][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:448][914]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.55.00:448][914]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:448][914]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.00:467][915]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.55.00:467][915]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.06.03-02.55.00:467][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:467][915]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.03-02.55.00:467][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:511][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.55.00:511][917]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.55.00:511][917]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.03-02.55.00:512][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.55.00:512][917]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.55.00:549][919]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-02.55.00:932][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.55.00:932][937]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.00:955][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7168D10] Result: '1' k_EResultOK (success) [2020.06.03-02.55.00:955][939]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B7168D10]' succeeded in 0.440256 seconds [2020.06.03-02.55.00:993][941]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B7168D10] Result: '1' k_EResultOK (success) [2020.06.03-02.55.01:023][942]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.508020 seconds [2020.06.03-02.55.02:082][993]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.02:082][993]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:101][ 44]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.55.03:101][ 44]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.03:101][ 44]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.55.03:101][ 44]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.03:101][ 44]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.55.03:103][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:103][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:103][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.03:103][ 44]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.03:103][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:103][ 44]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.55.03:103][ 44]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.03:103][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.03:103][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.03:103][ 44]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.03:103][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.03:103][ 44]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.55.03:185][ 48]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.55.03:186][ 48]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:186][ 48]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.03:186][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.03:186][ 48]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:186][ 48]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.03:186][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.03:186][ 48]Interaction: Interaction time: 16.000000 [2020.06.03-02.55.03:186][ 48]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.03:186][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.03:188][ 48]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:188][ 48]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.03:205][ 49]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.55.03:837][ 79]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.168708 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.55.04:339][102]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.55.05:287][144]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.238952 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.55.06:058][178]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.55.06:060][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.06:060][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.06:590][201]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.55.06:743][208]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.55.06:747][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.55.06:747][208]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.55.06:747][208]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-02.55.06:748][208]GameFlow: Daily Ritual Handler : 15.359715 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 73.792068 out of threshold 120.000000 [2020.06.03-02.55.06:748][208]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.55.06:748][208]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.359715 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.55.06:752][208]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.55.06:765][209]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=148.779 [2020.06.03-02.55.06:770][209]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.55.06:790][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.55.06:790][210]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.55.06:794][210]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.55.06:878][214]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.55.07:411][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-02.55.07:411][237]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:411][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.55.07:411][237]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:411][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.07:412][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.07:412][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.55.07:412][237]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.07:412][237]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.07:412][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.55.07:412][237]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:412][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.07:412][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.07:412][237]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.07:412][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.07:458][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.55.07:458][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:460][239]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.07:460][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.07:460][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.07:460][239]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.07:460][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.07:460][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.07:460][239]Interaction: Interaction time: 12.800000 [2020.06.03-02.55.07:460][239]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.07:460][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.07:461][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:461][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:479][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:479][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:481][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:481][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:498][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:498][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:499][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:499][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:525][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.55.07:527][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:527][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:594][245]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:594][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:613][246]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:613][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:614][246]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:614][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:632][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:632][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:633][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:633][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:660][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:660][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:699][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:699][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:726][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:726][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:727][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:728][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:746][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:746][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:747][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:747][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:766][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:766][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:767][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:767][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:794][254]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:794][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:795][254]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:795][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:814][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:814][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:815][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:815][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:832][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:832][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:834][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:834][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:861][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:861][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:862][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:862][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:880][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:880][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:881][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:881][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:899][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:899][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.07:900][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.07:900][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:534][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:534][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:535][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:535][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:562][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:562][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:563][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:563][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:581][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:581][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:583][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:583][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:600][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:600][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:601][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:601][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:620][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.08:620][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.08:735][297]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.55.08:752][298]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=150.766 [2020.06.03-02.55.09:751][343]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.55.09:814][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.09:815][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.09:881][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.09:881][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.09:964][353]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.09:964][353]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.09:982][354]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.55.09:982][354]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.09:982][354]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.55.09:984][354]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.09:984][354]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.09:984][354]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.09:984][354]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.09:984][354]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.09:984][354]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.55.09:984][354]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.09:984][354]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.09:984][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.09:984][354]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.55.09:984][354]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.55.09:984][354]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.09:984][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.09:984][354]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.55.09:984][354]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.55.09:985][354]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.55.10:002][355]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.10:002][355]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.10:002][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.10:002][355]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.10:002][355]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.55.10:002][355]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.10:002][355]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.10:002][355]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.10:002][355]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.10:002][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.10:003][355]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.55.10:003][355]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.10:003][355]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.55.10:003][355]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.10:003][355]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.10:050][357]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.55.10:085][359]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.55.10:085][359]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.10:132][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.10:132][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.10:367][372]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.10:368][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.10:368][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.10:368][372]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.10:368][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.10:368][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.10:368][372]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.55.10:368][372]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.55.10:368][372]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.55.10:368][372]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.55.10:368][372]Interaction: Interaction time: 2.250000 [2020.06.03-02.55.10:368][372]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.55.10:368][372]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.55.10:368][372]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.55.10:368][372]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.55.10:368][372]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.10:368][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.10:368][372]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.55.10:386][373]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.10:386][373]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.10:599][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.55.10:599][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.10:599][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.10:702][388]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.10:702][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.10:850][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.10:850][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.11:201][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:202][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:221][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:240][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:267][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:287][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:305][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:324][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:351][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:370][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:389][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:417][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:436][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:455][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:474][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:501][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:520][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:539][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:568][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:587][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:605][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:624][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:651][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:670][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:689][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:718][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:736][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:756][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:784][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:803][440]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:822][441]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:841][442]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:868][443]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:887][444]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:905][445]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:934][446]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:954][447]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:972][448]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.11:991][449]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:018][450]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:037][451]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:056][452]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:085][453]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:104][454]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:122][455]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:142][456]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:168][457]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:187][458]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:206][459]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:235][460]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:255][461]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:274][462]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:293][463]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:319][464]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:339][465]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:358][466]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:358][466]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.55.12:387][467]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:406][468]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:425][469]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:443][470]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:470][471]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:489][472]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:508][473]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:537][474]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:556][475]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:575][476]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:594][477]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:620][478]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.12:620][478]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.12:620][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:620][478]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.55.12:620][478]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.55.12:620][478]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.12:620][478]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.12:620][478]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:621][478]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:639][479]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.12:657][480]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.12:658][480]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.12:658][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:658][480]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.12:658][480]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.12:658][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.12:658][480]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.12:658][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.12:658][480]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.55.12:658][480]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.12:658][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:658][480]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.55.12:658][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.12:658][480]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.12:659][480]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.55.12:659][480]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.12:659][480]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.55.12:659][480]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.12:662][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.55.12:686][481]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.12:686][481]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.12:686][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.55.12:686][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.12:686][481]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.12:686][481]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.55.12:686][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.12:686][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.12:686][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:686][481]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.12:686][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:687][481]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.55.12:706][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:723][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.55.12:723][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.12:724][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.12:725][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.12:725][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:725][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.12:725][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.12:725][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:725][483]Interaction: Interaction time: 16.000000 [2020.06.03-02.55.12:725][483]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.03-02.55.12:725][483]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 154.718597 [2020.06.03-02.55.12:725][483]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.12:725][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.12:726][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:751][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.55.12:753][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:772][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:792][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:820][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:839][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:858][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:887][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:906][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:925][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:954][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:973][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.12:992][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:020][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:039][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:071][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:090][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:109][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:138][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:158][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:176][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:204][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:223][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:242][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:271][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:290][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:321][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:340][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:360][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:389][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:408][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:427][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:455][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:475][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:494][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:522][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:541][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:561][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:589][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:609][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:628][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:656][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:675][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:694][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:723][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:742][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:762][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:790][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:809][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:840][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:859][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:878][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:907][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:926][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:956][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:978][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.13:999][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:023][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:042][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:062][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:090][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:110][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:128][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:157][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:176][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:207][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:227][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:246][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:273][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:293][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:312][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:341][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:360][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:379][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:398][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:424][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:443][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:463][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:463][560]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.55.14:481][561]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.55.14:482][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:507][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:528][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:546][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:565][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:592][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:611][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:630][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:658][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:677][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:696][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:724][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:724][572]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.55.14:744][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:764][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:781][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:808][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:827][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:847][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:865][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:891][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:910][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:930][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:948][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:975][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.14:994][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:013][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:031][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:058][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:078][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:097][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:115][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:142][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:161][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:180][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:209][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:228][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:247][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:264][598]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.55.15:266][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:292][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:311][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:331][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:359][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:378][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:397][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:416][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:443][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:461][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:480][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:509][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:528][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:547][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:566][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:592][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:611][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:631][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:649][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:675][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:696][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:715][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:732][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:759][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:778][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:798][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:816][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:835][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:859][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:879][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:899][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:927][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:946][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:965][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.15:984][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:011][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:030][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:049][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:067][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:095][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:113][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:132][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:161][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:180][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:199][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:217][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:217][643]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.55.16:244][644]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.55.16:245][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:263][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:282][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:301][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:329][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:347][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:366][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:385][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:411][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:431][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:449][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:478][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:478][655]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.55.16:497][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:516][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:534][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:562][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:581][660]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:581][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:599][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:600][661]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:600][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:629][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:648][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:667][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:695][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:714][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:733][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:752][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.55.16:776][669]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:776][669]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:776][669]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.55.16:777][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.16:777][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.16:777][669]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.16:777][669]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.16:777][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.16:777][669]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:777][669]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:777][669]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.16:777][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.16:777][669]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.55.16:777][669]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.55.16:778][669]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.55.16:778][669]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.16:778][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.16:779][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:796][670]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.16:797][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.16:797][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.16:797][670]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.16:797][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.55.16:797][670]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.16:797][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.16:797][670]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.16:797][670]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.16:797][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.16:797][670]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.55.16:797][670]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:797][670]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.55.16:797][670]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:797][670]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.16:797][670]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.55.16:798][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:816][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:846][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:862][673]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.16:862][673]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.16:864][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:883][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:901][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:920][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:945][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:965][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.16:983][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:002][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:029][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:048][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:067][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:094][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.55.17:095][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.17:095][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.17:095][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.17:095][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.17:095][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.17:095][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.17:095][684]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.55.17:095][684]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.55.17:095][684]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.55.17:095][684]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.55.17:095][684]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.55.17:095][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.55.17:095][684]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.55.17:095][684]Interaction: Interaction time: 1.500000 [2020.06.03-02.55.17:095][684]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.55.17:095][684]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.55.17:095][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.17:095][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.17:097][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:097][684]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.55.17:114][685]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:133][686]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:152][687]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:179][688]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:198][689]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:217][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:235][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:254][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:279][693]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:298][694]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:317][695]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:336][696]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:362][697]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:381][698]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:400][699]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:418][700]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:447][701]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:465][702]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:484][703]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:512][704]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:531][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.17:531][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:531][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.17:531][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:532][705]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:551][706]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:569][707]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:598][708]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:615][709]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:634][710]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:652][711]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:679][712]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:679][712]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:679][712]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:679][712]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:680][712]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:699][713]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:699][713]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:699][713]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:699][713]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:699][713]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.55.17:717][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:717][714]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:717][714]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:717][714]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:745][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:745][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:745][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:745][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:747][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:765][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:765][716]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.17:765][716]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.17:765][716]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:600][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.55.18:663][757]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.55.18:664][757]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.55.18:666][757]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.55.18:666][757]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.55.18:666][757]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.55.18:666][757]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.18:666][757]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.55.18:666][757]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.55.18:666][757]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.55.18:667][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:667][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:667][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:667][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:667][757]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.55.18:667][757]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.55.18:668][757]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:668][757]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.55.18:668][757]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookCamperOut. [2020.06.03-02.55.18:669][757]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.55.18:669][757]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.55.18:669][757]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.55.18:672][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.55.18:686][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.18:686][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.55.18:705][759]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.18:705][759]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.18:705][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.18:705][759]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.18:706][759]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.18:706][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.18:706][759]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.55.18:730][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Enabled [2020.06.03-02.55.18:731][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.18:731][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.18:731][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.18:731][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.18:731][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.18:732][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.18:732][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.18:732][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.18:732][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.18:732][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.18:732][760]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.55.18:732][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.18:732][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.18:735][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.HookChargeable Enabled?: Disabled [2020.06.03-02.55.19:173][781]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019336 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.55.19:173][781]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.55.19:177][781]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.19:177][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.55.19:197][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.55.19:237][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:237][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.19:237][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:237][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:237][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.19:237][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:237][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:237][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.19:237][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:237][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:237][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.19:237][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.19:237][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.19:237][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.19:237][784]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.19:237][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:237][784]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.55.19:237][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.19:237][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:240][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.55.19:281][786]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.55.19:340][789]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:340][789]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:467][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.55.19:467][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.19:467][795]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.55.19:467][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.55.19:467][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.19:467][795]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.55.19:470][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:470][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:470][795]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.19:470][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.19:470][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:470][795]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.55.19:470][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.19:470][795]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.19:470][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:470][795]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.19:470][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:505][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.55.19:507][797]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:508][797]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.19:508][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:508][797]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:508][797]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.19:508][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:508][797]Interaction: Interaction time: 16.000000 [2020.06.03-02.55.19:508][797]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.19:508][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.19:543][799]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.19:543][799]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.23:407][999]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.55.23:407][999]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.55.23:407][999]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.55.23:407][999]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: HookIdle. [2020.06.03-02.55.23:408][999]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-02.55.23:408][999]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-02.55.23:429][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.55.23:843][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.23:843][ 22]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.23:843][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.23:843][ 22]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.23:843][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.23:844][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.23:845][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.23:845][ 22]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.23:845][ 22]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.23:845][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.23:845][ 22]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.23:845][ 22]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.23:845][ 22]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.23:845][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.23:845][ 22]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.55.23:845][ 22]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.23:845][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.24:510][ 55]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.24:510][ 55]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.24:510][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.24:510][ 55]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.24:510][ 55]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.24:510][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.24:510][ 55]Interaction: Interaction time: 0.151241 [2020.06.03-02.55.24:510][ 55]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.55.24:510][ 55]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.151241 Timestamp 0.000000 [2020.06.03-02.55.24:510][ 55]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.24:510][ 55]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.24:512][ 55]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.55.24:619][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.24:679][ 64]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.55.24:679][ 64]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.55.24:679][ 64]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.55.24:679][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.24:810][ 71]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.24:810][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.24:810][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.24:810][ 71]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.24:810][ 71]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.55.24:810][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.24:810][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.25:513][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.25:514][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.25:515][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.25:515][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.25:515][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.25:515][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.25:515][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.25:515][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.25:515][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.25:515][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.25:515][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.25:515][108]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.25:515][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.25:515][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.25:517][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.32:257][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.32:257][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.32:257][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.32:257][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.32:257][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.32:258][461]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.32:258][461]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.32:258][461]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.32:258][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.32:258][461]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.32:258][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.32:258][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.32:258][461]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.32:258][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.32:258][461]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.55.32:258][461]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.32:258][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.32:925][496]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.32:926][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.32:926][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.32:926][496]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.32:926][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.32:926][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.32:926][496]Interaction: Interaction time: 0.083491 [2020.06.03-02.55.32:926][496]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.55.32:926][496]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.083491 Timestamp 0.000000 [2020.06.03-02.55.32:926][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.32:926][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.32:927][496]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.55.33:027][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.33:060][503]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.55.33:060][503]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.55.33:060][503]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.55.33:060][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.34:064][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.34:064][556]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.34:064][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.34:064][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.34:064][556]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.55.34:064][556]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.34:064][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.34:730][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.34:731][588]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.34:731][588]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.34:731][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.34:731][588]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.34:731][588]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.34:731][588]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.34:731][588]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.34:731][588]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.34:731][588]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.34:731][588]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.34:731][588]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.34:731][588]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.34:731][588]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.34:735][588]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.35:513][628]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019893 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.55.35:514][628]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.55.35:516][628]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:517][628]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:517][628]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:517][628]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:517][628]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:517][628]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:517][628]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.55.35:518][628]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.55.35:532][629]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:533][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.35:533][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.35:533][629]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:533][629]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.35:533][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.35:569][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:569][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.35:569][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.35:569][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:569][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.35:569][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.35:569][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.35:569][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.35:569][631]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.35:569][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.35:569][631]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.55.35:569][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.35:569][631]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:601][633]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.55.35:666][636]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:666][636]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:935][650]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.35:935][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.35:935][650]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.35:935][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.35:937][650]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:937][650]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:937][650]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.35:937][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.35:937][650]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.35:937][650]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.35:937][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.35:937][650]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.35:937][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.35:937][650]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.03-02.55.35:937][650]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.35:937][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.36:701][689]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.36:701][689]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.36:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.36:701][689]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.36:701][689]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.03-02.55.36:701][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.36:736][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.36:736][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.36:736][691]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.36:736][691]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.36:736][691]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.36:736][691]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.36:736][691]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.36:736][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.36:736][691]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.36:736][691]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.36:736][691]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.41:697][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.55.42:312][973]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.55.42:312][973]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.55.42:798][997]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 246 [2020.06.03-02.55.43:312][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.55.43:312][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.55.43:312][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.55.43:312][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.55.43:884][ 52]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.55.44:870][101]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-02.55.44:870][101]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-02.55.45:201][117]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-02.55.48:790][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.804819 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.55.49:228][315]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.49:228][315]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.49:228][315]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.49:228][315]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.49:228][315]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.49:229][315]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.49:229][315]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.49:229][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.49:229][315]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.49:229][315]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.49:229][315]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.49:229][315]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.49:229][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.49:229][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.49:230][315]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.55.49:230][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.49:230][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.49:291][318]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.55.49:908][350]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.49:908][350]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.49:908][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.49:908][350]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.49:908][350]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.49:908][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.49:908][350]Interaction: Interaction time: 0.112605 [2020.06.03-02.55.49:908][350]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.55.49:908][350]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.112605 Timestamp 0.000000 [2020.06.03-02.55.49:908][350]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.49:908][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.49:910][350]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.55.50:000][355]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.50:059][358]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.55.50:060][358]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.55.50:060][358]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.55.50:060][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.50:399][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.50:399][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.50:399][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.50:399][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.50:399][376]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.55.50:399][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.50:399][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.51:097][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.51:098][412]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.51:098][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.51:098][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.51:098][412]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.51:098][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.51:098][412]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.51:098][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.51:098][412]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.51:098][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.51:098][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.51:098][412]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.51:098][412]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.51:098][412]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.51:100][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.52:295][474]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.52:295][474]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.52:295][474]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.52:295][474]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.52:297][474]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.52:297][474]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.52:297][474]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.52:297][474]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.52:297][474]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.52:297][474]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.52:297][474]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.52:297][474]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.52:297][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.52:298][474]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.03-02.55.52:298][474]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.52:298][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:818][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.53:818][547]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.53:818][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:818][547]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.53:818][547]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.53:818][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:818][547]Interaction: Interaction time: 0.000000 [2020.06.03-02.55.53:818][547]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.53:818][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:836][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.53:836][548]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.53:836][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:836][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.53:836][548]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.53:836][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:836][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.53:836][548]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.53:836][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:836][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.53:836][548]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.53:836][548]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.53:836][548]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.53:836][548]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.53:836][548]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.53:836][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.53:836][548]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-02.55.53:836][548]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.53:836][548]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.55.55:306][620]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.55:306][620]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.55:306][620]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.55:306][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.55:306][620]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.55:307][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.55:308][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.55:308][620]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.55.55:308][620]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.55:308][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.55:308][620]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.55:308][620]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.55:308][620]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.55.55:308][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.55:308][620]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.55.55:308][620]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.55.55:308][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.56:006][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.56:006][654]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.55.56:006][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.56:006][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.56:006][654]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.55.56:006][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.56:006][654]Interaction: Interaction time: 0.017452 [2020.06.03-02.55.56:006][654]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.55.56:006][654]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.017452 Timestamp 0.000000 [2020.06.03-02.55.56:006][654]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.55.56:006][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.56:008][654]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.55.56:062][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.56:106][659]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.55.56:106][659]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.55.56:106][659]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.55.56:106][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.56:308][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.56:308][669]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.55.56:308][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.56:308][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.56:308][669]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.55.56:308][669]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.55.56:308][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.57:040][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.55.57:041][705]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.57:041][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.55.57:041][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.57:041][705]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.57:041][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.55.57:041][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.57:041][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.55.57:041][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.55.57:041][705]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.55.57:041][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.55.57:041][705]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.55.57:041][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.55.57:041][705]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.55.57:045][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.55.59:164][810]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-02.55.59:328][818]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.55.59:819][843]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-02.55.59:819][843]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-02.56.00:014][853]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.00:912][900]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.56.04:841][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.05:141][120]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.05:141][120]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.05:141][120]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.05:141][120]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.05:142][120]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.05:142][120]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.05:142][120]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.05:142][120]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.05:142][120]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.05:143][120]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.05:143][120]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.05:143][120]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.05:143][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.05:143][120]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.05:143][120]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.05:188][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.05:188][122]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.56.05:189][122]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.56.05:189][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.56.05:189][122]LogStreaming: Flushing async loaders. [2020.06.03-02.56.05:189][122]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-02.56.05:189][122]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.56.05:224][124]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.05:258][126]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.56.05:258][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.56.05:259][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.05:259][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.05:259][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.05:259][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.05:259][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.05:259][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.05:259][126]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.05:259][126]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.56.05:259][126]Interaction: Interaction time: 1.000000 [2020.06.03-02.56.05:259][126]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.03-02.56.05:260][126]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale11_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.56.05:260][126]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.03-02.56.05:260][126]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.56.05:260][126]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.05:260][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.05:260][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.05:260][126]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.05:276][127]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.05:277][127]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.56.05:277][127]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.56.05:277][127]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.56.05:277][127]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookIn. [2020.06.03-02.56.05:277][127]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.56.05:277][127]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.56.05:509][139]LogDBDPlayerMovement: StopSnapping Final Location (15538.730469 4700.550293 87.859100) [2020.06.03-02.56.05:509][139]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.06:245][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.56.06:323][181]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.06:325][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.56.06:325][181]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.56.06:325][181]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.56.06:325][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.06:358][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.56.06:359][183]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.06:359][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.06:359][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.06:359][183]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.06:360][183]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.56.06:360][183]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.56.06:360][183]AnimLeader: BP_SmallMeatLocker_Spirit_C_5 Requested to Play: UnhookOut. [2020.06.03-02.56.06:360][183]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.56.06:360][183]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.56.06:360][183]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.06:360][183]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.03-02.56.06:360][183]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.06:360][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.06:363][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.56.06:410][186]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.348945 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.56.06:412][186]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.56.06:412][186]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.56.06:413][186]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.56.06:413][186]LogSM: [BP_SmallMeatLocker_Spirit_C_5][CLIENT SLAVE] [2020.06.03-02.56.07:781][257]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.56.07:781][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-02.56.07:782][257]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.07:782][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.07:782][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.07:782][257]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.07:782][257]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.07:782][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.07:782][257]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.07:782][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.07:782][257]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.07:782][257]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.07:782][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.07:782][257]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.07:782][257]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.07:782][257]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.07:782][257]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.07:782][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.07:783][257]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.07:785][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-02.56.07:815][258]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.56.08:147][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.08:147][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:147][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.08:147][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_5] [2020.06.03-02.56.08:483][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.56.08:601][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.12:303][499]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.15:057][656]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.56.19:767][922]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.56.19:767][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.19:767][922]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.56.19:767][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.19:767][922]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.19:768][922]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.19:768][922]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.19:768][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.19:768][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.19:768][922]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.19:768][922]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.56.19:768][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.19:768][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.19:768][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.19:768][922]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.19:768][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.19:802][924]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.19:868][928]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.56.19:869][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.19:869][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:185][944]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:185][944]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.20:185][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:185][944]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:185][944]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.20:185][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:185][944]Interaction: Interaction time: 0.700000 [2020.06.03-02.56.20:185][944]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.03-02.56.20:185][944]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-02.56.20:185][944]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.56.20:185][944]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.20:186][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:253][948]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.20:269][949]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.56.20:352][953]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.56.20:353][953]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.20:358][953]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.56.20:522][962]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.03-02.56.20:571][965]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.20:571][965]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.56.20:571][965]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.56.20:604][967]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.56.20:851][980]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.20:851][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.20:851][980]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.20:851][980]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.20:854][980]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.56.20:854][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:854][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:854][980]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.20:854][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.20:854][980]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:854][980]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.20:854][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.20:854][980]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.20:854][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:854][980]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.20:854][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:869][981]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:869][981]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.20:869][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:869][981]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:869][981]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.20:869][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:902][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.20:902][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.20:904][983]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:904][983]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.20:904][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:904][983]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:904][983]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.20:904][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.20:904][983]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.20:904][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.20:904][983]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.20:904][983]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.20:904][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:904][983]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-02.56.20:904][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.20:904][983]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:904][983]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.56.20:905][983]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.20:906][983]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.20:937][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-02.56.20:940][985]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:940][985]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.20:940][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:940][985]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.20:940][985]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.20:940][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.20:940][985]Interaction: Interaction time: 20.000000 [2020.06.03-02.56.20:940][985]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.03-02.56.20:940][985]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 20.000000 Timestamp 0.000000 [2020.06.03-02.56.20:940][985]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.20:940][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.21:005][988]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.21:190][998]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_UnlockExit [2020.06.03-02.56.21:371][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.22:342][ 58]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.56.23:646][125]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.23:646][125]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.24:180][152]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.56.24:180][152]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:213][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.182322 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.24:243][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.56.24:243][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:243][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.56.24:243][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:260][156]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.56.24:260][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:260][156]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.56.24:260][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:276][157]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.56.24:732][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:750][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.56.24:750][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:801][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.56.24:801][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.56.24:827][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.25:316][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.56.25:316][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.25:316][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.56.25:316][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.25:345][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.56.25:345][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.25:345][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.56.25:345][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.25:380][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.56.25:380][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.25:545][226]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NearFriendInNeed_GeneratorsComplete Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.56.28:069][351]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.28:069][351]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.28:069][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.28:069][351]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.28:069][351]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.28:069][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.28:069][351]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.28:069][351]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.28:069][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.28:069][351]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.28:069][351]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.28:069][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.28:069][351]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.28:069][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.28:069][351]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.28:069][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.28:069][351]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.28:069][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.28:069][351]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.28:070][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-02.56.29:590][429]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 16.428375 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.56.30:023][451]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.30:924][499]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.56.30:924][499]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.56.30:924][499]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.30:924][499]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.56.30:924][499]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.30:925][499]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.30:925][499]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.30:927][499]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.30:927][499]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.30:927][499]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.30:927][499]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.30:927][499]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.30:927][499]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.56.30:927][499]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.30:927][499]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.30:927][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.30:927][499]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.30:927][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.30:995][503]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.31:127][510]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:127][510]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.31:127][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:127][510]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:127][510]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.31:127][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:127][510]Interaction: Interaction time: 0.600000 [2020.06.03-02.56.31:127][510]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Female. [2020.06.03-02.56.31:127][510]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.03-02.56.31:127][510]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.56.31:128][510]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.31:128][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:162][512]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.31:257][517]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.56.31:257][517]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.31:257][517]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.56.31:257][517]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.31:258][517]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:259][517]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:259][517]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.31:259][517]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.31:259][517]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:259][517]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.56.31:259][517]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.31:259][517]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.31:259][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:259][517]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.31:259][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:327][521]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:327][521]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.31:327][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:327][521]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:327][521]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.31:327][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:327][521]Interaction: Interaction time: 2.000000 [2020.06.03-02.56.31:328][521]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankStun Nightmare. [2020.06.03-02.56.31:328][521]LogSM: Error: Play Update Montage AM_SD_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-02.56.31:328][521]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.31:328][521]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:531][532]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.56.31:564][534]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Stun_Pallet [2020.06.03-02.56.31:726][543]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:726][543]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.31:726][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:726][543]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:726][543]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.31:726][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:759][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:759][545]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.31:759][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:759][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.31:759][545]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.31:759][545]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.31:759][545]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.31:759][545]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.31:759][545]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.31:760][545]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_7] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.31:760][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.31:760][545]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.56.31:760][545]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.31:760][545]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.33:061][620]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.56.33:313][635]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.56.33:362][638]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.33:362][638]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.33:362][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.33:362][638]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.33:362][638]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.33:362][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.33:411][640]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.33:411][640]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.33:411][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.33:411][640]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.33:411][640]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.33:411][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.33:411][640]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.33:411][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.33:411][640]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.33:411][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.33:411][640]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-02.56.33:411][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.33:411][640]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.34:564][701]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.56.35:213][733]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.005685, Lifetime Duration: 30.000000 [2020.06.03-02.56.37:036][824]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.56.37:037][824]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:037][824]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:337][839]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.56.37:337][839]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.37:384][841]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.56.37:385][841]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.37:385][841]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.37:386][841]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:386][841]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:386][841]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.37:386][841]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.37:386][841]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:386][841]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.56.37:386][841]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.37:386][841]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.37:386][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.37:386][841]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.37:386][841]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.37:403][842]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.37:486][846]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:486][846]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.37:486][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.37:486][846]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.37:486][846]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.37:486][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.37:486][846]Interaction: Interaction time: 1.100000 [2020.06.03-02.56.37:486][846]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.03-02.56.37:486][846]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 0.000000 [2020.06.03-02.56.37:486][846]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.56.37:486][846]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.37:486][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.37:487][846]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.37:537][849]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.56.37:837][864]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.06.03-02.56.37:837][864]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.56.38:388][891]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.56.38:404][892]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.38:404][892]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.38:404][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.38:404][892]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.38:404][892]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.38:404][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.38:439][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.38:439][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_Slasher_Character_10_C_0 [2020.06.03-02.56.38:439][894]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.38:441][894]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.38:441][894]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.38:441][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.38:441][894]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.38:441][894]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.38:441][894]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.38:441][894]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.38:441][894]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.38:441][894]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.38:441][894]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.38:441][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.38:441][894]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.56.38:441][894]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.38:441][894]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.38:441][894]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.56.38:441][894]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.39:389][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:389][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:476][947]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_7] [2020.06.03-02.56.39:476][947]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.39:476][947]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_7] [2020.06.03-02.56.39:476][947]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.39:478][947]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:478][947]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:478][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.39:478][947]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.39:478][947]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:478][947]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_7] [2020.06.03-02.56.39:478][947]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.39:478][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.39:478][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.39:478][947]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.39:478][947]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.39:479][947]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.39:774][962]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:774][962]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.39:774][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.39:774][962]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.39:774][962]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.39:774][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.39:775][962]Interaction: Interaction time: 2.166667 [2020.06.03-02.56.39:775][962]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-02.56.39:775][962]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.166667 Timestamp 0.000000 [2020.06.03-02.56.39:775][962]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.56.39:775][962]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.39:775][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.39:775][962]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.41:680][ 62]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.56.41:798][ 68]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.56.41:934][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.56.41:961][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.41:961][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.41:961][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.41:961][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.41:961][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.41:961][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.41:979][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.41:979][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.41:979][ 78]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: [DestroyLeft][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.41:979][ 78]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.41:979][ 78]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_7] [2020.06.03-02.56.41:979][ 78]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.41:979][ 78]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.42:180][ 89]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.612880 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.56.42:245][ 92]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.56.42:280][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.42:280][ 94]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.42:280][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.42:280][ 94]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.42:280][ 94]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.56.42:281][ 94]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.42:281][ 94]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.42:281][ 94]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.42:281][ 94]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.42:281][ 94]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.42:281][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.42:281][ 94]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.42:281][ 94]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.42:281][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.42:281][ 94]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeRight. [2020.06.03-02.56.42:282][ 94]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.42:282][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.42:284][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 211 [2020.06.03-02.56.42:311][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.56.42:311][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.56.42:950][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.42:950][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.42:950][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.42:950][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.42:950][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.42:950][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.42:950][128]Interaction: Interaction time: 0.145014 [2020.06.03-02.56.42:950][128]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.56.42:950][128]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.145014 Timestamp 0.000000 [2020.06.03-02.56.42:950][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.42:950][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.42:952][128]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.56.43:051][133]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.56.43:117][137]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.56.43:117][137]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.56.43:117][137]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.56.43:117][137]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.43:313][147]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.56.43:313][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.56.43:313][147]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.56.43:313][147]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.56.43:386][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.56.43:550][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.43:551][160]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.43:551][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.43:551][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.43:551][160]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.56.43:551][160]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.43:551][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.44:264][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.56.44:266][198]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.44:266][198]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.44:266][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.44:266][198]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.44:266][198]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.44:266][198]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.44:266][198]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.44:266][198]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.44:266][198]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.44:266][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.44:266][198]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.44:266][198]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.44:266][198]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.44:269][198]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.56.48:490][432]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.56.48:490][432]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.48:490][432]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.56.48:490][432]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.48:491][432]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.48:491][432]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.48:491][432]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.48:491][432]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.48:491][432]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.48:491][432]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.56.48:491][432]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.48:491][432]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.48:491][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.48:491][432]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.48:492][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.48:556][435]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.56.48:557][435]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.48:557][435]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.48:557][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.48:557][435]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.56.48:557][435]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.48:557][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.48:557][435]Interaction: Interaction time: 32.000000 [2020.06.03-02.56.48:557][435]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.48:557][435]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.50:627][557]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.52:329][655]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.636176 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.56.53:100][696]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.53:100][696]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.53:121][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.56.53:216][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.56.53:216][702]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.53:216][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.53:216][702]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.53:217][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.53:217][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.53:217][702]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.56.53:217][702]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.53:217][702]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.53:217][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.53:217][702]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.53:217][702]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.53:217][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.53:217][702]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.53:217][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.53:217][702]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.56.53:311][703]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.56.53:311][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.53:329][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.53:329][704]LogDBDPlayerMovement: StopSnapping Final Location (18738.900391 9284.799805 89.857658) [2020.06.03-02.56.53:329][704]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.56.53:329][704]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.53:329][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.53:329][704]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.56.53:329][704]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.53:329][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.53:329][704]Interaction: Interaction time: 20.620377 [2020.06.03-02.56.53:330][704]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.03-02.56.53:330][704]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 20.620377 Timestamp 15.325517 [2020.06.03-02.56.53:330][704]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.53:330][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.53:366][706]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-02.56.57:475][922]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.57:475][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.57:475][922]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.57:475][922]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.57:475][922]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.56.57:476][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.57:476][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.57:476][922]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.56.57:476][922]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.57:476][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.57:476][922]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.57:476][922]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.57:476][922]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.56.57:476][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.57:476][922]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.56.57:476][922]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.56.57:476][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.57:914][946]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.03-02.56.57:945][948]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.56.57:945][948]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.56.58:142][958]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.58:142][958]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.56.58:143][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.58:143][958]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.58:143][958]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.56.58:143][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.58:143][958]Interaction: Interaction time: 0.127559 [2020.06.03-02.56.58:143][958]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.56.58:143][958]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.127559 Timestamp 0.000000 [2020.06.03-02.56.58:143][958]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.56.58:143][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.58:144][958]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.56.58:248][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.56.58:309][967]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.56.58:309][967]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.56.58:309][967]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.56.58:309][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.58:677][987]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.58:678][987]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.56.58:678][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.58:678][987]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.58:678][987]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.56.58:678][987]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.56.58:678][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.59:379][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.56.59:380][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.59:380][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.56.59:380][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.56.59:380][ 25]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.56.59:380][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.56.59:380][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.56.59:383][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.57.01:215][121]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.05:190][331]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.014712, Lifetime Duration: 60.000000 [2020.06.03-02.57.06:394][393]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.06:394][393]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.57.06:394][393]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.57.06:394][393]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.57.06:426][394]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=28.439 [2020.06.03-02.57.10:635][575]Interaction: Player [BP_CamperFemale06_Character_C_0] is in chase. [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.10:877][585]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.10:952][588]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: DreamSnare AnimTag_Female. [2020.06.03-02.57.10:989][590]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.11:588][615]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.57.11:589][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.11:589][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.12:102][636]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.57.12:172][639]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.57.12:176][639]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.57.12:177][639]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.57.12:177][639]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.57.12:180][639]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.57.12:203][640]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:203][640]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.12:203][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:203][640]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:203][640]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.57.12:203][640]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.12:203][640]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.12:203][640]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.12:203][640]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.12:204][640]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:204][640]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.12:204][640]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:204][640]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.12:204][640]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:204][640]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:204][640]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.403 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=34.217 [2020.06.03-02.57.12:228][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.57.12:274][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:327][645]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:439][650]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:644][658]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.12:712][661]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:738][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.12:738][662]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:738][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.12:738][662]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:739][662]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:739][662]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:739][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.57.12:739][662]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.12:739][662]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:739][662]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.12:739][662]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:739][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.12:739][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:739][662]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.12:739][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:807][665]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.12:807][665]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.12:808][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:808][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.12:808][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:808][665]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.12:808][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.12:808][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:808][665]Interaction: Interaction time: 12.800000 [2020.06.03-02.57.12:808][665]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.12:808][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.12:857][667]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.13:079][676]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:357][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.13:357][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:357][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.13:357][688]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:538][696]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.57.13:538][696]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:538][696]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.57.13:538][696]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:538][696]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.57.13:540][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.57.13:540][696]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.57.13:540][696]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.13:540][696]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.13:540][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:540][696]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.13:540][696]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.13:540][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:541][696]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.13:541][696]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.13:541][696]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.13:541][696]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.13:541][696]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.13:541][696]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.57.13:541][696]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:541][696]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.13:541][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:541][696]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.13:541][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:560][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.13:560][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.13:560][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:560][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.13:560][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.57.13:560][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.13:560][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.13:560][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.13:560][697]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.13:560][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:560][697]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.13:560][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:560][697]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.13:560][697]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.13:560][697]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.13:561][697]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.13:609][699]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.13:672][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.13:674][702]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.13:674][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.13:674][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:674][702]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.13:674][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.13:674][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:674][702]Interaction: Interaction time: 15.540880 [2020.06.03-02.57.13:674][702]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.13:674][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.13:694][703]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.14:163][724]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.57.14:180][725]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=36.194 [2020.06.03-02.57.14:409][735]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.14:409][735]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.14:409][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.14:409][735]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.14:409][735]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.14:409][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.14:411][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.14:449][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.14:449][737]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.14:449][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.14:449][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.14:449][737]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.14:449][737]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.14:449][737]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.14:449][737]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.14:449][737]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.14:449][737]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.14:449][737]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-02.57.14:449][737]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.14:449][737]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.14:474][738]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.57.14:475][738]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.14:475][738]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.14:480][738]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.57.14:497][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.14:497][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.14:497][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.14:497][739]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.14:727][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.14:727][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.14:727][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.14:727][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.14:764][751]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.15:031][763]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.15:031][763]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:032][763]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.15:032][763]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:034][763]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:034][763]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:034][763]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.15:034][763]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.15:034][763]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:034][763]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.15:034][763]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:034][763]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.15:034][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:034][763]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.15:034][763]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:034][763]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.15:148][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-02.57.15:151][768]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:151][768]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.15:151][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:151][768]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:151][768]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.15:151][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:151][768]Interaction: Interaction time: 1.076029 [2020.06.03-02.57.15:151][768]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: EscapeOpen AnimTag_Female. [2020.06.03-02.57.15:151][768]LogSM: Error: Play Update Montage AM_F_UnlockExit Duration 1.076029 Timestamp 0.000000 [2020.06.03-02.57.15:151][768]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.15:151][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:151][768]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.15:463][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:463][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:595][788]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [Ayonnater] - Interactable: [BP_Escape01_C_1] - Interactor: [InteractorCamper] - InteractionDefinition: [OpenEscape]- InterruptionDef: [OpenInterruption] - IsInterruptor: [Yes] - OtherParty: [Pray for Death] [2020.06.03-02.57.15:597][788]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:597][788]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:597][788]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:597][788]Interaction: [CLIENT SLAVE] --- [RequestAndBeginInterruption] Character: [Ayonnater] - Interactable: [BP_Escape01_C_1] - Interactor: [InteractorCamper] - InteractionDefinition: [OpenEscape]- InterruptionDef: [OpenInterruption] - IsInterruptor: [Yes] - OtherParty: [Pray for Death] [2020.06.03-02.57.15:597][788]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.15:597][788]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.15:597][788]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: GenericInterruption_In Nightmare. [2020.06.03-02.57.15:597][788]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.15:644][790]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:645][790]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.15:645][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:645][790]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:645][790]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:645][790]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStart] [2020.06.03-02.57.15:645][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:646][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-02.57.15:703][793]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.075375 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.57.15:703][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.57.15:703][793]Interaction: Player [BP_CamperFemale06_Character_C_0] is not in chase anymore. [2020.06.03-02.57.15:704][793]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:704][793]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:704][793]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: GenericInterruption Nightmare. [2020.06.03-02.57.15:704][793]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale06_Character_C_0] - OnMontageStarted called with Leader BP_Slasher_Character_10_C_0 and Montage AM_SD_Grab_Generic_Fast that has root motion is not supported [2020.06.03-02.57.15:704][793]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: GenericInterruption Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.57.15:704][793]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.57.15:704][793]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.03-02.57.15:704][793]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.57.15:704][793]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.57.15:704][793]Interaction: Verbose: Chose montage [AM_SD_Grab_Generic_Fast] for interruption [OpenInterruption] [2020.06.03-02.57.15:705][793]Interaction: Warning: OnNotifyCurrentMontageComplete [AM_SD_Grab_Generic_Fast_IN] differs from selected montage for interruption [AM_SD_Grab_Generic_Fast] [2020.06.03-02.57.15:707][793]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.57.15:728][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:728][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:728][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:728][794]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:729][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:729][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:729][794]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:729][794]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:745][795]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_InterruptExit Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.57.15:747][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:748][795]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.15:748][795]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptStarted] [2020.06.03-02.57.15:748][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:748][795]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:767][796]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:768][796]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:794][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:795][797]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:814][798]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:814][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:814][798]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:814][798]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:815][798]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:815][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:815][798]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:815][798]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:835][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:854][800]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:876][801]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.15:877][801]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=37.891 [2020.06.03-02.57.15:879][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:879][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:880][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:880][801]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:880][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:880][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:880][801]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:880][801]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:898][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:898][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:898][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:898][802]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:898][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:898][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:899][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:899][802]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:918][803]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:945][804]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:965][805]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:984][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:984][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:984][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:984][806]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:985][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:985][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.15:985][806]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.15:985][806]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:004][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:028][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:028][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:028][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:028][808]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:029][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:029][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:029][808]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:029][808]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:048][809]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:068][810]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:087][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:112][812]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:131][813]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:131][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:131][813]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:131][813]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:132][813]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:132][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:132][813]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:132][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:151][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:151][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:151][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:151][814]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:151][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:152][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:152][814]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:152][814]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:178][815]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:178][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:178][815]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:178][815]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:179][815]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:179][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:179][815]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:179][815]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:198][816]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:198][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:198][816]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:198][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:199][816]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:199][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:199][816]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:199][816]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:218][817]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:237][818]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:237][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:237][818]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:237][818]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:238][818]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:238][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:238][818]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:238][818]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:262][819]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:282][820]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:302][821]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:329][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:330][822]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:349][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:349][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:349][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:349][823]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:350][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:350][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:350][823]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:350][823]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:369][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:387][825]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:387][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:387][825]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:387][825]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:388][825]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:388][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:388][825]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:388][825]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:413][826]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:433][827]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:452][828]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:452][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:452][828]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:452][828]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.16:499][830]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:517][831]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.16:517][831]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:517][831]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.16:517][831]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:518][831]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.16:518][831]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.16:518][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.57.16:518][831]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.16:518][831]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.16:518][831]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.16:518][831]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:518][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.16:518][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.16:518][831]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.16:518][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.16:583][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.16:583][834]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.16:584][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.16:584][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.16:584][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.16:584][834]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.16:584][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.16:584][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.16:584][834]Interaction: Interaction time: 11.845009 [2020.06.03-02.57.16:584][834]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.16:584][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.16:630][836]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.17:969][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.17:969][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.17:969][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.17:969][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.17:970][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.17:970][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.17:970][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.17:970][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:332][907]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.18:382][909]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:382][909]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:382][909]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.18:382][909]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.18:382][909]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.57.18:382][909]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.57.18:382][909]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:451][912]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:451][912]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:454][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:454][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:454][912]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInterruptEnd] [2020.06.03-02.57.18:455][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:455][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:455][912]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.18:455][912]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.18:455][912]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.18:455][912]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.18:455][912]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.18:455][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:455][912]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.18:455][912]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:455][912]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:481][913]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:482][913]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:484][913]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:484][913]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:484][913]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.18:484][913]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.18:484][913]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:484][913]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:484][913]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:484][913]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.18:484][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:484][913]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.18:484][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:501][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.57.18:504][914]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:504][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.18:504][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:504][914]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.18:504][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.18:504][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:504][914]Interaction: Interaction time: 16.000000 [2020.06.03-02.57.18:504][914]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female. [2020.06.03-02.57.18:504][914]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.57.18:504][914]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.18:504][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.18:753][924]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.19:150][940]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropManual][BP_CamperInteractable_C_0] [2020.06.03-02.57.19:150][940]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.19:151][940]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:151][940]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:151][940]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.19:151][940]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.19:151][940]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:151][940]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropManual][BP_CamperInteractable_C_0] [2020.06.03-02.57.19:151][940]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.19:151][940]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.19:151][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.19:151][940]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.19:151][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.19:222][943]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:222][943]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.19:222][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.19:222][943]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:222][943]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.19:223][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.19:223][943]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.19:223][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.19:223][943]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.19:223][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.19:223][943]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.19:223][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.19:223][943]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:250][944]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropManual][BP_CamperInteractable_C_0] [2020.06.03-02.57.19:250][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.19:355][948]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:355][948]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.19:355][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.19:355][948]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.19:355][948]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.19:355][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.19:355][948]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.03-02.57.19:355][948]Interaction: Interaction time: 1.861083 [2020.06.03-02.57.19:355][948]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorDrop Nightmare AnimTag_Carry. [2020.06.03-02.57.19:355][948]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorDrop Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.57.19:355][948]LogSM: Error: Play Update Montage AM_SD_Drop Duration 1.861083 Timestamp 0.000000 [2020.06.03-02.57.19:355][948]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.19:355][948]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.19:355][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:556][997]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.019893 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.57.20:556][997]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.20:559][997]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:559][997]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:559][997]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:559][997]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:559][997]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:559][997]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:559][997]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.57.20:560][997]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.57.20:585][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.57.20:606][999]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:607][999]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.20:607][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:607][999]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:607][999]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.20:607][999]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:609][999]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.57.20:636][ 0]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:636][ 0]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.20:636][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:636][ 0]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-02.57.20:636][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.20:636][ 0]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:924][ 12]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:924][ 12]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.20:924][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:924][ 12]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:924][ 12]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.20:924][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:924][ 12]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.57.20:924][ 12]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperFemale06_Character_C_0. [2020.06.03-02.57.20:924][ 12]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.57.20:924][ 12]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.57.20:953][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:953][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.20:953][ 13]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: [DropManual][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.20:953][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.20:953][ 13]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DropManual][BP_CamperInteractable_C_0] [2020.06.03-02.57.20:953][ 13]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.20:953][ 13]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:955][ 13]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.20:955][ 13]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.22:372][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.57.22:372][ 69]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:372][ 69]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.57.22:373][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.22:373][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.22:373][ 69]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.22:373][ 69]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.22:373][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.22:373][ 69]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.57.22:373][ 69]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:373][ 69]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.22:373][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:374][ 69]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.57.22:374][ 69]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.57.22:374][ 69]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.22:374][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:374][ 69]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.57.22:374][ 69]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.22:394][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:394][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.22:394][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:395][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.22:395][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:395][ 70]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.22:395][ 70]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:395][ 70]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.22:448][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.22:472][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.57.22:472][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:645][ 80]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.22:645][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.22:645][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:645][ 80]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.22:645][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.22:645][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:646][ 80]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.57.22:646][ 80]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.57.22:646][ 80]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.57.22:646][ 80]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.57.22:646][ 80]Interaction: Interaction time: 2.250000 [2020.06.03-02.57.22:646][ 80]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.57.22:646][ 80]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.57.22:646][ 80]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.57.22:646][ 80]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.22:646][ 80]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.22:646][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.22:646][ 80]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.22:647][ 80]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.22:647][ 80]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:673][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.22:673][ 81]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.22:892][ 90]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.57.22:892][ 90]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.22:892][ 90]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.22:958][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.22:959][ 93]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.22:980][ 94]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.22:981][ 94]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.22:981][ 94]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:007][ 95]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.23:007][ 95]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:007][ 95]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.23:007][ 95]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:009][ 95]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:009][ 95]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.23:009][ 95]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.23:009][ 95]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.23:009][ 95]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.23:009][ 95]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.23:009][ 95]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.23:009][ 95]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:009][ 95]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.23:009][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.23:009][ 95]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.23:009][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.23:010][ 95]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.23:010][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:010][ 95]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.23:010][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:030][ 96]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:058][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.23:059][ 97]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:060][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.23:060][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.23:060][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.23:060][ 97]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.23:060][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.23:060][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.23:060][ 97]Interaction: Interaction time: 16.000000 [2020.06.03-02.57.23:060][ 97]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.23:060][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.23:080][ 98]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:109][ 99]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:130][100]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:131][100]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.23:131][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:159][101]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:181][102]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:202][103]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:226][104]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:227][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.23:227][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:227][104]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.23:227][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.23:248][105]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:276][106]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:297][107]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:326][108]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:348][109]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:376][110]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:397][111]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:426][112]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:448][113]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:477][114]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:498][115]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:527][116]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:548][117]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:570][118]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:594][119]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:615][120]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:644][121]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:665][122]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:693][123]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:716][124]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:744][125]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:765][126]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:793][127]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:815][128]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:843][129]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:865][130]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:893][131]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:915][132]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:943][133]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:965][134]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.23:994][135]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:015][136]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:044][137]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:066][138]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:094][139]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:115][140]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:144][141]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:165][142]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:194][143]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:215][144]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:244][145]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:265][146]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:294][147]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:316][148]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:344][149]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:365][150]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:394][151]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:415][152]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:444][153]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:466][154]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:495][155]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:518][156]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:545][157]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:567][158]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:595][159]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:617][160]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:646][161]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:646][161]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.57.24:668][162]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:695][163]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:718][164]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:745][165]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:768][166]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:796][167]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:818][168]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:846][169]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:867][170]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:896][171]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:896][171]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.57.24:916][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.24:916][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.24:916][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.24:917][172]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.57.24:917][172]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.57.24:917][172]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.24:917][172]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.24:917][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.24:918][172]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:939][173]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.24:962][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.24:962][174]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.24:962][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.24:962][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.24:962][174]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.24:962][174]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.24:962][174]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.24:962][174]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.24:962][174]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.24:962][174]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.24:962][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.24:962][174]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.57.24:962][174]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.24:962][174]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.24:963][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.57.24:963][174]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.24:963][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.57.24:963][174]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.24:967][174]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.57.24:984][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.24:984][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.24:984][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.57.24:984][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.24:984][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.24:984][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.57.24:984][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.24:984][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.24:984][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.24:984][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.24:984][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.24:986][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.24:986][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.24:986][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.24:986][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.24:986][175]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.57.25:011][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.57.25:011][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:012][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.25:012][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.25:012][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.25:013][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.25:013][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.25:013][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.25:013][176]Interaction: Interaction time: 16.000000 [2020.06.03-02.57.25:013][176]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.57.25:013][176]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 46.997078 [2020.06.03-02.57.25:013][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.25:013][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.25:014][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:035][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:036][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:036][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:036][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:036][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:037][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:061][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.57.25:064][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:097][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:119][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:147][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:169][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:198][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:219][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:248][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:269][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:298][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:319][188]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.25:319][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:319][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:347][189]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.25:347][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:348][189]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.57.25:348][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:348][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:369][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:398][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:420][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:448][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:481][194]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.06.03-02.57.25:481][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:481][194]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.06.03-02.57.25:481][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:481][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:503][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:531][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:553][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:581][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:603][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:633][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:654][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:680][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:702][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:731][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:765][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:788][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:816][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.57.25:817][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.25:837][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:865][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:888][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:916][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:949][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:972][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.25:999][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:032][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:054][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:082][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:104][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:132][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:155][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:183][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:205][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:232][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:256][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:283][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:305][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:333][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:366][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:389][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:409][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:433][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:455][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:483][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:505][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:527][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:550][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:572][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:600][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:623][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:643][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:666][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.57.26:667][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:667][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:686][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.57.26:686][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:689][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:714][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.57.26:715][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:715][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.57.26:715][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:716][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.57.26:716][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:716][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:738][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:738][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.57.26:759][245]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.57.26:760][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:783][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:805][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.26:805][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:805][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.26:805][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:805][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:833][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.26:833][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:833][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.26:833][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:834][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.26:834][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:834][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.26:834][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:834][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:855][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.57.26:855][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:855][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.57.26:855][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:855][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:876][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.57.26:876][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:876][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.57.26:876][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:877][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.57.26:877][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:877][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.57.26:877][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.26:877][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:900][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:922][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:943][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:967][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:990][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.26:990][255]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.57.27:010][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:033][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:056][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:076][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:100][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:122][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:143][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:167][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:189][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:210][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:234][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:257][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:277][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:301][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.57.27:322][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:323][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.27:342][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.57.27:343][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:344][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:365][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.57.27:365][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:368][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.57.27:368][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:368][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:389][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:410][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.57.27:410][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:410][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.57.27:410][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:410][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.57.27:410][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:410][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:434][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:434][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:434][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:434][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:434][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:456][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:477][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:501][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:522][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:543][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:568][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:589][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:610][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:635][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:656][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:677][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:701][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:724][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:752][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:774][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:794][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:818][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:839][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:862][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:885][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:906][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:935][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.57.27:935][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:935][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.57.27:935][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:936][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:957][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:957][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:957][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:957][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:957][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.27:977][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:977][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:977][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:977][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:978][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:978][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:978][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.57.27:978][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.27:978][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:002][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:024][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:052][302]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.57.28:052][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.28:053][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:074][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:095][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:119][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:140][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:170][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:190][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:211][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:236][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:258][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:286][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:307][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:328][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:353][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:375][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:403][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:425][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:453][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:474][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:495][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:495][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.57.28:519][322]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.57.28:520][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:541][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:570][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:591][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:591][325]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.28:591][325]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.28:591][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.28:591][325]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.28:591][325]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.28:591][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.28:593][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.28:612][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:637][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:637][327]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.28:637][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.28:637][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.28:637][327]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.28:637][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.28:637][327]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.28:637][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.28:637][327]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.28:637][327]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.28:637][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.28:637][327]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.28:637][327]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.28:637][327]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.28:658][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:688][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:708][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:729][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:754][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:754][332]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.57.28:775][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:804][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:825][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:846][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:871][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:891][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:921][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:941][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:971][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.28:992][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:013][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:038][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:059][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:088][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:108][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:138][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:159][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:159][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:187][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:188][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:188][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:209][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:238][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:259][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:281][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.57.29:302][355]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:302][355]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:302][355]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.57.29:304][355]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.29:304][355]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.29:304][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.29:304][355]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.29:304][355]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.29:304][355]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:304][355]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:304][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.29:304][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:304][355]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.57.29:304][355]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.57.29:304][355]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.57.29:304][355]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.29:304][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:304][355]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.29:305][355]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:325][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.29:325][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.29:325][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:325][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.29:325][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.57.29:325][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.29:325][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.29:325][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.29:325][356]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.29:325][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:325][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.57.29:325][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:325][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.57.29:325][356]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:325][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.29:326][356]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:354][357]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:375][358]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:405][359]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:424][360]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.29:424][360]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.29:426][360]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:446][361]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:472][362]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:493][363]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:521][364]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:542][365]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:564][366]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:588][367]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:610][368]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:636][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.57.29:638][369]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.29:638][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.29:638][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:638][369]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.29:638][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.29:638][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:638][369]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.57.29:638][369]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.57.29:638][369]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.57.29:638][369]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.29:638][369]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.57.29:638][369]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.57.29:638][369]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.57.29:638][369]Interaction: Interaction time: 1.500000 [2020.06.03-02.57.29:638][369]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.57.29:638][369]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.57.29:638][369]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.29:638][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.29:640][369]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:640][369]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.57.29:660][370]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:680][371]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:705][372]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:726][373]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:755][374]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:777][375]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:798][376]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:822][377]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:843][378]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:864][379]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:889][380]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:910][381]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:939][382]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:960][383]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.29:981][384]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:007][385]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:028][386]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:055][387]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.30:055][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:055][387]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.30:055][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:056][387]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:077][388]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:098][389]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:123][390]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:210][394]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:210][394]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:210][394]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:210][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:238][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:238][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:239][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:239][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:240][395]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:240][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:240][395]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:260][396]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:260][396]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:260][396]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:260][396]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:261][396]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:281][397]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:281][397]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:281][397]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.30:281][397]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.30:282][397]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:307][398]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:329][399]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:357][400]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:377][401]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:398][402]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:423][403]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:443][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:443][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:443][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:445][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:445][404]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:465][405]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:465][405]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:490][406]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:490][406]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:512][407]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:512][407]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:540][408]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:540][408]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:561][409]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:561][409]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:590][410]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:590][410]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:610][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:610][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:612][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:612][411]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:633][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:633][412]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:658][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:658][413]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:679][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:679][414]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:699][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:699][415]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:724][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:724][416]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:745][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:745][417]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:772][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:773][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:774][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:774][418]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:795][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:795][419]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:824][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:824][420]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:846][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:846][421]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:866][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:866][422]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:891][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:891][423]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:912][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:912][424]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:940][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:940][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:941][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:941][425]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:962][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:962][426]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:982][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.30:982][427]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:009][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:009][428]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:029][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:029][429]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:049][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:050][430]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:075][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:075][431]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:094][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:094][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:096][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:096][432]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:125][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:125][433]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:127][433]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.57.31:146][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:146][434]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:167][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:167][435]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:190][436]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.57.31:191][436]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.57.31:192][436]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.57.31:192][436]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.57.31:192][436]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.57.31:192][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.31:192][436]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.57.31:192][436]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.57.31:192][436]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.31:192][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:192][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:192][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:192][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:193][436]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.31:193][436]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:193][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.57.31:194][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:194][436]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.31:194][436]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.06.03-02.57.31:194][436]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.57.31:194][436]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.57.31:194][436]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.57.31:194][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:195][436]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:197][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.57.31:211][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.31:211][437]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.31:212][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:212][437]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:233][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:233][438]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:257][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:257][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:258][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:258][439]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:279][440]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.31:279][440]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.31:279][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.31:279][440]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.31:279][440]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.31:279][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.31:279][440]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.31:280][440]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:280][440]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.31:307][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.57.31:308][441]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.31:308][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.31:308][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.31:308][441]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.31:308][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.31:308][441]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.31:308][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.31:308][441]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.31:308][441]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.31:308][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.31:308][441]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.31:308][441]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.31:308][441]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.31:312][441]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.57.34:066][571]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:203][578]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.34:203][578]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:203][578]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.34:203][578]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:204][578]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.34:204][578]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.34:204][578]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.34:204][578]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.34:204][578]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.34:204][578]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.34:204][578]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.34:204][578]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.34:204][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.34:204][578]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.34:204][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.34:206][578]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:206][578]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:230][579]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.34:231][579]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:231][579]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:250][580]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:251][580]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:270][581]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:270][581]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:289][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:289][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:313][583]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-02.57.34:313][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.57.34:314][583]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.34:314][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.34:314][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.34:314][583]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.34:314][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.34:314][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.34:314][583]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.34:314][583]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.34:314][583]Interaction: Interaction time: 1.000000 [2020.06.03-02.57.34:314][583]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.06.03-02.57.34:314][583]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale04_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale11_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-02.57.34:314][583]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.06.03-02.57.34:314][583]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.57.34:314][583]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.34:314][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.34:314][583]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.34:314][583]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.34:316][583]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:316][583]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:333][584]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.34:334][584]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.34:334][584]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.34:334][584]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookIn. [2020.06.03-02.57.34:334][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.57.34:334][584]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-02.57.34:335][584]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:335][584]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:351][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:351][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:354][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:354][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:372][586]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:372][586]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:398][587]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:398][587]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:417][588]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:417][588]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:436][589]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:436][589]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:455][590]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:455][590]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:482][591]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:482][591]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:501][592]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:501][592]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:518][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:518][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:520][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:520][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:539][594]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:539][594]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:564][595]LogDBDPlayerMovement: StopSnapping Final Location (17301.427734 9261.746094 87.859283) [2020.06.03-02.57.34:564][595]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.34:565][595]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:565][595]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:584][596]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:584][596]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:603][597]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:603][597]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:622][598]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:622][598]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:649][599]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:649][599]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:668][600]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:668][600]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:685][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:685][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:688][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:688][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:706][602]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:706][602]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:724][603]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:724][603]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:748][604]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:748][604]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:768][605]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:768][605]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:786][606]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:786][606]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:805][607]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:805][607]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:831][608]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:831][608]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:850][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:850][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:868][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:868][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:870][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:870][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:888][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:888][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:915][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:915][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:934][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:935][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:953][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:953][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:972][615]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:972][615]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:998][616]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.34:998][616]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:018][617]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:018][617]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:035][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:035][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:037][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:037][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:055][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:055][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:082][620]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:082][620]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:101][621]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:101][621]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:120][622]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:120][622]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:140][623]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:140][623]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:165][624]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:166][624]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:184][625]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:184][625]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:202][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:202][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:203][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:203][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:232][627]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:232][627]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:252][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:252][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:270][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:270][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:289][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:289][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:316][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:316][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:318][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.57.35:335][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:335][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:354][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:354][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:371][634]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.35:371][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:372][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:372][634]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.57.35:372][634]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.57.35:372][634]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.57.35:372][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.35:373][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:373][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:397][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.35:398][635]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.35:398][635]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.35:398][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.35:398][635]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.35:399][635]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.57.35:399][635]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.57.35:399][635]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: UnhookOut. [2020.06.03-02.57.35:399][635]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.57.35:399][635]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-02.57.35:399][635]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.35:399][635]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.06.03-02.57.35:399][635]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.35:399][635]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.35:400][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:401][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:403][635]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.35:418][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:418][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:438][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:438][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:456][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:456][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:481][639]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.151055 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.57.35:483][639]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.35:483][639]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.35:483][639]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.57.35:483][639]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.57.35:484][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:484][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:502][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:502][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:521][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:521][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:548][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:548][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:550][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:550][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:568][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:568][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:587][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:588][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:606][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:607][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:633][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:633][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:652][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:652][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:671][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:671][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:690][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:691][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:715][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:715][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:717][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:717][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:736][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:736][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:754][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:754][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:771][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.35:771][653]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.35:771][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.35:771][653]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.35:772][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.57.35:773][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.35:773][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.35:773][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.35:773][653]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.35:773][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.35:773][653]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.35:773][653]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.35:773][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.35:773][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.35:773][653]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.57.35:773][653]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.35:773][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.35:774][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:774][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:800][654]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:800][654]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:820][655]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:820][655]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:838][656]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:838][656]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:857][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:857][657]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:882][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:882][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:884][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:884][658]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:903][659]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:903][659]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:921][660]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:921][660]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:950][661]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:950][661]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:970][662]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:970][662]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:988][663]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.35:988][663]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:007][664]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:007][664]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:033][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:033][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:035][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:035][665]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:053][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:053][666]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:072][667]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:072][667]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:101][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:101][668]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:120][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:121][669]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:139][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:139][670]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:157][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:157][671]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:184][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:184][672]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:203][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:203][673]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:222][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:222][674]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:241][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:241][675]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:268][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:268][676]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:287][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:287][677]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:306][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:306][678]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:335][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:335][679]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:354][680]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:373][681]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:391][682]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:418][683]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:436][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.36:436][684]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.36:436][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.36:436][684]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.36:436][684]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.36:437][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.36:437][684]Interaction: Interaction time: 0.140010 [2020.06.03-02.57.36:437][684]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.57.36:437][684]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.140010 Timestamp 0.000000 [2020.06.03-02.57.36:437][684]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.36:437][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.36:438][684]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.57.36:438][684]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.57.36:473][686]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.36:541][689]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.57.36:603][692]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.57.36:603][692]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.57.36:603][692]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.57.36:603][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.36:870][705]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.57.36:870][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-02.57.36:871][705]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.36:871][705]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.36:871][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.36:871][705]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.36:871][705]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.36:871][705]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.36:871][705]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.36:871][705]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.36:871][705]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.36:871][705]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Spirit_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.36:871][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.36:871][705]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.36:871][705]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.36:871][705]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.36:871][705]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.36:872][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.36:872][705]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.57.36:875][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-02.57.36:894][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.57.37:069][715]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:069][715]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.37:069][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:069][715]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:069][715]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-02.57.37:069][715]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.37:069][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:307][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.37:307][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:307][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.37:307][727]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:342][729]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.37:342][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:342][729]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.37:342][729]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:344][729]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:344][729]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:344][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.37:344][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.37:344][729]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:344][729]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.37:344][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:345][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.37:345][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:345][729]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.37:345][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:385][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.37:389][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:389][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.37:389][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:389][731]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:389][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.37:389][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:389][731]Interaction: Interaction time: 13.228551 [2020.06.03-02.57.37:389][731]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.37:389][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.57.37:624][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-02.57.37:689][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:741][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.57.37:742][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:742][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.37:742][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:742][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:742][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.37:742][749]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.37:742][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.37:742][749]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.37:742][749]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.37:742][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.37:742][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.37:742][749]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.37:742][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.37:745][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.57.39:207][821]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-02.57.41:059][915]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.41:177][921]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.57.41:799][953]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.57.42:217][977]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_0] [2020.06.03-02.57.42:217][977]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.42:252][979]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_0] [2020.06.03-02.57.42:252][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.42:252][979]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.42:254][979]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:254][979]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:254][979]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.42:254][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.42:254][979]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:254][979]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_0] [2020.06.03-02.57.42:254][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.42:254][979]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.42:254][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.42:254][979]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.42:254][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.42:311][982]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.57.42:311][982]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.57.42:312][982]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.42:347][984]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:347][984]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.42:347][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.42:347][984]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:347][984]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.42:347][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.42:347][984]Interaction: Interaction time: 1.000000 [2020.06.03-02.57.42:347][984]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.06.03-02.57.42:347][984]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.06.03-02.57.42:347][984]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.42:347][984]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.42:347][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.42:398][987]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.42:848][ 12]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.57.42:849][ 12]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:849][ 12]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.42:886][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.57.43:049][ 23]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.57.43:117][ 27]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.57.43:117][ 27]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.43:118][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.57.43:121][ 27]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.57.43:122][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.57.43:198][ 31]GameFlow: Daily Ritual Handler : 2.003417 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 75.795486 out of threshold 120.000000 [2020.06.03-02.57.43:198][ 31]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.57.43:198][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.003417 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.57.43:201][ 31]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.43:201][ 31]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.57.43:317][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.57.43:317][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.57.43:336][ 39]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.57.43:352][ 40]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.43:352][ 40]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.43:352][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.43:352][ 40]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.43:352][ 40]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.43:352][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.43:353][ 40]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.57.43:353][ 40]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.43:385][ 42]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.57.43:385][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.43:385][ 42]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.43:386][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.43:386][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.43:387][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.43:387][ 42]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: [VaultMid2][WindowStandard_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.43:387][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.43:387][ 42]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_0] [2020.06.03-02.57.43:387][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.43:387][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.43:889][ 71]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.06.03-02.57.44:331][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.57.44:331][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.57.44:331][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.57.44:331][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.57.44:386][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.57.45:105][133]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.57.46:321][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.145614 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.46:355][202]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-02.57.46:390][204]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.46:390][204]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.48:289][318]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.48:289][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.48:289][318]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.48:289][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.48:289][318]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.57.48:290][318]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.48:290][318]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.48:290][318]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.48:290][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.48:290][318]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.48:290][318]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.48:290][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.48:290][318]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.48:290][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.48:290][318]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-02.57.48:290][318]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.48:290][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.48:959][358]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.48:959][358]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.48:959][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.48:959][358]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.48:959][358]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.48:959][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.48:959][358]Interaction: Interaction time: 0.081966 [2020.06.03-02.57.48:959][358]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-02.57.48:959][358]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.081966 Timestamp 0.000000 [2020.06.03-02.57.48:959][358]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.48:959][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.48:961][358]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-02.57.49:062][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.57.49:126][368]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.49:126][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.57.49:126][368]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.57.49:126][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.57.49:126][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.49:126][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.49:126][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.49:126][368]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.49:126][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.49:126][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.49:158][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-02.57.49:159][370]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.49:159][370]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.49:159][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.49:159][370]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.49:159][370]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.49:159][370]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.49:159][370]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.49:159][370]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.49:159][370]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.49:159][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.49:159][370]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-02.57.49:159][370]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.49:159][370]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.49:163][370]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-02.57.50:428][445]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.57.50:694][461]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.50:695][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.50:695][461]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.50:695][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.50:695][461]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-02.57.50:696][461]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:696][461]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:696][461]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.50:696][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.50:696][461]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:696][461]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.50:696][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.50:696][461]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.50:696][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:696][461]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.50:696][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:730][463]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.50:731][463]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:731][463]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.50:731][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:731][463]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:731][463]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.50:731][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:733][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.50:765][465]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:765][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.50:765][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:765][465]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:765][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.50:765][465]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.50:765][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.50:765][465]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.50:765][465]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.50:765][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:765][465]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.50:765][465]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.50:765][465]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:795][467]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.50:796][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:796][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.50:796][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:796][467]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.50:797][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.50:797][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:797][467]Interaction: Interaction time: 6.550495 [2020.06.03-02.57.50:797][467]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.50:797][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.50:797][467]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.51:531][508]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:531][508]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.51:531][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.51:531][508]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:531][508]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.51:531][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.51:534][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.51:564][510]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:564][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.51:564][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.51:564][510]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:564][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.51:564][510]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.51:564][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.51:564][510]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.51:564][510]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.51:564][510]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.51:565][510]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.57.51:565][510]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.51:565][510]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:597][512]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.57.51:597][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.614710 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.57.51:633][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:633][514]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:697][518]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.57.51:699][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.51:699][518]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.52:097][541]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.52:097][541]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.52:097][541]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.52:097][541]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.52:100][541]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.52:100][541]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.52:100][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.52:100][541]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.52:100][541]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.52:100][541]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.52:100][541]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.52:100][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.52:100][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.52:100][541]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.52:100][541]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.52:131][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.52:134][543]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.52:134][543]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.52:134][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.52:134][543]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.52:134][543]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.52:134][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.52:134][543]Interaction: Interaction time: 5.815928 [2020.06.03-02.57.52:134][543]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.52:134][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.52:164][545]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.57.52:231][549]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.57.52:232][549]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.52:232][549]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-02.57.52:232][549]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 0.033391 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.57.52:236][549]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-02.57.52:464][562]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.57.53:800][639]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.57.53:800][639]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.53:800][639]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.57.53:800][639]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.53:802][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.53:802][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.53:802][639]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.53:802][639]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.53:802][639]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.53:802][639]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.57.53:802][639]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.53:802][639]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.53:802][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.53:802][639]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.53:802][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.53:867][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.57.53:869][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.53:869][643]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.53:869][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.53:869][643]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.53:869][643]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.53:869][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.53:869][643]Interaction: Interaction time: 16.000000 [2020.06.03-02.57.53:869][643]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.53:869][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.54:223][664]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-02.57.55:240][723]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.57.55:506][739]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.55:506][739]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.55:508][739]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.57.56:039][769]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.57.56:039][769]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.56:040][769]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:040][769]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:040][769]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.56:040][769]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.56:040][769]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:040][769]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.57.56:040][769]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.56:040][769]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.56:040][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:040][769]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.57.56:040][769]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-02.57.56:040][769]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.56:040][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:040][769]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.57.56:074][771]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.57.56:109][773]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:109][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.56:109][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:109][773]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:109][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.56:109][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.56:109][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.56:109][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.56:109][773]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.56:109][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:109][773]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-02.57.56:109][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.56:109][773]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:111][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.57.56:139][775]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.57.56:139][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.56:409][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:409][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.56:409][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:409][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:409][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.56:409][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:409][790]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.57.56:409][790]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale06_Character_C_0. [2020.06.03-02.57.56:409][790]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.57.56:409][790]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.57.56:409][790]Interaction: Interaction time: 2.250000 [2020.06.03-02.57.56:409][790]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.57.56:409][790]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.57.56:409][790]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.57.56:409][790]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.57.56:409][790]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.56:409][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.56:410][790]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.57.56:443][792]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:443][792]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.56:644][804]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.57.58:411][906]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.57.58:647][920]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.57.58:678][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:678][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.57.58:678][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:678][922]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.57.58:678][922]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.57.58:678][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:679][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.57.58:679][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:679][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:679][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.57.58:679][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:679][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:679][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.57.58:679][922]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.58:679][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.57.58:679][922]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.58:679][922]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.57.58:679][922]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.57.58:679][922]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:679][922]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-02.57.58:679][922]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.58:679][922]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:711][924]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.58:711][924]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.58:745][926]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.58:745][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.58:747][926]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:747][926]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:747][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.57.58:747][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.57.58:747][926]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:747][926]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.57.58:747][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.57.58:747][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.57.58:747][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:747][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.57.58:747][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:780][928]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:780][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.57.58:780][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:781][928]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.57.58:781][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.57.58:781][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.57.58:781][928]Interaction: Interaction time: 13.273471 [2020.06.03-02.57.58:781][928]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.57.58:781][928]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 13.273471 Timestamp 0.000000 [2020.06.03-02.57.58:781][928]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.57.58:781][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.00:517][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.00:533][ 30]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.58.00:651][ 37]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.02:272][124]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.02:289][125]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.58.02:406][131]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.02:718][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.02:718][147]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.02:719][147]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.02:719][147]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.02:719][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.58.02:719][147]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.02:719][147]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.02:719][147]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.02:719][147]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.02:719][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.02:719][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.02:719][147]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.58.02:719][147]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-02.58.02:719][147]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.02:719][147]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.02:719][147]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.02:720][147]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.58.02:721][147]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.58.02:721][147]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.03-02.58.02:722][147]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.02:722][147]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.03-02.58.02:789][151]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.02:789][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.02:789][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.02:790][151]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.02:790][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.02:790][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.02:790][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.02:790][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.02:790][151]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.02:790][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.02:790][151]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_0 - Pray for Death][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-02.58.02:790][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.02:790][151]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.02:821][153]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.02:821][153]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.03:088][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.58.03:089][167]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.03:089][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.03:089][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.03:089][167]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.03:089][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.03:089][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.03:090][167]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-02.58.03:090][167]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.58.03:090][167]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.58.03:090][167]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.58.03:090][167]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.58.03:090][167]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.58.03:090][167]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.58.03:090][167]Interaction: Interaction time: 1.500000 [2020.06.03-02.58.03:090][167]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.58.03:090][167]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.58.03:090][167]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.03:090][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.03:092][167]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.58.04:609][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.58.04:656][249]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.58.04:658][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.58.04:658][249]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.58.04:658][249]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.58.04:658][249]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.04:658][249]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.58.04:659][249]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.58.04:659][249]AuthoritativeMovement: BP_CamperFemale06_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.58.04:660][249]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.04:660][249]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.04:660][249]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.04:660][249]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookCamperOut. [2020.06.03-02.58.04:660][249]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.58.04:660][249]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.58.04:660][249]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.58.04:663][249]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.58.04:692][251]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:692][251]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.04:692][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.04:692][251]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:692][251]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.04:692][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.04:693][251]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.58.04:693][251]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.04:693][251]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.04:693][251]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.04:693][251]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookSacrificeIn. [2020.06.03-02.58.04:693][251]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-02.58.04:693][251]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.06.03-02.58.04:693][251]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.58.04:694][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:694][251]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:756][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Enabled [2020.06.03-02.58.04:758][254]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:758][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.04:758][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.04:758][254]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:758][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.04:758][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.04:758][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.04:758][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.04:758][254]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.04:758][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.04:758][254]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.04:758][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.04:758][254]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.04:762][254]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_7.HookChargeable Enabled?: Disabled [2020.06.03-02.58.05:591][295]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.801352 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.58.06:394][334]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.017435, Lifetime Duration: 60.000000 [2020.06.03-02.58.08:464][439]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.08:464][439]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.08:464][439]AnimLeader: BP_SmallMeatLocker_Spirit_C_7 Requested to Play: HookSacrificeOut. [2020.06.03-02.58.08:464][439]AnimLeader: BP_Entity_C_7 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-02.58.08:464][439]AnimLeader: BP_CamperFemale06_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.06.03-02.58.08:698][452]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.58.08:698][452]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.08:700][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.08:700][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.08:700][452]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.58.08:700][452]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.08:700][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.08:700][452]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.58.08:700][452]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.08:700][452]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.08:700][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.08:700][452]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.58.08:700][452]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.08:700][452]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.08:700][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.08:700][452]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.58.08:700][452]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.58.08:804][458]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.08:804][458]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.08:804][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.08:804][458]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.08:804][458]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.08:805][458]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.08:805][458]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.08:805][458]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.08:805][458]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.08:805][458]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.08:805][458]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-02.58.08:805][458]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.08:805][458]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.08:807][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.58.08:820][459]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.58.08:820][459]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.09:037][471]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.09:038][471]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.09:038][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.09:038][471]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.09:038][471]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.09:038][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.09:038][471]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.58.09:038][471]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.03-02.58.09:038][471]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.58.09:038][471]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.58.09:038][471]Interaction: Interaction time: 2.250000 [2020.06.03-02.58.09:038][471]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.58.09:038][471]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.09:038][471]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.58.09:038][471]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.58.09:038][471]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.09:038][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.09:039][471]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.58.09:123][476]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.09:123][476]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.09:286][485]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.58.11:002][578]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 0.003974, Lifetime Duration: 60.000000 [2020.06.03-02.58.11:039][580]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.11:271][592]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:271][592]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.11:271][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:271][592]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.58.11:271][592]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.58.11:271][592]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:271][592]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.11:271][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:303][593]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:303][593]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.11:303][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:303][593]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:303][593]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.11:303][593]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.11:303][593]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.11:303][593]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.11:303][593]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.58.11:303][593]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.11:303][593]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:303][593]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-02.58.11:303][593]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.11:303][593]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:370][597]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.58.11:370][597]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.11:418][599]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.58.11:418][599]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.11:419][599]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:420][599]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:420][599]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.58.11:420][599]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.11:420][599]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:420][599]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.58.11:420][599]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.11:420][599]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.11:420][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:420][599]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.11:420][599]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:470][602]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.58.11:471][602]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:471][602]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.11:471][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:471][602]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.11:471][602]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.11:471][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.11:472][602]Interaction: Interaction time: 16.000000 [2020.06.03-02.58.11:472][602]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.11:472][602]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-02.58.11:472][602]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.11:472][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.13:211][691]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.13:240][692]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.13:460][703]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.14:311][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.14:964][775]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.14:980][776]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.15:093][781]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.15:093][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.15:093][781]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.15:094][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.15:094][781]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.15:094][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.15:094][781]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.58.15:094][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.15:213][787]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.16:096][833]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.58.16:097][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:167][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.58.16:167][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:167][837]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.58.16:167][837]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:184][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.58.16:184][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:184][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.58.16:184][838]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:637][863]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.58.16:637][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:637][863]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.58.16:637][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:654][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.58.16:655][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:655][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.58.16:655][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:655][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.58.16:655][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:688][866]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.58.16:688][866]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:705][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.58.16:705][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:705][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.58.16:705][867]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:722][868]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.58.16:722][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:722][868]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.58.16:722][868]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.16:723][868]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.16:740][869]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.16:966][882]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.17:165][893]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.58.17:165][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.17:165][893]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.58.17:165][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.17:181][894]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.58.17:181][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.17:182][894]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.58.17:182][894]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.17:249][898]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.58.17:249][898]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.18:433][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.18:433][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.18:455][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.58.18:486][960]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.18:502][961]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.18:602][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.18:602][966]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.18:602][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.18:602][966]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.18:603][966]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.18:603][966]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.18:603][966]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.58.18:603][966]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.18:603][966]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.18:603][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.18:603][966]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.18:603][966]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.18:603][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.18:603][966]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.18:603][966]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.18:603][966]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.58.18:649][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.18:649][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.18:717][971]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.18:717][971]LogDBDPlayerMovement: StopSnapping Final Location (18738.900391 9284.799805 89.857658) [2020.06.03-02.58.18:717][971]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.58.18:717][971]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.18:717][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.18:717][971]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.18:717][971]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.18:717][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.18:717][971]Interaction: Interaction time: 0.920157 [2020.06.03-02.58.18:717][971]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: EscapeOpen AnimTag_Injured AnimTag_Male. [2020.06.03-02.58.18:717][971]LogSM: Error: Play Update Montage AM_M_UnlockExit Duration 0.920157 Timestamp 100.699539 [2020.06.03-02.58.18:717][971]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.18:717][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.18:735][972]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.18:785][975]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.105719 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.58.18:785][975]LogDBDPlayerMovement: [BP_CamperFemale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.58.18:786][975]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.58.18:786][975]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale06_Character_C_0 [2020.06.03-02.58.18:786][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-02.58.18:786][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.58.18:788][975]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.18:788][975]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.18:788][975]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.18:788][975]LogSM: [BP_SmallMeatLocker_Spirit_C_7][CLIENT SLAVE] [2020.06.03-02.58.18:790][975]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:790][975]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:790][975]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:790][975]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:790][975]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:790][975]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:790][975]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.18:791][975]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.58.18:851][978]GameFlow: OnDropped 932.660522 [2020.06.03-02.58.18:851][978]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.58.18:854][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.18:854][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.18:854][978]LogSM: [BP_CamperFemale06_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.18:854][978]Interaction: [BP_CamperFemale06_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.58.19:719][ 21]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.58.19:719][ 21]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.58.19:719][ 21]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.58.19:719][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.19:719][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-02.58.19:736][ 22]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.58.19:736][ 22]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.58.19:736][ 22]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.19:736][ 22]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.19:736][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.19:736][ 22]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.19:736][ 22]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.19:736][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.19:754][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.19:754][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: [OpenEscape][BP_Escape01_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.19:754][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.19:754][ 23]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.19:754][ 23]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.19:754][ 23]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.19:754][ 23]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.19:754][ 23]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.03-02.58.19:788][ 25]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.58.19:788][ 25]GameFlow: Writing Profile Stat DBD_DLC7_Camper_Stat2: 1 [2020.06.03-02.58.20:199][ 45]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0806CBDD0] Result: '1' k_EResultOK (success) [2020.06.03-02.58.20:199][ 45]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0806CBDD0]' succeeded in 0.409770 seconds [2020.06.03-02.58.20:223][ 46]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0806CBDD0] Result: '1' k_EResultOK (success) [2020.06.03-02.58.20:238][ 46]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.20:242][ 47]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.452745 seconds [2020.06.03-02.58.20:254][ 47]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.20:493][ 59]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.20:622][ 65]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.20:622][ 65]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.20:757][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:758][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:758][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:758][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:758][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:758][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:758][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorSuburbs_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:762][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-02.58.20:857][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.58.20:857][ 77]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.20:859][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.20:859][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.20:859][ 77]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.58.20:859][ 77]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.20:859][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.20:859][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.58.20:859][ 77]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.20:859][ 77]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.20:859][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.20:859][ 77]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-02.58.20:859][ 77]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.20:859][ 77]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.20:859][ 77]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.20:859][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.20:859][ 77]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.58.20:876][ 78]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.20:877][ 78]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.03-02.58.20:958][ 82]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.20:958][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.20:958][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.20:958][ 82]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.20:958][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.20:958][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.20:959][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.20:959][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.20:959][ 82]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.20:959][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.20:959][ 82]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-02.58.20:959][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.20:959][ 82]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.20:975][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.58.20:975][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.21:175][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.03-02.58.21:176][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.21:176][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.21:176][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.21:176][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.21:176][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.21:176][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.21:176][ 93]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.21:176][ 93]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.58.21:177][ 93]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-02.58.21:177][ 93]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.58.21:177][ 93]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.58.21:177][ 93]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-02.58.21:177][ 93]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-02.58.21:177][ 93]Interaction: Interaction time: 1.500000 [2020.06.03-02.58.21:177][ 93]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-02.58.21:177][ 93]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-02.58.21:177][ 93]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.21:177][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.21:178][ 93]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-02.58.22:592][166]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.581325 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.58.22:684][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.03-02.58.22:794][177]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.58.22:797][177]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-02.58.22:797][177]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.58.22:797][177]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.58.22:797][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.22:797][177]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.58.22:797][177]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.58.22:797][177]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.58.22:798][177]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.22:798][177]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.22:798][177]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.22:798][177]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookCamperOut. [2020.06.03-02.58.22:798][177]AnimLeader: BP_Entity_C_6 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-02.58.22:798][177]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-02.58.22:798][177]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.22:801][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.58.22:814][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.22:814][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.22:814][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.22:814][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.22:814][178]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.22:814][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.22:814][178]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.58.22:815][178]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.22:815][178]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.22:815][178]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.22:815][178]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookSacrificeIn. [2020.06.03-02.58.22:815][178]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-02.58.22:815][178]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.22:815][178]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.58.22:858][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Enabled [2020.06.03-02.58.22:859][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.22:859][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.22:859][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.22:859][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.22:859][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.22:859][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.22:859][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.22:859][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.22:859][180]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.22:859][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.22:859][180]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Spirit_C_6] [2020.06.03-02.58.22:859][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.22:859][180]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.22:863][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Spirit_C_6.HookChargeable Enabled?: Disabled [2020.06.03-02.58.22:894][182]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.22:894][182]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.26:601][389]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.26:602][389]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.26:602][389]AnimLeader: BP_SmallMeatLocker_Spirit_C_6 Requested to Play: HookSacrificeOut. [2020.06.03-02.58.26:602][389]AnimLeader: BP_Entity_C_6 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-02.58.26:602][389]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.30:322][587]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100176 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.58.32:495][697]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.58.32:497][697]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.32:497][697]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.32:543][699]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.58.32:644][704]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.58.32:648][704]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.58.32:648][704]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.58.32:648][704]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.03-02.58.32:653][704]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.58.32:662][705]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=114.676 [2020.06.03-02.58.32:667][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.58.32:828][712]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.58.33:364][736]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:364][736]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:381][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:381][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:382][737]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:382][737]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:399][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:399][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:400][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:400][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:429][739]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:429][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:465][741]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.58.33:465][741]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:465][741]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.58.33:465][741]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:466][741]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.33:466][741]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.33:466][741]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.58.33:466][741]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.33:466][741]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.33:466][741]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.58.33:466][741]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:466][741]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.33:466][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.33:466][741]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.33:466][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.33:468][741]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:468][741]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:495][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.58.33:495][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:496][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.33:496][742]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.33:496][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.33:496][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.33:496][742]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.33:496][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.33:496][742]Interaction: Interaction time: 12.800000 [2020.06.03-02.58.33:496][742]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.33:496][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.33:497][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:497][742]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:498][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:498][742]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:514][743]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:514][743]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:515][743]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:515][743]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:531][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.58.33:532][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:533][744]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:534][744]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:534][744]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:563][745]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:563][745]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:582][746]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:582][746]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:599][747]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:599][747]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:600][747]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:600][747]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:630][748]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:630][748]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:632][748]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:632][748]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:648][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:649][749]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:650][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:650][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:666][750]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:666][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:668][750]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:668][750]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:696][751]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:697][751]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:698][751]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:698][751]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:715][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:715][752]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:716][752]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:716][752]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:733][753]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:733][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:735][753]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:735][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:763][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:764][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:765][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:765][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:781][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:781][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.33:783][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.33:783][755]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:433][784]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:433][784]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:435][784]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:435][784]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:451][785]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:452][785]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:453][785]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:453][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:481][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:481][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:483][786]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:483][786]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:500][787]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:500][787]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:501][787]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:501][787]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:532][788]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.34:532][788]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.34:619][792]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.58.34:635][793]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=116.649 [2020.06.03-02.58.35:651][838]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-02.58.35:689][840]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.35:689][840]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.35:756][843]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.35:756][843]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.35:890][849]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-02.58.35:918][850]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.35:918][850]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:134][860]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.58.36:134][860]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:134][860]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-02.58.36:135][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:135][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:135][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.58.36:135][860]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.36:135][860]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:135][860]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.58.36:135][860]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:135][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.36:135][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:135][860]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.58.36:135][860]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.36:135][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.36:135][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:135][860]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.58.36:135][860]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.58.36:153][861]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.36:153][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.36:153][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:153][861]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.36:153][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.58.36:153][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.36:153][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.36:153][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.36:153][861]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.36:154][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:154][861]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.58.36:154][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:154][861]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.58.36:154][861]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:154][861]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.36:204][863]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.58.36:221][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.36:221][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:238][865]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.58.36:238][865]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:471][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:471][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.36:471][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:471][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:471][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.36:471][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:471][876]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.58.36:471][876]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.58.36:471][876]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.58.36:471][876]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.58.36:471][876]Interaction: Interaction time: 2.250000 [2020.06.03-02.58.36:471][876]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.58.36:471][876]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.36:471][876]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.58.36:472][876]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.58.36:472][876]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.36:472][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.36:472][876]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.58.36:489][877]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.36:489][877]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.36:704][887]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.58.36:704][887]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.36:704][887]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:806][892]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.36:806][892]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:906][897]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.038359 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.58.36:906][897]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.58.36:907][897]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.58.36:907][897]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-02.58.36:907][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.58.36:908][897]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.36:908][897]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.36:908][897]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.36:909][897]LogSM: [BP_SmallMeatLocker_Spirit_C_6][CLIENT SLAVE] [2020.06.03-02.58.36:910][897]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:910][897]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:910][897]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:910][897]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:910][897]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:910][897]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:910][897]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-02.58.36:911][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.58.36:954][899]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.36:954][899]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.36:971][900]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-02.58.36:972][900]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:972][900]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:972][900]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-02.58.36:972][900]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.58.36:972][900]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.58.37:721][935]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:722][935]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:741][936]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:760][937]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:777][938]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:805][939]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:823][940]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:842][941]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:872][942]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:891][943]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:911][944]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:928][945]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:956][946]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:974][947]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.37:992][948]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:011][949]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:038][950]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:057][951]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:076][952]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:106][953]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:125][954]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:143][955]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:162][956]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:190][957]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:209][958]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:228][959]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:246][960]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:273][961]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:292][962]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:310][963]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:329][964]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:357][965]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:376][966]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:395][967]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:424][968]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:442][969]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:461][970]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:461][970]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.38:480][971]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:507][972]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:526][973]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:545][974]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:563][975]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:591][976]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:609][977]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:628][978]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:657][979]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:675][980]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:694][981]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:711][982]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.38:711][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.38:711][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:712][982]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.58.38:712][982]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.58.38:712][982]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.38:712][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.38:712][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:712][982]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.38:739][983]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.38:739][983]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.38:739][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:740][983]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.38:740][983]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.38:740][983]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.38:740][983]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.38:740][983]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.38:740][983]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.58.38:740][983]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.38:740][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:740][983]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.58.38:740][983]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.38:740][983]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.38:741][983]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-02.58.38:741][983]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.38:741][983]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.38:741][983]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.38:744][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.58.38:758][984]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.38:758][984]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.38:758][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.58.38:758][984]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.38:758][984]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.38:758][984]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.38:758][984]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.38:758][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.38:758][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:758][984]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.38:758][984]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:759][984]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.58.38:778][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:796][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:822][987]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.38:822][987]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.38:823][987]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.38:823][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.38:823][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:823][987]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.38:823][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.38:823][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:823][987]Interaction: Interaction time: 16.000000 [2020.06.03-02.58.38:823][987]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.38:823][987]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 120.809738 [2020.06.03-02.58.38:823][987]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.38:823][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.38:825][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:843][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:861][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:889][990]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.58.38:892][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:910][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:929][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:958][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:977][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.38:995][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:024][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:043][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:075][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:093][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:112][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:131][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:158][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:177][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:208][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:227][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:246][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:275][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:293][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:313][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:342][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:360][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:379][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:409][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:428][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:446][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:475][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:494][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:526][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:544][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:563][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:592][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:611][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:630][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:659][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:678][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:697][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:725][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:744][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:763][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:782][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:809][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:828][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:847][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:876][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:895][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:914][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:932][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:959][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:978][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.39:997][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:026][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:045][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:064][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:082][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:110][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:128][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:148][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:176][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:195][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:214][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:234][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:261][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:280][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:299][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:317][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:344][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:363][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:382][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:400][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:428][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:446][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:466][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:484][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:511][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:530][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:549][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:549][ 66]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.40:566][ 67]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.06.03-02.58.40:567][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:595][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:613][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:632][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:651][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:678][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:696][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:714][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:733][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:752][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:778][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:797][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:797][ 78]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.40:815][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:834][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:862][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:880][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:899][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:917][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:945][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:963][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.40:983][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:002][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:029][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:048][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:067][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:085][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:113][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:132][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:151][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:180][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:198][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:218][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:246][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:265][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:296][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:315][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:346][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:366][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:384][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:413][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:432][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:463][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:482][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:501][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:530][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:549][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:580][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:599][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:631][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:650][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:668][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:697][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:716][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:747][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:766][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:785][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:813][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:832][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:863][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:882][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:885][126]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-02.58.41:913][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:932][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:963][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.41:982][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:013][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:032][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:063][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:083][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:113][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:133][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:164][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:183][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:213][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:233][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:253][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:280][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:301][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:301][143]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.42:329][144]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.58.42:329][144]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.58.42:331][144]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.42:332][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:351][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:382][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:401][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:431][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:451][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:481][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:502][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:532][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:552][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:552][153]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.42:582][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:584][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.03-02.58.42:602][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:632][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:652][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:682][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:702][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:732][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:751][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:771][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:798][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:818][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:848][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:868][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:898][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:919][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:949][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:968][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.42:988][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:015][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:035][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:066][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:085][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:116][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:135][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:166][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:185][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:216][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:235][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:266][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:285][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:306][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:331][185]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.58.43:331][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.58.43:331][185]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.58.43:331][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.58.43:334][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:353][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:384][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:386][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.58.43:403][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:434][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:454][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:484][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:503][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:523][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:550][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:570][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:601][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:620][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:651][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:671][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:690][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:718][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:738][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:767][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:788][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:807][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:834][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:854][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:884][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:904][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:924][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:951][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.43:971][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:001][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:022][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:041][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:068][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:068][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.44:087][217]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.44:088][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:118][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:138][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:168][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:188][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:208][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:235][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:255][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:285][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:305][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:305][226]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.44:335][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:355][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:375][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:401][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:422][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:452][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:472][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:492][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:519][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:538][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:569][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:589][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:619][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:639][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:669][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:689][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:709][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:736][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:756][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:786][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:806][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:836][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:857][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:876][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:903][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:924][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:953][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.44:973][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:003][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:023][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:053][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:074][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:103][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:123][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:153][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:173][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:203][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:223][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:254][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:273][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:303][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:324][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:344][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:370][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:391][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:420][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:441][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:471][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:491][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:521][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:541][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:561][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:587][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:608][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:637][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:658][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:688][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:708][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:728][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:754][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:774][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:804][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:824][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:824][289]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.45:843][290]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.45:844][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:871][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:892][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:921][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:942][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:962][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.45:988][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:010][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:039][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:060][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:089][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:090][300]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.46:110][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:130][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:155][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:176][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:206][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:226][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:256][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:276][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:297][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:322][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:343][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:373][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:393][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:423][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:443][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:463][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:490][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:510][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:540][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:561][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:590][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:610][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:631][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:657][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:677][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:706][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:726][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:756][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:777][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:798][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:823][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:844][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:873][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:894][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:924][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:944][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:974][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.46:995][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:015][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:040][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:061][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:090][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:111][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:141][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:161][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:190][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:212][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:232][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:258][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:278][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:308][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:328][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:358][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:378][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:399][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:425][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:445][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:467][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:491][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:512][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:541][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:562][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:582][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:582][363]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.47:607][364]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.47:609][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:629][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:658][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:678][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:709][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:729][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:749][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:775][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:796][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:825][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:825][373]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.47:845][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:875][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:896][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:916][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:941][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:962][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.47:982][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:009][381]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:030][382]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:058][383]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:079][384]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:099][385]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:125][386]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:146][387]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:175][388]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:196][389]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:216][390]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:242][391]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:263][392]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:283][393]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:309][394]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:330][395]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:350][396]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:376][397]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:397][398]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:427][399]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:447][400]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:477][401]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:498][402]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:527][403]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:547][404]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:569][405]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:594][406]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:614][407]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:635][408]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:661][409]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:681][410]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:710][411]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:730][412]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:751][413]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:777][414]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:798][415]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:819][416]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:844][417]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:864][418]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:892][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.48:892][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.48:894][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.48:894][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.48:894][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.48:894][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.48:894][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.58.48:894][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.48:894][419]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:914][420]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:935][421]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:961][422]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.48:981][423]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:011][424]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:031][425]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:052][426]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:078][427]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:098][428]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:118][429]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:144][430]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:165][431]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:185][432]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:211][433]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:233][434]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:261][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:281][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:302][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:328][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:348][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:348][439]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.49:368][440]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.49:369][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:395][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:415][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:445][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:466][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:486][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:513][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:532][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:562][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:583][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:583][449]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.49:603][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:630][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:650][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:670][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:696][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:716][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:745][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:766][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:787][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:812][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:833][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:862][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:883][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:904][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:929][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:949][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.49:979][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:000][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:020][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:046][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:066][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:096][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:116][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:146][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:167][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:187][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:213][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:233][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:263][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:284][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:305][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:329][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:350][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:380][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:400][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:430][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:450][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:480][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:501][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:522][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:547][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:568][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:597][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:617][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:647][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:667][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:697][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:718][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:748][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:768][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:788][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:814][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:835][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:864][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:885][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:914][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:935][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:964][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.50:985][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:014][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:035][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:064][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:085][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:115][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:115][513]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.51:134][514]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.51:135][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:164][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:185][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:215][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:235][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:256][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:282][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:303][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:332][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:352][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:353][523]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.51:382][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:403][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:423][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:449][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:470][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:499][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:519][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:549][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:570][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:590][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:615][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:636][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:665][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:687][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:708][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:733][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:753][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:783][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:804][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:833][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:854][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:875][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:900][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:921][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:950][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.51:971][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:000][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:020][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:042][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:067][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:087][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:117][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:138][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:167][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:188][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:209][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:233][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:255][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:284][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:304][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:326][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:351][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:371][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:400][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:421][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:451][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:472][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:492][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:518][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:539][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:568][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:589][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:610][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:636][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:656][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:685][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:705][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:725][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:751][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:772][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:792][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:813][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:835][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:856][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:876][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:876][588]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.52:901][589]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.52:902][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:922][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:942][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:969][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.52:989][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:009][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:035][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:055][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:076][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:102][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:122][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:123][599]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.53:143][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:169][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:189][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:209][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:235][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:256][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:276][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:297][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:319][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:340][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:360][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:379][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:402][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:422][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:442][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:462][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:486][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:506][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:526][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:546][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:569][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:590][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:609][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:630][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:655][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:674][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:693][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:713][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:733][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:753][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:774][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:793][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:813][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:836][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:857][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:877][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:896][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:921][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:941][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:960][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.53:980][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:004][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:024][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:044][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:063][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:087][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:108][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:127][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:147][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:172][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:191][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:211][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:230][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:256][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:275][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:294][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:314][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:338][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:358][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:377][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:397][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:422][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:441][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:461][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:480][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:505][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:525][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:544][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:563][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:583][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:605][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:624][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:644][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:645][672]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.54:662][673]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.58.54:663][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:690][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:708][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:728][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:755][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:775][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:794][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:822][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:842][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:861][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:889][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:889][683]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.58.54:908][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.58.54:908][684]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.58.54:908][684]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.58.54:908][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.54:909][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:912][684]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.58.54:938][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.58.54:938][685]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.58.54:938][685]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.54:938][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.54:938][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.54:938][685]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.54:938][685]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.54:938][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.54:939][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.58.54:957][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.54:957][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.54:957][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.54:957][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.54:957][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.58.54:958][686]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.54:958][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.54:958][686]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.54:958][686]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.54:958][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.54:958][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.54:958][686]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.54:958][686]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.54:958][686]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.54:958][686]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:006][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:006][688]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:006][688]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:006][688]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:010][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.58.55:024][689]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:024][689]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:024][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.58.55:024][689]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.55:024][689]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:024][689]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:024][689]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:024][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.55:025][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:025][689]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.55:025][689]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:026][689]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.58.55:042][690]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:043][690]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:043][690]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:043][690]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:044][690]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:044][690]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:044][690]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.58.55:044][690]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.55:044][690]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:044][690]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:044][690]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:044][690]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.58.55:044][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:044][690]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.58.55:044][690]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:045][690]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.55:070][691]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Null][Null] [2020.06.03-02.58.55:070][691]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:071][691]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Exiting interaction because fail received] [2020.06.03-02.58.55:072][691]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-02.58.55:073][691]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.55:091][692]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:091][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-02.58.55:091][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:091][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.55:091][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:091][692]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:091][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.58.55:091][692]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.55:091][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.55:091][692]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.55:091][692]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.55:091][692]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:091][692]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:091][692]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:091][692]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.58.55:091][692]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.55:091][692]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:092][692]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.58.55:122][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.58.55:122][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.58.55:123][693]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:123][693]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.58.55:123][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:123][693]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:123][693]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.58.55:123][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:124][693]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.03-02.58.55:124][693]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.58.55:124][693]GameFlow: Writing Profile Stat DBD_Chapter12_Camper_Stat1: 1 [2020.06.03-02.58.55:124][693]Interaction: Interaction time: 0.833333 [2020.06.03-02.58.55:124][693]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorStunDrop_Middle Nightmare AnimTag_Carry. [2020.06.03-02.58.55:124][693]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Nightmare AnimTag_Carry AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.03-02.58.55:124][693]LogSM: Error: Play Update Montage AM_SD_Stun_Drop_IN Duration 0.833333 Timestamp 0.000000 [2020.06.03-02.58.55:124][693]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.58.55:124][693]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:128][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.58.55:128][693]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.58.55:564][714]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6FCE680] Result: '1' k_EResultOK (success) [2020.06.03-02.58.55:564][714]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6FCE680]' succeeded in 0.435188 seconds [2020.06.03-02.58.55:592][715]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6FCE680] Result: '1' k_EResultOK (success) [2020.06.03-02.58.55:611][716]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.470341 seconds [2020.06.03-02.58.55:930][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.58.55:957][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:957][731]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.58.55:957][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:957][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.55:957][731]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorStunDrop_Out Nightmare AnimTag_Carry. [2020.06.03-02.58.55:957][731]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.03-02.58.55:957][731]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Nightmare AnimTag_Carry AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.06.03-02.58.55:957][731]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.58.55:957][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.55:957][731]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.58.55:957][731]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale04_Character_C_0. [2020.06.03-02.58.55:957][731]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.58.55:957][731]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.58.55:957][731]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.58.55:976][732]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.55:977][732]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.58.56:810][769]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.58.57:998][829]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.58.57:999][829]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:072][833]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.58.58:072][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:072][833]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.58.58:072][833]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:090][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.58.58:091][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:091][834]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.58.58:091][834]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.58.58:549][859]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:566][860]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.58.58:566][860]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:620][863]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.06.03-02.58.58:620][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.58.58:638][864]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:984][882]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.58:984][882]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.58.58:984][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.58:984][882]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.58:984][882]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.58.58:984][882]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.58:985][882]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.58.58:985][882]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.58.58:985][882]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.58.58:985][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.58.58:985][882]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.58.58:985][882]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.58:985][882]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.58.59:083][887]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.06.03-02.58.59:083][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.59:083][887]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.06.03-02.58.59:083][887]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.59:118][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.58.59:118][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.59:118][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.06.03-02.58.59:119][889]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.58.59:200][893]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.06.03-02.58.59:200][893]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:389][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:628][119]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-02.59.03:846][130]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Spirit_C_7] [2020.06.03-02.59.03:908][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.04:809][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.59.04:809][179]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.04:874][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.59.04:874][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.04:874][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.59.04:874][182]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.04:892][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.59.04:892][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.04:892][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.59.04:892][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_7] [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.59.05:347][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:375][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.59.05:375][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:393][208]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_7] [2020.06.03-02.59.05:393][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:411][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_7] [2020.06.03-02.59.05:411][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:411][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_7] [2020.06.03-02.59.05:411][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:428][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.59.05:429][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:429][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.59.05:429][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:863][232]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-02.59.05:863][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:863][232]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_7] [2020.06.03-02.59.05:863][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:893][233]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.59.05:893][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:893][233]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_7] [2020.06.03-02.59.05:893][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.05:946][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_7] [2020.06.03-02.59.05:946][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.07:083][290]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-02.59.07:147][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.07:147][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: BlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: True, Remaining Lifetime: 30.000000, Lifetime Duration: 30.000000 [2020.06.03-02.59.07:147][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 60.000000, Lifetime Duration: 60.000000 [2020.06.03-02.59.07:195][295]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=149.209 [2020.06.03-02.59.08:251][345]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-02.59.08:253][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.08:253][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.08:764][369]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-02.59.08:848][373]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-02.59.08:852][373]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.08:852][373]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-02.59.08:852][373]GameFlow: Daily Ritual Handler : 12.042130 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 87.837616 out of threshold 120.000000 [2020.06.03-02.59.08:852][373]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.59.08:852][373]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.042130 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.08:856][373]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: On [2020.06.03-02.59.08:869][374]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.403 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=150.883 [2020.06.03-02.59.08:874][374]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.59.08:886][375]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.59.09:052][383]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-02.59.09:568][406]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:568][406]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:585][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:585][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:586][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:586][407]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:603][408]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:603][408]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:604][408]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:604][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:622][409]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:622][409]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:689][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:689][412]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:717][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:717][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:718][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:718][413]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:736][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:736][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:737][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:737][414]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:754][415]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:754][415]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:785][416]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:785][416]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:802][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:802][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:803][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:803][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:821][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:821][418]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:822][418]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:822][418]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:839][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:839][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:841][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:841][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:867][420]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:867][420]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:869][420]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:869][420]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:886][421]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:886][421]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:887][421]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:887][421]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:904][422]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:904][422]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:905][422]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:905][422]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:934][423]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:934][423]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:935][423]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:935][423]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:953][424]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:953][424]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:954][424]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:954][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:971][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:971][425]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.09:972][425]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.09:972][425]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:000][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:000][426]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:001][426]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:002][426]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:400][444]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.10:402][444]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=152.416 [2020.06.03-02.59.10:639][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:639][455]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:640][455]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:640][455]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:669][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:669][456]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:670][456]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:670][456]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:689][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:689][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:690][457]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:690][457]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:707][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:707][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:708][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:708][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:736][459]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.10:736][459]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.10:823][463]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Rattius]: Off [2020.06.03-02.59.10:840][464]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_0 - Rattius] at Time=152.854 [2020.06.03-02.59.11:891][511]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.11:891][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.11:909][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.11:909][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.11:909][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.11:909][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.11:909][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.11:909][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.11:910][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.11:910][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.11:938][513]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.11:938][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.12:009][516]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-02.59.12:009][516]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.59.12:090][520]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:090][520]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:325][531]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.59.12:325][531]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.12:326][531]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.59.12:326][531]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.12:327][531]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:327][531]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:327][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.59.12:327][531]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.12:327][531]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:327][531]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.59.12:327][531]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.12:327][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.59.12:327][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.12:327][531]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-02.59.12:327][531]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-02.59.12:327][531]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.59.12:327][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.12:327][531]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.59.12:327][531]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-02.59.12:440][536]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.12:440][536]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.12:672][547]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:672][547]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.59.12:672][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.12:672][547]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.12:672][547]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.59.12:672][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.12:673][547]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-02.59.12:673][547]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-02.59.12:673][547]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-02.59.12:673][547]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-02.59.12:673][547]Interaction: Interaction time: 2.250000 [2020.06.03-02.59.12:673][547]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-02.59.12:673][547]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-02.59.12:673][547]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.250000 Timestamp 0.000000 [2020.06.03-02.59.12:673][547]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-02.59.12:673][547]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.59.12:673][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.12:673][547]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.59.12:691][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.12:691][548]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.12:838][555]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-02.59.12:839][555]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-02.59.12:888][557]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-02.59.12:910][558]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-02.59.12:910][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.12:910][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.12:927][559]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.12:929][559]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.12:947][560]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.12:974][561]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.12:993][562]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.12:993][562]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.12:993][562]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.13:012][563]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:041][564]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:060][565]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:079][566]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:097][567]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:124][568]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:143][569]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:143][569]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.13:143][569]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.13:162][570]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:180][571]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:208][572]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:227][573]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:246][574]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:264][575]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:291][576]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:310][577]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:329][578]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:359][579]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:377][580]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:396][581]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:414][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:442][583]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:461][584]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:480][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:499][586]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:526][587]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:545][588]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:564][589]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:593][590]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:611][591]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:631][592]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:649][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:676][594]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:694][595]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:713][596]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:742][597]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:761][598]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:779][599]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:808][600]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:827][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:847][602]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:865][603]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:892][604]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:911][605]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:930][606]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:949][607]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:976][608]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.13:994][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:015][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:043][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:062][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:081][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:099][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:127][615]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:145][616]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:164][617]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:183][618]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:210][619]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:229][620]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:248][621]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:267][622]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:294][623]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:313][624]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:332][625]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:350][626]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:377][627]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:396][628]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:415][629]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:433][630]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:460][631]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:480][632]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:498][633]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:517][634]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:544][635]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:562][636]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:581][637]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:601][638]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:628][639]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:646][640]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:665][641]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:665][641]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.14:684][642]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:710][643]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:729][644]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:748][645]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:767][646]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:794][647]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:813][648]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:832][649]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:851][650]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:878][651]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:897][652]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:915][653]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:916][653]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.14:933][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.14:933][654]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.59.14:933][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.14:934][654]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-02.59.14:934][654]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.59.14:934][654]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.14:934][654]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.59.14:934][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.14:935][654]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.14:960][655]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.14:960][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.59.14:960][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.14:961][655]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.14:961][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.59.14:961][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.14:961][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.59.14:961][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.14:961][655]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-02.59.14:961][655]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.59.14:961][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.14:961][655]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-02.59.14:961][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.14:961][655]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.14:962][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.14:962][655]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.14:962][655]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.14:962][655]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.14:965][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.59.14:979][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.14:979][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.14:979][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.59.14:979][656]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.14:979][656]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.14:979][656]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.14:979][656]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.14:979][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.59.14:979][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.14:980][656]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.59.14:980][656]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.14:980][656]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-02.59.15:000][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:018][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:043][659]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.15:043][659]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.15:045][659]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.15:045][659]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.59.15:045][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.15:045][659]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.15:045][659]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.59.15:045][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.15:045][659]Interaction: Interaction time: 16.000000 [2020.06.03-02.59.15:045][659]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.15:045][659]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 157.030563 [2020.06.03-02.59.15:045][659]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.59.15:045][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.15:046][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:064][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:083][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:110][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.59.15:112][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:131][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:150][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:179][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:197][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:216][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:245][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:264][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:283][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:312][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:331][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:363][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:381][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:400][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:419][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:446][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:465][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:484][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:513][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:532][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:550][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:580][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:599][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:617][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:646][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:665][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:684][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:713][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:732][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:750][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:780][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:799][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:817][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:836][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:863][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:882][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:901][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:930][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:949][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:968][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.15:998][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:016][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:035][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:054][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:080][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:099][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:118][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:147][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:166][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:184][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:214][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:232][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:252][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:281][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:300][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:319][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:347][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:366][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:385][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:414][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:433][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:451][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:471][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:498][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:517][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:536][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:564][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:583][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:602][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:632][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:650][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:669][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:699][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:717][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:736][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:755][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:782][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:782][738]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.16:800][739]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.16:801][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:820][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:850][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:868][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:887][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:916][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:935][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:954][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.16:982][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:001][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:021][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:021][749]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.17:050][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:069][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:087][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:116][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:135][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:154][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:174][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:200][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:219][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:250][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:269][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:288][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:317][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:336][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:354][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:384][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:402][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:421][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:450][768]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.59.17:450][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.17:451][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:469][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:489][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:517][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:536][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:555][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:584][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:603][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:622][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:651][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:670][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:689][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:717][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:736][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:767][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:786][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:817][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:836][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:855][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:884][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:903][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:934][789]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenEscape][BP_Escape01_C_1] [2020.06.03-02.59.17:934][789]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.17:934][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:953][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.17:984][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:003][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:035][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:054][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:073][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:101][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:120][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:140][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:169][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:187][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:218][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:237][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:256][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:285][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:304][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:324][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:351][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:371][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:401][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:421][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:440][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:468][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:488][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:519][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:538][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:538][815]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.18:556][816]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.18:557][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:586][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:605][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:626][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:653][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:673][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:703][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:722][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:753][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:774][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:793][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:793][826]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.18:822][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:841][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:871][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:890][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:920][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:940][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:959][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.18:987][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:007][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:037][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:056][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:076][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:103][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:123][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:142][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:170][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:190][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:210][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:237][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:257][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:276][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:304][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:323][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:354][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:373][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:393][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:422][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:442][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:461][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:487][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:508][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:526][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:555][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:574][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:593][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:621][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:641][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:660][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:689][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:708][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:727][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:755][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:774][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:794][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:813][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:838][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:858][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:877][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:905][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:924][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:944][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:972][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.19:992][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:012][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:039][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:059][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:079][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:107][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:126][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:146][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:174][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:193][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:213][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:240][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:260][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:280][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:305][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:306][893]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.20:324][894]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.20:327][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:346][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:373][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:392][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:413][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:442][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:461][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:480][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:507][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:526][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:556][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:556][904]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.20:576][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:596][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:625][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:644][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:663][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:691][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:710][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:741][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:760][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:780][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:807][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:826][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:846][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:873][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:893][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:912][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:940][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:959][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.20:979][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:007][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:026][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:047][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:074][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:093][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:124][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:143][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:163][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:192][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:214][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:231][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:258][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:277][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:297][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:324][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:345][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:363][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:391][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:411][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:431][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:458][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:477][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:499][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:524][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:544][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:564][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:592][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:611][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:630][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:658][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:679][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:697][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:725][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:745][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:764][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:784][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:809][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:829][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:849][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:877][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:896][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:926][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:947][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:967][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.21:993][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:014][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:033][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:060][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:060][971]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.22:079][972]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.22:081][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:100][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:126][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:146][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:166][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:195][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:213][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:234][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:260][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:279][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:309][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:310][982]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.22:329][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:349][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:377][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:396][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:417][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:443][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:463][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:482][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:510][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:530][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:550][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:577][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:596][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:616][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:644][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:663][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:683][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:710][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:729][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:750][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:777][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:796][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:827][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:847][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:866][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:893][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:914][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:933][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:960][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.22:980][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:000][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:027][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:047][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:066][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:094][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:114][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:133][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:161][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:180][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:211][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:230][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:251][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:277][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:297][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:318][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:344][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:364][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:384][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:411][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:431][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:451][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:478][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:498][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:528][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:548][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:568][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:595][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:615][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:635][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:661][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:682][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:701][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:729][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:749][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:768][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:796][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:816][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:816][ 49]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.23:834][ 50]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.23:835][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:862][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:882][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:901][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:929][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:949][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:968][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.23:996][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:016][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:036][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:054][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:079][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:079][ 61]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.24:099][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:130][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:149][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:169][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:188][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:213][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:233][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:253][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:280][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:299][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:319][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:347][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:366][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:386][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:413][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:433][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:453][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:480][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:500][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:520][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:548][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:567][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:587][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:614][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:634][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:653][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:681][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:701][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:720][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:747][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:767][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:786][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:814][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:834][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:853][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:881][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:900][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:920][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:947][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:967][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.24:987][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:014][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:034][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:053][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:082][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:101][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:131][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:151][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:171][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:198][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:219][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:238][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:265][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:284][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:304][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:331][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:352][118]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:352][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:352][118]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:352][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:352][118]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:352][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:352][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:382][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:401][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:421][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:449][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:468][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:488][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:515][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:535][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:566][127]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:566][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:567][127]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:567][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:567][127]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:567][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:567][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:567][127]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.25:585][128]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.25:586][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:605][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:633][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:654][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:682][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:702][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:720][134]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:720][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:720][134]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:720][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:720][134]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:720][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:722][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:749][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:769][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:800][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:819][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:819][138]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.25:839][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:866][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:866][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:866][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:866][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:866][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorSuburbs_C_0] [2020.06.03-02.59.25:866][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.25:866][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:886][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:905][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:933][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:952][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.25:983][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:003][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:033][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:052][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:072][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:100][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:119][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:139][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:167][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:186][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:206][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:234][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:254][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:274][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:293][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:317][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:337][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:357][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:384][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:404][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:423][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:451][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:470][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:490][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:510][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:534][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:554][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:574][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:601][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:621][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:640][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:668][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:688][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:708][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:727][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:752][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:772][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:792][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:818][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:838][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:858][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:885][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:904][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:924][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:952][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:971][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.26:992][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:018][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:038][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:058][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:077][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:102][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:122][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:141][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:169][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:188][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:208][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:235][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:255][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:274][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:294][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:319][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:319][206]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.27:337][207]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.27:338][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:358][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:385][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:405][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:425][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:453][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:472][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:492][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:520][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:539][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:559][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:586][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:586][218]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.27:605][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:625][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:644][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:670][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:689][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:708][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:737][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:756][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:775][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:795][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:820][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:839][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:859][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:888][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:906][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:926][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:954][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:973][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.27:992][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:020][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:039][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:059][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:078][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:102][242]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-02.59.28:104][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:124][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:142][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:171][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:190][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:210][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:237][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:257][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:276][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:295][251]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:322][252]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:341][253]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:360][254]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:388][255]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:407][256]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:427][257]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:446][258]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:471][259]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:491][260]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:511][261]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:539][262]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:558][263]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:578][264]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:597][265]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:623][266]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:642][267]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:661][268]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:688][269]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:708][270]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:728][271]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:756][272]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:776][273]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:795][274]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:814][275]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:840][276]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:859][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:878][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:907][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:926][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:945][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:973][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.28:992][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:011][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:040][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:059][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:079][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:079][287]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.29:105][288]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.29:106][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:126][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:145][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:173][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:192][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:212][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:239][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:259][295]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:278][296]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:306][297]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:326][298]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:326][298]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.29:345][299]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:373][300]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:392][301]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:412][302]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:431][303]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:457][304]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:475][305]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:495][306]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:523][307]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:542][308]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:562][309]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:590][310]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:609][311]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:629][312]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:657][313]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:676][314]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:697][315]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:723][316]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:743][317]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:762][318]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:790][319]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:809][320]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:829][321]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:857][322]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:876][323]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:897][324]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:924][325]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:943][326]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:963][327]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.29:990][328]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:010][329]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:030][330]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:059][331]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:078][332]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:098][333]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:125][334]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:144][335]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:164][336]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:192][337]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:211][338]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:231][339]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:258][340]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:278][341]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:300][342]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:326][343]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:345][344]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:375][345]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:396][346]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:415][347]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:434][348]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:460][349]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:478][350]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:510][351]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:529][352]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:548][353]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:576][354]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:595][355]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:615][356]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:634][357]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:660][358]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:679][359]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:699][360]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:726][361]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:746][362]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:765][363]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:792][364]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:812][365]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:832][366]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:832][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.30:859][367]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-02.59.30:860][367]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:879][368]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:899][369]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:928][370]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:946][371]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:966][372]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.30:993][373]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:012][374]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:032][375]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:060][376]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:080][377]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:080][377]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-02.59.31:099][378]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:117][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-02.59.31:117][379]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-02.59.31:117][379]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-02.59.31:117][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:118][379]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:119][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.59.31:142][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.59.31:142][380]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-02.59.31:142][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.31:142][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.59.31:142][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:142][380]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.31:142][380]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.59.31:142][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:144][380]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-02.59.31:162][381]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.31:162][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.59.31:162][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:162][381]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.31:162][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.59.31:162][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.31:162][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.59.31:162][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.31:162][381]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.59.31:162][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:162][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.31:162][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.31:162][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.31:162][381]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.31:162][381]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.31:227][384]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.59.31:227][384]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.31:227][384]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.59.31:227][384]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.31:229][384]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.31:229][384]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.31:229][384]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-02.59.31:229][384]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.31:229][384]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.31:229][384]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.59.31:229][384]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.31:229][384]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-02.59.31:229][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:229][384]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.59.31:229][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:230][384]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.31:249][385]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.31:277][386]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-02.59.31:295][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.59.31:297][387]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.31:297][387]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.59.31:297][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:297][387]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.31:297][387]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.59.31:297][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:297][387]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutDown] [2020.06.03-02.59.31:297][387]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.59.31:297][387]GameFlow: Writing Profile Stat DBD_Chapter12_Camper_Stat1: 1 [2020.06.03-02.59.31:298][387]Interaction: Interaction time: 0.833333 [2020.06.03-02.59.31:298][387]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorStunDrop_Middle Nightmare AnimTag_Carry. [2020.06.03-02.59.31:298][387]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorStunDrop_Middle Nightmare AnimTag_Carry AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.03-02.59.31:298][387]LogSM: Error: Play Update Montage AM_SD_Stun_Drop_IN Duration 0.833333 Timestamp 0.000000 [2020.06.03-02.59.31:298][387]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.59.31:298][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.31:301][387]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.59.31:670][405]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D02F43C970] Result: '1' k_EResultOK (success) [2020.06.03-02.59.31:670][405]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D02F43C970]' succeeded in 0.370440 seconds [2020.06.03-02.59.31:700][407]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D02F43C970] Result: '1' k_EResultOK (success) [2020.06.03-02.59.31:722][408]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.401492 seconds [2020.06.03-02.59.32:116][426]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-02.59.32:134][427]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.32:135][427]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.59.32:135][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.32:135][427]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.32:135][427]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorStunDrop_Out Nightmare AnimTag_Carry. [2020.06.03-02.59.32:135][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorStunDrop_Out' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.06.03-02.59.32:135][427]AnimLeader: Warning: Play Montage was requested but not found: SurvivorStunDrop_Out Nightmare AnimTag_Carry AnimTag_Injured AnimTag_Male AnimTag_Follower [2020.06.03-02.59.32:135][427]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-02.59.32:135][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.32:135][427]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-02.59.32:135][427]AuthoritativeMovement: <<< MoveIgnoreActorRemove BP_CamperMale04_Character_C_0. [2020.06.03-02.59.32:135][427]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-02.59.32:135][427]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-02.59.32:135][427]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-02.59.32:161][428]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.32:161][428]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.35:171][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.35:171][581]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-02.59.35:171][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.35:171][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.35:171][581]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-02.59.35:171][581]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.35:171][581]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-02.59.35:171][581]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.35:171][581]Interaction: Verbose: [DropByWiggleFree][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.59.35:171][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.35:171][581]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [EndInteraction Called] - [DropByWiggleFree][BP_CamperInteractable_C_1] [2020.06.03-02.59.35:171][581]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.35:171][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-02.59.35:901][618]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.59.37:241][687]LogDBDGeneral: StatusEffect::EndPlay - Id: BlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 30.000000, Originating Effect: Addon_DreamInducer_SheepBlock, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.03-02.59.38:225][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:247][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.03-02.59.38:559][755]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:583][756]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.06.03-02.59.38:658][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.38:979][777]GameFlow: Daily Ritual Handler : 3.071890 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 90.909508 out of threshold 120.000000 [2020.06.03-02.59.38:979][777]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.59.38:979][777]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.071890 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.39:007][778]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.06.03-02.59.39:009][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.41:999][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 210 [2020.06.03-02.59.42:317][948]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.59.42:317][948]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-02.59.43:302][999]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-02.59.43:302][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-02.59.43:388][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-02.59.46:956][182]GameFlow: EscapeMap player begin overlap escape zone: BP_CamperMale04_Character_C_0 [2020.06.03-02.59.46:956][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-02.59.46:956][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.46:956][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.46:956][182]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.46:956][182]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale04_Character_C_0 interaction returned:true, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.03-02.59.46:959][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.46:959][182]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.46:959][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [TryInteraction Fails because another interaction is requested] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.46:959][182]InteractionHandler: Verbose: (Line: [346] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.46:959][182]GameFlow: EscapeMap TryEscapeInteraction : BP_CamperMale04_Character_C_0 interaction returned:false, Damage State: 1, IsBeingPickedUp: false, IsCarried: false, IsBeingPutDown: false [2020.06.03-02.59.46:974][183]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.46:974][183]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.46:974][183]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-02.59.46:974][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.46:974][183]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.46:974][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.46:974][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.46:974][183]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-02.59.46:974][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.46:974][183]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-02.59.46:974][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.47:022][185]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.47:022][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:023][185]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.47:023][185]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-02.59.47:023][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.47:023][185]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.47:023][185]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-02.59.47:023][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.47:023][185]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.03-02.59.47:023][185]Interaction: Interaction time: 0.000000 [2020.06.03-02.59.47:023][185]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-02.59.47:024][185]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-02.59.47:024][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.47:028][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.47:028][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.47:041][186]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.47:041][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-02.59.47:041][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.47:041][186]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.47:041][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-02.59.47:041][186]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.47:041][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-02.59.47:041][186]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-02.59.47:041][186]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-02.59.47:041][186]Interaction: Verbose: [EscapeMap][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-02.59.47:041][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-02.59.47:041][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.47:041][186]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:041][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-02.59.47:041][186]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:041][186]GameFlow: EscapeMap Interaction ended player escaped = true [2020.06.03-02.59.47:041][186]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.47:041][186]LogSM: [BP_CamperMale04_Character_C_0][CLIENT MASTER] [2020.06.03-02.59.47:041][186]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.59.47:110][186]LogStreaming: Flushing async loaders took 68ms. [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:111][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:112][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:112][186]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:118][187]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.59.47:118][187]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.03-02.59.47:118][187]GameFlow: Writing Profile Stat DBD_Camper9_Stat2: 1 [2020.06.03-02.59.47:118][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_NewItem Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.47:119][187]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.59.47:119][187]GameFlow: Writing Profile Stat DBD_CamperNewItem: 1 [2020.06.03-02.59.47:120][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:120][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:120][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:120][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:120][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:120][187]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:121][187]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:121][187]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:143][188]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.47:143][188]LogDBDGeneral: StatusEffect::EndPlay - Id: RememberMe_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: RememberMe, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.47:143][188]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: BloodWarden, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.47:143][188]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.47:143][188]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.47:143][188]LogDBDGeneral: StatusEffect::EndPlay - Id: CatBlockHemorrhageEffect, Status Owner: BP_CamperMale04_Character_C_0 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 60.000000, Originating Effect: Addon_DreamInducer_CatBlock, Is Lifetime Initialized: True, Remaining Lifetime: 20.029129, Lifetime Duration: 60.000000 [2020.06.03-02.59.47:144][188]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:144][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:145][188]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:145][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:145][188]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:145][188]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:146][188]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:146][188]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:173][189]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:173][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:174][189]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:174][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:174][189]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:174][189]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:175][189]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:175][189]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:207][190]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:207][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:207][190]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:207][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:207][190]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:207][190]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:208][190]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:208][190]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:240][191]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:240][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:240][191]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:240][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:240][191]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:240][191]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:241][191]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:241][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:273][192]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:273][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:274][192]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:274][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:274][192]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:274][192]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:275][192]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:275][192]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:307][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:307][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:307][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:307][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:307][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:307][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:308][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:308][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:340][194]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:340][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:341][194]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:341][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:341][194]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:341][194]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:342][194]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:342][194]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:374][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:374][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:374][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:374][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:374][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:374][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:375][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:375][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:407][196]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:407][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:407][196]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:407][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:407][196]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:407][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:408][196]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:409][196]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:439][197]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-02.59.47:441][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:441][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:441][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:441][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:441][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:441][197]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:442][197]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:442][197]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:474][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:474][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:474][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:475][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:475][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:475][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:476][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:476][198]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:507][199]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:507][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:507][199]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:508][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:508][199]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:508][199]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:509][199]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:509][199]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:541][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:541][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:541][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:541][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:541][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:541][200]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:542][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:542][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:564][201]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D08E6B72A0] Result: '1' k_EResultOK (success) [2020.06.03-02.59.47:564][201]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D08E6B72A0]' succeeded in 0.445358 seconds [2020.06.03-02.59.47:574][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:574][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:574][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:574][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:575][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:575][201]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:576][201]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:576][201]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:607][202]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:608][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:608][202]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:608][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:608][202]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:608][202]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:609][202]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:609][202]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:626][203]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:626][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:627][203]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:627][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:627][203]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:627][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:628][203]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:628][203]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:658][204]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:658][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:658][204]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:658][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:658][204]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:658][204]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:659][204]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:659][204]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:691][205]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:692][205]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:725][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:725][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:725][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:725][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:725][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:725][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:726][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:726][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:758][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:758][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:758][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:758][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:758][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:758][207]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:760][207]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:760][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:791][208]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:791][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:792][208]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:792][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:792][208]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:792][208]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:793][208]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:793][208]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:825][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:825][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:825][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:825][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:825][209]GameFlow: EscapeMap player end overlap escape zone: BP_CamperMale04_Character_C_0 [2020.06.03-02.59.47:825][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:825][209]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:826][209]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:826][209]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:858][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:858][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:858][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:858][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:859][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:859][210]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:860][210]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:860][210]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:892][211]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:892][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:892][211]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:892][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:892][211]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:892][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:893][211]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:893][211]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:925][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:925][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:925][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:925][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:925][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:925][212]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:926][212]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:926][212]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:958][213]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:958][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:959][213]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:959][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:959][213]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:959][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:960][213]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:960][213]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:977][214]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6F891C0] Result: '1' k_EResultOK (success) [2020.06.03-02.59.47:977][214]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6F891C0]' succeeded in 0.857140 seconds [2020.06.03-02.59.47:992][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:992][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:992][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:992][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:992][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:992][214]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.47:993][214]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.47:993][214]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:011][215]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6F891C0] Result: '1' k_EResultOK (success) [2020.06.03-02.59.48:025][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:025][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:025][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:025][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:025][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:026][215]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:027][215]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:027][215]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:032][216]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.910248 seconds [2020.06.03-02.59.48:059][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:059][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:059][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:059][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:059][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:059][216]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:060][216]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:060][216]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:092][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:092][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:092][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:092][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:092][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:092][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:094][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:094][217]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:125][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:125][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:125][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:125][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:125][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:125][218]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:127][218]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:127][218]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:159][219]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:159][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:159][219]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:159][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:159][219]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:159][219]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:160][219]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:160][219]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:192][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:192][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:193][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:193][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:193][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:193][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:194][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:194][220]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:225][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:225][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:226][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:226][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:226][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:226][221]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:227][221]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:227][221]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:259][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:259][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:259][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:259][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:259][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:259][222]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:260][222]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:260][222]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:292][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:292][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:292][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:292][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:292][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:292][223]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:294][223]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:294][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:326][224]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:326][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:326][224]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:326][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:326][224]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:326][224]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:327][224]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:327][224]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:359][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:359][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:359][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:359][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:359][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:359][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:361][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:361][225]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:392][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:393][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:393][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:393][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:393][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:393][226]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:394][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:394][226]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:426][227]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:426][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:426][227]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:426][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:426][227]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:426][227]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:427][227]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:427][227]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:446][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:446][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:446][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:446][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:446][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:446][228]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:448][228]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:448][228]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:476][229]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:476][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:476][229]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:476][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:476][229]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:476][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:478][229]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:478][229]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:509][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:510][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:510][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:510][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:510][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:510][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:511][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:511][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:543][231]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:543][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:543][231]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:543][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:543][231]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:543][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:544][231]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:544][231]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:576][232]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:576][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:576][232]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:576][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:576][232]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:576][232]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:578][232]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:578][232]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:609][233]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:609][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:610][233]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:610][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:610][233]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:610][233]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:611][233]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:611][233]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:643][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:643][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:643][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:643][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:643][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:643][234]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:645][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:645][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:676][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:676][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:676][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:676][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:676][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:676][235]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:678][235]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:678][235]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:710][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:710][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:710][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:710][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:710][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:710][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:712][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:712][236]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:730][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:730][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:730][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:730][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:730][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:730][237]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:732][237]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:732][237]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:760][238]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:760][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:760][238]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:760][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:760][238]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:760][238]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:761][238]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:761][238]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:793][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:793][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:793][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:793][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:793][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:793][239]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:794][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:794][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:826][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:826][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:827][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:827][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:827][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:827][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:828][240]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:828][240]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:860][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:860][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:860][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:860][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:860][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:860][241]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:861][241]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:861][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:881][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:881][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:881][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:881][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:881][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:881][242]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:882][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:882][242]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:910][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:910][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:910][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:910][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:911][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:911][243]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:912][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:912][243]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:943][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:943][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:943][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:943][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:944][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:944][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:944][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:945][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:977][245]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:977][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:977][245]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:977][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:977][245]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:977][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.48:978][245]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.48:978][245]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:010][246]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:010][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:010][246]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:010][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:010][246]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:010][246]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:012][246]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:012][246]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:031][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:031][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:031][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:031][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:031][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:031][247]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:032][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:032][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:051][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:051][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:051][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:052][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:052][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:052][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:053][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:053][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:071][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:071][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:072][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:072][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:072][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:072][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:073][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:073][249]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:092][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:092][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:092][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:092][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:092][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:092][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:093][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:093][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:112][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:112][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:113][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:113][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:113][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:113][251]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:114][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:114][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:133][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:133][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:133][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:133][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:133][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:133][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:134][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:134][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:153][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:153][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:153][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:153][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:153][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:153][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:155][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:155][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:173][254]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:173][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:173][254]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:173][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:174][254]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:174][254]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:174][254]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:174][254]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:194][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:194][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:194][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:194][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:194][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:194][255]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:195][255]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:195][255]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:214][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:214][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:214][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:214][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:214][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:214][256]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:215][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:215][256]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:234][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:234][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:234][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:234][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:234][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:234][257]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:235][257]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:235][257]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:254][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:254][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:254][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:254][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:254][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:254][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:255][258]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:255][258]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:274][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:274][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:274][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:274][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:274][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:274][259]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:275][259]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:275][259]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:294][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:294][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:294][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:294][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:294][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:294][260]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:295][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:295][260]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:314][261]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:314][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:314][261]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:314][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:315][261]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:315][261]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:315][261]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:315][261]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:334][262]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:334][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:334][262]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:334][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:334][262]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:334][262]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:335][262]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:335][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:354][263]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:354][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:354][263]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:354][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:354][263]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:354][263]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:355][263]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:355][263]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:374][264]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:374][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:374][264]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:374][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:374][264]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:374][264]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:375][264]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:375][264]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:394][265]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:394][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:394][265]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:394][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:394][265]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:394][265]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:395][265]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:395][265]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:413][266]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:414][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:414][266]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:414][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:414][266]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:414][266]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:415][266]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:415][266]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:433][267]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:433][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:433][267]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:433][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:433][267]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:433][267]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:434][267]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:434][267]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:453][268]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:453][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:453][268]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:453][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:453][268]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:453][268]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:454][268]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:454][268]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:472][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:472][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:472][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:473][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:473][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:473][269]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:473][269]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:474][269]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:492][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:492][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:492][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:492][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:492][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:492][270]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:493][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:493][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:511][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:511][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:511][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:511][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:512][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:512][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:512][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:512][271]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:531][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:531][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:531][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:531][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:531][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:531][272]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:532][272]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:532][272]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:550][273]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:550][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:550][273]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:550][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:550][273]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:550][273]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:551][273]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:551][273]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:570][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:570][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:570][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:570][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:570][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:570][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:571][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:571][274]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:589][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:589][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:589][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:589][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:589][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:589][275]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:590][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:590][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:627][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:627][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:627][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:627][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:627][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:627][276]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:628][276]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:628][276]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:646][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:646][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:646][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:647][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:647][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:647][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:648][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:648][277]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:665][278]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:666][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:666][278]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:666][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:666][278]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:666][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:667][278]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:667][278]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:685][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:685][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:685][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:685][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:685][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:685][279]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:686][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:686][279]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:705][280]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:705][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:705][280]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:705][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:705][280]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:705][280]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:706][280]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:706][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:724][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:724][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:724][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:724][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:724][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:724][281]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:725][281]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:725][281]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:744][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:744][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:744][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:744][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:744][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:744][282]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:745][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:745][282]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:773][283]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:773][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:773][283]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:773][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:773][283]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:773][283]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:774][283]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:774][283]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:792][284]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:793][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:793][284]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:793][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:793][284]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:793][284]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:794][284]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:794][284]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:812][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:812][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:812][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:812][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:812][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:812][285]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:813][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:813][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:831][286]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:831][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:831][286]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:831][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:831][286]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:832][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:832][286]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:832][286]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:851][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:851][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:851][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:851][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:851][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:851][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:852][287]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:852][287]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:870][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:870][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:870][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:870][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:870][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:870][288]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:871][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:871][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:889][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:889][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:890][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:890][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:890][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:890][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:890][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:891][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:909][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:909][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:909][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:909][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:909][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:909][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:910][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:910][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:928][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:928][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:929][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:929][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:929][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:929][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:929][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:930][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:948][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:948][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:948][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:948][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:948][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:948][292]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:949][292]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:949][292]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:967][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:967][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:967][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:967][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:967][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:967][293]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:968][293]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:968][293]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:987][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:987][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:987][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:987][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:987][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:987][294]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.49:988][294]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.49:988][294]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:006][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:006][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:006][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:006][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:006][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:006][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:007][295]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:007][295]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:025][296]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:025][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:026][296]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:026][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:026][296]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:026][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:026][296]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:027][296]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:045][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:045][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:045][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:045][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:045][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:045][297]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:046][297]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:046][297]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:064][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:064][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:064][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:064][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:064][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:064][298]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:065][298]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:065][298]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:083][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:083][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:084][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:084][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:084][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:084][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:084][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:084][299]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:103][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:103][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:103][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:103][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:103][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:103][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:104][300]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:104][300]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:122][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:123][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:123][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:123][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:123][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:123][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:124][301]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:124][301]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:142][302]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:142][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:142][302]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:142][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:142][302]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:142][302]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:143][302]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:143][302]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:161][303]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:161][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:162][303]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:162][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:162][303]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:162][303]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:162][303]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:162][303]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:181][304]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:181][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:181][304]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:181][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:181][304]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:181][304]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:182][304]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:182][304]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:200][305]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:200][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:200][305]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:200][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:200][305]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:200][305]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:201][305]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:201][305]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:220][306]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:220][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:220][306]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:220][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:220][306]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:220][306]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:221][306]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:221][306]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:239][307]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:239][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:239][307]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:239][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:239][307]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:239][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:240][307]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:240][307]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:258][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:258][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:258][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:258][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:259][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:259][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:260][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:260][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:278][309]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:278][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:278][309]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:278][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:278][309]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:278][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:279][309]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:279][309]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:297][310]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:297][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:297][310]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:297][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:297][310]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:297][310]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:298][310]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:298][310]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:316][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:316][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:316][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:316][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:316][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:316][311]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:317][311]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:317][311]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:335][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:335][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:336][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:336][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:336][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:336][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:337][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:337][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:355][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:355][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:355][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:355][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:355][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:355][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:356][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:356][313]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:374][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:374][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:374][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:374][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:374][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:374][314]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:375][314]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:375][314]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:393][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:393][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:393][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:393][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:393][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:393][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:394][315]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:394][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:412][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:412][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:413][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:413][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:413][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:413][316]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:414][316]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:414][316]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:432][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:432][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:432][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:432][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:432][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:432][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:433][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:433][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:451][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:451][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:451][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:451][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:451][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:451][318]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:452][318]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:452][318]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:470][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:470][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:470][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:470][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:470][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:470][319]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:472][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:472][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:489][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:489][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:489][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:490][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:490][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:490][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:491][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:491][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:508][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:508][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:509][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:509][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:509][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:509][321]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:510][321]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:510][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:527][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:528][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:528][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:528][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:528][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:528][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:529][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:529][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:547][323]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:547][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:547][323]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:547][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:547][323]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:547][323]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:548][323]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:548][323]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:566][324]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:566][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:566][324]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:566][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:566][324]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:566][324]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:567][324]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:567][324]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:585][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:585][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:585][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:585][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:585][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:585][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:586][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:586][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:604][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:604][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:604][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:604][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:604][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:604][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:606][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:606][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:623][327]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:623][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:623][327]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:623][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:623][327]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:623][327]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:625][327]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:625][327]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:642][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:642][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:642][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:642][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:642][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:642][328]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:644][328]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:644][328]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:661][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:661][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:661][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:661][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:661][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:661][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:662][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:662][329]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:680][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:680][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:680][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:680][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:680][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:680][330]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:681][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:681][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:698][331]GameFlow: Daily Ritual Handler : 3.272203 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 94.181709 out of threshold 120.000000 [2020.06.03-02.59.50:698][331]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-02.59.50:698][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.272203 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.50:701][331]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-02.59.50:703][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:703][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:703][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:703][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:703][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:703][331]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:704][331]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:704][331]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:718][332]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:718][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:718][332]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:718][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:718][332]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:718][332]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:719][332]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:719][332]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:736][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:736][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:737][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:737][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:737][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:737][333]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:738][333]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:738][333]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:755][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:755][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:755][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:755][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:755][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:755][334]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:756][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:756][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:774][335]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:774][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:774][335]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:774][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:774][335]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:774][335]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:775][335]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:775][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:793][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:793][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:794][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:794][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:794][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:794][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:795][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:795][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:813][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:813][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:813][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:813][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:813][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:813][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:814][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:814][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:834][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:834][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:835][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:835][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:835][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:835][338]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:836][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:836][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:854][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:854][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:854][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:854][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:854][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:854][339]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:855][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:855][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:874][340]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:874][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:874][340]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:874][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:874][340]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:874][340]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:875][340]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:875][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:894][341]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:894][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:894][341]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:894][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:894][341]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:894][341]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:895][341]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:895][341]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:914][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:915][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:915][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:915][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:915][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:915][342]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:916][342]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:916][342]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:934][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:934][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:934][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:934][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:934][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:934][343]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:935][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:935][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:954][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:954][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:954][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:954][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:954][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:954][344]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:955][344]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:955][344]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:975][345]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:975][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:975][345]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:975][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:975][345]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:975][345]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:976][345]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:976][345]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:995][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:995][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:995][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:995][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:995][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:995][346]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.50:996][346]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.50:996][346]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:015][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:015][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:015][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:015][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:015][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:015][347]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:016][347]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:016][347]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:034][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:034][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:034][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:034][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:034][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:034][348]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:035][348]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:035][348]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:054][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:054][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:054][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:054][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:054][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:054][349]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:055][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:055][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:073][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:073][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:074][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:074][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:074][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:074][350]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:074][350]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:075][350]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:093][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:093][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:094][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:094][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:094][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:094][351]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:094][351]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:094][351]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:114][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:114][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:114][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:114][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:114][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:114][352]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:115][352]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:115][352]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:133][353]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:133][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:134][353]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:134][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:134][353]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:134][353]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:135][353]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:135][353]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:153][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:153][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:153][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:153][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:153][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:153][354]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:154][354]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:154][354]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:172][355]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:172][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:173][355]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:173][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:173][355]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:173][355]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:173][355]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:174][355]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:192][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:193][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:193][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:193][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:193][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:193][356]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:194][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:194][356]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:212][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:212][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:212][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:213][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:213][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:213][357]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:213][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:214][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:232][358]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:232][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:232][358]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:233][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:233][358]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:233][358]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:233][358]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:233][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:253][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:253][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:253][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:253][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:253][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:253][359]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:254][359]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:254][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:272][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:272][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:273][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:273][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:273][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:273][360]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:274][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:274][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:292][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:292][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:292][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:292][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:292][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:292][361]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:293][361]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:293][361]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:311][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:311][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:312][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:312][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:312][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:312][362]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:313][362]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:313][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:331][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:331][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:331][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:331][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:331][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:331][363]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:332][363]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:332][363]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:351][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:351][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:351][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:351][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:351][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:351][364]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:352][364]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:352][364]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:371][365]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:371][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:371][365]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:371][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:371][365]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:371][365]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:372][365]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:372][365]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:390][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:391][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:391][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:391][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:391][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:391][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:392][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:392][366]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:410][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:410][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:410][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:410][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:410][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:410][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:411][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:411][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:430][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:430][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:430][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:430][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:430][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:430][368]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:431][368]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:431][368]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:450][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:450][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:450][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:450][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:451][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:451][369]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:452][369]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:452][369]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:470][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:470][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:470][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:470][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:470][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:470][370]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:471][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:471][370]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:489][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:489][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:490][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:490][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:490][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:490][371]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:491][371]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:491][371]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:509][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:509][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:509][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:510][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:510][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:510][372]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:510][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:510][372]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:529][373]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:529][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:529][373]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:529][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:529][373]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:529][373]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:530][373]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:530][373]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:549][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:549][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:549][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:549][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:549][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:549][374]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:550][374]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:550][374]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:569][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:569][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:569][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:569][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:569][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:569][375]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:570][375]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:570][375]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:588][376]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:588][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:589][376]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:589][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:589][376]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:589][376]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:589][376]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:589][376]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:608][377]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:608][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:609][377]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:609][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:609][377]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:609][377]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:610][377]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:610][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:628][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:628][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:628][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:628][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:629][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:629][378]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:629][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:629][378]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:648][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:648][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:648][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:648][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:648][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:649][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:649][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:649][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:667][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:668][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:668][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:668][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:668][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:668][380]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:669][380]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:669][380]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:688][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:688][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:688][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:688][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:688][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:688][381]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:689][381]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:689][381]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:707][382]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:707][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:707][382]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:707][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:707][382]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:707][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:708][382]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:708][382]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:727][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:727][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:727][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:727][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:727][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:727][383]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:728][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:728][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:748][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:748][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:749][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:749][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:768][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:768][385]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:769][385]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:769][385]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:787][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:787][386]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:788][386]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:788][386]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:807][387]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:807][387]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:808][387]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:808][387]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:827][388]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:827][388]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:828][388]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:828][388]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:846][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:847][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:848][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:848][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:866][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:866][390]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:867][390]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:867][390]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:885][391]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.51:886][391]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.59.51:957][391]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2BBE740301001001 [2020.06.03-02.59.51:957][391]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_WornoutToolbox Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BorrowedTime 0 Perk2: SelfSufficient 0 Perk3: _LOCKED_ 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.06.03-02.59.51:958][391]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-02.59.51:959][391]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 7.212746 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.305755 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 16.728962 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 49.285126 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.908529 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.844130 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 2.404056 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 25.743973 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.300529 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 18.260998 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 421.565948 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 511.820129 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 316.613922 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 772.628479 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 33.391266 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 131.164032 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 129.906906 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 988.277954 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 420.736969 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 614.388550 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 80.136658 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 481.685211 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 122.875587 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 130.888138 [2020.06.03-02.59.51:959][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchableCompleteContributionPercent Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SearchablePercent Bloodpoints Value: 250.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other.GeneratorsComplete Bloodpoints Value: 1500.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other.GeneratorsComplete Bloodpoints Value: 1500.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 101.843437 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 108.519760 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 400.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 400.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 738.231689 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.OpenDoorPercent Bloodpoints Value: 35.943611 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeCarry Bloodpoints Value: 500.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeCarry Bloodpoints Value: 500.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveInjured Bloodpoints Value: 5000.000000 [2020.06.03-02.59.51:960][391]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.03-02.59.51:960][391]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.59.51:960][391]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20479.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.59.51:960][391]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20479.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.59.51:960][391]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 20479.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.59.51:960][391]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.59.51:960][391]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 20479 [2020.06.03-02.59.51:960][391]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.03-02.59.51:960][391]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=71 [2020.06.03-02.59.51:960][391]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.59.51:960][391]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.59.51:960][391]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-02.59.51:961][391]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.59.51:961][391]GameFlow: Writing Profile Stat DBD_UnlockRanking: 1 [2020.06.03-02.59.51:961][391]GameFlow: WriteGameEndStats: Skulls: 1 BloodPoints: 20479 FearTokens: 10 [2020.06.03-02.59.51:961][391]GameFlow: Writing Profile Stat DBD_CamperSkulls: 1 [2020.06.03-02.59.51:961][391]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=1 [2020.06.03-02.59.51:961][391]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.59.51:961][391]LogQuestEvent: player did finish playing [2020.06.03-02.59.51:965][391]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.06.03-02.59.51:965][391]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperFemale06_Character_C_0 Target: [2020.06.03-02.59.51:965][391]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-02.59.51:965][391]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 3.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.59.51:965][391]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.59.51:965][391]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-02.59.51:965][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:965][391]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:966][391]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.59.51:968][391]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.51:968][391]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.51:970][391]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.51:970][391]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.51:976][392]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.51:976][392]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.51:994][393]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.51:994][393]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:013][394]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:013][394]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:036][395]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:036][395]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:054][396]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:054][396]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:076][397]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:076][397]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:103][398]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:103][398]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:123][399]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:123][399]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:142][400]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:142][400]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:160][401]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:160][401]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:186][402]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:186][402]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:205][403]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:205][403]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:215][404]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-02.59.52:225][404]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:225][404]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:243][405]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:243][405]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:262][406]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:263][406]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:281][407]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:281][407]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:303][408]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:303][408]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:323][409]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:323][409]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:341][410]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:341][410]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:360][411]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:360][411]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:379][412]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6FCB2C0] Result: '1' k_EResultOK (success) [2020.06.03-02.59.52:379][412]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6FCB2C0]' succeeded in 0.411767 seconds [2020.06.03-02.59.52:379][412]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:379][412]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:398][413]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:398][413]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:417][414]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:417][414]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:436][415]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:436][415]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:456][416]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:456][416]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:475][417]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:475][417]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:493][418]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:493][418]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:512][419]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:512][419]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:530][420]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:531][420]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:549][421]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:549][421]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:570][422]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:570][422]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:589][423]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:589][423]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:608][424]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:608][424]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:627][425]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:627][425]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:645][426]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:645][426]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:664][427]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:664][427]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:682][428]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:683][428]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:703][429]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.52:703][429]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.52:721][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.52:721][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:721][430]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-02.59.52:721][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_1] [2020.06.03-02.59.52:721][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:721][430]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-02.59.52:780][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.59.52:780][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-02.59.52:780][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-02.59.52:780][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-02.59.52:780][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-02.59.52:780][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.59.52:781][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-02.59.52:782][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.03-02.59.52:782][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.59.52:782][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.03-02.59.52:782][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.03-02.59.52:782][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.59.52:782][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:782][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:783][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:783][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:783][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.03-02.59.52:783][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-02.59.52:783][430]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-02.59.52:783][430]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-02.59.52:783][430]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.59.52:783][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-02.59.52:783][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:783][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:783][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:784][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.03-02.59.52:784][430]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.59.52:784][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.52:784][430]GameFlow: Spawn Item: Item_Camper_WornoutToolbox [2020.06.03-02.59.52:785][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000019 seconds [2020.06.03-02.59.52:785][430]GameFlow: ACollectable::BeginPlay [2020.06.03-02.59.52:785][430]GameFlow: BegunPlayFenceGuid 267F8609-4246-4C5F-25BC-08B541745B9F [2020.06.03-02.59.52:785][430]GameFlow: OnCreationFence 267F8609-4246-4C5F-25BC-08B541745B9F [2020.06.03-02.59.52:785][430]GameFlow: Waiting for fence 267F8609-4246-4C5F-25BC-08B541745B9F [2020.06.03-02.59.52:785][430]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 267F860942464C5F25BC08B541745B9F [2020.06.03-02.59.52:786][430]LogStreaming: Display: Flushing async loaders. [2020.06.03-02.59.52:789][430]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale03_Character.Default__BP_CamperFemale03_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-02.59.52:793][430]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.59.52:851][430]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B712EB90] Result: '1' k_EResultOK (success) [2020.06.03-02.59.52:851][430]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B712EB90]' succeeded in 0.845410 seconds [2020.06.03-02.59.52:851][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.59.52:852][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-02.59.52:852][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-02.59.52:852][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-02.59.52:852][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-02.59.52:852][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.59.52:852][430]LogStreaming: Flushing async loaders. [2020.06.03-02.59.52:855][430]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.59.52:855][430]LogStreaming: Flushing async loaders. [2020.06.03-02.59.52:865][430]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-02.59.52:865][430]LogStreaming: Flushing async loaders. [2020.06.03-02.59.52:872][430]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-02.59.52:872][430]LogStreaming: Flushing async loaders. [2020.06.03-02.59.52:876][430]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-02.59.52:876][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-02.59.52:877][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.03-02.59.52:877][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.59.52:877][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.03-02.59.52:878][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.03-02.59.52:878][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.59.52:878][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.03-02.59.52:878][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:878][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.52:878][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-02.59.52:879][430]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-02.59.52:879][430]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-02.59.52:879][430]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.59.52:879][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale03_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-02.59.52:879][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:879][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:879][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:879][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.03-02.59.52:880][430]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.59.52:880][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.52:880][430]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Head01 [2020.06.03-02.59.52:881][430]GameFlow: (CustomizedAudio) - Update Sound with item N_Head01 [2020.06.03-02.59.52:881][430]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Torso02 [2020.06.03-02.59.52:881][430]LogStreaming: Flushing async loaders. [2020.06.03-02.59.52:883][430]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-02.59.52:883][430]GameFlow: (CustomizedAudio) - Update Sound with item N_Torso02 [2020.06.03-02.59.52:883][430]GameFlow: (BP_CamperFemale03_Character_C_0) - UpdateCustomization with item N_Legs01 [2020.06.03-02.59.52:883][430]GameFlow: (CustomizedAudio) - Update Sound with item N_Legs01 [2020.06.03-02.59.52:945][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.59.52:945][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-02.59.52:945][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-02.59.52:945][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-02.59.52:945][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-02.59.52:945][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.59.52:947][430]LogStreaming: Flushing async loaders. [2020.06.03-02.59.52:948][430]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-02.59.52:949][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-02.59.52:950][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.03-02.59.52:950][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.59.52:950][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.03-02.59.52:950][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.03-02.59.52:951][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.59.52:951][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.03-02.59.52:951][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.52:951][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.52:951][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.59.52:951][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.52:952][430]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-02.59.52:952][430]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-02.59.52:952][430]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-02.59.52:952][430]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-02.59.52:952][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.59.52:952][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-02.59.52:952][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-02.59.52:952][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-02.59.52:952][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.59.52:954][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale06_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-02.59.52:954][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:954][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:954][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.52:954][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-02.59.52:955][430]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.59.52:955][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.52:955][430]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Head01_02 [2020.06.03-02.59.52:955][430]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01_02 [2020.06.03-02.59.52:956][430]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Torso008 [2020.06.03-02.59.52:956][430]LogSkeletalMesh: Warning: Attempted to calculate clothing bounds for a skeletal mesh that has no component transforms. Registered=True, Component=ClonedSkeletalMeshComponent_3, Mesh=GS_Bracelette_ACC01A_REF [2020.06.03-02.59.52:956][430]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso008 [2020.06.03-02.59.52:956][430]GameFlow: (BP_CamperFemale06_Character_C_1) - UpdateCustomization with item GS_Legs007 [2020.06.03-02.59.52:957][430]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs007 [2020.06.03-02.59.53:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-02.59.53:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-02.59.53:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-02.59.53:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-02.59.53:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-02.59.53:016][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-02.59.53:017][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-02.59.53:018][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.03-02.59.53:018][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-02.59.53:018][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.03-02.59.53:018][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.03-02.59.53:018][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-02.59.53:018][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:018][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:019][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:019][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:019][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:019][430]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.03-02.59.53:019][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-02.59.53:019][430]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-02.59.53:019][430]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-02.59.53:019][430]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-02.59.53:019][430]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-02.59.53:019][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.53:019][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.53:019][430]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-02.59.53:019][430]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-02.59.53:020][430]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-02.59.53:021][430]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-02.59.53:021][430]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Head01 [2020.06.03-02.59.53:021][430]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-02.59.53:021][430]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-02.59.53:021][430]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-02.59.53:021][430]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Legs01 [2020.06.03-02.59.53:021][430]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-02.59.53:024][430]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.06.03-02.59.53:024][430]LogSM: [BP_CamperFemale03_Character_C_0][SERVER SLAVE] [2020.06.03-02.59.53:024][430]LogSM: [BP_CamperFemale06_Character_C_1][SERVER SLAVE] [2020.06.03-02.59.53:024][430]LogSM: [BP_CamperMale11_Character_C_1][SERVER SLAVE] [2020.06.03-02.59.53:027][430]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:027][430]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:028][431]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.03-02.59.53:029][431]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-02.59.53:035][431]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:035][431]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:079][432]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:079][432]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:125][433]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:125][433]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:149][434]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:149][434]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:167][435]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:167][435]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:187][436]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:187][436]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:207][437]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:207][437]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:225][438]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:226][438]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:245][439]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:245][439]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:264][440]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:264][440]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:283][441]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:283][441]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:303][442]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:303][442]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:322][443]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:322][443]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:341][444]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:341][444]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:360][445]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:360][445]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:379][446]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:379][446]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:403][447]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:403][447]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:423][448]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:423][448]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:440][449]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:440][449]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:454][450]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:454][450]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:473][451]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:473][451]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:491][452]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D08A900D60] Result: '1' k_EResultOK (success) [2020.06.03-02.59.53:491][452]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:491][452]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:511][453]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.543745 seconds [2020.06.03-02.59.53:511][453]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:511][453]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:529][454]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:529][454]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:548][455]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:548][455]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:567][456]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:567][456]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:586][457]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:586][457]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:604][458]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:604][458]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:622][459]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:622][459]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:641][460]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:641][460]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:659][461]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:659][461]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:677][462]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:677][462]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:695][463]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:695][463]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:715][464]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:715][464]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:732][465]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:732][465]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:751][466]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:751][466]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:769][467]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:769][467]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:786][468]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:786][468]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:804][469]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:804][469]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:822][470]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:822][470]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:840][471]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:840][471]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:859][472]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:859][472]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:876][473]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:876][473]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:894][474]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:894][474]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:911][475]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:912][475]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:929][476]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D088FF27A0] Result: '1' k_EResultOK (success) [2020.06.03-02.59.53:929][476]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D088FF27A0]' succeeded in 0.884574 seconds [2020.06.03-02.59.53:929][476]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:929][476]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:946][477]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:946][477]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:964][478]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:964][478]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.53:982][479]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.53:982][479]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:000][480]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:000][480]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:017][481]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:018][481]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:035][482]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:035][482]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:053][483]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:053][483]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:070][484]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:070][484]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:087][485]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:087][485]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:104][486]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:104][486]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:122][487]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:122][487]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:139][488]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:139][488]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:156][489]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:156][489]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:173][490]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:173][490]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:190][491]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:191][491]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:207][492]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:207][492]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:224][493]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:224][493]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:241][494]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:241][494]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:258][495]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:258][495]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:275][496]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:275][496]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:292][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:292][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:308][498]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:308][498]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:325][499]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:325][499]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:343][500]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:343][500]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:360][501]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:360][501]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:376][502]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:376][502]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:392][503]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:392][503]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:409][504]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:409][504]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:425][505]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:425][505]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:442][506]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:442][506]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:459][507]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:459][507]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:475][508]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:475][508]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:491][509]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:491][509]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:508][510]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:508][510]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:524][511]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:524][511]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:540][512]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:540][512]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:556][513]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:557][513]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:572][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:572][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:589][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:589][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:605][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:605][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:621][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:621][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:637][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:637][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:653][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:653][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:669][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:669][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:685][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:685][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:701][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:701][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:717][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:717][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:734][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:734][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:750][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:750][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:766][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:766][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:782][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:782][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:798][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:798][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:814][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:814][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:830][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:830][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:847][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:847][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:863][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:863][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:878][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:879][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:895][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:895][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:911][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:911][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:927][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:927][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:943][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:943][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:960][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:960][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:976][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:976][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.54:992][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.54:992][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:008][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:009][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:025][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:025][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:042][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:042][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:059][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:059][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:075][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:075][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:092][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:092][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:109][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:109][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:125][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:125][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:142][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:142][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:159][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:159][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:175][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:175][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:192][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:192][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:209][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:209][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:226][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:226][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:242][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:242][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:259][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:259][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:276][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:276][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:292][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:292][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:309][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:309][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:326][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:326][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:342][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:342][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:359][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:359][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:375][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:375][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:392][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:393][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:409][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:409][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:426][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:426][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:442][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:442][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:459][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:459][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:476][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:476][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:493][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:493][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:509][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:509][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:526][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:526][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:543][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:543][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:560][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:560][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:576][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:576][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:593][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:593][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:609][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:610][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:626][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:626][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:643][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:643][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:660][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:660][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:676][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:676][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:693][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:693][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:709][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:709][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:726][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:726][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:743][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:743][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:760][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:760][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:776][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:776][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:793][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:793][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:810][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:810][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:827][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:827][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:843][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:843][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:860][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:860][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:876][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:876][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:893][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:893][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:910][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:910][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:927][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:927][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:943][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:943][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:960][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:960][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:977][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:977][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.55:993][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.55:993][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:010][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:010][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:027][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:027][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:043][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:043][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:060][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:060][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:077][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:077][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:093][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:094][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:110][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:110][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:127][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:127][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:143][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:143][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:160][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:160][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:177][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:177][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:194][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:194][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:210][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:210][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:227][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:227][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:244][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:244][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:261][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:261][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:278][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:278][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:294][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:294][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:310][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:311][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:328][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:328][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:344][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:344][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:361][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:361][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:377][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:377][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:394][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:394][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:411][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:411][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:428][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:428][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:444][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:444][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:461][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:461][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:477][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:477][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:494][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:494][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:511][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:511][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:528][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:528][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:544][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:544][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:561][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:561][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:578][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:578][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:595][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:595][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:611][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:611][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:629][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:629][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:645][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:645][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:661][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:661][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:678][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:678][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:694][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:694][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:711][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:711][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:728][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:728][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:745][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:745][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:762][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:762][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:778][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:778][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:795][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:795][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:811][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:811][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:829][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:829][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:845][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:845][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:862][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:862][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:878][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:878][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:895][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-02.59.56:895][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-02.59.56:895][654]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.03-02.59.56:895][654]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:895][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.03-02.59.56:897][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:897][654]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:897][654]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:897][654]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:899][654]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:899][654]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:899][654]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:899][654]GameFlow: InGameContextComponent::Leave [2020.06.03-02.59.56:900][654]LogAsyncLoad: Unloading library Game [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:900][654]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:901][654]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:901][654]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:901][654]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:901][654]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:901][654]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:902][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:946][654]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:946][654]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.59.56:946][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.59.56:946][654]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.59.56:947][654]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:947][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-02.59.56:976][654]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:976][654]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:976][654]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-02.59.56:976][654]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-02.59.56:976][654]LogArchives: Error: Update node progress QuestEvent:QuestEvent.CoopAction Repetition:0 [2020.06.03-02.59.56:977][654]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.03-02.59.56:977][654]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-02.59.56:977][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-02.59.56:977][654]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-02.59.56:977][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-02.59.56:977][654]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:979][654]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:979][654]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:983][654]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:983][654]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:983][654]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:983][654]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:983][654]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-02.59.56:988][655]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.56:988][655]GameFlow: TallyContextComponent::Enter [2020.06.03-02.59.57:006][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1028 [2020.06.03-02.59.57:034][655]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-02.59.57:034][655]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.59.57:035][655]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5310&schemaVersion=0] [2020.06.03-02.59.57:035][655]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.03-02.59.57:035][655]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.03-02.59.57:036][655]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.03-02.59.57:036][655]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.06.03-02.59.57:036][655]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "914", matchId: "01DC68F5-08D8-0767-FF17-E9461AA644F9", isFirstMatch: "False", consecutiveMatch: "2", playerType: "survivor" [2020.06.03-02.59.57:036][655]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.03-02.59.57:059][655]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.59.57:059][655]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-02.59.57:059][655]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-02.59.57:059][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.03-02.59.57:147][656]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-02.59.57:147][656]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.59.57:148][656]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.59.57:148][656]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.59.57:148][656]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.59.57:148][656]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-02.59.57:194][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.03-02.59.57:670][657]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-02.59.57:670][657]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.03-02.59.57:670][657]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5310&schemaVersion=0] [2020.06.03-02.59.57:670][657]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.59.57:696][657]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-02.59.57:697][657]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-02.59.57:697][657]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-02.59.57:703][657]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.57:703][657]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.57:703][657]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-02.59.57:704][657]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-02.59.57:766][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-02.59.57:827][664]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-02.59.57:860][666]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.03-02.59.57:860][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:1627 - reached levels:1 - xp bonuses:2 [2020.06.03-02.59.57:860][666]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.59.57:861][666]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-02.59.57:861][666]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.59.57:910][669]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-02.59.57:910][669]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-02.59.57:960][672]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.03-02.59.57:960][672]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-02.59.58:039][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-02.59.58:144][683]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-02.59.58:144][683]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.03-02.59.58:144][683]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.59.58:174][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.03-02.59.58:324][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.03-02.59.58:340][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-02.59.58:411][699]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-02.59.58:411][699]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.03-02.59.58:455][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.03-02.59.58:495][704]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-02.59.58:504][704]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-02.59.58:553][707]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.03-02.59.58:585][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-02.59.58:635][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-02.59.58:716][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-03.00.00:202][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-03.00.00:704][836]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-03.00.00:988][853]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.01:205][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-03.00.01:707][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-03.00.01:807][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-03.00.02:024][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.03:008][974]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.03:425][999]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.04:077][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.04:747][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.04:752][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.03-03.00.05:580][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.05:587][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.03-03.00.07:984][265]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.08:536][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-03.00.08:786][313]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyDown nav:null [2020.06.03-03.00.08:937][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:88 value:keyUp nav:null [2020.06.03-03.00.09:003][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.03-03.00.09:137][334]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.03-03.00.09:153][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.00.09:387][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-03.00.09:504][356]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-03.00.12:126][513]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.00.12:226][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.00.12:226][519]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.00.12:360][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.00.12:376][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.00.12:510][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.03-03.00.12:510][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.00.12:560][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.00.12:610][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.03-03.00.12:644][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-03.00.12:677][546]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.00.12:743][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.00.12:794][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-03.00.12:843][556]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.00.12:860][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.00.12:944][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.00.12:994][565]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.03-03.00.13:061][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.00.13:078][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.03-03.00.13:161][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.00.13:194][577]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.00.13:311][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.03-03.00.13:328][585]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-03.00.13:344][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.00.13:411][590]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-03.00.13:428][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.03-03.00.13:428][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.00.13:545][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.00.13:595][601]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.03-03.00.13:712][608]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.00.13:729][609]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.03-03.00.13:795][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.00.13:812][614]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.03-03.00.13:912][620]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.03-03.00.13:979][624]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-03.00.14:079][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-03.00.14:113][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.00.14:180][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.00.14:213][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.03-03.00.14:313][644]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.03-03.00.14:430][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.00.14:581][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.00.14:648][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.03-03.00.14:748][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.03-03.00.14:748][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.00.14:848][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-03.00.14:882][678]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.00.14:932][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-03.00.14:932][681]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.00.15:049][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.00.15:115][692]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.03-03.00.15:215][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.03-03.00.15:249][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.00.15:383][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.03-03.00.15:383][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.00.15:449][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.03-03.00.15:516][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-03.00.15:600][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-03.00.37:872][ 55]GameFlow: OnDropped 1071.519165 [2020.06.03-03.00.37:872][ 55]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.06.03-03.00.37:872][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.06.03-03.00.37:872][ 55]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.00.37:872][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.03-03.00.37:872][ 55]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.00.37:872][ 55]Interaction: ------------------------ [2020.06.03-03.00.37:872][ 55]Interaction: - Interactions in Zone - [2020.06.03-03.00.37:872][ 55]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Ayonnater][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.03-03.00.37:872][ 55]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.00.37:872][ 55]Interaction: ------------------------ [2020.06.03-03.00.37:872][ 55]Interaction: - Interactions in Zone - [2020.06.03-03.00.37:872][ 55]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:872][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:872][ 55]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.00.37:873][ 55]Interaction: ---------------------------- [2020.06.03-03.00.37:873][ 55]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - Ayonnater, Originating Player: BP_Slasher_Character_10_C_0 - Ayonnater, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.37:873][ 55]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-03.00.37:873][ 55]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.06.03-03.00.37:873][ 55]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-03.00.37:873][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.37:873][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.37:873][ 55]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.37:873][ 55]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.00.37:873][ 55]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.00.38:465][ 90]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.03-03.00.39:646][161]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.00.39:748][167]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 32 [2020.06.03-03.00.39:918][177]LogUObjectGlobals: Warning: Failed to find object 'Font None.Roboto Condensed' [2020.06.03-03.00.40:293][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.00.40:293][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.00.40:293][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.00.40:293][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.00.40:293][200]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.00.40:293][200]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.00.40:346][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.00.41:830][292]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 47.440884 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.00.41:835][292]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.00.41:835][292]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.00.41:835][292]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.00.41:835][292]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.00.42:044][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.00.42:300][319]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.00.42:300][319]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.00.42:951][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.06.03-03.00.43:299][379]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.00.43:299][379]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.00.44:301][439]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.00.44:301][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.00.44:338][441]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.00.46:528][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-03.00.47:194][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-03.00.47:312][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-03.00.47:897][653]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.00.47:898][653]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.03-03.00.47:914][654]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:914][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.03-03.00.47:915][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:915][654]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:915][654]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:915][654]GameFlow: TallyContextComponent::Leave [2020.06.03-03.00.47:915][654]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.00.47:915][654]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-03.00.47:916][654]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.03-03.00.47:916][654]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-03.00.47:916][654]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: 0: 1012e...75779 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: 1: eed55...48235 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: 2: bb3e9...91244 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: 3: ad2ad...53510 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: 4: 35f53...86453 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:42:24.335Z : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d0fddeb5-6fc7-4beb-9182-5389f7d2c425 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: HostPublicIp=13.236.98.189 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: EncryptionKey=0Hg51FSJAMiqLeUCSXpBparPGTGTyuenhx/mfekhH4I= : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7D7E08D80767BFA90E7A144E663E|13.236.98.189|7779 : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: MatchMembersA=["1012ef30-c0ec-11e6-b66c-5d23556416aa"] : OnlineService [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: MatchMembersB=["bb3e9ed0-5328-11e7-a11f-6b1330fdb6c2","eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a","ad2ad024-921b-470f-87c1-fdcadd7e0e0c","cb2f9860-be1a-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.06.03-03.00.47:916][654]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.47:916][654]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0A7B65BC0] [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-03.00.47:917][654]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 13.236.98.189:7779 SessionId: 00CC7...E663E [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.47:917][654]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:42:24.335Z : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d0fddeb5-6fc7-4beb-9182-5389f7d2c425 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: HostPublicIp=13.236.98.189 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: EncryptionKey=0Hg51FSJAMiqLeUCSXpBparPGTGTyuenhx/mfekhH4I= : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7D7E08D80767BFA90E7A144E663E|13.236.98.189|7779 : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: MatchMembersA=["1012ef30-c0ec-11e6-b66c-5d23556416aa"] : OnlineService [2020.06.03-03.00.47:918][654]LogOnlineSession: Verbose: OSS: MatchMembersB=["bb3e9ed0-5328-11e7-a11f-6b1330fdb6c2","eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a","ad2ad024-921b-470f-87c1-fdcadd7e0e0c","cb2f9860-be1a-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.06.03-03.00.47:918][654]LogOnline: Destroying session GameSession [2020.06.03-03.00.47:918][654]LogDBDEasyAntiCheat: DestroySession [2020.06.03-03.00.47:918][654]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.03-03.00.47:918][654]LogOnline: Destroying session GameSession [2020.06.03-03.00.47:918][654]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-03.00.47:918][654]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.00.47:918][654]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-03.00.47:920][654]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:920][654]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:920][654]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:920][654]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.47:920][654]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-03.00.47:920][654]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:920][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-03.00.47:921][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:921][654]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:921][654]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.47:923][654]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.47:923][654]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.47:923][654]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-03.00.47:932][655]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-03.00.48:209][671]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/d0fddeb5-6fc7-4beb-9182-5389f7d2c425] [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: 0: 1012e...75779 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: 1: eed55...48235 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: 2: bb3e9...91244 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: 3: ad2ad...53510 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: 4: 35f53...86453 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T02:42:24.335Z : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: MirrorsSessionId=d0fddeb5-6fc7-4beb-9182-5389f7d2c425 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: HostPublicIp=13.236.98.189 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: HostPublicPort=7779 : OnlineService [2020.06.03-03.00.48:209][671]LogOnlineSession: Verbose: OSS: EncryptionKey=0Hg51FSJAMiqLeUCSXpBparPGTGTyuenhx/mfekhH4I= : OnlineService [2020.06.03-03.00.48:210][671]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-03.00.48:210][671]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-03.00.48:210][671]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC7D7E08D80767BFA90E7A144E663E|13.236.98.189|7779 : OnlineService [2020.06.03-03.00.48:210][671]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-03.00.48:210][671]LogOnlineSession: Verbose: OSS: MatchMembersA=["1012ef30-c0ec-11e6-b66c-5d23556416aa"] : OnlineService [2020.06.03-03.00.48:210][671]LogOnlineSession: Verbose: OSS: MatchMembersB=["bb3e9ed0-5328-11e7-a11f-6b1330fdb6c2","eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a","ad2ad024-921b-470f-87c1-fdcadd7e0e0c","cb2f9860-be1a-11e6-b1ae-a3f2aa5bec1c"] : OnlineService [2020.06.03-03.00.48:210][671]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.03-03.00.48:217][672]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.294658 seconds [2020.06.03-03.00.48:226][672]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.03-03.00.48:226][672]LogDBDEasyAntiCheat: slave disconnected [2020.06.03-03.00.48:226][672]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.03-03.00.48:248][673]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017274 seconds [2020.06.03-03.00.48:248][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.00.48:440][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.48:440][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-03.00.48:450][682]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.48:450][682]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.48:450][682]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.48:450][682]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-03.00.48:450][682]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.03-03.00.48:450][682]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.236.98.189:7779//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=5?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=70?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-03.00.48:450][682]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-03.00.48:450][682]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.03-03.00.48:450][682]LogAsyncLoad: Start loading library async: Menu [2020.06.03-03.00.48:450][682]LogAsyncLoad: 215 assets in Menu [2020.06.03-03.00.48:450][682]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.00.48:451][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-03.00.48:451][682]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.48:451][682]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-03.00.49:244][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.03-03.00.49:244][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:938][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.03-03.00.49:938][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:941][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-03.00.49:941][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:941][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.03-03.00.49:941][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:941][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.03-03.00.49:941][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:941][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.03-03.00.49:941][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:941][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.03-03.00.49:941][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:949][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.03-03.00.49:949][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:949][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.03-03.00.49:949][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:949][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.03-03.00.49:949][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:950][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.03-03.00.49:950][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:950][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.03-03.00.49:950][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:950][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.03-03.00.49:950][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:958][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.03-03.00.49:958][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:958][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.03-03.00.49:958][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:958][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.03-03.00.49:958][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:958][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.03-03.00.49:958][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:958][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.03-03.00.49:958][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:958][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.03-03.00.49:959][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:959][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.03-03.00.49:959][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:959][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.03-03.00.49:959][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:984][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.03-03.00.49:984][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:985][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.03-03.00.49:985][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:986][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.03-03.00.49:986][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:987][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.03-03.00.49:987][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:987][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.03-03.00.49:987][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:987][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.03-03.00.49:987][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:987][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.03-03.00.49:987][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:987][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.03-03.00.49:987][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:989][682]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.03-03.00.49:989][682]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.00.49:991][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.49:991][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.03-03.00.49:991][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.03-03.00.49:991][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.03-03.00.49:994][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.03-03.00.49:994][682]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.49:994][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.03-03.00.49:995][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.03-03.00.49:995][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.03-03.00.50:004][682]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.03-03.00.50:009][683]r.CullAll = "1" [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: RememberMe_Effect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:010][683]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:023][683]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-03.00.50:024][683]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-03.00.50:200][684]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.03-03.00.50:206][684]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.00.50:213][684]LogStreaming: Flushing async loaders took 6ms. [2020.06.03-03.00.50:213][684]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.03-03.00.50:213][684]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.06.03-03.00.50:213][684]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.06.03-03.00.50:216][684]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 13.236.98.189:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Rattius [0x1D0882A8890], Channels: 86, Time: 2020.06.03-03.00.50 [2020.06.03-03.00.50:216][684]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 13.236.98.189:7779, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Rattius [0x1D0B7374990] [2020.06.03-03.00.50:217][684]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.00.50:221][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:221][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:221][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-03.00.50:221][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:221][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:221][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:221][684]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.00.50:221][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_0 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_0 [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: RememberMe_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: RevealSurvivorInExitArea, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale06_Character_C_0 - Pray for Death, Originating Player: BP_CamperFemale06_Character_C_0 - Pray for Death, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale06_Character_C_1 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale06_Character_C_1 [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale06_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale03_Character_C_0 [2020.06.03-03.00.50:222][684]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale03_Character_C_0 [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.00.50:222][684]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale03_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.00.50:486][684]LogUObjectHash: Compacting FUObjectHashTables data took 8.14ms [2020.06.03-03.00.50:561][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.50:623][684]LogStreaming: Flushing async loaders took 61ms. [2020.06.03-03.00.50:624][684]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.03-03.00.50:624][684]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.03-03.00.50:624][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.03-03.00.50:624][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.51:104][684]LogStreaming: Flushing async loaders took 480ms. [2020.06.03-03.00.51:104][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.03-03.00.51:104][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.51:861][684]LogStreaming: Flushing async loaders took 757ms. [2020.06.03-03.00.51:862][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.03-03.00.51:862][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.52:409][684]LogStreaming: Flushing async loaders took 547ms. [2020.06.03-03.00.52:410][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.03-03.00.52:410][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.52:537][684]LogStreaming: Flushing async loaders took 127ms. [2020.06.03-03.00.52:538][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.03-03.00.52:538][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.52:538][684]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.00.52:539][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.03-03.00.52:539][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.52:541][684]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.00.52:541][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.03-03.00.52:542][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.52:542][684]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.00.52:542][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.03-03.00.52:542][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.53:450][684]LogStreaming: Flushing async loaders took 907ms. [2020.06.03-03.00.53:453][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.03-03.00.53:453][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.53:544][684]LogStreaming: Flushing async loaders took 91ms. [2020.06.03-03.00.53:544][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.03-03.00.53:544][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.53:544][684]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.00.53:544][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.03-03.00.53:544][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.53:545][684]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.00.53:545][684]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.03-03.00.53:545][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.53:637][684]LogStreaming: Flushing async loaders took 93ms. [2020.06.03-03.00.53:641][684]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.03-13.00.53 [2020.06.03-03.00.53:641][684]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.03-03.00.53:641][684]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.03-03.00.53:641][684]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-03.00.53:641][684]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-03.00.53:641][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-03.00.53:641][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-03.00.53:641][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-03.00.53:641][684]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D08E4E3D00] [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.53:642][684]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-03.00.53:643][684]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-03.00.53:643][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-03.00.53:643][684]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-03.00.53:660][684]LogWorld: Bringing up level for play took: 0.019156 [2020.06.03-03.00.53:660][684]GameFlow: [Login Attempted] Options: "?Name=Rattius" Response: "" [2020.06.03-03.00.53:660][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-03.00.53:660][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-03.00.53:660][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D0823F7A20] [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-03.00.53:660][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-03.00.53:661][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-03.00.53:661][684]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-03.00.53:661][684]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-03.00.53:661][684]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-03.00.53:661][684]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.03-03.00.53:665][684]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-03.00.53:665][684]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-03.00.53:688][684]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.00.53:688][684]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.00.53:688][684]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.00.53:688][684]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.00.53:688][684]LogCustomization: ------ [2020.06.03-03.00.53:688][684]LogCustomization: ------ [2020.06.03-03.00.53:688][684]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-03.00.53:688][684]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-03.00.53:688][684]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.03-03.00.53:702][684]LogStreaming: Flushing async loaders. [2020.06.03-03.00.53:741][684]LogStreaming: Flushing async loaders took 39ms. [2020.06.03-03.00.53:759][684]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.03-03.00.53:825][684]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000032 seconds [2020.06.03-03.00.53:826][684]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000015 seconds [2020.06.03-03.00.53:826][684]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.03-03.00.53:826][684]LogLoad: Took 3.613318 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.03-03.00.53:827][684]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.00.53:827][684]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.03-03.00.53:827][684]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.03-03.00.53:827][684]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.53:827][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.03-03.00.53:828][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.03-03.00.53:907][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.03-03.00.53:907][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.03-03.00.53:907][684]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.03-03.00.53:932][685]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.53:932][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.03-03.00.53:933][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.03-03.00.54:007][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.03-03.00.54:075][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-03.00.54:076][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-03.00.54:076][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.03-03.00.54:077][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.03-03.00.54:083][686]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.54:083][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.03-03.00.54:084][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.03-03.00.54:172][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.03-03.00.54:252][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-03.00.54:252][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-03.00.54:252][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.03-03.00.54:253][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.03-03.00.54:259][687]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.54:259][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.03-03.00.54:260][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.03-03.00.54:486][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.03-03.00.54:574][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.03-03.00.54:574][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.03-03.00.54:574][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.03-03.00.54:578][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.03-03.00.54:582][688]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.03-03.00.54:624][690]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.54:624][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.03-03.00.54:625][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.03-03.00.54:758][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.03-03.00.54:758][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.03-03.00.54:758][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.03-03.00.54:864][696]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.54:864][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.03-03.00.54:864][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.03-03.00.54:975][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.03-03.00.54:975][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.03-03.00.54:976][696]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.03-03.00.54:982][697]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.54:982][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.03-03.00.54:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.03-03.00.55:095][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.03-03.00.55:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.03-03.00.55:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.03-03.00.55:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.03-03.00.55:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.03-03.00.55:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.03-03.00.55:983][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.03-03.00.55:984][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.03-03.00.55:998][697]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.03-03.00.56:002][698]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.03-03.00.56:251][710]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.56:252][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.03-03.00.56:252][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.03-03.00.56:393][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.03-03.00.56:393][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.03-03.00.56:393][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.03-03.00.56:401][711]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.56:401][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.03-03.00.56:402][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.03-03.00.56:538][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.03-03.00.56:538][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.03-03.00.56:538][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.03-03.00.56:547][712]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.56:547][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.03-03.00.56:548][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.03-03.00.56:702][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.03-03.00.56:702][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.03-03.00.56:702][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.03-03.00.56:730][714]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.56:730][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.03-03.00.56:731][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.03-03.00.56:873][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.03-03.00.56:873][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.03-03.00.56:874][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.03-03.00.56:882][715]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.56:882][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.03-03.00.56:883][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.03-03.00.57:023][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.03-03.00.57:023][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.03-03.00.57:024][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.03-03.00.57:031][716]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.57:031][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.03-03.00.57:033][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.03-03.00.57:184][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.03-03.00.57:184][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.03-03.00.57:184][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.03-03.00.57:195][717]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.57:195][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.03-03.00.57:196][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.03-03.00.57:343][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.03-03.00.57:343][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.03-03.00.57:344][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.03-03.00.57:350][718]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.00.57:350][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.03-03.00.57:351][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.03-03.00.57:504][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.03-03.00.57:504][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.03-03.00.57:505][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.03-03.00.57:538][720]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-03.00.57:538][720]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='9.103' TotalLoadTime='9.103' TimeStamp='2020-06-03T03:00:53.855Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-03.00.57:538][720]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-03.00.57:538][720]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.103' TimeStamp='2020-06-03T03:00:53.855Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-03.00.57:538][720]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-03.00.57:539][720]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='9.103' TimeStamp='2020-06-03T03:00:53.855Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-03.00.57:539][720]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.03-03.00.57:539][720]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='9.103' TimeStamp='2020-06-03T03:00:53.855Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DA2B208D80767BFE2CFF214542CC7' [2020.06.03-03.00.57:539][720]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.03-03.00.57:539][720]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.03-03.00.57:559][721]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-03.00.57:559][721]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-03.00.57:559][721]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.03-03.00.58:558][766]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-03.00.58:558][766]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.00.58:558][766]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.03-03.00.58:558][766]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:559][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-03.00.58:559][766]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:559][766]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:559][766]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:559][766]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.03-03.00.58:559][766]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-03.00.58:559][766]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:559][766]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-03.00.58:559][766]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:559][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-03.00.58:591][766]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:591][766]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:591][766]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:591][766]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-03.00.58:591][766]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-03.00.58:591][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-03.00.58:592][766]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:592][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.00.58:633][766]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:633][766]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:634][766]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:634][766]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:635][766]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:635][766]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.58:636][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.58:636][766]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:653][766]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.00.58:653][766]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-03.00.58:654][766]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-03.00.58:654][766]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.00.58:654][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.00.58:659][766]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-03.00.58:659][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-03.00.58:659][766]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:659][766]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:684][766]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.00.58:684][766]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.00.58:684][766]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.00.58:684][766]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:685][766]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.00.58:685][766]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.00.58:794][767]r.CullAll = "0" [2020.06.03-03.00.58:932][774]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-03.00.58:943][774]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-03.00.58:943][774]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-03.00.58:943][774]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.03-03.00.58:943][774]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.03-03.00.58:943][774]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.03-03.00.58:943][774]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.03-03.00.58:943][774]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.03-03.00.58:943][774]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.00.58:943][774]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.03-03.00.58:943][774]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.03-03.00.58:943][774]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.00.58:943][774]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: OwningPlayerName: Rattius [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: OwningPlayerId: Rattius [0x1D09287A990] [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198018248235:7777 Type: Lobby session SessionId: Lobby[0x18...47EF] [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1995369097 : OnlineService [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-962375801 : OnlineService [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-2107967502 : OnlineService [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1568574064 : OnlineService [2020.06.03-03.00.58:944][774]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198018248235:7777|109775240982579183 : OnlineService [2020.06.03-03.00.58:944][774]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.03-03.00.58:944][774]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.03-03.00.58:944][774]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.03-03.00.58:944][774]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.00.58:944][774]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.00.58:944][774]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.00.59:063][774]LogStreaming: Flushing async loaders took 120ms. [2020.06.03-03.00.59:064][774]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-03.00.59:064][774]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-03.00.59:065][774]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-03.00.59:066][774]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-03.00.59:067][774]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-03.00.59:067][774]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-03.00.59:070][774]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.03-03.00.59:070][774]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.03-03.00.59:072][774]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.03-03.00.59:072][774]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.00.59:077][774]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.00.59:081][774]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.00.59:082][774]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.00.59:082][774]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.00.59:082][774]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.00.59:082][774]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.00.59:085][774]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.00.59:100][775]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.00.59:100][775]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.00.59:100][775]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.00.59:102][775]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.03-03.00.59:102][775]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-03.00.59:102][775]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.00.59:507][775]LogStreaming: Flushing async loaders took 404ms. [2020.06.03-03.00.59:508][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:595][775]LogStreaming: Flushing async loaders took 87ms. [2020.06.03-03.00.59:595][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:605][775]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-03.00.59:605][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:609][775]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-03.00.59:609][775]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000038 seconds [2020.06.03-03.00.59:609][775]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.06.03-03.00.59:609][775]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.00.59:610][775]LogCustomization: ------ [2020.06.03-03.00.59:610][775]LogCustomization: ------ [2020.06.03-03.00.59:610][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:624][775]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-03.00.59:624][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:625][775]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.00.59:625][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:626][775]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.00.59:627][775]LogStreaming: Flushing async loaders. [2020.06.03-03.00.59:671][775]LogStreaming: Flushing async loaders took 44ms. [2020.06.03-03.00.59:671][775]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.00.59:672][775]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.00.59:672][775]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.00.59:672][775]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.00.59:672][775]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.00.59:688][776]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.00.59:688][776]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-03.00.59:688][776]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-03.00.59:965][789]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.00.59:966][789]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.00:006][791]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.00:006][791]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.00:006][791]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.00:006][791]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.00:607][819]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-03.01.02:639][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-03.01.07:266][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.01.09:153][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.09:153][322]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-03.01.09:169][323]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:169][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:171][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.09:204][323]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:204][323]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:204][323]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:221][323]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.09:221][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.09:227][323]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:228][323]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:277][323]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:277][323]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.09:277][323]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.10:705][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.10:705][408]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.01.10:720][409]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:721][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.10:722][409]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:722][409]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:722][409]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:722][409]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:793][409]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:814][409]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.01.10:814][409]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.10:814][409]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.10:815][409]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:815][409]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:815][409]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:815][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.10:847][409]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:847][409]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:847][409]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:863][409]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.10:863][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.10:868][409]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:868][409]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:890][409]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.01.10:890][409]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.10:890][409]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.10:891][409]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:891][409]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.10:891][409]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.11:377][438]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.11:377][438]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-03.01.11:393][439]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:394][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:395][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.11:430][439]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:430][439]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:431][439]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:446][439]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.11:446][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.11:451][439]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:451][439]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:477][439]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:477][439]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.11:477][439]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.11:986][469]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.13:177][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.13:184][539]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.13:188][539]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.13:191][539]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.13:289][539]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.13:303][540]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.13:303][540]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.13:303][540]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.13:303][540]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.13:303][540]LogCustomization: ------ [2020.06.03-03.01.13:303][540]LogCustomization: ------ [2020.06.03-03.01.13:304][540]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.13:304][540]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.13:304][540]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.13:304][540]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.13:304][540]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.13:575][554]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.13:575][554]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.13:609][556]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.13:609][556]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.13:609][556]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.13:609][556]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.13:882][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.13:882][572]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.03-03.01.13:899][573]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.13:899][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.03-03.01.13:899][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.01.13:899][573]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.13:899][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.03-03.01.13:900][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.01.13:900][573]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.13:900][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.03-03.01.13:900][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.01.13:900][573]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.13:900][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.03-03.01.13:907][573]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.13:907][573]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.13:907][573]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.13:916][573]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.03-03.01.13:916][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.03-03.01.14:741][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.14:741][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.01.14:756][623]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.14:756][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.03-03.01.14:756][623]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.14:756][623]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.14:757][623]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.01.14:757][623]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.14:757][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.03-03.01.14:757][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.01.14:757][623]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.14:757][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.03-03.01.14:757][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.01.14:757][623]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.14:757][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.03-03.01.14:757][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.01.14:836][628]LogAsyncLoad: Done loading library async: Menu in 87.2 sec [2020.06.03-03.01.15:781][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.03-03.01.16:049][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.03-03.01.16:165][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-03.01.16:666][738]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.16:666][738]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.03-03.01.16:683][739]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:684][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.16:687][739]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:687][739]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:687][739]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:687][739]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:761][739]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:762][739]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:762][739]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:762][739]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:762][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.16:795][739]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:796][739]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:796][739]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:798][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 7 (playerChanged=true), bloodpoints:23356, #nodesDataArray:6, #pathsDataArray:5, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:5, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:false ) [2020.06.03-03.01.16:800][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.03-03.01.16:800][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.03-03.01.16:800][739]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.16:800][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.16:805][739]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:805][739]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:821][739]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:821][739]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.16:821][739]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.16:821][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:6, #pathsDataArray:5, animate:true [2020.06.03-03.01.16:848][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000660400838 ) [2020.06.03-03.01.16:848][739]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000660400838 [2020.06.03-03.01.17:685][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000660400838 seconds [2020.06.03-03.01.18:504][838]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.18:504][838]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:105) [2020.06.03-03.01.18:587][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.18:786][855]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.19:205][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.19:873][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.20:374][950]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.20:374][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:209) [2020.06.03-03.01.20:374][950]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 6.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.03-03.01.20:376][950]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.20:379][950]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.20:404][950]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31072] [2020.06.03-03.01.20:404][950]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.20:404][950]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5311&schemaVersion=0] [2020.06.03-03.01.20:405][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 7 (playerChanged=false), bloodpoints:17356, #nodesDataArray:5, #pathsDataArray:5, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:6, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.03-03.01.20:408][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.03-03.01.20:410][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000392575748 ) [2020.06.03-03.01.20:410][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.000000392575748 [2020.06.03-03.01.20:416][951]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.20:416][951]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.20:416][951]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.20:416][951]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.20:416][951]LogCustomization: ------ [2020.06.03-03.01.20:416][951]LogCustomization: ------ [2020.06.03-03.01.20:417][951]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.20:417][951]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.20:417][951]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.20:417][951]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.20:418][951]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.20:456][954]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6C4E710] Result: '1' k_EResultOK (success) [2020.06.03-03.01.20:485][956]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.058260 seconds [2020.06.03-03.01.20:649][965]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.20:656][966]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.20:705][969]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5311&schemaVersion=0] [2020.06.03-03.01.20:705][969]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.21:207][999]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.21:207][999]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.21:274][ 3]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.21:274][ 3]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.21:274][ 3]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.21:274][ 3]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.21:375][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000392575748 seconds [2020.06.03-03.01.21:375][ 9]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:6, prestige:0, #levelUpDetailsDataArray:0 [2020.06.03-03.01.21:860][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.21:977][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.03-03.01.21:977][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:5, #pathsDataArray:5, animate:true [2020.06.03-03.01.22:014][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.000000691763126 ) [2020.06.03-03.01.22:014][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.000000691763126 [2020.06.03-03.01.22:014][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.03-03.01.22:979][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.000000691763126 seconds [2020.06.03-03.01.23:831][151]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.23:831][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:101) [2020.06.03-03.01.23:964][159]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.24:112][168]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.24:599][197]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.24:599][197]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.03-03.01.24:599][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:212) [2020.06.03-03.01.24:799][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.24:847][212]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.25:567][255]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.25:568][255]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:102) [2020.06.03-03.01.25:752][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.25:832][271]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.26:335][301]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.26:336][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:103) [2020.06.03-03.01.26:336][301]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 7.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.06.03-03.01.26:338][301]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.26:342][301]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.26:365][301]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-03.01.26:365][301]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.26:365][301]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5312&schemaVersion=0] [2020.06.03-03.01.26:367][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 7 (playerChanged=false), bloodpoints:3356, #nodesDataArray:7, #pathsDataArray:7, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:7, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.03-03.01.26:368][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.06.03-03.01.26:371][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.00000010880176 ) [2020.06.03-03.01.26:371][301]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.00000010880176 [2020.06.03-03.01.26:377][302]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.26:377][302]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.26:377][302]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.26:377][302]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.26:377][302]LogCustomization: ------ [2020.06.03-03.01.26:377][302]LogCustomization: ------ [2020.06.03-03.01.26:377][302]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.26:377][302]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.26:377][302]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.26:377][302]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.26:378][302]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.26:414][305]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D03E2E6C40] Result: '1' k_EResultOK (success) [2020.06.03-03.01.26:433][306]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.056002 seconds [2020.06.03-03.01.26:493][309]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.26:618][317]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.26:668][320]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5312&schemaVersion=0] [2020.06.03-03.01.26:668][320]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.26:668][320]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.26:668][320]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.26:851][331]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.26:851][331]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.26:852][331]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.26:852][331]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.27:337][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.00000010880176 seconds [2020.06.03-03.01.27:337][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:7, prestige:0, #levelUpDetailsDataArray:0 [2020.06.03-03.01.27:855][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.27:972][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.06.03-03.01.27:973][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:7, animate:true [2020.06.03-03.01.28:016][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000485498458 ) [2020.06.03-03.01.28:016][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000485498458 [2020.06.03-03.01.28:016][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.06.03-03.01.29:274][467]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000485498458 seconds [2020.06.03-03.01.29:875][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.30:377][533]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.30:378][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:7, id:104) [2020.06.03-03.01.30:627][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.30:675][551]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.01.31:996][630]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.32:001][630]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-03.01.32:003][630]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.03-03.01.32:003][630]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.03-03.01.32:003][630]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-03.01.32:003][630]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.03-03.01.32:003][630]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-03.01.32:014][631]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.32:014][631]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.32:014][631]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.32:014][631]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.32:014][631]LogCustomization: ------ [2020.06.03-03.01.32:014][631]LogCustomization: ------ [2020.06.03-03.01.32:015][631]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.32:015][631]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.03-03.01.32:015][631]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-03.01.32:015][631]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.32:015][631]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.32:015][631]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.03-03.01.32:015][631]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.03-03.01.32:016][631]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-03.01.32:016][631]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.01.32:031][632]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.03-03.01.32:031][632]GameFlow: Starting Quickmatch: GameSession [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=4 : Near : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.03-03.01.32:031][632]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.03-03.01.32:031][632]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.03-03.01.32:031][632]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.03-03.01.32:031][632]GameFlow: Verbose: Doing Find Sessions [2020.06.03-03.01.32:045][633]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-03.01.32:312][649]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.32:312][649]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.32:312][649]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.01.32:313][649]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-03.01.32:362][652]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-03.01.32:362][652]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.32:362][652]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.32:362][652]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.03-03.01.32:362][652]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-03.01.32:429][656]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-03.01.32:435][657]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.402342 seconds [2020.06.03-03.01.32:714][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.32:714][673]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-03.01.32:731][674]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:732][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.32:733][674]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:733][674]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:733][674]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:733][674]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:733][674]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.03-03.01.32:733][674]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:734][674]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:734][674]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:734][674]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:734][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.32:771][674]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:771][674]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:771][674]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:787][674]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.32:787][674]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.32:792][674]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:792][674]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:816][674]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:816][674]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.32:816][674]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.33:682][726]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.33:683][726]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.03-03.01.33:700][727]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:700][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.33:701][727]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:702][727]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:702][727]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:702][727]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:771][727]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:771][727]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:771][727]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:771][727]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:771][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.33:801][727]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:801][727]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:801][727]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:913][727]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.33:913][727]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.33:919][727]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:919][727]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:934][727]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:934][727]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.33:935][727]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.34:474][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.01.34:474][752]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.01.34:490][753]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:490][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.34:492][753]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:492][753]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:492][753]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:492][753]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:492][753]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:513][753]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.01.34:513][753]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.34:514][753]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5313&schemaVersion=0] [2020.06.03-03.01.34:514][753]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:514][753]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:514][753]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:515][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.34:549][753]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:550][753]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:550][753]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:566][753]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.34:566][753]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.34:571][753]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:571][753]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:573][753]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:573][753]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.34:573][753]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.01.34:798][767]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.01.34:833][770]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5313&schemaVersion=0] [2020.06.03-03.01.34:833][770]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.34:856][770]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.01.34:856][770]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.34:856][770]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.42:465][226]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-03.01.42:833][248]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.03-03.01.42:833][248]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: Settings: [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-03T03:01:36.459Z : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: MirrorsSessionId=8a8747ad-da50-4d61-87ff-f68083a555fe : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: HostPublicIp=13.211.129.13 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: HostPublicPort=7777 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: EncryptionKey=RpYEKOmB+TA1ckuBuBhQ/pUdf/f0S7ik+X9NYEInbeA= : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC0B0C08D8076A6EA01CF0C8CCCAC8|13.211.129.13|7777 : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: MatchMembersA=["45839549-0eda-4d6c-ac2f-f1dbbcb5b1a9"] : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: MatchMembersB=["58a3fb60-cb76-11e6-bb7e-a9a4184e5a5c","eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a","86d2179c-5ddd-4c55-ad1c-09a941dc83ae","ad2ad024-921b-470f-87c1-fdcadd7e0e0c"] : OnlineService [2020.06.03-03.01.42:834][248]LogOnlineSession: Verbose: OSS: PlatformSessionIdForDS=GameSessionDS|31DAC0804E52580F764D60873C407D48|18676ab5-96e8-4381-9ef8-2ff667c6f624 : OnlineService [2020.06.03-03.01.42:834][248]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.03-03.01.42:834][248]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.42:847][249]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.395603 seconds [2020.06.03-03.01.42:850][249]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.03-03.01.42:850][249]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.03-03.01.42:850][249]GameFlow: Joining sesion : GameSession [2020.06.03-03.01.42:850][249]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.03-03.01.42:850][249]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.03-03.01.42:850][249]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.03-03.01.42:851][249]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.03-03.01.42:851][249]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.03-03.01.42:851][249]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.03-03.01.42:851][249]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-03.01.42:851][249]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.03-03.01.42:851][249]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.03-03.01.42:851][249]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-03.01.42:852][249]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.03-03.01.42:852][249]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.03-03.01.42:852][249]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-03.01.42:853][249]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a] [2020.06.03-03.01.42:853][249]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.03-03.01.42:853][249]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.03-03.01.42:853][249]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.42:853][249]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.42:853][249]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.03-03.01.42:853][249]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-03.01.42:853][249]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.01.42:855][249]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:855][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:864][249]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:865][249]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:865][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-03.01.42:866][249]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:866][249]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:866][249]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:866][249]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:868][249]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:872][249]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.42:875][249]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.42:875][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.42:875][249]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.42:875][249]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-03.01.42:875][249]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:875][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-03.01.42:879][249]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:879][249]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:879][249]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:879][249]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-03.01.42:879][249]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.03-03.01.42:879][249]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.03-03.01.42:879][249]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-03.01.42:879][249]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.03-03.01.42:879][249]LogAsyncLoad: Resume loading library async: Menu [2020.06.03-03.01.42:879][249]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.03-03.01.42:879][249]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.42:879][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-03.01.42:879][249]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.42:879][249]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-03.01.42:923][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.03-03.01.42:923][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:923][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-03.01.42:923][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:923][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.03-03.01.42:923][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:923][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.03-03.01.42:923][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:923][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.03-03.01.42:923][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:923][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.03-03.01.42:923][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:924][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.03-03.01.42:924][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.03-03.01.42:925][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:925][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.03-03.01.42:926][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:926][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:927][249]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.03-03.01.42:927][249]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.01.42:939][250]r.CullAll = "1" [2020.06.03-03.01.42:939][250]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.42:939][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.42:939][250]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.42:939][250]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.42:939][250]LogCustomization: ------ [2020.06.03-03.01.42:939][250]LogCustomization: ------ [2020.06.03-03.01.42:939][250]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.01.42:942][250]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.01.42:943][250]LogStreaming: Flushing async loaders. [2020.06.03-03.01.42:945][250]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.01.42:945][250]LogStreaming: Flushing async loaders. [2020.06.03-03.01.42:946][250]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.01.42:947][250]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.42:947][250]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.43:135][262]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.43:135][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.01.43:135][262]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.03-03.01.43:135][262]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.01.43:135][262]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-03.01.43:168][264]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-03.01.43:268][270]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.43:268][270]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.43:317][273]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.43:735][298]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.43:735][298]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.43:769][300]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.43:886][307]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-03.01.43:886][307]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.03-03.01.43:886][307]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-03.01.43:902][308]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.03-03.01.43:902][308]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.03-03.01.43:902][308]LogNet: Browse: 13.211.129.13//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live [2020.06.03-03.01.43:903][308]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.03-03.01.43:904][308]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.03-03.01.43:905][308]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.03-03.01.43:905][308]LogNet: Game client on port 7777, rate 10000 [2020.06.03-03.01.43:985][313]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 13.211.129.13:7777, Name: SteamNetConnection_2, Driver: PendingNetDriver SteamNetDriver_2, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.03-03.01.44:052][317]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.03-03.01.44:070][317]LogLoad: LoadMap: 13.211.129.13//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.03-03.01.44:070][317]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-03.01.44:070][317]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.03-03.01.44:070][317]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-03.01.44:070][317]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.01.44:070][317]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.03-03.01.44:070][317]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.01.44:070][317]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 7 [2020.06.03-03.01.44:096][317]LogUObjectHash: Compacting FUObjectHashTables data took 5.63ms [2020.06.03-03.01.44:109][317]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.01.44:112][317]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.01.44:112][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.03-03.01.44:112][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:113][317]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.01.44:113][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.03-03.01.44:113][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:149][317]LogStreaming: Throttling on (mem > 30MB) [2020.06.03-03.01.44:154][317]LogStreaming: Throttling off (mem < 27MB) [2020.06.03-03.01.44:157][317]LogStreaming: Throttling on (mem > 30MB) [2020.06.03-03.01.44:162][317]LogStreaming: Throttling off (mem < 27MB) [2020.06.03-03.01.44:237][317]LogStreaming: Flushing async loaders took 124ms. [2020.06.03-03.01.44:238][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.03-03.01.44:238][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:239][317]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.01.44:239][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.03-03.01.44:239][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:240][317]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.01.44:240][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.03-03.01.44:240][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:361][317]LogStreaming: Flushing async loaders took 121ms. [2020.06.03-03.01.44:362][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.03-03.01.44:362][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:378][317]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-03.01.44:378][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.03-03.01.44:378][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:379][317]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.01.44:379][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.03-03.01.44:379][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:380][317]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.01.44:380][317]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.03-03.01.44:380][317]LogStreaming: Flushing async loaders. [2020.06.03-03.01.44:458][317]LogStreaming: Flushing async loaders took 77ms. [2020.06.03-03.01.44:460][317]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.03-13.01.44 [2020.06.03-03.01.44:460][317]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.03-03.01.44:460][317]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.03-03.01.44:466][317]LogWorld: Bringing up level for play took: 0.006876 [2020.06.03-03.01.44:467][317]LogLoad: Took 0.397014 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.03-03.01.44:596][322]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.03-03.01.44:596][322]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.03-03.01.44:613][323]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.01.44:613][323]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a|76561198018248235 [2020.06.03-03.01.44:613][323]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-03.01.44:613][323]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.44:681][327]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.44:761][332]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000047 seconds [2020.06.03-03.01.44:762][332]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.03-03.01.44:762][332]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.03-03.01.44:762][332]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.44:777][333]LogDBDEasyAntiCheat: RPC to validate server [2020.06.03-03.01.44:777][333]LogDBDEasyAntiCheat: Server is dedicated [2020.06.03-03.01.44:778][333]LogDBDEasyAntiCheat: slave connected [2020.06.03-03.01.44:858][338]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.01.44:858][338]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:ad2ad024-921b-470f-87c1-fdcadd7e0e0c|76561198878753510 [2020.06.03-03.01.44:858][338]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-03.01.44:858][338]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.44:858][338]LogCustomization: ------ [2020.06.03-03.01.44:858][338]LogCustomization: --> QM_Head01 [2020.06.03-03.01.44:858][338]LogCustomization: --> QM_Torso01_01 [2020.06.03-03.01.44:858][338]LogCustomization: --> QM_Legs01 [2020.06.03-03.01.44:858][338]LogCustomization: ------ [2020.06.03-03.01.44:859][338]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.44:923][342]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.01.44:923][342]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:58a3fb60-cb76-11e6-bb7e-a9a4184e5a5c|76561198181945663 [2020.06.03-03.01.44:923][342]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-03.01.44:923][342]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.44:923][342]LogCustomization: ------ [2020.06.03-03.01.44:923][342]LogCustomization: --> GS_Head006 [2020.06.03-03.01.44:923][342]LogCustomization: --> GS_Torso011 [2020.06.03-03.01.44:923][342]LogCustomization: --> GS_Legs02_01 [2020.06.03-03.01.44:923][342]LogCustomization: ------ [2020.06.03-03.01.44:924][342]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.087' TotalLoadTime='2.087' TimeStamp='2020-06-03T03:01:41.259Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.087' TimeStamp='2020-06-03T03:01:41.259Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.087' TimeStamp='2020-06-03T03:01:41.259Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.01.44:940][343]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.03-03.01.44:941][343]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.087' TimeStamp='2020-06-03T03:01:41.259Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.01.44:941][343]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.03-03.01.44:941][343]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.03-03.01.44:956][344]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-03.01.44:956][344]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-03.01.44:956][344]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.129.13//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-03.01.44:988][346]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.01.44:988][346]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:86d2179c-5ddd-4c55-ad1c-09a941dc83ae|2533274945669844 [2020.06.03-03.01.44:988][346]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-03.01.44:988][346]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.44:988][346]LogCustomization: ------ [2020.06.03-03.01.44:988][346]LogCustomization: --> BO_Head01 [2020.06.03-03.01.44:988][346]LogCustomization: --> BO_Torso006 [2020.06.03-03.01.44:988][346]LogCustomization: --> BO_Legs01 [2020.06.03-03.01.44:988][346]LogCustomization: ------ [2020.06.03-03.01.44:988][346]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.44:988][346]LogCustomization: ------ [2020.06.03-03.01.44:988][346]LogCustomization: --> BO_Head01 [2020.06.03-03.01.44:988][346]LogCustomization: --> BO_Torso006 [2020.06.03-03.01.44:988][346]LogCustomization: --> BO_Legs01 [2020.06.03-03.01.44:988][346]LogCustomization: ------ [2020.06.03-03.01.44:989][346]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.45:155][356]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.45:155][356]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.01.45:189][358]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.45:957][404]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-03.01.45:957][404]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.01.45:957][404]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.03-03.01.45:957][404]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.45:957][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-03.01.45:957][404]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.45:957][404]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.45:957][404]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.45:957][404]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.03-03.01.45:957][404]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-03.01.45:957][404]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.45:957][404]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-03.01.45:957][404]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.45:957][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-03.01.45:994][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.45:994][404]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.45:994][404]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.45:994][404]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-03.01.45:994][404]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-03.01.45:995][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-03.01.45:995][404]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.45:995][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.01.46:050][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:050][404]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:050][404]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:050][404]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:051][404]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:051][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.46:052][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.46:052][404]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:068][404]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.01.46:068][404]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.01.46:069][404]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.01.46:069][404]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-03.01.46:069][404]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-03.01.46:069][404]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.01.46:069][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.01.46:075][404]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-03.01.46:075][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-03.01.46:075][404]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:075][404]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:100][404]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.01.46:100][404]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.46:100][404]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.46:101][404]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:101][404]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.01.46:101][404]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.01.46:211][405]r.CullAll = "0" [2020.06.03-03.01.46:211][405]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.46:211][405]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.01.46:211][405]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.46:212][405]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.01.46:323][407]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.03-03.01.46:327][407]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.03-03.01.46:327][407]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.03-03.01.46:327][407]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.03-03.01.46:327][407]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.01.46:351][407]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.01.46:351][407]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.01.46:351][407]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.01.46:352][407]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.01.46:369][408]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.01.46:369][408]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.01.46:369][408]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.01.46:371][408]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-03.01.46:373][408]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.06.03-03.01.46:373][408]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.0 [2020.06.03-03.01.46:373][408]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.46:373][408]LogCustomization: ------ [2020.06.03-03.01.46:373][408]LogCustomization: ------ [2020.06.03-03.01.46:373][408]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.01.46:377][408]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.01.46:377][408]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:378][408]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.01.46:378][408]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:380][408]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.01.46:381][408]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head01. QM_Torso01_01. QM_Legs01. [2020.06.03-03.01.46:381][408]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.01.46:381][408]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head006. GS_Torso011. GS_Legs02_01. [2020.06.03-03.01.46:381][408]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.01.46:381][408]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : BO_Head01. BO_Torso006. BO_Legs01. [2020.06.03-03.01.46:381][408]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.01.46:405][409]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.01.46:405][409]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.01.46:405][409]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.01.46:405][409]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.06.03-03.01.46:407][409]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.03-03.01.46:407][409]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.3 [2020.06.03-03.01.46:407][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.46:407][409]LogCustomization: ------ [2020.06.03-03.01.46:407][409]LogCustomization: --> QM_Head01 [2020.06.03-03.01.46:407][409]LogCustomization: --> QM_Torso01_01 [2020.06.03-03.01.46:407][409]LogCustomization: --> QM_Legs01 [2020.06.03-03.01.46:407][409]LogCustomization: ------ [2020.06.03-03.01.46:407][409]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-03.01.46:408][409]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-03.01.46:408][409]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-03.01.46:408][409]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.01.46:434][409]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-03.01.46:434][409]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-03.01.46:434][409]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-03.01.46:434][409]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-03.01.46:434][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:466][409]LogStreaming: Flushing async loaders took 32ms. [2020.06.03-03.01.46:467][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:468][409]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.01.46:468][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:477][409]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-03.01.46:478][409]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.01.46:478][409]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.01.46:478][409]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.01.46:478][409]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.03-03.01.46:481][409]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.03-03.01.46:481][409]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.06.03-03.01.46:481][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.46:481][409]LogCustomization: ------ [2020.06.03-03.01.46:481][409]LogCustomization: --> GS_Head006 [2020.06.03-03.01.46:481][409]LogCustomization: --> GS_Torso011 [2020.06.03-03.01.46:481][409]LogCustomization: --> GS_Legs02_01 [2020.06.03-03.01.46:481][409]LogCustomization: ------ [2020.06.03-03.01.46:481][409]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Head006 [2020.06.03-03.01.46:481][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:526][409]LogStreaming: Flushing async loaders took 44ms. [2020.06.03-03.01.46:526][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:750][409]LogStreaming: Flushing async loaders took 225ms. [2020.06.03-03.01.46:752][409]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head006 [2020.06.03-03.01.46:752][409]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Torso011 [2020.06.03-03.01.46:752][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:853][409]LogStreaming: Flushing async loaders took 101ms. [2020.06.03-03.01.46:854][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:874][409]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-03.01.46:874][409]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso011 [2020.06.03-03.01.46:875][409]GameFlow: (BP_Menu_CamperFemale06_C_0) - UpdateCustomization with item GS_Legs02_01 [2020.06.03-03.01.46:875][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:929][409]LogStreaming: Flushing async loaders took 54ms. [2020.06.03-03.01.46:929][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.46:964][409]LogStreaming: Flushing async loaders took 35ms. [2020.06.03-03.01.46:965][409]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs02_01 [2020.06.03-03.01.46:966][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:004][409]LogStreaming: Flushing async loaders took 38ms. [2020.06.03-03.01.47:005][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:032][409]LogStreaming: Flushing async loaders took 27ms. [2020.06.03-03.01.47:033][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:061][409]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-03.01.47:061][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:064][409]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.01.47:064][409]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.01.47:064][409]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.01.47:064][409]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.01.47:064][409]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 7. [2020.06.03-03.01.47:065][409]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.06.03-03.01.47:066][409]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.4 [2020.06.03-03.01.47:066][409]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.47:066][409]LogCustomization: ------ [2020.06.03-03.01.47:066][409]LogCustomization: --> BO_Head01 [2020.06.03-03.01.47:066][409]LogCustomization: --> BO_Torso006 [2020.06.03-03.01.47:066][409]LogCustomization: --> BO_Legs01 [2020.06.03-03.01.47:066][409]LogCustomization: ------ [2020.06.03-03.01.47:066][409]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.06.03-03.01.47:066][409]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.03-03.01.47:066][409]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso006 [2020.06.03-03.01.47:067][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:109][409]LogStreaming: Flushing async loaders took 42ms. [2020.06.03-03.01.47:110][409]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.03-03.01.47:110][409]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.06.03-03.01.47:110][409]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.03-03.01.47:111][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:158][409]LogStreaming: Flushing async loaders took 47ms. [2020.06.03-03.01.47:158][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:196][409]LogStreaming: Flushing async loaders took 37ms. [2020.06.03-03.01.47:196][409]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:215][409]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-03.01.47:217][409]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.47:221][410]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.01.47:221][410]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-03.01.47:221][410]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-03.01.47:240][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.47:240][410]LogCustomization: ------ [2020.06.03-03.01.47:240][410]LogCustomization: ------ [2020.06.03-03.01.47:240][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.47:240][410]LogCustomization: ------ [2020.06.03-03.01.47:240][410]LogCustomization: ------ [2020.06.03-03.01.47:240][410]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.47:240][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.03-03.01.47:271][410]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.47:271][410]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.47:271][410]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.47:271][410]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.47:271][410]LogCustomization: ------ [2020.06.03-03.01.47:271][410]LogCustomization: ------ [2020.06.03-03.01.47:272][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.01.47:272][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.03-03.01.47:272][410]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.47:272][410]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.01.47:272][410]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.47:433][418]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.01.47:433][418]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:45839549-0eda-4d6c-ac2f-f1dbbcb5b1a9|76561198201529523 [2020.06.03-03.01.47:433][418]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-03.01.47:433][418]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.47:433][418]LogCustomization: ------ [2020.06.03-03.01.47:433][418]LogCustomization: --> SD_Head01 [2020.06.03-03.01.47:433][418]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.47:433][418]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.47:433][418]LogCustomization: ------ [2020.06.03-03.01.47:433][418]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.01.47:434][418]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.01.47:434][418]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : SD_Head01. SD_Body01_P01. SD_W01_P01. [2020.06.03-03.01.47:434][418]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.01.47:455][419]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.01.47:455][419]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.01.47:455][419]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.01.47:455][419]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435465. [2020.06.03-03.01.47:456][419]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000034 seconds [2020.06.03-03.01.47:456][419]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.01.47:458][419]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.01.47:459][419]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.8 [2020.06.03-03.01.47:459][419]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.47:459][419]LogCustomization: ------ [2020.06.03-03.01.47:459][419]LogCustomization: --> SD_Head01 [2020.06.03-03.01.47:459][419]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.47:459][419]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.47:459][419]LogCustomization: ------ [2020.06.03-03.01.47:459][419]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.01.47:459][419]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.01.47:459][419]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.01.47:459][419]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:485][419]LogStreaming: Flushing async loaders took 26ms. [2020.06.03-03.01.47:485][419]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:499][419]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-03.01.47:499][419]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.01.47:499][419]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.01.47:499][419]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:555][419]LogStreaming: Flushing async loaders took 56ms. [2020.06.03-03.01.47:556][419]LogStreaming: Flushing async loaders. [2020.06.03-03.01.47:591][419]LogStreaming: Flushing async loaders took 35ms. [2020.06.03-03.01.47:591][419]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.01.47:597][420]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.01.47:597][420]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.01.47:597][420]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.01.47:599][420]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.47:599][420]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.47:599][420]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.01.47:599][420]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.47:599][420]LogCustomization: ------ [2020.06.03-03.01.47:599][420]LogCustomization: --> BO_Head01 [2020.06.03-03.01.47:599][420]LogCustomization: --> BO_Torso006 [2020.06.03-03.01.47:599][420]LogCustomization: --> BO_Legs01 [2020.06.03-03.01.47:599][420]LogCustomization: ------ [2020.06.03-03.01.47:599][420]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Head01 [2020.06.03-03.01.47:599][420]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.03-03.01.47:599][420]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Torso006 [2020.06.03-03.01.47:599][420]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.03-03.01.47:599][420]GameFlow: (BP_Menu_CamperMale04_C_1) - UpdateCustomization with item BO_Legs01 [2020.06.03-03.01.47:599][420]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.03-03.01.47:827][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.47:827][432]LogCustomization: ------ [2020.06.03-03.01.47:827][432]LogCustomization: --> SD_Head01 [2020.06.03-03.01.47:827][432]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.47:827][432]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.47:827][432]LogCustomization: ------ [2020.06.03-03.01.47:827][432]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.47:827][432]LogCustomization: ------ [2020.06.03-03.01.47:827][432]LogCustomization: --> SD_Head01 [2020.06.03-03.01.47:827][432]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.47:827][432]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.47:827][432]LogCustomization: ------ [2020.06.03-03.01.47:828][432]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.01.47:828][432]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.01.47:828][432]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.01.47:828][432]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.01.47:828][432]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.01.47:828][432]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.01.48:131][450]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.03-03.01.48:131][450]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.48:148][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.48:163][451]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.03-03.01.48:213][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.48:213][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.48:214][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.48:214][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.01.48:214][453]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.06.03-03.01.48:428][466]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.48:429][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.01.48:429][466]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.03-03.01.49:162][510]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.49:162][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.01.49:162][510]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.49:162][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.01.49:162][510]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.01.49:162][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.03-03.01.49:213][513]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.01.49:347][521]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.01.49:347][521]LogCustomization: ------ [2020.06.03-03.01.49:347][521]LogCustomization: --> SD_Head01 [2020.06.03-03.01.49:347][521]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.49:347][521]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.49:347][521]LogCustomization: ------ [2020.06.03-03.01.49:347][521]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.49:347][521]LogCustomization: ------ [2020.06.03-03.01.49:347][521]LogCustomization: --> SD_Head01 [2020.06.03-03.01.49:347][521]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.49:347][521]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.49:347][521]LogCustomization: ------ [2020.06.03-03.01.49:347][521]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.01.49:347][521]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.01.49:347][521]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.01.49:347][521]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.01.49:347][521]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.01.49:347][521]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.01.49:348][521]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.01.49:348][521]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.01.49:348][521]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.03-03.01.49:348][521]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.01.49:348][521]LogCustomization: ------ [2020.06.03-03.01.49:348][521]LogCustomization: --> SD_Head01 [2020.06.03-03.01.49:348][521]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.01.49:348][521]LogCustomization: --> SD_W01_P01 [2020.06.03-03.01.49:348][521]LogCustomization: ------ [2020.06.03-03.01.49:348][521]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.01.49:348][521]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.01.49:348][521]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.01.49:348][521]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.01.49:348][521]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.01.49:348][521]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.01.50:150][569]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-03.01.53:420][765]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.03-03.01.53:420][765]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.53:771][786]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.53:771][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.01.53:771][786]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.03-03.01.58:763][ 85]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.03-03.01.58:763][ 85]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.59:048][102]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.01.59:048][102]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.01.59:048][102]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.03-03.02.04:040][401]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.03-03.02.04:040][401]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.04:326][418]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.04:326][418]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.04:326][418]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.03-03.02.07:218][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.02.08:368][660]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.02.08:469][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.03-03.02.09:036][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.03-03.02.09:318][717]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.03-03.02.09:319][717]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.09:603][734]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.09:604][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.09:604][734]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.03-03.02.09:757][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.02.12:059][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.12:793][925]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.12:877][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-03.02.12:910][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.12:977][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.12:993][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-03.02.13:078][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.13:160][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.02.13:210][950]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.13:277][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.02.13:311][956]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.13:327][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.13:411][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-03.02.13:478][966]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.13:528][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-03.02.13:544][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.13:695][979]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.13:728][981]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.02.13:845][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.13:845][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.02.13:928][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.13:978][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.14:045][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-03.02.14:095][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.14:129][ 5]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-03.02.14:162][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.14:280][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.14:280][ 14]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.14:397][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.14:447][ 24]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.03-03.02.14:514][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.03-03.02.14:547][ 30]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.14:595][ 33]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.03-03.02.14:595][ 33]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.14:647][ 36]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.14:680][ 38]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.14:697][ 39]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.02.14:780][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.14:813][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.02.14:861][ 49]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.14:862][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.14:862][ 49]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.03-03.02.14:930][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-03.02.15:016][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-03.02.16:851][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.16:852][168]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-03.02.16:870][169]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:870][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:872][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.02.16:906][169]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:906][169]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:906][169]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:922][169]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.16:922][169]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.16:922][169]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.02.16:922][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.02.16:927][169]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:927][169]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:954][169]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:954][169]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.16:954][169]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.02.16:968][170]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.02.17:688][213]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.17:688][213]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.02.17:707][214]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:707][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.02.17:709][214]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:709][214]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:709][214]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:709][214]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:778][214]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:804][214]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.02.17:804][214]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.02.17:804][214]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.02.17:804][214]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:805][214]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:805][214]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:805][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.02.17:846][214]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:846][214]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:846][214]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:862][214]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.17:862][214]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.17:862][214]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.02.17:862][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.02.17:867][214]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:867][214]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:890][214]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.02.17:890][214]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.02.17:890][214]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.02.17:890][214]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:890][214]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.17:890][214]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.02.19:871][333]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.03-03.02.19:871][333]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.20:155][350]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.20:155][350]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.20:155][350]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.03-03.02.23:380][543]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.23:380][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.23:380][543]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.03-03.02.23:380][543]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.23:380][543]LogCustomization: ------ [2020.06.03-03.02.23:380][543]LogCustomization: --> SD_Head01 [2020.06.03-03.02.23:380][543]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.02.23:380][543]LogCustomization: --> SD_W01_P01 [2020.06.03-03.02.23:380][543]LogCustomization: ------ [2020.06.03-03.02.23:380][543]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.02.23:380][543]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.02.23:380][543]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.02.23:380][543]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.02.23:380][543]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.02.23:380][543]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.02.24:250][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.24:265][596]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.24:265][596]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.24:265][596]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [7] and selected character id [7] [2020.06.03-03.02.24:265][596]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.24:265][596]LogCustomization: ------ [2020.06.03-03.02.24:265][596]LogCustomization: ------ [2020.06.03-03.02.25:166][650]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.03-03.02.25:166][650]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.25:483][669]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.25:483][669]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.25:483][669]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.03-03.02.26:721][743]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.26:721][743]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.03-03.02.26:739][744]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:740][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.02.26:741][744]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:741][744]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:741][744]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:741][744]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:742][744]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:742][744]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:742][744]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:742][744]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:742][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.02.26:777][744]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:777][744]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:777][744]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:792][744]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.26:792][744]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.26:793][744]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.02.26:793][744]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.02.26:798][744]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:798][744]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:821][744]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:821][744]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.26:821][744]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.02.27:556][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.27:556][789]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.02.27:574][790]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:574][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.02.27:576][790]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:576][790]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:576][790]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:576][790]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:648][790]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:670][790]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.02.27:670][790]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.02.27:670][790]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.02.27:670][790]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:670][790]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:670][790]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:670][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.02.27:709][790]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:710][790]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:710][790]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:725][790]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.27:725][790]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.27:725][790]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.02.27:725][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.02.27:730][790]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:731][790]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:754][790]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.02.27:754][790]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.02.27:754][790]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.02.27:754][790]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:754][790]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.27:754][790]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.02.29:009][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.29:009][864]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.03-03.02.29:027][865]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:027][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:029][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.02.29:059][865]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:059][865]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:059][865]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:061][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 7 (playerChanged=true), bloodpoints:356, #nodesDataArray:7, #pathsDataArray:7, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:7, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.06.03-03.02.29:062][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.03-03.02.29:062][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.03-03.02.29:062][865]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.02.29:062][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.02.29:068][865]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:068][865]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:083][865]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.29:083][865]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.29:083][865]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:083][865]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.29:083][865]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.02.29:084][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:7, #pathsDataArray:7, animate:true [2020.06.03-03.02.29:118][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.300000721868128 ) [2020.06.03-03.02.29:118][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.300000721868128 [2020.06.03-03.02.29:137][866]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.03-03.02.29:678][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.30:296][936]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.30:328][938]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.300000721868128 seconds [2020.06.03-03.02.30:493][948]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.03-03.02.30:493][948]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.30:760][964]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.30:760][964]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.30:760][964]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.03-03.02.30:846][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.30:846][969]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.03-03.02.30:864][970]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:864][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.02.30:866][970]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:866][970]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:866][970]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:866][970]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:866][970]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.03-03.02.30:866][970]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:888][970]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.02.30:888][970]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.02.30:888][970]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.02.30:889][970]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:889][970]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:889][970]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:889][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.03-03.02.30:927][970]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:927][970]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:927][970]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:942][970]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.30:942][970]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.03-03.02.30:943][970]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.02.30:943][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.03-03.02.30:948][970]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:948][970]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:971][970]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31136] [2020.06.03-03.02.30:971][970]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.02.30:971][970]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.02.30:971][970]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:971][970]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.02.30:971][970]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.02.31:931][ 28]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.32:248][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.02.33:265][108]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_2 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.03-03.02.33:265][108]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.02.33:265][108]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.06.03-03.02.33:265][108]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.02.33:274][108]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.02.34:986][211]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.35:170][222]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.35:271][228]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.35:387][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.35:437][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.03-03.02.35:538][244]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.35:671][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.03-03.02.35:672][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.35:672][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.03-03.02.35:752][257]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.03-03.02.35:753][257]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.35:755][257]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.03-03.02.35:821][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.35:921][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.36:039][274]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.36:053][275]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.36:053][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.36:053][275]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.03-03.02.36:155][281]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.36:222][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.36:322][291]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.36:389][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.36:523][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.36:523][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.36:656][311]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyDown nav:null [2020.06.03-03.02.36:673][312]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.36:773][318]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:86 value:keyUp nav:null [2020.06.03-03.02.37:291][349]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.37:791][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.37:825][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.37:858][383]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.37:892][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.37:925][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.37:958][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.37:992][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.38:025][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.38:059][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.38:092][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.38:125][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyHold nav:null [2020.06.03-03.02.38:126][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.38:576][426]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.38:576][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.38:576][426]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.06.03-03.02.38:576][426]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.38:576][426]LogCustomization: ------ [2020.06.03-03.02.38:577][426]LogCustomization: --> QM_Head01 [2020.06.03-03.02.38:577][426]LogCustomization: --> QM_Torso01_01 [2020.06.03-03.02.38:577][426]LogCustomization: --> QM_Legs01 [2020.06.03-03.02.38:577][426]LogCustomization: ------ [2020.06.03-03.02.38:577][426]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-03.02.38:577][426]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-03.02.38:577][426]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-03.02.38:577][426]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-03.02.38:577][426]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-03.02.38:577][426]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-03.02.41:063][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.03-03.02.41:063][575]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.41:165][581]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.03-03.02.41:266][587]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.03-03.02.41:364][593]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.41:364][593]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.41:364][593]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.03-03.02.41:366][593]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.41:516][602]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.42:050][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.42:133][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.42:450][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.42:551][664]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.03-03.02.42:585][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.42:652][670]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.03-03.02.42:702][673]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.42:802][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.42:902][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.06.03-03.02.42:986][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.06.03-03.02.43:069][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.43:153][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-03.02.43:169][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.43:254][706]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.43:287][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-03.02.43:320][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.43:353][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.43:420][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.43:420][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.43:503][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.02.43:553][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.43:570][725]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.43:620][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.02.43:654][730]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-03.02.43:687][732]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.43:770][737]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-03.02.43:837][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.03-03.02.43:921][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.03-03.02.43:954][748]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.44:071][755]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.44:088][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.44:138][759]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.03-03.02.44:171][761]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.44:255][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.03-03.02.44:338][771]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-03.02.44:422][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-03.02.44:471][779]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.44:589][786]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.44:656][790]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.03-03.02.44:756][796]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.03-03.02.44:806][799]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.03-03.02.44:906][805]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.03-03.02.45:006][811]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.03-03.02.45:090][816]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.45:106][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.03-03.02.45:206][823]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.03-03.02.45:223][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.45:323][830]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.03-03.02.45:357][832]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.45:440][837]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.03-03.02.45:474][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.45:557][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.45:574][845]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.03-03.02.45:658][850]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.45:824][860]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.45:874][863]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-03.02.45:924][866]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.45:956][868]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.02.45:956][868]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:867ae24a-fb0e-4c73-9e7a-cebee4c5f44a|76561198398982309 [2020.06.03-03.02.45:956][868]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.03-03.02.45:956][868]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.02.45:956][868]LogCustomization: ------ [2020.06.03-03.02.45:956][868]LogCustomization: --> GS_Head01 [2020.06.03-03.02.45:956][868]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.45:956][868]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.45:956][868]LogCustomization: ------ [2020.06.03-03.02.45:957][868]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.03-03.02.45:958][868]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GS_Head01. GS_Torso01. GS_Legs01. [2020.06.03-03.02.45:958][868]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.03-03.02.45:968][868]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.03-03.02.45:976][869]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.03-03.02.45:976][869]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.02.45:976][869]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.02.45:976][869]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 10. [2020.06.03-03.02.45:979][869]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.03-03.02.45:980][869]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.3 [2020.06.03-03.02.45:980][869]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.45:980][869]LogCustomization: ------ [2020.06.03-03.02.45:980][869]LogCustomization: --> GS_Head01 [2020.06.03-03.02.45:980][869]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.45:980][869]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.45:980][869]LogCustomization: ------ [2020.06.03-03.02.45:980][869]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head01 [2020.06.03-03.02.45:980][869]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.03-03.02.45:981][869]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso01 [2020.06.03-03.02.45:982][869]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.03-03.02.45:982][869]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.06.03-03.02.45:982][869]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.03-03.02.46:011][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-03.02.46:276][887]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.46:373][893]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.03-03.02.46:373][893]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.46:409][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.46:409][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.46:476][899]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.03-03.02.46:528][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.46:560][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.03-03.02.46:676][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.46:691][912]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.46:691][912]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.46:691][912]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.03-03.02.46:776][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.46:876][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.03-03.02.46:976][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.03-03.02.47:077][935]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.03-03.02.47:160][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-03.02.47:177][941]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.03-03.02.47:243][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-03.02.47:344][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-03.02.47:394][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:191 value:keyDown nav:null [2020.06.03-03.02.47:494][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:191 value:keyUp nav:null [2020.06.03-03.02.47:512][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.02.47:529][962]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-03.02.47:645][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-03.02.48:028][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.02.48:028][992]LogCustomization: ------ [2020.06.03-03.02.48:028][992]LogCustomization: --> GS_Head01 [2020.06.03-03.02.48:028][992]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.48:028][992]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.48:028][992]LogCustomization: ------ [2020.06.03-03.02.48:028][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.48:028][992]LogCustomization: ------ [2020.06.03-03.02.48:028][992]LogCustomization: --> GS_Head01 [2020.06.03-03.02.48:028][992]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.48:028][992]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.48:028][992]LogCustomization: ------ [2020.06.03-03.02.48:028][992]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head01 [2020.06.03-03.02.48:028][992]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.03-03.02.48:028][992]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso01 [2020.06.03-03.02.48:028][992]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.03-03.02.48:028][992]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.06.03-03.02.48:028][992]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.03-03.02.48:029][992]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.48:029][992]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.48:029][992]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [10] [2020.06.03-03.02.48:029][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.48:029][992]LogCustomization: ------ [2020.06.03-03.02.48:029][992]LogCustomization: --> GS_Head01 [2020.06.03-03.02.48:029][992]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.48:029][992]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.48:029][992]LogCustomization: ------ [2020.06.03-03.02.48:029][992]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head01 [2020.06.03-03.02.48:029][992]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.03-03.02.48:029][992]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso01 [2020.06.03-03.02.48:029][992]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.03-03.02.48:029][992]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.06.03-03.02.48:029][992]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.03-03.02.48:212][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.02.48:312][ 9]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 67 [2020.06.03-03.02.49:162][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.02.49:162][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.02.49:162][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.02.49:162][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.02.49:162][ 60]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.02.49:162][ 60]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.02.49:213][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.02.50:699][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.02.50:699][152]LogCustomization: ------ [2020.06.03-03.02.50:699][152]LogCustomization: --> GS_Head01 [2020.06.03-03.02.50:699][152]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.50:699][152]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.50:699][152]LogCustomization: ------ [2020.06.03-03.02.50:699][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.50:699][152]LogCustomization: ------ [2020.06.03-03.02.50:699][152]LogCustomization: --> GS_Head01 [2020.06.03-03.02.50:699][152]LogCustomization: --> GS_Torso01 [2020.06.03-03.02.50:699][152]LogCustomization: --> GS_Legs01 [2020.06.03-03.02.50:699][152]LogCustomization: ------ [2020.06.03-03.02.50:699][152]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Head01 [2020.06.03-03.02.50:700][152]GameFlow: (CustomizedAudio) - Update Sound with item GS_Head01 [2020.06.03-03.02.50:700][152]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Torso01 [2020.06.03-03.02.50:700][152]GameFlow: (CustomizedAudio) - Update Sound with item GS_Torso01 [2020.06.03-03.02.50:700][152]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item GS_Legs01 [2020.06.03-03.02.50:700][152]GameFlow: (CustomizedAudio) - Update Sound with item GS_Legs01 [2020.06.03-03.02.50:701][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.03-03.02.50:701][152]LogCustomization: ------ [2020.06.03-03.02.50:701][152]LogCustomization: --> MT_Mask_DG_01 [2020.06.03-03.02.50:701][152]LogCustomization: --> MT_Torso012 [2020.06.03-03.02.50:701][152]LogCustomization: --> M_Legs01_P01 [2020.06.03-03.02.50:701][152]LogCustomization: ------ [2020.06.03-03.02.50:701][152]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.50:701][152]LogCustomization: ------ [2020.06.03-03.02.50:701][152]LogCustomization: --> MT_Mask_DG_01 [2020.06.03-03.02.50:701][152]LogCustomization: --> MT_Torso012 [2020.06.03-03.02.50:701][152]LogCustomization: --> M_Legs01_P01 [2020.06.03-03.02.50:701][152]LogCustomization: ------ [2020.06.03-03.02.50:702][152]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.03-03.02.50:702][152]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item MT_Torso012 [2020.06.03-03.02.50:702][152]GameFlow: (BP_Menu_CamperFemale06_C_1) - UpdateCustomization with item M_Legs01_P01 [2020.06.03-03.02.50:702][152]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.02.50:735][152]LogStreaming: Flushing async loaders took 32ms. [2020.06.03-03.02.50:735][152]LogStreaming: Flushing async loaders. [2020.06.03-03.02.50:773][152]LogStreaming: Flushing async loaders took 38ms. [2020.06.03-03.02.50:774][152]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.50:774][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.50:774][152]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [10] and selected character id [1] [2020.06.03-03.02.50:774][152]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 10 [2020.06.03-03.02.51:384][190]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.03-03.02.51:384][190]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.03-03.02.51:384][190]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.03-03.02.51:384][190]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_5 , role: 2 , spawn: CamperStart2 , startUnregistered: CamperStart2 [2020.06.03-03.02.51:384][190]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_3 , role: 2 , spawn: CamperStart1 , startUnregistered: CamperStart2 [2020.06.03-03.02.51:384][190]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_4 , role: 1 , spawn: LocalSlasherStart , startUnregistered: CamperStart2 [2020.06.03-03.02.51:384][190]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_1 , role: 2 , spawn: CamperStart3 , startUnregistered: CamperStart2 [2020.06.03-03.02.51:384][190]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Lobby_0 , role: 2 , spawn: LocalCamperStart , startUnregistered: CamperStart2 [2020.06.03-03.02.51:384][190]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.03-03.02.51:384][190]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.03-03.02.51:384][190]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.06.03-03.02.51:385][190]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.06.03-03.02.51:386][190]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.6 [2020.06.03-03.02.51:386][190]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.51:386][190]LogCustomization: ------ [2020.06.03-03.02.51:386][190]LogCustomization: --> MT_Mask_DG_01 [2020.06.03-03.02.51:386][190]LogCustomization: --> MT_Torso012 [2020.06.03-03.02.51:386][190]LogCustomization: --> M_Legs01_P01 [2020.06.03-03.02.51:386][190]LogCustomization: ------ [2020.06.03-03.02.51:386][190]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.03-03.02.51:386][190]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.02.51:433][190]LogStreaming: Flushing async loaders took 47ms. [2020.06.03-03.02.51:434][190]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.03-03.02.51:434][190]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.03-03.02.51:434][190]LogStreaming: Flushing async loaders. [2020.06.03-03.02.51:517][190]LogStreaming: Flushing async loaders took 83ms. [2020.06.03-03.02.51:518][190]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.03-03.02.51:518][190]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.03-03.02.51:518][190]LogStreaming: Flushing async loaders. [2020.06.03-03.02.51:554][190]LogStreaming: Flushing async loaders took 36ms. [2020.06.03-03.02.51:554][190]LogStreaming: Flushing async loaders. [2020.06.03-03.02.51:573][190]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-03.02.51:573][190]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.03-03.02.51:574][190]LogStreaming: Flushing async loaders. [2020.06.03-03.02.51:623][190]LogStreaming: Flushing async loaders took 49ms. [2020.06.03-03.02.51:727][194]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.03-03.02.51:727][194]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.51:810][197]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.03-03.02.51:933][204]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.03-03.02.51:983][207]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.52:006][209]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.52:006][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.52:006][209]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.03-03.02.52:101][214]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.52:116][215]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.03-03.02.52:280][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.03-03.02.52:296][226]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.52:425][234]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.52:474][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.02.52:571][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.52:654][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.02.52:722][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.52:839][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.03-03.02.52:955][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.03-03.02.52:972][267]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.53:075][273]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.53:139][277]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.03-03.02.53:223][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.53:256][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.03-03.02.53:323][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.53:339][289]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.53:339][289]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.53:339][289]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435465] and selected character id [268435465] [2020.06.03-03.02.53:339][289]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.53:339][289]LogCustomization: ------ [2020.06.03-03.02.53:339][289]LogCustomization: --> SD_Head01 [2020.06.03-03.02.53:339][289]LogCustomization: --> SD_Body01_P01 [2020.06.03-03.02.53:339][289]LogCustomization: --> SD_W01_P01 [2020.06.03-03.02.53:339][289]LogCustomization: ------ [2020.06.03-03.02.53:339][289]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.02.53:339][289]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.02.53:339][289]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.02.53:339][289]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.02.53:339][289]GameFlow: (BP_Menu_Slasher10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.02.53:339][289]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.02.53:342][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.03-03.02.53:456][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.03-03.02.53:490][298]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.53:574][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.53:623][306]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.53:690][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.53:691][310]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.53:774][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-03.02.53:841][319]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.53:891][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-03.02.53:924][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.54:058][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.54:124][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.54:158][338]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.54:258][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.54:291][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.54:409][353]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-03.02.54:492][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-03.02.54:776][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.54:876][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.55:009][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.06.03-03.02.55:143][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.03-03.02.55:159][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.06.03-03.02.55:226][402]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.03-03.02.55:243][403]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.55:360][410]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.55:377][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.03-03.02.55:510][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.55:510][419]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.03-03.02.55:610][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.57:027][510]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 15 [2020.06.03-03.02.57:027][510]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.57:328][528]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.02.57:328][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.02.57:328][528]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 15 [2020.06.03-03.02.57:363][530]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.57:515][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.57:565][542]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.06.03-03.02.57:649][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.03-03.02.57:649][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.06.03-03.02.57:731][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.03-03.02.57:731][552]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.03-03.02.57:815][557]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-03.02.57:848][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.03-03.02.57:900][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-03.02.57:914][563]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.03-03.02.57:914][563]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.03-03.02.57:914][563]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.06.03-03.02.57:914][563]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.03-03.02.57:914][563]LogCustomization: ------ [2020.06.03-03.02.57:915][563]LogCustomization: --> MT_Mask_DG_01 [2020.06.03-03.02.57:915][563]LogCustomization: --> MT_Torso012 [2020.06.03-03.02.57:915][563]LogCustomization: --> M_Legs01_P01 [2020.06.03-03.02.57:915][563]LogCustomization: ------ [2020.06.03-03.02.57:915][563]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.03-03.02.57:915][563]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.03-03.02.57:915][563]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.03-03.02.57:915][563]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.03-03.02.57:915][563]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.03-03.02.57:915][563]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.03-03.02.57:982][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.03-03.02.58:048][571]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.58:082][573]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.03-03.02.58:165][578]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.58:199][580]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.03-03.02.58:249][583]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.58:299][586]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.03-03.02.58:349][589]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.58:449][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.03-03.02.58:532][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.03-03.02.58:733][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.03-03.02.58:800][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.58:850][619]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.03-03.02.58:900][622]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.58:951][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.03-03.02.59:017][629]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyDown nav:null [2020.06.03-03.02.59:067][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.03-03.02.59:100][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.03-03.02.59:151][637]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:75 value:keyUp nav:null [2020.06.03-03.02.59:184][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.03-03.02.59:218][641]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.03-03.02.59:318][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.03-03.03.02:321][827]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 16 [2020.06.03-03.03.02:322][827]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.03.02:622][845]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.03.02:622][845]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.03.02:622][845]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 16 [2020.06.03-03.03.03:028][865]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.03-03.03.03:028][865]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.03-03.03.03:029][865]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.03-03.03.03:029][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.03-03.03.03:029][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.03-03.03.03:029][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.03-03.03.03:029][865]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_5. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.03-03.03.03:029][865]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_5 [2020.06.03-03.03.03:031][866]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.03-03.03.03:031][866]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.03-03.03.03:048][867]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.03-03.03.03:742][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.03.06:030][ 46]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.03-03.03.06:030][ 46]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.03-03.03.06:030][ 46]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.03-03.03.06:246][ 57]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 25.36 ms [2020.06.03-03.03.06:265][ 59]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.03-03.03.06:265][ 59]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.03-03.03.06:265][ 59]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.03-03.03.07:645][134]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 17 [2020.06.03-03.03.07:645][134]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.03.07:773][141]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.03-03.03.07:773][141]GameFlow: AOfferingSequenceManager::InitCards [2020.06.03-03.03.07:773][141]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.03-03.03.07:773][141]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.07:798][141]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-03.03.07:798][141]LogStreaming: Flushing async loaders. [2020.06.03-03.03.07:811][141]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-03.03.07:811][141]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.03-03.03.07:812][141]LogStreaming: Flushing async loaders. [2020.06.03-03.03.07:812][141]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.07:812][141]LogStreaming: Flushing async loaders. [2020.06.03-03.03.07:813][141]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.07:813][141]LogStreaming: Flushing async loaders. [2020.06.03-03.03.07:818][141]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-03.03.07:821][142]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.03-03.03.07:934][148]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/8a8747ad-da50-4d61-87ff-f68083a555fe] [2020.06.03-03.03.07:934][148]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.03-03.03.07:934][148]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 17 [2020.06.03-03.03.07:986][151]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.03.08:084][156]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.03-03.03.08:517][180]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.03-03.03.08:517][180]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.03-03.03.08:517][180]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.03-03.03.08:517][180]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.03-03.03.08:517][180]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.03-03.03.08:517][180]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.06.03-03.03.08:517][180]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.06.03-03.03.08:518][180]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Ivory Memento Mori [2020.06.03-03.03.09:896][256]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.03.11:612][350]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.03-03.03.11:612][350]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.03-03.03.11:612][350]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.03-03.03.11:612][350]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.03-03.03.11:612][350]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.03-03.03.11:612][350]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.03-03.03.13:621][463]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.03-03.03.13:621][463]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.03-03.03.13:621][463]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 0 [2020.06.03-03.03.13:621][463]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 11 [2020.06.03-03.03.13:621][463]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.03-03.03.13:621][463]LogDBDGeneral: OfferingHandler: combine type: 11, offering type: 11 [2020.06.03-03.03.13:622][463]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.03-03.03.13:622][463]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.03-03.03.13:623][463]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.03-03.03.13:623][463]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:623][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:634][463]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:634][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.03-03.03.13:635][463]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:635][463]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:635][463]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:635][463]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:637][463]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.03.13:638][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.03-03.03.13:638][463]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.03.13:639][463]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.03.13:639][463]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.03.13:639][463]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.03-03.03.13:639][463]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:639][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.03-03.03.13:642][463]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:642][463]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:642][463]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:642][463]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-03.03.13:642][463]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.03-03.03.13:642][463]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.129.13//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-03.03.13:642][463]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.03-03.03.13:642][463]LogAsyncLoad: Unloading library Menu [2020.06.03-03.03.13:642][463]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.03-03.03.13:642][463]LogAsyncLoad: Start loading library async: Game [2020.06.03-03.03.13:642][463]LogAsyncLoad: 21 assets in Game [2020.06.03-03.03.13:643][463]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.03.13:643][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.03-03.03.13:643][463]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.13:643][463]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.03-03.03.13:769][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.03-03.03.13:769][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.13:769][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.03-03.03.13:769][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.13:769][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.03-03.03.13:769][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:080][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.03-03.03.14:080][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:080][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.03-03.03.14:080][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:081][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.03-03.03.14:081][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:094][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.03-03.03.14:094][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:249][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.03-03.03.14:249][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:249][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.03-03.03.14:249][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:249][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.03-03.03.14:249][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:249][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.03-03.03.14:249][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:249][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.03-03.03.14:249][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:249][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.03-03.03.14:249][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:250][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.03-03.03.14:250][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:269][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.03-03.03.14:270][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:270][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.03-03.03.14:270][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:270][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.03-03.03.14:270][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:271][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.03-03.03.14:271][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:277][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.03-03.03.14:277][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:278][463]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.03-03.03.14:278][463]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.03-03.03.14:279][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:279][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.03-03.03.14:279][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.03-03.03.14:279][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.03-03.03.14:279][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.03-03.03.14:279][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:279][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.03-03.03.14:280][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.03-03.03.14:280][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.03-03.03.14:281][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.03-03.03.14:281][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:281][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.03-03.03.14:282][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.03-03.03.14:282][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.03-03.03.14:282][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.03-03.03.14:282][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.03-03.03.14:283][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.03-03.03.14:283][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:283][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.03-03.03.14:283][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.03-03.03.14:283][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.03-03.03.14:284][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.03-03.03.14:284][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:284][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.03-03.03.14:284][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.03-03.03.14:284][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.03-03.03.14:285][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.03-03.03.14:285][463]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:285][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.03-03.03.14:285][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.03-03.03.14:285][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.03-03.03.14:285][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.03-03.03.14:285][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.03-03.03.14:286][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.03-03.03.14:286][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.03-03.03.14:287][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.03-03.03.14:287][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.03-03.03.14:288][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.03-03.03.14:288][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.03-03.03.14:288][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.03-03.03.14:288][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.03-03.03.14:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.03-03.03.14:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.03-03.03.14:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.03-03.03.14:289][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.03-03.03.14:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.03-03.03.14:289][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.03-03.03.14:290][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.03-03.03.14:290][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.03-03.03.14:290][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.03-03.03.14:291][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.03-03.03.14:291][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.03-03.03.14:291][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.03-03.03.14:291][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.03-03.03.14:292][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.03-03.03.14:292][463]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.03-03.03.14:292][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.03-03.03.14:293][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.03-03.03.14:520][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.rightKey.key2". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:521][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.anims.anim.leftKey.key1". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".centerContainer.keyContainer.key". Search log: Searching for font: "$Roboto_BoldCondensed" [Bold] Movie resource: "$Roboto_BoldCondensed" [Bold] not found. Imports : "$Roboto_BoldCondensed" [Bold] not found. Exported : "$Roboto_BoldCondensed" [Bold] not found. Registered fonts: "$Roboto_BoldCondensed"[Bold] not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:522][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".centerContainer.message". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:523][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:524][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:525][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:526][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:527][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Bold" in ".categoryTitle". Search log: Searching for font: "$Roboto_Bold" Movie resource: "$Roboto_Bold" not found. Imports : "$Roboto_Bold" not found. Exported : "$Roboto_Bold" not found. Registered fonts: "$Roboto_Bold" not found. Applying FontMap: "$Roboto_Bold" mapped to "Roboto"[Bold] Searching FontLib: "Roboto" [Bold] not found. Font not found. [2020.06.03-03.03.14:528][463]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_Regular" in ".scoreValue". Search log: Searching for font: "$Roboto_Regular" Movie resource: "$Roboto_Regular" not found. Imports : "$Roboto_Regular" not found. Exported : "$Roboto_Regular" not found. Registered fonts: "$Roboto_Regular" not found. Applying FontMap: "$Roboto_Regular" mapped to "Roboto" Searching FontLib: "Roboto" not found. Font not found. [2020.06.03-03.03.14:530][464]r.CullAll = "1" [2020.06.03-03.03.14:534][464]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.03.14:534][464]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.03.14:534][464]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-03.03.14:534][464]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.03.14:658][470]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-03.03.14:658][470]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.14:658][470]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.14:658][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.03-03.03.14:658][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.03-03.03.15:211][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.03-03.03.15:211][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.03-03.03.15:214][470]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.03-03.03.15:237][471]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-03.03.15:237][471]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.03.15:237][471]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.03.15:237][471]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-03.03.15:238][471]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.03.15:238][471]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.03.15:244][471]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.15:244][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.03-03.03.15:245][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.03-03.03.15:651][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.03-03.03.15:651][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.03-03.03.15:652][471]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:660][472]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.03-03.03.15:666][472]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.03-03.03.15:812][476]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.15:812][476]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.172' TotalLoadTime='2.172' TimeStamp='2020-06-03T03:03:12.112Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC68F508D80767FF17E9461AA644F9' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.03.15:812][476]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.16:161][486]LogUObjectHash: Compacting FUObjectHashTables data took 5.72ms [2020.06.03-03.03.16:166][486]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.03-03.03.16:167][486]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.06.03-13.03.16 [2020.06.03-03.03.16:167][486]LogWorld: Bringing up level for play took: 0.000262 [2020.06.03-03.03.16:167][486]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.03-03.03.16:167][486]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.03-03.03.16:184][487]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.03.16:184][487]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.03.16:299][488]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.03.16:299][488]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.03.16:684][498]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.03.16:684][498]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.03.16:844][505]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.16:935][509]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.74 ms [2020.06.03-03.03.17:013][513]LogUObjectHash: Compacting FUObjectHashTables data took 4.36ms [2020.06.03-03.03.17:023][513]LogStats: SeamlessTravel FlushLevelStreaming - 0.006 s [2020.06.03-03.03.17:023][513]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.03-13.03.17 [2020.06.03-03.03.17:024][513]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-03T03:03:13.305Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC68F508D80767FF17E9461AA644F9, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.17:024][513]LogWorld: Bringing up level for play took: 0.001206 [2020.06.03-03.03.17:024][513]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.03-03.03.17:025][513]LogWorld: ----SeamlessTravel finished in 1.36 seconds ------ [2020.06.03-03.03.17:025][513]LogAsyncLoad: Done loading library async: Game in 11.1 sec [2020.06.03-03.03.17:088][517]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.03.17:088][517]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.03.17:089][517]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.03.17:213][523]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.17:213][523]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.419' TotalLoadTime='3.591' TimeStamp='2020-06-03T03:03:13.531Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC693A08D8076AA875F15CCE955DBB' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.03.17:213][523]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.17:254][525]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.03.17:313][528]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.03.17:720][549]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.03.17:887][558]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.03-03.03.17:887][558]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.03.17:887][558]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.03-03.03.18:156][573]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.18:159][573]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.03.18:159][573]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.03-03.03.18:160][573]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.155, totalTime=1.155, timeStamp=2020-06-03T03:03:14.459Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.18:174][574]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.018, totalTime=1.172, timeStamp=2020-06-03T03:03:14.477Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.18:330][583]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.173, totalTime=1.345, timeStamp=2020-06-03T03:03:14.650Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.18:346][584]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.03-03.03.14) [2020.06.03-03.03.18:346][584]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.03-03.03.18:346][584]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.18:347][584]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.18:347][584]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591153396 [2020.06.03-03.03.18:347][584]ProceduralLevelGeneration: InitLevel: Theme: Industrial Map: Ind_Storehouse Generation Seed: -1 [2020.06.03-03.03.18:347][584]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.345, timeStamp=2020-06-03T03:03:14.650Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.18:436][589]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.03-03.03.18:864][604]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.03-03.03.20:100][638]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.21:630][638]LogStreaming: Flushing async loaders took 1530ms. [2020.06.03-03.03.21:650][638]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.03-03.03.21:651][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.03-03.03.21:651][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.03-03.03.21:652][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.03-03.03.21:652][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.03-03.03.21:673][638]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.03-03.03.21:674][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.03-03.03.21:674][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.03-03.03.21:674][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.03-03.03.21:674][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.03-03.03.21:675][638]LogStreaming: Flushing async loaders. [2020.06.03-03.03.21:675][638]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.682, totalTime=3.027, timeStamp=2020-06-03T03:03:16.332Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.21:726][638]LogStreaming: Flushing async loaders took 52ms. [2020.06.03-03.03.21:779][639]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.018, totalTime=3.045, timeStamp=2020-06-03T03:03:16.350Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.21:819][640]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_0) missing some fog at index 0 [2020.06.03-03.03.21:837][641]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_1) missing some fog at index 2 [2020.06.03-03.03.21:997][649]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_0) missing some fog at index 2 [2020.06.03-03.03.22:033][651]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_2) missing some fog at index 0 [2020.06.03-03.03.22:144][657]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_2) missing some fog at index 2 [2020.06.03-03.03.22:235][662]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 1 [2020.06.03-03.03.22:235][662]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_0) missing some fog at index 3 [2020.06.03-03.03.22:254][663]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 1 [2020.06.03-03.03.22:254][663]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_4) missing some fog at index 2 [2020.06.03-03.03.22:272][664]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 0 [2020.06.03-03.03.22:272][664]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_5) missing some fog at index 2 [2020.06.03-03.03.22:324][667]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_1) missing some fog at index 1 [2020.06.03-03.03.22:414][672]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 1 [2020.06.03-03.03.22:414][672]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_6) missing some fog at index 3 [2020.06.03-03.03.22:448][674]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_3) missing some fog at index 3 [2020.06.03-03.03.22:467][675]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 1 [2020.06.03-03.03.22:467][675]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_4) missing some fog at index 3 [2020.06.03-03.03.22:554][680]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 1 [2020.06.03-03.03.22:554][680]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_2) missing some fog at index 3 [2020.06.03-03.03.22:586][682]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 0 [2020.06.03-03.03.22:586][682]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_7) missing some fog at index 3 [2020.06.03-03.03.22:656][686]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_3) missing some fog at index 0 [2020.06.03-03.03.22:706][689]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_8) missing some fog at index 1 [2020.06.03-03.03.22:809][695]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_4) missing some fog at index 3 [2020.06.03-03.03.22:971][704]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_5) missing some fog at index 0 [2020.06.03-03.03.22:985][705]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_In_C_6) missing some fog at index 2 [2020.06.03-03.03.23:085][711]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_7) missing some fog at index 1 [2020.06.03-03.03.23:166][715]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_9) missing some fog at index 0 [2020.06.03-03.03.23:184][716]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_8) missing some fog at index 2 [2020.06.03-03.03.23:350][725]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_9) missing some fog at index 3 [2020.06.03-03.03.23:411][728]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_10) missing some fog at index 1 [2020.06.03-03.03.23:411][728]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_In_C_10) missing some fog at index 2 [2020.06.03-03.03.23:602][739]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_10) missing some fog at index 0 [2020.06.03-03.03.23:602][739]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_In_C_10) missing some fog at index 3 [2020.06.03-03.03.23:616][740]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=3.569, totalTime=6.614, timeStamp=2020-06-03T03:03:19.919Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.23:633][741]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=6.631, timeStamp=2020-06-03T03:03:19.936Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.23:649][742]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=6.648, timeStamp=2020-06-03T03:03:19.952Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_5] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_4] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_2] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_1] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_7] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_3] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_9] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:666][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_9] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_0] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_8] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_10] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_10] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]ProceduralLevelGeneration: Warning: UObjectRandomizer : Null spawner element found. It has to be removed from tile blueprint [BP_TL_Bd_16x16_Fence01_In_C_6] - randomizer [Tree Randomizer]. [2020.06.03-03.03.23:667][743]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.24:472][743]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.24:475][743]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_10.Default__BP_Slasher_Character_10_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.24:484][743]LogStreaming: Flushing async loaders took 818ms. [2020.06.03-03.03.24:484][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:844][743]LogStreaming: Flushing async loaders took 359ms. [2020.06.03-03.03.24:844][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:845][743]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.24:846][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:863][743]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-03.03.24:864][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:864][743]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.24:864][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:864][743]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.24:865][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:869][743]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-03.03.24:869][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:870][743]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.24:870][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:870][743]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.24:872][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.24:873][743]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.24:946][743]LogStreaming: Flushing async loaders. [2020.06.03-03.03.25:179][743]LogStreaming: Flushing async loaders took 232ms. [2020.06.03-03.03.25:182][743]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=6.665, timeStamp=2020-06-03T03:03:19.969Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.25:189][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:189][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:189][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:189][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:189][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:190][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_0 [2020.06.03-03.03.25:190][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:190][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:190][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:190][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_0.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:192][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.03-03.03.25:192][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_1 [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:192][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_1.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:194][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.03-03.03.25:194][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_2 [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:194][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_2.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:196][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.03-03.03.25:196][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_3 [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:196][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_3.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:198][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.03-03.03.25:198][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_4 [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:198][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_4.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:200][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:200][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:200][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:200][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:200][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.03.25:201][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_5 [2020.06.03-03.03.25:201][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:201][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:201][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:201][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:203][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.03-03.03.25:203][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_6 [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:203][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_6.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:205][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.03.25:205][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_7 [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:205][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:207][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:207][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:207][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:207][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:207][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.03.25:208][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_8 [2020.06.03-03.03.25:208][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:208][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:208][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:208][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:209][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:209][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:210][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:210][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Enabled [2020.06.03-03.03.25:210][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.03-03.03.25:210][744]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Chuckles_C_9 [2020.06.03-03.03.25:210][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:210][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:210][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:210][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_9.Break Chargeable Enabled?: Disabled [2020.06.03-03.03.25:210][744]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.03-03.03.25:210][744]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.03-03.03.25:210][744]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.03-03.03.25:210][744]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.03-03.03.25:211][744]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.03-03.03.25:211][744]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.03.25:213][744]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.03-03.03.25:250][746]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.03-03.03.25:283][748]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.25:431][748]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.25:960][748]LogStreaming: Flushing async loaders took 677ms. [2020.06.03-03.03.25:960][748]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.03-03.03.25:960][748]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.03-03.03.25:960][748]LogStreaming: Flushing async loaders. [2020.06.03-03.03.25:978][748]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-03.03.25:979][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:979][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:979][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:979][748]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:979][748]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.03-03.03.25:979][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:979][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:979][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:980][748]LogStreaming: Flushing async loaders. [2020.06.03-03.03.25:980][748]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.25:982][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:982][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:982][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:982][748]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:982][748]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.03-03.03.25:982][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:982][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:982][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:982][748]LogStreaming: Flushing async loaders. [2020.06.03-03.03.25:983][748]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.25:984][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:984][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:984][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:985][748]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:985][748]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.03-03.03.25:985][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:985][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:985][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:985][748]LogStreaming: Flushing async loaders. [2020.06.03-03.03.25:986][748]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.25:987][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.03-03.03.25:987][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.03-03.03.25:987][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.03-03.03.25:988][748]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:988][748]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.03-03.03.25:988][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.03-03.03.25:988][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.03-03.03.25:988][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.03-03.03.25:988][748]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.03-03.03.25:988][748]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.03-03.03.25:988][748]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.03-03.03.25:990][748]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:990][748]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:990][748]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-03.03.25:990][748]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:031][751]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 384] [2020.06.03-03.03.26:031][751]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.03-03.03.26:138][757]ProceduralLevelGeneration: ADBDClientSyncer: Received [384 - 391] [2020.06.03-03.03.26:138][757]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000006 [2020.06.03-03.03.26:475][775]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.03-03.03.26:475][775]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.03-03.03.26:475][775]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:475][775]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_SmallMeatLocker_Chuckles_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_SmallMeatLocker_Chuckles_C_2][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_SmallMeatLocker_Chuckles_C_6][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:476][775]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.03-03.03.26:496][776]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.03-03.03.26:509][777]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.26:531][778]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.03-03.03.26:543][779]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.03-03.03.26:576][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.03.26:577][781]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.03.26:577][781]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-03.03.26:627][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.03.26:627][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.03.26:627][784]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-03.03.26:663][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.26:663][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.03-03.03.26:663][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.26:663][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.03-03.03.26:664][786]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.26:761][792]ProceduralLevelGeneration: HasLevelBeenSpawned Ind_Storehouse: 0 Spawned : 53/53 Dependencies : 1 [2020.06.03-03.03.26:762][792]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=3.094, totalTime=9.759, timeStamp=2020-06-03T03:03:23.063Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.26:762][792]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.03-03.03.26:876][799]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.26:974][805]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.27:070][811]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.27:135][815]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.27:232][821]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.27:408][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.03-03.03.27:408][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.03-03.03.27:408][832]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-03.03.27:443][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.27:444][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.03-03.03.27:444][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.27:444][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.03-03.03.27:444][834]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.27:674][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.27:674][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.27:739][852]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.27:841][858]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.27:909][862]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.28:008][868]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.28:109][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.28:109][874]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.28:207][880]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.28:276][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.28:276][884]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.28:373][890]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.28:442][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.03.28:442][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.03.28:476][896]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.28:544][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.28:544][900]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_1][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_3][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_4][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.03-03.03.28:641][906]LogSM: [BP_SmallMeatLocker_Chuckles_C_9][CLIENT SLAVE] [2020.06.03-03.03.28:709][910]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000033 seconds [2020.06.03-03.03.28:741][912]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.28:809][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.03.28:810][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.03.28:813][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.28:814][916]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.28:977][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.28:977][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.29:080][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.29:080][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-03.03.29:081][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.29:081][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-03.03.29:081][932]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.29:643][966]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.883, totalTime=12.642, timeStamp=2020-06-03T03:03:25.946Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC693A08D8076AA875F15CCE955DBB, lobbyId=014DB1F508D8076A6EE3FCAEC8D39458 [2020.06.03-03.03.29:643][966]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.29:672][966]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.30:129][966]LogStreaming: Flushing async loaders took 487ms. [2020.06.03-03.03.30:130][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:131][966]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.30:195][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.03.30:195][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.03.30:196][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.03.30:196][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.03.30:196][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-03.03.30:196][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.03.30:196][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:832][966]LogStreaming: Flushing async loaders took 637ms. [2020.06.03-03.03.30:833][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:838][966]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-03.03.30:838][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:841][966]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.30:841][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-03.03.30:841][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.30:841][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.03.30:842][966]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.03.30:842][966]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.03.30:842][966]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.03.30:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-03.03.30:843][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.30:843][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.30:843][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.30:843][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000042 seconds [2020.06.03-03.03.30:843][966]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.03-03.03.30:844][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.30:844][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:847][966]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.30:912][966]LogStreaming: Flushing async loaders took 67ms. [2020.06.03-03.03.30:969][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.03.30:969][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.03.30:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.03.30:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.03.30:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-03.03.30:970][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.03.30:970][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:979][966]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-03.03.30:980][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:984][966]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-03.03.30:984][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:988][966]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-03.03.30:989][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:992][966]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.03.30:992][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-03.03.30:992][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.30:992][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.03.30:993][966]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.03.30:993][966]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.03.30:993][966]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.03.30:993][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-03.03.30:993][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.30:994][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.30:994][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.30:994][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.03-03.03.30:995][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.30:995][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.30:999][966]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.03.31:262][966]LogStreaming: Flushing async loaders took 266ms. [2020.06.03-03.03.31:321][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.03.31:321][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.03.31:321][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.03.31:321][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.03.31:321][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-03.03.31:321][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.03.31:321][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:326][966]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-03.03.31:327][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:336][966]LogStreaming: Flushing async loaders took 9ms. [2020.06.03-03.03.31:337][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:340][966]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.03.31:340][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:343][966]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.03.31:343][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-03.03.31:343][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:343][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.03.31:344][966]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.03.31:344][966]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.03.31:344][966]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.03.31:344][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-03.03.31:344][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:344][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:344][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:345][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.03-03.03.31:346][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.31:404][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.03.31:404][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-03.03.31:404][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-03.03.31:404][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.03.31:404][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-03.03.31:404][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.03.31:405][966]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.03.31:405][966]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.03.31:405][966]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-03.03.31:405][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.03.31:406][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-03.03.31:406][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:406][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:406][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:406][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.03-03.03.31:407][966]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.31:407][966]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.03.31:409][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.03-03.03.31:409][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.03.31:409][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.03-03.03.31:410][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.03-03.03.31:410][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.03.31:410][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.03-03.03.31:410][966]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.31:413][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.03-03.03.31:413][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.03.31:413][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.03-03.03.31:413][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.03-03.03.31:413][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.03.31:413][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.03-03.03.31:535][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.03.31:535][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.03-03.03.31:535][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:738][966]LogStreaming: Flushing async loaders took 204ms. [2020.06.03-03.03.31:738][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:752][966]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-03.03.31:752][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:760][966]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-03.03.31:760][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:760][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:761][966]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-03.03.31:761][966]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.06.03-03.03.31:761][966]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-03.03.31:761][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_10_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.03-03.03.31:761][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:761][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:761][966]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.03.31:761][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:789][966]LogStreaming: Flushing async loaders took 28ms. [2020.06.03-03.03.31:790][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:791][966]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.31:791][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:798][966]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-03.03.31:798][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:806][966]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-03.03.31:806][966]LogStreaming: Flushing async loaders. [2020.06.03-03.03.31:807][966]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.31:807][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000026 seconds [2020.06.03-03.03.31:815][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.31:815][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.03-03.03.31:816][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.31:816][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.03-03.03.31:816][966]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.31:818][966]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.31:818][966]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.31:821][966]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.31:824][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.31:824][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.31:825][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-03.03.31:825][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-03.03.31:825][966]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-03.03.31:827][966]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.31:828][966]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.31:831][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.31:831][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.31:834][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.31:835][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.31:835][966]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.31:839][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.31:839][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.31:841][966]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.31:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.03-03.03.31:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.03.31:842][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.03-03.03.31:843][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.03-03.03.31:843][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.03.31:843][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.03-03.03.31:843][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000028 seconds [2020.06.03-03.03.31:843][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000017 seconds [2020.06.03-03.03.31:844][966]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.03.31:844][966]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.03.31:844][966]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.03.31:844][966]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.03.31:844][966]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:844][966]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:844][966]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:844][966]GameFlow: Loadout Item Is Loaded because there is no loadout item. [2020.06.03-03.03.31:844][966]GameFlow: SetLoadoutSpawned. [2020.06.03-03.03.31:844][966]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.03.31:844][966]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.03.31:845][966]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:858][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:859][967]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:859][967]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.03-03.03.31:861][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.03-03.03.31:862][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:881][968]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-03.03.31:918][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.03.31:918][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.03.31:918][970]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.03-03.03.31:936][971]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.31:936][971]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-03.03.31:986][974]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.32:060][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.32:060][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.32:152][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.32:152][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_11.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.32:252][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.03.32:252][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_2.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.03.32:283][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.03.32:284][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.03.32:284][991]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-03.03.32:318][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.32:318][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_12.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.32:415][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.03-03.03.32:415][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.03.32:415][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.03-03.03.32:415][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.03-03.03.32:416][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.03.32:416][998]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.03-03.03.32:418][998]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.32:418][998]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NightmareKill_C_0) Already registered. Aborting. [2020.06.03-03.03.32:626][ 11]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.32:692][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.32:692][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.03-03.03.32:692][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.32:692][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.03-03.03.32:692][ 15]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.32:818][ 23]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.32:884][ 27]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.32:885][ 27]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.32:885][ 27]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.32:984][ 33]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.33:052][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.33:052][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.03.33:053][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.33:053][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.03.33:053][ 37]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.33:284][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.03.33:284][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.03.33:284][ 51]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.03-03.03.33:320][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.03-03.03.33:320][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.03-03.03.33:320][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.03-03.03.33:320][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.03-03.03.33:320][ 53]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.03-03.03.33:552][ 67]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.33:651][ 73]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.33:751][ 79]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.33:817][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.03-03.03.33:818][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.03-03.03.33:818][ 83]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.03-03.03.33:852][ 85]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.03.33:953][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.33:985][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.03.33:985][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_3.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.03.34:086][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.34:087][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_13.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.34:184][105]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.03.34:319][113]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.34:418][119]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.34:452][119]LogStreaming: Flushing async loaders took 34ms. [2020.06.03-03.03.34:453][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:457][119]LogStreaming: Flushing async loaders took 4ms. [2020.06.03-03.03.34:457][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:460][119]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.03.34:460][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:517][119]LogStreaming: Flushing async loaders took 57ms. [2020.06.03-03.03.34:523][119]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Head01 [2020.06.03-03.03.34:523][119]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.03-03.03.34:523][119]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Torso006 [2020.06.03-03.03.34:523][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:527][119]LogStreaming: Flushing async loaders took 3ms. [2020.06.03-03.03.34:527][119]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.03-03.03.34:527][119]GameFlow: (BP_CamperMale04_Character_C_0) - UpdateCustomization with item BO_Legs01 [2020.06.03-03.03.34:527][119]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.03-03.03.34:528][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:530][119]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.34:530][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:532][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:532][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:533][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:533][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:535][119]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.34:536][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:538][119]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.34:538][119]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-03.03.34:539][119]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-03.03.34:539][119]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-03.03.34:539][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:540][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:540][119]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-03.03.34:540][119]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-03.03.34:540][119]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-03.03.34:541][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:542][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:542][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:543][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:544][119]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.03-03.03.34:544][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:546][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:546][119]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.03-03.03.34:546][119]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.03-03.03.34:546][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:554][119]LogStreaming: Flushing async loaders took 8ms. [2020.06.03-03.03.34:555][119]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.03-03.03.34:555][119]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.03-03.03.34:555][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:556][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:556][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:557][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:557][119]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.03-03.03.34:559][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:561][119]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.34:562][119]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Head01 [2020.06.03-03.03.34:562][119]GameFlow: (CustomizedAudio) - Update Sound with item SD_Head01 [2020.06.03-03.03.34:562][119]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_Body01_P01 [2020.06.03-03.03.34:562][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:568][119]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-03.03.34:568][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:572][119]LogStreaming: Flushing async loaders took 5ms. [2020.06.03-03.03.34:573][119]GameFlow: (CustomizedAudio) - Update Sound with item SD_Body01_P01 [2020.06.03-03.03.34:573][119]GameFlow: (BP_Slasher_Character_10_C_0) - UpdateCustomization with item SD_W01_P01 [2020.06.03-03.03.34:573][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:583][119]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-03.03.34:583][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:585][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.34:585][119]GameFlow: (CustomizedAudio) - Update Sound with item SD_W01_P01 [2020.06.03-03.03.34:586][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:828][119]LogStreaming: Flushing async loaders took 242ms. [2020.06.03-03.03.34:829][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.03.34:829][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.03.34:829][119]GameFlow: OnRep_BegunPlayFenceGuid 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:829][119]GameFlow: BegunPlayFenceGuid 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:829][119]GameFlow: OnCreationFence 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:829][119]GameFlow: Waiting for fence 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:829][119]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 05168DCE08D8076AB37A54A8CFAF6739 [2020.06.03-03.03.34:829][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.03.34:829][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.03.34:830][119]GameFlow: ACollectable::BeginPlay [2020.06.03-03.03.34:830][119]GameFlow: BegunPlayFenceGuid 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:830][119]GameFlow: OnCreationFence 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:830][119]GameFlow: Warning: Already Waiting for fence 05168DCE-08D8-076A-B37A-54A8CFAF6739 [2020.06.03-03.03.34:830][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:917][119]LogStreaming: Flushing async loaders took 86ms. [2020.06.03-03.03.34:918][119]GameFlow: OnRep_BegunPlayFenceGuid 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:918][119]GameFlow: BegunPlayFenceGuid 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:918][119]GameFlow: OnCreationFence 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:918][119]GameFlow: Waiting for fence 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:918][119]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 050AE57B08D8076AB374DD98CFAEDB50 [2020.06.03-03.03.34:918][119]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Flashlight took 0.000047 seconds [2020.06.03-03.03.34:918][119]GameFlow: ACollectable::BeginPlay [2020.06.03-03.03.34:918][119]GameFlow: BegunPlayFenceGuid 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:918][119]GameFlow: OnCreationFence 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:918][119]GameFlow: Warning: Already Waiting for fence 050AE57B-08D8-076A-B374-DD98CFAEDB50 [2020.06.03-03.03.34:921][119]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.34:923][119]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.03-03.03.34:925][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Enabled [2020.06.03-03.03.34:926][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_14.PalletPullUpChargeable Enabled?: Disabled [2020.06.03-03.03.34:927][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.03.34:927][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.03.34:928][119]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.03-03.03.34:929][119]GameFlow: GameState : Level is ready to play; map theme name: Industrial [2020.06.03-03.03.34:929][119]LogStreaming: Flushing async loaders. [2020.06.03-03.03.34:975][119]LogStreaming: Flushing async loaders took 46ms. [2020.06.03-03.03.35:556][150]GameFlow: Collected received : DreamInducer_C_0. [2020.06.03-03.03.35:556][150]GameFlow: AddToInventory received : DreamInducer_C_0. [2020.06.03-03.03.35:556][150]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.06.03-03.03.35:557][150]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.06.03-03.03.35:557][150]GameFlow: Fence Opened 05168DCE-08D8-076A-B37A-54A8CFAF6739. [2020.06.03-03.03.35:557][150]GameFlow: Fence Opened 050AE57B-08D8-076A-B374-DD98CFAEDB50. [2020.06.03-03.03.35:623][154]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.35:624][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:624][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:640][154]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-03.03.35:640][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_CamperMale04_Character_C_0 - Nobel Harvards, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:640][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:651][154]LogStreaming: Flushing async loaders took 11ms. [2020.06.03-03.03.35:651][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:651][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:653][154]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.35:653][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:654][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:654][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:654][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:655][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:655][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:655][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:656][154]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.35:656][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:663][154]LogStreaming: Flushing async loaders took 7ms. [2020.06.03-03.03.35:663][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:665][154]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.03.35:665][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:665][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:666][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:666][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:667][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:667][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:667][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:668][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:668][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:678][154]LogStreaming: Flushing async loaders took 10ms. [2020.06.03-03.03.35:678][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:678][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:678][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:679][154]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.35:679][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:679][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:680][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:680][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.35:680][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:692][154]LogStreaming: Flushing async loaders took 12ms. [2020.06.03-03.03.35:692][154]LogStreaming: Flushing async loaders. [2020.06.03-03.03.35:693][154]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.36:773][220]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.36:774][220]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.36:774][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - Worst, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:774][220]LogStreaming: Flushing async loaders. [2020.06.03-03.03.36:775][220]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.36:775][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: JumpRopeEffect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamAddonRegression, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_DreamInducer_BlueDress, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamAddonRegression, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_DreamInducer_BlueDress, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamAddonRegression, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_DreamInducer_BlueDress, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:776][220]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamAddonRegression, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: Addon_DreamInducer_BlueDress, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.03.36:990][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.36:991][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.36:991][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.36:991][233]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.03-03.03.36:991][233]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.03-03.03.36:991][233]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.03-03.03.36:991][233]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-03.03.36:991][233]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.03-03.03.37:014][233]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31156] [2020.06.03-03.03.37:014][233]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.03.37:014][233]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5314&schemaVersion=0] [2020.06.03-03.03.37:015][233]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2BBE740301001001 [2020.06.03-03.03.37:015][233]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BorrowedTime 0 Perk2: SelfSufficient 0 Perk3: _LOCKED_ 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.06.03-03.03.37:020][233]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.37:020][233]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='19.779' TotalLoadTime='23.370' TimeStamp='2020-06-03T03:03:33.310Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC693A08D8076AA875F15CCE955DBB' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.03.37:020][233]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.03-03.03.37:020][233]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='23.370' TimeStamp='2020-06-03T03:03:33.310Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC693A08D8076AA875F15CCE955DBB' LobbyId='014DB1F508D8076A6EE3FCAEC8D39458' [2020.06.03-03.03.37:020][233]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.03-03.03.37:020][233]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.03-03.03.37:038][234]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.03-03.03.37:038][234]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.03-03.03.37:038][234]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='13.211.129.13//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.03-03.03.37:045][236]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D090D24CC0] Result: '1' k_EResultOK (success) [2020.06.03-03.03.37:062][237]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045313 seconds [2020.06.03-03.03.37:324][252]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5314&schemaVersion=0] [2020.06.03-03.03.37:324][252]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.03.38:029][294]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-03.03.38:030][294]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.03-03.03.38:030][294]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.03-03.03.38:030][294]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.03-03.03.38:030][294]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.03-03.03.38:030][294]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.03-03.03.38:030][294]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:030][294]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:042][295]r.CullAll = "0" [2020.06.03-03.03.38:046][295]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:046][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.03-03.03.38:057][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-03.03.38:062][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-03.03.38:062][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-03.03.38:065][295]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:065][295]GameFlow: InGameContextComponent::Enter [2020.06.03-03.03.38:066][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.03-03.03.38:067][295]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-03.03.38:067][295]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.03.38:067][295]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.03-03.03.38:067][295]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.03.38:067][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:068][295]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.03-03.03.38:420][296]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.03.38:420][296]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-03.03.38:438][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198018248235 playerName:Rattius isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-03.03.38:446][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:2533274945669844 playerName:Nobel Harvards isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-03.03.38:453][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198878753510 playerName:noot-noot isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-03.03.38:462][296]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198398982309 playerName:Akira isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.03-03.03.38:465][296]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.03.38:466][296]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.03.38:466][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:466][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:466][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:466][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:466][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:467][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:467][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:467][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:467][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:467][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:467][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:468][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:469][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.38:469][296]LogStreaming: Flushing async loaders. [2020.06.03-03.03.38:469][296]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.03.45:475][703]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.03-03.03.45:475][703]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.03-03.03.45:476][703]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.03.45:476][703]LogQuestEvent: A Quest was evaluated [2020.06.03-03.03.45:491][704]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.03.45:491][704]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.03.45:491][704]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.03.45:494][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.03-03.03.45:577][708]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:577][708]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:577][708]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:609][710]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:609][710]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:609][710]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:609][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:609][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:609][710]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:640][712]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.03.45:640][712]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.03.45:640][712]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.03.45:641][712]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:641][712]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:641][712]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.45:709][715]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.03-03.03.45:709][715]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.45:842][722]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.45:842][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.45:842][722]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.45:842][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.45:875][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.03-03.03.45:875][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.45:876][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.03-03.03.45:876][724]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:327][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.46:328][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:328][749]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.46:328][749]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:344][750]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.03-03.03.46:344][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:344][750]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.03-03.03.46:344][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:344][750]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.03-03.03.46:344][750]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:365][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.03.46:394][753]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.03-03.03.46:394][753]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.46:411][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:517][760]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.03-03.03.46:817][777]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.03.46:911][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.03-03.03.46:911][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:911][782]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.03-03.03.46:911][782]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:960][785]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.46:960][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.46:960][785]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.46:960][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.47:044][790]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.03-03.03.47:045][790]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.47:518][817]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.03-03.03.48:300][861]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.03.48:601][879]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 91 [2020.06.03-03.03.48:680][884]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.03.48:680][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.03.48:680][884]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.03.48:680][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.03.48:847][894]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.48:847][894]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.48:847][894]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.48:847][894]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.48:847][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.03.48:848][894]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.48:848][894]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.48:848][894]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.03.48:848][894]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.03.48:848][894]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.48:848][894]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.48:848][894]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.48:848][894]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.03.48:848][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.48:848][894]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.03.48:848][894]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.03.48:849][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.49:549][935]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.49:549][935]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.03.49:549][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.49:549][935]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.49:549][935]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.03.49:549][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.49:549][935]Interaction: Interaction time: 0.115381 [2020.06.03-03.03.49:550][935]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.03.49:550][935]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.115381 Timestamp 0.000000 [2020.06.03-03.03.49:550][935]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.03.49:550][935]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.49:551][935]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.03.49:620][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.03.49:682][943]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.03.49:682][943]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.03.49:687][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.03.49:716][945]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.03.49:716][945]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.03.49:716][945]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.03.49:716][945]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.50:017][962]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:017][962]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.03.50:017][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.50:017][962]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:017][962]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.03.50:017][962]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.03.50:017][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.50:034][963]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.03-03.03.50:034][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:100][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.50:100][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:100][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.50:100][967]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:134][969]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.03-03.03.50:134][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:134][969]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.03-03.03.50:134][969]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_3] [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.03-03.03.50:585][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:601][996]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.03-03.03.50:601][996]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:607][996]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.03.50:652][999]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_3] [2020.06.03-03.03.50:652][999]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_3] [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_3] [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.50:669][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:718][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.03.50:719][ 3]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.50:719][ 3]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.03.50:719][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.50:719][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.50:719][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:719][ 3]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:723][ 3]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.03.50:984][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.50:984][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:984][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.50:984][ 19]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:985][ 19]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.03.50:986][ 19]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:986][ 19]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:986][ 19]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.03.50:986][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.03.50:986][ 19]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.50:986][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.50:986][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.50:986][ 19]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.03.50:986][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.50:986][ 19]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.03.50:986][ 19]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.03.50:986][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.51:119][ 27]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_3] [2020.06.03-03.03.51:119][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:119][ 27]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_3] [2020.06.03-03.03.51:119][ 27]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:135][ 28]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.51:135][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:136][ 28]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_3] [2020.06.03-03.03.51:136][ 28]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:202][ 32]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_3] [2020.06.03-03.03.51:202][ 32]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:569][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.51:570][ 52]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.51:670][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.51:670][ 57]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.03.51:670][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.51:670][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.51:670][ 57]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.03.51:670][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.51:670][ 57]Interaction: Interaction time: 0.081523 [2020.06.03-03.03.51:670][ 57]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.03.51:670][ 57]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.081523 Timestamp 0.000000 [2020.06.03-03.03.51:670][ 57]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.03.51:670][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.51:671][ 57]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.03.51:757][ 62]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.03.51:870][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.03.51:870][ 68]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.03.51:870][ 68]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.03.51:870][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.52:105][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:105][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:105][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:105][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:290][ 92]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:357][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:357][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:357][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_0] [2020.06.03-03.03.52:357][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.52:890][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.52:890][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.03.52:890][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.52:890][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.52:890][128]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.03.52:890][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.03.52:890][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.53:556][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.03.53:557][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.53:557][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.03.53:557][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.53:557][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.53:557][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.03.53:557][168]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.03.53:557][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.03.53:557][168]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.03.53:557][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.03.53:557][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.03.53:557][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.03.53:557][168]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:557][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.03.53:561][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.03.53:594][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:674][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:674][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:674][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:674][175]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:690][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:690][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:690][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:690][176]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:692][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:692][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:692][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:692][176]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:707][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:707][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:707][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:707][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:708][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:708][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:709][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:709][177]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:758][180]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:776][181]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:776][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.53:776][181]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.53:776][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.54:895][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.54:896][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.54:995][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.54:995][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.54:995][249]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.54:995][249]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:011][250]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:028][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:028][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:028][251]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:028][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:043][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:043][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:043][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:043][252]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:045][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:045][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:045][252]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:045][252]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:060][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:061][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:061][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:061][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:062][253]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:665][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:665][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:665][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:665][289]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:679][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:679][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:679][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:679][290]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:680][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:680][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:680][290]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:680][290]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:695][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:695][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:695][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:695][291]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:696][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:696][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.55:696][291]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.55:696][291]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:129][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:129][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:129][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:129][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:130][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:130][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:130][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:130][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:130][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:130][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:131][317]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:131][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:164][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:164][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:164][319]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:164][319]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:178][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:178][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:179][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:179][320]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:180][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:180][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:180][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:180][320]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:212][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:212][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:212][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:212][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:213][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:213][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:213][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:213][322]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:214][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:214][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:214][322]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:214][322]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:264][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:265][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:265][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:265][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:279][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:279][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:279][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:279][326]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:280][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:280][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:280][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:280][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:447][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:447][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:447][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:447][336]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:448][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:448][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:448][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:448][336]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:462][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:462][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:462][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:462][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:464][337]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:948][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:948][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:948][366]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:948][366]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:963][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:963][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:963][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:963][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.56:965][367]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:163][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:163][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:163][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:164][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:164][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:164][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:164][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:164][379]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:165][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:165][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:165][379]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:165][379]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:233][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:233][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:233][383]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:233][383]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:247][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:247][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:247][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:247][384]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:248][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:248][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:248][384]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:248][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:564][403]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:564][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:564][403]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:564][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:565][403]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:565][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:565][403]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:565][403]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:566][403]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:566][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:566][403]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:566][403]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:766][415]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:766][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:766][415]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:766][415]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:799][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:799][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:799][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:799][417]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:800][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:800][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:800][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:800][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:967][427]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:967][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:967][427]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:967][427]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:982][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:982][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:982][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:982][428]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:983][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:983][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:983][428]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:983][428]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:998][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:999][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.57:999][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.57:999][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:000][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:000][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:000][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:000][429]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:001][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:001][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:001][429]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:001][429]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:015][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:015][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:015][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:015][430]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:016][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:016][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:016][430]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:016][430]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:032][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:032][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:032][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:032][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:033][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:033][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:033][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:033][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:034][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:034][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:034][431]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:034][431]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:132][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:132][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:132][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:132][437]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:133][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:134][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:134][437]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:134][437]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:149][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:149][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:149][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:149][438]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:150][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:150][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:150][438]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:150][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:165][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:166][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:166][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:166][439]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:167][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:167][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:167][439]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:167][439]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:182][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:182][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:182][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:182][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:183][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:183][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:183][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:183][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:184][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:184][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:184][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:184][440]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:200][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:601][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:601][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:601][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:601][465]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:616][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:616][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:616][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:616][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:617][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:617][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:617][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:617][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:633][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:633][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:633][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:633][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:635][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:635][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:635][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:635][467]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:702][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:702][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:702][471]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:702][471]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:717][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:717][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:717][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:717][472]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:718][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:718][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.58:718][472]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.03.58:718][472]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.03.59:020][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.00:437][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.00:437][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.00:437][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.00:437][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.00:439][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.00:439][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.00:439][566]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.00:439][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.00:439][566]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.00:439][566]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.00:439][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.00:440][566]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.00:440][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.00:440][566]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.00:440][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.00:507][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.00:507][570]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.00:507][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.00:507][570]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.00:507][570]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.00:507][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.00:507][570]Interaction: Interaction time: 0.000000 [2020.06.03-03.04.00:507][570]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.03-03.04.00:507][570]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.04.00:507][570]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.00:507][570]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.00:507][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.00:973][597]GameFlow: OnDropped 130.995483 [2020.06.03-03.04.00:992][598]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.01:491][627]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.04.01:508][628]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.01:508][628]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.01:508][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.01:508][628]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.01:508][628]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.01:508][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.01:542][630]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.01:542][630]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.01:542][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.01:542][630]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.01:542][630]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.01:542][630]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.01:542][630]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.01:542][630]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.01:542][630]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.01:542][630]Interaction: Verbose: [DropItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.01:542][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.01:542][630]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.01:542][630]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.01:542][630]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.01:706][639]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-03.04.02:040][658]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-03.04.02:040][658]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.02:040][658]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-03.04.02:040][658]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.02:042][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:042][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:042][658]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.02:042][658]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.02:043][658]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:043][658]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-03.04.02:043][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.02:043][658]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.02:043][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.02:043][658]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture2 AnimTag_Female. [2020.06.03-03.04.02:043][658]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.02:043][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.02:207][668]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.04.02:208][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:208][668]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:740][700]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.04.02:842][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:842][706]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.02:843][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.02:843][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:843][706]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.03-03.04.02:843][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.02:843][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:843][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.02:843][706]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.02:843][706]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.02:843][706]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.02:843][706]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.02:843][706]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.02:843][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.02:843][706]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-03.04.02:843][706]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.02:843][706]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.03:007][716]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.06.03-03.04.03:007][716]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.04.03:708][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.03:708][758]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.03:709][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.03:709][758]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.03:709][758]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.03:711][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.03:711][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.03:711][758]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.03:711][758]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.03:711][758]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.03:711][758]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.03:711][758]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.03:711][758]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.03:711][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.03:711][758]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.03:711][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.03:744][760]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.04:079][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:079][780]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.04:079][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:079][780]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:079][780]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.04:079][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:079][780]Interaction: Interaction time: 0.700000 [2020.06.03-03.04.04:079][780]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.03-03.04.04:079][780]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-03.04.04:079][780]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.04:079][780]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.04:080][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:080][780]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.04:545][808]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:545][808]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:729][819]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.04:795][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.04:795][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DodgeAndVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_Slasher_Character_10_C_0 [2020.06.03-03.04.04:795][822]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.04:797][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:797][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.04:797][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:797][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:797][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.04:797][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:797][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:797][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.04:797][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:797][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:797][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.04:797][822]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.04:797][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.04:797][822]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.04:797][822]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.04:798][822]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.04:798][822]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.04:798][822]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.04:798][822]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.04:798][822]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.04:813][823]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.04.04:813][823]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.06:181][903]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-03.04.07:033][954]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.07:033][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.07:033][954]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.07:033][954]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.07:055][955]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.08:034][ 12]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.04.08:034][ 12]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.08:035][ 12]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.08:035][ 12]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.08:035][ 12]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.04.08:035][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.08:035][ 12]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.08:035][ 12]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.04.08:035][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.08:035][ 12]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.08:035][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.08:035][ 12]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: SurvivorGesture2 AnimTag_Male. [2020.06.03-03.04.08:035][ 12]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.08:035][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.08:084][ 15]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.04.08:084][ 15]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.08:351][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.08:351][ 31]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.08:351][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.08:351][ 31]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.08:352][ 31]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.04.08:352][ 31]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.08:352][ 31]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.08:352][ 31]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.08:353][ 31]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.08:353][ 31]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.08:353][ 31]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.08:353][ 31]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.08:353][ 31]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.08:353][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.08:353][ 31]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.04.08:353][ 31]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.08:353][ 31]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:020][ 71]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:020][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.09:020][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:020][ 71]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:020][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.09:020][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:020][ 71]Interaction: Interaction time: 0.148812 [2020.06.03-03.04.09:020][ 71]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.04.09:020][ 71]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.148812 Timestamp 0.000000 [2020.06.03-03.04.09:020][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.09:020][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:022][ 71]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.04.09:069][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture01 [2020.06.03-03.04.09:124][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.04.09:221][ 83]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.04.09:221][ 83]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.04.09:221][ 83]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.04.09:221][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:270][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_Gesture01 [2020.06.03-03.04.09:454][ 97]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:454][ 97]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.09:454][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:454][ 97]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:454][ 97]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.04.09:454][ 97]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.09:455][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:471][ 98]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:471][ 98]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.09:471][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:471][ 98]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:471][ 98]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.03-03.04.09:471][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:488][ 99]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:488][ 99]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:488][ 99]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.04.09:488][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.09:488][ 99]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.09:488][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.09:488][ 99]Interaction: Verbose: [Gesture02][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.09:488][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:488][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.04.09:488][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:488][ 99]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.04.09:488][ 99]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:488][ 99]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:510][100]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.09:554][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.04.09:554][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:554][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.04.09:554][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:556][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:557][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:557][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.09:557][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.09:557][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.09:557][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.04.09:557][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:557][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.09:557][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:557][103]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Female. [2020.06.03-03.04.09:557][103]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.09:557][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:871][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.04.09:871][122]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:872][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.09:872][122]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:872][122]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:872][122]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:872][122]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.04.09:872][122]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.09:872][122]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.09:872][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.09:872][122]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:872][122]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.09:872][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:872][122]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.03-03.04.09:872][122]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.09:873][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.09:921][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.09:921][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.09:988][129]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.634513 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.10:189][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.04.10:189][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.10:190][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.10:190][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.10:190][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.10:190][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.10:190][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.10:190][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.10:190][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.10:190][141]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.10:190][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.10:190][141]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.10:190][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.10:190][141]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.10:193][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.04.10:773][176]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.10:773][176]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.10:773][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.10:773][176]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.10:773][176]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.03-03.04.10:773][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.10:790][177]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.10:790][177]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.10:790][177]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.04.10:790][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.10:790][177]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.10:790][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.10:790][177]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.10:790][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.10:790][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.10:790][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.10:790][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.10:790][177]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.10:790][177]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.10:812][178]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.11:058][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:059][193]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.11:059][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:059][193]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:059][193]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.11:059][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:059][193]Interaction: Interaction time: 0.000000 [2020.06.03-03.04.11:059][193]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.11:059][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:092][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:092][195]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.11:092][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:092][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:092][195]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.11:092][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:126][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:126][197]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.11:126][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:126][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:126][197]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.11:126][197]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.11:126][197]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.11:126][197]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.11:126][197]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.11:126][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:126][197]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.04.11:126][197]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:126][197]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.11:174][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.11:175][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:175][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.11:175][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:658][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.476521 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.11:658][229]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.11:691][231]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-03.04.11:692][231]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.11:692][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:692][231]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.11:692][231]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:714][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.11:825][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.11:825][239]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:825][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.11:825][239]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:826][239]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.11:826][239]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.11:826][239]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.04.11:826][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.11:826][239]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.11:826][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.11:826][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.11:826][239]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.11:826][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:826][239]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.03-03.04.11:826][239]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.11:826][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.11:891][243]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.11:891][243]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:226][263]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.12:226][263]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.12:226][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:226][263]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.12:226][263]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCancelled] [2020.06.03-03.04.12:226][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:243][264]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.12:243][264]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.12:243][264]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.04.12:243][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.12:243][264]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.12:243][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.12:243][264]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.12:243][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:243][264]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.12:243][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:243][264]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.04.12:243][264]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:243][264]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.04.12:265][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.12:427][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.12:427][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:427][275]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.12:427][275]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:726][293]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.12:726][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:726][293]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.12:726][293]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:729][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.12:729][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.12:729][293]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.12:729][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.12:729][293]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.12:729][293]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.12:729][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.12:729][293]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.12:729][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:729][293]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.12:729][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:795][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.12:795][297]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.12:795][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:795][297]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.12:795][297]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.12:795][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.12:795][297]Interaction: Interaction time: 0.000000 [2020.06.03-03.04.12:795][297]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.06.03-03.04.12:795][297]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.04.12:795][297]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.12:795][297]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.12:795][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.13:261][325]GameFlow: Collected received : BP_Flashlight_001_C_0. [2020.06.03-03.04.13:262][325]GameFlow: AddToInventory received : BP_Flashlight_001_C_0. [2020.06.03-03.04.13:280][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.13:781][356]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.04.13:797][357]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.13:798][357]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.13:798][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.13:798][357]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.13:798][357]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.13:798][357]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.13:831][358]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.13:831][358]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.13:831][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.13:831][358]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.13:831][358]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.13:831][358]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.13:831][358]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.13:831][358]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.13:831][358]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.13:831][358]Interaction: Verbose: [CollectItem][BP_Flashlight_001_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.13:831][358]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.13:831][358]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.04.13:831][358]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.13:831][358]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.14:129][375]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.04.14:130][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.14:130][375]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.14:530][398]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.04.14:830][415]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.04.14:864][417]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-03.04.15:565][456]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.04.15:565][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.15:565][456]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.04.15:565][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.15:568][456]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.15:568][456]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.15:568][456]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.15:568][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.15:568][456]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.15:568][456]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.04.15:568][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.15:568][456]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.15:568][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.15:568][456]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.15:568][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.15:569][456]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.15:667][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.15:667][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.04.15:669][462]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.15:669][462]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.15:669][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.15:669][462]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.15:669][462]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.15:669][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.15:669][462]Interaction: Interaction time: 80.000000 [2020.06.03-03.04.15:669][462]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.15:669][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.15:734][465]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.16:369][500]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.16:369][500]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.22:580][861]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.22:580][861]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.22:581][861]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.22:581][861]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.22:581][861]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.22:583][861]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.22:583][861]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.22:583][861]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.22:583][861]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.22:583][861]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.22:583][861]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.22:583][861]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.22:583][861]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.22:583][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.22:583][861]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.22:583][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.22:631][863]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.22:883][878]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.22:883][878]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.22:883][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.22:883][878]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.22:883][878]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.22:883][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.22:883][878]Interaction: Interaction time: 0.700000 [2020.06.03-03.04.22:883][878]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Male. [2020.06.03-03.04.22:883][878]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-03.04.22:883][878]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.22:883][878]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.22:883][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.22:967][883]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.23:567][916]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.23:582][917]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.23:584][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:584][917]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.23:584][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.23:584][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:584][917]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.23:584][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.23:584][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:585][917]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.23:585][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.23:585][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:585][917]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.23:585][917]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.23:585][917]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.23:585][917]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.23:585][917]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.23:585][917]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_6] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.23:585][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.23:585][917]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_6] [2020.06.03-03.04.23:585][917]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.23:585][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:617][919]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.04.23:618][919]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.23:982][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-03.04.23:982][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.23:982][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-03.04.23:982][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.23:984][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:985][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:985][939]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.23:985][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.23:985][939]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.23:985][939]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-03.04.23:985][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.23:985][939]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.23:985][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.23:985][939]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.03-03.04.23:985][939]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.23:985][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.24:052][943]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.24:384][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.04.24:386][962]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.24:386][962]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.24:386][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.24:386][962]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.24:386][962]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.24:386][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.24:386][962]Interaction: Interaction time: 14.000000 [2020.06.03-03.04.24:386][962]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.03-03.04.24:386][962]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.03-03.04.24:386][962]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.24:386][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.24:387][962]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.03-03.04.24:420][964]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.26:889][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-03.04.26:889][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.26:889][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.03-03.04.26:889][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.26:889][ 98]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.03-03.04.26:889][ 98]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.27:040][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-03.04.27:040][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.27:040][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.03-03.04.27:040][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.27:040][106]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.03-03.04.27:040][106]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.27:609][136]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.04.27:611][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.27:611][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.27:990][156]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.04.28:075][161]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.04.28:110][163]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-03.04.29:627][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.29:628][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:163][326]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.04.31:164][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:164][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:649][352]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.04.31:731][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-03.04.31:732][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.31:732][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-03.04.31:732][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.31:734][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:734][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:734][356]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.31:734][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.31:734][356]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:734][356]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-03.04.31:734][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.31:734][356]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.31:734][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.31:734][356]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.31:734][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.31:752][357]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.31:900][365]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.04.31:901][365]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.04.31:902][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.04.31:902][365]LogStreaming: Flushing async loaders. [2020.06.03-03.04.31:922][365]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-03.04.31:922][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.31:922][365]LogStreaming: Flushing async loaders. [2020.06.03-03.04.31:923][365]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.04.31:924][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.31:924][365]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.04.31:924][365]LogStreaming: Flushing async loaders. [2020.06.03-03.04.31:924][365]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.04.31:924][365]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.31:924][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.04.31:924][365]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.31:928][365]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nobel Harvards]: On [2020.06.03-03.04.31:951][367]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:951][367]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.31:951][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.31:951][367]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.31:951][367]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.31:951][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.31:951][367]Interaction: Interaction time: 0.600000 [2020.06.03-03.04.31:951][367]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.06.03-03.04.31:951][367]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.03-03.04.31:951][367]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.31:951][367]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.31:951][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:018][371]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.04.32:038][372]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.32:052][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.04.32:052][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.32:052][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.04.32:052][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.32:053][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:053][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:053][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.32:053][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.32:053][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:053][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.04.32:053][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.32:054][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.32:054][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:054][373]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.32:054][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:167][379]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:167][379]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.32:167][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:167][379]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:167][379]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.32:167][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:167][379]Interaction: Interaction time: 2.000000 [2020.06.03-03.04.32:167][379]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankStun Nightmare. [2020.06.03-03.04.32:167][379]LogSM: Error: Play Update Montage AM_SD_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.04.32:167][379]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.32:167][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:356][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.32:401][392]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Stun_Pallet [2020.06.03-03.04.32:554][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:554][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.32:554][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:554][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:554][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.32:554][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:554][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:554][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.32:554][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:554][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:554][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.32:554][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.32:554][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.32:554][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.32:554][401]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.32:554][401]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_7] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.32:554][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.32:555][401]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_7] [2020.06.03-03.04.32:555][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.32:555][401]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.32:638][406]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.03-03.04.32:638][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.32:768][413]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.03-03.04.32:768][413]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.32:967][424]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [OpenHatch][BP_Hatch01_C_0] [2020.06.03-03.04.32:967][424]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.33:303][443]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [EscapeThroughHatch][BP_Hatch01_C_0] [2020.06.03-03.04.33:303][443]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.33:422][449]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.33:889][474]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nobel Harvards]: Off [2020.06.03-03.04.33:905][475]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.34:155][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:155][489]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.34:155][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:155][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:155][489]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.34:155][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:155][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:155][489]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.34:155][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:155][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:155][489]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.34:155][489]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.34:155][489]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.34:155][489]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.34:156][489]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.34:156][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:156][489]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.04.34:156][489]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.34:156][489]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:188][491]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_7] [2020.06.03-03.04.34:188][491]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.34:188][491]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_7] [2020.06.03-03.04.34:188][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.34:189][491]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:189][491]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:189][491]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.34:189][491]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.34:189][491]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:189][491]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_7] [2020.06.03-03.04.34:189][491]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.34:189][491]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.34:189][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:189][491]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.34:189][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:253][494]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.34:504][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:504][508]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.34:504][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:504][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.34:504][508]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.34:504][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:504][508]Interaction: Interaction time: 2.600000 [2020.06.03-03.04.34:504][508]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.04.34:504][508]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.04.34:504][508]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.34:504][508]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.34:504][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.34:504][508]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.36:461][623]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-03.04.36:461][623]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.04.36:707][638]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 35.028851 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.04.36:723][639]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.04.36:723][639]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-03.04.36:774][642]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-03.04.36:843][646]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.37:093][661]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.04.37:142][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:142][664]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.37:142][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.37:142][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:142][664]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.37:142][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.37:142][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:142][664]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.37:142][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.37:142][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:142][664]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.37:142][664]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.37:142][664]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.37:143][664]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.37:143][664]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.37:143][664]Interaction: Verbose: [DestroyRight][Bookshelf_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.37:143][664]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.37:143][664]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_7] [2020.06.03-03.04.37:143][664]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.37:143][664]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:375][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.37:375][678]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.37:375][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.37:375][678]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.37:375][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.04.37:376][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:376][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:376][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.37:376][678]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.37:376][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.37:376][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.37:376][678]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.37:376][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.37:376][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.37:377][678]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.04.37:377][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.37:377][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:131][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.04.38:161][722]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:161][722]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.38:161][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:162][722]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:162][722]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.38:162][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:162][722]Interaction: Interaction time: 0.000000 [2020.06.03-03.04.38:162][722]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.04.38:162][722]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.04.38:162][722]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.38:162][722]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:163][722]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.04.38:327][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.04.38:327][731]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.04.38:327][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.04.38:327][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:377][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.736474 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.04.38:415][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.04.38:463][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:463][739]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.04.38:463][739]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.04.38:463][739]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.04.38:463][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:464][739]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.38:464][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:464][739]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:464][739]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.38:464][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:511][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.04.38:514][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:514][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.38:514][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:514][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:514][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.38:514][742]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.38:514][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.38:514][742]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.38:514][742]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.38:514][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:514][742]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.06.03-03.04.38:514][742]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.38:514][742]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:516][742]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.04.38:695][752]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:695][752]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.38:695][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.38:695][752]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.38:695][752]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.04.38:695][752]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.38:695][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.39:446][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.04.39:447][795]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.39:447][795]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.39:447][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.39:447][795]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.39:447][795]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.39:447][795]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.39:447][795]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.39:447][795]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.39:447][795]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.39:447][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.39:447][795]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.04.39:447][795]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.39:447][795]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.39:451][795]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.04.41:318][904]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.41:318][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.41:318][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.41:318][904]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.41:318][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.41:318][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.41:318][904]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.41:318][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.41:318][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.41:318][904]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.41:318][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.41:318][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.41:318][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.41:318][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.41:318][904]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.41:318][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.41:318][904]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.04.41:318][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.41:318][904]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.41:321][904]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.04.42:254][956]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.04.42:254][956]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.645466 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.42:255][956]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.42:255][956]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.42:270][957]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-03.04.42:671][981]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.04.42:786][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.04.42:786][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.42:786][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.42:786][987]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.04.42:786][987]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.42:786][987]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.04.42:786][987]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.42:787][987]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.03-03.04.42:791][987]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-03.04.42:986][999]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.04.44:305][ 77]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.44:707][101]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.04.44:707][101]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.44:707][101]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.04.44:707][101]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.44:709][101]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.44:709][101]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.44:709][101]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.44:709][101]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.44:709][101]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.44:709][101]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.04.44:709][101]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.44:709][101]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.44:709][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.44:709][101]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.44:709][101]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.44:759][104]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.44:777][105]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-03.04.44:892][111]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.44:892][111]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.44:892][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.44:892][111]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.44:892][111]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.44:892][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.44:892][111]Interaction: Interaction time: 0.600000 [2020.06.03-03.04.44:892][111]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.03-03.04.44:892][111]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-03.04.44:892][111]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.44:893][111]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.44:893][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.44:992][117]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.45:293][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.45:476][146]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.45:476][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.45:476][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.45:476][146]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.45:476][146]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.45:476][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.45:510][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.45:510][148]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.45:510][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.45:510][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.45:510][148]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.45:510][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.45:510][148]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.45:510][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.45:510][148]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.45:510][148]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.45:510][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.45:510][148]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.04.45:510][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.45:510][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.45:643][156]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-03.04.45:643][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.45:665][157]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.45:676][158]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.45:676][158]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.04.45:676][158]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.45:676][158]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.04.45:676][158]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.04.45:678][158]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.04.45:860][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-03.04.45:860][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.45:860][163]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-03.04.45:860][163]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.45:946][168]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-03.04.45:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.45:946][168]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-03.04.45:946][168]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.45:978][170]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.100176 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.46:044][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.46:044][173]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.47:013][226]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-03.04.47:013][226]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:013][226]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-03.04.47:013][226]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:015][226]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.47:015][226]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.47:015][226]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.47:015][226]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.47:015][226]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.47:015][226]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-03.04.47:015][226]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:015][226]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.47:015][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.47:015][226]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.47:015][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.47:015][226]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.47:518][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.47:518][255]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.47:518][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.47:518][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.47:518][255]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.47:518][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.47:518][255]Interaction: Interaction time: 2.600000 [2020.06.03-03.04.47:519][255]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.04.47:519][255]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.04.47:519][255]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.47:519][255]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.47:519][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.47:519][255]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.47:619][261]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.04.47:653][263]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.04.47:653][263]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.04.47:669][264]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.04.47:767][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_8] [2020.06.03-03.04.47:767][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:767][270]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_8] [2020.06.03-03.04.47:767][270]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:784][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-03.04.47:784][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:784][271]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-03.04.47:784][271]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:833][274]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-03.04.47:833][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.47:856][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.48:014][285]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_8] [2020.06.03-03.04.48:014][285]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:064][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_8] [2020.06.03-03.04.48:064][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:064][288]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_8] [2020.06.03-03.04.48:064][288]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:081][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-03.04.48:081][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:081][289]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-03.04.48:081][289]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:256][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.04.48:302][302]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.04.48:602][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.04.48:680][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.04.48:680][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.04.48:680][324]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.04.48:680][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.04.48:698][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-03.04.48:698][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:698][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_8] [2020.06.03-03.04.48:698][325]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:714][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_8] [2020.06.03-03.04.48:714][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:715][326]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_8] [2020.06.03-03.04.48:715][326]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.48:782][330]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_8] [2020.06.03-03.04.48:782][330]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.49:688][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 101 [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.49:851][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.49:869][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.04.49:884][391]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.49:884][391]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.49:884][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.49:884][391]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.49:884][391]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.49:884][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.49:917][393]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.49:918][393]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.49:918][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.49:918][393]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.49:918][393]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.49:918][393]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.49:918][393]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.49:918][393]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.49:918][393]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.49:918][393]Interaction: Verbose: [DestroyLeft][Bookshelf_C_4] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.49:918][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.49:918][393]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_4] [2020.06.03-03.04.49:918][393]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.49:918][393]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.50:402][419]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.50:684][434]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.04.50:684][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.04.50:684][434]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.04.50:684][434]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.04.50:690][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.04.52:206][514]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: DreamSnare AnimTag_Male. [2020.06.03-03.04.52:257][517]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.52:259][517]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=80.649 [2020.06.03-03.04.52:424][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-03.04.52:424][526]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.52:424][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-03.04.52:424][526]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.52:427][526]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.52:427][526]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.52:427][526]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.52:427][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.52:427][526]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.52:427][526]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-03.04.52:427][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.52:427][526]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.52:427][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.52:427][526]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.52:427][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.52:457][527]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.04.52:623][536]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.03-03.04.52:626][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.52:626][536]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.52:626][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.52:626][536]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.52:626][536]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.52:626][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.52:626][536]Interaction: Interaction time: 10.000000 [2020.06.03-03.04.52:626][536]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.06.03-03.04.52:626][536]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.03-03.04.52:626][536]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.52:626][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.52:660][538]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.04.54:058][606]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.04.54:058][606]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.54:058][606]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.04.54:058][606]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.54:059][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.54:059][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.54:059][606]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.54:059][606]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.54:059][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.54:059][606]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.04.54:059][606]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.54:059][606]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.54:059][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.54:059][606]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.54:059][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.54:159][611]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.54:159][611]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.54:159][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.54:159][611]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.54:159][611]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.54:159][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.54:159][611]Interaction: Interaction time: 1.700000 [2020.06.03-03.04.54:159][611]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.06.03-03.04.54:159][611]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.700000 Timestamp 0.000000 [2020.06.03-03.04.54:159][611]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.04.54:159][611]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.54:159][611]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.55:580][683]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.55:731][691]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.55:732][691]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=84.124 [2020.06.03-03.04.55:832][696]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.55:832][696]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.04.55:832][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.55:832][696]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.55:832][696]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.04.55:832][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.55:879][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.55:879][698]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.04.55:879][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.55:879][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.55:879][698]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.04.55:879][698]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.55:879][698]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.04.55:879][698]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.55:879][698]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.04.55:879][698]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.04.55:879][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.55:879][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.04.55:879][698]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.55:879][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.56:014][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:014][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:014][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:014][705]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:314][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:314][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:314][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:314][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_4] [2020.06.03-03.04.56:385][724]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.57:301][771]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.04.57:302][771]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.57:302][771]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.04.57:569][785]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.04.57:668][790]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.04.57:668][790]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.57:669][790]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.57:669][790]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.04.57:669][790]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.04.57:669][790]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.57:669][790]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.03-03.04.57:670][790]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.427222 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.04.57:673][790]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-03.04.57:734][793]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.57:734][793]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.04.57:734][793]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-03.04.57:934][803]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.04.59:171][867]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.014088, Lifetime Duration: 1.500000 [2020.06.03-03.04.59:619][890]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.04.59:619][890]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.59:619][890]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.04.59:619][890]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.59:621][890]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.59:621][890]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.59:621][890]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.04.59:621][890]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.04.59:621][890]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.59:621][890]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.04.59:621][890]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.04.59:621][890]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.04.59:621][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.59:621][890]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.04.59:621][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.59:657][892]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-03.04.59:671][893]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.04.59:673][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.59:673][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.04.59:673][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.59:673][893]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.04.59:673][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.04.59:673][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.04.59:673][893]Interaction: Interaction time: 16.000000 [2020.06.03-03.04.59:673][893]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.04.59:673][893]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.00:660][947]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.05.00:908][960]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.05.00:940][962]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.00:940][962]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:139][972]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.05.01:139][972]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.01:140][972]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:140][972]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:140][972]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.01:140][972]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.01:140][972]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:140][972]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.05.01:140][972]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.01:140][972]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.01:140][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:140][972]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-03.05.01:140][972]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-03.05.01:140][972]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.01:140][972]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:140][972]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.05.01:141][972]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.01:240][977]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:240][977]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.01:240][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:240][977]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:240][977]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.01:240][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.01:240][977]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.01:240][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.01:240][977]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.01:240][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:240][977]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.05.01:240][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.01:240][977]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:244][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.05.01:272][979]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.05.01:272][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.01:476][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:476][990]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.01:476][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:476][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:476][990]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.01:476][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:476][990]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.05.01:476][990]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.03-03.05.01:476][990]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-03.05.01:476][990]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-03.05.01:476][990]Interaction: Interaction time: 2.700000 [2020.06.03-03.05.01:476][990]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-03.05.01:476][990]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.05.01:476][990]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-03.05.01:476][990]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.01:476][990]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.01:477][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.01:510][992]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.01:557][994]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:558][994]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.01:724][ 3]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-03.05.02:648][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.03-03.05.02:726][ 56]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_LootBasementChest Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.05.02:726][ 56]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.05.02:829][ 56]LogStreaming: Flushing async loaders took 104ms. [2020.06.03-03.05.02:830][ 56]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.ItemMesh' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Ak_Audio_Key' which is static to it. Aborting. [2020.06.03-03.05.02:830][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Chargeable Enabled?: Enabled [2020.06.03-03.05.02:830][ 56]GameFlow: OnRep_BegunPlayFenceGuid 0556FEF1-08D8-076A-E81C-B264D4F2D4E9 [2020.06.03-03.05.02:830][ 56]GameFlow: BegunPlayFenceGuid 0556FEF1-08D8-076A-E81C-B264D4F2D4E9 [2020.06.03-03.05.02:830][ 56]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Item_Camper_BrokenKey_C_0.Chargeable Enabled?: Disabled [2020.06.03-03.05.02:830][ 56]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Key took 0.000027 seconds [2020.06.03-03.05.02:830][ 56]GameFlow: ACollectable::BeginPlay [2020.06.03-03.05.02:830][ 56]GameFlow: BegunPlayFenceGuid 0556FEF1-08D8-076A-E81C-B264D4F2D4E9 [2020.06.03-03.05.02:832][ 56]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.02:832][ 56]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.02:832][ 56]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.02:832][ 56]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.02:832][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.02:832][ 56]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.02:832][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.02:832][ 56]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.02:833][ 56]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.02:833][ 56]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.02:833][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.03:631][100]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.05.03:631][100]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.03:682][103]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.03:683][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.03:683][103]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.03:683][103]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.03:716][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.05.03:716][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.03:716][105]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.05.03:716][105]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.03:916][116]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.04:149][129]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:149][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.04:150][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:150][129]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-03.05.04:150][129]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.05.04:150][129]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:150][129]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.04:150][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.05.04:185][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:200][132]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.05.04:200][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:207][132]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.04:228][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:228][133]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.04:228][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:229][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:229][133]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.04:229][133]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.04:229][133]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.04:229][133]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.04:229][133]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.04:229][133]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.04:229][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:229][133]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.05.04:229][133]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:229][133]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:246][134]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.05.04:246][134]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:262][135]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.05.04:262][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:262][135]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.05.04:262][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:263][135]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.04:263][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:263][135]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.04:263][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:698][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:698][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.04:698][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:698][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:698][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.04:698][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.04:698][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.04:698][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.04:698][158]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.04:698][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:698][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_0] [2020.06.03-03.05.04:698][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:699][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:731][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.05.04:731][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:731][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.05.04:731][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:748][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.04:748][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:748][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.04:748][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:814][164]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.05.04:814][164]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:929][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.04:929][170]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:929][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.04:929][170]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:931][170]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:931][170]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:931][170]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.04:931][170]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.04:931][170]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:931][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.04:931][170]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.04:932][170]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.04:932][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:932][170]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.04:932][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:983][173]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:983][173]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.04:983][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:983][173]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.04:983][173]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.04:983][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.04:983][173]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.04:983][173]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.04:983][173]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.04:983][173]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.04:983][173]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.04:983][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.05:399][195]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:449][198]GameFlow: Collected received : BP_Item_Camper_BrokenKey_C_0. [2020.06.03-03.05.05:450][198]GameFlow: AddToInventory received : BP_Item_Camper_BrokenKey_C_0. [2020.06.03-03.05.05:451][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.05:451][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:451][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.05:451][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:666][209]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.05:969][225]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.05:986][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.05:986][226]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.05:986][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.05:986][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.05:986][226]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.05:986][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.05:986][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.05:986][226]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.05:986][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.05:986][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.05:986][226]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.05:986][226]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.05:986][226]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.05:986][226]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.05:986][226]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.05:986][226]Interaction: Verbose: [CollectItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.05:986][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.05:986][226]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.05:986][226]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.05:986][226]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.06:066][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.06:066][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:066][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.06:066][230]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:234][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.06:235][239]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:251][240]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.05.06:251][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:251][240]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.05.06:251][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:254][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.06:255][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.06:255][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.06:255][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.06:255][240]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.06:255][240]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.05.06:255][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.06:255][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.06:255][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.06:255][240]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.06:255][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.06:315][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.05.06:318][243]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.06:318][243]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.06:318][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.06:318][243]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.06:318][243]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.06:318][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.06:318][243]Interaction: Interaction time: 16.000000 [2020.06.03-03.05.06:318][243]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.05.06:318][243]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-03.05.06:318][243]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.06:318][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.07:938][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.07:938][329]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.07:961][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.08:036][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.05.08:036][334]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:036][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.08:036][334]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:037][334]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.08:037][334]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.08:037][334]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.05.08:037][334]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.08:037][334]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.08:037][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.08:037][334]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:037][334]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.08:037][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:037][334]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: ClockBubble_In AnimTag_Male. [2020.06.03-03.05.08:037][334]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.08:037][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:037][334]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.08:039][334]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.08:055][335]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.05.08:087][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.03-03.05.08:087][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:087][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.03-03.05.08:087][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:087][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.08:087][337]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:090][337]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:090][337]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:090][337]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.08:090][337]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.08:090][337]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:090][337]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.03-03.05.08:090][337]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:090][337]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.08:090][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:090][337]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.08:090][337]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:124][339]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.08:186][342]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.05.08:209][342]LogStreaming: Flushing async loaders took 23ms. [2020.06.03-03.05.08:209][342]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.08:212][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:212][342]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.08:212][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:212][342]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:212][342]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.08:212][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:212][342]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.08:212][342]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.08:212][342]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.08:212][342]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.08:212][342]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.08:212][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:212][342]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.08:290][347]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.08:290][347]LogDBDPlayerMovement: StopSnapping Final Location (5953.180176 5845.958984 87.859726) [2020.06.03-03.05.08:290][347]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.08:290][347]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.08:290][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:290][347]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.08:290][347]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.08:290][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:290][347]Interaction: Interaction time: 2.000000 [2020.06.03-03.05.08:290][347]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.06.03-03.05.08:290][347]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 96.663414 [2020.06.03-03.05.08:290][347]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.05.08:290][347]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.08:290][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:292][347]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.08:369][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.05.08:721][370]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.08:722][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:723][370]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:723][370]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:723][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.08:723][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.08:723][370]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:723][370]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.08:723][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:723][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.08:723][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:723][370]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeLeft. [2020.06.03-03.05.08:723][370]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.03-03.05.08:723][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.08:723][370]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.08:723][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:724][370]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.05.08:724][370]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.03-03.05.08:725][370]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.03-03.05.08:757][372]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.08:823][375]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:823][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.08:823][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:823][375]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:823][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.08:823][375]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.08:823][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.08:823][375]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.08:823][375]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.08:823][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:823][375]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.05.08:823][375]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:823][375]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:855][377]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.08:855][377]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.08:970][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.05.08:971][383]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:971][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.08:971][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:971][383]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.08:971][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.08:971][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:971][383]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.05.08:971][383]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.05.08:971][383]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-03.05.08:971][383]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.08:971][383]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.05.08:971][383]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.05.08:971][383]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-03.05.08:971][383]Interaction: Interaction time: 1.500000 [2020.06.03-03.05.08:971][383]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.05.08:971][383]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-03.05.08:971][383]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.08:971][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.08:973][383]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-03.05.10:176][450]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.10:193][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:193][451]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.10:193][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:193][451]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.05.10:193][451]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:193][451]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.10:193][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:227][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:227][453]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.10:227][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:227][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:227][453]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.10:227][453]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.10:227][453]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.10:227][453]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.10:227][453]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.10:227][453]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.10:227][453]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:227][453]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_9] [2020.06.03-03.05.10:228][453]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.10:228][453]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:261][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:261][455]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:358][460]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-03.05.10:358][460]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.10:358][460]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.10:358][460]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:361][460]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.05.10:374][461]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.05.10:374][461]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.05.10:374][461]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.10:374][461]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.10:374][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:374][461]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.10:375][461]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.06.03-03.05.10:375][461]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.10:375][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:391][462]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.05.10:461][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.05.10:558][471]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.05.10:558][471]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.05.10:560][471]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.10:560][471]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.10:560][471]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.10:560][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:560][471]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.05.10:560][471]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.05.10:560][471]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.10:561][471]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.10:561][471]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.10:561][471]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.10:561][471]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamperOut. [2020.06.03-03.05.10:561][471]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-03.05.10:561][471]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-03.05.10:561][471]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.05.10:565][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.05.10:593][473]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:593][473]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.10:593][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:593][473]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:593][473]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.10:594][473]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:594][473]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.10:626][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.05.10:627][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:627][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.10:627][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:627][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:627][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.10:627][475]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.10:627][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.10:627][475]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.10:627][475]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.10:627][475]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.10:627][475]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.10:627][475]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.10:627][475]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:628][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:628][475]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.10:633][475]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.05.11:108][503]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.11:108][503]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.11:108][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.11:108][503]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.11:108][503]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.05.11:108][503]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.11:108][503]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.11:108][503]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.11:108][503]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.05.11:108][503]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_4] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.11:108][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.11:108][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.11:108][503]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.11:108][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.11:108][503]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.11:109][503]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.11:158][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.05.11:163][506]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_4.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.05.12:111][561]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.12:111][561]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.13:196][624]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.05.13:196][624]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.13:196][624]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.05.13:196][624]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.13:197][624]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.13:197][624]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.13:197][624]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.13:197][624]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.13:197][624]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.13:197][624]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.05.13:197][624]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.13:197][624]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.13:197][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.13:197][624]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.13:197][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.13:197][624]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.13:296][630]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.05.13:297][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.13:297][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.13:297][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.13:297][630]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.13:297][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.13:297][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.13:297][630]Interaction: Interaction time: 2.000000 [2020.06.03-03.05.13:297][630]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-03.05.13:297][630]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.05.13:297][630]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.13:297][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:034][734]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.15:050][735]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.15:285][749]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.15:301][750]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.15:301][750]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.15:301][750]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.15:301][750]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.05.15:301][750]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.05.15:301][750]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-03.05.15:304][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.05.15:433][758]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.05.15:433][758]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.05.15:434][758]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:434][758]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.15:434][758]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.15:434][758]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.15:434][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:434][758]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.15:434][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:434][758]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:434][758]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.15:434][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:466][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.05.15:467][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:467][760]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.15:467][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:467][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:467][760]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.15:467][760]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.15:467][760]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.15:468][760]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.15:468][760]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.15:468][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:468][760]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.05.15:468][760]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.15:468][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:471][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.05.15:733][776]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.15:733][776]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.15:734][776]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.15:734][776]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.15:734][776]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.15:735][776]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:735][776]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:735][776]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.15:735][776]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.15:735][776]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.15:735][776]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.15:735][776]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.15:735][776]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.15:735][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.15:735][776]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.05.15:735][776]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.15:735][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.16:403][816]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.16:403][816]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.16:403][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.16:403][816]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.16:403][816]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.16:403][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.16:403][816]Interaction: Interaction time: 0.046778 [2020.06.03-03.05.16:403][816]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.05.16:403][816]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.046778 Timestamp 0.000000 [2020.06.03-03.05.16:403][816]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.16:403][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.16:404][816]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.05.16:507][822]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.16:603][828]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.16:603][828]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.16:603][828]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.16:603][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.16:870][844]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.16:870][844]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.16:870][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.16:870][844]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.16:870][844]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.05.16:870][844]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.16:870][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.17:772][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.17:772][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.17:772][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.17:772][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.17:772][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.17:772][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.17:772][897]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.17:772][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.17:772][897]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.17:772][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.17:772][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.17:773][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.17:773][897]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.17:773][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.17:777][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.18:104][917]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.03-03.05.18:104][917]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.18:104][917]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.03-03.05.18:104][917]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.18:106][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.18:107][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.18:107][917]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.18:107][917]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.18:107][917]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.18:107][917]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.03-03.05.18:107][917]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.18:107][917]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.18:107][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.18:107][917]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.18:107][917]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.18:107][917]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.18:171][921]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.18:173][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.18:173][921]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.18:173][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.18:173][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.18:173][921]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.18:173][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.18:173][921]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.05.18:173][921]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.18:173][921]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.18:174][921]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.18:174][921]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.18:174][921]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.18:174][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.18:241][925]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.19:340][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.19:340][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.19:341][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.19:341][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.19:342][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.19:342][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.19:342][989]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.19:342][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.19:342][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.19:342][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.19:342][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.19:342][989]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.19:342][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.19:342][989]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.05.19:342][989]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.19:342][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:009][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.05.20:010][ 27]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.20:010][ 27]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.20:010][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:010][ 27]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.20:010][ 27]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.20:010][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:010][ 27]Interaction: Interaction time: 3.000000 [2020.06.03-03.05.20:010][ 27]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.05.20:010][ 27]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.05.20:010][ 27]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.20:010][ 27]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:012][ 27]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.05.20:413][ 49]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.20:646][ 61]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.20:680][ 63]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.20:680][ 63]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.20:680][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:680][ 63]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.20:680][ 63]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.20:680][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:713][ 65]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:713][ 65]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.20:713][ 65]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_9] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.20:713][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.20:713][ 65]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_9] [2020.06.03-03.05.20:713][ 65]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.20:713][ 65]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.21:779][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.21:779][124]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.21:780][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.21:780][124]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.21:780][124]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.05.21:780][124]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.21:780][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.21:784][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.05.21:846][128]Interaction: Player [BP_CamperMale04_Character_C_1] is in chase. [2020.06.03-03.05.21:898][131]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.21:898][131]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.22:333][154]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.22:333][154]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.22:648][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.05.22:649][171]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.22:649][171]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.22:649][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.22:649][171]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.22:649][171]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.22:649][171]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.22:649][171]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.22:649][171]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.22:649][171]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.22:649][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.22:649][171]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.22:649][171]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.22:649][171]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.22:654][171]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.03-03.05.23:569][220]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:917][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.23:917][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:917][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.23:917][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:920][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.23:920][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.23:920][238]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.23:920][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.23:920][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.23:920][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.23:920][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.23:920][238]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.23:920][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.23:920][238]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.23:921][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.23:921][238]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_13] [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_13] [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.03-03.05.24:035][244]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:051][245]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-03.05.24:051][245]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-03.05.24:053][245]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.24:053][245]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:054][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.24:054][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.24:054][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:054][245]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.24:054][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.24:054][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:054][245]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.24:054][245]Interaction: Interaction time: 0.943396 [2020.06.03-03.05.24:054][245]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Female. [2020.06.03-03.05.24:054][245]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale11_Character_C_0] - OnMontageStarted called with Leader BP_CamperFemale01_Character_C_0 and Montage AM_F_HookRescueCamperIn that has root motion is not supported [2020.06.03-03.05.24:054][245]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Female AnimTag_Male AnimTag_Follower. [2020.06.03-03.05.24:054][245]LogSM: Error: Play Update Montage AM_F_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.06.03-03.05.24:054][245]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.24:054][245]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:059][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.24:088][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_13] [2020.06.03-03.05.24:088][247]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:089][247]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.24:089][247]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.24:089][247]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.24:089][247]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookIn. [2020.06.03-03.05.24:089][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.05.24:089][247]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_13] [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_13] [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.03-03.05.24:105][248]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:123][249]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.24:123][249]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.24:123][249]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.24:157][251]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.24:445][266]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.24:487][268]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.24:687][279]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.05.24:688][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeDream][BP_WakerObject_C_4] [2020.06.03-03.05.24:688][279]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:688][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.24:688][279]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:688][279]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.24:688][279]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.24:688][279]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.05.24:689][279]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.24:689][279]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.24:689][279]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.24:689][279]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:689][279]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.24:689][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:689][279]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.24:689][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:689][279]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.24:689][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.24:689][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.24:690][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:706][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:736][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:752][282]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.24:752][282]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.24:754][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:771][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:788][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:805][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:823][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:851][287]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.05.24:853][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:869][288]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.24:870][288]LogDBDPlayerMovement: StopSnapping Final Location (6259.368164 6230.180664 87.859512) [2020.06.03-03.05.24:870][288]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.24:870][288]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.24:870][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:870][288]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.24:870][288]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.24:870][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:870][288]Interaction: Interaction time: 0.600000 [2020.06.03-03.05.24:870][288]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Male. [2020.06.03-03.05.24:870][288]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 113.243538 [2020.06.03-03.05.24:870][288]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.05.24:870][288]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.24:870][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.24:871][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:888][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:905][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:926][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.05.24:969][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.05.24:969][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.24:969][293]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.24:969][293]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.05.24:969][293]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.05.24:969][293]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.05.24:973][293]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: On [2020.06.03-03.05.25:089][294]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.05.25:089][294]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:090][294]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.05.25:090][294]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:092][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:092][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:092][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.25:092][294]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.25:092][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:092][294]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.05.25:092][294]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:092][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.25:092][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:092][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.25:092][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:092][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:092][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.25:092][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:092][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:092][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.25:092][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:093][294]Interaction: Interaction time: 2.000000 [2020.06.03-03.05.25:093][294]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankStun Nightmare. [2020.06.03-03.05.25:093][294]LogSM: Error: Play Update Montage AM_SD_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.05.25:093][294]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.25:093][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:093][294]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=113.482 [2020.06.03-03.05.25:103][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-03.05.25:126][295]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.25:129][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.25:129][295]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.25:129][295]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.25:129][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:152][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.05.25:153][296]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.05.25:155][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:155][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.25:155][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:155][296]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.25:155][296]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.05.25:155][296]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.05.25:155][296]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Female AnimTag_Follower. [2020.06.03-03.05.25:155][296]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookOut. [2020.06.03-03.05.25:155][296]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.05.25:155][296]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-03.05.25:155][296]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.25:156][296]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Female. [2020.06.03-03.05.25:156][296]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.25:156][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:159][296]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.05.25:219][299]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.073189 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.05.25:220][299]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.25:220][299]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.25:220][299]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.25:221][299]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.05.25:221][299]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.05.25:221][299]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Stun_Pallet [2020.06.03-03.05.25:274][302]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.25:487][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.05.25:487][312]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.05.25:487][312]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.25:487][312]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.25:487][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:487][312]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.25:487][312]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.25:487][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:504][313]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.25:504][313]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.25:504][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:504][313]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.25:504][313]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.05.25:504][313]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.25:504][313]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.25:504][313]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.25:504][313]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.05.25:504][313]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_13] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.25:504][313]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.25:504][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.25:504][313]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:504][313]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.25:504][313]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:504][313]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.05.25:565][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.25:621][319]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.133569 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.05.25:923][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_13] [2020.06.03-03.05.25:923][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:923][334]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_13] [2020.06.03-03.05.25:923][334]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:941][335]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_13] [2020.06.03-03.05.25:941][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.25:941][335]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_13] [2020.06.03-03.05.25:941][335]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.26:021][339]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.05.26:021][339]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.26:491][364]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.26:589][369]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.05.26:589][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-03.05.26:593][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.26:593][369]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.26:593][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.26:593][369]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.26:593][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.26:593][369]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.26:593][369]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.26:593][369]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.26:593][369]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.26:593][369]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.26:593][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.26:593][369]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.26:593][369]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.05.26:593][369]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.26:593][369]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.26:596][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-03.05.26:662][373]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.26:662][373]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.26:724][376]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.26:947][388]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: Off [2020.06.03-03.05.26:973][389]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=115.364 [2020.06.03-03.05.26:974][389]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.27:095][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:095][396]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.27:095][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:095][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:095][396]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.27:095][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:140][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:140][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.27:140][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:140][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:140][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.27:140][398]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.27:140][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.27:140][398]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.27:140][398]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.27:140][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:140][398]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.05.27:140][398]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:140][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:260][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_13] [2020.06.03-03.05.27:261][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:261][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_13] [2020.06.03-03.05.27:261][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:262][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:262][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:262][405]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.27:262][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.27:262][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:262][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_13] [2020.06.03-03.05.27:262][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:262][405]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.27:262][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:262][405]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.27:262][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:262][405]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.27:527][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:527][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.27:527][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:527][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:527][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.27:527][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:527][419]Interaction: Interaction time: 2.600000 [2020.06.03-03.05.27:527][419]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.05.27:527][419]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.05.27:527][419]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.27:527][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.27:527][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:527][419]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.27:693][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.05.27:694][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:694][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.05.27:694][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:694][428]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.05.27:696][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:696][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:696][428]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.27:696][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.27:696][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:696][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.05.27:696][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.27:696][428]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.27:696][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:696][428]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.27:696][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:757][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.05.27:759][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:759][431]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:760][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:760][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.27:760][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:760][431]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.27:760][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.27:760][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.27:760][431]Interaction: Interaction time: 20.833334 [2020.06.03-03.05.27:760][431]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.27:760][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.29:014][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.05.29:014][498]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.05.29:030][499]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.05.29:031][499]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.05.29:260][511]GameFlow: Daily Ritual Handler : 7.446587 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 101.628296 out of threshold 120.000000 [2020.06.03-03.05.29:260][511]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-03.05.29:260][511]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 7.446587 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.05.29:264][511]Interaction: Player [BP_CamperMale04_Character_C_1] is not in chase anymore. [2020.06.03-03.05.29:867][544]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.30:115][557]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.30:365][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.30:365][571]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.30:365][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.30:365][571]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.30:368][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:368][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:368][571]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.30:368][571]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.30:369][571]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:369][571]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.30:369][571]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.30:369][571]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.30:369][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:369][571]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.30:369][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:431][574]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:431][574]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.30:431][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:431][574]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:431][574]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.30:431][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:431][574]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.30:431][574]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.30:431][574]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.30:431][574]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.30:431][574]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.30:431][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:731][590]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:731][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.30:731][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:731][590]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:731][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.30:731][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:731][590]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:731][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.30:731][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:731][590]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:731][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.30:731][590]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.30:731][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.30:731][590]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.30:731][590]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.30:732][590]Interaction: Verbose: [DestroyRight][Bookshelf_C_13] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.30:732][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.30:732][590]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_13] [2020.06.03-03.05.30:732][590]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.30:732][590]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.30:898][599]GameFlow: OnDropped 220.920715 [2020.06.03-03.05.31:165][613]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.31:165][613]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.31:165][613]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.31:165][613]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.31:166][613]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.31:167][613]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:167][613]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:167][613]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.31:167][613]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.31:167][613]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:167][613]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.31:167][613]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.31:167][613]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.31:167][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:167][613]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.05.31:167][613]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.31:167][613]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:169][613]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.31:435][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:435][627]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.31:435][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:435][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:435][627]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.31:435][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:435][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:435][627]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.31:435][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:435][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:435][627]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.31:435][627]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.31:435][627]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.31:435][627]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.31:435][627]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.31:435][627]Interaction: Verbose: [DropItem][BP_Item_Camper_BrokenKey_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.31:435][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:435][627]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.05.31:435][627]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.31:435][627]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:867][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:867][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.31:867][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:867][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.31:867][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.31:867][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:867][650]Interaction: Interaction time: 0.050972 [2020.06.03-03.05.31:867][650]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.05.31:867][650]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.050972 Timestamp 0.000000 [2020.06.03-03.05.31:867][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.31:867][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.31:869][650]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.05.31:954][654]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.32:036][659]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.32:036][659]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.32:036][659]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.32:036][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.32:350][675]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.32:350][675]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.32:350][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.32:350][675]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.32:350][675]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.05.32:350][675]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.32:350][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:003][710]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-03.05.33:004][710]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.33:004][710]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-03.05.33:004][710]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.33:004][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.33:005][710]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:005][710]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.33:005][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:005][710]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:005][710]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.33:005][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.33:005][710]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.33:005][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.33:005][710]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.33:005][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:005][710]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.33:005][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.33:005][710]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:006][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:006][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:006][710]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.33:006][710]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.33:006][710]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:006][710]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-03.05.33:006][710]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.33:006][710]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.33:006][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:006][710]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.33:006][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:006][710]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.33:008][710]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.33:201][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.03-03.05.33:204][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:204][720]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.33:204][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:204][720]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.33:204][720]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.33:204][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:204][720]Interaction: Interaction time: 10.000000 [2020.06.03-03.05.33:204][720]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.33:204][720]LogSM: Error: Play Update Montage AM_M_LootChest Duration 10.000000 Timestamp 0.000000 [2020.06.03-03.05.33:204][720]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.33:204][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.33:307][726]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.06.03-03.05.37:884][957]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.37:906][958]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_8] [2020.06.03-03.05.38:082][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:085][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.03-03.05.38:933][ 16]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:115][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.39:115][ 26]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:115][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.39:115][ 26]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:115][ 26]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.39:116][ 26]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.39:116][ 26]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.39:116][ 26]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.39:116][ 26]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.39:116][ 26]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.39:116][ 26]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.39:116][ 26]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:116][ 26]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.39:116][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.39:116][ 26]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.05.39:116][ 26]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.39:116][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_0] [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_0] [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.03-03.05.39:432][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:449][ 43]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.03-03.05.39:449][ 43]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:455][ 43]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.39:555][ 48]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.39:766][ 58]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_0] [2020.06.03-03.05.39:766][ 58]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:799][ 59]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.39:799][ 59]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.39:799][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.39:799][ 59]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.39:799][ 59]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.39:799][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.39:799][ 59]Interaction: Interaction time: 0.148143 [2020.06.03-03.05.39:799][ 59]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.05.39:799][ 59]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.148143 Timestamp 0.000000 [2020.06.03-03.05.39:799][ 59]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.39:799][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.39:799][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_0] [2020.06.03-03.05.39:799][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:799][ 59]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_0] [2020.06.03-03.05.39:799][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:801][ 59]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.05.39:808][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.39:819][ 60]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.03-03.05.39:819][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:819][ 60]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.03-03.05.39:819][ 60]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.39:886][ 63]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.40:052][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.40:052][ 71]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.40:052][ 71]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.40:052][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.40:182][ 77]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.40:183][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.40:183][ 77]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.40:183][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.40:183][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.40:183][ 77]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.05.40:183][ 77]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.40:183][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.40:884][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.40:885][110]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.40:885][110]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.40:885][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.40:885][110]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.40:885][110]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.40:885][110]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.40:885][110]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.40:885][110]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.40:885][110]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.40:885][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.40:885][110]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.40:885][110]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.40:885][110]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.40:890][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.40:943][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.41:052][118]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.41:052][118]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:052][118]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.41:052][118]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:052][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.41:053][118]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.41:053][118]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.41:053][118]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.41:053][118]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.41:053][118]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.41:053][118]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.41:053][118]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:053][118]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.41:053][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.41:053][118]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.05.41:053][118]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.41:054][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.41:151][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_0] [2020.06.03-03.05.41:152][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:152][122]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_0] [2020.06.03-03.05.41:152][122]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:169][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_0] [2020.06.03-03.05.41:169][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:169][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_0] [2020.06.03-03.05.41:169][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:205][125]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_0] [2020.06.03-03.05.41:205][125]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.41:812][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.41:853][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.41:853][156]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.41:853][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.41:853][156]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.41:853][156]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.41:853][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.41:853][156]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.41:854][156]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.05.41:854][156]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.41:854][156]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.41:854][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.41:856][156]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.05.41:919][159]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.41:919][159]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.41:919][159]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.41:919][159]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.42:002][163]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.42:002][163]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.42:002][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.42:002][163]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.42:002][163]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.05.42:002][163]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.42:002][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.42:689][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.42:691][196]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.42:691][196]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.42:691][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.42:691][196]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.42:691][196]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.42:691][196]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.42:691][196]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.42:691][196]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.42:691][196]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.42:691][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.42:691][196]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.42:691][196]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.42:691][196]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.42:694][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.43:237][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.43:237][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.43:237][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.43:237][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.43:238][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.43:239][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:239][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:239][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.43:239][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.43:239][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:239][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.43:239][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.43:239][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.43:239][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:239][222]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.05.43:239][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.43:239][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:243][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.03-03.05.43:292][225]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.05.43:293][225]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.05.43:294][225]GameFlow: OnRep_BegunPlayFenceGuid 058BD995-08D8-076B-004B-0020D75DDBB9 [2020.06.03-03.05.43:294][225]GameFlow: BegunPlayFenceGuid 058BD995-08D8-076B-004B-0020D75DDBB9 [2020.06.03-03.05.43:294][225]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000033 seconds [2020.06.03-03.05.43:294][225]GameFlow: ACollectable::BeginPlay [2020.06.03-03.05.43:294][225]GameFlow: BegunPlayFenceGuid 058BD995-08D8-076B-004B-0020D75DDBB9 [2020.06.03-03.05.43:297][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:297][225]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.43:297][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.43:297][225]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.43:297][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:297][225]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.43:297][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:297][225]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:297][225]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.43:297][225]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.43:297][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:940][256]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:940][256]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.43:940][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:940][256]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.43:940][256]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.43:940][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:940][256]Interaction: Interaction time: 0.097452 [2020.06.03-03.05.43:940][256]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.05.43:940][256]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.097452 Timestamp 0.000000 [2020.06.03-03.05.43:940][256]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.43:940][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.43:942][256]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.05.43:998][259]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.44:058][262]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:058][262]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.44:058][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.44:058][262]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:058][262]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.44:058][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.44:094][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.44:095][264]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:095][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.44:095][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.44:095][264]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:095][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.44:095][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.44:096][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.44:096][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.44:096][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.44:096][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.44:096][264]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.44:096][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.44:096][264]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:101][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.44:892][303]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.44:892][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.44:893][303]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.44:893][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.44:893][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.44:894][303]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:894][303]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:894][303]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.44:894][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.44:894][303]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.44:894][303]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.44:894][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.44:894][303]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.44:894][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.44:894][303]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.05.44:894][303]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.44:894][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:260][320]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:260][320]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.45:260][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:260][320]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:260][320]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.45:260][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.45:260][320]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.45:260][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.45:260][320]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.45:261][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:261][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_1] [2020.06.03-03.05.45:261][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.45:261][320]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:360][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.45:360][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.45:360][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.45:360][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.45:362][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:362][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:362][325]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.45:362][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.45:362][325]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:362][325]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.45:362][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.45:362][325]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.45:362][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:362][325]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.45:362][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:428][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:428][328]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.45:428][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:428][328]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:428][328]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.45:428][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:428][328]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.45:428][328]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.45:428][328]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.45:428][328]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.45:428][328]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.45:428][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:577][335]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:577][335]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.45:577][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:577][335]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:577][335]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.45:577][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:577][335]Interaction: Interaction time: 0.130030 [2020.06.03-03.05.45:577][335]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.05.45:577][335]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.130030 Timestamp 0.000000 [2020.06.03-03.05.45:577][335]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.45:577][335]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:579][335]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.05.45:654][339]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.45:749][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.45:749][344]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.45:750][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.45:750][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:909][352]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.03-03.05.45:910][352]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.03-03.05.45:965][355]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:965][355]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.45:965][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.45:965][355]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.45:965][355]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.05.45:965][355]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.45:965][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:167][365]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.46:402][377]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.46:419][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:419][378]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.46:419][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:419][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:420][378]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.46:420][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:420][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:420][378]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.46:420][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:420][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:420][378]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.46:420][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.46:420][378]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.46:420][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.46:420][378]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.46:420][378]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.46:420][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:420][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.46:420][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.46:420][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:682][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.05.46:683][392]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:683][392]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.46:683][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:683][392]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:683][392]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.46:683][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.46:683][392]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.46:683][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.46:683][392]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.46:683][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.46:683][392]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.05.46:683][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.46:683][392]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.46:688][392]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.05.48:304][475]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.05.48:567][489]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.015859 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.05.48:567][489]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.05.48:567][489]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.48:567][489]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.05.48:571][489]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:571][489]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:571][489]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:571][489]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:571][489]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:571][489]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:571][489]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.05.48:573][489]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.05.48:602][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.05.48:648][493]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.48:648][493]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:648][493]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.48:648][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:649][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:649][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:650][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.48:650][493]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.48:650][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:650][493]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.48:650][493]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:650][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.48:650][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:650][493]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.05.48:650][493]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.48:650][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:651][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:651][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.48:651][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:651][493]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:652][493]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.48:652][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:655][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.05.48:668][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:668][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.48:668][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:668][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:668][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.48:668][494]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.48:668][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.48:668][494]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.48:668][494]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.48:668][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:669][494]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.05.48:669][494]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:669][494]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:700][496]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.05.48:700][496]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.05.48:700][496]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.05.48:767][499]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:767][499]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:787][500]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 165 [2020.06.03-03.05.48:882][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.48:882][505]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:882][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.48:882][505]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:884][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:884][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:884][505]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.48:884][505]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.48:884][505]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:884][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.48:884][505]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.48:884][505]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.48:884][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:884][505]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.48:884][505]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:937][508]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:937][508]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.48:937][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:937][508]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.48:937][508]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.48:937][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.48:937][508]Interaction: Interaction time: 0.000000 [2020.06.03-03.05.48:937][508]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ItemCollect AnimTag_Injured AnimTag_Male. [2020.06.03-03.05.48:938][508]LogSM: Error: Play Update Montage AM_M_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.05.48:938][508]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.05.48:938][508]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.48:938][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:269][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.05.49:270][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:270][525]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.49:270][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:270][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:270][525]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.49:270][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:270][525]Interaction: Interaction time: 3.000000 [2020.06.03-03.05.49:270][525]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.05.49:270][525]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.05.49:270][525]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.49:270][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:272][525]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.05.49:403][532]GameFlow: OnDropped 239.425110 [2020.06.03-03.05.49:537][539]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.05.49:537][539]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.49:537][539]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.05.49:537][539]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.49:537][539]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.05.49:540][539]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:540][539]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:540][539]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.49:540][539]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.49:540][539]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:540][539]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.05.49:540][539]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.49:540][539]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.49:540][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:540][539]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.49:540][539]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:568][540]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.49:604][542]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:604][542]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:637][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.03-03.05.49:640][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:640][544]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.49:640][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:640][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:640][544]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.49:640][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:641][544]Interaction: Interaction time: 4.000000 [2020.06.03-03.05.49:641][544]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.49:641][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:686][546]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.05.49:700][547]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.05.49:700][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.05.49:700][547]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.05.49:700][547]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.05.49:739][549]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.49:805][552]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.05.49:920][558]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.05.49:937][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:937][559]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.49:937][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:937][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:937][559]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.49:937][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:937][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:937][559]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.49:937][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:937][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.49:937][559]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.49:937][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.49:937][559]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.49:937][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.49:937][559]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.05.49:937][559]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.49:937][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.49:937][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-03.05.49:938][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.49:938][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.51:370][629]Interaction: Player [BP_CamperMale04_Character_C_1] is in chase. [2020.06.03-03.05.51:844][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.51:844][653]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.51:844][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.51:844][653]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.51:844][653]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.05.51:844][653]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.51:844][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.51:849][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.05.52:527][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.05.52:528][688]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.52:528][688]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.52:528][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.52:528][688]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.52:528][688]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.52:529][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.52:529][688]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.52:529][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.52:529][688]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.52:529][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.52:529][688]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.05.52:529][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.52:529][688]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.05.52:532][688]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.05.53:126][718]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.05.53:144][719]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.05.53:144][719]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-03.05.53:144][719]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.03-03.05.53:457][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.05.53:457][735]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.53:457][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.05.53:457][735]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.53:459][735]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:460][735]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:460][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.53:460][735]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.53:460][735]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:460][735]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.05.53:460][735]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.53:460][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.53:460][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:460][735]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.53:460][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:460][735]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.53:528][739]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.05.53:528][739]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.05.53:530][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:530][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.53:530][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:530][739]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:530][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.53:530][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:531][739]Interaction: Interaction time: 83.333336 [2020.06.03-03.05.53:531][739]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.53:531][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:612][743]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.53:651][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.03-03.05.53:709][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.05.53:711][748]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.05.53:711][748]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.05.53:711][748]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.05.53:711][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:744][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.03-03.05.53:746][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:746][750]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.05.53:746][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:746][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:746][750]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.05.53:746][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:746][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:746][750]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.05.53:746][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:746][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:746][750]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.05.53:746][750]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.53:746][750]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.05.53:746][750]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.53:746][750]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.05.53:746][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.53:746][750]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.05.53:746][750]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.53:746][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:749][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.03-03.05.53:779][752]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.05.53:845][755]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.53:845][755]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.55:233][821]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.05.55:614][839]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.05.55:614][839]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.05.55:614][839]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-03.05.55:614][839]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.03-03.05.55:863][851]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:198][867]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:383][876]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:383][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:383][876]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:383][876]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:967][904]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:967][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.56:967][904]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.56:967][904]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_3] [2020.06.03-03.05.57:070][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:432][926]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.05.57:432][926]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:432][926]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.05.57:432][926]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:435][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.57:435][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.57:435][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.57:435][926]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.57:435][926]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.57:435][926]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.05.57:435][926]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:435][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.57:436][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.57:436][926]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.57:436][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.57:472][928]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.57:554][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.05.57:555][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.05.57:557][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.57:557][932]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.57:557][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.57:557][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.57:557][932]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.57:557][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.57:557][932]Interaction: Interaction time: 80.000000 [2020.06.03-03.05.57:557][932]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.57:557][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.57:640][936]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.05.57:640][936]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:641][936]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.57:704][939]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.57:704][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:704][939]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.57:704][939]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:750][941]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.05.57:750][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.57:751][941]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.05.57:751][941]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.05.58:186][962]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:204][963]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.05.58:204][963]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:209][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.58:252][965]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.05.58:252][965]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.58:269][966]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:531][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.05.58:953][ 0]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.58:976][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.59:007][ 3]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.05.59:008][ 3]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.59:025][ 4]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:427][ 23]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.05.59:820][ 42]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.05.59:820][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:820][ 42]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.05.59:820][ 42]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:822][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.59:822][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.59:822][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.05.59:822][ 42]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.05.59:822][ 42]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.59:822][ 42]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.05.59:823][ 42]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:823][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.05.59:823][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.59:823][ 42]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.05.59:823][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.59:859][ 44]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.05.59:922][ 47]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.05.59:925][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.59:925][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.05.59:925][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.59:925][ 47]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.05.59:925][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.05.59:925][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.59:925][ 47]Interaction: Interaction time: 91.346390 [2020.06.03-03.05.59:925][ 47]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.05.59:925][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.05.59:943][ 48]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.05.59:988][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.59:988][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:989][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.05.59:989][ 50]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:989][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.05.59:989][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.05.59:989][ 50]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.05.59:989][ 50]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:007][ 51]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.00:007][ 51]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:013][ 51]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.00:072][ 54]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.00:313][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.00:581][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.01:211][110]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.536108 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.01:696][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.01:696][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:697][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.01:697][133]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:697][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.01:697][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:697][133]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.01:697][133]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:725][134]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.01:725][134]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:730][134]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.01:761][136]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.01:761][136]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:779][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.01:780][137]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.06.02:144][155]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:162][156]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.02:162][156]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:168][156]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.02:246][160]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.02:246][160]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.02:264][161]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.02:459][170]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:482][171]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.02:496][172]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.02:496][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:598][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.02:598][177]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.02:628][178]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.06.02:727][183]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:751][184]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.02:782][186]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.02:782][186]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:894][191]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.02:894][191]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.02:931][193]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.03:167][204]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.03:235][207]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.03:289][210]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.03:431][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_13] [2020.06.03-03.06.03:431][217]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.03:432][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.03:432][217]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.03:432][217]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.03:432][217]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.03:432][217]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.06.03:432][217]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.03:432][217]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.03:432][217]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.03:432][217]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.03:432][217]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.03:432][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.03:433][217]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.03:433][217]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.03:433][217]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.03:434][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:462][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:480][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:496][220]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.03:497][220]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.03:499][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:517][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:545][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:564][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:582][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:600][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:628][226]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.03:629][226]LogDBDPlayerMovement: StopSnapping Final Location (4426.307129 6395.994141 87.859367) [2020.06.03-03.06.03:629][226]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.03:629][226]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.03:629][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.03:629][226]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.03:629][226]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.03:629][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.03:629][226]Interaction: Interaction time: 0.600000 [2020.06.03-03.06.03:629][226]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.03:629][226]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 151.990646 [2020.06.03-03.06.03:629][226]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.06.03:629][226]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.03:629][226]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.03:630][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:648][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:666][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:684][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:714][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:731][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:749][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:767][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:796][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:814][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:833][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.03:851][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:020][245]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.04:230][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.04:230][255]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.04:230][255]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:230][255]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.04:230][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:230][255]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:230][255]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.04:230][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:248][256]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:248][256]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.04:248][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:248][256]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:248][256]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.06.04:248][256]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.04:248][256]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.04:248][256]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.04:248][256]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.06.04:249][256]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.04:249][256]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:249][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.04:249][256]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.04:249][256]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.04:249][256]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.04:249][256]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:320][259]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.04:697][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.04:697][277]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.04:697][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.04:697][277]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.04:698][277]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:698][277]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:698][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.06.04:698][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.04:698][277]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:698][277]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.04:698][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.04:698][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.04:698][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:698][277]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.04:698][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:698][277]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.04:699][277]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:717][278]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:735][279]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:763][280]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.04:763][280]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.04:763][280]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.04:765][280]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:784][281]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:801][282]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:801][282]LogDBDPlayerMovement: StopSnapping Final Location (4434.404297 6391.542480 87.859367) [2020.06.03-03.06.04:801][282]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.04:801][282]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.04:801][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:801][282]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.04:801][282]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.04:801][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:801][282]Interaction: Interaction time: 1.100000 [2020.06.03-03.06.04:801][282]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: PlankVaultFast Left AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.04:801][282]LogSM: Error: Play Update Montage AM_M_JumpOverAngle60LTFast Duration 1.100000 Timestamp 153.173569 [2020.06.03-03.06.04:801][282]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.06.04:801][282]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.04:801][282]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.04:803][282]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:820][283]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:849][284]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:867][285]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:885][286]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:902][287]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-03.06.04:902][287]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-03.06.04:902][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:904][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:904][287]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:932][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:932][288]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:951][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:951][289]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:969][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:969][290]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.04:987][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.04:987][291]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.05:016][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:016][292]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.05:034][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:034][293]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.05:052][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:053][294]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.05:071][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:099][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:118][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:136][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:154][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:172][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:199][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:217][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:236][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:255][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:273][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:291][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:316][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.05:334][308]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:352][309]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.05:353][309]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_6] [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_6] [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.05:416][312]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:717][327]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.05:734][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.05:734][328]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.05:735][328]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.05:735][328]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.05:735][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.05:735][328]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.05:735][328]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.05:735][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.05:735][328]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.06.05:753][329]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.05:753][329]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.05:753][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.05:753][329]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.05:753][329]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.06.05:753][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.05:753][329]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.05:753][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.05:753][329]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.06.05:753][329]Interaction: Verbose: [VaultFastOverPulldownLeft][Bookshelf_C_6] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.05:753][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.05:753][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.05:753][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:753][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.05:753][329]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:753][329]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.05:789][331]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.05:815][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.05:815][332]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.06.05:816][332]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.03-03.06.05:816][332]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.05:826][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.05:836][333]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.06.05:838][333]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.05:838][333]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.05:935][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_6] [2020.06.03-03.06.05:935][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:935][338]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_6] [2020.06.03-03.06.05:935][338]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:971][340]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.05:971][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.05:971][340]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_6] [2020.06.03-03.06.05:971][340]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.06:035][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_6] [2020.06.03-03.06.06:035][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.06:243][354]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D090BBD240] Result: '1' k_EResultOK (success) [2020.06.03-03.06.06:243][354]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D090BBD240]' succeeded in 0.420477 seconds [2020.06.03-03.06.06:337][358]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.06.06:670][374]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.06.03-03.06.06:670][374]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.06.06:696][376]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0892B7300] Result: '1' k_EResultOK (success) [2020.06.03-03.06.06:733][377]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.913558 seconds [2020.06.03-03.06.08:175][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.08:175][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.09:892][532]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.09:892][532]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.09:916][533]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.10:224][548]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultFastOverPulldownLeft][Bookshelf_C_6] [2020.06.03-03.06.10:224][548]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:224][548]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.10:224][548]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:225][548]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.10:225][548]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.10:225][548]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.06.10:225][548]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.10:225][548]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.10:225][548]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.10:225][548]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:225][548]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.10:225][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.10:225][548]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.10:225][548]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.10:225][548]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.10:278][551]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.10:278][551]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:278][551]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.10:280][551]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_8] [2020.06.03-03.06.10:280][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:280][551]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.03-03.06.10:280][551]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:391][556]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-03.06.10:392][556]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-03.06.10:392][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:393][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:411][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:429][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:447][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:476][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:494][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:512][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:529][563]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.10:529][563]LogDBDPlayerMovement: StopSnapping Final Location (4238.700195 4821.000000 88.081825) [2020.06.03-03.06.10:529][563]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.10:529][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.10:529][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.10:529][563]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.10:529][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.10:529][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.10:530][563]Interaction: Interaction time: 0.700000 [2020.06.03-03.06.10:530][563]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.10:530][563]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 158.902390 [2020.06.03-03.06.10:530][563]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.06.10:530][563]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.10:530][563]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.10:531][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:559][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:576][565]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-03.06.10:576][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-03.06.10:578][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:596][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:614][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:644][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:661][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:681][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:698][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:726][572]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_8] [2020.06.03-03.06.10:726][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:726][572]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.03-03.06.10:726][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:726][572]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.03-03.06.10:726][572]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:727][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:745][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:763][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:781][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:811][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:829][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:847][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:864][579]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_8] [2020.06.03-03.06.10:864][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:864][579]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_8] [2020.06.03-03.06.10:864][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:864][579]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.10:864][579]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.10:865][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:883][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:909][581]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.06.10:910][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.10:910][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.10:911][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:929][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:947][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:977][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.10:996][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.06.11:230][596]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.11:247][597]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.11:247][597]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.11:247][597]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.11:247][597]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.11:247][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.11:247][597]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.11:247][597]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.11:247][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.11:247][597]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.06.11:264][598]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.11:265][598]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.11:265][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.11:265][598]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.11:265][598]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.06.11:265][598]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.11:265][598]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.11:265][598]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.11:265][598]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.06.11:265][598]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.11:265][598]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.11:265][598]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.11:265][598]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.11:265][598]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.11:265][598]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.11:265][598]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.11:294][599]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_8] [2020.06.03-03.06.11:294][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.11:294][599]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_8] [2020.06.03-03.06.11:294][599]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.11:311][600]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.11:311][600]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.06.11:311][600]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.03-03.06.11:311][600]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.11:312][600]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.11:347][602]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.06.11:459][607]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-03.06.11:459][607]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.06.11:628][615]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_8] [2020.06.03-03.06.11:628][615]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.11:709][619]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0A70CDCF0] Result: '1' k_EResultOK (success) [2020.06.03-03.06.11:709][619]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0A70CDCF0]' succeeded in 0.397674 seconds [2020.06.03-03.06.11:735][621]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0A70CDCF0] Result: '1' k_EResultOK (success) [2020.06.03-03.06.11:754][622]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.438398 seconds [2020.06.03-03.06.12:785][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-03.06.12:785][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.12:785][675]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-03.06.12:785][675]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.12:807][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.12:982][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.12:982][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.13:097][691]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.06.13:097][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:097][691]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [AuraReading][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.06.13:097][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:097][691]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.06.13:097][691]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:123][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.13:350][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.06.03-03.06.13:350][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:350][702]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.06.03-03.06.13:350][702]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:403][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.06.13:403][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:403][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [AuraReading][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.06.13:403][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:403][705]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Item_Camper_BrokenKey_C_0] [2020.06.03-03.06.13:403][705]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:437][707]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.06.13:437][707]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:438][707]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.06.13:438][707]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:439][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.13:439][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.13:439][707]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.13:439][707]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.13:439][707]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.13:439][707]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.06.13:439][707]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.13:439][707]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.13:439][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.13:439][707]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.06.13:439][707]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.13:439][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:065][740]GameFlow: Daily Ritual Handler : 22.679371 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 124.307663 out of threshold 120.000000 [2020.06.03-03.06.14:065][740]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-03.06.14:065][740]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 22.679371 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.14:082][741]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.06.14:083][741]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.14:083][741]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.14:083][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:083][741]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.14:083][741]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.14:083][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:083][741]Interaction: Interaction time: 3.000000 [2020.06.03-03.06.14:084][741]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.06.14:084][741]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.06.14:084][741]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.14:084][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:085][741]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.06.14:117][743]Interaction: Player [BP_CamperMale04_Character_C_1] is not in chase anymore. [2020.06.03-03.06.14:821][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.14:821][781]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.14:821][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:821][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.14:821][781]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.14:821][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:821][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.14:821][781]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.14:821][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:821][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.14:821][781]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.14:821][781]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.14:821][781]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.14:821][781]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.14:821][781]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.14:821][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.14:821][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.06.14:821][781]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.14:821][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.15:009][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197990605311 [2020.06.03-03.06.15:016][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561197990605311, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.06.15:287][807]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.15:287][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.15:287][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.15:287][807]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.15:287][807]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.15:287][807]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.15:290][807]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.06.15:321][809]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.15:321][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.15:321][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.15:321][809]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.15:321][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.15:321][809]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.15:321][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.15:321][809]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.15:321][809]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.15:321][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.15:321][809]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_5] [2020.06.03-03.06.15:321][809]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.15:321][809]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.15:721][832]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.130666 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.15:988][847]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.126930 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.16:453][871]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_9] [2020.06.03-03.06.16:453][871]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.16:453][871]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_9] [2020.06.03-03.06.16:453][871]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.16:456][871]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:456][871]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:456][871]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.16:456][871]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.16:456][871]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:456][871]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_9] [2020.06.03-03.06.16:456][871]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.16:456][871]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.16:456][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:456][871]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.03-03.06.16:456][871]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.16:456][871]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:489][873]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.16:758][887]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:758][887]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.16:758][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:758][887]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:758][887]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.16:758][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:758][887]Interaction: Interaction time: 1.050000 [2020.06.03-03.06.16:758][887]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.03-03.06.16:759][887]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-03.06.16:759][887]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.06.16:759][887]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.16:759][887]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:775][888]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.16:821][890]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:821][890]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.16:821][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:822][890]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.16:822][890]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.06.16:822][890]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.16:822][890]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.16:826][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.06.17:058][903]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.03-03.06.17:557][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.06.17:558][930]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:558][930]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.17:558][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.17:558][930]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:558][930]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.17:558][930]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.17:558][930]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.17:558][930]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.17:558][930]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.17:558][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.17:558][930]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.06.17:558][930]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.17:558][930]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:563][930]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.06.17:808][943]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.17:824][944]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:824][944]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.17:824][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.17:825][944]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:825][944]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.17:825][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.17:859][946]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:859][946]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.17:859][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.17:859][946]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.17:859][946]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.17:859][946]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.17:859][946]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.17:859][946]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.17:859][946]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.06.17:859][946]Interaction: Verbose: [Vault2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.17:859][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.17:859][946]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_9] [2020.06.03-03.06.17:859][946]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.17:859][946]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.20:398][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.20:398][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.20:398][ 81]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.20:398][ 81]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.20:595][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.20:595][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.20:595][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.20:596][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.20:596][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.20:596][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.20:596][ 91]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.20:596][ 91]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.20:730][ 99]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.837079 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.21:282][128]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.21:282][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.21:282][128]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.21:282][128]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.21:517][140]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.22:165][172]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.22:165][172]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.22:188][173]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.22:299][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_8] [2020.06.03-03.06.22:299][179]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.22:299][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.22:299][179]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.22:300][179]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.22:300][179]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.22:300][179]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.06.22:300][179]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.22:300][179]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.22:300][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.22:300][179]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.22:300][179]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.22:300][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.22:300][179]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: ClockBubble_In AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.22:300][179]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.22:300][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.22:300][179]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.22:302][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:318][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:336][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:364][182]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.22:364][182]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.22:366][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:383][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:401][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:419][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:450][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:467][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:484][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:502][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:519][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:549][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.06.22:566][192]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.22:566][192]LogDBDPlayerMovement: StopSnapping Final Location (4901.875488 1886.941162 87.859261) [2020.06.03-03.06.22:566][192]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.22:566][192]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.22:566][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.22:566][192]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.22:566][192]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.22:566][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.22:566][192]Interaction: Interaction time: 2.000000 [2020.06.03-03.06.22:566][192]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: ClockBubble_Loop AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.22:566][192]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 170.939575 [2020.06.03-03.06.22:566][192]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.06.22:566][192]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.22:566][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.22:648][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.06.23:634][245]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.06.23:634][245]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.06.23:635][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.23:636][245]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.23:735][250]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.06.23:735][250]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.23:735][250]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.23:735][250]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.06.23:735][250]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.06.23:735][250]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.23:736][250]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitHealthyToInjuredB AnimTag_Injured AnimTag_Female. [2020.06.03-03.06.23:740][250]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Akira]: On [2020.06.03-03.06.23:771][252]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.03-03.06.24:471][287]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.06.24:638][295]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-03.06.24:638][295]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.06.24:638][295]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.06.24:638][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.24:642][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.06.24:655][296]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.24:655][296]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.06.24:655][296]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.24:655][296]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.24:655][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.24:655][296]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.24:655][296]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: ClockBubble_OUT AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.24:655][296]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.24:655][296]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.24:719][299]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.06.25:160][323]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.06.25:272][329]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.25:405][336]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.25:405][336]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.25:405][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.25:405][336]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.25:405][336]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.06.25:405][336]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.25:405][336]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.25:405][336]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.25:405][336]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.06.25:405][336]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_0] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.25:405][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.25:405][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.25:405][336]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.25:405][336]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.25:405][336]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.25:405][336]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.25:474][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.06.25:479][340]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_0.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.06.25:734][355]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Akira]: Off [2020.06.03-03.06.25:817][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.25:817][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.26:510][401]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.26:692][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.26:692][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.26:692][412]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.26:692][412]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.27:007][431]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.27:007][431]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.27:193][442]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Female. [2020.06.03-03.06.27:207][443]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.27:492][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.27:492][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_2] [2020.06.03-03.06.27:493][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.30:814][654]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.33:586][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-03.06.33:586][817]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:586][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-03.06.33:586][817]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:587][817]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.06.33:587][817]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.06.33:587][817]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: True, Remaining Lifetime: 40.000000, Lifetime Duration: 40.000000 [2020.06.03-03.06.33:587][817]LogStreaming: Flushing async loaders. [2020.06.03-03.06.33:588][817]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.06.33:588][817]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.33:591][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:591][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:591][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.33:591][817]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.33:591][817]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:591][817]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-03.06.33:591][817]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:591][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.33:591][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:591][817]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.33:591][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:702][823]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_9] [2020.06.03-03.06.33:703][823]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:703][823]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_9] [2020.06.03-03.06.33:703][823]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:706][823]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:706][823]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:706][823]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.33:706][823]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.33:706][823]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:706][823]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_9] [2020.06.03-03.06.33:706][823]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:706][823]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.33:706][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:706][823]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.06.03-03.06.33:706][823]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.33:706][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:706][823]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.33:706][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:706][823]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.33:706][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:707][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:707][823]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.33:707][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:707][823]Interaction: Interaction time: 0.500000 [2020.06.03-03.06.33:707][823]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.33:707][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:957][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:958][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.33:958][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:958][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:958][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.33:958][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:958][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:958][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.33:958][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:958][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:958][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.33:958][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.33:958][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.33:958][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.33:958][838]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.33:958][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:958][838]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.06.33:958][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.33:958][838]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:960][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.06.33:991][840]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:991][840]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.33:991][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:991][840]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.33:991][840]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.33:991][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.33:991][840]Interaction: Interaction time: 1.050000 [2020.06.03-03.06.33:991][840]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.03-03.06.33:991][840]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-03.06.33:991][840]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.06.33:991][840]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.33:991][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:027][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:028][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:028][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:028][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:028][842]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:028][842]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:056][843]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.34:061][843]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:093][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:094][845]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:094][845]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.06.34:160][849]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:179][850]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.34:189][851]LogDBDGeneral: StatusEffect::EndPlay - Id: DeadHardEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.34:192][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:192][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.34:192][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:192][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:192][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.34:192][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:192][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:192][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.34:192][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:192][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:192][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.34:192][851]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.34:192][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.34:192][851]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.34:192][851]Interaction: Verbose: [DeadHardDash][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.34:192][851]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:192][851]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-03.06.34:192][851]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:193][851]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:276][856]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.03-03.06.34:671][879]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-03.06.34:671][879]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:671][879]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-03.06.34:671][879]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:671][879]Interaction: [BP_CamperMale04_Character_C_1] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.06.34:673][879]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.34:673][879]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.34:675][879]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:675][879]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:675][879]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.34:675][879]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.34:675][879]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:675][879]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-03.06.34:675][879]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.34:675][879]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.34:675][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:675][879]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.34:675][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:675][879]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.34:722][882]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.796310 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.06.34:723][882]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.06.34:725][882]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:725][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.34:725][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:725][882]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.34:725][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.34:726][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:726][882]Interaction: Interaction time: 20.833334 [2020.06.03-03.06.34:726][882]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.34:726][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.34:726][882]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.35:025][898]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:025][898]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.35:025][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:025][898]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:025][898]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.35:025][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:059][900]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:059][900]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.35:059][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:059][900]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:059][900]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.35:059][900]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.35:059][900]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.35:059][900]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.35:059][900]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.06.35:059][900]Interaction: Verbose: [Vault1][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.35:059][900]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:059][900]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_9] [2020.06.03-03.06.35:059][900]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.35:059][900]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:524][927]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-03.06.35:625][933]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.06.35:625][933]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.35:625][933]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.06.35:625][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.35:625][933]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.35:628][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:628][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:628][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.35:628][933]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.35:628][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:628][933]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.06.35:628][933]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.35:628][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.35:628][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:628][933]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.35:628][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:693][937]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.35:760][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:760][941]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.35:760][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:761][941]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:761][941]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.35:761][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:761][941]Interaction: Interaction time: 0.869565 [2020.06.03-03.06.35:761][941]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Female. [2020.06.03-03.06.35:761][941]LogSM: Error: Play Update Montage AM_F_WindowVaultMid Duration 0.869565 Timestamp 0.000000 [2020.06.03-03.06.35:761][941]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.06.35:761][941]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.35:761][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.35:777][942]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.35:858][947]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.06.35:859][947]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:859][947]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.35:890][948]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.06.35:891][948]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.06.35:891][948]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.35:891][948]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.35:891][948]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.06.35:891][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.06.35:892][948]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.35:892][948]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.06.35:892][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 12.189090 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.35:892][948]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.35:896][948]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Akira]: On [2020.06.03-03.06.35:957][952]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.35:958][952]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.35:958][952]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.03-03.06.36:596][989]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.36:628][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.36:628][991]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.36:628][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.36:628][991]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.36:628][991]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.36:628][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.36:659][993]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.06.36:662][993]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.36:662][993]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.36:662][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.36:662][993]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.36:662][993]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.36:662][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.36:662][993]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.36:662][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.36:662][993]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.06.36:662][993]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.36:662][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.36:662][993]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.06.36:662][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.36:662][993]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.37:427][ 38]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.37:865][ 63]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Akira]: Off [2020.06.03-03.06.38:631][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.38:631][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.38:930][125]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.06.38:931][125]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.38:931][125]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.39:064][133]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.06.39:164][139]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.06.39:165][139]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.39:165][139]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.39:165][139]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.06.39:165][139]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.39:165][139]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.39:169][139]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-03.06.39:214][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.06.39:219][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.06.39:364][150]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.06.39:766][173]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-03.06.39:766][173]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.39:766][173]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-03.06.39:766][173]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.39:766][173]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.39:768][173]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.39:768][173]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.39:769][173]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.39:769][173]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.39:769][173]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.39:769][173]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-03.06.39:769][173]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.39:769][173]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.39:769][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.39:769][173]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.39:769][173]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.39:769][173]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.40:069][190]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:069][190]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.40:069][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:069][190]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:069][190]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.40:069][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:069][190]Interaction: Interaction time: 0.700000 [2020.06.03-03.06.40:069][190]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.06.03-03.06.40:069][190]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.700000 Timestamp 0.000000 [2020.06.03-03.06.40:069][190]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.06.40:069][190]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.40:069][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:070][190]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVaultFast [2020.06.03-03.06.40:134][193]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.40:700][226]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.40:753][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.40:769][229]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:769][229]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.40:769][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:769][229]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:769][229]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.40:769][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:769][229]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.06.40:800][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.40:801][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.40:803][231]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:803][231]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.40:803][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:803][231]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:803][231]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.40:803][231]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.40:803][231]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.40:803][231]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.40:803][231]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.06.40:803][231]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_9] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.40:803][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.40:803][231]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-03.06.40:803][231]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.40:803][231]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.40:804][231]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.41:155][251]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-03.06.42:406][322]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.42:406][322]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.43:740][398]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.06.43:742][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.43:742][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.43:890][406]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.06.44:142][421]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.06.44:142][421]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.44:142][421]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.44:142][421]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.06.44:143][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.06.44:143][421]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.44:143][421]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-03.06.44:143][421]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.683270 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.06.44:147][421]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-03.06.44:175][423]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.44:175][423]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.44:175][423]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-03.06.44:207][424]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.06.44:408][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-03.06.44:409][436]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.44:409][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-03.06.44:409][436]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.44:412][436]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.44:412][436]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.44:412][436]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.44:412][436]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.44:412][436]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.44:412][436]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-03.06.44:412][436]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.44:412][436]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.44:412][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.44:412][436]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.44:412][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.44:476][440]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.06.44:479][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.44:479][440]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.44:479][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.44:479][440]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.44:479][440]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.44:479][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.44:479][440]Interaction: Interaction time: 16.000000 [2020.06.03-03.06.44:479][440]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.44:479][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.45:644][506]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.014163, Lifetime Duration: 1.500000 [2020.06.03-03.06.46:132][533]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-03.06.46:712][566]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.06.46:712][566]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.46:712][566]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.06.46:712][566]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.46:715][566]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.46:715][566]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.46:715][566]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.46:715][566]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.46:715][566]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.46:715][566]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.06.46:715][566]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.46:715][566]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.46:715][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.46:715][566]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.46:715][566]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.46:779][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.06.46:782][570]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.46:782][570]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.46:782][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.46:782][570]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.46:782][570]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.46:782][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.46:782][570]Interaction: Interaction time: 16.000000 [2020.06.03-03.06.46:782][570]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.46:782][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.47:150][591]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.06.47:248][596]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.47:248][596]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.47:400][605]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.06.48:353][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:353][659]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.48:353][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.48:353][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:353][659]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.48:353][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.48:355][659]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.06.48:386][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:386][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.48:386][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.48:386][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:386][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.48:386][661]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.48:386][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.48:386][661]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.48:386][661]Interaction: Verbose: [Recover][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.48:386][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.48:386][661]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-03.06.48:386][661]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.48:386][661]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:389][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.06.48:684][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.06.48:684][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.06.48:689][678]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.06.48:782][683]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.06.48:783][683]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.48:783][683]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.06.48:783][683]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.48:784][683]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:784][683]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:784][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.48:784][683]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.48:784][683]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.48:784][683]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.06.48:784][683]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.48:784][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.48:784][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.48:784][683]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-03.06.48:784][683]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Female AnimTag_Follower. [2020.06.03-03.06.48:784][683]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.48:784][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.48:784][683]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.06.48:784][683]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.49:152][704]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:152][704]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.49:152][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:152][704]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:152][704]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.49:152][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:152][704]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.06.49:152][704]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.06.03-03.06.49:152][704]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-03.06.49:152][704]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-03.06.49:152][704]Interaction: Interaction time: 2.700000 [2020.06.03-03.06.49:152][704]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-03.06.49:152][704]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-03.06.49:152][704]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-03.06.49:152][704]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.06.49:152][704]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.49:152][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:153][704]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.49:220][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:220][708]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:354][716]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:354][716]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.49:354][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:354][716]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:354][716]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.49:354][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:357][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.06.49:402][718]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:402][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.49:402][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:403][718]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:403][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.49:403][718]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.49:403][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.49:403][718]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.49:403][718]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.49:403][718]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.49:403][718]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.06.49:403][718]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.49:403][718]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.49:403][718]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-03.06.49:684][734]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.06.49:685][734]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.06.49:689][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 50 [2020.06.03-03.06.50:688][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.06.50:688][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.06.50:688][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.06.50:688][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.06.50:693][792]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.06.51:592][843]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.51:842][857]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.06.51:858][858]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:858][858]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.51:858][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.51:858][858]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-03.06.51:858][858]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.06.51:858][858]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:858][858]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.51:858][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.51:858][858]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:858][858]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.51:858][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.51:858][858]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:858][858]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.51:858][858]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.51:858][858]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.51:858][858]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.51:858][858]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.06.51:858][858]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.51:858][858]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.51:858][858]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.06.51:858][858]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.51:858][858]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:939][862]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-03.06.51:939][862]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.51:955][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-03.06.51:956][863]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.51:958][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:958][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:958][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.51:958][863]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.51:959][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.51:959][863]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-03.06.51:959][863]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.51:959][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.51:959][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.51:959][863]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.51:959][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.52:023][867]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.06.52:025][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.52:026][867]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.52:026][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.52:026][867]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.52:026][867]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.52:026][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.52:026][867]Interaction: Interaction time: 16.000000 [2020.06.03-03.06.52:026][867]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-03.06.52:026][867]LogSM: Error: Play Update Montage AM_F_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-03.06.52:026][867]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.52:026][867]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.53:746][965]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.53:763][966]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-03.06.53:896][973]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.06.54:495][ 8]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.06.54:495][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.54:495][ 8]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:500][ 8]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.06.54:501][ 8]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.06.54:528][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.06.54:577][ 12]Interaction: [BP_CamperMale04_Character_C_1] SetGuidedAction [VE_None] [2020.06.03-03.06.54:579][ 12]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:579][ 12]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:580][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:581][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:581][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:581][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.54:581][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:581][ 12]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.06.03-03.06.54:581][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:581][ 12]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:584][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.06.54:602][ 13]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.06.54:695][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.06.54:695][ 19]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:696][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [EscapeDream][BP_WakerObject_C_0] [2020.06.03-03.06.54:696][ 19]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:696][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.54:696][ 19]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:697][ 19]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:697][ 19]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.54:697][ 19]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:697][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.54:697][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:697][ 19]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.54:697][ 19]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:697][ 19]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.54:697][ 19]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:697][ 19]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.06.54:697][ 19]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.54:697][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:698][ 19]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-03.06.54:698][ 19]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-03.06.54:698][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.06.54:698][ 19]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.54:698][ 19]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:698][ 19]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.54:699][ 19]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-03.06.54:699][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_F_WI_Wiggle [2020.06.03-03.06.54:700][ 19]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.06.54:700][ 19]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_F_WI_Wiggle [2020.06.03-03.06.54:713][ 20]LogDBDPlayerMovement: StopSnapping Final Location (3476.297607 3566.184570 91.642754) [2020.06.03-03.06.54:713][ 20]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.54:763][ 23]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.06.54:763][ 23]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:763][ 23]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.06.54:765][ 23]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:765][ 23]LogDBDPlayerMovement: StopSnapping Final Location (3476.297607 3566.184570 89.625305) [2020.06.03-03.06.54:765][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.54:765][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:765][ 23]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.06.54:765][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.54:765][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:765][ 23]Interaction: Interaction time: 16.000000 [2020.06.03-03.06.54:765][ 23]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.54:765][ 23]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:798][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:798][ 25]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.54:798][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:799][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:799][ 25]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.54:799][ 25]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.54:799][ 25]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.54:799][ 25]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.54:799][ 25]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.54:799][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:799][ 25]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-03.06.54:799][ 25]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:799][ 25]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:829][ 27]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.06.54:829][ 27]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.54:830][ 27]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.06.54:832][ 27]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:832][ 27]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:962][ 34]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.06.54:963][ 34]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:963][ 34]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.54:964][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:964][ 34]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.54:964][ 34]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.54:964][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:964][ 34]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Female. [2020.06.03-03.06.54:964][ 34]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.06.54:964][ 34]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-03.06.54:964][ 34]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.06.54:964][ 34]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.06.54:964][ 34]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.06.54:964][ 34]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-03.06.54:964][ 34]Interaction: Interaction time: 1.500000 [2020.06.03-03.06.54:964][ 34]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.06.54:964][ 34]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-03.06.54:964][ 34]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.54:964][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.54:965][ 34]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-03.06.56:468][122]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.06.56:531][126]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.06.56:531][126]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.06.56:532][126]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: DeadHard, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.06.56:533][126]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.06.56:533][126]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.06.56:533][126]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.06.56:533][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.56:533][126]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.06.56:533][126]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.06.56:533][126]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.06.56:534][126]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.06.56:534][126]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.06.56:534][126]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.06.56:534][126]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamperOut. [2020.06.03-03.06.56:534][126]AnimLeader: BP_Entity_C_7 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-03.06.56:534][126]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-03.06.56:534][126]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.06.03-03.06.56:538][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.06.56:565][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.06.56:566][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.56:566][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.06.56:566][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.56:566][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.56:566][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.06.56:566][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.56:566][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.56:566][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.06.56:566][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.56:566][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.56:566][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.06.56:566][128]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.56:566][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.06.56:566][128]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.56:566][128]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.06.56:566][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.56:566][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.06.56:566][128]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.56:566][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.56:566][128]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.06.56:571][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.06.56:634][131]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.56:634][131]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.06.58:870][260]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.06.58:870][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.58:870][260]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.06.58:870][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.58:871][260]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.58:871][260]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.58:871][260]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.06.58:871][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.06.58:871][260]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.58:871][260]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.06.58:871][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.06.58:871][260]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.06.58:871][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.58:871][260]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.06.58:871][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.58:872][260]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.06.59:004][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.06.59:005][268]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.59:005][268]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.06.59:005][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.59:005][268]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.06.59:005][268]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.06.59:005][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.59:005][268]Interaction: Interaction time: 2.000000 [2020.06.03-03.06.59:005][268]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-03.06.59:005][268]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.06.59:005][268]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.06.59:005][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.06.59:392][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6794015169143677, hitAreaLength=0.1499999761581421, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-03.06.59:392][290]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-03.06.59:409][291]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01393625140190125, xOffset=0, yOffset=0) [2020.06.03-03.06.59:441][292]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04084900021553, xOffset=0, yOffset=0) [2020.06.03-03.06.59:458][293]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05482858419418335, xOffset=0, yOffset=0) [2020.06.03-03.06.59:475][294]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06880758702754974, xOffset=0, yOffset=0) [2020.06.03-03.06.59:492][295]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08278558403253555, xOffset=0, yOffset=0) [2020.06.03-03.06.59:509][296]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09676216542720795, xOffset=0, yOffset=0) [2020.06.03-03.06.59:525][297]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1107375845313072, xOffset=0, yOffset=0) [2020.06.03-03.06.59:542][298]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1247114166617393, xOffset=0, yOffset=0) [2020.06.03-03.06.59:559][299]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1386836618185043, xOffset=0, yOffset=0) [2020.06.03-03.06.59:577][300]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1526542454957962, xOffset=0, yOffset=0) [2020.06.03-03.06.59:593][301]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1666229963302612, xOffset=0, yOffset=0) [2020.06.03-03.06.59:610][302]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1805903315544128, xOffset=0, yOffset=0) [2020.06.03-03.06.59:627][303]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1945551633834839, xOffset=0, yOffset=0) [2020.06.03-03.06.59:645][304]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2085181623697281, xOffset=0, yOffset=0) [2020.06.03-03.06.59:660][305]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2224793285131454, xOffset=0, yOffset=0) [2020.06.03-03.06.59:676][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2364380806684494, xOffset=0, yOffset=0) [2020.06.03-03.06.59:694][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2503933310508728, xOffset=0, yOffset=0) [2020.06.03-03.06.59:710][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2643460035324097, xOffset=0, yOffset=0) [2020.06.03-03.06.59:727][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.278296172618866, xOffset=0, yOffset=0) [2020.06.03-03.06.59:744][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2922430038452148, xOffset=0, yOffset=0) [2020.06.03-03.06.59:760][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3061864972114563, xOffset=0, yOffset=0) [2020.06.03-03.06.59:778][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3201262354850769, xOffset=0, yOffset=0) [2020.06.03-03.06.59:794][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3340629935264587, xOffset=0, yOffset=0) [2020.06.03-03.06.59:811][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.347996324300766, xOffset=0, yOffset=0) [2020.06.03-03.06.59:827][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3619258999824524, xOffset=0, yOffset=0) [2020.06.03-03.06.59:844][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.375852644443512, xOffset=0, yOffset=0) [2020.06.03-03.06.59:861][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.389775812625885, xOffset=0, yOffset=0) [2020.06.03-03.06.59:878][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.403695821762085, xOffset=0, yOffset=0) [2020.06.03-03.06.59:894][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4176128208637238, xOffset=0, yOffset=0) [2020.06.03-03.06.59:911][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4315259158611298, xOffset=0, yOffset=0) [2020.06.03-03.06.59:928][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4454361796379089, xOffset=0, yOffset=0) [2020.06.03-03.06.59:944][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4593428373336792, xOffset=0, yOffset=0) [2020.06.03-03.06.59:961][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4732465744018555, xOffset=0, yOffset=0) [2020.06.03-03.06.59:978][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4871467351913452, xOffset=0, yOffset=0) [2020.06.03-03.07.00:010][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5140948295593262, xOffset=0, yOffset=0) [2020.06.03-03.07.00:027][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5280380249023438, xOffset=0, yOffset=0) [2020.06.03-03.07.00:043][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.541981041431427, xOffset=0, yOffset=0) [2020.06.03-03.07.00:060][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5559236407279968, xOffset=0, yOffset=0) [2020.06.03-03.07.00:077][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5698647499084473, xOffset=0, yOffset=0) [2020.06.03-03.07.00:093][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.58380526304245, xOffset=0, yOffset=0) [2020.06.03-03.07.00:111][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5977447628974915, xOffset=0, yOffset=0) [2020.06.03-03.07.00:127][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61168360710144, xOffset=0, yOffset=0) [2020.06.03-03.07.00:144][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6256210803985596, xOffset=0, yOffset=0) [2020.06.03-03.07.00:160][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6395571827888489, xOffset=0, yOffset=0) [2020.06.03-03.07.00:177][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6534927487373352, xOffset=0, yOffset=0) [2020.06.03-03.07.00:194][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6674269437789917, xOffset=0, yOffset=0) [2020.06.03-03.07.00:211][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6813593506813049, xOffset=0, yOffset=0) [2020.06.03-03.07.00:227][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6952909231185913, xOffset=0, yOffset=0) [2020.06.03-03.07.00:244][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7092211842536926, xOffset=0, yOffset=0) [2020.06.03-03.07.00:261][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7231494188308716, xOffset=0, yOffset=0) [2020.06.03-03.07.00:278][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7370766401290894, xOffset=0, yOffset=0) [2020.06.03-03.07.00:289][342]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-03.07.00:289][342]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-03.07.00:294][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-03.07.00:340][345]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.07.00:340][345]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-03.07.00:719][367]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6D34BD0] Result: '1' k_EResultOK (success) [2020.06.03-03.07.00:719][367]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6D34BD0]' succeeded in 0.377598 seconds [2020.06.03-03.07.00:742][368]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.07.00:747][369]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6D622C0] Result: '1' k_EResultOK (success) [2020.06.03-03.07.00:758][369]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.00:765][370]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.421947 seconds [2020.06.03-03.07.00:992][383]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.07.01:011][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.07.01:140][391]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.07.01:140][391]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.07.01:141][391]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:141][391]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.01:141][391]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.01:141][391]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.01:141][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.01:141][391]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.01:141][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.01:141][391]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:141][391]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.01:141][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.01:241][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.07.01:242][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:242][397]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.01:242][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.01:242][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:242][397]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.01:242][397]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.01:242][397]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.01:242][397]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.01:242][397]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.01:242][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.01:242][397]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.07.01:242][397]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.01:242][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:245][397]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.07.01:275][399]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.01:275][399]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.01:275][399]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.01:275][399]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.01:275][399]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.01:275][399]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.01:508][413]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.01:508][413]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.01:508][413]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.01:508][413]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.01:508][413]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.01:509][413]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:509][413]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:509][413]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.01:509][413]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.01:509][413]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.01:509][413]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.01:509][413]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.01:509][413]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.01:509][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.01:509][413]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.07.01:509][413]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.01:509][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.02:176][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.02:176][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.02:176][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.02:176][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.02:176][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.02:176][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.02:176][452]Interaction: Interaction time: 0.048657 [2020.06.03-03.07.02:176][452]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.07.02:176][452]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.048657 Timestamp 0.000000 [2020.06.03-03.07.02:176][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.02:177][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.02:178][452]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.07.02:281][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.02:377][464]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.02:377][464]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.02:377][464]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.02:377][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.02:710][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.02:710][484]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.02:710][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.02:710][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.02:710][484]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.07.02:711][484]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.02:711][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.03:377][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.03:378][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.03:378][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.03:378][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.03:378][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.03:378][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.03:378][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.03:378][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.03:378][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.03:378][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.03:378][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.03:379][524]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.03:379][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.03:379][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.03:382][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.04:447][587]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.07.04:447][587]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.04:447][587]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.07.04:447][587]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.04:448][587]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.04:448][587]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.04:448][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.04:448][587]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.04:448][587]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.04:448][587]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.07.04:448][587]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.04:448][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.04:448][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.04:448][587]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-03.07.04:448][587]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.04:448][587]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.04:448][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.04:448][587]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.07.04:448][587]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.04:815][608]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.04:815][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.04:815][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.04:815][608]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.04:815][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.04:815][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.04:815][608]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.07.04:815][608]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.03-03.07.04:816][608]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-03.07.04:816][608]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-03.07.04:816][608]Interaction: Interaction time: 2.700000 [2020.06.03-03.07.04:816][608]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-03.07.04:816][608]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.04:816][608]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-03.07.04:816][608]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.07.04:816][608]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.04:816][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.04:816][608]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.04:883][612]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.04:883][612]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.05:066][622]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-03.07.05:404][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6930335164070129, hitAreaLength=0.1500000357627869, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.03-03.07.05:404][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.03-03.07.05:420][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01399349980056286, xOffset=0, yOffset=0) [2020.06.03-03.07.05:437][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.027986416593194, xOffset=0, yOffset=0) [2020.06.03-03.07.05:454][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04197866469621658, xOffset=0, yOffset=0) [2020.06.03-03.07.05:471][645]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05596983432769775, xOffset=0, yOffset=0) [2020.06.03-03.07.05:487][646]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06995916366577148, xOffset=0, yOffset=0) [2020.06.03-03.07.05:504][647]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08394724875688553, xOffset=0, yOffset=0) [2020.06.03-03.07.05:521][648]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.09793408215045929, xOffset=0, yOffset=0) [2020.06.03-03.07.05:538][649]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1119195818901062, xOffset=0, yOffset=0) [2020.06.03-03.07.05:555][650]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1259029060602188, xOffset=0, yOffset=0) [2020.06.03-03.07.05:571][651]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1398839056491852, xOffset=0, yOffset=0) [2020.06.03-03.07.05:588][652]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1538617312908173, xOffset=0, yOffset=0) [2020.06.03-03.07.05:605][653]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1678369045257568, xOffset=0, yOffset=0) [2020.06.03-03.07.05:622][654]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1818119883537292, xOffset=0, yOffset=0) [2020.06.03-03.07.05:639][655]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1957839876413345, xOffset=0, yOffset=0) [2020.06.03-03.07.05:655][656]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.209752231836319, xOffset=0, yOffset=0) [2020.06.03-03.07.05:673][657]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2237172275781631, xOffset=0, yOffset=0) [2020.06.03-03.07.05:690][658]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.23767864704132, xOffset=0, yOffset=0) [2020.06.03-03.07.05:706][659]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2516363859176636, xOffset=0, yOffset=0) [2020.06.03-03.07.05:723][660]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2655904591083527, xOffset=0, yOffset=0) [2020.06.03-03.07.05:755][661]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2922413647174835, xOffset=0, yOffset=0) [2020.06.03-03.07.05:771][662]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3062372803688049, xOffset=0, yOffset=0) [2020.06.03-03.07.05:788][663]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3202337026596069, xOffset=0, yOffset=0) [2020.06.03-03.07.05:805][664]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33422902226448, xOffset=0, yOffset=0) [2020.06.03-03.07.05:822][665]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3482235074043274, xOffset=0, yOffset=0) [2020.06.03-03.07.05:838][666]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3622168302536011, xOffset=0, yOffset=0) [2020.06.03-03.07.05:855][667]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3762086629867554, xOffset=0, yOffset=0) [2020.06.03-03.07.05:872][668]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.390198677778244, xOffset=0, yOffset=0) [2020.06.03-03.07.05:889][669]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.40418666601181, xOffset=0, yOffset=0) [2020.06.03-03.07.05:906][670]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4181722402572632, xOffset=0, yOffset=0) [2020.06.03-03.07.05:923][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4321556687355042, xOffset=0, yOffset=0) [2020.06.03-03.07.05:940][672]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4461361765861511, xOffset=0, yOffset=0) [2020.06.03-03.07.05:957][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4601145088672638, xOffset=0, yOffset=0) [2020.06.03-03.07.05:973][674]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4740898311138153, xOffset=0, yOffset=0) [2020.06.03-03.07.05:990][675]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.48806232213974, xOffset=0, yOffset=0) [2020.06.03-03.07.06:006][676]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5020310878753662, xOffset=0, yOffset=0) [2020.06.03-03.07.06:023][677]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5159965753555298, xOffset=0, yOffset=0) [2020.06.03-03.07.06:040][678]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5299578905105591, xOffset=0, yOffset=0) [2020.06.03-03.07.06:056][679]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5439161658287048, xOffset=0, yOffset=0) [2020.06.03-03.07.06:073][680]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5578706860542297, xOffset=0, yOffset=0) [2020.06.03-03.07.06:090][681]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718206167221069, xOffset=0, yOffset=0) [2020.06.03-03.07.06:107][682]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5857669711112976, xOffset=0, yOffset=0) [2020.06.03-03.07.06:124][683]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5997089147567749, xOffset=0, yOffset=0) [2020.06.03-03.07.06:156][684]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.626248836517334, xOffset=0, yOffset=0) [2020.06.03-03.07.06:172][685]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6402673125267029, xOffset=0, yOffset=0) [2020.06.03-03.07.06:189][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6542509198188782, xOffset=0, yOffset=0) [2020.06.03-03.07.06:206][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6682337522506714, xOffset=0, yOffset=0) [2020.06.03-03.07.06:222][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.682215690612793, xOffset=0, yOffset=0) [2020.06.03-03.07.06:239][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6961962580680847, xOffset=0, yOffset=0) [2020.06.03-03.07.06:257][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7101756930351257, xOffset=0, yOffset=0) [2020.06.03-03.07.06:276][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7242845892906189, xOffset=0, yOffset=0) [2020.06.03-03.07.06:285][692]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-03.07.06:285][692]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-03.07.06:285][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:286][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:291][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.03-03.07.06:303][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:320][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:336][695]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.07.06:336][695]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.03-03.07.06:338][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:355][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:370][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:387][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:404][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:421][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:452][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:469][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:486][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:502][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:519][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:536][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:553][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:570][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:586][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:603][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:620][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:637][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:653][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:670][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:687][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.07.06:760][720]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6F15B00] Result: '1' k_EResultOK (success) [2020.06.03-03.07.06:760][720]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6F15B00]' succeeded in 0.417911 seconds [2020.06.03-03.07.06:794][722]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B6F15B00] Result: '1' k_EResultOK (success) [2020.06.03-03.07.06:810][723]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.471195 seconds [2020.06.03-03.07.07:271][748]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.07.07:471][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:471][760]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.07:471][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:471][760]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-03.07.07:471][760]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.07.07:471][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:471][760]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.07:471][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:605][768]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:605][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.07:605][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:605][768]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:605][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.07:605][768]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.07:605][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.07:605][768]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.07:605][768]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.07:605][768]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.07:605][768]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:605][768]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.07.07:605][768]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.07:605][768]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:671][772]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.07.07:671][772]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.07:719][774]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.07.07:719][774]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.07:722][774]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:722][774]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:722][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.07:722][774]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.07:722][774]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:722][774]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.07.07:722][774]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.07:722][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.07:722][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:722][774]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.07:722][774]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:787][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.07.07:789][778]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:789][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.07:789][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:789][778]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.07:789][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.07:789][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.07:789][778]Interaction: Interaction time: 16.000000 [2020.06.03-03.07.07:790][778]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.07.07:790][778]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-03.07.07:790][778]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.07:790][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.09:526][877]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.07.09:542][878]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.07.09:777][892]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.07.11:279][977]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.07.11:295][978]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.07.11:531][992]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.07.11:627][997]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.11:627][997]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.11:628][997]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:628][997]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:628][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.11:628][997]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.11:628][997]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:628][997]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.11:628][997]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.11:629][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.11:629][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:629][997]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight. [2020.06.03-03.07.11:629][997]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.11:629][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.07.11:629][997]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.11:629][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:631][997]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.07.11:631][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.03-03.07.11:632][997]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.03-03.07.11:679][ 0]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.11:730][ 3]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:730][ 3]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.11:730][ 3]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.11:731][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:731][ 3]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.07.11:731][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.11:731][ 3]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:745][ 4]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.11:745][ 4]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.11:995][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.03-03.07.11:996][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:996][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.11:996][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:996][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.11:996][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.11:996][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:996][ 18]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.07.11:996][ 18]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.07.11:996][ 18]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-03.07.11:996][ 18]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.07.11:996][ 18]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.07.11:997][ 18]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.11:997][ 18]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-03.07.11:997][ 18]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.11:997][ 18]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.07.11:997][ 18]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-03.07.11:997][ 18]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.11:997][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.11:998][ 18]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-03.07.13:440][101]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-03.07.13:447][101]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.07.13:486][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.03-03.07.13:565][108]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.07.13:566][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.07.13:567][108]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.13:567][108]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.13:567][108]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.13:567][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.13:567][108]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.07.13:567][108]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.13:567][108]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.13:568][108]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.13:568][108]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.13:568][108]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.13:568][108]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamperOut. [2020.06.03-03.07.13:568][108]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-03.07.13:568][108]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-03.07.13:568][108]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.13:572][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.07.13:598][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:598][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.13:598][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.13:598][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:598][109]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.13:598][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.13:599][109]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.13:631][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.03-03.07.13:632][111]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:632][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.13:632][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.13:632][111]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:632][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.13:632][111]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.13:632][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.13:632][111]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.13:632][111]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.13:632][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.13:633][111]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.13:633][111]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.13:633][111]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:634][111]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:634][111]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.13:637][111]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.03-03.07.13:999][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.13:999][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.13:999][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.13:999][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.13:999][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.14:000][132]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.14:000][132]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.14:000][132]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.14:000][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.14:000][132]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.14:000][132]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.14:000][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.14:000][132]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.14:000][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:000][132]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.07.14:000][132]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.14:000][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:115][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:117][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:134][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:151][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:168][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:185][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:202][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:219][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:236][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:254][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:269][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:286][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:303][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:320][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:337][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:368][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:385][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:402][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:419][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:436][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:453][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:470][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:487][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:504][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:520][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.07.14:668][169]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.14:668][169]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.14:668][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:668][169]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.14:668][169]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.14:668][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:668][169]Interaction: Interaction time: 0.032220 [2020.06.03-03.07.14:668][169]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.07.14:668][169]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.032220 Timestamp 0.000000 [2020.06.03-03.07.14:668][169]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.14:668][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:669][169]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.07.14:756][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.14:785][176]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.07.14:786][176]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.14:786][176]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.14:787][176]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.07.14:787][176]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[True]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.07.14:787][176]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.14:787][176]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.14:787][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:787][176]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.14:787][176]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.14:787][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:789][176]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:789][176]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:790][176]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:790][176]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:790][176]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:790][176]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:790][176]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.07.14:791][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.07.14:803][177]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.14:803][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.14:803][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:803][177]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.14:803][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.07.14:803][177]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.14:803][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.14:803][177]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.14:803][177]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.14:803][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:803][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.14:803][177]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.14:803][177]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.14:803][177]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.14:803][177]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.14:867][180]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.14:868][180]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.14:869][180]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.14:869][180]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.14:869][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.14:874][180]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.14:922][183]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.14:922][183]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:142][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:143][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:143][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:143][195]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.07.15:143][195]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:503][215]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.15:503][215]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.15:503][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.15:503][215]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.15:503][215]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.07.15:503][215]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.15:503][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.15:620][222]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.07.15:620][222]GameFlow: Writing Profile Stat DBD_HealPct_float: 1.003339 [2020.06.03-03.07.15:989][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.15:990][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.15:990][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.15:990][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.15:990][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.15:990][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.15:990][243]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.15:990][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.15:990][243]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.15:990][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.15:990][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.15:990][243]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.15:990][243]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.15:990][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.15:994][243]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.16:030][246]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D099689D30] Result: '1' k_EResultOK (success) [2020.06.03-03.07.16:030][246]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D099689D30]' succeeded in 0.399856 seconds [2020.06.03-03.07.16:063][248]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D099689D30] Result: '1' k_EResultOK (success) [2020.06.03-03.07.16:081][249]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.453791 seconds [2020.06.03-03.07.16:156][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.16:156][253]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.16:156][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.16:156][253]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.16:159][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:159][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:159][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.16:159][253]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.16:159][253]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:159][253]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.16:159][253]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.16:159][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.16:159][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.16:159][253]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.16:159][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.16:222][257]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.16:225][257]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:225][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.16:225][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.16:226][257]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:226][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.16:226][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.16:226][257]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.16:226][257]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.16:226][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.16:258][259]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.16:258][259]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.16:258][259]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.16:258][259]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.16:258][259]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.16:258][259]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.16:258][259]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.16:523][275]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.16:904][298]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.16:904][298]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.16:904][298]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.16:904][298]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.16:905][298]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.16:905][298]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:905][298]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:906][298]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.16:906][298]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.16:906][298]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.16:906][298]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.16:906][298]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.16:906][298]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.16:906][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.16:906][298]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.07.16:906][298]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.16:906][298]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:090][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:090][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.17:090][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:090][309]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:090][309]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.17:090][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:093][309]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.17:138][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.17:141][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:141][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.17:141][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:141][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:141][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.17:141][312]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.17:141][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.17:141][312]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.17:141][312]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.17:141][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:141][312]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.17:141][312]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.17:141][312]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:144][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.17:173][314]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.17:173][314]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.17:173][314]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.17:173][314]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.17:173][314]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.17:589][339]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:589][339]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.17:589][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:590][339]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:590][339]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.17:590][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:590][339]Interaction: Interaction time: 0.049829 [2020.06.03-03.07.17:590][339]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.07.17:590][339]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.049829 Timestamp 0.000000 [2020.06.03-03.07.17:590][339]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.17:590][339]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:591][339]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.07.17:661][343]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.17:724][347]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.17:724][347]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.17:724][347]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.17:724][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:789][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.17:789][351]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.17:789][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.17:789][351]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.17:792][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:792][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:792][351]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.17:792][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.17:792][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:792][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.17:792][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.17:792][351]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.17:792][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:792][351]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.17:792][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:873][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.17:875][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:875][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.17:875][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:875][356]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.17:875][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.17:875][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:875][356]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.17:875][356]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.17:875][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.17:891][357]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.17:891][357]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.17:891][357]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.17:891][357]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.17:891][357]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.17:891][357]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.17:891][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.18:126][371]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.18:208][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:208][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.18:208][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:208][376]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:208][376]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.07.18:208][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.18:208][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:291][381]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.18:291][381]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.18:291][381]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.18:291][381]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookIdle. [2020.06.03-03.07.18:291][381]AnimLeader: BP_Entity_C_8 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.18:291][381]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.18:341][384]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.18:341][384]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.18:341][384]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReactionIn. [2020.06.03-03.07.18:342][384]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-03.07.18:342][384]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.18:407][388]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.18:407][388]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:423][389]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.18:423][389]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:424][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.03-03.07.18:425][389]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:426][389]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:426][389]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:426][389]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.18:426][389]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.18:426][389]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:426][389]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.18:426][389]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:426][389]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.18:426][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:426][389]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.18:426][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:446][390]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.18:510][394]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:510][394]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.18:510][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:510][394]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:510][394]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.18:510][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:510][394]Interaction: Interaction time: 0.000000 [2020.06.03-03.07.18:510][394]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.07.18:510][394]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.18:510][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:527][395]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.18:577][398]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.18:725][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.18:726][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:726][407]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.18:726][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:726][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:726][407]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.18:726][407]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.18:726][407]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.18:726][407]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.18:726][407]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.18:726][407]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.18:726][407]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.18:726][407]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:726][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.18:731][407]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.03-03.07.18:843][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:868][415]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_1] [2020.06.03-03.07.18:898][417]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:064][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:064][427]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.19:064][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:064][427]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:064][427]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.19:064][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:066][427]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.19:095][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.19:098][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:098][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.19:098][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:098][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:098][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.19:098][429]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.19:098][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.19:098][429]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.19:098][429]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.19:098][429]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:098][429]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.19:098][429]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:098][429]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:101][429]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.19:130][431]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.19:130][431]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.19:130][431]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.19:130][431]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.19:130][431]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.19:227][436]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.19:228][436]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.19:228][436]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReaction. [2020.06.03-03.07.19:228][436]AnimLeader: BP_Entity_C_8 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-03.07.19:228][436]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.19:228][436]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.19:229][436]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.03-03.07.19:294][440]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_3] [2020.06.03-03.07.19:311][441]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:319][441]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.19:430][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.19:430][448]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:430][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.19:430][448]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:433][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:433][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:433][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.19:433][448]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.19:433][448]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:433][448]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.19:433][448]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:433][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.19:433][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:433][448]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.19:433][448]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:495][452]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.19:498][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:498][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.19:498][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:498][452]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.19:499][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.19:499][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:499][452]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.19:499][452]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.19:499][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.19:544][454]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.19:545][454]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.19:545][454]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.19:545][454]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.19:545][454]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.19:545][454]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.19:545][454]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.19:696][463]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.19:696][463]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.19:696][463]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookReactionOut. [2020.06.03-03.07.19:696][463]AnimLeader: BP_Entity_C_8 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-03.07.19:696][463]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.19:696][463]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.19:698][463]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_2] [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_2] [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_2] [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:729][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_2] [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_2] [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_2] [2020.06.03-03.07.19:730][465]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.19:796][469]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.20:648][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:648][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.20:648][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.20:648][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:648][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.20:648][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.20:648][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:648][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.20:648][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.20:648][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:648][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.20:648][518]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.20:648][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.20:648][518]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.20:648][518]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.20:648][518]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.20:648][518]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.20:648][518]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.20:648][518]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:651][518]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.20:664][519]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.20:664][519]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.20:664][519]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.20:664][519]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.20:664][519]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.20:979][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.20:979][536]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.20:979][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.20:979][536]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.20:982][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:982][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:982][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.20:982][536]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.20:982][536]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.20:982][536]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.20:982][536]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.20:982][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.20:982][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.20:982][536]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.20:982][536]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:045][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.21:048][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:048][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.21:048][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:048][540]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:048][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.21:048][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:048][540]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.21:048][540]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.21:048][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:080][541]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.21:080][541]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.21:080][541]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.21:081][541]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.21:081][541]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.21:081][541]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.21:081][541]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.21:198][548]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.21:198][548]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.21:198][548]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookStruggle. [2020.06.03-03.07.21:198][548]AnimLeader: BP_Entity_C_8 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-03.07.21:198][548]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.21:198][548]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.21:200][548]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.21:299][553]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.21:734][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:734][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.21:734][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:734][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:734][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.21:734][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:734][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:734][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.21:734][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:734][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:734][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.21:734][576]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.21:734][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.21:734][576]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.21:734][576]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.21:734][576]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.21:734][576]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.21:734][576]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.21:734][576]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.21:737][576]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.21:766][578]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.21:766][578]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.21:766][578]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.21:767][578]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.21:767][578]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.21:999][591]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.21:999][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.21:999][591]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.21:999][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.22:002][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.22:002][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.22:002][591]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.22:002][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.22:002][591]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.22:002][591]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.22:002][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.22:002][591]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.22:002][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.22:002][591]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.22:002][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.22:066][595]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.22:069][595]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.22:069][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.22:069][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.22:069][595]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.22:069][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.22:069][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.22:069][595]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.22:069][595]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.22:069][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.22:102][597]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.22:102][597]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.22:102][597]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.22:102][597]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.22:102][597]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.22:102][597]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.22:102][597]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.22:353][611]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.23:136][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:136][653]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.23:136][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:136][653]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:136][653]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.23:136][653]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:139][653]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.23:168][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.23:170][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:170][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.23:170][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:170][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:170][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.23:170][655]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.23:170][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.23:170][655]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.23:170][655]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.23:170][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:170][655]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.23:171][655]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.23:171][655]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:173][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.23:203][657]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.23:203][657]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.23:203][657]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.23:203][657]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.23:203][657]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.23:451][670]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.23:451][670]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.23:451][670]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.23:451][670]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.23:453][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:453][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:453][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.23:454][670]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.23:454][670]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:454][670]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.23:454][670]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.23:454][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.23:454][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:454][670]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.23:454][670]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:502][673]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.23:504][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:504][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.23:504][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:504][673]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.23:504][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.23:504][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:504][673]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.23:504][673]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.23:504][673]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.23:538][675]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.23:538][675]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.23:538][675]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.23:538][675]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.23:538][675]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.23:538][675]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.23:538][675]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.23:804][689]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.24:040][702]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:040][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.24:040][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:040][702]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:040][702]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.24:040][702]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:042][702]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.24:071][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.24:074][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:074][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.24:074][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:074][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:074][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.24:074][704]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.24:074][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.24:074][704]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.24:074][704]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.24:074][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:074][704]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.24:074][704]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.24:074][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:076][704]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.24:102][705]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.769879 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.07.24:105][705]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.24:105][705]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.24:105][705]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.24:105][705]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.24:105][705]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.24:574][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.24:574][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.24:574][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.24:574][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.24:576][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:576][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:576][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.24:576][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.24:576][732]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:576][732]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.24:576][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.24:576][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.24:576][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:576][732]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.24:576][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:637][735]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.24:640][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:640][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.24:640][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:640][735]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.24:640][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.24:640][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:640][735]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.24:640][735]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.24:640][735]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.24:672][737]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.24:672][737]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.24:672][737]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.24:672][737]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.24:672][737]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.24:672][737]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.24:672][737]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.24:923][751]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.25:643][792]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.25:643][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.25:643][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.25:643][792]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.25:643][792]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.25:643][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.25:646][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.25:673][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.25:676][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.25:676][794]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.25:676][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.25:676][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.25:676][794]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.25:676][794]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.25:676][794]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.25:676][794]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.25:676][794]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.25:676][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.25:676][794]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.25:676][794]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.25:676][794]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.25:678][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.25:706][795]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.25:706][795]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.25:706][795]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.25:706][795]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.25:706][795]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.26:005][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.26:005][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.26:005][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.26:006][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.26:008][812]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.26:008][812]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.26:008][812]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.26:008][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.26:008][812]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.26:008][812]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.26:008][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.26:008][812]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.26:008][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.26:008][812]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.26:009][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.26:073][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.26:075][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.26:075][816]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.26:075][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.26:075][816]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.26:075][816]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.26:075][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.26:075][816]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.26:075][816]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.26:075][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.26:108][818]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.26:109][818]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.26:109][818]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.26:109][818]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.26:109][818]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.26:109][818]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.26:109][818]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.26:344][831]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.27:094][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:094][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.27:094][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:094][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:094][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.27:094][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:094][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:094][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.27:094][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:094][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:094][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.27:094][873]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.27:094][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.27:094][873]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.27:094][873]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.27:094][873]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:094][873]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.27:094][873]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.27:094][873]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:097][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.27:109][874]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.27:109][874]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.27:109][874]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.27:109][874]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.27:109][874]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.27:542][898]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.27:542][898]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.27:542][898]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.27:542][898]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.27:544][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:545][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:545][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.27:545][898]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.27:545][898]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:545][898]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.27:545][898]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.27:545][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.27:545][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:545][898]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.27:545][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:609][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.27:611][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:611][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.27:611][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:611][902]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.27:611][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.27:611][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:611][902]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.27:611][902]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.27:611][902]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.27:644][904]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.27:644][904]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.27:644][904]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.27:644][904]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.27:644][904]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.27:644][904]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.27:644][904]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.27:896][917]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.28:646][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:646][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.28:647][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.28:647][957]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:647][957]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.28:647][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.28:650][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.28:678][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.28:680][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:680][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.28:680][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.28:680][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:680][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.28:680][959]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.28:680][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.28:680][959]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.28:680][959]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.28:681][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.28:681][959]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.28:681][959]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.28:681][959]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:683][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.28:714][961]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.28:714][961]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.28:714][961]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.28:714][961]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.28:714][961]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.28:945][974]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.28:945][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.28:945][974]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.28:946][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.28:948][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:948][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:948][974]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.28:948][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.28:948][974]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.28:949][974]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.28:949][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.28:949][974]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.28:949][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.28:949][974]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.28:949][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:011][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.29:014][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:014][977]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.29:014][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:014][977]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:014][977]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.29:014][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:014][977]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.29:014][977]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.29:014][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:046][979]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.29:046][979]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.29:046][979]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.29:046][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.29:046][979]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.29:046][979]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.29:047][979]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.29:300][993]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.29:718][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:718][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:718][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:718][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.29:718][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.29:718][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.29:718][ 16]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:718][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.29:721][ 16]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.29:751][ 18]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.29:751][ 18]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.29:751][ 18]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.29:751][ 18]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.29:751][ 18]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.07.29:770][ 19]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:113][ 38]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.30:113][ 38]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:113][ 38]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.30:113][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:116][ 38]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:116][ 38]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:116][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.30:116][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.30:116][ 38]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:116][ 38]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.30:116][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:116][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.30:116][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:116][ 38]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.30:116][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:181][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.30:183][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:184][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.30:184][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:184][ 42]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:184][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.30:184][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:184][ 42]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.30:184][ 42]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.30:184][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:217][ 44]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.30:217][ 44]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.30:217][ 44]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.30:217][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.30:217][ 44]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.30:217][ 44]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.30:217][ 44]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.30:350][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.03-03.07.30:350][ 52]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:350][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.03-03.07.30:350][ 52]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:351][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:351][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:351][ 52]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.30:351][ 52]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.30:351][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:351][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.03-03.07.30:351][ 52]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:351][ 52]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.30:351][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:351][ 52]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.30:351][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:352][ 52]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.07.30:371][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.30:451][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-03.07.30:452][ 58]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:452][ 58]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.30:452][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:452][ 58]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.30:452][ 58]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.30:452][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:452][ 58]Interaction: Interaction time: 2.000000 [2020.06.03-03.07.30:452][ 58]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-03.07.30:452][ 58]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.07.30:452][ 58]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.30:452][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.30:470][ 59]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.31:452][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:452][118]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.31:452][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:452][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:452][118]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.31:452][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:452][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:452][118]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.31:452][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:452][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:452][118]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.31:452][118]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.31:452][118]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.31:452][118]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.31:452][118]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.31:452][118]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:452][118]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.31:452][118]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.31:452][118]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:454][118]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.31:484][120]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.31:484][120]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.31:484][120]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.31:484][120]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.31:484][120]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.31:850][142]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.31:850][142]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.31:850][142]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.31:850][142]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.31:852][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:852][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:852][142]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.31:852][142]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.31:852][142]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:852][142]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.31:852][142]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.31:852][142]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.31:852][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:852][142]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.31:853][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:917][146]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.31:919][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:919][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.31:919][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:919][146]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.31:919][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.31:919][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:919][146]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.31:919][146]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.31:919][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.31:951][148]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.31:951][148]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.31:951][148]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.31:951][148]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.31:951][148]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.31:951][148]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.31:951][148]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.32:186][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.07.32:202][163]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.32:203][163]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.32:436][176]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.07.32:456][177]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-03.07.32:519][181]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.07.32:519][181]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.07.32:520][181]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.32:520][181]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.32:520][181]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.32:520][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.32:552][183]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.32:552][183]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.32:552][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.32:552][183]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.32:553][183]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.32:553][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.32:585][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-03.07.32:586][185]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.32:586][185]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.32:586][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.32:586][185]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.32:586][185]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.32:586][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.32:586][185]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.32:586][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.32:586][185]Interaction: Verbose: [GeneratorDamage2][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.32:586][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.32:586][185]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage2][GeneratorStandard_C_2] [2020.06.03-03.07.32:586][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.32:586][185]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.32:590][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-03.07.33:155][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:155][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.33:155][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:155][218]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:155][218]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.33:155][218]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:157][218]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.33:186][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.33:189][220]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:189][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.33:189][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:189][220]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:189][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.33:189][220]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.33:189][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.33:189][220]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.33:189][220]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.33:189][220]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:189][220]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.33:189][220]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:189][220]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:192][220]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.33:219][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.33:219][222]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:219][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.33:219][222]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:220][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.33:221][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:221][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:221][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.33:221][222]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.33:221][222]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:221][222]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.33:221][222]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:221][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.33:221][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:221][222]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.07.33:221][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.33:221][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:222][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.33:222][222]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.33:222][222]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.33:222][222]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.33:222][222]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.33:487][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.33:487][238]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:487][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.33:487][238]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:490][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:490][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:490][238]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.33:490][238]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.33:490][238]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:490][238]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.33:490][238]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.33:490][238]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.33:490][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:490][238]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.33:490][238]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:553][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.33:556][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:556][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.33:556][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:556][242]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:556][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.33:556][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:556][242]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.33:556][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.33:556][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:589][244]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.33:589][244]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.33:589][244]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.33:589][244]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.33:589][244]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.33:589][244]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.33:589][244]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.33:823][258]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.33:888][262]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:888][262]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.33:888][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:888][262]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.33:888][262]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.33:888][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:888][262]Interaction: Interaction time: 0.148310 [2020.06.03-03.07.33:889][262]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.07.33:889][262]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.148310 Timestamp 0.000000 [2020.06.03-03.07.33:889][262]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.33:889][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.33:891][262]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.07.33:992][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.34:122][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.34:122][276]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.34:122][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.34:122][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:226][282]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.07.34:322][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:322][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.34:322][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:322][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:322][288]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.07.34:322][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.34:322][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:625][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:625][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.34:625][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:625][306]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:625][306]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.34:625][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:628][306]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.34:656][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.34:658][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:658][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.34:658][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:658][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:658][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.34:658][308]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.34:658][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.34:658][308]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.34:658][308]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.34:658][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:658][308]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.34:658][308]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.34:658][308]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:661][308]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.34:691][310]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.34:691][310]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.34:691][310]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.34:691][310]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.34:691][310]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.34:990][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.07.34:991][328]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:991][328]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.34:991][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:991][328]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:991][328]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.34:991][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.34:991][328]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.34:991][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.34:991][328]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.34:991][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.34:991][328]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.07.34:991][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.34:991][328]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.34:995][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.07.35:524][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.35:524][360]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.35:524][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.35:524][360]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.35:526][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.35:526][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.35:526][360]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.35:526][360]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.35:526][360]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.35:526][360]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.35:526][360]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.35:526][360]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.35:526][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.35:526][360]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.35:526][360]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.35:557][362]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-03.07.35:590][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.35:593][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.35:593][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.35:593][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.35:593][364]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.35:593][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.35:593][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.35:593][364]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.35:593][364]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.35:593][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.35:627][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.35:627][366]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.35:627][366]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.35:627][366]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.35:627][366]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.35:627][366]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.35:627][366]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.35:861][379]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.36:396][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:396][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.36:396][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.36:396][409]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:396][409]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.36:396][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.36:399][409]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.36:427][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.36:429][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:429][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.36:429][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.36:429][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:429][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.36:429][411]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.36:429][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.36:429][411]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.36:429][411]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.36:429][411]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.36:429][411]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.36:429][411]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.36:429][411]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:432][411]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.36:461][412]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.36:461][412]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.36:461][412]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.36:461][412]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.36:461][412]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.36:962][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.36:962][441]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.36:962][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.36:962][441]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.36:964][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:965][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:965][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.36:965][441]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.36:965][441]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.36:965][441]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.36:965][441]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.36:965][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.36:965][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.36:965][441]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.36:965][441]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:027][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.37:029][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:030][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.37:030][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:030][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:030][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.37:030][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:030][444]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.37:030][444]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.37:030][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:062][446]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.37:062][446]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.37:062][446]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.37:062][446]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.37:062][446]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.37:062][446]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.37:062][446]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.37:299][460]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.37:695][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_4] [2020.06.03-03.07.37:695][483]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.37:695][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_4] [2020.06.03-03.07.37:695][483]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.37:698][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:698][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:698][483]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.37:698][483]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.37:698][483]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:698][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_4] [2020.06.03-03.07.37:698][483]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.37:698][483]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.37:698][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:698][483]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.03-03.07.37:698][483]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.37:698][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:748][486]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.37:898][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:898][495]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.37:898][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:898][495]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:898][495]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.37:898][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:901][495]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.37:930][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.37:933][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:933][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.37:933][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:933][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:933][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.37:933][497]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.37:933][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.37:933][497]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.37:933][497]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.37:933][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:933][497]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.37:933][497]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.37:933][497]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:935][497]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.37:964][499]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.37:964][499]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.37:964][499]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.37:964][499]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.37:964][499]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.37:998][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:998][501]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.37:998][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:998][501]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.37:998][501]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.37:998][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.37:998][501]Interaction: Interaction time: 1.050000 [2020.06.03-03.07.37:998][501]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.03-03.07.37:998][501]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-03.07.37:998][501]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.07.37:998][501]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.37:998][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.38:082][505]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.38:282][517]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.03-03.07.39:031][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.39:031][557]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.39:031][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.39:031][557]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.39:034][557]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:034][557]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.39:034][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:034][557]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:034][557]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.39:034][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:034][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:034][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:034][557]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.39:034][557]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.39:034][557]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:034][557]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.39:034][557]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.39:034][557]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.39:034][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:034][557]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.39:034][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:065][559]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.07.39:068][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:068][559]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.39:068][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:068][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:068][559]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.39:068][559]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.39:068][559]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.39:068][559]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.39:068][559]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.39:068][559]Interaction: Verbose: [Vault1][WindowStandard_C_4] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.39:068][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:068][559]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_4] [2020.06.03-03.07.39:068][559]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.39:068][559]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:099][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.39:101][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:102][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.39:102][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:102][561]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:102][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.39:102][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:102][561]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.39:102][561]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.39:102][561]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:149][563]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.39:149][563]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.39:149][563]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.39:149][563]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.39:149][563]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.39:149][563]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.39:149][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.39:366][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.710295 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.07.39:385][576]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.39:536][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:536][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.39:536][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:536][584]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:536][584]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.39:536][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:538][584]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.39:567][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.39:570][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:570][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.39:570][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:570][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:570][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.39:570][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.39:570][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.39:570][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.39:570][586]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.39:570][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.39:570][586]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.39:570][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.39:570][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.39:572][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.39:603][588]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.39:603][588]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.39:603][588]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.39:603][588]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.39:603][588]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:252][622]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:274][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.40:326][626]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:468][633]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.07.40:468][633]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:468][633]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:468][633]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:469][633]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.40:469][633]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.40:469][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.07.40:469][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.40:469][633]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.40:469][633]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:469][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:469][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.40:469][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:470][633]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.40:470][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:470][633]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.40:520][636]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:520][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:520][636]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:520][636]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:569][638]LogDBDPlayerMovement: StopSnapping Final Location (7806.806641 6044.374512 87.859512) [2020.06.03-03.07.40:569][638]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.40:637][641]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.40:637][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.40:637][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:637][641]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.40:637][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.40:637][641]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.40:637][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.40:637][641]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.40:637][641]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.40:637][641]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.40:637][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:637][641]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:637][641]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:637][641]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.40:668][643]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.40:668][643]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.40:669][643]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.40:669][643]LogDBDPlayerMovement: StopSnapping Final Location (7806.806641 6044.374512 87.859512) [2020.06.03-03.07.40:669][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.40:669][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:669][643]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.40:669][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.40:669][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:669][643]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.07.40:670][643]Interaction: Interaction time: 1.000000 [2020.06.03-03.07.40:670][643]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.06.03-03.07.40:670][643]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperMale11_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale04_Character_C_1 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-03.07.40:670][643]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.40:670][643]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 9.042562 [2020.06.03-03.07.40:670][643]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.40:670][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.40:703][645]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-03.07.40:703][645]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.03-03.07.40:736][646]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.40:736][646]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.40:736][646]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.40:736][646]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: UnhookIn. [2020.06.03-03.07.40:736][646]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.40:736][646]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-03.07.40:771][648]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.40:771][648]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.40:838][651]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.41:071][662]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.41:472][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.41:472][682]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.41:472][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.41:472][682]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.41:475][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:475][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:475][682]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.41:475][682]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.41:475][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:475][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.41:475][682]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.41:475][682]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.41:475][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:475][682]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.41:475][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:537][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.41:540][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:540][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.41:540][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:540][685]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:540][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.41:540][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:540][685]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.41:540][685]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.41:540][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:574][687]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.41:574][687]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.41:574][687]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.41:574][687]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.41:574][687]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.41:574][687]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.41:574][687]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.41:721][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Charge Complete Received] [2020.06.03-03.07.41:721][694]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.41:721][694]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.41:721][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:725][694]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.03-03.07.41:738][695]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.07.41:738][695]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.07.41:738][695]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.41:738][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.41:738][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:738][695]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.41:738][695]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.07.41:738][695]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.07.41:738][695]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.41:738][695]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: UnhookOut. [2020.06.03-03.07.41:738][695]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.41:738][695]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-03.07.41:738][695]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.41:738][695]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: UnhookOut AnimTag_Male. [2020.06.03-03.07.41:738][695]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.41:738][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:740][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:740][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.41:740][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:740][695]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:740][695]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.41:740][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:742][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.41:772][697]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.41:773][697]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.07.41:773][697]GameFlow: Writing Profile Stat DBD_UnhookOrHeal: 1 [2020.06.03-03.07.41:774][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.07.41:774][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.41:777][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:777][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.41:777][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:777][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:777][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.41:777][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.41:777][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.41:777][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.41:777][697]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.41:777][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.41:777][697]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.41:777][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.41:777][697]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.41:779][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.41:779][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.07.41:820][699]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_CamperMale11_Character_C_0 - noot-noot, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.41:820][699]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.613817 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.07.41:822][699]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.41:822][699]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.41:822][699]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.41:822][699]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.41:822][699]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.41:822][699]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.41:822][699]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.41:822][699]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.07.41:822][699]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.07.42:071][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.42:071][712]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.42:071][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.42:071][712]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.42:074][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:074][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:074][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.42:074][712]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.42:074][712]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:074][712]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.42:074][712]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.42:074][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.42:074][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:074][712]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.42:074][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:141][716]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.42:144][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:144][716]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.42:144][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:144][716]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:144][716]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.42:144][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:144][716]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.42:144][716]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.42:144][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:170][717]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D09968B800] Result: '1' k_EResultOK (success) [2020.06.03-03.07.42:170][717]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D09968B800]' succeeded in 0.396283 seconds [2020.06.03-03.07.42:172][717]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.42:172][717]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.42:172][717]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.42:172][717]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.42:172][717]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.42:172][717]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.42:172][717]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.42:196][719]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D09968B800] Result: '1' k_EResultOK (success) [2020.06.03-03.07.42:213][720]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.434804 seconds [2020.06.03-03.07.42:407][729]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.42:674][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:674][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.42:674][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:674][743]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:674][743]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.42:674][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:676][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.42:707][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.42:710][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:710][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.42:710][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:710][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:710][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.42:710][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.42:710][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.42:710][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.42:710][745]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.42:710][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.42:710][745]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.42:710][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.42:710][745]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.42:713][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.42:744][747]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.42:744][747]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.42:744][747]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.42:744][747]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.42:744][747]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.43:159][769]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.43:159][769]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.43:159][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:159][769]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.07.43:159][769]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.43:159][769]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.07.43:159][769]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.43:159][769]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.43:159][769]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.43:159][769]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_8] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.43:159][769]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:159][769]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.07.43:159][769]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:159][769]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:159][769]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:159][769]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:159][769]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.43:210][772]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.43:210][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Enabled [2020.06.03-03.07.43:215][772]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.UnhookChargeable Enabled?: Disabled [2020.06.03-03.07.43:276][775]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:276][775]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:343][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.43:343][779]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:343][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.43:343][779]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:346][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:346][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:346][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.43:346][779]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.43:346][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:346][779]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.43:346][779]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:346][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.43:346][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:346][779]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.43:346][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:391][781]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:391][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:391][781]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:391][781]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:407][782]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.43:410][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:410][782]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.43:410][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:410][782]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:410][782]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.43:410][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:410][782]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.43:410][782]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.43:410][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:444][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.43:444][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.43:444][784]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.43:444][784]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.43:444][784]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.43:444][784]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.43:444][784]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.43:577][791]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014297 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.07.43:611][793]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-03.07.43:694][797]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.43:815][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:815][804]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.43:816][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:816][804]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:816][804]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.43:816][804]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:817][804]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.43:847][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.43:849][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:849][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.43:849][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:849][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:849][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.43:849][806]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.43:849][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.43:849][806]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.43:850][806]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.43:850][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.43:850][806]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.43:850][806]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:850][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.43:851][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.43:883][808]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.43:883][808]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.43:883][808]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.43:883][808]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.43:883][808]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.43:919][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:919][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.43:920][810]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.43:951][812]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.44:349][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.44:349][836]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.44:349][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.44:349][836]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.44:351][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:351][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:351][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.44:351][836]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.44:351][836]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:351][836]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.44:351][836]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.44:351][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.44:351][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:351][836]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.44:351][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:414][840]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.44:416][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:416][840]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.44:416][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:416][840]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:416][840]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.44:416][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:417][840]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.44:417][840]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.44:417][840]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:448][842]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.44:448][842]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.44:448][842]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.44:448][842]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.44:448][842]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.44:448][842]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.44:448][842]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.44:695][857]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.44:878][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:878][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.44:879][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:879][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:879][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.44:879][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:879][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:879][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.44:879][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:879][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:879][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.44:879][868]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.44:879][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.44:879][868]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.44:879][868]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.44:879][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.44:879][868]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.44:879][868]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.44:879][868]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.44:881][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.44:911][870]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.44:911][870]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.44:911][870]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.44:911][870]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.44:911][870]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.46:295][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.46:295][953]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.46:295][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.46:295][953]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.46:298][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.46:298][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.46:298][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.46:298][953]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.46:298][953]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.46:298][953]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.46:298][953]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.46:298][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.46:298][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.46:298][953]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.46:298][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.46:345][956]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.46:348][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.46:348][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.46:348][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.46:348][956]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.46:348][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.46:348][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.46:348][956]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.46:348][956]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.46:348][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.46:381][958]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.46:381][958]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.46:381][958]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.46:381][958]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.46:381][958]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.46:381][958]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.46:381][958]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.46:616][972]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.47:449][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.47:449][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.47:449][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.47:449][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.47:449][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.47:449][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.47:449][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.47:449][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.47:449][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.47:449][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.47:450][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.47:450][ 22]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.47:450][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.47:450][ 22]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.47:450][ 22]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.47:450][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.47:450][ 22]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.47:450][ 22]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.47:450][ 22]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.47:452][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.47:482][ 24]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.47:482][ 24]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.47:482][ 24]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.47:482][ 24]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.47:482][ 24]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.48:016][ 56]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-03.07.48:016][ 56]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:082][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:082][ 60]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:082][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:082][ 60]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:084][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:084][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:084][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.48:084][ 60]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.48:084][ 60]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:084][ 60]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:084][ 60]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:084][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.48:085][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:085][ 60]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.48:085][ 60]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:149][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Enabled [2020.06.03-03.07.48:151][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:151][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.48:151][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:151][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:151][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.48:151][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:151][ 64]Interaction: Interaction time: 1.500000 [2020.06.03-03.07.48:151][ 64]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.48:151][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:183][ 66]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:184][ 66]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:184][ 66]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookAttemptEscape. [2020.06.03-03.07.48:184][ 66]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.48:184][ 66]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.07.48:184][ 66]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.48:184][ 66]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.07.48:418][ 80]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.07.48:450][ 82]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-03.07.48:450][ 82]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:487][ 84]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.07.48:683][ 96]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.07.48:683][ 96]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.07.48:719][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:719][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:719][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:719][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.48:719][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:719][ 98]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:719][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:719][ 98]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:722][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.EscapeChargeable Enabled?: Disabled [2020.06.03-03.07.48:752][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:752][100]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:752][100]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookIdle. [2020.06.03-03.07.48:752][100]AnimLeader: BP_Entity_C_7 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.07.48:752][100]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.48:783][102]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:783][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:783][102]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:783][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:786][102]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:786][102]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:786][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.48:786][102]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.48:786][102]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:786][102]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.48:786][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.48:786][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.48:786][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:786][102]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.48:786][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:819][104]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.48:917][110]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.06.03-03.07.48:917][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-03.07.48:919][110]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:919][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.48:919][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:919][110]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:919][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.48:919][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:919][110]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.07.48:920][110]Interaction: Interaction time: 1.000000 [2020.06.03-03.07.48:920][110]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male. [2020.06.03-03.07.48:920][110]AnimLeader: Warning: UAnimationMontageSlave [Owner: BP_CamperFemale01_Character_C_0] - OnMontageStarted called with Leader BP_CamperMale11_Character_C_0 and Montage AM_M_HookRescueCamperIn that has root motion is not supported [2020.06.03-03.07.48:920][110]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookIn AnimTag_Injured AnimTag_Male AnimTag_Female AnimTag_Follower. [2020.06.03-03.07.48:920][110]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.06.03-03.07.48:920][110]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.48:920][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.48:952][112]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:952][112]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:952][112]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.48:952][112]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookIn. [2020.06.03-03.07.48:952][112]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.48:952][112]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.06.03-03.07.48:986][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.48:986][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.49:020][116]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.49:020][116]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.49:254][130]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.49:390][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.07.49:685][156]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.07.49:685][156]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.07.49:925][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-03.07.49:928][171]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198179253199 [2020.06.03-03.07.49:936][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198179253199, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.07.49:936][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Capn. Scallywag, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-03.07.49:986][174]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.49:987][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.07.49:989][174]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.49:989][174]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.07.49:989][174]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.07.49:989][174]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.07.49:989][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.49:990][174]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.49:990][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.49:990][174]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.49:990][174]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.07.49:990][174]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperFemale01_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.07.49:990][174]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male AnimTag_Follower. [2020.06.03-03.07.49:990][174]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: UnhookOut. [2020.06.03-03.07.49:990][174]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.07.49:990][174]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.06.03-03.07.49:990][174]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.49:990][174]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Injured AnimTag_Male. [2020.06.03-03.07.49:990][174]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.49:990][174]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.49:993][174]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.49:994][174]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.07.50:053][178]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_CamperFemale01_Character_C_0 - Akira, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.50:053][178]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.397397 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.07.50:055][178]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.50:055][178]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.50:056][178]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.07.50:056][178]LogSM: [BP_SmallMeatLocker_Chuckles_C_7][CLIENT SLAVE] [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:405][198]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:409][198]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:441][200]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:538][206]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:687][214]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.07.50:687][214]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.07.50:888][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.50:889][225]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:992][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.50:993][230]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:090][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.51:090][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:090][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.51:091][236]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:456][255]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.51:456][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Enabled [2020.06.03-03.07.51:458][255]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:458][255]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.51:458][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:458][255]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.51:458][255]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:458][255]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.51:458][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.51:458][255]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.51:458][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.51:458][255]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_Chuckles_C_7] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.51:459][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:459][255]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.07.51:459][255]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.51:459][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:459][255]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:462][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.UnhookChargeable Enabled?: Disabled [2020.06.03-03.07.51:480][256]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.51:526][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:526][259]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:565][260]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:656][265]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:656][265]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:658][265]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:658][265]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:658][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.51:658][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.51:658][265]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:658][265]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:658][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:659][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.51:659][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:659][265]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.51:659][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:659][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:659][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:659][265]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.51:659][265]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.51:659][265]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:659][265]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:659][265]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:659][265]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.51:659][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:659][265]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Injured AnimTag_Female. [2020.06.03-03.07.51:659][265]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.51:659][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:667][265]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.51:693][267]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.07.51:693][267]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.07.51:699][267]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.07.51:730][269]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.51:793][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:793][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.51:793][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:793][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:793][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.51:793][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:793][272]Interaction: Interaction time: 20.000000 [2020.06.03-03.07.51:793][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:793][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.51:793][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:793][272]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:793][272]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.51:793][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:825][274]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:825][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.51:825][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:826][274]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:826][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.51:826][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.51:826][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.51:826][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.51:826][274]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.51:826][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.51:826][274]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.51:826][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.51:826][274]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.51:826][274]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.51:847][275]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.51:857][276]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.52:292][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Unhook][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.07.52:292][299]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.52:292][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.52:292][299]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.52:293][299]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:293][299]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:293][299]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.07.52:293][299]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.52:293][299]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:293][299]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.52:293][299]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.52:294][299]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.52:294][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:294][299]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.52:294][299]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:294][299]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.52:310][300]LogDBDPlayerMovement: StopSnapping Final Location (7071.308594 8673.691406 90.815590) [2020.06.03-03.07.52:310][300]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.52:357][302]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.52:357][302]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.52:357][302]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.07.52:358][302]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:358][302]LogDBDPlayerMovement: StopSnapping Final Location (7071.308594 8673.691406 90.815590) [2020.06.03-03.07.52:358][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.52:358][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:358][302]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:358][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.52:358][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:358][302]Interaction: Interaction time: 16.000000 [2020.06.03-03.07.52:358][302]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.52:358][302]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:392][304]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.07.52:428][306]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.52:428][306]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.52:675][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.07.52:675][319]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.07.52:675][319]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:675][319]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.52:675][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:675][319]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:675][319]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.52:675][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:692][320]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:692][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.52:693][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:693][320]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:693][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.07.52:693][320]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.52:693][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.52:693][320]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.52:693][320]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.52:693][320]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.52:693][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.52:693][320]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.52:693][320]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.52:693][320]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.52:693][320]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.07.52:716][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.52:726][322]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.52:731][322]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.07.52:736][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.52:793][325]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.52:794][325]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:132][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:133][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:133][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:133][343]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.07.53:133][343]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:162][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:162][344]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.53:162][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:162][344]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:162][344]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.07.53:162][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:162][344]Interaction: Interaction time: 0.000000 [2020.06.03-03.07.53:162][344]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.07.53:162][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:196][346]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:196][346]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.07.53:196][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:196][346]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:196][346]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.07.53:196][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:231][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:231][348]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.07.53:231][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:231][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:231][348]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.53:231][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.53:231][348]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.53:231][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.53:231][348]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.53:231][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:231][348]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:231][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:231][348]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:246][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.53:246][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:246][349]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.53:246][349]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:252][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:400][357]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.07.53:448][360]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:628][370]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.07.53:629][370]GameFlow: Writing Profile Stat DBD_HealPct_float: 0.016698 [2020.06.03-03.07.53:766][378]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:766][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:766][378]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:766][378]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:766][378]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.07.53:768][378]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:769][378]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:769][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.07.53:769][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.53:769][378]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:769][378]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:769][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:769][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.07.53:769][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:769][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.07.53:769][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:769][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.07.53:769][378]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.07.53:794][379]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.07.53:796][379]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.07.53:796][379]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.07.53:812][380]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.07.53:812][380]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.07.53:830][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:830][381]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.07.53:830][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:830][381]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.07.53:830][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:830][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:830][381]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.07.53:830][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.53:830][381]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.07.53:830][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.07.53:830][381]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_0] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.07.53:830][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.07.53:830][381]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.53:830][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.53:830][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:830][381]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.07.53:831][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:831][381]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:865][383]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:865][383]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.07.53:898][385]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.07.54:007][392]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B7BED270] Result: '1' k_EResultOK (success) [2020.06.03-03.07.54:007][392]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B7BED270]' succeeded in 0.376980 seconds [2020.06.03-03.07.54:052][394]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0B7BED270] Result: '1' k_EResultOK (success) [2020.06.03-03.07.54:068][395]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.435434 seconds [2020.06.03-03.07.54:198][402]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-03.07.54:198][402]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.54:266][406]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.54:266][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.54:266][406]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.54:266][406]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.54:296][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.07.54:296][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.54:296][407]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-03.07.54:296][407]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-03.07.55:181][458]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:214][460]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-03.07.55:214][460]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:281][464]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-03.07.55:281][464]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.55:315][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-03.07.55:432][473]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:498][476]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-03.07.55:498][476]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:615][483]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-03.07.55:615][483]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:631][484]Interaction: Player [BP_CamperMale04_Character_C_1] is in chase. [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.55:650][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.55:653][485]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:701][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:701][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:701][488]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:701][488]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:732][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:732][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:732][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:732][489]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:733][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:733][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:733][489]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:733][489]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:748][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:748][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:748][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:748][490]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:750][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:750][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:750][490]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:750][490]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:899][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:899][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:899][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:899][498]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:900][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:900][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:900][498]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:900][498]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:915][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:915][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:915][499]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:915][499]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:934][500]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:934][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:934][500]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:934][500]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:949][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:949][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:949][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:949][501]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:950][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:950][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:950][501]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:950][501]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:966][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:966][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:966][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:966][502]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:968][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:968][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:968][502]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:968][502]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:982][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:982][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:982][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:983][503]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:984][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:984][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:984][503]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:984][503]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:999][504]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:999][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.55:999][504]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.55:999][504]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:001][504]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:001][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:001][504]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:001][504]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:016][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:016][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:016][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:016][505]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:018][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:018][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:018][505]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:018][505]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:034][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:034][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:034][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:034][506]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:035][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:035][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:035][506]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:035][506]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:066][507]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:066][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:066][507]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:066][507]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:067][507]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:067][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:067][507]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:067][507]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:082][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:082][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:082][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:082][508]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:084][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:084][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:084][508]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:084][508]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:098][509]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.03-03.07.56:100][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:100][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:100][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:100][509]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:101][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:101][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:101][509]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:101][509]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:116][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:116][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:116][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:116][510]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:117][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:118][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:118][510]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:118][510]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:133][511]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:133][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:133][511]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:133][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:135][511]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:135][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:135][511]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:135][511]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-03.07.56:150][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:151][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:151][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:151][512]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:151][512]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:167][513]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:167][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:167][513]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:167][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:169][513]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:169][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:169][513]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:169][513]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:184][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:184][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:184][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:184][514]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:184][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-03.07.56:184][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:185][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:185][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:185][514]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:186][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:201][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:201][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:201][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:201][515]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:202][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:202][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:202][515]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:202][515]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:217][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:217][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:217][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:217][516]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:219][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:219][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:219][516]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:219][516]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:249][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:249][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:249][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:249][517]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:251][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:251][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:251][517]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:251][517]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:266][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:266][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:266][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:266][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:267][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:267][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:267][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:267][518]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:268][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:268][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:268][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Flashlight_001_C_0] [2020.06.03-03.07.56:268][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.07.56:269][518]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:283][519]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-03.07.56:283][519]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:300][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.07.56:300][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:300][520]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-03.07.56:300][520]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:316][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.56:316][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:316][521]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.56:317][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:599][536]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.07.56:599][536]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-03.07.56:600][536]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.56:600][536]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-03.07.56:685][541]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:701][542]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.07.56:734][543]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-03.07.56:734][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:801][547]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.07.56:801][547]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.56:801][547]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.56:801][547]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.07.56:801][547]GameFlow: Writing Profile Stat DBD_HitNearHook: 1 [2020.06.03-03.07.56:802][547]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.07.56:803][547]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.07.56:803][547]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.07.56:803][547]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: HitHealthyToInjuredR AnimTag_Injured AnimTag_Male. [2020.06.03-03.07.56:807][547]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: On [2020.06.03-03.07.56:818][548]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=25.208 [2020.06.03-03.07.56:858][550]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.03-03.07.56:858][550]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:883][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.07.56:885][551]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.03-03.07.56:886][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:886][551]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.03-03.07.56:886][551]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:896][551]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.07.56:909][552]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.07.56:910][552]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.56:910][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.56:910][552]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.56:910][552]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.57:000][556]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.07.57:198][566]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0A17D91C0] Result: '1' k_EResultOK (success) [2020.06.03-03.07.57:198][566]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0A17D91C0]' succeeded in 0.394673 seconds [2020.06.03-03.07.57:221][567]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0A17D91C0] Result: '1' k_EResultOK (success) [2020.06.03-03.07.57:244][568]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.435850 seconds [2020.06.03-03.07.57:619][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.06.03-03.07.57:619][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.57:619][585]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.06.03-03.07.57:619][585]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.57:637][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.57:637][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.57:637][586]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.06.03-03.07.57:637][586]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.57:686][588]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.06.03-03.07.57:686][588]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.07.58:318][618]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.011931, Lifetime Duration: 1.500000 [2020.06.03-03.07.58:807][642]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: Off [2020.06.03-03.07.58:822][643]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=27.212 [2020.06.03-03.07.59:104][657]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.669616 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.07.59:708][687]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.003505 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.08.00:208][711]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.00:208][711]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.00:508][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.233726 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.08.01:684][789]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_3] [2020.06.03-03.08.01:684][789]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.01:684][789]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_3] [2020.06.03-03.08.01:684][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.01:686][789]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:686][789]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:686][789]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.01:686][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.01:686][789]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:686][789]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_3] [2020.06.03-03.08.01:686][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.01:686][789]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.01:686][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.01:686][789]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.03-03.08.01:686][789]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.01:686][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.01:687][789]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.01:743][792]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.01:743][792]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.01:743][792]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.01:743][792]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.01:743][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.08.01:744][792]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:744][792]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:744][792]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.01:744][792]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.01:744][792]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:744][792]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.01:744][792]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.01:744][792]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.01:744][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.01:744][792]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.08.01:744][792]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.01:744][792]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.01:982][805]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:982][805]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.01:982][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.01:982][805]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.01:982][805]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.01:982][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.01:982][805]Interaction: Interaction time: 1.050000 [2020.06.03-03.08.01:982][805]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.03-03.08.01:982][805]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.03-03.08.01:982][805]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.08.01:982][805]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.01:982][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.02:046][808]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.02:280][820]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.03-03.08.02:347][824]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.02:347][824]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.02:347][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.02:347][824]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.02:347][824]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.02:347][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.02:347][824]Interaction: Interaction time: 0.181237 [2020.06.03-03.08.02:347][824]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.08.02:347][824]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.181237 Timestamp 0.000000 [2020.06.03-03.08.02:347][824]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.02:347][824]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.02:349][824]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.08.02:516][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.08.02:647][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.08.02:647][839]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.08.02:647][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.08.02:647][839]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.02:780][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.177932 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.08.02:781][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.08.02:781][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.08.02:782][846]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-03.08.02:783][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.02:783][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.02:783][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.02:784][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.02:784][846]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.08.02:784][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.02:784][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:013][857]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:013][857]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.03:013][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:013][857]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:014][857]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.03:014][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:014][857]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:014][857]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.03:014][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:014][857]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:014][857]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.03:014][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.03:014][857]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.03:014][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.03:014][857]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.08.03:014][857]Interaction: Verbose: [Vault1][WindowStandard_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.03:014][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:014][857]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_3] [2020.06.03-03.08.03:014][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.03:014][857]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:131][863]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-03.08.03:182][866]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.03:214][867]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 0.850 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=31.603 [2020.06.03-03.08.03:447][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.08.03:449][879]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:449][879]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.03:449][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:449][879]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:449][879]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.03:449][879]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.03:449][879]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.03:449][879]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.03:449][879]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.03:449][879]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.03:449][879]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.03:449][879]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.03:449][879]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.03:453][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.08.04:118][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.014598 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.08.04:118][914]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.08.04:181][917]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.03-03.08.04:251][921]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.04:251][921]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:251][921]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.04:251][921]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:254][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.04:254][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.04:254][921]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.04:254][921]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.04:254][921]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.04:254][921]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.04:254][921]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:254][921]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.04:254][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.04:254][921]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Male. [2020.06.03-03.08.04:254][921]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.04:254][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.04:254][921]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.04:481][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.08.04:483][933]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.04:483][933]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.04:483][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.04:483][933]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.04:484][933]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.04:484][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.04:484][933]Interaction: Interaction time: 2.000000 [2020.06.03-03.08.04:484][933]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.06.03-03.08.04:484][933]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.08.04:484][933]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.08.04:484][933]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.04:484][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.04:485][933]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_ClockBubble_LOOP [2020.06.03-03.08.04:518][935]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:551][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.06.03-03.08.04:552][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:552][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.06.03-03.08.04:552][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:552][937]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.06.03-03.08.04:552][937]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.04:574][938]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.08.05:019][963]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_17] [2020.06.03-03.08.05:037][964]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:387][983]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-03.08.05:387][983]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:519][990]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.08.05:520][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.05:520][990]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.05:835][ 6]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_9] [2020.06.03-03.08.05:835][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:835][ 6]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.05:835][ 6]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:853][ 7]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.08.05:853][ 7]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:853][ 7]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.05:853][ 7]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:859][ 7]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.08.05:870][ 8]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.05:870][ 8]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.05:870][ 8]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.08.05:870][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.05:870][ 8]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.05:870][ 8]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.05:870][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:870][ 8]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.05:870][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:870][ 8]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.05:870][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:870][ 8]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.05:872][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.05:872][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.05:886][ 9]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.08.05:889][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.05:889][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.05:917][ 10]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.05:917][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.05:917][ 10]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.08.05:919][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.05:919][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.05:919][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.05:919][ 10]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.05:919][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:919][ 10]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.05:920][ 10]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.06.03-03.08.05:920][ 10]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.05:920][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:923][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.08.05:934][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.03-03.08.05:934][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.03-03.08.05:936][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.05:953][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.05:970][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.05:987][ 14]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.05:987][ 14]LogDBDPlayerMovement: StopSnapping Final Location (6855.500000 7821.100098 101.960266) [2020.06.03-03.08.05:987][ 14]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.05:987][ 14]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.05:987][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:987][ 14]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.05:987][ 14]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.05:987][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:987][ 14]Interaction: Interaction time: 1.000000 [2020.06.03-03.08.05:987][ 14]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.06.03-03.08.05:987][ 14]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 34.359718 [2020.06.03-03.08.05:987][ 14]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.08.05:987][ 14]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.05:987][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.05:989][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:017][ 15]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.08.06:017][ 15]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.06:018][ 15]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.06:018][ 15]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.08.06:024][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.08.06:024][ 15]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.08.06:025][ 15]GameFlow: Daily Ritual Handler : 10.419006 progress added to Ritual DR_chasesurvivor, by event None or DBDCamperScore_ChasePerSecond, totalling 134.726669 out of threshold 120.000000 [2020.06.03-03.08.06:025][ 15]GameFlow: Ritual tracks score event : DBDCamperScore_ChasePerSecond [2020.06.03-03.08.06:025][ 15]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 10.419006 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.08.06:028][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:030][ 15]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: On [2020.06.03-03.08.06:045][ 16]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.06:045][ 16]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.06:045][ 16]Interaction: Player [BP_CamperMale04_Character_C_1] is not in chase anymore. [2020.06.03-03.08.06:046][ 16]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.403 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=34.436 [2020.06.03-03.08.06:047][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:063][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:086][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:103][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:121][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:138][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:169][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:188][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:205][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:220][ 25]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.08.06:222][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:255][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:273][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:290][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:321][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:338][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.03-03.08.06:355][ 31]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_9] [2020.06.03-03.08.06:355][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:355][ 31]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.03-03.08.06:355][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:355][ 31]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-03.08.06:355][ 31]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:587][ 41]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_9] [2020.06.03-03.08.06:587][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:587][ 41]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.06:587][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:587][ 41]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_9] [2020.06.03-03.08.06:587][ 41]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:653][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.08.06:656][ 44]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.06:656][ 44]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.06:656][ 44]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.06:656][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.06:656][ 44]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.06:656][ 44]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.06:656][ 44]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.06:660][ 44]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.08.06:753][ 49]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.06:754][ 49]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=35.144 [2020.06.03-03.08.06:989][ 60]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.08.07:004][ 61]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.08.07:004][ 61]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.08.07:004][ 61]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:004][ 61]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.07:004][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:004][ 61]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:004][ 61]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.07:004][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:005][ 61]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.08.07:022][ 62]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:022][ 62]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.07:022][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:022][ 62]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:022][ 62]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.08.07:022][ 62]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.07:022][ 62]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.07:022][ 62]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.07:022][ 62]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to False [2020.06.03-03.08.07:023][ 62]Interaction: Verbose: [VaultMid2][WindowStandard_C_9] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.07:023][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:023][ 62]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.07:023][ 62]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:023][ 62]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.07:023][ 62]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:023][ 62]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:053][ 63]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.08.07:053][ 63]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:053][ 63]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.08.07:053][ 63]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:055][ 63]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:055][ 63]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:055][ 63]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.07:055][ 63]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.07:055][ 63]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:055][ 63]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.08.07:055][ 63]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:055][ 63]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.07:056][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:056][ 63]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.07:056][ 63]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:072][ 64]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.07:088][ 65]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.08.07:097][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.08.07:120][ 66]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.08.07:122][ 66]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:122][ 66]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.07:122][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:122][ 66]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:122][ 66]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.07:122][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:122][ 66]Interaction: Interaction time: 39.332088 [2020.06.03-03.08.07:122][ 66]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.07:122][ 66]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:271][ 73]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [VaultMid2][WindowStandard_C_9] [2020.06.03-03.08.07:272][ 73]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:272][ 73]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.07:272][ 73]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:272][ 73]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:272][ 73]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:272][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.08.07:272][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.07:272][ 73]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:272][ 73]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.07:272][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:272][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.07:272][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:272][ 73]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.07:272][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:320][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.07:320][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:321][ 75]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:321][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.07:321][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:321][ 75]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.07:321][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.07:321][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:321][ 75]Interaction: Interaction time: 12.800000 [2020.06.03-03.08.07:321][ 75]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.07:321][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:355][ 77]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-03.08.07:520][ 84]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_1 - Rattius, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.028115, Lifetime Duration: 1.500000 [2020.06.03-03.08.07:756][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.068597 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.08.07:920][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.03-03.08.07:920][102]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:922][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.03-03.08.07:922][102]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:924][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:924][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:924][102]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.07:924][102]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.07:924][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.07:924][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.03-03.08.07:924][102]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.07:924][102]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.07:924][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:924][102]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.06.03-03.08.07:924][102]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.07:924][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.07:924][102]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.08:009][106]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: Off [2020.06.03-03.08.08:024][107]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=36.414 [2020.06.03-03.08.08:324][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.08.08:326][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.08:326][121]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.08:326][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.08:326][121]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.08:326][121]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.08:326][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.08:326][121]Interaction: Interaction time: 14.000000 [2020.06.03-03.08.08:326][121]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.06.03-03.08.08:326][121]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.06.03-03.08.08:326][121]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.08:326][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.08:326][121]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.08:375][123]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.06.03-03.08.09:576][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.09:576][178]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.08.09:576][178]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.03-03.08.09:576][178]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.09:576][178]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.09:576][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:576][178]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.09:576][178]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.09:576][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:577][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.09:594][179]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.09:595][179]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.09:595][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:595][179]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.09:595][179]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.08.09:595][179]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.09:595][179]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.09:595][179]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.09:595][179]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.09:595][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:595][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.09:595][179]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.09:595][179]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.09:595][179]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.09:595][179]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.09:595][179]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:595][179]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:631][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-03.08.09:669][182]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.08.09:729][185]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.08.09:729][185]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.09:729][185]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.08.09:729][185]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.09:730][185]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:730][185]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:730][185]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.09:730][185]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.09:730][185]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:730][185]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.08.09:730][185]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.09:730][185]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.09:730][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:730][185]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.09:730][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:831][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:831][190]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.09:831][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:831][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.09:831][190]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.09:831][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.09:831][190]Interaction: Interaction time: 1.700000 [2020.06.03-03.08.09:831][190]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: WindowVault Nightmare. [2020.06.03-03.08.09:831][190]LogSM: Error: Play Update Montage AM_SD_Vault01_Window Duration 1.700000 Timestamp 0.000000 [2020.06.03-03.08.09:832][190]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.08.09:832][190]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.09:832][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.10:726][231]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.671641 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.08.10:783][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.10:783][234]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.10:783][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.10:783][234]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.10:784][234]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.10:784][234]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.10:784][234]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.08.10:784][234]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.10:784][234]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.10:784][234]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.10:784][234]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.10:784][234]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.10:784][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.10:784][234]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.10:784][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.10:785][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:812][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:828][236]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.10:828][236]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.10:829][236]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.10:829][236]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.10:829][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.10:829][236]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.10:829][236]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.10:829][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.10:829][236]Interaction: Interaction time: 11.664678 [2020.06.03-03.08.10:829][236]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.10:829][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.10:831][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:849][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:867][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:893][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-03.08.10:895][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:913][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:932][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:962][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:980][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.10:999][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:018][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:045][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:064][247]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:083][248]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:101][249]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:130][250]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.11:531][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.11:531][270]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.11:531][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.11:531][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.11:531][270]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.11:531][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.12:668][329]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.12:669][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.12:669][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.12:669][329]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.12:669][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.12:669][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.12:669][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.12:669][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.12:669][329]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.08.12:669][329]Interaction: Verbose: [SlasherVault2][WindowStandard_C_9] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.12:669][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.12:669][329]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_9] [2020.06.03-03.08.12:669][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.12:669][329]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:439][466]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-03.08.15:439][466]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:439][466]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-03.08.15:440][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:440][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:440][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.15:440][466]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.15:440][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:440][466]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-03.08.15:440][466]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:441][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.15:441][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:441][466]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-03.08.15:441][466]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-03.08.15:441][466]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.15:441][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:441][466]Interaction: [BP_CamperMale04_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.08.15:441][466]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.15:470][467]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.15:470][467]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.15:470][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:470][467]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.15:470][467]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.08.15:470][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.15:470][467]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.15:470][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.15:470][467]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.15:470][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:470][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.15:470][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:470][467]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.15:470][467]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:470][467]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.15:545][471]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-03.08.15:569][472]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-03.08.15:569][472]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:752][481]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.03-03.08.15:752][481]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:753][481]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.03-03.08.15:753][481]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:754][481]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:754][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.15:754][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:754][481]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:754][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.15:754][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:754][481]Interaction: [BP_CamperMale04_Character_C_1] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.08.15:754][481]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_1. [2020.06.03-03.08.15:754][481]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-03.08.15:754][481]Interaction: [BP_CamperMale04_Character_C_1] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-03.08.15:754][481]Interaction: Interaction time: 2.700000 [2020.06.03-03.08.15:754][481]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-03.08.15:754][481]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.08.15:754][481]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-03.08.15:754][481]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.08.15:754][481]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.15:754][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:755][481]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.15:756][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:756][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:756][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.15:756][481]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.15:756][481]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:756][481]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.03-03.08.15:756][481]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.15:756][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.15:756][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:756][481]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.15:756][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:756][481]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.15:771][482]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.15:771][482]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.15:853][486]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.08.15:853][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-03.08.15:855][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:855][486]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.15:855][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:855][486]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.15:855][486]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.15:855][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:855][486]Interaction: Interaction time: 73.394493 [2020.06.03-03.08.15:855][486]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.15:855][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.15:873][487]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.15:991][493]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-03.08.16:171][502]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:173][502]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:191][503]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:209][504]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:226][505]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:245][506]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:273][507]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:291][508]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:309][509]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:327][510]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:345][511]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:362][512]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:390][513]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:408][514]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:426][515]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:444][516]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:461][517]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:479][518]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:507][519]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:524][520]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:543][521]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:561][522]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:578][523]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:607][524]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:624][525]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:643][526]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:660][527]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:678][528]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:706][529]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:724][530]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:742][531]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:760][532]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:779][533]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:807][534]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:825][535]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:843][536]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:861][537]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:879][538]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:907][539]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:925][540]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:943][541]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:961][542]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.16:979][543]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:007][544]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:025][545]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:043][546]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:062][547]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:080][548]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:097][549]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:124][550]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:142][551]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:161][552]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:178][553]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:196][554]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:225][555]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:243][556]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:261][557]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:291][558]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:309][559]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:327][560]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:345][561]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:375][562]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:392][563]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:411][564]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:429][565]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:458][566]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:476][567]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:494][568]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:512][569]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:541][570]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:559][571]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:578][572]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:596][573]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:625][574]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:643][575]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:662][576]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:679][577]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:708][578]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:726][579]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:745][580]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:762][581]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:792][582]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:810][583]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:828][584]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:846][585]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:875][586]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:893][587]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:912][588]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:930][589]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:959][590]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:977][591]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.17:995][592]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:013][593]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:043][594]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:060][595]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:079][596]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:097][597]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:126][598]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:144][599]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:162][600]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:180][601]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:180][601]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.08.18:210][602]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:227][603]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:246][604]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:264][605]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:293][606]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:311][607]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:329][608]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:347][609]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:376][610]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:394][611]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:413][612]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:431][613]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:431][613]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.08.18:460][614]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.18:477][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.18:477][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.18:477][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:477][615]Interaction: [BP_CamperMale04_Character_C_1] SetGuidedAction [VE_BeingCarried] [2020.06.03-03.08.18:477][615]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.08.18:478][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.18:478][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.18:478][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:478][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.18:478][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.18:478][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:478][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.18:478][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.18:478][615]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.18:478][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.18:478][615]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.18:478][615]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.08.18:478][615]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.18:478][615]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:478][615]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.06.03-03.08.18:478][615]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:478][615]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.18:496][616]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.08.18:497][616]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:497][616]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.08.18:497][616]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:501][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.03-03.08.18:514][617]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.18:514][617]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.18:514][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [==> Interaction Enter] [2020.06.03-03.08.18:514][617]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.18:514][617]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.18:514][617]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.08.18:514][617]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:514][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.18:514][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:514][617]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.18:514][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:515][617]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.06.03-03.08.18:543][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:562][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:578][620]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.08.18:578][620]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:579][620]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.18:579][620]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.18:579][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:579][620]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.18:579][620]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.18:579][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:579][620]Interaction: Interaction time: 16.000000 [2020.06.03-03.08.18:579][620]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.06.03-03.08.18:579][620]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 46.950909 [2020.06.03-03.08.18:580][620]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.18:580][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.18:581][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:598][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:628][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:644][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-03.08.18:646][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:664][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:694][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_9] [2020.06.03-03.08.18:695][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:695][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_9] [2020.06.03-03.08.18:695][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:695][625]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_9] [2020.06.03-03.08.18:695][625]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.18:695][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:712][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:732][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:750][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:778][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:795][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:814][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:844][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:862][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:881][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:898][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:928][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:946][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:964][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.18:994][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:013][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:031][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:049][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:079][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:096][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:115][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:145][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:163][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:182][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:200][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:228][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:246][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:265][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:283][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:312][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:329][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:348][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:366][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:395][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:413][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:432][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:450][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:479][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:497][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:515][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:533][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:562][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:580][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:599][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:617][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:646][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:665][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:683][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:701][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:729][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:748][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:766][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:784][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:813][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:831][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:850][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:867][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:896][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:915][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:933][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:951][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:980][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.19:998][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:017][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:035][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:063][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:081][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:100][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:130][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:149][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:167][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:185][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:214][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:232][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:250][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:268][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:297][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:315][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:316][702]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.08.20:332][703]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.08.20:334][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:352][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:381][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:399][706]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:399][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:415][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:415][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:415][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:415][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:416][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:416][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:416][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:416][707]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:418][707]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:418][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:435][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:463][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:463][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:463][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:463][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:464][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:464][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:464][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:464][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:465][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:465][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:465][709]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:465][709]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:465][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:483][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:501][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:531][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:549][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:568][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:568][714]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.08.20:586][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:614][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:633][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:651][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:669][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:698][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:716][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:734][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:764][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:783][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:802][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:820][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:849][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:867][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:885][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:904][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:932][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.06.03-03.08.20:948][732]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:948][732]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:948][732]Interaction: Client_SendCancelInteraction_Implementation [2020.06.03-03.08.20:949][732]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.20:949][732]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.20:949][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.20:949][732]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.20:949][732]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.20:949][732]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:949][732]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:949][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.20:949][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.20:949][732]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeLeft. [2020.06.03-03.08.20:949][732]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.06.03-03.08.20:949][732]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.08.20:949][732]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.20:949][732]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.20:951][732]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.20:967][733]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.20:968][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.20:968][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.20:968][733]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.20:968][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [<== Interaction Exit] [2020.06.03-03.08.20:968][733]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.20:968][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.20:968][733]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.20:968][733]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.20:968][733]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.20:968][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.08.20:968][733]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:968][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.08.20:968][733]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:968][733]LogSM: [BP_CamperMale04_Character_C_1][CLIENT MASTER] [2020.06.03-03.08.20:969][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:969][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:969][733]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:969][733]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:969][733]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.20:997][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:997][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:997][734]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.20:997][734]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.20:998][734]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.20:999][734]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:017][735]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:036][736]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:052][737]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:052][737]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:054][737]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:080][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:081][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:081][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:081][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:082][738]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:083][738]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:100][739]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:119][740]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:137][741]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:165][742]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:184][743]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:203][744]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:219][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.08.21:220][745]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.21:220][745]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.21:220][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.21:220][745]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.21:220][745]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.21:220][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.21:220][745]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.08.21:220][745]Interaction: [BP_CamperMale04_Character_C_1] SetGuidingPlayer [Null] [2020.06.03-03.08.21:220][745]Interaction: [BP_CamperMale04_Character_C_1] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-03.08.21:220][745]AuthoritativeMovement: BP_CamperMale04_Character_C_1 AuthoritativeMovement set to True [2020.06.03-03.08.21:221][745]AnimLeader: BP_SmallMeatLocker_Chuckles_C_7 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.08.21:221][745]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.08.21:221][745]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-03.08.21:221][745]Interaction: Interaction time: 1.500000 [2020.06.03-03.08.21:221][745]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.08.21:221][745]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-03.08.21:221][745]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.21:221][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.21:222][745]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:223][745]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-03.08.21:249][746]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:267][747]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:286][748]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:304][749]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:332][750]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:351][751]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:369][752]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:387][753]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:416][754]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:434][755]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:454][756]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:471][757]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:499][758]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:517][759]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:536][760]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:554][761]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:583][762]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:601][763]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:620][764]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:639][765]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:665][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:665][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:665][766]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.21:665][766]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.21:666][766]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:685][767]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:703][768]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:722][769]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:750][770]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:768][771]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:787][772]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:805][773]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:833][774]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:852][775]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:870][776]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:890][777]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:917][778]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:935][779]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:954][780]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.21:972][781]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:000][782]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:018][783]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:037][784]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:055][785]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:083][786]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:102][787]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:120][788]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:138][789]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:167][790]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:185][791]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:204][792]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:222][793]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:251][794]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:269][795]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:287][796]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:305][797]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:334][798]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:352][799]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:355][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.08.22:371][800]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:389][801]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:416][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.03-03.08.22:417][802]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:418][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.22:418][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.22:418][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.22:418][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.22:418][802]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.22:418][802]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.22:418][802]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.06.03-03.08.22:418][802]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.22:418][802]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.22:422][802]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.03-03.08.22:435][803]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:454][804]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:472][805]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:491][806]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:517][807]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:536][808]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:554][809]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:572][810]Interaction: TryInteractionType exits because player has an interacting player [2020.06.03-03.08.22:724][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.08.23:453][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.23:453][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.23:453][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.23:453][852]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.23:453][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Enabled [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.23:454][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.23:454][852]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:454][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.08.23:454][852]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.23:454][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:454][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.23:454][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.23:454][852]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:454][852]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.23:454][852]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.23:454][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:455][852]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.23:459][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_7.HookChargeable Enabled?: Disabled [2020.06.03-03.08.23:556][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:556][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.23:556][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:556][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.23:556][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.23:556][857]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.23:556][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.23:556][857]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.23:556][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.23:556][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.23:556][857]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.23:556][857]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.23:556][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:386][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.24:386][896]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:386][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.24:386][896]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:387][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:387][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:387][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.24:387][896]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.24:387][896]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:387][896]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.24:387][896]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:387][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.24:387][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:387][896]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.24:387][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.24:387][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:387][896]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:387][896]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:405][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:405][897]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:424][898]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:424][898]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:442][899]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:443][899]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:471][900]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:471][900]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:489][901]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:489][901]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:507][902]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:507][902]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:526][903]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:526][903]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:554][904]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:554][904]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:573][905]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:573][905]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:592][906]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:592][906]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:610][907]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.24:610][907]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.24:638][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:639][908]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.24:639][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:639][908]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.24:639][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:639][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:639][908]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.24:639][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.24:639][908]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.24:639][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.24:639][908]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.24:639][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:639][908]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.24:639][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:639][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:956][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.24:956][923]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:956][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.24:956][923]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:958][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:958][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:958][923]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.24:958][923]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.24:958][923]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.24:958][923]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.24:958][923]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.24:958][923]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.24:958][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:958][923]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Male. [2020.06.03-03.08.24:959][923]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.24:959][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.24:959][923]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.25:225][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.08.25:227][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.25:227][936]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.25:227][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.25:227][936]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.25:227][936]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.25:227][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.25:227][936]Interaction: Interaction time: 2.000000 [2020.06.03-03.08.25:227][936]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.06.03-03.08.25:227][936]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.08.25:227][936]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.08.25:227][936]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.25:228][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.25:228][936]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.25:661][957]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.25:661][957]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.25:661][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.25:661][957]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.25:661][957]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.06.03-03.08.25:661][957]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.25:661][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.25:664][957]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.08.26:141][980]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.26:141][980]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.26:141][980]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.26:141][980]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.26:142][980]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:142][980]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:142][980]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.26:142][980]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.26:142][980]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:142][980]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.26:142][980]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.26:142][980]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.26:142][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:142][980]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.26:142][980]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.26:142][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:142][980]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.26:142][980]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.26:160][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.26:160][981]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.26:178][982]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.26:179][982]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.26:197][983]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.26:197][983]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.26:225][984]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.26:225][984]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.26:243][985]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.26:243][985]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.26:262][986]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:262][986]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.26:262][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:262][986]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.26:262][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:262][986]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:262][986]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.26:262][986]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.26:262][986]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.26:262][986]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.26:263][986]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.26:263][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:263][986]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.26:263][986]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.26:263][986]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:397][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.08.26:400][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:400][993]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.26:400][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:400][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:400][993]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.26:400][993]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.26:400][993]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.26:400][993]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.26:400][993]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.08.26:400][993]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.26:400][993]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.26:400][993]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.26:400][993]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.26:400][993]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.26:402][993]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.08.27:196][ 32]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.27:196][ 32]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.27:196][ 32]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.27:196][ 32]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.27:198][ 32]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:198][ 32]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:198][ 32]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.27:198][ 32]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.27:198][ 32]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:198][ 32]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.27:198][ 32]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.27:198][ 32]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.27:198][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.27:198][ 32]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_In AnimTag_Male. [2020.06.03-03.08.27:198][ 32]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.27:198][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.27:199][ 32]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.27:464][ 45]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.08.27:467][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:467][ 45]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.27:467][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.27:467][ 45]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:467][ 45]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.27:467][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.27:467][ 45]Interaction: Interaction time: 2.000000 [2020.06.03-03.08.27:467][ 45]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_Loop AnimTag_Male. [2020.06.03-03.08.27:467][ 45]LogSM: Error: Play Update Montage AM_M_ClockBubble_LOOP Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.08.27:467][ 45]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.08.27:467][ 45]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.27:468][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.27:468][ 45]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.27:862][ 64]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_Carry. [2020.06.03-03.08.27:864][ 64]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:864][ 64]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.27:999][ 71]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_Carry. [2020.06.03-03.08.29:067][122]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare AnimTag_Carry. [2020.06.03-03.08.29:470][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.08.29:531][143]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.08.29:534][143]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.29:534][143]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.08.29:534][143]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.08.29:534][143]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.08.29:534][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.29:534][143]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.29:534][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.29:534][143]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.29:534][143]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: ClockBubble_OUT AnimTag_Male. [2020.06.03-03.08.29:534][143]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.29:534][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.29:915][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.29:915][160]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:265][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Enabled [2020.06.03-03.08.30:267][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:267][176]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.30:267][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:267][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:267][176]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.30:267][176]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.30:267][176]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.30:267][176]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.30:267][176]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.08.30:267][176]Interaction: Verbose: [EscapeDream][BP_WakerObject_C_1] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.30:267][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:267][176]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [EscapeDream][BP_WakerObject_C_1] [2020.06.03-03.08.30:267][176]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.30:267][176]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:270][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_WakerObject_C_1.EscapeDreamChargeable Enabled?: Disabled [2020.06.03-03.08.30:369][181]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.30:369][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.30:369][181]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.30:369][181]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.30:370][181]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:370][181]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:370][181]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.30:370][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.30:370][181]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:370][181]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.30:370][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.30:370][181]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.30:370][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:371][181]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.30:371][181]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.30:371][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:371][181]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.30:371][181]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.30:399][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.30:399][182]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.30:417][183]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.30:418][183]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.30:436][184]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.30:437][184]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.30:466][185]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.30:466][185]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.30:484][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.30:484][186]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.30:504][187]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:504][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.30:504][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:504][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.30:504][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:504][187]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.30:504][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.30:504][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.30:504][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.30:504][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.30:504][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.30:504][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.30:504][187]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.30:505][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.30:505][187]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.31:584][236]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.31:584][236]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.31:584][236]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.31:584][236]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.31:585][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.31:585][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.31:585][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.31:585][236]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.31:585][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.31:585][236]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.31:586][236]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.31:586][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.31:586][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.31:586][236]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.31:586][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.31:586][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.31:586][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.31:586][236]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.31:604][237]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.31:604][237]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.31:623][238]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.31:623][238]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.31:652][239]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.31:652][239]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.31:671][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.31:671][240]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.31:689][241]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.31:689][241]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.31:719][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.31:719][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.31:719][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.31:719][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.31:719][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.31:719][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.31:719][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.31:719][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.31:719][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.31:719][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.31:719][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.31:719][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.31:719][242]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.31:719][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.31:719][242]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.32:302][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.32:302][269]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.32:302][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.32:302][269]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.32:303][269]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.32:303][269]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.32:303][269]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.32:303][269]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.32:303][269]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.32:303][269]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.32:303][269]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.32:303][269]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.32:303][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.32:303][269]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.32:303][269]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.32:303][269]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.32:303][269]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.32:303][269]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.32:322][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.32:322][270]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.32:341][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.32:341][271]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.32:360][272]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.32:360][272]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.32:386][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.32:386][273]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.32:405][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.32:406][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.32:406][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.32:406][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.32:406][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.32:406][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.32:406][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.32:406][274]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.32:406][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.32:406][274]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.32:406][274]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.32:406][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.32:406][274]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.32:406][274]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.32:406][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.36:334][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.36:334][465]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.36:334][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.36:334][465]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.36:334][465]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.36:335][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.36:337][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-03.08.36:371][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.36:371][467]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.36:371][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.36:371][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.36:371][467]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.36:371][467]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.36:371][467]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.36:371][467]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.36:371][467]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.36:371][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.36:371][467]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_4] [2020.06.03-03.08.36:371][467]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.36:371][467]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.37:228][510]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 22.585171 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.08.41:790][734]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.08.42:058][747]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.08.42:058][747]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:058][747]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.08.42:058][747]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:061][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:061][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:061][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.42:061][747]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.42:061][747]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:061][747]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.08.42:061][747]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:061][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.42:061][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:061][747]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.42:061][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:090][748]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.08.42:124][750]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.08.42:126][750]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:126][750]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.42:126][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:127][750]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:127][750]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.08.42:127][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:127][750]Interaction: Interaction time: 78.600586 [2020.06.03-03.08.42:127][750]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.08.42:127][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:174][752]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.08.42:777][782]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.42:777][782]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:777][782]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.42:777][782]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:779][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:779][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:779][782]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.42:779][782]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.42:779][782]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:779][782]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.42:779][782]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:779][782]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.42:779][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:779][782]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.42:779][782]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.42:779][782]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:779][782]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.42:779][782]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.42:806][783]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.42:806][783]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.42:825][784]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.42:825][784]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.42:826][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:826][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.42:826][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:826][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:826][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.42:826][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:826][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:826][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.42:826][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:826][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:826][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.42:826][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.42:826][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.42:826][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.42:826][784]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.42:826][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:826][784]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.08.42:826][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:826][784]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:830][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.08.42:843][785]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.42:843][785]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.42:861][786]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.42:861][786]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.42:878][787]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.42:878][787]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.42:907][788]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:907][788]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.42:907][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:907][788]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.42:907][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:907][788]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.42:907][788]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.42:907][788]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.42:907][788]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.42:907][788]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.42:907][788]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.42:907][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.42:907][788]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.42:907][788]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.42:907][788]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.43:742][826]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.701408 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.08.43:993][838]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.43:994][838]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.43:994][838]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.43:994][838]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.43:995][838]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.43:995][838]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.43:995][838]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.43:995][838]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.43:995][838]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.43:995][838]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.43:995][838]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.43:995][838]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.43:995][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.43:995][838]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.43:995][838]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.43:995][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.43:995][838]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.43:995][838]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:013][839]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:013][839]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:031][840]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:031][840]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:060][841]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:060][841]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:078][842]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:079][842]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:097][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:097][843]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:115][844]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:115][844]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:143][845]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:143][845]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.44:144][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:144][845]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.44:144][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:144][845]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:144][845]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.44:144][845]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.44:144][845]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.44:144][845]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.44:144][845]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.44:144][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:144][845]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.44:144][845]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.44:144][845]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:695][872]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.44:695][872]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.44:695][872]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.44:695][872]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.44:697][872]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:697][872]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:697][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.44:697][872]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.44:697][872]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:697][872]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.44:697][872]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.44:697][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.44:697][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:697][872]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.44:697][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.44:697][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:697][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:697][872]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:714][873]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:714][873]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:732][874]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:732][874]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:761][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:761][875]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:779][876]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.44:779][876]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.44:797][877]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:797][877]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.44:797][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:797][877]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.44:797][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:797][877]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:797][877]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.44:797][877]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.44:797][877]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.44:798][877]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.44:798][877]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.44:798][877]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.44:798][877]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.44:798][877]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.44:798][877]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:927][883]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_Carry. [2020.06.03-03.08.44:928][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.44:928][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.45:094][891]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_Carry. [2020.06.03-03.08.46:565][964]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare AnimTag_Carry. [2020.06.03-03.08.46:647][968]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.086125 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.08.46:647][968]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.08.46:648][968]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.46:648][968]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.08.46:651][968]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:651][968]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:651][968]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:651][968]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:651][968]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:651][968]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:651][968]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.08.46:654][968]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.08.46:665][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.08.46:704][971]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.46:704][971]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.08.46:704][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.46:704][971]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.46:704][971]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.08.46:704][971]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.46:706][971]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.08.46:749][973]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.46:749][973]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.08.46:749][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.46:749][973]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.46:749][973]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.46:749][973]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.46:749][973]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.46:749][973]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.46:749][973]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.46:749][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.46:749][973]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.08.46:749][973]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.46:749][973]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.08.46:868][979]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.46:868][979]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.47:264][998]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.47:265][998]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.47:265][998]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.47:265][998]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.47:266][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.47:266][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.47:266][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.47:266][998]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.47:266][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.47:266][998]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.47:266][998]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.47:266][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.47:266][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.47:266][998]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.47:266][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.47:266][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.47:266][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.47:266][998]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.47:283][999]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.47:283][999]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.47:302][ 0]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.47:302][ 0]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.47:319][ 1]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.47:320][ 1]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.47:349][ 2]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.47:349][ 2]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.47:368][ 3]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.47:368][ 3]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.47:368][ 3]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.47:368][ 3]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.08.47:368][ 3]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.47:368][ 3]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.48:491][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.08.48:705][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.08.48:705][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.08.48:995][ 83]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.08.49:708][118]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.08.49:708][118]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.08.49:708][118]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.302577 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.08.49:971][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.08.50:095][137]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.03-03.08.50:676][167]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.08.50:676][167]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.08.50:676][167]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.08.50:676][167]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.08.50:711][168]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.08.51:309][198]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.08.51:309][198]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.51:310][198]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.08.51:310][198]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.51:311][198]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.51:311][198]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.51:311][198]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.08.51:311][198]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.51:311][198]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.51:311][198]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.08.51:311][198]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.51:311][198]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.08.51:311][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.51:311][198]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare AnimTag_Carry. [2020.06.03-03.08.51:311][198]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.08.51:311][198]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.51:311][198]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.51:311][198]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.51:328][199]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.51:328][199]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.51:357][200]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.51:357][200]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.51:374][201]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.51:375][201]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.51:393][202]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.08.51:393][202]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.08.51:411][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.51:411][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.08.51:411][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.51:411][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.08.51:411][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.51:411][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.51:411][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.08.51:411][203]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.51:411][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.08.51:411][203]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.08.51:411][203]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.08.51:411][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.08.51:411][203]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.08.51:411][203]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.51:411][203]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.08.59:544][594]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.00:778][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.09.00:778][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-03.09.00:778][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.06.03-03.09.00:778][653]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:204][720]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:353][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:353][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:354][727]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.02:372][728]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.03:532][784]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.09.03:882][801]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.09.03:882][801]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-03.09.03:882][801]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.06.03-03.09.03:882][801]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.09.04:149][814]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.05:693][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:694][889]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.05:860][897]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.09.06:056][906]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:676][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:677][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:677][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:677][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:677][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.07:677][985]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.09.07:677][985]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:074][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:074][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:074][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:074][ 5]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:075][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:076][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.08:076][ 5]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:076][ 5]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:076][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:076][ 5]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:093][ 6]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:093][ 6]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:111][ 7]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:111][ 7]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:140][ 8]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:140][ 8]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:158][ 9]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:158][ 9]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:176][ 10]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:177][ 10]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:195][ 11]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:195][ 11]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.08:195][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:195][ 11]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:195][ 11]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:195][ 11]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:195][ 11]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.08:275][ 15]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.08:433][ 23]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.08:645][ 33]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:794][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:794][ 41]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:794][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:794][ 41]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:796][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:796][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.08:796][ 41]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:796][ 41]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:796][ 41]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:796][ 41]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:796][ 41]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.08:813][ 42]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:813][ 42]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:842][ 43]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:842][ 43]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:859][ 44]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:859][ 44]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:878][ 45]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.08:878][ 45]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.08:896][ 46]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:896][ 46]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.08:896][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.08:896][ 46]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.08:896][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.08:896][ 46]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.08:896][ 46]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.09:277][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:277][ 65]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:277][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:277][ 65]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:278][ 65]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:279][ 65]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:279][ 65]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:279][ 65]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:279][ 65]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:279][ 65]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:279][ 65]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.09:296][ 66]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:296][ 66]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:314][ 67]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:314][ 67]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:342][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:342][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.09:342][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:342][ 68]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:342][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:342][ 68]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:379][ 70]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.09:495][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:495][ 76]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:495][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:495][ 76]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:496][ 76]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:496][ 76]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:496][ 76]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:496][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:496][ 76]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:496][ 76]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:514][ 77]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:514][ 77]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:532][ 78]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:532][ 78]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:532][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.09:560][ 79]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:560][ 79]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:577][ 80]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:577][ 80]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:595][ 81]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:595][ 81]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:613][ 82]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.09:613][ 82]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.09:631][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:631][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.09:631][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:631][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.09:631][ 83]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:631][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:678][ 85]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.09:896][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:897][ 96]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:910][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.09:910][ 97]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:910][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.09:910][ 97]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:913][ 97]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:913][ 97]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:913][ 97]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.09:913][ 97]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.09:913][ 97]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.09:913][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.09:913][ 97]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:913][ 97]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.09:913][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:913][ 97]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.09:913][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.09:913][ 97]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.09:916][ 97]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:009][102]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.09.10:010][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.09.10:011][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:011][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.10:011][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:011][102]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:011][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.10:011][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:012][102]Interaction: Interaction time: 80.000000 [2020.06.03-03.09.10:012][102]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.10:012][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.09.10:014][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:047][104]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.10:197][112]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:197][112]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:197][112]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:197][112]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:199][112]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:199][112]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:199][112]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.10:199][112]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:199][112]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:199][112]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:199][112]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:199][112]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.10:199][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:199][112]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.10:199][112]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:199][112]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:199][112]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:199][112]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.10:216][113]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:216][113]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:244][114]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:244][114]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:261][115]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:261][115]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:279][116]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:279][116]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:297][117]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:297][117]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:315][118]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:315][118]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:333][119]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:333][119]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:350][120]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:350][120]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:378][121]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:378][121]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:395][122]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:395][122]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:413][123]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:413][123]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.10:413][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:413][123]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.10:413][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:413][123]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:413][123]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.10:413][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:413][123]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.10:413][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:413][123]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.10:413][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:413][123]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:413][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:413][123]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:413][123]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.10:510][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:510][128]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:510][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:510][128]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:511][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:511][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:511][128]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.10:511][128]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:511][128]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:511][128]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:511][128]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:511][128]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.10:511][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:511][128]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.10:511][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:511][128]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:511][128]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:511][128]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.10:528][129]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:529][129]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:547][130]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:547][130]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:564][131]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:564][131]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.10:564][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:564][131]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.10:564][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:564][131]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:564][131]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.10:564][131]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:564][131]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.10:564][131]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:564][131]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.10:564][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:564][131]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:564][131]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:564][131]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:611][133]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.10:645][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:645][135]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:646][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:646][135]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:647][135]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:647][135]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:647][135]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.10:647][135]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:647][135]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:647][135]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:647][135]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:647][135]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.10:647][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:647][135]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.10:647][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:647][135]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:647][135]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:664][136]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:665][136]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:665][136]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.10:682][137]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:682][137]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:701][138]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:701][138]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:728][139]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:728][139]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:746][140]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:746][140]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:763][141]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.10:763][141]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.10:781][142]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:781][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.10:781][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:781][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.10:781][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:781][142]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:781][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.10:781][142]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:781][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.10:781][142]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.10:781][142]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.10:781][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.10:781][142]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.09.10:781][142]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.10:781][142]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.10:800][143]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.11:865][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.11:865][196]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.11:865][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.11:865][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.11:868][196]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.11:868][196]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.11:868][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.11:868][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.11:868][196]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.11:868][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.11:868][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.11:868][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.11:868][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.11:868][196]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.11:868][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.11:868][196]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.11:967][201]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.09.11:970][201]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.11:970][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.11:970][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.11:970][201]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.11:970][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.11:970][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.11:970][201]Interaction: Interaction time: 95.671768 [2020.06.03-03.09.11:970][201]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.11:970][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.11:971][201]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.13:205][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.13:205][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.09.13:205][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.13:205][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.13:205][260]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.09.13:205][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.13:253][262]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.13:254][262]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.09.13:254][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.13:254][262]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.13:254][262]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.13:254][262]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.13:254][262]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.13:254][262]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.13:254][262]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.13:254][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.13:254][262]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.13:254][262]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.13:254][262]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.13:701][284]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.485678 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.09.13:970][297]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.010399 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.09.15:074][348]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:074][348]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.09.15:074][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:074][348]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:074][348]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.09.15:074][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:078][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.09.15:121][350]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:121][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.09.15:121][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:121][350]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:121][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.15:121][350]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.15:121][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.15:121][350]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.15:121][350]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.15:121][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:121][350]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.15:121][350]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:121][350]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:741][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.15:741][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:741][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-03.09.15:741][378]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:741][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.15:741][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:741][378]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.06.03-03.09.15:742][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-03.09.15:742][378]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:744][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:744][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:744][378]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.15:744][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.15:744][378]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:744][378]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.15:744][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:744][378]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.15:744][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:744][378]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.15:744][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:744][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:744][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:744][378]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.15:744][378]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.15:744][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:744][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-03.09.15:744][378]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.15:745][378]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.15:745][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:745][378]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.15:745][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:745][378]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.15:792][380]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.15:823][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:823][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:858][383]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.03-03.09.15:861][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:861][383]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.15:861][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:861][383]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:861][383]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.15:861][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:861][383]Interaction: Interaction time: 4.000000 [2020.06.03-03.09.15:861][383]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.15:861][383]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:888][384]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.09.15:888][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-03.09.15:891][384]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:891][384]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.15:892][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:892][384]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.15:892][384]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.15:892][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:892][384]Interaction: Interaction time: 52.006187 [2020.06.03-03.09.15:892][384]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.15:892][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.15:892][384]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.15:957][387]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.16:022][390]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.798607 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.09.19:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:018][527]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.09.19:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:018][527]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.09.19:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:018][527]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.09.19:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:018][527]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.19:018][527]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.19:018][527]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.19:018][527]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.19:018][527]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.19:018][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:018][527]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.03-03.09.19:018][527]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.19:018][527]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:020][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-03.09.19:857][567]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.03-03.09.19:917][570]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpOther Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.09.19:917][570]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.09.19:917][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.03-03.09.19:919][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:920][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:920][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:920][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.19:920][570]Interaction: Verbose: [WakeUpOther1][BP_CamperInteractable_C_3] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.19:920][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.19:920][570]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.06.03-03.09.19:920][570]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.19:920][570]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.19:922][570]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.03-03.09.19:946][571]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.465441 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.09.20:032][575]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:032][575]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:597][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.20:597][601]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.20:597][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.20:597][601]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.20:599][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:599][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:599][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.20:599][601]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.20:599][601]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:599][601]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.09.20:599][601]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.20:599][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.20:599][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.20:599][601]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.20:599][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.20:618][602]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.20:701][606]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.09.20:702][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.09.20:704][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:704][606]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.20:704][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.20:704][606]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.20:704][606]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.20:704][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.20:704][606]Interaction: Interaction time: 74.190994 [2020.06.03-03.09.20:704][606]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.20:704][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.20:732][607]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.21:298][633]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.21:298][633]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.21:298][633]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.21:298][633]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.21:298][633]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.06.03-03.09.21:300][633]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.21:300][633]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.21:300][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.21:300][633]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.21:300][633]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.21:300][633]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.09.21:301][633]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.21:301][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.21:301][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.21:301][633]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.21:301][633]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.21:301][633]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.21:384][637]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.09.21:386][637]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.21:386][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.21:386][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.21:386][637]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.21:386][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.21:386][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.21:386][637]Interaction: Interaction time: 86.437767 [2020.06.03-03.09.21:386][637]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.21:386][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.21:452][640]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.21:842][658]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.09.21:901][661]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.09.26:497][870]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.03-03.09.26:497][870]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.26:497][870]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.03-03.09.26:497][870]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.26:499][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:499][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:499][870]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.26:499][870]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.26:499][870]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:499][870]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.03-03.09.26:499][870]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.26:499][870]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.26:499][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.26:499][870]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.26:499][870]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.26:577][873]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.26:695][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:695][878]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.26:695][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.26:695][878]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:695][878]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.26:695][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.26:695][878]Interaction: Interaction time: 0.600000 [2020.06.03-03.09.26:695][878]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: PlankPulldownStationary Right AnimTag_Injured AnimTag_Female. [2020.06.03-03.09.26:695][878]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-03.09.26:695][878]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.09.26:695][878]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.26:695][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.26:733][880]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.26:926][888]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare AnimTag_Carry. [2020.06.03-03.09.26:926][888]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare AnimTag_Carry. [2020.06.03-03.09.26:927][888]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.09.26:927][888]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.09.26:927][888]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.09.26:927][888]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.09.26:927][888]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.06.03-03.09.26:927][888]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.09.26:928][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:928][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.26:946][889]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 5.676970 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.09.26:950][889]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Akira]: On [2020.06.03-03.09.27:032][893]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.09.27:032][893]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.09.27:032][893]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.06.03-03.09.27:079][895]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare AnimTag_Carry. [2020.06.03-03.09.27:083][895]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.09.27:304][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.27:304][905]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.09.27:304][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.27:304][905]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.27:304][905]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.09.27:304][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.27:346][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.27:346][907]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.09.27:346][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.27:346][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.27:346][907]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.27:346][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.27:346][907]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.27:346][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.27:346][907]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.09.27:346][907]Interaction: Verbose: [PulldownDefinitionRightStationary][Bookshelf_C_12] - [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.27:346][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.27:346][907]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - Akira][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRightStationary][Bookshelf_C_12] [2020.06.03-03.09.27:346][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.27:346][907]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.28:435][957]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperFemale01_Character_C_0 - Akira, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.010947, Lifetime Duration: 1.500000 [2020.06.03-03.09.28:951][979]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - Akira]: Off [2020.06.03-03.09.29:972][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.29:972][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:034][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:034][ 72]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:034][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:034][ 72]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:035][ 72]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:035][ 72]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.31:035][ 72]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:035][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:035][ 72]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:035][ 72]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:035][ 72]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.31:054][ 73]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:054][ 73]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:074][ 74]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:074][ 74]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:101][ 75]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:102][ 75]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:121][ 76]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:121][ 76]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:141][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:141][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.31:141][ 77]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:141][ 77]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:141][ 77]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:141][ 77]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:168][ 78]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.31:607][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:607][ 98]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:607][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:607][ 98]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:608][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:608][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:608][ 98]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.31:608][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.31:608][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:608][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:608][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:608][ 98]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.31:608][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:608][ 98]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.31:608][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:609][ 98]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:609][ 98]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:609][ 98]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.31:637][ 99]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:637][ 99]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:657][100]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:657][100]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:676][101]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.31:676][101]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.31:704][102]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:704][102]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.31:704][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:704][102]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.31:704][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:704][102]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:704][102]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.31:704][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.31:704][102]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.31:704][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.31:704][102]Interaction: Verbose: [DestroyLeft][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.31:704][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.31:704][102]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_12] [2020.06.03-03.09.31:704][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.31:704][102]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.31:742][104]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.32:871][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.32:871][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.32:871][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.32:871][154]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.32:872][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.32:872][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.32:872][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.32:872][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.32:872][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.32:872][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.32:872][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.32:872][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.32:872][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.32:872][154]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.09.32:872][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.32:872][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.32:872][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.32:872][154]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.32:892][155]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.32:892][155]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.32:912][156]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.32:912][156]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.32:939][157]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.32:939][157]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.32:959][158]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.32:959][158]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.32:979][159]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.32:979][159]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:006][160]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:006][160]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:025][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:025][161]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:045][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:045][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.33:045][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:045][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.33:045][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:045][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:045][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.33:045][162]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.33:045][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.33:045][162]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.33:045][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.33:045][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:045][162]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:045][162]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:045][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:547][186]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:547][186]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:547][186]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:547][186]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:548][186]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:548][186]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:548][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.33:548][186]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.33:548][186]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:548][186]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:548][186]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:548][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.33:548][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:548][186]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.09.33:548][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.33:548][186]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:548][186]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:548][186]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:573][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:573][187]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:593][188]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:593][188]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:612][189]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:612][189]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:631][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:631][190]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:656][191]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:656][191]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.33:656][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:656][191]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.33:656][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:656][191]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:656][191]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.33:656][191]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.33:656][191]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.33:656][191]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.33:656][191]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.33:656][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:657][191]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:657][191]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:657][191]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:956][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:956][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:956][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:956][206]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:958][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:958][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:958][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.33:958][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.33:958][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.33:958][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.33:958][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.33:958][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.33:958][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:958][206]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_Carry. [2020.06.03-03.09.33:958][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.33:958][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.33:958][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:958][206]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:977][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:977][207]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.33:996][208]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.33:996][208]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:024][209]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:025][209]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:044][210]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:044][210]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:063][211]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:063][211]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:091][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:091][212]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:110][213]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:110][213]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:129][214]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:129][214]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:158][215]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:158][215]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:177][216]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:177][216]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:196][217]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:196][217]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:224][218]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:224][218]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:244][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:244][219]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:263][220]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:263][220]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:282][221]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:282][221]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:308][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:308][222]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:327][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:327][223]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:346][224]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:346][224]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:375][225]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:375][225]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:393][226]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:394][226]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:413][227]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:413][227]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:441][228]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:442][228]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:461][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:461][229]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:480][230]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:480][230]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:509][231]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:509][231]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:528][232]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:528][232]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:547][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:547][233]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:575][234]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:575][234]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:594][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:594][235]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:613][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:613][236]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:642][237]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:642][237]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:661][238]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:661][238]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:681][239]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:681][239]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:709][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:709][240]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:728][241]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:728][241]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:747][242]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:747][242]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:776][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:776][243]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:795][244]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:795][244]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:814][245]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:814][245]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:842][246]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:843][246]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:861][247]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:861][247]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:881][248]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:881][248]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:909][249]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:909][249]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:929][250]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:929][250]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:947][251]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:947][251]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:976][252]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:976][252]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.34:995][253]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.34:995][253]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:015][254]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:015][254]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:043][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:043][255]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:062][256]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:062][256]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:092][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:092][257]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:112][258]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:112][258]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:131][259]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:131][259]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:160][260]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:160][260]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:179][261]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:179][261]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:198][262]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:198][262]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:226][263]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:226][263]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:246][264]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:246][264]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:277][265]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:277][265]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:296][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:296][266]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:315][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:315][267]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:344][268]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:344][268]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:362][269]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.35:362][269]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.35:382][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.35:382][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.35:382][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.35:382][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.35:382][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.35:382][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.35:382][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.35:382][270]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.35:382][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.35:382][270]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.35:382][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.35:382][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.35:382][270]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.09.35:382][270]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.35:382][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.36:850][335]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.09.36:884][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 2.000000 Instigator: BP_CamperMale04_Character_C_1 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.09.38:248][397]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.09.38:248][397]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.38:248][397]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.09.38:248][397]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.38:250][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.38:250][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.38:250][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.38:250][397]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.38:250][397]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.38:250][397]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.09.38:250][397]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.38:250][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.38:250][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.38:250][397]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Carry. [2020.06.03-03.09.38:250][397]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.06.03-03.09.38:250][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.38:250][397]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.38:250][397]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.09.38:250][397]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:250][397]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:250][397]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.09.38:269][398]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:269][398]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:299][399]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:299][399]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:319][400]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:319][400]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:339][401]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:339][401]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:366][402]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:366][402]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:386][403]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:386][403]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:405][404]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:405][404]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:433][405]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:433][405]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:433][405]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.09.38:453][406]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:453][406]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:472][407]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:472][407]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:499][408]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.06.03-03.09.38:499][408]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.09.38:519][409]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.38:519][409]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.09.38:519][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.38:519][409]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.38:519][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.38:519][409]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.38:519][409]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.38:519][409]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.38:519][409]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.38:519][409]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.38:519][409]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.38:519][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.38:519][409]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.09.38:519][409]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.06.03-03.09.38:519][409]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.38:519][409]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.43:709][645]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.03-03.09.43:709][645]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.43:709][645]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.03-03.09.43:709][645]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.43:710][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.43:710][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.43:710][645]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.43:710][645]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.43:710][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.43:710][645]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.03-03.09.43:710][645]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.43:710][645]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.43:710][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.43:710][645]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.43:710][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.43:795][649]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.03-03.09.43:796][649]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.43:796][649]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.43:796][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.43:796][649]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.43:796][649]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.43:796][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.43:796][649]Interaction: Interaction time: 0.500000 [2020.06.03-03.09.43:796][649]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.09.43:796][649]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.43:796][649]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.44:298][672]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.03-03.09.44:377][676]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_PrepBeingKilled] [2020.06.03-03.09.44:378][676]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.09.44:378][676]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.09.44:378][676]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.09.44:378][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.44:396][677]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingKilled] [2020.06.03-03.09.44:397][677]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.44:397][677]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.09.44:397][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.44:397][677]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.44:397][677]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Kill Nightmare. [2020.06.03-03.09.44:397][677]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.09.44:397][677]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.44:397][677]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Kill Nightmare AnimTag_Female. [2020.06.03-03.09.44:436][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.44:436][679]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.48:492][864]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.09.48:668][872]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.09.48:668][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.09.49:207][896]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.09.49:669][917]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.09.49:669][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.09.50:292][945]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 120 [2020.06.03-03.09.50:689][963]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.09.50:689][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.09.51:675][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.09.51:675][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.09.51:699][ 8]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.09.51:862][ 15]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.03-03.09.51:907][ 17]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 3.000000 Instigator: BP_CamperMale04_Character_C_1 Target: BP_CamperMale04_Character_C_1 [2020.06.03-03.09.54:450][130]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-03.09.54:450][130]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.09.54:450][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.03-03.09.54:452][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.54:452][130]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.09.54:452][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.54:452][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.54:452][130]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.09.54:452][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.54:452][130]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.09.54:452][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.54:452][130]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.09.54:452][130]Interaction: Verbose: [NightmareKill_C_0][BP_CamperInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.09.54:452][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.54:452][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [NightmareKill_C_0][BP_CamperInteractable_C_0] [2020.06.03-03.09.54:452][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.54:452][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.54:454][130]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:454][130]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:454][130]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:454][130]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:454][130]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:454][130]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:455][130]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.09.54:456][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.03-03.09.54:517][133]GameFlow: OnDropped 484.535706 [2020.06.03-03.09.54:517][133]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.06.03-03.09.54:519][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.54:520][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.54:520][133]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.06.03-03.09.54:520][133]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.09.56:924][239]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.09.56:924][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.56:924][239]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.09.56:924][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.56:925][239]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.56:925][239]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.56:925][239]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.09.56:925][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.09.56:925][239]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.56:925][239]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.09.56:926][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.09.56:926][239]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.09.56:926][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.56:926][239]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.09.56:926][239]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.09.56:926][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.57:620][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.09.57:621][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.57:621][270]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.09.57:621][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.57:621][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.09.57:621][270]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.09.57:621][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.57:621][270]Interaction: Interaction time: 3.000000 [2020.06.03-03.09.57:621][270]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.09.57:621][270]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.09.57:621][270]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.09.57:621][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.09.57:622][270]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.09.59:595][361]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.10.00:627][408]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:627][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.00:627][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.00:627][408]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:627][408]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.00:627][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.00:631][408]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.10.00:666][410]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:666][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.00:666][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.00:666][410]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:666][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.00:666][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.00:666][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.00:666][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.00:666][410]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.00:666][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.00:666][410]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.00:666][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.00:666][410]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:709][412]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.10.00:709][412]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.10.00:710][412]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.10.00:710][412]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.10.00:710][412]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.10.00:710][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.00:729][413]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:729][413]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.00:729][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.00:729][413]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.00:729][413]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.10.00:729][413]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.00:729][413]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:440][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.10.01:441][450]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:441][450]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.01:441][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:441][450]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:441][450]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.01:441][450]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.01:441][450]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.01:441][450]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.01:441][450]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.01:441][450]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:441][450]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.10.01:441][450]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.01:441][450]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:444][450]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.10.01:494][453]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 33.352570 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.01:699][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:699][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.01:699][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:699][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:699][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.01:699][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:699][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:699][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.01:699][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:699][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:699][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.01:699][464]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.01:699][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.01:699][464]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.01:699][464]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.01:699][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.01:699][464]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.03-03.10.01:699][464]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.01:699][464]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.01:702][464]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.10.02:463][503]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 35.027088 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.10.07:639][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.10.07:639][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.07:639][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.10.07:639][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.07:640][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.07:640][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.07:640][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.07:640][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.07:641][749]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.07:641][749]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.10.07:641][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.07:641][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.07:641][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.07:641][749]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.07:641][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.07:641][749]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.07:743][754]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.07:778][756]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.10.07:779][756]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.07:779][756]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.07:779][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.07:779][756]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.07:779][756]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.07:779][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.07:779][756]Interaction: Interaction time: 2.000000 [2020.06.03-03.10.07:779][756]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-03.10.07:779][756]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.10.07:779][756]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.07:779][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.09:513][845]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.10.09:767][859]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.10.09:786][860]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.10.09:880][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.10.09:881][865]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.10.09:881][865]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.10.09:881][865]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.10.09:881][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.10:079][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.03-03.10.10:080][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.10:080][876]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.10:080][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.10:081][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.10:081][876]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.10:081][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.10:081][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.10:081][876]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.10:081][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.10:081][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.10:081][876]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.10:081][876]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.10:081][876]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.10:081][876]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.10:081][876]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.10:081][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.10:081][876]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_5] [2020.06.03-03.10.10:081][876]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.10:081][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.10:085][876]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.03-03.10.11:279][939]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.11:279][939]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.11:279][939]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.11:279][939]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.11:280][939]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.10.11:280][939]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.11:280][939]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.11:281][939]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.11:281][939]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.11:281][939]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.11:281][939]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.11:281][939]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.11:281][939]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.11:281][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.11:281][939]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.10.11:281][939]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.11:281][939]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.11:798][964]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.11:798][964]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.11:798][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.11:799][964]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.11:799][964]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.11:799][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.11:799][964]Interaction: Interaction time: 0.246851 [2020.06.03-03.10.11:799][964]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.10.11:799][964]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.246851 Timestamp 0.000000 [2020.06.03-03.10.11:799][964]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.11:799][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.11:800][964]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.10.12:054][976]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.10.12:117][979]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.10.12:117][979]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.10.12:117][979]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.10.12:117][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.12:385][991]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.12:385][991]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.12:385][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.12:385][991]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.12:385][991]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.10.12:385][991]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.12:385][991]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.13:921][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.10.13:922][ 61]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.13:922][ 61]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.13:922][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.13:922][ 61]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.13:922][ 61]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.13:922][ 61]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.13:926][ 61]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.10.14:142][ 71]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-03.10.14:188][ 73]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.10.14:858][105]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-03.10.14:858][105]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.14:858][105]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-03.10.14:858][105]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.14:860][105]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.14:860][105]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.14:861][105]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.14:861][105]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.14:861][105]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.14:861][105]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-03.10.14:861][105]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.14:861][105]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.14:861][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.14:861][105]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.06.03-03.10.14:861][105]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.14:861][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.14:972][110]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-03.10.15:797][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.15:797][151]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.15:797][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.15:797][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.15:797][151]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.06.03-03.10.15:797][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.15:797][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.15:797][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.15:797][151]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.15:797][151]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.15:797][151]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.15:797][151]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.15:797][151]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.15:797][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.15:797][151]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-03.10.15:797][151]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.15:797][151]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.17:262][220]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 12.522907 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.17:697][240]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-03.10.17:981][254]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.10.18:000][255]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-03.10.18:262][268]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.10.18:262][268]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.18:262][268]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.10.18:262][268]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.18:263][268]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.18:263][268]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.18:263][268]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.18:263][268]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.18:264][268]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.18:264][268]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.10.18:264][268]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.18:264][268]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.18:264][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.18:264][268]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.18:264][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.18:300][270]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.18:501][280]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.18:502][280]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.18:502][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.18:502][280]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.18:502][280]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.18:502][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.18:502][280]Interaction: Interaction time: 2.600000 [2020.06.03-03.10.18:502][280]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.10.18:502][280]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.10.18:502][280]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.10.18:502][280]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.18:502][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.18:529][281]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.19:465][329]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.19:465][329]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.19:465][329]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.19:465][329]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.19:467][329]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.19:467][329]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.19:467][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.19:467][329]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.19:467][329]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.19:468][329]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.19:468][329]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.19:468][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.19:468][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.19:468][329]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.19:468][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.19:538][333]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.19:562][334]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.19:564][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.19:564][334]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.19:564][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.19:564][334]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.19:564][334]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.19:565][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.19:565][334]Interaction: Interaction time: 8.216698 [2020.06.03-03.10.19:565][334]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.19:565][334]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.19:636][338]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.19:972][356]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FallAsleep Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.10.20:850][402]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.10.21:084][414]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.10.21:170][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:171][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.21:171][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.21:171][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:171][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.21:171][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.21:171][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:171][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.21:171][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.21:171][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:171][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.21:171][419]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.21:171][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.21:171][419]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.21:171][419]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.10.21:171][419]Interaction: Verbose: [DestroyRight][Bookshelf_C_6] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.21:171][419]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.21:171][419]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_6] [2020.06.03-03.10.21:171][419]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.21:171][419]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:700][445]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.21:700][445]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.21:700][445]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.21:700][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.21:701][445]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.10.21:702][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:702][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:702][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.21:702][445]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.21:702][445]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.21:702][445]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.21:702][445]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.21:702][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.21:702][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.21:702][445]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.10.21:702][445]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.21:702][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.22:473][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.22:473][484]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.22:473][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.22:473][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.22:473][484]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.22:473][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.22:473][484]Interaction: Interaction time: 0.000000 [2020.06.03-03.10.22:473][484]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.10.22:473][484]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.10.22:473][484]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.22:473][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.22:474][484]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.10.22:477][484]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.10.22:573][489]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.10.22:573][489]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.10.22:573][489]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.10.22:573][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.22:938][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.22:938][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.22:939][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.22:939][507]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.22:939][507]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.10.22:939][507]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.22:939][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.23:239][522]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.803227 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.23:607][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.10.23:608][540]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.23:608][540]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.23:608][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.23:608][540]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.23:608][540]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.23:608][540]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.23:608][540]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.23:608][540]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.23:608][540]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.23:608][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.23:608][540]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.23:608][540]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.23:608][540]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.23:612][540]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.10.27:646][741]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.10.27:647][741]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.27:647][741]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.27:813][750]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.10.27:912][755]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.10.27:912][755]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.27:912][755]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.27:912][755]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.10.27:913][755]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.27:918][755]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-03.10.27:947][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.10.27:947][757]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.06.03-03.10.27:953][757]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.10.28:020][761]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:020][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.28:020][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:020][761]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:020][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.28:020][761]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.28:020][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.28:020][761]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.28:020][761]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.28:020][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:020][761]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.28:020][761]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.28:020][761]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:022][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.10.28:162][768]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.10.28:697][795]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.28:697][795]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.28:697][795]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.28:697][795]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.28:699][795]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:699][795]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:699][795]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.28:699][795]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.28:699][795]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:699][795]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.28:699][795]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.28:699][795]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.28:699][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:699][795]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.28:699][795]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:699][795]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.28:749][798]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.129502 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.28:797][800]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.28:797][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.10.28:799][800]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:799][800]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.28:799][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:799][800]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.28:799][800]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.28:799][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:799][800]Interaction: Interaction time: 0.106160 [2020.06.03-03.10.28:799][800]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.28:799][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:799][800]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.28:919][806]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.10.28:983][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.10.28:983][809]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.10.28:983][809]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.10.28:983][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Scalars [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Textures [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Vectors [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Scalars [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Textures [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Vectors [2020.06.03-03.10.28:983][809]LogDBDGeneral: Warning: Material M_InteractableObject [2020.06.03-03.10.29:016][811]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.06.03-03.10.29:018][811]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.29:018][811]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.29:018][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.29:018][811]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.29:018][811]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.29:018][811]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.29:066][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.29:066][813]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.29:066][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.29:067][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.29:067][813]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.29:067][813]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.29:067][813]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.29:067][813]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.29:067][813]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_5] - [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.29:067][813]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.29:067][813]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - noot-noot][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_5] [2020.06.03-03.10.29:067][813]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.29:067][813]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.29:448][831]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.29:749][845]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.101914 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.29:902][852]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-03.10.31:170][910]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.31:170][910]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.37:597][206]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.10.37:599][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.37:599][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.37:681][210]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.10.37:767][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.10.37:767][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.37:768][214]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.37:768][214]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.10.37:768][214]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.10.37:769][214]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HitHealthyToInjuredL AnimTag_Injured AnimTag_Male. [2020.06.03-03.10.37:773][214]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nobel Harvards]: On [2020.06.03-03.10.37:836][217]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-03.10.37:970][223]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.10.39:103][273]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-03.10.39:103][273]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.10.39:260][280]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_10_C_0 [2020.06.03-03.10.39:285][281]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.011011, Lifetime Duration: 1.500000 [2020.06.03-03.10.39:755][302]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nobel Harvards]: Off [2020.06.03-03.10.41:008][359]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.41:009][359]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.41:048][361]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_10_C_0 [2020.06.03-03.10.41:157][366]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.10.41:346][375]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-03.10.41:346][375]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.10.41:694][391]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.42:111][411]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 4.374561 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.10.42:111][411]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.42:112][411]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-03.10.42:232][417]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_BalancedLanding Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.10.46:150][598]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-03.10.46:185][600]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.47:589][663]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.10.47:591][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.47:591][663]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.47:920][677]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.10.47:920][677]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.10.47:920][677]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.47:921][677]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.47:921][677]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.10.47:921][677]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.47:921][677]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Crouched AnimTag_Male. [2020.06.03-03.10.47:921][677]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 20.036304 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.10.47:926][677]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: On [2020.06.03-03.10.47:939][678]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.47:940][678]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.47:940][678]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.06.03-03.10.48:086][684]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.10.48:496][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.10.48:674][710]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.10.48:674][710]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.10.48:997][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.03-03.10.49:421][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.10.49:421][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.49:422][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.10.49:422][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.49:422][742]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale11_Character_C_0 - noot-noot, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 0.029936, Lifetime Duration: 1.500000 [2020.06.03-03.10.49:424][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.49:424][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.49:425][742]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.49:425][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.49:425][742]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.49:425][742]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.10.49:425][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.49:425][742]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.49:425][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.49:425][742]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.49:425][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.49:463][744]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.49:555][748]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.10.49:555][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.10.49:558][748]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.49:558][748]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.49:558][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.49:558][748]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.49:558][748]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.49:558][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.49:558][748]Interaction: Interaction time: 81.137939 [2020.06.03-03.10.49:558][748]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.49:558][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.49:624][751]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.49:711][755]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.10.49:711][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.10.49:711][755]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.10.49:711][755]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.10.49:811][759]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.10.49:922][764]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.49:926][764]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - noot-noot]: Off [2020.06.03-03.10.51:098][817]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:099][817]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:325][827]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.10.51:325][827]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.51:325][827]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.10.51:325][827]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.51:326][827]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:326][827]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:326][827]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.51:326][827]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.51:326][827]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:326][827]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.10.51:326][827]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.51:326][827]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.51:326][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.51:326][827]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-03.10.51:326][827]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-03.10.51:326][827]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.51:326][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.51:326][827]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.10.51:365][829]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.51:693][844]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:693][844]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.51:693][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.51:693][844]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:693][844]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.51:693][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.51:693][844]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.10.51:693][844]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.06.03-03.10.51:693][844]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-03.10.51:693][844]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-03.10.51:694][844]Interaction: Interaction time: 2.700000 [2020.06.03-03.10.51:694][844]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-03.10.51:694][844]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.10.51:694][844]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-03.10.51:694][844]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.10.51:694][844]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.51:694][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.51:732][846]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.51:760][847]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:760][847]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.51:928][855]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-03.10.53:297][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.53:297][918]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.53:297][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.53:297][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.53:297][918]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.53:298][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.53:298][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.53:298][918]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.53:298][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.53:298][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.53:298][918]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.53:298][918]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.53:298][918]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.53:298][918]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.53:298][918]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.53:298][918]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.53:298][918]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_2] [2020.06.03-03.10.53:298][918]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.53:298][918]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.53:301][918]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.10.54:135][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.10.54:235][961]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.590577 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.10.54:389][968]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.10.54:406][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.54:406][969]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.54:406][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.54:406][969]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-03.10.54:406][969]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.10.54:406][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.54:406][969]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.54:406][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.54:537][975]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.54:538][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.54:538][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.54:538][975]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.54:538][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.54:538][975]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.54:538][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.54:538][975]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.54:538][975]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.10.54:538][975]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.54:538][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.54:538][975]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.06.03-03.10.54:538][975]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.54:538][975]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:819][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.10.56:819][ 73]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.56:819][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.10.56:819][ 73]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.56:821][ 73]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:821][ 73]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:821][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.56:821][ 73]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.56:821][ 73]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:821][ 73]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.10.56:821][ 73]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.56:821][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.56:821][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.56:821][ 73]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-03.10.56:821][ 73]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.10.56:821][ 73]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.56:821][ 73]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.56:821][ 73]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.56:858][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-03.10.56:858][ 75]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.56:858][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-03.10.56:859][ 75]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.56:861][ 75]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:861][ 75]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:861][ 75]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.56:861][ 75]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.56:861][ 75]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:861][ 75]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-03.10.56:861][ 75]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.56:861][ 75]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.56:861][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.56:861][ 75]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.56:861][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.56:861][ 75]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.10.56:975][ 80]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.10.56:976][ 80]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.10.56:976][ 80]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.10.56:979][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:979][ 80]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.56:979][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.56:979][ 80]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.56:979][ 80]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.56:979][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.56:979][ 80]Interaction: Interaction time: 0.000000 [2020.06.03-03.10.56:979][ 80]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.06.03-03.10.56:979][ 80]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.10.56:979][ 80]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.10.56:979][ 80]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.56:979][ 80]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.57:025][ 82]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.57:042][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.03-03.10.57:043][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.57:043][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.57:043][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.57:043][ 83]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.57:043][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.57:043][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.57:043][ 83]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.10.57:043][ 83]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.10.57:043][ 83]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-03.10.57:043][ 83]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.10.57:043][ 83]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.10.57:043][ 83]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.10.57:043][ 83]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-03.10.57:043][ 83]Interaction: Interaction time: 1.500000 [2020.06.03-03.10.57:043][ 83]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.10.57:043][ 83]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-03.10.57:043][ 83]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.57:043][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.57:045][ 83]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-03.10.58:547][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.03-03.10.58:638][152]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.10.58:640][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:640][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.10.58:640][152]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.10.58:640][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.10.58:640][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:640][152]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.10.58:640][152]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.10.58:640][152]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.10.58:640][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.58:640][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:640][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:640][152]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.58:640][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:641][152]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.10.58:641][152]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.10.58:641][152]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.10.58:641][152]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.10.58:641][152]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookCamperOut. [2020.06.03-03.10.58:641][152]AnimLeader: BP_Entity_C_8 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-03.10.58:641][152]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-03.10.58:641][152]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.10.58:679][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Enabled [2020.06.03-03.10.58:680][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:680][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.58:680][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:680][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:680][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.58:680][154]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.58:680][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.58:680][154]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.58:680][154]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.58:680][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:680][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_8] [2020.06.03-03.10.58:680][154]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.58:680][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:681][154]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.10.58:681][154]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.10.58:681][154]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.10.58:681][154]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookSacrificeIn. [2020.06.03-03.10.58:681][154]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-03.10.58:681][154]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.03-03.10.58:681][154]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.10.58:684][154]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_8.HookChargeable Enabled?: Disabled [2020.06.03-03.10.58:708][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:708][155]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:965][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:965][166]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.10.58:965][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:965][166]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.10.58:965][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:965][166]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.10.58:965][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:966][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:966][166]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.10.58:966][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:966][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.58:966][166]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.10.58:966][166]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.58:966][166]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.10.58:966][166]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.58:966][166]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.10.58:966][166]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.10.58:966][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.58:966][166]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_2] [2020.06.03-03.10.58:966][166]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.58:966][166]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:042][169]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:043][169]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:211][176]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.59:211][176]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.59:211][176]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.59:211][176]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.59:211][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.10.59:212][176]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:212][176]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:212][176]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.10.59:212][176]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.10.59:212][176]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:212][176]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.10.59:212][176]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.10.59:212][176]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.10.59:212][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.59:212][176]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.10.59:213][176]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.10.59:213][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.59:847][202]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:847][202]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.10.59:847][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.59:847][202]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.10.59:847][202]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.10.59:847][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.59:847][202]Interaction: Interaction time: 0.133844 [2020.06.03-03.10.59:847][202]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.10.59:847][202]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.133844 Timestamp 0.000000 [2020.06.03-03.10.59:847][202]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.10.59:847][202]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.10.59:849][202]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.10.59:968][207]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.00:081][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.11.00:081][212]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.11.00:081][212]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.11.00:081][212]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.00:544][231]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.00:545][231]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.00:545][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.00:545][231]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.00:545][231]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.11.00:545][231]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.00:545][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.01:382][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.01:383][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.01:383][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.01:383][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.01:383][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.01:383][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.01:383][267]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.01:383][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.01:383][267]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.01:383][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.01:383][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.01:383][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.01:383][267]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.01:383][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.01:387][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.01:581][276]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.01:581][276]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.01:581][276]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.01:581][276]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.01:582][276]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.01:583][276]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.01:583][276]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.01:583][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.01:583][276]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.01:583][276]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.01:583][276]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.01:583][276]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.01:583][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.01:583][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.01:583][276]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.11.01:583][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.01:583][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.02:252][306]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.02:252][306]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.02:252][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.02:252][306]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.02:252][306]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.02:252][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.02:252][306]Interaction: Interaction time: 0.069085 [2020.06.03-03.11.02:252][306]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.11.02:252][306]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.069085 Timestamp 0.000000 [2020.06.03-03.11.02:252][306]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.02:252][306]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.02:254][306]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.11.02:342][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.02:447][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.11.02:447][315]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.11.02:447][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.11.02:447][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.02:448][315]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.11.02:448][315]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.11.02:448][315]AnimLeader: BP_SmallMeatLocker_Chuckles_C_8 Requested to Play: HookSacrificeOut. [2020.06.03-03.11.02:448][315]AnimLeader: BP_Entity_C_8 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-03.11.02:448][315]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.11.03:085][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.03:085][345]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.03:085][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.03:085][345]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.03:085][345]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.11.03:085][345]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.03:085][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.03:237][352]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.06.03-03.11.03:237][352]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.11.03:277][354]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.11.03:788][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.03:789][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.03:789][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.03:789][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.03:789][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.03:789][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.03:789][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.03:789][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.03:790][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.03:790][378]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.03:790][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.03:790][378]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.03:790][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.03:790][378]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.03:794][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.05:470][456]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.11.05:470][456]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.11.05:576][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.06.03-03.11.05:576][461]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.11.05:991][480]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.11.09:301][632]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.03-03.11.09:302][632]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.11.09:302][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.03-03.11.09:302][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.11.09:302][632]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.11.09:302][632]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.09:302][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.03-03.11.09:349][632]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.09:349][632]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.09:349][632]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.09:349][632]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.09:376][632]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.11.09:376][632]LogStreaming: Flushing async loaders took 0ms. [2020.06.03-03.11.09:377][632]LogStreaming: Flushing async loaders. [2020.06.03-03.11.09:398][632]LogStreaming: Flushing async loaders took 21ms. [2020.06.03-03.11.09:398][632]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.03-03.11.09:398][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.03-03.11.10:856][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.03-03.11.10:856][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.11.10:874][694]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.10:874][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.03-03.11.10:877][694]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.10:877][694]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.10:877][694]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.10:881][694]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.11.10:881][694]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.11.10:882][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.03-03.11.10:882][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.11.10:882][694]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.11.12:762][784]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.312994 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.11.12:763][784]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-03.11.12:763][784]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.11.12:763][784]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale11_Character_C_0 [2020.06.03-03.11.12:765][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.11.12:765][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.11.12:765][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.11.12:765][784]LogSM: [BP_SmallMeatLocker_Chuckles_C_8][CLIENT SLAVE] [2020.06.03-03.11.12:767][784]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:767][784]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:767][784]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:767][784]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:767][784]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:767][784]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:767][784]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.11.12:828][787]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.06.03-03.11.12:830][787]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.12:830][787]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.12:830][787]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.12:830][787]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.11.19:933][124]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-03.11.19:933][124]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.19:933][124]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-03.11.19:933][124]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.19:935][124]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.19:935][124]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.19:935][124]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.19:935][124]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.19:935][124]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.19:935][124]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-03.11.19:935][124]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.19:935][124]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.19:935][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.19:935][124]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.19:935][124]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.20:001][127]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.11.20:044][129]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.20:044][129]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.20:044][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.20:044][129]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.20:044][129]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.20:044][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.20:044][129]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale04_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.06.03-03.11.20:045][129]Interaction: Interaction time: 0.000000 [2020.06.03-03.11.20:045][129]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.06.03-03.11.20:045][129]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.11.20:045][129]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.11.20:045][129]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.20:045][129]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.20:108][132]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.11.20:110][132]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.11.22:331][235]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.11.22:543][245]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.11.22:584][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:584][247]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.22:584][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.22:584][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:584][247]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.22:584][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.22:584][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:584][247]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.22:584][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.22:584][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:584][247]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.22:584][247]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.22:584][247]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.22:584][247]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.22:584][247]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.11.22:584][247]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.22:584][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.22:584][247]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_2] [2020.06.03-03.11.22:584][247]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.22:584][247]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:919][263]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_12] [2020.06.03-03.11.22:919][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.22:919][263]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_12] [2020.06.03-03.11.22:919][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.22:920][263]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:920][263]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:920][263]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.22:920][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.22:920][263]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.22:920][263]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_12] [2020.06.03-03.11.22:920][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.22:920][263]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.22:920][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.22:920][263]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.22:920][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.22:942][264]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.11.23:149][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.23:149][274]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.23:149][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.23:149][274]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.23:149][274]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.23:149][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.23:149][274]Interaction: Interaction time: 2.600000 [2020.06.03-03.11.23:149][274]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.11.23:149][274]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.11.23:149][274]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.11.23:149][274]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.23:149][274]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.23:149][274]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.11.25:123][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-03.11.25:123][370]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:123][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-03.11.25:123][370]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:125][370]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:125][370]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:125][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.25:125][370]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.25:125][370]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:125][370]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-03.11.25:125][370]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:125][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.25:125][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:125][370]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.25:125][370]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:191][373]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.11.25:212][374]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.11.25:212][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.11.25:213][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:213][374]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.25:213][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:213][374]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:213][374]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.25:213][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:214][374]Interaction: Interaction time: 77.397743 [2020.06.03-03.11.25:214][374]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.25:214][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:258][376]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.11.25:479][386]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.11.25:743][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:743][398]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.25:743][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:743][398]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:743][398]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.25:743][398]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:789][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:789][400]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.25:789][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:789][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:789][400]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.25:789][400]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.25:789][400]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.25:789][400]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.25:789][400]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.11.25:789][400]Interaction: Verbose: [DestroyRight][Bookshelf_C_12] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.25:789][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:789][400]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_12] [2020.06.03-03.11.25:789][400]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:789][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:883][404]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.25:883][404]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:883][404]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.25:883][404]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:884][404]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.25:885][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:885][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:885][404]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.25:885][404]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.25:885][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.25:885][404]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.25:885][404]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.25:885][404]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.25:885][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.25:885][404]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.11.25:885][404]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.25:885][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.26:545][432]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.26:545][432]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.26:545][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.26:545][432]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.26:545][432]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.26:545][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.26:546][432]Interaction: Interaction time: 0.085871 [2020.06.03-03.11.26:546][432]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.11.26:546][432]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.085871 Timestamp 0.000000 [2020.06.03-03.11.26:546][432]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.26:546][432]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.26:547][432]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.11.26:666][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.26:732][440]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.11.26:732][440]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.11.26:732][440]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.11.26:732][440]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.27:083][455]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.27:083][455]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.27:083][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.27:083][455]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.27:083][455]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.11.27:083][455]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.27:083][455]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.27:797][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.27:798][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.27:798][486]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.27:798][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.27:798][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.27:798][486]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.27:798][486]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.27:798][486]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.27:798][486]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.27:798][486]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.27:798][486]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.27:798][486]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.27:798][486]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.27:798][486]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.27:802][486]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.36:536][876]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.11.36:536][876]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.36:536][876]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.11.36:536][876]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.36:537][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.36:537][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.36:537][876]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.36:537][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.36:537][876]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.36:537][876]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.11.36:537][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.36:537][876]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.36:537][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.36:537][876]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.11.36:537][876]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.36:537][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.37:238][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.11.37:240][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.37:240][908]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.37:240][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.37:240][908]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.37:240][908]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.37:240][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.37:240][908]Interaction: Interaction time: 3.000000 [2020.06.03-03.11.37:240][908]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.11.37:240][908]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.11.37:240][908]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.37:240][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.37:241][908]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.11.39:912][ 38]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.39:912][ 38]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.39:912][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.39:912][ 38]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.39:912][ 38]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.11.39:912][ 38]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.39:912][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.39:916][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.11.40:615][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.11.40:616][ 72]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.40:616][ 72]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.40:616][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.40:616][ 72]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.11.40:616][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.40:617][ 72]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.40:620][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.11.48:503][437]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.06.03-03.11.48:686][446]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.11.48:686][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.11.49:701][495]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.11.49:701][495]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.11.49:706][495]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.11.57:484][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.57:484][852]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.57:484][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.57:484][852]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.57:484][852]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.57:485][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.57:485][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.57:485][852]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.11.57:485][852]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.57:485][852]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.57:485][852]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.57:485][852]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.57:485][852]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.11.57:485][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.57:485][852]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.11.57:485][852]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.11.57:485][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.58:179][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.58:179][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.11.58:179][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.58:179][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.58:179][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.11.58:179][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.58:180][883]Interaction: Interaction time: 0.015192 [2020.06.03-03.11.58:180][883]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.11.58:180][883]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.015192 Timestamp 0.000000 [2020.06.03-03.11.58:180][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.11.58:180][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.58:181][883]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.11.58:251][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.11.58:315][889]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.11.58:315][889]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.11.58:315][889]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.11.58:315][889]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.58:671][905]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.58:671][905]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.11.58:671][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.58:671][905]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.58:671][905]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.11.58:671][905]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.11.58:671][905]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.59:355][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.11.59:356][936]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.59:356][936]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.11.59:356][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.59:356][936]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.59:356][936]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.11.59:356][936]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.59:356][936]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.11.59:356][936]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.11.59:356][936]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.11.59:356][936]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.11.59:356][936]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.11.59:356][936]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.11.59:356][936]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.11.59:360][936]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.07:621][317]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198181088663 [2020.06.03-03.12.07:624][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198181088663, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-03.12.07:624][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Potentt, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-03.12.13:363][587]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.12.13:634][600]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.12.13:634][600]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.13:635][600]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.12.13:635][600]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.13:636][600]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.13:636][600]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.13:636][600]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.13:636][600]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.13:636][600]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.13:636][600]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.12.13:636][600]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.13:636][600]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.13:636][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.13:636][600]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.12.13:636][600]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.13:636][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.14:316][631]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.12.14:317][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.14:317][631]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.14:317][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.14:317][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.14:317][631]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.14:317][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.14:317][631]Interaction: Interaction time: 3.000000 [2020.06.03-03.12.14:317][631]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.12.14:318][631]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.12.14:318][631]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.14:318][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.14:319][631]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.12.17:326][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.12.17:572][771]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.12.17:573][771]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.12.17:574][771]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.17:574][771]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.12.17:574][771]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.12.17:574][771]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.12.17:574][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.17:574][771]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.17:574][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.17:574][771]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.17:574][771]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.12.17:574][771]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.17:574][771]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.18:115][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.12.18:116][796]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.18:116][796]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.18:116][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.18:116][796]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.18:116][796]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.18:116][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.18:116][796]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.18:116][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.18:116][796]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.18:117][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.18:117][796]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.12.18:117][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.18:117][796]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.18:121][796]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.12.21:679][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.21:679][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.21:679][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.21:679][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.21:679][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.21:679][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.21:680][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.21:680][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.21:680][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.21:680][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.21:680][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.21:680][967]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.21:680][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.21:680][967]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.21:680][967]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.21:680][967]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.21:680][967]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_2] [2020.06.03-03.12.21:680][967]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.21:680][967]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.21:683][967]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.12.22:458][ 4]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 55.808376 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.12.28:560][297]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.12.28:561][297]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.28:561][297]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.29:039][320]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.12.29:122][324]Interaction: Player [BP_CamperMale04_Character_C_0] is in chase. [2020.06.03-03.12.29:335][334]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.12.29:356][335]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.06.03-03.12.30:878][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.30:878][407]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.33:777][549]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.33:777][549]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.33:777][549]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.33:777][549]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.33:778][549]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.33:779][549]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.33:779][549]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.33:779][549]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.33:779][549]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.33:779][549]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.33:779][549]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.33:779][549]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.33:779][549]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.33:779][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.33:779][549]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.12.33:779][549]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.33:779][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.34:476][582]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.34:476][582]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.34:476][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.34:476][582]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.34:476][582]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.34:476][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.34:476][582]Interaction: Interaction time: 0.106990 [2020.06.03-03.12.34:476][582]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.12.34:476][582]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.106990 Timestamp 0.000000 [2020.06.03-03.12.34:476][582]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.34:476][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.34:477][582]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.12.34:543][585]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.34:646][590]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.12.34:646][590]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.12.34:646][590]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.12.34:646][590]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.34:933][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.34:933][604]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.34:933][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.34:933][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.34:933][604]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.12.34:933][604]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.34:933][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.35:601][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.35:603][637]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.35:603][637]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.35:603][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.35:603][637]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.35:603][637]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.35:603][637]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.35:603][637]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.35:603][637]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.35:603][637]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.35:603][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.35:603][637]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.35:603][637]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.35:603][637]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.35:606][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.36:846][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.36:846][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.36:846][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.36:846][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.36:846][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.36:847][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.36:847][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.36:847][698]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.36:847][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.36:847][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.36:847][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.36:847][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.36:847][698]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.36:847][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.36:848][698]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.12.36:848][698]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.36:848][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.37:112][711]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-03.12.37:150][713]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.12.37:512][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.37:512][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.37:512][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.37:513][731]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.37:513][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.37:513][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.37:513][731]Interaction: Interaction time: 0.086847 [2020.06.03-03.12.37:513][731]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.12.37:513][731]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.086847 Timestamp 0.000000 [2020.06.03-03.12.37:513][731]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.37:513][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.37:514][731]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.12.37:621][736]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.37:679][739]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.12.37:679][739]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.12.37:679][739]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.12.37:679][739]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.38:213][765]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.38:213][765]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.38:213][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.38:213][765]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.38:213][765]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.12.38:213][765]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.38:213][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.38:921][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.38:922][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.38:922][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.38:922][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.38:922][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.38:922][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.38:922][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.38:922][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.38:922][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.38:923][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.38:923][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.38:923][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.38:923][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.38:923][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.38:926][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.40:990][904]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.12.42:827][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.42:827][989]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.42:827][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.42:827][989]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.42:827][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.42:828][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.42:828][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.42:828][989]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.42:828][989]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.42:828][989]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.42:828][989]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.42:828][989]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.42:828][989]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.42:828][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.42:828][989]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.12.42:828][989]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.42:828][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:155][ 4]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:155][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.43:155][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:155][ 4]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:155][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.43:155][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:155][ 4]Interaction: Interaction time: 0.485956 [2020.06.03-03.12.43:155][ 4]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.12.43:155][ 4]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.485956 Timestamp 0.000000 [2020.06.03-03.12.43:155][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.43:155][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:157][ 4]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.12.43:566][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.43:722][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.43:723][ 32]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:723][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.43:723][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:723][ 32]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:724][ 32]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:724][ 32]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.43:724][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.43:724][ 32]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.43:724][ 32]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.43:724][ 32]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.43:728][ 32]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.45:762][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.45:762][130]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.45:762][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.45:762][130]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.45:763][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.45:763][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.45:764][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.45:764][130]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.45:764][130]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.45:764][130]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.45:764][130]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.45:764][130]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.45:764][130]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.45:764][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.45:764][130]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeRight. [2020.06.03-03.12.45:764][130]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.45:764][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.46:432][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.46:432][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.46:432][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.46:432][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.46:432][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.46:432][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.46:432][162]Interaction: Interaction time: 0.147638 [2020.06.03-03.12.46:432][162]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.12.46:432][162]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.147638 Timestamp 0.000000 [2020.06.03-03.12.46:432][162]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.46:432][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.46:435][162]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.12.46:539][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.46:695][175]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.12.46:695][175]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.12.46:695][175]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.12.46:695][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.47:197][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.47:199][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:199][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.47:199][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.47:199][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:199][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.47:199][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.47:199][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:199][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.47:199][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.47:199][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:199][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.47:199][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.47:199][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.47:199][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.47:199][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.47:199][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.47:199][200]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.47:199][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.47:199][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:203][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.47:704][225]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.47:704][225]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.47:704][225]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.47:704][225]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.47:704][225]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.47:705][225]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:705][225]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:705][225]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.47:705][225]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.47:706][225]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.47:706][225]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.47:706][225]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.47:706][225]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.47:706][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.47:706][225]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.12.47:706][225]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.47:706][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.48:363][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.48:363][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.48:363][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.48:363][257]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.48:364][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.48:364][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.48:364][257]Interaction: Interaction time: 0.080560 [2020.06.03-03.12.48:364][257]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.12.48:364][257]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.080560 Timestamp 0.000000 [2020.06.03-03.12.48:364][257]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.48:364][257]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.48:365][257]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.12.48:472][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.48:599][268]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.12.48:599][268]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.12.48:599][268]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.12.48:599][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.48:603][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.12.48:707][273]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.12.48:708][273]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.12.48:799][277]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 195 [2020.06.03-03.12.49:167][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.49:167][294]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.49:167][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.49:167][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.49:167][294]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.12.49:167][294]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.49:167][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.49:690][318]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.12.49:690][318]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.12.49:838][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.49:839][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.49:839][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.49:839][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.49:839][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.49:839][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.49:839][325]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.49:839][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.49:839][325]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.49:839][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.49:839][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.49:839][325]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.49:839][325]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.49:839][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.49:843][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.50:194][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.50:194][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.50:195][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.50:195][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.50:195][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.50:196][342]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.50:196][342]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.50:196][342]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.50:196][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.50:196][342]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.50:196][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.50:196][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.50:196][342]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.50:196][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.50:196][342]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.12.50:196][342]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.50:196][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.50:711][367]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.12.50:711][367]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.12.50:733][368]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.50:733][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.50:733][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.50:733][368]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.50:733][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.50:733][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.50:733][368]Interaction: Interaction time: 0.215446 [2020.06.03-03.12.50:733][368]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.12.50:733][368]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.215446 Timestamp 0.000000 [2020.06.03-03.12.50:733][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.50:733][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.50:734][368]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.12.50:798][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.12.50:982][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.51:082][385]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.12.51:082][385]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.12.51:082][385]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.12.51:082][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:163][389]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:163][389]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.51:163][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:163][389]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:163][389]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.12.51:163][389]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.51:163][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:504][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-03.12.51:504][405]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.51:504][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-03.12.51:504][405]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.51:507][405]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:507][405]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:507][405]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.12.51:507][405]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.51:507][405]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:507][405]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-03.12.51:507][405]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.51:507][405]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.12.51:507][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:507][405]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.12.51:507][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:571][408]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.12.51:737][416]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:737][416]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.12.51:737][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:737][416]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.51:737][416]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.12.51:737][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:737][416]Interaction: Interaction time: 0.600000 [2020.06.03-03.12.51:737][416]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Right AnimTag_Injured AnimTag_Male. [2020.06.03-03.12.51:737][416]LogSM: Error: Play Update Montage AM_M_PullDownObjectRT Duration 0.600000 Timestamp 0.000000 [2020.06.03-03.12.51:737][416]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.12.51:738][416]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.12.51:738][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.51:802][419]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.12.52:138][435]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.12.52:345][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:345][445]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.12.52:345][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.52:346][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:346][445]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.12.52:346][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.52:346][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:346][445]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.52:346][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.52:346][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:346][445]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.52:346][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.52:346][445]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.52:346][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.52:346][445]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.12.52:346][445]Interaction: Verbose: [PulldownDefinitionRight][Bookshelf_C_8] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.52:346][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.52:346][445]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionRight][Bookshelf_C_8] [2020.06.03-03.12.52:346][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.52:346][445]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:632][459]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: DreamSnare AnimTag_Injured AnimTag_Male. [2020.06.03-03.12.52:711][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.12.52:712][463]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:712][463]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.12.52:712][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.52:712][463]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:712][463]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.12.52:712][463]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.52:712][463]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.12.52:712][463]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.12.52:712][463]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.12.52:712][463]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.12.52:712][463]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.12.52:712][463]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.12.52:712][463]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.12.52:717][463]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.12.55:518][601]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.12.59:259][779]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamSnareEffect, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.13.05:890][ 74]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.13.05:892][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.05:892][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.06:302][ 92]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.13.06:994][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.03-03.13.06:994][123]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.06:995][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.03-03.13.06:995][123]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.06:997][123]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.06:997][123]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.06:997][123]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.06:997][123]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.06:997][123]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.06:997][123]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.03-03.13.06:997][123]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.06:997][123]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.06:997][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.06:997][123]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.06:997][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:110][128]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.13.07:132][129]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Exiting interaction because snap failed] [2020.06.03-03.13.07:132][129]Interaction: Verbose: (Line: [242] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.06.03-03.13.07:176][131]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.13.07:177][131]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.13.07:178][131]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: True, Remaining Lifetime: 1.500000, Lifetime Duration: 1.500000 [2020.06.03-03.13.07:178][131]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.13.07:178][131]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.13.07:178][131]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.13.07:179][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.13.07:179][131]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.13.07:180][131]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 38.067902 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.13.07:182][131]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:182][131]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.06.03-03.13.07:182][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:182][131]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.07:182][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:182][131]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:182][131]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.07:182][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:182][131]Interaction: Interaction time: 0.600000 [2020.06.03-03.13.07:183][131]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.06.03-03.13.07:183][131]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.06.03-03.13.07:183][131]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.13.07:183][131]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.07:183][131]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:184][131]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nobel Harvards]: On [2020.06.03-03.13.07:312][137]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.13.07:312][137]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.13.07:312][137]Interaction: Player [BP_CamperMale04_Character_C_0] is not in chase anymore. [2020.06.03-03.13.07:316][137]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.13.07:574][148]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.13.07:713][154]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.13.07:713][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.13.07:713][154]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.07:713][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.13.07:714][154]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.07:715][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:715][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:715][154]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.07:715][154]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.07:715][154]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:715][154]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.13.07:715][154]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.07:715][154]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.07:715][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:715][154]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.07:715][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:760][156]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:760][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.07:760][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:760][156]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:760][156]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.07:760][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:806][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:806][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.07:806][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:806][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:806][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.07:806][158]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.07:806][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.07:806][158]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.07:806][158]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.13.07:806][158]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_11] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.07:806][158]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:806][158]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_11] [2020.06.03-03.13.07:806][158]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.07:806][158]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:894][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:894][162]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.07:894][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:894][162]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.07:894][162]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.07:894][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.07:894][162]Interaction: Interaction time: 2.000000 [2020.06.03-03.13.07:894][162]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankStun Nightmare. [2020.06.03-03.13.07:895][162]LogSM: Error: Play Update Montage AM_SD_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.13.07:895][162]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.07:895][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.08:135][173]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Stun_Pallet [2020.06.03-03.13.08:744][200]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcher_Effect_1, Status Owner: BP_CamperMale04_Character_C_0 - Nobel Harvards, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: Sloppy_Butcher, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.13.09:156][218]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_0 - Nobel Harvards]: Off [2020.06.03-03.13.09:630][238]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.13.09:818][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.09:818][246]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.09:818][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.09:818][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.09:818][246]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.09:818][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:012][254]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:012][254]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.10:012][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:012][254]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:012][254]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.10:012][254]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.10:012][254]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.10:012][254]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.10:012][254]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.10:012][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:012][254]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.06.03-03.13.10:012][254]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.10:012][254]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:449][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_11] [2020.06.03-03.13.10:449][272]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.10:450][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_11] [2020.06.03-03.13.10:450][272]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.10:451][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:451][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:451][272]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.10:451][272]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.10:451][272]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:451][272]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_11] [2020.06.03-03.13.10:451][272]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.10:451][272]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.10:451][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:452][272]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.10:452][272]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:477][273]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.13.10:617][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:617][279]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.10:617][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:617][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.10:617][279]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.10:617][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:617][279]Interaction: Interaction time: 2.600000 [2020.06.03-03.13.10:617][279]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.13.10:617][279]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.13.10:617][279]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.13.10:617][279]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.10:617][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.10:617][279]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.13.12:963][380]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.13.13:194][390]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.13.13:217][391]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.13:217][391]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.13:217][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.13:217][391]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.13:217][391]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.13:217][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.13:240][392]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.13:240][392]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.13:240][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.13:240][392]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.13:240][392]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.13:240][392]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.13:240][392]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.13:240][392]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.13:240][392]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.13.13:240][392]Interaction: Verbose: [DestroyRight][Bookshelf_C_11] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.13:240][392]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.13:240][392]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_11] [2020.06.03-03.13.13:240][392]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.13:240][392]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:382][484]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-03.13.15:382][484]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.15:382][484]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-03.13.15:382][484]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.15:384][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:384][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:384][484]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.15:384][484]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.15:384][484]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:384][484]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-03.13.15:384][484]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.15:384][484]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.15:384][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.15:384][484]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup_In Nightmare. [2020.06.03-03.13.15:384][484]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup_In Nightmare AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.15:384][484]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.15:384][484]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.15:384][484]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.13.15:384][484]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.13.15:757][501]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:757][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.15:757][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.15:757][501]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:757][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.15:757][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.15:757][501]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_10_C_0] [2020.06.03-03.13.15:757][501]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale04_Character_C_0. [2020.06.03-03.13.15:758][501]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.06.03-03.13.15:758][501]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.06.03-03.13.15:758][501]Interaction: Interaction time: 2.700000 [2020.06.03-03.13.15:758][501]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry. [2020.06.03-03.13.15:758][501]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: SurvivorPickup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.15:758][501]LogSM: Error: Play Update Montage AM_SD_PickUP Duration 2.700000 Timestamp 0.000000 [2020.06.03-03.13.15:758][501]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.13.15:758][501]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.15:758][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.15:758][501]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.13.15:823][504]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:823][504]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.15:996][512]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_PickUP [2020.06.03-03.13.18:203][610]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.13.18:458][622]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.13.18:652][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:652][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.18:652][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:652][631]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.06.03-03.13.18:653][631]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.13.18:653][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:653][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.18:653][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:653][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:653][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.18:653][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:653][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:653][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.18:653][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.18:653][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.18:653][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.18:653][631]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.13.18:653][631]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.18:653][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:653][631]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.06.03-03.13.18:653][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.18:653][631]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:720][634]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-03.13.18:720][634]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.18:720][634]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-03.13.18:720][634]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.18:722][634]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:722][634]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:722][634]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.18:722][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.18:722][634]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:722][634]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-03.13.18:722][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.18:722][634]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.18:722][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:722][634]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.18:722][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:787][637]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.13.18:790][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:790][637]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.18:790][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:790][637]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.18:790][637]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.18:790][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.18:790][637]Interaction: Interaction time: 16.000000 [2020.06.03-03.13.18:790][637]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.13.18:790][637]LogSM: Error: Play Update Montage AM_M_WI_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.06.03-03.13.18:790][637]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.18:790][637]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.20:538][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.13.20:560][713]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.13.20:782][722]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.13.22:260][787]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.22:260][787]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.22:262][787]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:262][787]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:262][787]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.22:262][787]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.22:262][787]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:262][787]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.22:262][787]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.22:262][787]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.22:262][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:262][787]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry. [2020.06.03-03.13.22:262][787]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSetup Nightmare AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.22:262][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.13.22:262][787]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.22:262][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:263][787]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.13.22:264][787]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: Wiggle Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.13.22:264][787]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_WI_Wiggle [2020.06.03-03.13.22:265][787]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WI_Wiggle [2020.06.03-03.13.22:343][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:344][790]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.22:344][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:344][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:344][790]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.22:344][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.22:344][790]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.22:344][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.22:344][790]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.22:344][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:344][790]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-03.13.22:344][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.22:344][790]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:360][791]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.22:360][791]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.22:548][798]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.03-03.13.22:549][798]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:549][798]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.22:549][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:549][798]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.22:549][798]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.22:549][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:549][798]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry AnimTag_Male. [2020.06.03-03.13.22:549][798]Interaction: [BP_CamperMale04_Character_C_0] SetGuidingPlayer [Null] [2020.06.03-03.13.22:549][798]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.06.03-03.13.22:549][798]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.13.22:549][798]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.13.22:549][798]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.13.22:550][798]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Nightmare AnimTag_Carry AnimTag_Follower [2020.06.03-03.13.22:550][798]Interaction: Interaction time: 1.500000 [2020.06.03-03.13.22:550][798]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: HookCamper Nightmare AnimTag_Carry. [2020.06.03-03.13.22:550][798]LogSM: Error: Play Update Montage AM_SD_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.06.03-03.13.22:550][798]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.22:550][798]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.22:551][798]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_Hook_IN [2020.06.03-03.13.24:026][864]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.03-03.13.24:109][868]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_WakeUpSelf Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.13.24:110][868]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.13.24:112][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.24:112][868]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.24:112][868]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.24:112][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.24:112][868]LogAkAudio: Warning: [BP_Slasher_Character_10_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.06.03-03.13.24:112][868]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.13.24:112][868]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.13.24:113][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.24:113][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.24:113][868]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.24:113][868]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookCamperOut. [2020.06.03-03.13.24:113][868]AnimLeader: BP_Entity_C_5 Requested to Play: HookCamperOut AnimTag_Follower. [2020.06.03-03.13.24:113][868]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.06.03-03.13.24:113][868]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.24:118][868]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.13.24:130][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Enabled [2020.06.03-03.13.24:131][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.24:131][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.24:131][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.24:131][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.24:131][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.24:131][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.24:131][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.24:131][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.24:131][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.24:131][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.24:131][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.24:131][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.24:131][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.24:131][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.24:131][869]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.24:131][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.24:131][869]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.24:132][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.24:132][869]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.24:132][869]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.13.24:136][869]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.HookChargeable Enabled?: Disabled [2020.06.03-03.13.24:178][871]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.24:178][871]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.28:861][ 68]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.28:861][ 68]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.28:861][ 68]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.28:861][ 68]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.03-03.13.28:861][ 68]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.13.28:861][ 68]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.29:285][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.29:285][ 87]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.29:286][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.29:286][ 87]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.29:288][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:288][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:288][ 87]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.29:288][ 87]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.29:288][ 87]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:288][ 87]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.29:288][ 87]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.29:288][ 87]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.29:288][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:288][ 87]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.29:288][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:339][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.13.29:343][ 89]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:343][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.29:343][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:343][ 89]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:343][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.29:343][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:343][ 89]Interaction: Interaction time: 1.500000 [2020.06.03-03.13.29:343][ 89]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.29:343][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:387][ 91]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.29:387][ 91]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.29:387][ 91]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.03-03.13.29:387][ 91]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.13.29:387][ 91]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.13.29:387][ 91]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.29:387][ 91]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.29:436][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.29:436][ 93]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.29:436][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.29:436][ 93]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.29:436][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.29:437][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:437][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:438][ 93]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.29:438][ 93]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.29:438][ 93]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.29:438][ 93]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.29:438][ 93]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.29:438][ 93]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.29:438][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:438][ 93]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.13.29:438][ 93]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.29:438][ 93]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.29:639][101]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.13.30:154][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:154][122]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.30:154][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:154][122]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:154][122]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.30:154][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:154][122]Interaction: Interaction time: 0.048085 [2020.06.03-03.13.30:154][122]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.13.30:154][122]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.048085 Timestamp 0.000000 [2020.06.03-03.13.30:154][122]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.30:154][122]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:156][122]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.13.30:211][124]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.30:303][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.30:303][128]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.30:303][128]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.30:303][128]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:544][138]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:544][138]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.30:544][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:544][138]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:544][138]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.13.30:544][138]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.30:544][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:863][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.13.30:906][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.13.30:909][153]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.30:910][153]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.30:910][153]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.03-03.13.30:910][153]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.13.30:910][153]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.30:910][153]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.30:912][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:912][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:912][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:912][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.30:912][153]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.30:912][153]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.30:912][153]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.30:912][153]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.30:912][153]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.30:916][153]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.13.31:265][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.31:267][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:267][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.31:267][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:267][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:267][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.31:267][168]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.31:267][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.31:267][168]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.31:267][168]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.31:267][168]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:267][168]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.31:267][168]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:267][168]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:272][168]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.31:440][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.31:440][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:440][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.31:440][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:444][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:444][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:444][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.31:444][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.31:444][175]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:444][175]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.31:444][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:444][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.31:444][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:444][175]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.31:444][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:513][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.31:513][178]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:514][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.31:514][178]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:514][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.31:514][178]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.13.31:515][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:515][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:515][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.31:515][178]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.31:515][178]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:516][178]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.31:516][178]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.31:516][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.31:516][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:516][178]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.13.31:516][178]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.31:516][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:517][178]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:518][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.31:518][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:518][178]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.31:518][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.31:518][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:518][178]Interaction: Interaction time: 1.500000 [2020.06.03-03.13.31:518][178]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.31:518][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.31:550][179]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.31:550][179]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.31:550][179]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.03-03.13.31:550][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.13.31:550][179]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.13.31:550][179]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.31:550][179]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.31:793][189]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.13.32:283][208]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.32:545][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.32:545][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.32:545][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.32:545][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.32:545][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.32:545][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.32:545][219]Interaction: Interaction time: 0.000000 [2020.06.03-03.13.32:545][219]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.13.32:545][219]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.13.32:545][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.32:545][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.32:547][219]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.13.32:615][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.32:616][222]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.32:616][222]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.32:616][222]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.32:849][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.32:849][232]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.32:849][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.32:849][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.32:849][232]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.13.32:849][232]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.32:849][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:024][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.13.33:083][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.13.33:085][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.33:085][242]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.33:085][242]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.03-03.13.33:085][242]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.13.33:085][242]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.33:085][242]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.33:086][242]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:086][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.33:086][242]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.33:086][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.33:086][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:086][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.33:086][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:086][242]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:086][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.33:086][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:086][242]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:086][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.33:086][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:087][242]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:087][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.33:087][242]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.33:087][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.33:087][242]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.33:087][242]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.33:087][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:087][242]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.33:087][242]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:087][242]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:092][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.13.33:394][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.33:396][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:396][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.33:396][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:396][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:396][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.33:396][255]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.33:396][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.33:396][255]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.33:396][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.33:396][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:396][255]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.33:396][255]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:396][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:402][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.33:515][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.33:515][260]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:515][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.33:515][260]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:518][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:518][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:518][260]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.33:518][260]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.33:518][260]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:518][260]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.33:518][260]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:518][260]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.33:518][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:518][260]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.33:518][260]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:594][263]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.13.33:597][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:597][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.33:597][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:598][263]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:598][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.33:598][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:598][263]Interaction: Interaction time: 1.500000 [2020.06.03-03.13.33:598][263]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.33:598][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:618][264]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.33:618][264]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.33:618][264]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookAttemptEscape. [2020.06.03-03.13.33:618][264]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.06.03-03.13.33:618][264]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.06.03-03.13.33:618][264]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.33:618][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.33:693][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.33:693][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:693][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.33:693][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:694][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.33:694][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:694][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:694][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.33:694][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.33:694][267]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.33:694][267]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.33:694][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.33:696][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.33:696][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:696][267]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.13.33:696][267]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.33:696][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.33:848][273]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.13.34:346][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.34:346][294]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.34:346][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.34:347][294]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.34:347][294]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.34:347][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.34:347][294]Interaction: Interaction time: 0.149895 [2020.06.03-03.13.34:347][294]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.13.34:347][294]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.149895 Timestamp 0.000000 [2020.06.03-03.13.34:347][294]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.34:347][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.34:348][294]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.13.34:470][299]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.34:652][307]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.34:652][307]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.34:652][307]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.34:652][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.34:883][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.34:883][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.34:883][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.34:883][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.34:884][317]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.13.34:884][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.34:884][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:091][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.13.35:161][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Enabled [2020.06.03-03.13.35:163][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.35:163][329]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.35:163][329]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookIdle. [2020.06.03-03.13.35:163][329]AnimLeader: BP_Entity_C_5 Requested to Play: HookIdle AnimTag_Follower. [2020.06.03-03.13.35:163][329]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.35:163][329]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.35:164][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:164][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:164][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:164][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.35:164][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.35:164][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.35:165][329]Interaction: Verbose: [Escape][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.35:165][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:165][329]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.35:165][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.35:165][329]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:169][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Chuckles_C_5.EscapeChargeable Enabled?: Disabled [2020.06.03-03.13.35:182][330]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.13.35:184][330]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.35:184][330]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.35:185][330]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReactionIn. [2020.06.03-03.13.35:185][330]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionIn AnimTag_Follower. [2020.06.03-03.13.35:185][330]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.35:589][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.35:591][348]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:591][348]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.35:591][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:591][348]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:591][348]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.35:591][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.35:591][348]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.35:591][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.35:591][348]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.35:591][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:591][348]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.35:591][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.35:591][348]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:595][348]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.35:781][356]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.35:781][356]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.35:781][356]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.35:781][356]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.35:781][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.35:782][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:782][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:782][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.35:782][356]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.35:782][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.35:782][356]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.35:782][356]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.35:782][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.35:782][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.35:782][356]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.13.35:782][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.35:782][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:068][368]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.36:068][368]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.36:068][368]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReaction. [2020.06.03-03.13.36:068][368]AnimLeader: BP_Entity_C_5 Requested to Play: HookReaction AnimTag_Follower. [2020.06.03-03.13.36:068][368]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.36:153][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.36:153][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.36:153][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.36:153][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.36:156][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:156][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:156][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.13.36:156][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.36:156][372]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:156][372]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.13.36:156][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.36:156][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.13.36:156][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:156][372]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.13.36:156][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:223][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:223][375]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.36:223][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:223][375]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:223][375]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.36:223][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:223][375]Interaction: Interaction time: 0.000000 [2020.06.03-03.13.36:223][375]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to True [2020.06.03-03.13.36:223][375]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.36:223][375]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:425][384]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:425][384]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.13.36:425][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:425][384]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:425][384]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.13.36:425][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:425][384]Interaction: Interaction time: 0.166193 [2020.06.03-03.13.36:425][384]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.13.36:425][384]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.166193 Timestamp 0.000000 [2020.06.03-03.13.36:425][384]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.13.36:425][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:427][384]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.13.36:559][390]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.36:559][390]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.36:559][390]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookReactionOut. [2020.06.03-03.13.36:560][390]AnimLeader: BP_Entity_C_5 Requested to Play: HookReactionOut AnimTag_Follower. [2020.06.03-03.13.36:560][390]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.36:560][390]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.36:562][390]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.36:623][393]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.13.36:623][393]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.13.36:623][393]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.13.36:623][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:625][393]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.13.36:822][402]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:822][402]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.13.36:822][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.36:822][402]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.36:822][402]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.13.36:822][402]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.13.36:822][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.37:653][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.13.37:654][439]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.37:654][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.13.37:654][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.37:654][439]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.37:654][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.13.37:654][439]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.37:654][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.13.37:654][439]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.13.37:654][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.13.37:654][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.13.37:654][439]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.13.37:654][439]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.37:654][439]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.37:661][439]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.13.38:058][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.38:058][457]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.13.38:058][457]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookStruggle. [2020.06.03-03.13.38:058][457]AnimLeader: BP_Entity_C_5 Requested to Play: HookStruggle AnimTag_Follower. [2020.06.03-03.13.38:058][457]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.06.03-03.13.38:058][457]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.06.03-03.13.38:060][457]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.06.03-03.13.40:741][578]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.13.40:742][578]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.40:742][578]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.40:998][590]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.13.41:093][594]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: HitInjuredToCrawlR AnimTag_Male. [2020.06.03-03.13.41:098][594]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: On [2020.06.03-03.13.41:123][595]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=129.512 [2020.06.03-03.13.41:259][601]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.13.41:501][611]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.13.41:502][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.41:502][611]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.13.41:502][611]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.13.43:087][681]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: Off [2020.06.03-03.13.43:105][682]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=131.496 [2020.06.03-03.13.44:349][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.44:349][738]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.13.48:611][930]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.13.48:676][933]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.13.48:676][933]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.13.48:999][946]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 204 [2020.06.03-03.13.49:670][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.13.49:670][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.13.49:670][976]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.13.49:670][976]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.13.49:699][977]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.13.54:805][201]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_0 [2020.06.03-03.13.54:805][201]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.13.59:214][393]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_0 [2020.06.03-03.13.59:214][393]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.14.00:634][455]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.14.18:887][239]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.14.18:887][239]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.18:887][239]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.14.18:887][239]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.18:889][239]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.18:889][239]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.18:889][239]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.14.18:889][239]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.18:889][239]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.18:889][239]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.14.18:889][239]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.18:889][239]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.14.18:889][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.18:889][239]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_IN Nightmare. [2020.06.03-03.14.18:889][239]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.14.18:889][239]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.19:567][265]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.14.19:569][265]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.19:569][265]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.14.19:569][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.19:569][265]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.19:569][265]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.14.19:569][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.19:569][265]Interaction: Interaction time: 3.000000 [2020.06.03-03.14.19:569][265]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_LOOP Nightmare. [2020.06.03-03.14.19:569][265]LogSM: Error: Play Update Montage AM_SD_DreamMaster_LOOP Duration 3.000000 Timestamp 0.000000 [2020.06.03-03.14.19:569][265]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.14.19:569][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.19:570][265]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamMaster_LOOP [2020.06.03-03.14.22:579][384]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.14.22:645][387]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.14.22:645][387]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.14.22:648][387]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.14.22:648][387]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.14.22:648][387]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.14.22:648][387]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.22:697][389]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.22:697][389]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.14.22:697][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.22:697][389]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.22:697][389]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DreamMaster_OUT Nightmare. [2020.06.03-03.14.22:697][389]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.14.22:697][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.23:468][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Enabled [2020.06.03-03.14.23:469][422]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.23:469][422]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.14.23:469][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.23:469][422]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.23:469][422]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.14.23:469][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.23:469][422]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.14.23:469][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.23:469][422]Interaction: Verbose: [GeneratorTeleport][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.14.23:469][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.23:469][422]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorTeleport][DreamInducer_C_0] [2020.06.03-03.14.23:469][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.23:470][422]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.23:474][422]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.GeneratorTeleportChargeable Enabled?: Disabled [2020.06.03-03.14.24:047][446]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.24:047][446]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.24:047][446]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.24:047][446]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.24:047][446]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.14.24:048][446]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:048][446]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:048][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.14.24:048][446]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.24:048][446]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:048][446]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.24:048][446]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.24:049][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.14.24:049][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:049][446]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.14.24:049][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.14.24:049][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:701][474]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:701][474]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.14.24:701][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:701][474]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:701][474]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.14.24:701][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:701][474]Interaction: Interaction time: 0.052759 [2020.06.03-03.14.24:701][474]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.14.24:701][474]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.052759 Timestamp 0.000000 [2020.06.03-03.14.24:701][474]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.14.24:701][474]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:703][474]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.14.24:800][478]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.14.24:861][481]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.14.24:861][481]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.14.24:862][481]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.14.24:862][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:912][483]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:912][483]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.14.24:912][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.24:912][483]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.24:912][483]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.14.24:912][483]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.14.24:912][483]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.25:767][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.14.25:769][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.25:769][519]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.14.25:769][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.25:769][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.25:769][519]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.14.25:769][519]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.25:769][519]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.14.25:769][519]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.25:769][519]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.14.25:769][519]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.25:769][519]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.25:769][519]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.25:769][519]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.25:774][519]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.14.28:419][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.14.28:419][629]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.28:419][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.14.28:420][629]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.28:422][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:422][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.14.28:422][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:422][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:422][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.14.28:422][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:422][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:422][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:423][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:423][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.28:423][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.28:423][629]AuthoritativeMovement: BP_CamperMale04_Character_C_0 AuthoritativeMovement set to False [2020.06.03-03.14.28:423][629]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:423][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.14.28:423][629]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.28:423][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:423][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:423][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:423][629]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.28:423][629]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:423][629]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.14.28:423][629]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.28:423][629]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:423][629]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.14.28:423][629]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:469][631]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.28:469][631]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.28:469][631]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.28:469][631]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.28:469][631]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookSacrificeIn. [2020.06.03-03.14.28:469][631]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.06.03-03.14.28:469][631]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.06.03-03.14.28:469][631]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:470][631]Interaction: Interaction time: 0.000000 [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.28:470][631]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] - [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.14.28:470][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.28:470][631]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0 - Nobel Harvards][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_5] [2020.06.03-03.14.28:470][631]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.28:470][631]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.32:255][790]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.32:255][790]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.32:255][790]AnimLeader: BP_SmallMeatLocker_Chuckles_C_5 Requested to Play: HookSacrificeOut. [2020.06.03-03.14.32:255][790]AnimLeader: BP_Entity_C_5 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.06.03-03.14.32:255][790]AnimLeader: BP_CamperMale04_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.06.03-03.14.36:473][966]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-03.14.36:473][966]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.14.37:284][ 0]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.14.37:284][ 0]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-03.14.42:579][228]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.14.42:580][228]LogDBDPlayerMovement: [BP_CamperMale04_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.06.03-03.14.42:580][228]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.14.42:580][228]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: BP_CamperMale04_Character_C_0 [2020.06.03-03.14.42:582][228]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.42:582][228]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.42:582][228]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.42:582][228]LogSM: [BP_SmallMeatLocker_Chuckles_C_5][CLIENT SLAVE] [2020.06.03-03.14.42:584][228]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:584][228]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:584][228]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:584][228]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:584][228]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:584][228]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:585][228]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.06.03-03.14.42:646][231]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_0 Target: [2020.06.03-03.14.42:650][231]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.42:650][231]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.42:650][231]LogSM: [BP_CamperMale04_Character_C_0][CLIENT SLAVE] [2020.06.03-03.14.42:650][231]Interaction: [BP_CamperMale04_Character_C_0] SetGuidedAction [VE_None] [2020.06.03-03.14.42:650][231]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.14.43:070][250]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-03.14.43:071][250]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.43:071][250]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-03.14.43:071][250]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.43:072][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.43:072][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.43:072][250]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.14.43:072][250]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.43:072][250]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.43:072][250]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-03.14.43:072][250]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.43:072][250]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.14.43:072][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.43:072][250]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.14.43:072][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.43:073][250]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.14.43:139][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-03.14.43:140][253]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.43:140][253]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.14.43:140][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.43:140][253]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.43:140][253]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.14.43:140][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.43:140][253]Interaction: Interaction time: 2.000000 [2020.06.03-03.14.43:140][253]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: DamageGenerator Nightmare. [2020.06.03-03.14.43:141][253]LogSM: Error: Play Update Montage AM_SD_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.06.03-03.14.43:141][253]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.14.43:141][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.44:880][334]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.14.44:900][335]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.14.45:120][345]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.14.45:143][346]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-03.14.45:201][349]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.14.45:202][349]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.14.45:202][349]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.14.45:202][349]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.14.45:202][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.45:244][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.03-03.14.45:245][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.45:245][351]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.14.45:245][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.45:245][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.45:245][351]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.14.45:245][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.45:245][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.45:245][351]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.14.45:245][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.45:245][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.45:245][351]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.14.45:245][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.45:245][351]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.14.45:245][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.45:245][351]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_2] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.14.45:245][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.45:245][351]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_2] [2020.06.03-03.14.45:245][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.45:245][351]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.45:250][351]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.03-03.14.48:699][504]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.14.49:305][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.14.49:693][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.14.49:693][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.14.49:693][549]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.14.49:694][549]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.14.50:388][580]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.06.03-03.14.50:679][593]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.14.50:679][593]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.14.51:679][637]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.14.51:679][637]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.14.51:705][638]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.14.56:627][855]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.06.03-03.14.56:627][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.56:627][855]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.06.03-03.14.56:627][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.56:628][855]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.56:628][855]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.56:629][855]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.14.56:629][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.56:629][855]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.56:629][855]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.06.03-03.14.56:629][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.56:629][855]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.14.56:629][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.56:629][855]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.14.56:629][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.56:629][855]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.14.56:931][868]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.56:931][868]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.14.56:931][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.56:931][868]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.56:931][868]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.14.56:931][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.56:931][868]Interaction: Interaction time: 0.000000 [2020.06.03-03.14.56:931][868]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SlasherCloseHatch Nightmare. [2020.06.03-03.14.56:931][868]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Nightmare AnimTag_Follower. [2020.06.03-03.14.56:931][868]LogSM: Error: Play Update Montage AM_SD_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.14.56:931][868]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.14.56:931][868]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.14.56:931][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.56:951][869]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.14.57:532][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:533][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:533][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:533][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:533][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:533][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:533][894]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.06.03-03.14.57:589][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.14.58:416][931]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.14.58:497][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.03-03.14.58:497][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.03-03.14.58:497][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.03-03.14.58:503][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.03-03.14.58:503][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.03-03.14.58:503][935]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.03-03.14.58:660][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.58:660][942]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.14.58:660][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.58:660][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.58:660][942]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.14.58:660][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.58:660][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.58:660][942]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.14.58:660][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.58:660][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.58:660][942]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.14.58:660][942]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.58:660][942]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.14.58:660][942]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.58:660][942]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.14.58:661][942]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.14.58:661][942]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.58:661][942]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.06.03-03.14.58:661][942]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.58:661][942]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.59:065][959]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.59:065][959]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.59:065][959]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.59:065][959]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.59:065][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.14.59:066][959]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.59:066][959]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.59:066][959]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.14.59:066][959]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.14.59:066][959]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.59:066][959]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.14.59:066][959]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.14.59:066][959]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.14.59:066][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.59:067][959]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.14.59:067][959]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.14.59:067][959]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.59:734][987]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.59:734][987]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.14.59:734][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.59:734][987]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.14.59:734][987]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.14.59:734][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.59:734][987]Interaction: Interaction time: 0.114617 [2020.06.03-03.14.59:735][987]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.14.59:735][987]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.114617 Timestamp 0.000000 [2020.06.03-03.14.59:735][987]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.14.59:735][987]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.14.59:737][987]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.14.59:835][991]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.14.59:968][997]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.14.59:968][997]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.14.59:968][997]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.14.59:968][997]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.00:231][ 8]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.00:231][ 8]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.00:231][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.00:231][ 8]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.00:231][ 8]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.00:231][ 8]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.00:231][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.00:902][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.00:904][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.00:904][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.00:904][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.00:904][ 37]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.00:904][ 37]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.00:904][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.00:911][ 37]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.02:108][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-03.15.02:108][ 92]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.02:108][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-03.15.02:108][ 92]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.02:110][ 92]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.02:110][ 92]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.02:110][ 92]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.02:110][ 92]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.02:110][ 92]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.02:110][ 92]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-03.15.02:110][ 92]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.02:110][ 92]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.02:110][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.02:110][ 92]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.02:110][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.02:111][ 92]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.15.02:369][104]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.02:369][104]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.02:369][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.02:369][104]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.02:369][104]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.02:369][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.02:369][104]Interaction: Interaction time: 2.600000 [2020.06.03-03.15.02:369][104]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: PlankDestroy Nightmare. [2020.06.03-03.15.02:369][104]LogSM: Error: Play Update Montage AM_SD_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.06.03-03.15.02:369][104]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to True [2020.06.03-03.15.02:369][104]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.02:369][104]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.02:370][104]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.15.04:693][216]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.15.04:943][228]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.15.05:026][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:026][232]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.05:026][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:026][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:026][232]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.05:026][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:026][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:026][232]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.05:026][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:026][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:026][232]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.05:026][232]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.05:026][232]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.05:026][232]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.05:026][232]AuthoritativeMovement: BP_Slasher_Character_10_C_0 AuthoritativeMovement set to False [2020.06.03-03.15.05:027][232]Interaction: Verbose: [DestroyLeft][Bookshelf_C_8] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.05:027][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:027][232]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_8] [2020.06.03-03.15.05:027][232]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.05:027][232]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:044][233]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.05:044][233]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.05:044][233]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.05:044][233]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.05:044][233]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.05:046][233]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:046][233]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:046][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.05:046][233]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.05:046][233]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:046][233]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.05:046][233]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.05:046][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.05:046][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:046][233]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.05:046][233]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.05:046][233]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:747][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:747][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.05:747][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:747][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.05:747][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.05:747][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:747][266]Interaction: Interaction time: 0.011514 [2020.06.03-03.15.05:747][266]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.05:747][266]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.011514 Timestamp 0.000000 [2020.06.03-03.15.05:747][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.05:747][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.05:750][266]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.05:817][269]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.05:904][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.05:904][273]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.05:904][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.05:904][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.06:176][285]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.06:176][285]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.06:176][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.06:177][285]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.06:177][285]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.06:177][285]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.06:177][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.06:880][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.06:881][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.06:881][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.06:881][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.06:881][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.06:881][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.06:881][316]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.06:881][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.06:881][316]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.06:881][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.06:881][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.06:881][316]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.06:881][316]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.06:881][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.06:886][316]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.07:077][325]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.07:077][325]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.07:078][325]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.07:078][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.07:078][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.07:079][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.07:079][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.07:079][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.07:079][325]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.07:079][325]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.07:079][325]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.07:079][325]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.07:079][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.07:080][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.07:080][325]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.07:080][325]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.07:080][325]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.07:751][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.07:751][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.07:751][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.07:751][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.07:751][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.07:751][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.07:751][356]Interaction: Interaction time: 0.115533 [2020.06.03-03.15.07:751][356]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.07:751][356]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.115533 Timestamp 0.000000 [2020.06.03-03.15.07:751][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.07:751][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.07:753][356]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.07:859][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.07:930][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.07:930][364]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.07:930][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.07:930][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.08:716][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.08:717][400]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.08:717][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.08:717][400]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.08:717][400]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.08:717][400]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.08:717][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.08:947][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.08:948][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.08:948][410]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.08:948][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.08:948][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.08:948][410]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.08:948][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.08:948][410]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.08:948][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.08:948][410]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.08:948][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.08:948][410]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.08:948][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.08:948][410]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.08:952][410]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.09:083][416]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.09:083][416]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.09:083][416]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.09:083][416]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.09:083][416]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.09:085][416]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.09:085][416]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.09:085][416]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.09:085][416]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.09:085][416]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.09:085][416]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.09:085][416]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.09:085][416]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.09:085][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.09:085][416]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.09:085][416]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.09:085][416]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.09:800][446]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.09:800][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.09:800][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.09:800][446]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.09:800][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.09:801][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.09:801][446]Interaction: Interaction time: 0.083771 [2020.06.03-03.15.09:801][446]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.09:801][446]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.083771 Timestamp 0.000000 [2020.06.03-03.15.09:801][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.09:801][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.09:803][446]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.09:864][449]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.09:927][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.09:927][452]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.09:927][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.09:927][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.10:259][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.10:259][466]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.10:259][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.10:259][466]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.10:259][466]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.10:259][466]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.10:259][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.10:963][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.10:964][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.10:964][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.10:964][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.10:964][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.10:964][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.10:964][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.10:964][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.10:964][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.10:964][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.10:964][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.10:964][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.10:964][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.10:964][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.10:970][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.11:557][525]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.11:557][525]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.11:557][525]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.11:557][525]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.11:557][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.11:558][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.11:558][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.11:558][525]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.11:558][525]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.11:558][525]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.11:558][525]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.11:558][525]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.11:558][525]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.11:558][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.11:559][525]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.11:559][525]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.11:559][525]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.12:251][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.12:251][556]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.12:251][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.12:251][556]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.12:251][556]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.12:251][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.12:251][556]Interaction: Interaction time: 0.020869 [2020.06.03-03.15.12:251][556]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.12:251][556]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.020869 Timestamp 0.000000 [2020.06.03-03.15.12:251][556]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.12:251][556]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.12:253][556]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.12:322][559]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.12:386][562]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.12:386][562]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.12:386][562]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.12:386][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.12:649][574]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.12:649][574]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.12:649][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.12:649][574]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.12:649][574]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.12:649][574]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.12:649][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.13:363][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.13:364][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.13:364][606]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.13:364][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.13:364][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.13:364][606]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.13:364][606]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.13:364][606]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.13:364][606]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.13:364][606]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.13:364][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.13:364][606]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.13:364][606]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.13:364][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.13:368][606]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.13:636][618]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.13:636][618]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.13:636][618]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.13:636][618]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.13:637][618]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.13:638][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.13:638][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.13:638][618]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.13:638][618]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.13:638][618]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.13:638][618]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.13:638][618]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.13:638][618]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.13:638][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.13:639][618]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.13:639][618]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.13:639][618]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.14:317][648]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.14:317][648]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.14:317][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.14:317][648]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.14:317][648]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.14:317][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.14:317][648]Interaction: Interaction time: 0.023920 [2020.06.03-03.15.14:317][648]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.14:317][648]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.023920 Timestamp 0.000000 [2020.06.03-03.15.14:317][648]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.14:317][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.14:319][648]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.14:410][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.14:471][655]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.14:471][655]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.14:471][655]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.14:471][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.14:898][674]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.14:898][674]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.14:898][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.14:899][674]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.14:899][674]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.14:899][674]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.14:899][674]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.15:586][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.15:588][701]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.15:588][701]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.15:588][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.15:588][701]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.15:588][701]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.15:588][701]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.15:588][701]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.15:588][701]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.15:588][701]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.15:588][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.15:588][701]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.15:588][701]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.15:588][701]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.15:595][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.15:893][713]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.15:893][713]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.15:893][713]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.15:893][713]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.15:893][713]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.15:895][713]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.15:895][713]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.15:895][713]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.15:895][713]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.15:895][713]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.15:895][713]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.15:895][713]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.15:895][713]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.15:895][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.15:895][713]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.15:895][713]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.15:895][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.16:592][741]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.16:592][741]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.16:592][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.16:592][741]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.16:592][741]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.16:592][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.16:592][741]Interaction: Interaction time: 0.099801 [2020.06.03-03.15.16:592][741]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.16:592][741]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.099801 Timestamp 0.000000 [2020.06.03-03.15.16:592][741]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.16:592][741]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.16:594][741]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.16:672][744]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.16:766][748]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.16:766][748]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.16:766][748]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.16:766][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.17:056][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.17:056][760]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.17:056][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.17:056][760]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.17:056][760]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.17:056][760]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.17:056][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.17:759][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.17:760][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.17:760][790]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.17:761][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.17:761][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.17:761][790]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.17:761][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.17:761][790]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.17:761][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.17:761][790]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.17:761][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.17:761][790]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.17:761][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.17:761][790]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.17:765][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.18:000][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.18:000][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.18:000][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.18:002][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.18:002][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.18:003][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.18:003][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.18:003][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.18:003][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.18:003][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.18:003][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.18:003][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.18:003][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.18:003][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.18:003][800]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.18:003][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.18:003][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.18:740][831]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.18:740][831]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.18:740][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.18:740][831]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.18:740][831]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.18:740][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.18:740][831]Interaction: Interaction time: 0.053948 [2020.06.03-03.15.18:740][831]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.18:740][831]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.053948 Timestamp 0.000000 [2020.06.03-03.15.18:740][831]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.18:740][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.18:744][831]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.18:767][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.18:876][837]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.18:877][837]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.18:877][837]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.18:877][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.18:930][839]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.03-03.15.18:931][839]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.15.18:931][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.03-03.15.18:931][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.15.18:931][839]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.15.18:931][839]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.18:931][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.03-03.15.18:954][839]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.18:955][839]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.18:955][839]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.18:955][839]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.18:967][839]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.03-03.15.18:968][839]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.03-03.15.19:090][844]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.03-03.15.19:196][849]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.19:196][849]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.19:196][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.19:196][849]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.19:196][849]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.19:196][849]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.19:196][849]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:035][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.20:036][885]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:036][885]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.20:036][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:036][885]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:036][885]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.20:036][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.20:036][885]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.20:036][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.20:036][885]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.20:036][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:036][885]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.20:036][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.20:036][885]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:043][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.20:198][892]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale04_Character_C_1 [2020.06.03-03.15.20:313][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.20:313][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.20:313][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.20:313][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.20:313][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.20:315][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:315][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:315][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.20:315][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.20:315][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:315][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.20:315][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.20:315][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.20:315][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:315][897]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.20:315][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.20:315][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:877][921]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:877][921]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.20:877][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:877][921]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.20:877][921]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.20:877][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:877][921]Interaction: Interaction time: 0.220941 [2020.06.03-03.15.20:877][921]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.20:877][921]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.220941 Timestamp 0.000000 [2020.06.03-03.15.20:877][921]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.20:877][921]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.20:879][921]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.21:075][929]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.21:079][929]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.03-03.15.21:079][929]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.15.21:101][930]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.21:101][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.03-03.15.21:105][930]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.21:105][930]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.21:105][930]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.21:108][930]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.15.21:108][930]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.15.21:109][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.03-03.15.21:109][930]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.15.21:109][930]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.15.21:189][934]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.21:189][934]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.21:189][934]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.21:189][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.21:545][949]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.21:545][949]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.21:545][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.21:545][949]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.21:545][949]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.21:545][949]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.21:545][949]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.22:206][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.22:207][977]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.22:207][977]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.22:207][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.22:207][977]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.22:207][977]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.22:207][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.22:207][977]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.22:208][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.22:208][977]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.22:208][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.22:208][977]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.22:208][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.22:208][977]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.22:214][977]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.22:557][992]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.22:557][992]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.22:557][992]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.22:557][992]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.22:557][992]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.22:559][992]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.22:559][992]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.22:559][992]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.22:559][992]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.22:559][992]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.22:559][992]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.22:559][992]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.22:559][992]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.22:559][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.22:559][992]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.22:559][992]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.22:559][992]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.23:321][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.23:321][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.23:321][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.23:322][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.23:322][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.23:322][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.23:322][ 25]Interaction: Interaction time: 0.000000 [2020.06.03-03.15.23:322][ 25]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.23:322][ 25]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.000000 Timestamp 0.000000 [2020.06.03-03.15.23:322][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.23:322][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.23:323][ 25]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.23:327][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.23:550][ 35]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.23:550][ 35]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.23:550][ 35]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.23:550][ 35]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.23:821][ 47]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.23:821][ 47]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.23:821][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.23:821][ 47]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.23:821][ 47]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.23:821][ 47]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.23:821][ 47]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.24:483][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.24:484][ 76]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.24:484][ 76]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.24:484][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.24:484][ 76]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.24:484][ 76]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.24:484][ 76]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.24:488][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.24:984][ 98]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.03-03.15.25:347][114]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale04_Character_C_1 [2020.06.03-03.15.25:387][116]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.25:387][116]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.25:387][116]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.25:387][116]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.25:387][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.25:388][116]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.25:388][116]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.25:388][116]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.25:388][116]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.25:388][116]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.25:388][116]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.25:388][116]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.25:388][116]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.25:388][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.25:388][116]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.25:388][116]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.25:388][116]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.25:590][125]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.15.26:049][145]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.26:049][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.26:049][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.26:049][145]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.26:049][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.26:049][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.26:049][145]Interaction: Interaction time: 0.082329 [2020.06.03-03.15.26:049][145]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.26:049][145]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.082329 Timestamp 0.000000 [2020.06.03-03.15.26:049][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.26:049][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.26:051][145]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.26:172][150]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.26:254][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.26:254][154]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.26:254][154]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.26:254][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.26:549][166]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.26:549][166]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.26:549][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.26:549][166]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.26:549][166]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.26:549][166]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.26:549][166]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.27:349][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.27:350][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.27:350][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.27:350][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.27:350][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.27:350][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.27:350][200]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.27:350][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.27:350][200]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.27:350][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.27:350][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.27:350][200]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.27:350][200]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.27:350][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.27:355][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.27:488][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.27:488][206]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.27:488][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.27:488][206]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.27:488][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.27:489][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.27:489][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.27:489][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.27:490][206]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.27:490][206]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.27:490][206]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.27:490][206]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.27:490][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.27:490][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.27:490][206]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.27:490][206]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.27:490][206]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.28:186][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.28:186][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.28:186][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.28:186][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.28:186][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.28:186][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.28:186][236]Interaction: Interaction time: 0.111077 [2020.06.03-03.15.28:186][236]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.28:186][236]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.111077 Timestamp 0.000000 [2020.06.03-03.15.28:186][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.28:186][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.28:187][236]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.28:261][239]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.29:104][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.29:104][276]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.29:104][276]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.29:104][276]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.29:331][286]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.29:331][286]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.29:331][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.29:331][286]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.29:331][286]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.29:331][286]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.29:331][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.29:997][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.29:998][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.29:998][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.29:998][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.29:998][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.29:998][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.29:998][314]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.29:998][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.29:998][314]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.29:998][314]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.29:998][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.29:998][314]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.29:998][314]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.29:998][314]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.30:003][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.30:121][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.30:122][319]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.30:122][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.30:122][319]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.30:122][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.30:124][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.30:124][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.30:124][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.30:124][319]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.30:124][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.30:124][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.30:124][319]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.30:124][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.30:124][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.30:124][319]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.30:124][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.30:124][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.30:795][346]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.30:795][346]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.30:795][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.30:795][346]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.30:795][346]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.30:795][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.30:795][346]Interaction: Interaction time: 0.145197 [2020.06.03-03.15.30:795][346]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.30:795][346]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.145197 Timestamp 0.000000 [2020.06.03-03.15.30:795][346]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.30:795][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.30:797][346]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.30:898][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.30:964][353]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.30:964][353]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.30:964][353]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.30:964][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.31:334][368]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.31:334][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.31:334][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.31:334][368]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.31:334][368]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.31:334][368]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.31:334][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.32:026][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.32:028][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.32:028][396]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.32:028][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.32:028][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.32:028][396]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.32:028][396]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.32:028][396]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.32:028][396]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.32:028][396]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.32:028][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.32:028][396]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.32:028][396]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.32:028][396]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.32:032][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.32:417][412]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.32:417][412]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.32:417][412]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.32:417][412]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.32:418][412]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.32:420][412]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.32:420][412]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.32:420][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.32:420][412]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.32:420][412]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.32:420][412]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.32:420][412]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.32:420][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.32:420][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.32:420][412]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.32:420][412]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.32:420][412]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.33:084][439]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.33:084][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.33:084][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.33:084][439]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.33:084][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.33:084][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.33:085][439]Interaction: Interaction time: 0.086481 [2020.06.03-03.15.33:085][439]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.33:085][439]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.086481 Timestamp 0.000000 [2020.06.03-03.15.33:085][439]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.33:085][439]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.33:086][439]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.33:216][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.33:262][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.33:262][446]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.33:262][446]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.33:262][446]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.33:571][459]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.33:571][459]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.33:571][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.33:571][459]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.33:571][459]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.33:571][459]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.33:571][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.34:270][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.34:271][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.34:271][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.34:271][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.34:271][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.34:271][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.34:272][490]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.34:272][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.34:272][490]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.34:272][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.34:272][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.34:272][490]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.34:272][490]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.34:272][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.34:277][490]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.36:734][591]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.36:734][591]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.36:734][591]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.36:734][591]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.36:735][591]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.36:736][591]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.36:736][591]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.36:736][591]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.36:736][591]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.36:736][591]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.36:736][591]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.36:736][591]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.36:736][591]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.36:736][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.36:736][591]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.36:736][591]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.36:736][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.37:411][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.37:411][620]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.37:411][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.37:411][620]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.37:411][620]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.37:411][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.37:411][620]Interaction: Interaction time: 0.136408 [2020.06.03-03.15.37:411][620]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.37:411][620]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.136408 Timestamp 0.000000 [2020.06.03-03.15.37:411][620]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.37:411][620]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.37:413][620]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.37:501][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.37:563][627]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.37:564][627]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.37:564][627]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.37:564][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.37:828][638]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.37:828][638]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.37:828][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.37:828][638]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.37:828][638]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.37:828][638]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.37:828][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.38:554][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.38:555][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.38:555][669]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.38:555][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.38:556][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.38:556][669]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.38:556][669]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.38:556][669]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.38:556][669]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.38:556][669]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.38:556][669]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.38:556][669]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.38:556][669]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.38:556][669]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.38:562][669]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.39:239][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.39:239][698]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.39:239][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.39:239][698]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.39:239][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.39:240][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.39:240][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.39:240][698]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.39:240][698]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.39:240][698]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.39:240][698]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.39:240][698]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.39:240][698]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.39:240][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.39:240][698]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.39:240][698]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.39:240][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.39:915][727]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.39:915][727]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.39:915][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.39:915][727]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.39:915][727]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.39:915][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.39:915][727]Interaction: Interaction time: 0.142206 [2020.06.03-03.15.39:915][727]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.39:915][727]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.142206 Timestamp 0.000000 [2020.06.03-03.15.39:915][727]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.39:915][727]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.39:917][727]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.40:011][731]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.40:067][734]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.40:067][734]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.40:067][734]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.40:067][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.40:464][752]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.40:464][752]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.40:464][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.40:464][752]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.40:464][752]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.40:464][752]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.40:464][752]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.41:177][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.41:178][785]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.41:178][785]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.41:179][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.41:179][785]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.41:179][785]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.41:179][785]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.41:179][785]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.41:179][785]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.41:179][785]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.41:179][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.41:179][785]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.41:179][785]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.41:179][785]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.41:184][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.41:510][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.41:510][800]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.41:510][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.41:510][800]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.41:510][800]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.41:511][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.41:511][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.41:511][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.41:511][800]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.41:511][800]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.41:511][800]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.41:511][800]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.41:512][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.41:512][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.41:512][800]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.41:512][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.41:512][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.42:200][830]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.42:201][830]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.42:201][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.42:201][830]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.42:201][830]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.42:201][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.42:201][830]Interaction: Interaction time: 0.094599 [2020.06.03-03.15.42:201][830]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.42:201][830]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.094599 Timestamp 0.000000 [2020.06.03-03.15.42:201][830]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.42:201][830]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.42:203][830]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.42:272][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.42:333][836]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.42:334][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.42:334][836]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.42:334][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.42:805][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.42:805][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.42:805][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.42:805][857]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.42:805][857]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.42:805][857]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.42:805][857]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.43:482][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.43:484][886]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.43:484][886]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.43:484][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.43:484][886]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.43:484][886]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.43:484][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.43:484][886]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.43:484][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.43:484][886]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.43:484][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.43:484][886]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.43:484][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.43:484][886]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.43:490][886]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.43:737][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.43:737][897]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.43:737][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.43:737][897]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.43:737][897]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.43:738][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.43:738][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.43:738][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.43:738][897]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.43:738][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.43:738][897]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.43:738][897]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.43:738][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.43:739][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.43:739][897]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.43:739][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.43:739][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.44:421][927]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.44:421][927]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.44:421][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.44:421][927]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.44:421][927]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.44:421][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.44:421][927]Interaction: Interaction time: 0.110772 [2020.06.03-03.15.44:421][927]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.44:421][927]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.110772 Timestamp 0.000000 [2020.06.03-03.15.44:421][927]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.44:421][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.44:423][927]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.44:511][931]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.44:576][934]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.44:576][934]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.44:576][934]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.44:576][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.44:942][950]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.44:942][950]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.44:942][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.44:942][950]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.44:942][950]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.44:942][950]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.44:942][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.45:640][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.45:642][981]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.45:643][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.45:643][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.45:643][981]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.45:643][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.45:643][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.45:643][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.45:643][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.45:643][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.45:643][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.45:643][981]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.45:643][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.45:643][981]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.45:650][981]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.46:107][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.46:107][ 2]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.46:107][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.46:107][ 2]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.46:107][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.46:109][ 2]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.46:109][ 2]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.46:109][ 2]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.46:109][ 2]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.46:109][ 2]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.46:109][ 2]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.46:109][ 2]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.46:109][ 2]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.46:109][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.46:109][ 2]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.46:110][ 2]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.46:110][ 2]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.46:796][ 34]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.46:796][ 34]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.46:796][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.46:796][ 34]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.46:796][ 34]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.46:796][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.46:797][ 34]Interaction: Interaction time: 0.048517 [2020.06.03-03.15.46:797][ 34]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.46:797][ 34]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.048517 Timestamp 0.000000 [2020.06.03-03.15.46:797][ 34]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.46:797][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.46:799][ 34]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.46:883][ 38]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.46:944][ 41]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.46:944][ 41]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.46:944][ 41]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.46:944][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.47:159][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.47:159][ 51]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.47:159][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.47:159][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.47:159][ 51]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.47:159][ 51]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.47:159][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.47:863][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.47:864][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.47:864][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.47:864][ 82]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.47:864][ 82]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.47:864][ 82]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.47:865][ 82]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.47:870][ 82]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.48:700][118]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.15.49:301][143]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 114 [2020.06.03-03.15.49:692][160]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.15.49:693][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.15.49:693][160]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.15.49:693][160]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.15.49:712][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.49:712][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.49:713][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.49:713][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.49:713][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.49:714][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.49:714][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.49:714][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.49:714][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.49:714][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.49:714][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.49:714][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.49:714][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.49:714][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.49:714][161]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.49:714][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.49:714][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.50:425][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.50:425][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.50:425][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.50:425][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.50:425][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.50:425][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.50:425][190]Interaction: Interaction time: 0.016413 [2020.06.03-03.15.50:425][190]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.50:425][190]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.016413 Timestamp 0.000000 [2020.06.03-03.15.50:425][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.50:425][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.50:428][190]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.50:502][193]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.50:550][195]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.50:550][195]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.50:550][195]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.50:550][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.50:701][201]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.15.50:701][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.15.50:709][201]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.15.50:853][207]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.50:853][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.50:853][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.50:853][207]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.50:853][207]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.50:853][207]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.50:854][207]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.51:526][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.51:527][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.51:527][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.51:527][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.51:527][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.51:527][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.51:527][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.51:527][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.51:528][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.51:528][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.51:528][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.51:528][235]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.51:528][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.51:528][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.51:533][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.51:938][252]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.51:938][252]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.51:939][252]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.51:939][252]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.51:939][252]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.51:940][252]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.51:940][252]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.51:940][252]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.51:940][252]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.51:940][252]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.51:940][252]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.51:940][252]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.51:940][252]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.51:940][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.51:940][252]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.51:940][252]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.51:940][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.52:588][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.52:588][279]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.52:588][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.52:588][279]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.52:588][279]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.52:588][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.52:588][279]Interaction: Interaction time: 0.089716 [2020.06.03-03.15.52:589][279]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.52:589][279]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.089716 Timestamp 0.000000 [2020.06.03-03.15.52:589][279]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.52:589][279]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.52:591][279]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.52:705][284]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.52:771][287]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.52:771][287]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.52:771][287]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.52:771][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.53:072][300]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.53:073][300]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.53:073][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.53:073][300]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.53:073][300]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.53:073][300]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.53:073][300]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.53:754][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.53:756][329]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.53:756][329]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.53:756][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.53:756][329]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.53:756][329]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.53:756][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.53:756][329]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.53:756][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.53:756][329]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.53:756][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.53:756][329]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.53:756][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.53:756][329]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.53:763][329]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.54:068][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.54:068][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.54:069][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.54:069][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.54:069][342]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.54:070][342]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.54:070][342]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.54:070][342]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.54:070][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.54:070][342]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.54:070][342]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.54:070][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.54:070][342]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.54:070][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.54:070][342]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.54:070][342]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.54:070][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.54:764][371]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.54:764][371]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.54:764][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.54:764][371]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.54:764][371]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.54:764][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.54:764][371]Interaction: Interaction time: 0.051203 [2020.06.03-03.15.54:764][371]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.54:764][371]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.051203 Timestamp 0.000000 [2020.06.03-03.15.54:764][371]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.54:764][371]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.54:766][371]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.54:842][374]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.54:899][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.54:899][376]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.54:899][376]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.54:899][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.55:205][389]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.55:205][389]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.55:206][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.55:206][389]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.55:206][389]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.55:206][389]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.55:206][389]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.55:910][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.55:912][418]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.55:912][418]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.55:913][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.55:913][418]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.55:913][418]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.55:913][418]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.55:913][418]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.55:913][418]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.55:913][418]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.55:913][418]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.55:913][418]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.55:913][418]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.55:913][418]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.55:919][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.56:077][425]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.56:077][425]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.56:077][425]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.56:077][425]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.56:078][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.56:079][425]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.56:079][425]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.56:079][425]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.56:079][425]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.56:079][425]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.56:079][425]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.56:079][425]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.56:079][425]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.56:079][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.56:079][425]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.56:079][425]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.56:080][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.56:764][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.56:764][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.56:764][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.56:764][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.56:764][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.56:764][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.56:764][452]Interaction: Interaction time: 0.115471 [2020.06.03-03.15.56:764][452]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.56:764][452]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.115471 Timestamp 0.000000 [2020.06.03-03.15.56:764][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.56:764][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.56:766][452]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.56:850][455]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.56:894][457]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.56:894][457]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.56:894][457]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.56:894][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.57:236][470]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.57:236][470]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.57:236][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.57:236][470]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.57:236][470]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.57:236][470]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.57:236][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.57:952][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.57:953][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.57:953][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.15.57:953][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.57:953][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.57:953][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.15.57:953][498]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.57:953][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.15.57:953][498]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.57:953][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.15.57:953][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.57:953][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.57:953][498]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.57:953][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.57:958][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.58:203][508]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.58:203][508]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.58:203][508]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.58:203][508]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.58:203][508]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.15.58:204][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.58:204][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.58:204][508]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.15.58:204][508]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.15.58:204][508]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.58:204][508]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.15.58:204][508]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.15.58:204][508]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.15.58:204][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.58:204][508]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.15.58:205][508]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.15.58:205][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.58:889][534]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.58:889][534]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.15.58:889][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.58:889][534]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.58:889][534]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.15.58:889][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.58:889][534]Interaction: Interaction time: 0.144465 [2020.06.03-03.15.58:889][534]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.15.58:889][534]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.144465 Timestamp 0.000000 [2020.06.03-03.15.58:889][534]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.15.58:889][534]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.58:892][534]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.15.58:969][537]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.15.59:036][540]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.15.59:036][540]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.15.59:036][540]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.15.59:036][540]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.59:502][558]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.59:502][558]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.15.59:502][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.15.59:502][558]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.15.59:502][558]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.15.59:502][558]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.15.59:502][558]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.00:206][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.00:207][586]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.00:207][586]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.16.00:207][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.00:207][586]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.00:207][586]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.16.00:207][586]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.00:207][586]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.16.00:207][586]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.00:207][586]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.16.00:207][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.00:207][586]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.00:207][586]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.00:207][586]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.00:210][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.10:897][ 22]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.16.18:173][320]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.03-03.16.18:174][320]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.16.18:174][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.03-03.16.18:174][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.16.18:174][320]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.16.18:174][320]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.18:174][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.03-03.16.18:193][320]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.18:193][320]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.18:193][320]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.18:193][320]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.18:203][320]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.03-03.16.18:203][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.03-03.16.18:389][328]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.03-03.16.19:533][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.03-03.16.19:533][374]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.16.19:558][375]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.19:558][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.03-03.16.19:560][375]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.19:561][375]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.19:561][375]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.19:563][375]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.16.19:564][375]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.16.19:564][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.03-03.16.19:564][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.16.19:564][375]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.16.48:806][549]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.16.49:065][560]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.16.49:067][560]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.49:067][560]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.49:165][564]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.16.49:466][576]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Miss Nightmare. [2020.06.03-03.16.49:608][581]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.16.49:669][584]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.16.49:669][584]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.16.49:669][584]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.16.49:669][584]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.16.50:703][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.03-03.16.50:981][635]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.50:981][635]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.51:686][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.16.51:687][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.16.51:687][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.16.51:687][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.16.51:693][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.16.52:009][676]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.52:009][676]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.52:010][676]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.52:010][676]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.52:010][676]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.52:012][676]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.52:012][676]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.52:012][676]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.16.52:012][676]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.52:012][676]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.52:012][676]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.52:012][676]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.52:012][676]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.16.52:012][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.52:012][676]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.16.52:012][676]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.16.52:012][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.52:723][706]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.52:723][706]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.16.52:723][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.52:723][706]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.52:723][706]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.16.52:723][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.52:723][706]Interaction: Interaction time: 0.021384 [2020.06.03-03.16.52:724][706]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.16.52:724][706]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.021384 Timestamp 0.000000 [2020.06.03-03.16.52:724][706]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.16.52:724][706]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.52:726][706]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.16.52:797][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.52:858][712]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.16.52:858][712]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.16.52:858][712]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.16.52:858][712]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.53:052][720]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.53:052][720]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.16.53:052][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.53:052][720]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.53:052][720]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.16.53:052][720]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.16.53:052][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.53:719][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.53:720][748]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.53:720][748]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.16.53:720][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.53:720][748]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.53:720][748]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.16.53:720][748]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.53:720][748]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.16.53:720][748]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.53:720][748]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.16.53:720][748]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.53:720][748]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.53:720][748]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.53:721][748]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.53:728][748]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.54:019][761]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.54:019][761]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.54:019][761]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.54:019][761]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.54:019][761]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.54:020][761]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.54:020][761]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.54:021][761]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.16.54:021][761]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.54:021][761]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.54:021][761]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.54:021][761]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.54:021][761]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.16.54:021][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.54:021][761]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.16.54:021][761]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.16.54:021][761]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.54:681][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.54:682][789]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.16.54:682][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.54:682][789]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.54:682][789]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.16.54:682][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.54:682][789]Interaction: Interaction time: 0.067985 [2020.06.03-03.16.54:682][789]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.16.54:682][789]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.067985 Timestamp 0.000000 [2020.06.03-03.16.54:682][789]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.16.54:682][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.54:683][789]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.16.54:802][794]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.54:866][797]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.16.54:866][797]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.16.54:866][797]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.16.54:866][797]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.55:066][806]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:066][806]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.16.55:066][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.55:066][806]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:066][806]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.16.55:066][806]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.16.55:066][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.55:727][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.55:729][835]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:729][835]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.16.55:729][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.55:729][835]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:729][835]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.16.55:729][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.55:729][835]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.16.55:729][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.55:729][835]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.16.55:729][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.55:729][835]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.55:729][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.55:729][835]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:735][835]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.55:985][846]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.55:985][846]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.55:985][846]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.55:985][846]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.55:985][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.55:986][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:986][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:986][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.16.55:986][846]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.55:986][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.55:986][846]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.55:986][846]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.55:986][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.16.55:986][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.55:987][846]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.16.55:987][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.16.55:987][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.56:664][875]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.56:664][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.16.56:664][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.56:664][875]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.56:664][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.16.56:664][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.56:664][875]Interaction: Interaction time: 0.082995 [2020.06.03-03.16.56:664][875]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.16.56:664][875]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.082995 Timestamp 0.000000 [2020.06.03-03.16.56:664][875]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.16.56:664][875]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.56:666][875]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.16.56:764][879]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.56:831][882]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.16.56:831][882]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.16.56:831][882]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.16.56:831][882]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.57:066][892]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:066][892]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.16.57:066][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.57:066][892]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:066][892]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.16.57:066][892]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.16.57:066][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.57:744][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.57:746][920]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:746][920]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.16.57:746][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.57:746][920]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:746][920]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.16.57:746][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.57:746][920]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.16.57:746][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.57:746][920]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.16.57:746][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.57:746][920]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.57:746][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.57:746][920]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:752][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.57:950][928]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.57:950][928]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.57:950][928]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.57:950][928]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.57:950][928]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.57:952][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:953][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:953][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.16.57:953][928]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.57:953][928]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.57:953][928]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.57:953][928]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.57:953][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.16.57:953][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.57:953][928]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.16.57:953][928]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.16.57:953][928]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.58:613][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.58:613][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.16.58:613][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.58:613][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.58:613][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.16.58:613][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.58:613][955]Interaction: Interaction time: 0.078117 [2020.06.03-03.16.58:613][955]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.16.58:613][955]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.078117 Timestamp 0.000000 [2020.06.03-03.16.58:613][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.16.58:613][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.58:614][955]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.16.58:706][959]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.58:772][962]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.16.58:772][962]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.16.58:772][962]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.16.58:772][962]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.58:936][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.58:936][969]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.16.58:936][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.58:936][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.58:936][969]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.16.58:936][969]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.16.58:936][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.59:638][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.59:639][ 0]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.59:639][ 0]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.16.59:639][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.59:639][ 0]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.59:640][ 0]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.16.59:640][ 0]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.59:640][ 0]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.16.59:640][ 0]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.59:640][ 0]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.16.59:640][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.59:640][ 0]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.59:640][ 0]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.59:640][ 0]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.59:646][ 0]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.16.59:868][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.59:868][ 10]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.59:868][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.59:868][ 10]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.59:868][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.16.59:870][ 10]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.59:870][ 10]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.59:870][ 10]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.16.59:870][ 10]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.16.59:870][ 10]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.16.59:870][ 10]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.16.59:870][ 10]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.16.59:870][ 10]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.16.59:870][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.16.59:870][ 10]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.16.59:870][ 10]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.16.59:870][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.00:559][ 39]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.00:559][ 39]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.00:559][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.00:559][ 39]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.00:559][ 39]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.00:559][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.00:559][ 39]Interaction: Interaction time: 0.060967 [2020.06.03-03.17.00:559][ 39]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.00:559][ 39]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.060967 Timestamp 0.000000 [2020.06.03-03.17.00:559][ 39]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.00:559][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.00:561][ 39]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.00:631][ 42]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.00:699][ 45]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.00:699][ 45]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.00:699][ 45]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.00:699][ 45]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.00:975][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.00:975][ 57]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.00:975][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.00:975][ 57]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.00:975][ 57]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.00:975][ 57]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.00:975][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.01:636][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.01:637][ 86]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.01:637][ 86]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.01:637][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.01:637][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.01:637][ 86]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.01:637][ 86]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.01:645][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.01:918][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.01:918][ 98]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.01:918][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.01:918][ 98]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.01:918][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.01:919][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.01:919][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.01:919][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.01:919][ 98]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.01:919][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.01:919][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.01:919][ 98]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.01:920][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.01:920][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.01:920][ 98]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.01:920][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.01:920][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.02:587][126]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.02:587][126]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.02:587][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.02:587][126]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.02:587][126]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.02:587][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.02:587][126]Interaction: Interaction time: 0.031851 [2020.06.03-03.17.02:587][126]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.02:587][126]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.031851 Timestamp 0.000000 [2020.06.03-03.17.02:588][126]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.02:588][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.02:589][126]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.02:685][130]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.02:762][133]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.02:762][133]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.02:762][133]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.02:762][133]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.03:205][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.03:205][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.03:205][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.03:205][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.03:205][152]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.03:205][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.03:205][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.03:911][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.03:912][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.03:912][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.03:912][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.03:912][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.03:912][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.03:912][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.03:912][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.03:912][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.03:912][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.03:912][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.03:912][182]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.03:912][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.03:912][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.03:917][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.04:079][189]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.04:079][189]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.04:079][189]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.04:079][189]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.04:079][189]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.04:080][189]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.04:080][189]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.04:080][189]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.04:080][189]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.04:080][189]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.04:081][189]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.04:081][189]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.04:081][189]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.04:081][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.04:081][189]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.04:081][189]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.04:081][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.04:775][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.04:775][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.04:775][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.04:775][219]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.04:776][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.04:776][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.04:776][219]Interaction: Interaction time: 0.005365 [2020.06.03-03.17.04:776][219]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.04:776][219]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.005365 Timestamp 0.000000 [2020.06.03-03.17.04:776][219]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.04:776][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.04:777][219]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.04:848][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.04:908][225]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.04:908][225]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.04:908][225]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.04:908][225]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.05:151][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.05:151][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.05:151][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.05:151][236]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.05:151][236]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.05:151][236]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.05:151][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.05:845][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.05:846][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.05:846][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.05:846][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.05:846][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.05:846][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.05:846][266]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.05:846][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.05:846][266]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.05:846][266]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.05:846][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.05:846][266]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.05:846][266]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.05:846][266]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.05:850][266]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.06:105][277]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.06:105][277]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.06:105][277]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.06:105][277]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.06:105][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.06:107][277]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.06:107][277]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.06:107][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.06:107][277]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.06:107][277]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.06:107][277]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.06:107][277]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.06:107][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.06:107][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.06:107][277]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.06:107][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.06:107][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.06:774][307]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.06:774][307]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.06:774][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.06:774][307]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.06:774][307]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.06:774][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.06:774][307]Interaction: Interaction time: 0.057247 [2020.06.03-03.17.06:774][307]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.06:774][307]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.057247 Timestamp 0.000000 [2020.06.03-03.17.06:774][307]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.06:774][307]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.06:776][307]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.06:887][312]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.06:946][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.06:946][315]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.06:946][315]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.06:946][315]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.07:136][324]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.07:136][324]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.07:136][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.07:136][324]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.07:136][324]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.07:136][324]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.07:136][324]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.07:839][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.07:840][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.07:840][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.07:840][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.07:840][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.07:840][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.07:840][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.07:840][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.07:840][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.07:840][356]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.07:840][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.07:840][356]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.07:840][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.07:840][356]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.07:845][356]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.08:020][364]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.08:020][364]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.08:020][364]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.08:020][364]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.08:020][364]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.08:021][364]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.08:021][364]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.08:021][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.08:021][364]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.08:022][364]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.08:022][364]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.08:022][364]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.08:022][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.08:022][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.08:022][364]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.08:022][364]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.08:022][364]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.08:713][393]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.08:713][393]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.08:713][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.08:713][393]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.08:713][393]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.08:713][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.08:713][393]Interaction: Interaction time: 0.024225 [2020.06.03-03.17.08:713][393]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.08:713][393]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.024225 Timestamp 0.000000 [2020.06.03-03.17.08:713][393]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.08:714][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.08:715][393]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.08:791][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.08:861][399]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.08:861][399]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.08:861][399]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.08:861][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.09:115][409]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:115][409]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.09:115][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.09:115][409]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:115][409]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.09:115][409]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.09:115][409]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.09:830][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.09:832][437]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:832][437]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.09:832][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.09:832][437]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:832][437]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.09:832][437]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.09:832][437]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.09:832][437]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.09:832][437]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.09:832][437]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.09:832][437]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.09:832][437]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.09:832][437]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:838][437]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.09:977][443]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.09:977][443]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.09:977][443]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.09:977][443]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.09:977][443]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.09:978][443]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:978][443]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:978][443]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.09:978][443]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.09:978][443]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.09:978][443]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.09:978][443]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.09:978][443]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.09:978][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.09:979][443]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.09:979][443]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.09:979][443]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.10:643][471]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.10:643][471]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.10:643][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.10:643][471]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.10:643][471]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.10:643][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.10:644][471]Interaction: Interaction time: 0.061601 [2020.06.03-03.17.10:644][471]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.10:644][471]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.061601 Timestamp 0.000000 [2020.06.03-03.17.10:644][471]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.10:644][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.10:647][471]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.10:758][476]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.10:819][479]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.10:819][479]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.10:819][479]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.10:819][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.11:121][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:122][493]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.11:122][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.11:122][493]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:122][493]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.11:122][493]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.11:122][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.11:813][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.11:814][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:814][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.11:814][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.11:814][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:814][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.11:814][524]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.11:814][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.11:814][524]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.11:814][524]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.11:814][524]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.11:814][524]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.11:814][524]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.11:814][524]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:817][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.11:959][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.11:959][530]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.11:959][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.11:959][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.11:959][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.11:961][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:961][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:961][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.11:962][530]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.11:962][530]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.11:962][530]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.11:962][530]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.11:962][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.11:962][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.11:962][530]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.11:962][530]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.11:962][530]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.12:625][557]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.12:625][557]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.12:625][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.12:625][557]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.12:625][557]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.12:625][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.12:625][557]Interaction: Interaction time: 0.119868 [2020.06.03-03.17.12:625][557]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.12:625][557]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.119868 Timestamp 0.000000 [2020.06.03-03.17.12:625][557]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.12:625][557]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.12:628][557]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.12:723][561]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.12:788][564]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.12:788][564]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.12:788][564]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.12:788][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.13:027][574]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:027][574]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.13:027][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.13:027][574]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:027][574]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.13:027][574]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.13:027][574]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.13:734][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.13:734][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:734][604]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.13:735][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.13:735][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:735][604]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.13:735][604]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.13:735][604]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.13:735][604]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.13:735][604]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.13:735][604]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.13:735][604]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.13:735][604]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.13:735][604]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:739][604]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.13:832][608]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.13:832][608]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.13:832][608]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.13:832][608]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.13:832][608]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.13:833][608]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:833][608]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:833][608]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.13:833][608]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.13:833][608]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.13:835][608]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.13:835][608]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.13:835][608]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.13:835][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.13:835][608]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.13:835][608]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.13:835][608]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.14:490][634]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.14:491][634]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.14:491][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.14:491][634]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.14:491][634]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.14:491][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.14:491][634]Interaction: Interaction time: 0.121942 [2020.06.03-03.17.14:491][634]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.14:491][634]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.121942 Timestamp 0.000000 [2020.06.03-03.17.14:491][634]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.14:491][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.14:493][634]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.14:598][638]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.14:670][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.14:670][641]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.14:671][641]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.14:671][641]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.14:903][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.14:904][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.14:904][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.14:904][650]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.14:904][650]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.14:904][650]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.14:904][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.15:584][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.15:586][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.15:586][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.15:586][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.15:586][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.15:586][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.15:586][678]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.15:586][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.15:586][678]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.15:586][678]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.15:586][678]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.15:586][678]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.15:586][678]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.15:586][678]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.15:590][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.15:753][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.15:753][685]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.15:754][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.15:754][685]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.15:754][685]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.15:755][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.15:755][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.15:755][685]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.15:755][685]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.15:755][685]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.15:755][685]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.15:755][685]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.15:755][685]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.15:755][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.15:755][685]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.15:755][685]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.15:755][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.16:433][713]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.16:433][713]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.16:433][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.16:433][713]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.16:433][713]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.16:433][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.16:433][713]Interaction: Interaction time: 0.117182 [2020.06.03-03.17.16:433][713]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.16:434][713]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.117182 Timestamp 0.000000 [2020.06.03-03.17.16:434][713]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.16:434][713]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.16:435][713]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.16:536][717]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.16:604][720]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.16:604][720]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.16:604][720]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.16:604][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.16:674][723]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.16:674][723]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.16:674][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.16:674][723]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.16:674][723]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.16:674][723]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.16:674][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.17:371][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.17:373][753]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.17:373][753]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.17:373][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.17:373][753]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.17:373][753]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.17:373][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.17:373][753]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.17:373][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.17:373][753]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.17:373][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.17:373][753]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.17:373][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.17:373][753]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.17:381][753]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.17:622][764]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.17:622][764]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.17:622][764]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.17:622][764]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.17:622][764]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.17:623][764]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.17:623][764]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.17:623][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.17:623][764]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.17:623][764]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.17:623][764]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.17:623][764]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.17:623][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.17:623][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.17:623][764]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.17:623][764]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.17:623][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.18:299][793]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.18:299][793]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.18:299][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.18:299][793]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.18:299][793]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.18:299][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.18:299][793]Interaction: Interaction time: 0.044305 [2020.06.03-03.17.18:299][793]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.18:299][793]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.044305 Timestamp 0.000000 [2020.06.03-03.17.18:299][793]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.18:299][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.18:301][793]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.18:402][797]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.18:471][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.18:471][800]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.18:471][800]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.18:471][800]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.18:591][805]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.18:591][805]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.18:591][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.18:591][805]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.18:591][805]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.18:591][805]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.18:591][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.19:259][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.19:259][833]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.19:260][833]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.19:260][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.19:260][833]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.19:260][833]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.19:260][833]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.19:260][833]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.19:260][833]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.19:260][833]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.19:260][833]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.19:260][833]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.19:260][833]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.19:260][833]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.19:266][833]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.19:499][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.19:499][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.19:499][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.19:499][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.19:500][843]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.19:501][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.19:501][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.19:501][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.19:501][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.19:501][843]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.19:501][843]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.19:501][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.19:501][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.19:501][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.19:501][843]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.19:501][843]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.19:501][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.20:200][872]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.20:200][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.20:200][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.20:200][872]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.20:200][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.20:200][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.20:200][872]Interaction: Interaction time: 0.009698 [2020.06.03-03.17.20:200][872]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.20:200][872]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.009698 Timestamp 0.000000 [2020.06.03-03.17.20:200][872]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.20:200][872]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.20:202][872]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.20:273][875]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.20:340][878]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.20:340][878]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.20:340][878]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.20:340][878]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.21:242][916]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.21:242][916]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.21:242][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.21:242][916]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.21:242][916]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.21:242][916]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.21:242][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.21:899][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.21:901][943]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.21:901][943]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.21:901][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.21:901][943]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.21:901][943]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.21:901][943]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.21:901][943]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.21:901][943]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.21:901][943]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.21:901][943]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.21:901][943]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.21:901][943]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.21:901][943]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.21:904][943]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.22:169][954]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.22:169][954]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.22:169][954]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.22:169][954]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.22:169][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.22:171][954]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.22:171][954]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.22:171][954]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.22:171][954]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.22:171][954]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.22:171][954]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.22:171][954]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.22:171][954]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.22:171][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.22:171][954]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.22:171][954]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.22:171][954]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.22:833][981]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.22:833][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.22:833][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.22:833][981]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.22:833][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.22:833][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.22:833][981]Interaction: Interaction time: 0.153620 [2020.06.03-03.17.22:833][981]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.22:833][981]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.153620 Timestamp 0.000000 [2020.06.03-03.17.22:833][981]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.22:833][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.22:834][981]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.22:937][985]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.23:005][988]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.23:005][988]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.23:005][988]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.23:005][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.23:202][996]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.23:202][996]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.23:202][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.23:202][996]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.23:202][996]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.23:202][996]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.23:202][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.23:901][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.23:903][ 24]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.23:903][ 24]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.23:903][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.23:903][ 24]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.23:903][ 24]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.23:903][ 24]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.23:906][ 24]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.24:132][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.24:132][ 33]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.24:132][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.24:132][ 33]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.24:133][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.24:134][ 33]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.24:134][ 33]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.24:134][ 33]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.24:134][ 33]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.24:134][ 33]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.24:134][ 33]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.24:134][ 33]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.24:134][ 33]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.24:134][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.24:134][ 33]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.24:134][ 33]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.24:134][ 33]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.24:856][ 62]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.24:856][ 62]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.24:856][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.24:856][ 62]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.24:856][ 62]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.24:857][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.24:857][ 62]Interaction: Interaction time: 0.099849 [2020.06.03-03.17.24:857][ 62]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.24:857][ 62]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.099849 Timestamp 0.000000 [2020.06.03-03.17.24:857][ 62]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.24:857][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.24:859][ 62]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.24:911][ 64]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.24:980][ 67]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.24:980][ 67]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.24:980][ 67]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.24:980][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.25:182][ 75]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.25:182][ 75]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.25:182][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.25:182][ 75]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.25:182][ 75]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.25:182][ 75]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.25:182][ 75]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.25:877][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.25:879][102]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.25:879][102]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.25:879][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.25:879][102]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.25:879][102]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.25:879][102]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.25:879][102]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.25:879][102]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.25:879][102]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.25:879][102]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.25:879][102]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.25:879][102]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.25:879][102]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.25:884][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.26:056][109]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.26:056][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.26:056][109]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.26:056][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.26:056][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.26:057][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.26:057][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.26:057][109]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.26:057][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.26:057][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.26:057][109]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.26:057][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.26:057][109]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.26:057][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.26:057][109]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.26:057][109]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.26:057][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.26:703][135]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.26:703][135]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.26:703][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.26:703][135]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.26:703][135]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.26:703][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.26:703][135]Interaction: Interaction time: 0.096658 [2020.06.03-03.17.26:703][135]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.26:703][135]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.096658 Timestamp 0.000000 [2020.06.03-03.17.26:703][135]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.26:703][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.26:705][135]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.26:832][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.26:873][142]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.26:873][142]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.26:873][142]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.26:873][142]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.27:112][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.27:112][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.27:112][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.27:112][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.27:112][152]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.27:112][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.27:112][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.27:825][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.27:826][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.27:826][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.27:827][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.27:827][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.27:827][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.27:827][182]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.27:827][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.27:827][182]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.27:827][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.27:827][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.27:827][182]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.27:827][182]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.27:827][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.27:832][182]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.28:107][194]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.28:107][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.28:107][194]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.28:107][194]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.28:108][194]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.28:109][194]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.28:109][194]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.28:109][194]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.28:109][194]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.28:109][194]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.28:109][194]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.28:109][194]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.28:109][194]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.28:109][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.28:109][194]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.28:109][194]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.28:109][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.28:780][223]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.28:780][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.28:780][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.28:780][223]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.28:780][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.28:780][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.28:780][223]Interaction: Interaction time: 0.089044 [2020.06.03-03.17.28:780][223]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.28:780][223]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.089044 Timestamp 0.000000 [2020.06.03-03.17.28:780][223]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.28:780][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.28:781][223]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.28:898][228]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.28:960][231]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.28:960][231]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.28:960][231]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.28:960][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.29:251][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.29:251][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.29:251][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.29:251][243]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.29:251][243]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.29:251][243]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.29:251][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.29:930][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.29:931][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.29:931][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.29:931][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.29:931][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.29:931][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.29:932][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.29:932][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.29:932][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.29:932][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.29:932][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.29:932][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.29:932][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.29:932][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.29:936][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.31:079][321]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.17.31:081][321]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.31:081][321]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.31:347][333]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.17.31:456][338]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Obstructed Nightmare. [2020.06.03-03.17.33:000][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.33:000][404]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.34:437][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.34:437][462]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.34:437][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.34:437][462]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.34:437][462]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.34:439][462]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.34:439][462]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.34:439][462]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.34:439][462]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.34:439][462]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.34:439][462]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.34:439][462]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.34:439][462]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.34:439][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.34:439][462]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.34:439][462]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.34:439][462]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.35:136][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.35:136][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.35:136][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.35:136][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.35:136][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.35:136][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.35:136][490]Interaction: Interaction time: 0.098871 [2020.06.03-03.17.35:136][490]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.35:136][490]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.098871 Timestamp 0.000000 [2020.06.03-03.17.35:136][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.35:136][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.35:138][490]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.35:214][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.35:255][495]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.35:255][495]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.35:255][495]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.35:255][495]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.35:456][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.35:456][503]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.35:456][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.35:457][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.35:457][503]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.35:457][503]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.35:457][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.36:175][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.36:177][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.36:177][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.36:177][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.36:177][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.36:177][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.36:177][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.36:177][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.36:177][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.36:177][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.36:177][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.36:178][532]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.36:178][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.36:178][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.36:183][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.37:880][602]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198058076502 [2020.06.03-03.17.37:888][602]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198058076502, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-03.17.37:894][602]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_16] [2020.06.03-03.17.37:894][602]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.37:894][602]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_16] [2020.06.03-03.17.37:894][602]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.37:896][602]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.37:896][602]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.37:896][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.37:896][602]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.37:896][602]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.37:896][602]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_16] [2020.06.03-03.17.37:896][602]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.37:896][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.37:896][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.37:896][602]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.37:896][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.37:896][602]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.03-03.17.37:996][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.37:996][606]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.37:996][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.37:996][606]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.37:996][606]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.37:996][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.37:996][606]Interaction: Interaction time: 2.333000 [2020.06.03-03.17.37:996][606]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: LockerSearchEmpty Nightmare. [2020.06.03-03.17.37:996][606]AnimLeader: ClosetStandard_C_16 Requested to Play: LockerSearchEmpty Nightmare AnimTag_Follower. [2020.06.03-03.17.37:996][606]LogSM: Error: Play Update Montage AM_SD_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.06.03-03.17.37:996][606]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.37:996][606]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.37:997][606]LogDBDPlayerMovement: [BP_Slasher_Character_10_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.03-03.17.40:060][696]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.03-03.17.40:326][708]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.03-03.17.40:346][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:346][709]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.40:346][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.40:346][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:346][709]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.40:346][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.40:368][710]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:368][710]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.40:368][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.40:368][710]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:368][710]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.40:368][710]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.40:368][710]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.40:368][710]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.40:368][710]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_16] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.40:368][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.40:369][710]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_16] [2020.06.03-03.17.40:369][710]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.40:369][710]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:667][723]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.40:667][723]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.40:667][723]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.40:667][723]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.40:667][723]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.40:669][723]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:669][723]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:669][723]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.40:669][723]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.40:669][723]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.40:669][723]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.40:669][723]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.40:669][723]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.40:669][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.40:669][723]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.40:669][723]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.40:669][723]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.41:334][751]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.41:334][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.41:334][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.41:334][751]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.41:334][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.41:334][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.41:334][751]Interaction: Interaction time: 0.086591 [2020.06.03-03.17.41:334][751]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.41:334][751]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.086591 Timestamp 0.000000 [2020.06.03-03.17.41:334][751]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.41:334][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.41:336][751]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.41:441][755]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.41:514][758]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.41:514][758]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.41:514][758]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.41:514][758]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.42:883][816]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.42:883][816]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.42:883][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.42:883][816]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.42:883][816]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.42:883][816]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.42:883][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.43:582][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.43:584][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.43:584][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.43:584][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.43:584][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.43:584][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.43:584][846]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.43:584][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.43:584][846]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.43:584][846]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.43:584][846]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.43:584][846]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.43:584][846]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.43:584][846]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.43:588][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.43:786][855]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.43:786][855]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.43:786][855]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.43:786][855]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.43:787][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.43:788][855]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.43:788][855]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.43:788][855]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.43:788][855]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.43:788][855]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.43:788][855]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.43:788][855]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.43:788][855]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.43:788][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.43:788][855]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.43:788][855]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.43:788][855]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.44:436][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.44:436][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.44:436][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.44:436][883]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.44:436][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.44:436][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.44:436][883]Interaction: Interaction time: 0.061212 [2020.06.03-03.17.44:436][883]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.44:436][883]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.061212 Timestamp 0.000000 [2020.06.03-03.17.44:436][883]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.44:436][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.44:438][883]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.44:552][888]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.44:620][891]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.44:620][891]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.44:620][891]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.44:620][891]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.44:754][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.44:754][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.44:754][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.44:754][897]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.44:754][897]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.44:754][897]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.44:754][897]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.45:437][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.45:438][926]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.45:438][926]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.45:438][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.45:438][926]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.45:438][926]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.45:438][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.45:438][926]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.45:438][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.45:438][926]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.45:438][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.45:438][926]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.45:438][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.45:438][926]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.45:445][926]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.45:591][933]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.45:592][933]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.45:592][933]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.45:592][933]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.45:592][933]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.45:594][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.45:594][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.45:594][933]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.45:594][933]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.45:594][933]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.45:594][933]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.45:594][933]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.45:595][933]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.45:595][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.45:595][933]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.45:595][933]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.45:595][933]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.46:249][961]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.46:249][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.46:249][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.46:249][961]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.46:249][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.46:249][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.46:249][961]Interaction: Interaction time: 0.042169 [2020.06.03-03.17.46:249][961]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.46:249][961]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.042169 Timestamp 0.000000 [2020.06.03-03.17.46:249][961]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.46:249][961]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.46:253][961]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.46:366][966]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.46:410][968]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.46:410][968]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.46:410][968]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.46:410][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.46:624][977]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.46:624][977]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.46:624][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.46:624][977]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.46:624][977]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.46:624][977]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.46:624][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.47:323][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.47:325][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.47:325][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.47:325][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.47:325][ 6]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.47:325][ 6]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.47:325][ 6]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.47:329][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.47:607][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.47:607][ 18]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.47:607][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.47:607][ 18]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.47:607][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.47:609][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.47:609][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.47:609][ 18]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.47:609][ 18]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.47:609][ 18]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.47:609][ 18]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.47:609][ 18]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.47:609][ 18]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.47:609][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.47:609][ 18]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeLeft. [2020.06.03-03.17.47:609][ 18]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.47:609][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:318][ 48]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.48:318][ 48]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.48:318][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:318][ 48]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.48:318][ 48]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.48:318][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:318][ 48]Interaction: Interaction time: 0.114863 [2020.06.03-03.17.48:318][ 48]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.48:319][ 48]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.114863 Timestamp 0.000000 [2020.06.03-03.17.48:319][ 48]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.48:319][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:320][ 48]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.48:400][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.48:453][ 53]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.48:453][ 53]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.48:453][ 53]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.48:453][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:815][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.48:815][ 69]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.48:815][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:815][ 69]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.48:815][ 69]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.48:815][ 69]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.48:815][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.48:915][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.17.49:406][ 93]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.17.49:522][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.49:524][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.49:524][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.49:524][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.49:524][ 98]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.49:524][ 98]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.49:524][ 98]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.49:529][ 98]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.49:696][105]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.17.49:696][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.17.49:696][105]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.17.49:696][105]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.17.49:797][109]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.49:797][109]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.49:797][109]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.49:797][109]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.49:797][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.49:799][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.49:799][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.49:799][109]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.49:799][109]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.49:799][109]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.49:799][109]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.49:799][109]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.49:799][109]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.49:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.49:799][109]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.49:799][109]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.49:799][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.50:409][134]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 140 [2020.06.03-03.17.50:454][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.50:454][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.50:454][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.50:454][136]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.50:454][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.50:455][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.50:455][136]Interaction: Interaction time: 0.160332 [2020.06.03-03.17.50:455][136]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.50:455][136]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.160332 Timestamp 0.000000 [2020.06.03-03.17.50:455][136]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.50:455][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.50:457][136]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.50:553][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.50:615][143]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.50:615][143]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.50:615][143]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.50:615][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.50:680][146]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.17.50:680][146]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.17.50:949][157]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.50:949][157]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.50:949][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.50:949][157]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.50:949][157]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.50:949][157]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.50:949][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.51:654][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.51:655][187]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.51:655][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.51:656][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.51:656][187]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.51:656][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.51:656][187]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.51:656][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.51:656][187]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.51:656][187]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.51:656][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.51:656][187]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.51:656][187]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.51:656][187]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.51:663][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.51:699][189]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.17.51:699][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.17.51:705][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.17.51:882][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.51:882][197]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.51:882][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.51:882][197]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.51:883][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.51:884][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.51:884][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.51:884][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.51:884][197]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.51:884][197]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.51:884][197]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.51:884][197]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.51:884][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.51:884][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.51:884][197]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.51:884][197]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.51:884][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.52:568][227]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.52:568][227]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.52:568][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.52:568][227]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.52:568][227]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.52:568][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.52:568][227]Interaction: Interaction time: 0.073297 [2020.06.03-03.17.52:568][227]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.52:568][227]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.073297 Timestamp 0.000000 [2020.06.03-03.17.52:568][227]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.52:568][227]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.52:569][227]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.52:674][231]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.52:735][234]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.52:735][234]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.52:735][234]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.52:735][234]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.53:035][247]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:035][247]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.53:035][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.53:035][247]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:035][247]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.53:035][247]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.53:035][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.53:735][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.53:737][277]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:737][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.53:737][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.53:737][277]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:737][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.53:737][277]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.53:737][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.53:737][277]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.53:737][277]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.53:737][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.53:737][277]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.53:737][277]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.53:737][277]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:744][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.53:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.53:969][287]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.53:969][287]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.53:969][287]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.53:970][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.53:971][287]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:971][287]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:971][287]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.53:971][287]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.53:971][287]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.53:971][287]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.53:971][287]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.53:971][287]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.53:971][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.53:971][287]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.53:971][287]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.53:971][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.54:655][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.54:655][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.54:655][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.54:655][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.54:655][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.54:655][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.54:655][316]Interaction: Interaction time: 0.060115 [2020.06.03-03.17.54:655][316]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.54:655][316]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.060115 Timestamp 0.000000 [2020.06.03-03.17.54:655][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.54:655][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.54:656][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.54:728][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.54:794][322]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.54:794][322]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.54:794][322]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.54:794][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.55:323][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.55:324][344]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.55:324][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.55:324][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.55:324][344]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.55:324][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.55:324][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.55:324][344]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.55:324][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.55:324][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.55:324][344]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.55:324][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.55:324][344]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.55:324][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.55:324][344]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.55:324][344]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.55:324][344]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.55:324][344]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.55:324][344]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.55:324][344]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.55:329][344]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.56:028][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.56:028][373]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.56:028][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.56:028][373]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.56:029][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.56:030][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.56:030][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.56:030][373]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.56:030][373]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.56:030][373]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.56:030][373]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.56:030][373]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.56:030][373]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.56:030][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.56:030][373]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.56:030][373]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.56:030][373]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.56:731][402]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.56:731][402]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.56:731][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.56:731][402]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.56:731][402]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.56:731][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.56:732][402]Interaction: Interaction time: 0.116327 [2020.06.03-03.17.56:732][402]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.56:732][402]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.116327 Timestamp 0.000000 [2020.06.03-03.17.56:732][402]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.56:732][402]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.56:734][402]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.56:814][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.56:876][408]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.56:876][408]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.56:876][408]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.56:876][408]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.57:096][417]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.57:096][417]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.17.57:096][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.57:096][417]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.57:096][417]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.17.57:096][417]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.17.57:096][417]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.57:810][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.57:811][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.57:811][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.17.57:811][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.57:811][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.57:811][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.17.57:811][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.57:811][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.17.57:811][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.57:811][447]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.17.57:811][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.57:811][447]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.57:811][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.57:811][447]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.57:815][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.59:036][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.59:036][498]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.59:036][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.59:036][498]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.59:036][498]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.17.59:037][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.59:037][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.59:037][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.17.59:038][498]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.17.59:038][498]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.59:038][498]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.17.59:038][498]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.17.59:038][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.17.59:038][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.59:038][498]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.17.59:038][498]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.17.59:038][498]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.59:721][526]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.59:721][526]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.17.59:721][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.59:721][526]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.17.59:721][526]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.17.59:721][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.59:721][526]Interaction: Interaction time: 0.144098 [2020.06.03-03.17.59:721][526]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.17.59:721][526]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.144098 Timestamp 0.000000 [2020.06.03-03.17.59:721][526]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.17.59:721][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.17.59:723][526]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.17.59:823][530]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.17.59:878][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.17.59:878][532]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.17.59:878][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.17.59:878][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.00:301][549]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.00:302][549]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.00:302][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.00:302][549]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.00:302][549]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.18.00:302][549]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.00:302][549]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.01:004][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.01:007][577]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.01:007][577]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.01:007][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.01:007][577]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.01:007][577]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.01:007][577]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.01:007][577]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.01:007][577]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.01:007][577]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.01:007][577]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.01:007][577]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.01:007][577]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.01:007][577]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.01:014][577]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.01:372][592]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.01:373][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.01:373][592]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.01:373][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.01:373][592]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.01:376][592]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.01:376][592]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.01:376][592]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.01:376][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.01:376][592]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.01:376][592]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.01:376][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.01:376][592]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.01:376][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.01:376][592]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare AnimTag_StrafeRight. [2020.06.03-03.18.01:376][592]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.01:376][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.02:077][622]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.02:077][622]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.02:077][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.02:077][622]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.02:077][622]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.02:077][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.02:077][622]Interaction: Interaction time: 0.090570 [2020.06.03-03.18.02:077][622]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.02:077][622]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.090570 Timestamp 0.000000 [2020.06.03-03.18.02:077][622]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.18.02:077][622]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.02:080][622]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.18.02:139][624]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.02:204][627]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.18.02:204][627]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.18.02:204][627]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.18.02:204][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.02:625][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.02:625][645]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.02:625][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.02:625][645]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.02:625][645]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.18.02:625][645]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.02:625][645]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.03:321][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.03:322][675]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.03:322][675]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.03:322][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.03:322][675]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.03:323][675]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.03:323][675]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.03:323][675]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.03:323][675]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.03:323][675]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.03:323][675]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.03:323][675]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.03:323][675]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.03:323][675]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.03:329][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.03:577][686]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.03:578][686]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.03:578][686]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.03:578][686]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.03:578][686]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.03:580][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.03:580][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.03:580][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.03:580][686]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.03:580][686]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.03:580][686]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.03:580][686]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.03:580][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.03:580][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.03:580][686]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.03:580][686]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.03:580][686]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.04:240][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.04:240][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.04:240][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.04:240][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.04:240][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.04:240][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.04:240][714]Interaction: Interaction time: 0.131281 [2020.06.03-03.18.04:240][714]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.04:240][714]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.131281 Timestamp 0.000000 [2020.06.03-03.18.04:240][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.18.04:240][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.04:242][714]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.18.04:347][718]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.04:409][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.18.04:409][721]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.18.04:409][721]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.18.04:409][721]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.05:210][754]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.05:210][754]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.05:210][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.05:210][754]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.05:210][754]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.18.05:210][754]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.05:210][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.05:919][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.05:920][784]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.05:920][784]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.05:920][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.05:920][784]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.05:920][784]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.05:920][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.05:920][784]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.05:920][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.05:920][784]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.05:920][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.05:921][784]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.05:921][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.05:921][784]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.05:927][784]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.10:862][996]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.10:862][996]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.10:862][996]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.10:862][996]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.10:862][996]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.10:864][996]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.10:864][996]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.10:864][996]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.10:864][996]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.10:864][996]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.10:864][996]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.10:864][996]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.10:864][996]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.10:864][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.10:864][996]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.10:864][996]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.10:864][996]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.11:534][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.11:534][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.11:534][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.11:534][ 25]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.11:534][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.11:534][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.11:534][ 25]Interaction: Interaction time: 0.090082 [2020.06.03-03.18.11:534][ 25]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.11:534][ 25]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.090082 Timestamp 0.000000 [2020.06.03-03.18.11:535][ 25]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.18.11:535][ 25]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.11:536][ 25]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.18.11:629][ 29]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.11:688][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.18.11:688][ 32]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.18.11:688][ 32]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.18.11:688][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.11:805][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.11:805][ 37]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.11:805][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.11:805][ 37]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.11:806][ 37]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.18.11:806][ 37]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.11:806][ 37]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.12:505][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.12:507][ 67]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.12:507][ 67]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.12:507][ 67]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.12:507][ 67]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.12:507][ 67]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.12:507][ 67]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.12:513][ 67]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.15:011][173]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.03-03.18.15:012][173]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.18.15:328][187]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/76eeea89-c6a3-4f87-825a-f7f25d7e8a70] [2020.06.03-03.18.15:329][187]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.03-03.18.15:378][189]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.03-03.18.34:202][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.34:202][ 21]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.34:202][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.34:202][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.34:203][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.34:204][ 21]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:204][ 21]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:204][ 21]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.34:204][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.34:204][ 21]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:204][ 21]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.34:204][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.34:204][ 21]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.34:204][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:204][ 21]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.34:204][ 21]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.34:204][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:304][ 25]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.34:877][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:877][ 50]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.34:877][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:877][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:877][ 50]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.34:878][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:878][ 50]Interaction: Interaction time: 0.649848 [2020.06.03-03.18.34:878][ 50]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.34:878][ 50]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.649848 Timestamp 0.000000 [2020.06.03-03.18.34:878][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:878][ 50]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.34:878][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:878][ 50]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:878][ 50]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.34:878][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:901][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.34:902][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:902][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.34:902][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.34:902][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.34:902][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.34:902][ 51]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.34:907][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.35:738][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.35:738][ 86]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.35:738][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.35:738][ 86]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.35:738][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.35:740][ 86]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.35:740][ 86]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.35:740][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.35:740][ 86]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.35:740][ 86]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.35:740][ 86]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.35:740][ 86]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.35:740][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.35:740][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.35:740][ 86]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.35:740][ 86]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.35:740][ 86]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.35:893][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.36:006][ 97]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.36:133][102]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.36:202][105]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.36:311][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.36:405][113]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:405][113]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.36:405][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:405][113]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:405][113]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.36:405][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:405][113]Interaction: Interaction time: 0.382667 [2020.06.03-03.18.36:405][113]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.36:405][113]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.382667 Timestamp 0.000000 [2020.06.03-03.18.36:405][113]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:405][113]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.36:405][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:405][113]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:405][113]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.36:405][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:459][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.36:460][115]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:461][115]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.36:461][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:461][115]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:461][115]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.36:461][115]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.36:461][115]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.36:461][115]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.36:461][115]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.36:461][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:461][115]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.36:461][115]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.36:461][115]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:466][115]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.36:595][121]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.36:595][121]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.36:595][121]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.36:595][121]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.36:595][121]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.36:596][121]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:596][121]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:596][121]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.36:596][121]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.36:596][121]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.36:596][121]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.36:596][121]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.36:596][121]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.36:596][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:596][121]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.36:596][121]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.36:596][121]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.36:767][128]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.36:837][131]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.37:146][144]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.37:314][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:315][151]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.37:315][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:315][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:315][151]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.37:315][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:315][151]Interaction: Interaction time: 0.282496 [2020.06.03-03.18.37:315][151]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.37:315][151]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.282496 Timestamp 0.000000 [2020.06.03-03.18.37:315][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:315][151]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.37:315][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:315][151]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:315][151]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.37:315][151]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:338][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.37:339][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:339][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.37:339][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:339][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:339][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.37:339][152]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.37:339][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.37:339][152]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.37:339][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.37:339][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:339][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.37:339][152]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.37:339][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:344][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.37:554][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.37:554][161]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.37:554][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.37:554][161]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.37:554][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.37:556][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:556][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:556][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.37:556][161]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.37:556][161]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.37:556][161]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.37:556][161]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.37:556][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.37:556][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:556][161]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.37:556][161]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.37:556][161]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.37:912][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.38:241][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:241][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.38:241][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:241][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:241][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.38:241][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:241][190]Interaction: Interaction time: 0.382668 [2020.06.03-03.18.38:241][190]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.38:241][190]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.382668 Timestamp 0.000000 [2020.06.03-03.18.38:241][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:242][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.38:242][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:242][190]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:242][190]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.38:242][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:281][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.38:282][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:283][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.38:283][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:283][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:283][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.38:283][192]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.38:283][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.38:283][192]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.38:283][192]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.38:283][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:283][192]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.38:283][192]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.38:283][192]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:286][192]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.38:395][197]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-03.18.38:406][197]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.18.38:473][200]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.38:473][200]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.38:473][200]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.38:473][200]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.38:473][200]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.38:475][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:476][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:476][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.38:476][200]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.38:476][200]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.38:476][200]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.38:476][200]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.38:476][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.38:476][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:476][200]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.38:476][200]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.38:476][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.38:938][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.39:146][228]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:147][228]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.39:147][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:147][228]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:147][228]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.39:147][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:147][228]Interaction: Interaction time: 0.282499 [2020.06.03-03.18.39:147][228]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.39:147][228]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.282499 Timestamp 0.000000 [2020.06.03-03.18.39:147][228]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.18.39:147][228]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:148][228]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.18.39:175][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.39:176][229]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:176][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.39:176][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:176][229]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:176][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.39:177][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:177][229]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:177][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.39:177][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:177][229]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:177][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.39:177][229]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.39:177][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.39:177][229]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.39:177][229]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.39:177][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:177][229]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.39:177][229]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.39:177][229]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:181][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.39:433][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.39:433][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.39:434][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.39:434][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.39:434][240]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.39:435][240]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:435][240]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:435][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.39:435][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.39:435][240]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.39:435][240]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.39:435][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.39:435][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.39:435][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.39:435][240]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.39:435][240]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.39:436][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:007][264]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.40:149][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:149][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.40:149][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:149][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:149][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.40:149][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:149][270]Interaction: Interaction time: 0.182316 [2020.06.03-03.18.40:149][270]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.40:149][270]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.182316 Timestamp 0.000000 [2020.06.03-03.18.40:149][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:149][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.40:149][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:149][270]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:149][270]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.40:149][270]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:176][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.40:177][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:177][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.40:177][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:177][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:177][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.40:177][271]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.40:177][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.40:177][271]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.40:177][271]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.40:177][271]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:177][271]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.40:177][271]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.40:177][271]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:182][271]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.40:582][288]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.40:582][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.40:582][288]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.40:582][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.40:582][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.40:584][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:584][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:584][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.18.40:584][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.40:584][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.40:584][288]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.40:584][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.40:584][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.18.40:584][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:584][288]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.18.40:584][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.18.40:584][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.40:773][296]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-03.18.40:778][296]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.18.40:956][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.41:262][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:262][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.18.41:262][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:263][316]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:263][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.18.41:263][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:263][316]Interaction: Interaction time: 0.382659 [2020.06.03-03.18.41:263][316]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.18.41:263][316]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.382659 Timestamp 0.000000 [2020.06.03-03.18.41:263][316]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.18.41:263][316]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:264][316]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.18.41:283][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.18.41:285][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:285][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.18.41:285][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:285][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:285][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.18.41:285][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:285][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:285][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.18.41:285][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:285][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:285][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.18.41:285][317]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.41:285][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.18.41:285][317]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.18.41:285][317]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.18.41:285][317]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.18.41:285][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.18.41:285][317]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.41:285][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.41:290][317]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.18.42:448][364]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.18.42:449][364]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.42:449][364]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.42:535][368]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-03.18.42:548][368]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-03.18.42:569][369]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.18.42:670][373]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-03.18.42:678][373]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: On [2020.06.03-03.18.42:694][374]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=191.083 [2020.06.03-03.18.42:903][383]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1 - Rattius][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_Chuckles_C_7] [2020.06.03-03.18.43:052][389]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.18.44:665][458]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: Off [2020.06.03-03.18.44:686][459]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=193.076 [2020.06.03-03.18.45:923][511]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.45:923][511]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.47:630][581]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Open Nightmare. [2020.06.03-03.18.47:632][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.47:632][581]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.48:060][598]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Hitting Nightmare. [2020.06.03-03.18.48:159][602]AnimLeader: BP_CamperMale04_Character_C_1 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.06.03-03.18.48:165][602]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: On [2020.06.03-03.18.48:182][603]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=196.572 [2020.06.03-03.18.48:365][611]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: Attack_Slash_Succeed Nightmare. [2020.06.03-03.18.48:999][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.18.49:510][661]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 247 [2020.06.03-03.18.49:700][670]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.18.49:700][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.18.49:700][670]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.18.49:700][670]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.18.50:151][690]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale04_Character_C_1 - Rattius]: Off [2020.06.03-03.18.50:172][691]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale04_Character_C_1 - Rattius] at Time=198.562 [2020.06.03-03.18.50:688][714]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.18.50:688][714]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.18.50:696][714]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.18.51:392][745]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.18.51:392][745]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.07:885][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.07:885][461]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.07:885][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.07:885][461]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.07:885][461]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.07:887][461]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.07:887][461]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.07:887][461]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.07:887][461]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.07:887][461]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.07:887][461]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.07:887][461]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.07:887][461]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.07:887][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.07:887][461]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.07:887][461]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.07:887][461]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.08:584][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.08:585][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.08:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.08:585][490]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.08:585][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.08:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.08:585][490]Interaction: Interaction time: 0.136406 [2020.06.03-03.19.08:585][490]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.08:585][490]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.136406 Timestamp 0.000000 [2020.06.03-03.19.08:585][490]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.08:585][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.08:586][490]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.08:660][493]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.08:722][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.08:722][496]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.08:722][496]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.08:722][496]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.08:889][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.08:889][503]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.08:889][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.08:889][503]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.08:889][503]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.08:889][503]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.08:889][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.09:585][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.09:586][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.09:586][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.09:586][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.09:586][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.09:586][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.09:586][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.09:586][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.09:586][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.09:586][532]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.09:586][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.09:586][532]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.09:586][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.09:586][532]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.09:590][532]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.09:873][544]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.09:873][544]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.09:873][544]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.09:873][544]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.09:873][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.09:875][544]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.09:875][544]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.09:875][544]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.09:875][544]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.09:875][544]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.09:875][544]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.09:875][544]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.09:875][544]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.09:876][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.09:876][544]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.09:876][544]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.09:876][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.10:521][571]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.10:521][571]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.10:521][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.10:521][571]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.10:521][571]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.10:521][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.10:521][571]Interaction: Interaction time: 0.169243 [2020.06.03-03.19.10:521][571]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.10:521][571]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.169243 Timestamp 0.000000 [2020.06.03-03.19.10:521][571]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.10:521][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.10:522][571]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.10:626][575]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.10:692][578]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.10:693][578]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.10:693][578]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.10:693][578]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.10:906][587]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.10:906][587]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.10:906][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.10:906][587]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.10:906][587]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.10:906][587]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.10:906][587]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.11:590][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.11:591][617]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.11:591][617]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.11:591][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.11:591][617]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.11:591][617]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.11:591][617]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.11:591][617]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.11:591][617]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.11:591][617]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.11:591][617]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.11:591][617]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.11:591][617]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.11:591][617]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.11:596][617]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.11:728][623]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.11:728][623]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.11:728][623]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.11:728][623]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.11:728][623]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.11:729][623]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.11:729][623]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.11:729][623]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.11:729][623]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.11:729][623]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.11:729][623]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.11:729][623]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.11:729][623]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.11:729][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.11:729][623]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.11:729][623]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.11:729][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.12:427][655]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.12:427][655]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.12:427][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.12:427][655]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.12:427][655]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.12:427][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.12:427][655]Interaction: Interaction time: 0.056193 [2020.06.03-03.19.12:428][655]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.12:428][655]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.056193 Timestamp 0.000000 [2020.06.03-03.19.12:428][655]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.12:428][655]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.12:428][655]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.12:494][658]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.12:558][661]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.12:558][661]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.12:558][661]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.12:558][661]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.12:874][676]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.12:874][676]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.12:874][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.12:874][676]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.12:874][676]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.12:874][676]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.12:874][676]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.13:570][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.13:571][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.13:571][709]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.13:572][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.13:572][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.13:572][709]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.13:572][709]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.13:572][709]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.13:572][709]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.13:572][709]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.13:572][709]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.13:572][709]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.13:572][709]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.13:572][709]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.13:575][709]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.13:675][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.13:675][714]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.13:675][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.13:675][714]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.13:675][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.13:676][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.13:676][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.13:676][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.13:676][714]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.13:676][714]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.13:676][714]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.13:676][714]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.13:676][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.13:676][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.13:676][714]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.13:676][714]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.13:676][714]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.14:327][745]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.14:327][745]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.14:327][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.14:327][745]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.14:327][745]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.14:327][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.14:327][745]Interaction: Interaction time: 0.098077 [2020.06.03-03.19.14:327][745]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.14:327][745]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.098077 Timestamp 0.000000 [2020.06.03-03.19.14:328][745]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.14:328][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.14:328][745]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.14:438][750]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.14:497][753]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.14:497][753]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.14:497][753]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.14:497][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.14:764][766]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.14:764][766]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.14:764][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.14:764][766]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.14:764][766]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.14:764][766]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.14:764][766]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.15:469][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.15:470][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.15:470][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.15:470][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.15:470][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.15:470][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.15:470][799]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.15:470][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.15:470][799]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.15:470][799]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.15:470][799]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.15:470][799]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.15:470][799]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.15:470][799]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.15:474][799]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.16:783][859]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.16:783][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.16:783][859]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.16:783][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.16:783][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.16:784][859]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.16:784][859]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.16:784][859]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.16:784][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.16:784][859]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.16:784][859]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.16:784][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.16:784][859]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.16:784][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.16:784][859]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.16:784][859]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.16:784][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.17:436][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.17:436][888]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.17:436][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.17:436][888]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.17:436][888]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.17:436][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.17:436][888]Interaction: Interaction time: 0.048639 [2020.06.03-03.19.17:436][888]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.17:436][888]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.048639 Timestamp 0.000000 [2020.06.03-03.19.17:437][888]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.17:437][888]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.17:438][888]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.17:537][892]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.17:600][895]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.17:600][895]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.17:600][895]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.17:600][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.18:270][925]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.18:270][925]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.18:270][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.18:270][925]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.18:270][925]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.18:270][925]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.18:270][925]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.18:938][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.18:940][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.18:940][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.18:940][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.18:940][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.18:940][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.18:940][955]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.18:940][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.18:940][955]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.18:940][955]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.18:940][955]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.18:940][955]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.18:940][955]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.18:940][955]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.18:944][955]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.19:256][969]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.19:256][969]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.19:256][969]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.19:256][969]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.19:257][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.19:258][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.19:258][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.19:258][969]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.19:258][969]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.19:258][969]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.19:258][969]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.19:258][969]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.19:258][969]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.19:258][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.19:258][969]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.19:258][969]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.19:258][969]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.19:860][996]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.03-03.19.19:861][996]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.19.19:861][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.03-03.19.19:861][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.19.19:861][996]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.19.19:861][996]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.19:861][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.03-03.19.19:887][996]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.19:888][996]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.19:888][996]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.19:888][996]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.19:902][996]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.03-03.19.19:902][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.03-03.19.19:941][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.19:941][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.19:941][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.19:941][998]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.19:941][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.19:941][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.19:941][998]Interaction: Interaction time: 0.017512 [2020.06.03-03.19.19:941][998]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.19:941][998]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.017512 Timestamp 0.000000 [2020.06.03-03.19.19:941][998]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.19:941][998]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.19:943][998]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.20:009][ 1]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.20:050][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.03-03.19.20:079][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.20:081][ 4]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.20:081][ 4]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.20:081][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.20:479][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.20:479][ 22]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.20:479][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.20:479][ 22]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.20:479][ 22]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.20:479][ 22]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.20:479][ 22]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:005][ 44]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.03-03.19.21:005][ 44]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.19.21:030][ 45]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.21:030][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.03-03.19.21:032][ 45]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.21:032][ 45]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.21:032][ 45]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.21:035][ 45]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.19.21:035][ 45]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.19.21:035][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.03-03.19.21:035][ 45]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.19.21:035][ 45]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.19.21:180][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.21:181][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:181][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.21:181][ 52]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:181][ 52]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.21:181][ 52]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.21:181][ 52]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:185][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.21:313][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.21:313][ 58]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.21:313][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.21:313][ 58]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.21:314][ 58]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.21:315][ 58]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:315][ 58]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:315][ 58]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.21:315][ 58]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.21:315][ 58]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:315][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.21:315][ 58]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.21:315][ 58]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.21:315][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:315][ 58]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.21:315][ 58]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.21:315][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:992][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:992][ 89]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.21:992][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:992][ 89]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.21:992][ 89]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.21:992][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:992][ 89]Interaction: Interaction time: 0.061823 [2020.06.03-03.19.21:992][ 89]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.21:992][ 89]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.061823 Timestamp 0.000000 [2020.06.03-03.19.21:993][ 89]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.21:993][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.21:994][ 89]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.22:083][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.22:142][ 96]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.22:142][ 96]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.22:142][ 96]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.22:143][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.22:520][113]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.22:520][113]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.22:520][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.22:520][113]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.22:520][113]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.22:520][113]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.22:520][113]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.23:217][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.23:218][145]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.23:218][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.23:218][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.23:218][145]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.23:218][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.23:218][145]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.23:218][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.23:218][145]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.23:218][145]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.23:218][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.23:218][145]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.23:218][145]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.23:218][145]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.23:221][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.23:377][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.23:377][152]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.23:377][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.23:377][152]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.23:377][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.23:378][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.23:378][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.23:378][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.23:378][152]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.23:378][152]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.23:378][152]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.23:378][152]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.23:378][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.23:378][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.23:378][152]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.23:378][152]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.23:378][152]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.24:059][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.24:059][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.24:059][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.24:059][182]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.24:059][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.24:059][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.24:059][182]Interaction: Interaction time: 0.074617 [2020.06.03-03.19.24:059][182]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.24:059][182]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.074617 Timestamp 0.000000 [2020.06.03-03.19.24:059][182]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.24:059][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.24:060][182]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.24:150][186]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.24:213][189]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.24:213][189]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.24:213][189]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.24:213][189]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.24:585][205]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.24:585][205]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.24:585][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.24:585][205]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.24:585][205]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.24:585][205]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.24:585][205]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.25:290][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.25:292][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.25:292][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.25:292][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.25:292][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.25:292][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.25:292][235]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.25:292][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.25:292][235]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.25:292][235]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.25:292][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.25:292][235]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.25:292][235]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.25:292][235]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.25:297][235]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.25:555][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.25:555][246]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.25:555][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.25:555][246]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.25:555][246]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.25:556][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.25:556][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.25:556][246]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.25:556][246]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.25:556][246]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.25:556][246]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.25:556][246]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.25:556][246]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.25:556][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.25:556][246]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.25:556][246]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.25:556][246]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.26:218][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.26:219][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.26:219][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.26:219][273]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.26:219][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.26:219][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.26:219][273]Interaction: Interaction time: 0.089899 [2020.06.03-03.19.26:219][273]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.26:219][273]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.089899 Timestamp 0.000000 [2020.06.03-03.19.26:219][273]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.26:219][273]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.26:220][273]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.26:339][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.26:403][281]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.26:403][281]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.26:403][281]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.26:403][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.26:556][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.26:556][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.26:556][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.26:556][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.26:556][288]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.26:556][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.26:556][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.27:269][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.27:270][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.27:270][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.27:270][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.27:270][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.27:270][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.27:270][319]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.27:270][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.27:270][319]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.27:270][319]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.27:270][319]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.27:271][319]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.27:271][319]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.27:271][319]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.27:274][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.27:426][326]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.27:426][326]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.27:426][326]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.27:426][326]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.27:427][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.27:428][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.27:428][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.27:428][326]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.27:428][326]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.27:428][326]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.27:428][326]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.27:428][326]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.27:428][326]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.27:428][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.27:428][326]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.27:428][326]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.27:428][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.28:088][353]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.28:088][353]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.28:088][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.28:088][353]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.28:088][353]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.28:088][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.28:089][353]Interaction: Interaction time: 0.137506 [2020.06.03-03.19.28:089][353]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.28:089][353]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.137506 Timestamp 0.000000 [2020.06.03-03.19.28:089][353]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.28:089][353]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.28:090][353]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.28:200][358]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.28:262][361]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.28:262][361]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.28:262][361]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.28:263][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.28:556][374]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.28:556][374]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.28:556][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.28:556][374]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.28:556][374]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.28:556][374]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.28:556][374]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.29:263][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.29:264][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.29:264][405]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.29:264][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.29:264][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.29:264][405]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.29:264][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.29:264][405]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.29:264][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.29:264][405]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.29:264][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.29:264][405]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.29:264][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.29:264][405]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.29:268][405]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.29:707][424]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.29:707][424]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.29:707][424]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.29:707][424]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.29:708][424]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.29:709][424]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.29:709][424]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.29:709][424]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.19.29:709][424]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.29:709][424]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.29:709][424]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.29:709][424]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.29:709][424]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.19.29:709][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.29:709][424]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.19.29:709][424]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.19.29:709][424]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.30:369][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.30:369][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.19.30:369][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.30:369][452]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.30:369][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.19.30:369][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.30:369][452]Interaction: Interaction time: 0.121515 [2020.06.03-03.19.30:369][452]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.19.30:370][452]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.121515 Timestamp 0.000000 [2020.06.03-03.19.30:370][452]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.19.30:370][452]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.30:371][452]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.19.30:464][456]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.30:537][459]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Charge Complete Received] [2020.06.03-03.19.30:538][459]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.06.03-03.19.30:538][459]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.06.03-03.19.30:538][459]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.30:809][471]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.30:810][471]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.19.30:810][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.30:810][471]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.30:810][471]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_OUT Nightmare. [2020.06.03-03.19.30:810][471]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.19.30:810][471]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.31:501][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.19.31:502][501]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.31:502][501]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.19.31:503][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.31:503][501]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.31:503][501]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.19.31:503][501]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.31:503][501]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.19.31:503][501]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.19.31:503][501]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.19.31:503][501]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.19.31:503][501]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.19.31:503][501]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.19.31:503][501]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.19.31:507][501]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.19.49:000][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.19.49:600][380]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.19.49:697][385]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.19.49:697][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.19.49:697][385]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.19.49:697][385]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.19.50:691][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 85 [2020.06.03-03.19.51:704][477]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.19.51:704][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.19.51:704][477]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.19.51:704][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.19.51:805][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.20.20:572][854]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-03.20.20:575][854]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.20.46:177][108]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198058076502 [2020.06.03-03.20.46:185][108]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198058076502, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.20.49:094][250]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.20.49:663][278]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.20.49:663][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.20.49:791][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 121 [2020.06.03-03.20.50:668][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.20.50:668][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.20.50:668][327]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.20.50:668][327]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.20.50:692][328]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.21.05:959][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.21.05:959][ 74]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.21.05:959][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.21.05:959][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.21.05:959][ 74]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.21.05:961][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.05:961][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.05:961][ 74]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.21.05:961][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.21.05:961][ 74]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.05:961][ 74]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.21.05:961][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.21.05:961][ 74]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.21.05:961][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.05:961][ 74]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.21.05:961][ 74]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.21.05:961][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:110][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.21.06:627][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:627][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.21.06:627][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:627][106]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:627][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.21.06:627][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:627][106]Interaction: Interaction time: 0.616429 [2020.06.03-03.21.06:627][106]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.21.06:627][106]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.616429 Timestamp 0.000000 [2020.06.03-03.21.06:627][106]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.03-03.21.06:627][106]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:629][106]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_SD_DreamSnare_LOOP [2020.06.03-03.21.06:669][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.21.06:670][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:670][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.21.06:670][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:670][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:670][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.21.06:670][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:670][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:670][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.21.06:670][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:670][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:670][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.21.06:670][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.21.06:670][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.21.06:670][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.21.06:670][108]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.21.06:670][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.21.06:670][108]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.21.06:670][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.21.06:670][108]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.21.06:673][108]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.21.49:094][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.21.49:668][233]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.21.49:668][233]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.21.49:693][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 112 [2020.06.03-03.21.50:685][284]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.21.50:685][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.21.50:685][284]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.21.50:685][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.21.50:689][284]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.22.35:775][525]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.06.03-03.22.35:775][525]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.22.35:775][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.06.03-03.22.35:775][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.06.03-03.22.35:775][525]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.22.35:775][525]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.22.35:776][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.06.03-03.22.35:794][525]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.22.35:794][525]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.22.35:794][525]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.22.35:794][525]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.22.35:807][525]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.06.03-03.22.35:807][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.06.03-03.22.35:949][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.03-03.22.37:845][623]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.22.38:237][632]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.03-03.22.38:257][633]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.03-03.22.43:301][864]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.03-03.22.43:301][864]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.03-03.22.43:486][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.43:486][872]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.22.45:701][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-03.22.45:985][992]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.49:103][140]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.22.49:693][168]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.22.49:693][168]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.22.49:803][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.22.50:682][215]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.22.50:682][215]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.22.50:893][225]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.06.03-03.22.51:174][238]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-03.22.51:399][250]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.03-03.22.51:399][250]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.03-03.22.51:465][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.51:703][263]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.22.51:703][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.22.51:703][263]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.22.51:703][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.22.51:709][263]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.22.51:764][266]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.52:110][283]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.03-03.22.52:110][283]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.03-03.22.52:262][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.22.52:279][290]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.52:379][295]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-03.22.52:399][297]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.03-03.22.52:399][297]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.03-03.22.52:463][299]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.52:547][303]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.52:783][315]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.03-03.22.52:783][315]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.03-03.22.52:914][320]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.22.52:932][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.22.53:162][332]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.23.12:292][255]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.23.12:292][255]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.12:292][255]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.23.12:292][255]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.12:292][255]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.23.12:293][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:293][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:293][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.03-03.23.12:293][255]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.23.12:293][255]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:293][255]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.23.12:293][255]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.12:293][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.03-03.23.12:293][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:293][255]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_IN Nightmare. [2020.06.03-03.23.12:293][255]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.03-03.23.12:293][255]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:421][261]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.23.12:951][286]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:951][286]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.03-03.23.12:951][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:951][286]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:951][286]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.03-03.23.12:951][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:951][286]Interaction: Interaction time: 0.616431 [2020.06.03-03.23.12:951][286]AnimLeader: BP_Slasher_Character_10_C_0 Requested to Play: SetDreamSnare_LOOP Nightmare. [2020.06.03-03.23.12:951][286]LogSM: Error: Play Update Montage AM_SD_DreamSnare_LOOP Duration 0.616431 Timestamp 0.000000 [2020.06.03-03.23.12:951][286]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:951][286]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.03-03.23.12:951][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:951][286]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:951][286]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.03-03.23.12:951][286]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:992][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Enabled [2020.06.03-03.23.12:993][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:993][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.03-03.23.12:993][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:993][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:993][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.03-03.23.12:993][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.23.12:993][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.03-03.23.12:993][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.03-03.23.12:993][288]Interaction: Verbose: [SetDreamSnare][DreamInducer_C_0] - [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.03-03.23.12:993][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.03-03.23.12:993][288]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [EndInteraction Called] - [SetDreamSnare][DreamInducer_C_0] [2020.06.03-03.23.12:993][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.12:993][288]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.23.12:997][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.DreamInducer_C_0.SetDreamSnareChargeable Enabled?: Disabled [2020.06.03-03.23.17:721][514]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.06.03-03.23.17:721][514]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-03.23.17:721][514]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'KillerLeft' [2020.06.03-03.23.17:724][514]GameFlow: ADBDGameState::Dispatched game end reason killer disconnect [2020.06.03-03.23.17:724][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.23.17:724][514]GameFlow: Writing Profile Stat DBD_Escape: 1 [2020.06.03-03.23.17:724][514]GameFlow: Writing Profile Stat DBD_DLC8_Camper_Stat1: 1 [2020.06.03-03.23.17:725][514]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.23.17:725][514]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.23.17:795][514]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 2BBE740301001001 [2020.06.03-03.23.17:795][514]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: BorrowedTime 0 Perk2: SelfSufficient 0 Perk3: _LOCKED_ 0 Perk4: _LOCKED_ 0 Offering: _EMPTY_ [2020.06.03-03.23.17:796][514]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.23.17:796][514]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.209423 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.400706 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.309638 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 17.130886 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 5.008848 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_WakeUpSelf Bloodpoints Value: 100.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 297.863464 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 907.174805 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 416.760254 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SkillCheck.Heal.Other.Success.Good Bloodpoints Value: 50.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 501.669647 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Heal.Other.NoMedkit.Percent Bloodpoints Value: 8.348868 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Unhook.Other Bloodpoints Value: 1000.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SafeUnhook Bloodpoints Value: 500.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HitNearFriendInNeed Bloodpoints Value: 200.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 59.274895 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Camper.LastSurvivor.OnClosedHatch Bloodpoints Value: 250.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveKO Bloodpoints Value: 5000.000000 [2020.06.03-03.23.17:797][514]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.06.03-03.23.17:797][514]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.23.17:797][514]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13420.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-03.23.17:797][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.23.17:797][514]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 13420 [2020.06.03-03.23.17:797][514]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 13420.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-03.23.17:797][514]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.03-03.23.17:798][514]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=71 [2020.06.03-03.23.17:798][514]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-03.23.17:798][514]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.03-03.23.17:798][514]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 13420 FearTokens: 7 [2020.06.03-03.23.17:798][514]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.06.03-03.23.17:798][514]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.03-03.23.17:798][514]LogQuestEvent: player did finish playing [2020.06.03-03.23.17:802][514]GameFlow: [ADBDGameState::SetServerLeftGame] - hasServerLeftGame=false [2020.06.03-03.23.17:802][514]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.03-03.23.17:802][514]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.23.17:802][514]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale04_Character_C_1 Target: [2020.06.03-03.23.17:802][514]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 2.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.23.17:802][514]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperDisconnect Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.23.17:802][514]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.23.17:802][514]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.23.17:803][514]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_10_C_0 Target: [2020.06.03-03.23.17:808][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:808][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:808][514]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:808][514]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:809][514]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.03-03.23.17:809][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.06.03-03.23.17:811][514]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.06.03-03.23.17:811][514]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.06.03-03.23.17:811][514]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.06.03-03.23.17:813][514]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.06.03-03.23.17:813][514]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.17:813][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.06.03-03.23.17:814][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.06.03-03.23.17:814][514]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.17:826][515]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:826][515]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:845][516]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:846][516]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:866][517]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:866][517]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:887][518]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:887][518]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:907][519]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:907][519]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:930][520]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:930][520]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:950][521]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:950][521]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:969][522]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:969][522]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.17:989][523]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.17:989][523]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:011][524]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:011][524]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:031][525]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:031][525]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:055][526]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:055][526]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:074][527]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:074][527]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:095][528]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:095][528]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:115][529]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:115][529]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:135][530]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:135][530]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:156][531]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:156][531]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:178][532]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:178][532]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:198][533]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:198][533]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:217][534]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:217][534]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:220][535]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D043921DB0] Result: '1' k_EResultOK (success) [2020.06.03-03.23.18:220][535]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D043921DB0]' succeeded in 0.496027 seconds [2020.06.03-03.23.18:237][535]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:237][535]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:260][536]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:260][536]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:279][537]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:279][537]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:299][538]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:299][538]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:318][539]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:318][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:343][540]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:344][540]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:363][541]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:363][541]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:383][542]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:383][542]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:403][543]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:403][543]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:427][544]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:427][544]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:447][545]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:447][545]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:466][546]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:467][546]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:486][547]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:487][547]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:511][548]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:511][548]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:530][549]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:530][549]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:550][550]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:550][550]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:570][551]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:570][551]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:594][552]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:594][552]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:612][553]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:612][553]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:621][554]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0B6B296D0] Result: '1' k_EResultOK (success) [2020.06.03-03.23.18:621][554]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0B6B296D0]' succeeded in 0.822608 seconds [2020.06.03-03.23.18:633][554]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:633][554]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:637][555]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.03-03.23.18:652][555]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:652][555]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:676][556]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:676][556]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:696][557]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.18:696][557]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.18:713][558]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.23.18:761][558]LogStreaming: Flushing async loaders took 48ms. [2020.06.03-03.23.18:823][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.23.18:823][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.CarryEscape Enabled?: Enabled [2020.06.03-03.23.18:823][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.HPSlot01 Enabled?: Enabled [2020.06.03-03.23.18:823][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.HPSlot02 Enabled?: Enabled [2020.06.03-03.23.18:823][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.MendChargeable Enabled?: Enabled [2020.06.03-03.23.18:823][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.23.18:824][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.StalkedCharge Enabled?: Enabled [2020.06.03-03.23.18:825][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.06.03-03.23.18:826][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.23.18:826][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.06.03-03.23.18:826][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.06.03-03.23.18:826][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.23.18:826][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:826][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_2][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.06.03-03.23.18:827][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_2 [2020.06.03-03.23.18:827][558]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_2 [2020.06.03-03.23.18:827][558]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_2 [2020.06.03-03.23.18:827][558]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_2 [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.CarryEscape Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.HPSlot01 Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.HPSlot02 Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.MendChargeable Enabled?: Disabled [2020.06.03-03.23.18:827][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.23.18:828][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_2.StalkedCharge Enabled?: Disabled [2020.06.03-03.23.18:828][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:828][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:828][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:828][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000030 seconds [2020.06.03-03.23.18:829][558]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.23.18:829][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.23.18:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.23.18:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-03.23.18:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-03.23.18:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.23.18:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-03.23.18:889][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.23.18:890][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-03.23.18:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.06.03-03.23.18:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.23.18:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.06.03-03.23.18:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.06.03-03.23.18:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.23.18:891][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.06.03-03.23.18:891][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:891][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.06.03-03.23.18:892][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.03-03.23.18:892][558]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.03-03.23.18:892][558]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.03-03.23.18:892][558]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_1 [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-03.23.18:892][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.23.18:893][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-03.23.18:893][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:893][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:893][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:893][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-03.23.18:894][558]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.23.18:894][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.23.18:894][558]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.03-03.23.18:895][558]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.03-03.23.18:895][558]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item MT_Torso012 [2020.06.03-03.23.18:896][558]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.03-03.23.18:896][558]GameFlow: (BP_CamperFemale01_Character_C_1) - UpdateCustomization with item M_Legs01_P01 [2020.06.03-03.23.18:896][558]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.03-03.23.18:956][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.23.18:956][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-03.23.18:957][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-03.23.18:957][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.23.18:957][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-03.23.18:957][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.23.18:957][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-03.23.18:958][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.06.03-03.23.18:958][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.23.18:958][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.06.03-03.23.18:958][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.06.03-03.23.18:958][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.23.18:958][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.06.03-03.23.18:959][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.18:959][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.18:959][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.23.18:959][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.18:959][558]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-03.23.18:959][558]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-03.23.18:959][558]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-03.23.18:959][558]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-03.23.18:959][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.23.18:959][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-03.23.18:960][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.23.18:960][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-03.23.18:960][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.23.18:960][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-03.23.18:960][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:960][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:960][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.18:960][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-03.23.18:961][558]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.23.18:961][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.23.18:961][558]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Head01 [2020.06.03-03.23.18:962][558]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-03.23.18:962][558]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-03.23.18:962][558]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-03.23.18:962][558]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Legs01 [2020.06.03-03.23.18:962][558]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-03.23.19:023][558]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Rattius [0x1D0A70CC880] Result: '1' k_EResultOK (success) [2020.06.03-03.23.19:023][558]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Rattius [0x1D0A70CC880]' succeeded in 1.224234 seconds [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.CarryEscape Enabled?: Enabled [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.HPSlot01 Enabled?: Enabled [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.HPSlot02 Enabled?: Enabled [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.MendChargeable Enabled?: Enabled [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.23.19:023][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.StalkedCharge Enabled?: Enabled [2020.06.03-03.23.19:024][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.06.03-03.23.19:024][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.23.19:024][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.06.03-03.23.19:025][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.06.03-03.23.19:025][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.23.19:025][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_3][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.06.03-03.23.19:025][558]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.23.19:025][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.19:025][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.03-03.23.19:025][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.23.19:025][558]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_3 [2020.06.03-03.23.19:026][558]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_3 [2020.06.03-03.23.19:026][558]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_3 [2020.06.03-03.23.19:026][558]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_3 [2020.06.03-03.23.19:026][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.CarryEscape Enabled?: Disabled [2020.06.03-03.23.19:026][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.HPSlot01 Enabled?: Disabled [2020.06.03-03.23.19:026][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.HPSlot02 Enabled?: Disabled [2020.06.03-03.23.19:026][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.MendChargeable Enabled?: Disabled [2020.06.03-03.23.19:026][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.23.19:026][558]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale04_Character_C_3.StalkedCharge Enabled?: Disabled [2020.06.03-03.23.19:026][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.19:026][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.19:026][558]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.23.19:026][558]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000032 seconds [2020.06.03-03.23.19:027][558]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.23.19:027][558]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.23.19:027][558]GameFlow: (BP_CamperMale04_Character_C_3) - UpdateCustomization with item BO_Head01 [2020.06.03-03.23.19:027][558]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.03-03.23.19:027][558]GameFlow: (BP_CamperMale04_Character_C_3) - UpdateCustomization with item BO_Torso006 [2020.06.03-03.23.19:027][558]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.03-03.23.19:027][558]GameFlow: (BP_CamperMale04_Character_C_3) - UpdateCustomization with item BO_Legs01 [2020.06.03-03.23.19:027][558]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.03-03.23.19:032][558]LogSM: [BP_CamperMale04_Character_C_2][SERVER SLAVE] [2020.06.03-03.23.19:032][558]LogSM: [BP_CamperFemale01_Character_C_1][SERVER SLAVE] [2020.06.03-03.23.19:032][558]LogSM: [BP_CamperMale11_Character_C_1][SERVER SLAVE] [2020.06.03-03.23.19:032][558]LogSM: [BP_CamperMale04_Character_C_3][SERVER SLAVE] [2020.06.03-03.23.19:035][558]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:035][558]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:043][559]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:043][559]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:080][560]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:080][560]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:117][561]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:117][561]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:153][562]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:154][562]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:174][563]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:174][563]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:194][564]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:194][564]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:215][565]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:215][565]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:235][566]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:235][566]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:258][567]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:258][567]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:276][568]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:276][568]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:297][569]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:297][569]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:317][570]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:317][570]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:337][571]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:338][571]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:358][572]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:358][572]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:377][573]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:377][573]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:397][574]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:397][574]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:419][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Rattius [0x1D0996817B0] Result: '1' k_EResultOK (success) [2020.06.03-03.23.19:419][575]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:419][575]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:440][576]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.634484 seconds [2020.06.03-03.23.19:440][576]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:440][576]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:460][577]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:460][577]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:480][578]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:480][578]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:499][579]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:499][579]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:518][580]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:518][580]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:539][581]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:539][581]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:559][582]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:559][582]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:578][583]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:578][583]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:598][584]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:598][584]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:617][585]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:617][585]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:637][586]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:637][586]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:658][587]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:658][587]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:677][588]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:677][588]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:696][589]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:696][589]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:715][590]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:716][590]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:735][591]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:735][591]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:754][592]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:754][592]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:774][593]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:774][593]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:793][594]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:793][594]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:813][595]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:813][595]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:831][596]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:831][596]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:850][597]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:850][597]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:869][598]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:870][598]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:889][599]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:889][599]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:908][600]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:909][600]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:927][601]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:927][601]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:945][602]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:945][602]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:965][603]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:965][603]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.19:984][604]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.19:984][604]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:002][605]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:002][605]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:021][606]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:021][606]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:041][607]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:041][607]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:059][608]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:060][608]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:077][609]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:077][609]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:096][610]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:096][610]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:115][611]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:115][611]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:133][612]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:133][612]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:151][613]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:151][613]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:170][614]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:170][614]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:189][615]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:189][615]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:207][616]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:207][616]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:225][617]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:225][617]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:244][618]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:244][618]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:262][619]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:262][619]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:279][620]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:280][620]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:298][621]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:298][621]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:316][622]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:316][622]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:334][623]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:334][623]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:352][624]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:352][624]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:370][625]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:370][625]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:388][626]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:388][626]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:406][627]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:406][627]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:424][628]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:424][628]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:442][629]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:442][629]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:460][630]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:460][630]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:478][631]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:478][631]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:495][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:495][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:513][633]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:513][633]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:531][634]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:531][634]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:548][635]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:548][635]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:566][636]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:566][636]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:583][637]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:583][637]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:601][638]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:601][638]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:619][639]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:619][639]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:636][640]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:636][640]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:654][641]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:654][641]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:671][642]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:671][642]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:688][643]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:688][643]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:706][644]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:706][644]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:723][645]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:723][645]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:740][646]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:740][646]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:758][647]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:758][647]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:775][648]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:775][648]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:792][649]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:792][649]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:810][650]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:810][650]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:826][651]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:826][651]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:843][652]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:844][652]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:860][653]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:860][653]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:877][654]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:877][654]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:894][655]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:894][655]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:911][656]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:911][656]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:927][657]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:927][657]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:944][658]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:944][658]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:961][659]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:961][659]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:978][660]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:978][660]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.20:995][661]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.20:995][661]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:012][662]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:012][662]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:027][663]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:028][663]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:044][664]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:044][664]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:061][665]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:061][665]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:077][666]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:077][666]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:093][667]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:093][667]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:110][668]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:110][668]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:126][669]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:126][669]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:143][670]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:143][670]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:158][671]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:158][671]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:175][672]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:175][672]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:191][673]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:191][673]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:207][674]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:207][674]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:223][675]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:223][675]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:240][676]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:240][676]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:256][677]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:256][677]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:272][678]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:272][678]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:288][679]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:288][679]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:304][680]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:304][680]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:320][681]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:320][681]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:336][682]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:336][682]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:352][683]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:352][683]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:368][684]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:369][684]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:384][685]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:385][685]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:404][686]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:404][686]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:422][687]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:422][687]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:435][688]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:435][688]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:450][689]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:450][689]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:466][690]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:466][690]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:482][691]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:483][691]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:499][692]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:499][692]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:516][693]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:516][693]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:532][694]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:532][694]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:549][695]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:549][695]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:565][696]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:566][696]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:582][697]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:582][697]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:599][698]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:599][698]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:615][699]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:615][699]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:633][700]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:633][700]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:649][701]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:649][701]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:666][702]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:666][702]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:681][703]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:682][703]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:699][704]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:699][704]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:715][705]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:715][705]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:732][706]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:732][706]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:749][707]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:749][707]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:766][708]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:766][708]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:782][709]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:782][709]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:799][710]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:799][710]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:815][711]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:815][711]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:833][712]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:833][712]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:848][713]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:848][713]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:866][714]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:866][714]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:882][715]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:882][715]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:899][716]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:899][716]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:915][717]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:915][717]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:933][718]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:933][718]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:949][719]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:949][719]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:966][720]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:966][720]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:982][721]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:982][721]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.21:999][722]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.21:999][722]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:016][723]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:016][723]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:033][724]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:033][724]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:049][725]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:049][725]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:066][726]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:066][726]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:082][727]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:082][727]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:100][728]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:100][728]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:115][729]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:115][729]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:133][730]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:133][730]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:149][731]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:149][731]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:166][732]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:166][732]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:183][733]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:183][733]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:200][734]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:200][734]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:216][735]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:216][735]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:233][736]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:233][736]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:249][737]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:249][737]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:266][738]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:266][738]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:282][739]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:282][739]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:300][740]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:300][740]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:315][741]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:316][741]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:333][742]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:333][742]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:349][743]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:349][743]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:367][744]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:367][744]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:383][745]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:383][745]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:400][746]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:400][746]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:416][747]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:416][747]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:433][748]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:434][748]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:449][749]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:449][749]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:467][750]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:467][750]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:483][751]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:483][751]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:500][752]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:500][752]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:516][753]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:516][753]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:534][754]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:534][754]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:549][755]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:549][755]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:567][756]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:567][756]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:583][757]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:583][757]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:601][758]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:601][758]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:616][759]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:616][759]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:634][760]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:634][760]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:651][761]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:651][761]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:667][762]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:667][762]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:683][763]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:683][763]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:701][764]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:701][764]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:717][765]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:717][765]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:734][766]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:734][766]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:750][767]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:750][767]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:767][768]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:767][768]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:783][769]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:783][769]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:801][770]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:801][770]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:817][771]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:817][771]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:835][772]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.23.22:835][772]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.23.22:835][772]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.03-03.23.22:835][772]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:835][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.03-03.23.22:837][772]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:837][772]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:837][772]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:837][772]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:838][772]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:838][772]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:838][772]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:838][772]GameFlow: InGameContextComponent::Leave [2020.06.03-03.23.22:839][772]LogAsyncLoad: Unloading library Game [2020.06.03-03.23.22:839][772]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:839][772]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:839][772]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:839][772]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:839][772]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:840][772]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:840][772]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:840][772]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:841][772]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:841][772]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:841][772]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:841][772]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:841][772]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:842][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.03-03.23.22:887][772]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:887][772]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:887][772]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:888][772]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.03-03.23.22:888][772]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:888][772]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.03-03.23.22:888][772]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.23.22:888][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.03-03.23.22:888][772]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.23.22:888][772]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.23.22:888][772]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:888][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.03-03.23.22:946][772]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:946][772]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:946][772]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.23.22:946][772]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.03-03.23.22:947][772]LogArchives: Error: Update node progress QuestEvent:QuestEvent.CoopAction Repetition:0 [2020.06.03-03.23.22:947][772]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.03-03.23.22:947][772]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.03-03.23.22:947][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.03-03.23.22:947][772]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.03-03.23.22:947][772]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.03-03.23.22:947][772]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:949][772]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:949][772]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:952][772]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:952][772]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:952][772]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:953][772]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:953][772]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.22:980][773]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.22:980][773]GameFlow: TallyContextComponent::Enter [2020.06.03-03.23.22:997][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:1627 [2020.06.03-03.23.23:022][773]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-03.23.23:022][773]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.23.23:022][773]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5315&schemaVersion=0] [2020.06.03-03.23.23:023][773]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.06.03-03.23.23:023][773]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.03-03.23.23:023][773]LogPlayerLevels: EarnPlayerXp called with emblem quality Gold [2020.06.03-03.23.23:023][773]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.06.03-03.23.23:023][773]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "1186", matchId: "01DC693A-08D8-076A-A875-F15CCE955DBB", isFirstMatch: "False", consecutiveMatch: "3", playerType: "survivor" [2020.06.03-03.23.23:023][773]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.03-03.23.23:030][773]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: DAILY_RITUALS_AFTER_TRIAL(60) [2020.06.03-03.23.23:031][773]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-03.23.23:031][773]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-03.23.23:032][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.03-03.23.23:032][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.03-03.23.23:033][773]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-03.23.23:033][773]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-03.23.23:033][773]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-03.23.23:033][773]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.23.23:033][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.03-03.23.23:043][773]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.23.23:043][773]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.23.23:043][773]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.23.23:047][773]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.03-03.23.23:047][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.03-03.23.23:298][774]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-03.23.23:298][774]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.03-03.23.23:305][774]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.03-03.23.23:305][774]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.23.23:306][774]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.23.23:306][774]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.23.23:306][774]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.03-03.23.23:392][774]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.03-03.23.23:729][775]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.03-03.23.23:729][775]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a/state] [2020.06.03-03.23.23:729][775]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.03-03.23.23:738][775]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.23:738][775]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.23:738][775]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.03-03.23.23:828][780]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.03-03.23.23:828][780]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-03.23.23:829][780]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.03-03.23.23:841][781]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.06.03-03.23.23:841][781]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:2230 - reached levels:1 - xp bonuses:2 [2020.06.03-03.23.23:841][781]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-03.23.24:050][793]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5315&schemaVersion=0] [2020.06.03-03.23.24:050][793]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.23.24:075][793]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-03.23.24:075][793]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.23.24:075][793]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.03-03.23.24:115][796]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.03-03.23.24:115][796]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.03-03.23.24:115][796]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-03.23.24:203][801]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.03-03.23.24:403][813]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.03-03.23.24:403][813]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.03-03.23.24:486][818]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.03-03.23.27:828][ 17]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.03-03.23.28:930][ 83]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.03-03.23.30:935][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.03-03.23.40:685][787]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.03-03.23.40:948][803]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.03-03.23.40:948][803]LogDBDGeneral: Date-time synced online: 2020.06.03-03.23.39 (service used - Mirrors) [2020.06.03-03.23.49:118][292]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.23.49:418][310]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.23.49:681][326]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.23.49:681][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.23.49:681][326]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.23.49:681][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.23.50:420][370]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.06.03-03.23.50:683][386]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.23.50:683][386]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.23.51:686][446]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.23.51:686][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.23.51:724][448]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.24.05:700][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.24.05:701][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.24.05:725][285]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.24.05:725][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.03-03.24.05:725][285]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.24.05:725][285]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.24.05:725][285]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.03-03.24.05:725][285]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.24.05:725][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.03-03.24.05:725][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.03-03.24.05:726][285]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.03-03.24.05:726][285]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.24.05:726][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.03-03.24.05:726][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.03-03.24.05:726][285]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.24.05:726][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.03-03.24.05:726][285]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.03-03.24.06:246][317]GameFlow: OnDropped 1336.263550 [2020.06.03-03.24.06:247][317]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.06.03-03.24.06:247][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.06.03-03.24.06:247][317]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.24.06:247][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.06.03-03.24.06:247][317]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.24.06:247][317]Interaction: ------------------------ [2020.06.03-03.24.06:247][317]Interaction: - Interactions in Zone - [2020.06.03-03.24.06:247][317]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]InteractionHandler: Verbose: [BP_Slasher_Character_10_C_0 - Worst][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.06.03-03.24.06:247][317]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.24.06:247][317]Interaction: ------------------------ [2020.06.03-03.24.06:247][317]Interaction: - Interactions in Zone - [2020.06.03-03.24.06:247][317]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.06.03-03.24.06:247][317]Interaction: ---------------------------- [2020.06.03-03.24.06:247][317]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_10_C_0 - Worst, Originating Player: BP_Slasher_Character_10_C_0 - Worst, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.24.06:247][317]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-03.24.06:247][317]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_10_C_0 [2020.06.03-03.24.06:247][317]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_10_C_0 [2020.06.03-03.24.06:247][317]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.24.06:247][317]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.24.06:247][317]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.24.06:247][317]LogSM: [BP_Slasher_Character_10_C_0][CLIENT SLAVE] [2020.06.03-03.24.06:248][317]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.03-03.24.07:256][377]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.24.07:788][409]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.24.08:206][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.24.08:227][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 2 xp bonuses [2020.06.03-03.24.10:193][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.24.10:200][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.03-03.24.12:748][702]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.24.13:724][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.24.15:738][881]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.24.15:749][882]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.03-03.24.15:749][882]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.03-03.24.29:276][692]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-03.24.29:426][701]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.03-03.24.36:497][124]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.03-03.24.36:497][124]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.24.36:773][141]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.03-03.24.36:774][141]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.03-03.24.36:847][146]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-03.24.36:857][146]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-03.24.49:219][886]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.24.49:518][904]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.24.49:700][915]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.24.49:700][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.24.49:700][915]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.24.49:700][915]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.24.50:521][964]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.06.03-03.24.50:701][975]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.24.50:701][975]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.24.51:703][ 35]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.24.51:703][ 35]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.24.51:724][ 36]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.25.49:219][479]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.25.49:700][508]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.25.49:700][508]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.25.49:923][521]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.25.50:668][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.25.50:668][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.25.51:023][587]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 185 [2020.06.03-03.25.51:670][626]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.25.51:670][626]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.25.51:670][626]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.25.51:670][626]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.25.51:725][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.26.11:498][811]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.03-03.26.11:498][811]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.03-03.26.11:698][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.26.11:732][824]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.26.12:900][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.26.12:920][896]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.03-03.26.12:920][896]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.03-03.26.19:903][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198057696230 [2020.06.03-03.26.19:903][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198075421935 [2020.06.03-03.26.19:903][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198124054553 [2020.06.03-03.26.19:903][314]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198023501650 [2020.06.03-03.26.19:908][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198057696230, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.26.19:909][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198075421935, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-03.26.19:909][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Loomenati, Status: default, CachedStatus: default, RichPresence: Offline [2020.06.03-03.26.19:909][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198124054553, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-03.26.19:909][314]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198023501650, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-03.26.49:220][ 66]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.26.49:667][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.26.49:667][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.26.49:721][ 96]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 30 [2020.06.03-03.26.50:670][153]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.26.50:670][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.26.50:670][153]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.26.50:670][153]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.26.50:725][156]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.27.22:506][ 58]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.03-03.27.22:506][ 58]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.03-03.27.22:653][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.27.22:688][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.27.23:622][123]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.03-03.27.23:711][129]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.03-03.27.23:711][129]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.03-03.27.23:758][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.27.23:889][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.27.49:221][653]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.27.49:685][681]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.27.49:685][681]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.27.50:023][701]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.27.50:687][741]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.27.50:687][741]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.27.51:025][761]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.06.03-03.27.51:689][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.27.51:689][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.03-03.27.51:689][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.03-03.27.51:689][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.03-03.27.51:726][803]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.03-03.28.02:384][442]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-03.28.02:392][442]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-03.28.18:374][399]LogNet: Warning: Network Failure: GameNetDriver[FailureReceived]: Host closed the connection. [2020.06.03-03.28.18:376][399]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.06.03-03.28.18:376][399]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: FailureReceived, Error: 'Host closed the connection.' [2020.06.03-03.28.18:376][399]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.06.03-03.28.18:377][399]LogNet: SetIsDisconnected from: false to: true [2020.06.03-03.28.18:377][399]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.03-03.28.18:377][399]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.06.03-03.28.18:377][399]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.06.03-03.28.18:377][399]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.06.03-03.28.18:377][399]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:377][399]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 13.211.129.13:7777, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Rattius [0x1D0B6FCCE50], Channels: 96, Time: 2020.06.03-03.28.18 [2020.06.03-03.28.18:377][399]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 13.211.129.13:7777, Name: SteamNetConnection_2, Driver: GameNetDriver SteamNetDriver_2, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Rattius [0x1D0B3FFA120] [2020.06.03-03.28.18:377][399]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:377][399]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:377][399]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:377][399]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:378][399]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.03-03.28.18:378][399]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.03-03.28.18:378][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.03-03.28.18:378][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-03.28.18:378][399]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.03-03.28.18:378][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.03-03.28.18:378][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-03.28.18:378][399]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.03-03.28.18:378][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.03-03.28.18:378][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.03-03.28.18:379][399]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.28.18:379][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.03-03.28.18:397][399]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.28.18:397][399]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.28.18:397][399]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.28.18:421][399]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.03-03.28.18:421][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.03-03.28.18:432][400]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:432][400]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:432][400]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:432][400]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:449][401]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:449][401]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:449][401]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:449][401]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:466][402]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:466][402]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:466][402]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:466][402]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:482][403]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:482][403]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:482][403]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:482][403]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:499][404]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:499][404]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:499][404]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:499][404]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:515][405]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:515][405]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:515][405]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:515][405]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:532][406]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:532][406]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:532][406]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:532][406]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:548][407]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:548][407]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:548][407]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:548][407]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:564][408]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:564][408]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:565][408]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:565][408]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:581][409]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:581][409]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:581][409]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:581][409]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:597][410]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:597][410]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:597][410]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:597][410]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:614][411]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:614][411]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:614][411]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:614][411]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:630][412]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:630][412]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:630][412]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:630][412]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:646][413]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.03-03.28.18:646][413]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.03-03.28.18:646][413]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.03-03.28.18:646][413]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.03-03.28.18:658][414]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.06.03-03.28.18:658][414]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.06.03-03.28.18:658][414]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.06.03-03.28.18:658][414]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.06.03-03.28.18:658][414]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.06.03-03.28.18:658][414]LogNet: SetIsDisconnected from: true to: false [2020.06.03-03.28.18:658][414]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.06.03-03.28.18:663][414]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live [2020.06.03-03.28.18:675][414]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=7?KillerIndex=268435474?CharacterLevel=7?PrestigeLevel=0?Power=_EMPTY_?Offering=_EMPTY_?KillerPips=71?SurvivorPips=71?MaxPlayers=5?Addons=_EMPTY_;_EMPTY_?Perks=BorrowedTime;SelfSufficient;_LOCKED_;_LOCKED_?PerkLevels=0;0;0;0?CustomizationParts=?PlatformAccountId=76561198018248235?MirrorsId=eed55d8d-9d6a-4725-8c31-6bd8ab1d2d1a?Platform=32?content_version=3.7.0_299646live [2020.06.03-03.28.18:675][414]LogNet: World NetDriver shutdown SteamNetDriver_2 [GameNetDriver] [2020.06.03-03.28.18:675][414]LogNet: DestroyNamedNetDriver SteamNetDriver_2 [GameNetDriver] [2020.06.03-03.28.18:679][414]LogExit: GameNetDriver SteamNetDriver_2 shut down [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.18:683][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:683][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:683][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: BP_CamperMale04_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamAddonRegression, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.18:683][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamAddonRegression, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:683][414]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_2 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_2 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_2 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_2 [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_2, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_3 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_3 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_3 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_3 [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_3, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamAddonRegression, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.06.03-03.28.18:684][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_1 [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:684][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.18:685][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:685][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:685][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: JumpRopeEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: DreamAddonRegression, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SurvivorDreamworldEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: BP_CamperFemale01_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: IncreaseBloodTrail_1, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: SloppyButcherMangled, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_1 [2020.06.03-03.28.18:685][414]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_1 [2020.06.03-03.28.18:685][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:685][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:685][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.18:685][414]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.18:889][414]LogUObjectHash: Compacting FUObjectHashTables data took 6.28ms [2020.06.03-03.28.18:943][414]LogStreaming: Display: Flushing async loaders. [2020.06.03-03.28.19:396][414]LogStreaming: Flushing async loaders took 453ms. [2020.06.03-03.28.19:396][414]LogAIModule: Creating AISystem for world ParadiseTransition [2020.06.03-03.28.19:396][414]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.06.03-03.28.19:400][414]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.06.03-13.28.19 [2020.06.03-03.28.19:400][414]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'KillerLeft' [2020.06.03-03.28.19:400][414]GameFlow: ADBDGameState::Dispatched game end reason killer disconnect [2020.06.03-03.28.19:400][414]LogWorld: Bringing up level for play took: 0.003741 [2020.06.03-03.28.19:401][414]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-03.28.19:401][414]GameFlow: FCharacterStateData::SetPips() with value=71 [2020.06.03-03.28.19:401][414]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.03-03.28.19:401][414]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.03-03.28.19:401][414]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-03.28.19:401][414]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.03-03.28.19:401][414]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.03-03.28.19:421][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.19:691][414]LogStreaming: Flushing async loaders took 270ms. [2020.06.03-03.28.19:692][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.20:540][414]LogStreaming: Throttling on (incoming >= 100) [2020.06.03-03.28.20:540][414]LogStreaming: Throttling off (incoming grabbed) [2020.06.03-03.28.21:266][414]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.28.21:276][414]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale04_Character.Default__BP_CamperMale04_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.28.21:288][414]LogStreaming: Flushing async loaders took 1595ms. [2020.06.03-03.28.21:353][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.28.21:353][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.28.21:353][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.28.21:353][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.28.21:353][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-03.28.21:353][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.28.21:353][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:427][414]LogStreaming: Flushing async loaders took 1074ms. [2020.06.03-03.28.22:428][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:482][414]LogStreaming: Flushing async loaders took 54ms. [2020.06.03-03.28.22:482][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:530][414]LogStreaming: Flushing async loaders took 48ms. [2020.06.03-03.28.22:530][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-03.28.22:531][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.03-03.28.22:532][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.28.22:532][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.03-03.28.22:532][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.03-03.28.22:532][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.28.22:532][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.03-03.28.22:532][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.22:533][414]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.22:533][414]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.22:533][414]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.28.22:533][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-03.28.22:533][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.22:533][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.22:533][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.22:533][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.03-03.28.22:534][414]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.03-03.28.22:534][414]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.28.22:534][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:535][414]LogStreaming: Flushing async loaders took 1ms. [2020.06.03-03.28.22:535][414]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.22:536][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:556][414]LogStreaming: Flushing async loaders took 20ms. [2020.06.03-03.28.22:556][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:558][414]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.28.22:558][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:559][414]LogStreaming: Flushing async loaders took 2ms. [2020.06.03-03.28.22:560][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.22:605][414]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.28.22:920][414]LogStreaming: Flushing async loaders took 361ms. [2020.06.03-03.28.22:984][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.28.22:984][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.28.22:984][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.28.22:984][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.28.22:984][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-03.28.22:984][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.28.22:984][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:036][414]LogStreaming: Flushing async loaders took 51ms. [2020.06.03-03.28.23:036][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:072][414]LogStreaming: Flushing async loaders took 36ms. [2020.06.03-03.28.23:073][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:122][414]LogStreaming: Flushing async loaders took 49ms. [2020.06.03-03.28.23:122][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:138][414]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-03.28.23:138][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-03.28.23:139][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.03-03.28.23:139][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.28.23:139][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.03-03.28.23:139][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.03-03.28.23:139][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.28.23:140][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.03-03.28.23:140][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:140][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.23:140][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.28.23:140][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.23:140][414]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.23:141][414]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.23:141][414]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.23:141][414]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.28.23:141][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.28.23:141][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.28.23:141][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.28.23:141][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-03.28.23:141][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.28.23:141][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-03.28.23:141][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:141][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:141][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:141][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.03-03.28.23:142][414]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.28.23:142][414]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.23:142][414]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Mask_DG_01 [2020.06.03-03.28.23:143][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:170][414]LogStreaming: Flushing async loaders took 27ms. [2020.06.03-03.28.23:171][414]GameFlow: (CustomizedAudio) - Update Sound with item MT_Mask_DG_01 [2020.06.03-03.28.23:171][414]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item MT_Torso012 [2020.06.03-03.28.23:171][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:227][414]LogStreaming: Flushing async loaders took 56ms. [2020.06.03-03.28.23:229][414]GameFlow: (CustomizedAudio) - Update Sound with item MT_Torso012 [2020.06.03-03.28.23:229][414]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.06.03-03.28.23:229][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:242][414]LogStreaming: Flushing async loaders took 14ms. [2020.06.03-03.28.23:242][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:259][414]LogStreaming: Flushing async loaders took 17ms. [2020.06.03-03.28.23:259][414]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.06.03-03.28.23:261][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:310][414]LogStreaming: Flushing async loaders took 49ms. [2020.06.03-03.28.23:311][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:343][414]LogStreaming: Flushing async loaders took 32ms. [2020.06.03-03.28.23:343][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:363][414]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-03.28.23:363][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:384][414]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.03-03.28.23:423][414]LogStreaming: Flushing async loaders took 59ms. [2020.06.03-03.28.23:480][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.28.23:481][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.03-03.28.23:481][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.03-03.28.23:481][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.03-03.28.23:481][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.03-03.28.23:481][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.28.23:481][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:527][414]LogStreaming: Flushing async loaders took 47ms. [2020.06.03-03.28.23:528][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:547][414]LogStreaming: Flushing async loaders took 19ms. [2020.06.03-03.28.23:547][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:574][414]LogStreaming: Flushing async loaders took 27ms. [2020.06.03-03.28.23:575][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:639][414]LogStreaming: Flushing async loaders took 64ms. [2020.06.03-03.28.23:639][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.03-03.28.23:640][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.03-03.28.23:640][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.28.23:640][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.03-03.28.23:640][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.03-03.28.23:640][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.28.23:640][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.03-03.28.23:641][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.23:641][414]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.23:641][414]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.23:641][414]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.23:641][414]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.03-03.28.23:641][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.03-03.28.23:642][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.28.23:642][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.03-03.28.23:642][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:642][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:642][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:642][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.06.03-03.28.23:643][414]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.28.23:643][414]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.23:643][414]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head01 [2020.06.03-03.28.23:644][414]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.03-03.28.23:644][414]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.03-03.28.23:644][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:659][414]LogStreaming: Flushing async loaders took 16ms. [2020.06.03-03.28.23:659][414]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.03-03.28.23:660][414]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.03-03.28.23:660][414]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.03-03.28.23:660][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:692][414]LogStreaming: Flushing async loaders took 31ms. [2020.06.03-03.28.23:692][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:717][414]LogStreaming: Flushing async loaders took 25ms. [2020.06.03-03.28.23:776][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.03-03.28.23:776][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.03-03.28.23:776][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.03-03.28.23:776][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.03-03.28.23:776][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.03-03.28.23:776][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.03-03.28.23:777][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: [BP_CamperMale04_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.03-03.28.23:778][414]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.03-03.28.23:778][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.23:779][414]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.23:779][414]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.23:779][414]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.03-03.28.23:779][414]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperMale04_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.03-03.28.23:779][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:779][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:779][414]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.28.23:779][414]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000035 seconds [2020.06.03-03.28.23:780][414]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.03-03.28.23:780][414]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.28.23:780][414]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Head01 [2020.06.03-03.28.23:780][414]GameFlow: (CustomizedAudio) - Update Sound with item BO_Head01 [2020.06.03-03.28.23:780][414]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Torso006 [2020.06.03-03.28.23:780][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:835][414]LogStreaming: Flushing async loaders took 54ms. [2020.06.03-03.28.23:835][414]GameFlow: (CustomizedAudio) - Update Sound with item BO_Torso006 [2020.06.03-03.28.23:835][414]GameFlow: (BP_CamperMale04_Character_C_1) - UpdateCustomization with item BO_Legs01 [2020.06.03-03.28.23:835][414]GameFlow: (CustomizedAudio) - Update Sound with item BO_Legs01 [2020.06.03-03.28.23:836][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:884][414]LogStreaming: Flushing async loaders took 48ms. [2020.06.03-03.28.23:884][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:906][414]LogStreaming: Flushing async loaders took 22ms. [2020.06.03-03.28.23:907][414]LogStreaming: Flushing async loaders. [2020.06.03-03.28.23:925][414]LogStreaming: Flushing async loaders took 18ms. [2020.06.03-03.28.23:926][414]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.03-03.28.23:927][414]LogLoad: Took 5.252032 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.06.03-03.28.23:927][414]LogSM: [BP_CamperMale04_Character_C_0][SERVER SLAVE] [2020.06.03-03.28.23:927][414]LogSM: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] [2020.06.03-03.28.23:927][414]LogSM: [BP_CamperMale11_Character_C_0][SERVER SLAVE] [2020.06.03-03.28.23:927][414]LogSM: [BP_CamperMale04_Character_C_1][SERVER SLAVE] [2020.06.03-03.28.24:066][416]LogRealTimeMessaging: Warning: RTM: Long time between RealTimeMessaging tick: 5.277771. This could result into websocket disconnection! [2020.06.03-03.28.29:527][742]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-03.28.29:529][742]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.28.49:303][926]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.28.49:303][926]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.49:503][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.28.49:503][938]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.50:505][998]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.28.50:505][998]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.54:396][231]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.28.54:396][231]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.54:596][243]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.28.54:596][243]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.55:599][303]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.28.55:599][303]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.59:406][531]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.28.59:406][531]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.28.59:706][549]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.28.59:706][549]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.00:792][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.00:792][614]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.04:499][836]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.04:499][836]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.04:800][854]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.04:800][854]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.05:801][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.05:801][914]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.09:593][141]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.09:593][141]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.09:893][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.09:893][159]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.10:895][219]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.10:895][219]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.14:602][441]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.14:602][441]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.14:902][459]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.14:902][459]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.15:905][519]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.15:905][519]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.19:695][746]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.19:695][746]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.19:996][764]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.19:997][764]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.20:999][824]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.20:999][824]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.22:798][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198173581297 [2020.06.03-03.29.22:800][932]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198173581297, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Away, Status: , Properties: } [2020.06.03-03.29.22:800][932]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: KingOfAnarchy, Status: onlinePlayers, CachedStatus: onlinePlayers, RichPresence: Offline [2020.06.03-03.29.24:706][ 46]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.24:706][ 46]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.24:720][ 47]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-03.29.24:721][ 47]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 1 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.29.25:006][ 64]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.25:006][ 64]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.25:160][ 74]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198225777420 [2020.06.03-03.29.25:172][ 74]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198225777420, presenceData: FOnlineUserPresence {Online: 0 Playing: 0 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: NULL Status: FOnlineUserPresenceStatus {State: Offline, Status: , Properties: } [2020.06.03-03.29.25:839][114]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198043387293 [2020.06.03-03.29.25:840][114]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198043387293, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 0 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: } [2020.06.03-03.29.26:091][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.26:091][129]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.29:798][351]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.29:798][351]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.30:099][369]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.30:099][369]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.31:101][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.31:101][429]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.34:892][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.34:892][656]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.35:194][674]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.35:194][674]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.36:194][734]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.36:194][734]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.38:245][857]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.03-03.29.38:245][857]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.03-03.29.38:417][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.03-03.29.38:433][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.03-03.29.39:835][952]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.06.03-03.29.39:901][956]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.39:902][956]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.40:083][967]LogWindowsDesktop: Alt-F4 pressed! [2020.06.03-03.29.40:084][967]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.03-03.29.40:085][967]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:085][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.03-03.29.40:086][967]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:086][967]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:086][967]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:086][967]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:086][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.03-03.29.40:091][967]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:091][967]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:091][967]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.40:114][967]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.03-03.29.40:114][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.03-03.29.40:203][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.03-03.29.40:203][973]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.40:237][975]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:115 value:keyUp nav:null [2020.06.03-03.29.40:253][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.03-03.29.41:204][ 34]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 49 [2020.06.03-03.29.41:204][ 34]LogDBDEasyAntiCheat: RPC Message from client [2020.06.03-03.29.41:773][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.06.03-03.29.41:774][ 68]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.03-03.29.41:789][ 69]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:789][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.03-03.29.41:790][ 69]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:790][ 69]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:790][ 69]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:790][ 69]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.03-03.29.41:791][ 69]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_ManuallyLeftMatch New: VE_ManuallyLeftMatch [2020.06.03-03.29.41:791][ 69]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.03-03.29.41:813][ 69]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [31112] [2020.06.03-03.29.41:814][ 69]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/2BBE740301001001.profjce [2020.06.03-03.29.41:814][ 69]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=5316&schemaVersion=0] [2020.06.03-03.29.41:816][ 69]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.03-03.29.41:816][ 69]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.03-03.29.41:842][ 69]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.03-03.29.41:867][ 69]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.03-03.29.41:899][ 69]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.03-03.29.41:911][ 69]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:911][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.03-03.29.41:918][ 69]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:918][ 69]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:918][ 69]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.03-03.29.41:921][ 69]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.03-03.29.41:921][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.03-03.29.41:923][ 70]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.06.03-03.29.41:944][ 70]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.03-03.29.41:944][ 70]LogEngine: All Windows Closed [2020.06.03-03.29.41:944][ 70]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.03-03.29.45:011][ 71]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.03-03.29.45:030][ 71]LogUObjectHash: Compacting FUObjectHashTables data took 9.73ms [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_0 [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale04_Character_C_1 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale04_Character_C_1 [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale04_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.06.03-03.29.45:039][ 71]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.03-03.29.45:039][ 71]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.03-03.29.45:039][ 71]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [DestroyingSession] [2020.06.03-03.29.45:039][ 71]LogOnline: Destroying session GameSession [2020.06.03-03.29.45:039][ 71]LogOnline: Destroying session PartySession [2020.06.03-03.29.45:040][ 71]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetQuestsButtonEnabled' parameter count 1 - member is not an object [2020.06.03-03.29.45:040][ 71]LogScaleformUI: Warning: UGFxObject::Invoke failed, function 'SetRewardsButtonEnabled' parameter count 1 - member is not an object [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.03-03.29.45:040][ 71]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.03-03.29.45:041][ 71]LogOnline: Destroying session GameSession [2020.06.03-03.29.45:041][ 71]LogOnlineSession: Warning: STEAM: Can't destroy a null online session (GameSession) [2020.06.03-03.29.45:041][ 71]LogOnline: Session Destroyed=GameSession bWasSuccessful=false [2020.06.03-03.29.45:042][ 71]LogDBDEasyAntiCheat: slave disconnected [2020.06.03-03.29.45:042][ 71]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.03-03.29.45:048][ 71]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.03-03.29.45:048][ 71]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.03-03.29.45:048][ 71]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.03-03.29.45:048][ 71]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.03-03.29.45:048][ 71]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.03-03.29.45:048][ 71]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:048][ 71]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.03-03.29.45:049][ 71]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.03-03.29.45:049][ 71]LogOnline: Warning: Mirrors: [FOnlineSessionMirrors::CancelFindSession_Impl] Ending GameSession session even if CurrentSessionSearch wasn't set! [2020.06.03-03.29.45:049][ 71]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.03-03.29.45:049][ 71]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.03-03.29.45:049][ 71]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.03-03.29.45:049][ 71]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:049][ 71]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.03-03.29.45:050][ 71]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.03-03.29.45:050][ 71]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.03-03.29.45:050][ 71]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.03-03.29.45:050][ 71]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.03-03.29.45:050][ 71]LogDBDEasyAntiCheat: DestroySession [2020.06.03-03.29.45:050][ 71]LogDBDEasyAntiCheat: client destroyed [2020.06.03-03.29.45:050][ 71]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.03-03.29.46:064][ 71]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.03-03.29.46:065][ 71]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.03-03.29.46:085][ 71]LogExit: Preparing to exit. [2020.06.03-03.29.46:085][ 71]LogMoviePlayer: Shutting down movie player [2020.06.03-03.29.46:152][ 71]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.03-03.29.46:156][ 71]LogUObjectBase: Warning: NULL object [2020.06.03-03.29.46:181][ 71]LogUObjectBase: Warning: NULL object [2020.06.03-03.29.46:182][ 71]LogUObjectBase: Warning: NULL object [2020.06.03-03.29.46:182][ 71]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.03-03.29.46:195][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:195][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:195][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:196][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:196][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:196][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:197][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:197][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:197][ 71]LogSpawn: Warning: Destroying /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.None, which doesn't have a valid world pointer [2020.06.03-03.29.46:211][ 71]LogExit: Game engine shut down [2020.06.03-03.29.46:319][ 71]LogExit: Object subsystem successfully closed. [2020.06.03-03.29.46:555][ 71]LogD3D11RHI: Shutdown [2020.06.03-03.29.46:555][ 71]LogD3D11RHI: CleanupD3DDevice [2020.06.03-03.29.46:565][ 71]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.03-03.29.46:565][ 71]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.03-03.29.46:568][ 71]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.03-03.29.46:568][ 71]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.03-03.29.46:568][ 71]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.03-03.29.46:568][ 71]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.03-03.29.46:586][ 71]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.03-03.29.46:588][ 71]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.03-03.29.46:589][ 71]LogDMM: DMM Module shutdown [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.03-03.29.46:589][ 71]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.03-03.29.46:590][ 71]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.03-03.29.46:618][ 71]LogInit: Audiokinetic Audio Device terminated. [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.03-03.29.46:618][ 71]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.03-03.29.46:618][ 71]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:618][ 71]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:618][ 71]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:618][ 71]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:618][ 71]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:618][ 71]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:618][ 71]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:618][ 71]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:618][ 71]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.03-03.29.46:618][ 71]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:618][ 71]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:618][ 71]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.03-03.29.46:619][ 71]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.03-03.29.46:619][ 71]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.03-03.29.46:619][ 71]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.03-03.29.46:619][ 71]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.03-03.29.46:619][ 71]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.03-03.29.46:619][ 71]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.03-03.29.46:619][ 71]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.03-03.29.46:619][ 71]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.03-03.29.46:619][ 71]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.03-03.29.46:619][ 71]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.03-03.29.46:638][ 71]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.03-03.29.46:639][ 71]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.03-03.29.46:640][ 71]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.03-03.29.46:640][ 71]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.03-03.29.46:640][ 71]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.03-03.29.46:640][ 71]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.03-03.29.46:640][ 71]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.03-03.29.46:644][ 71]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.03-03.29.46:650][ 71]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.03-03.29.46:650][ 71]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.03-03.29.46:650][ 71]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.03-03.29.46:670][ 71]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.03-03.29.46:670][ 71]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.03-03.29.46:671][ 71]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.03-03.29.47:316][ 71]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.03-03.29.47:317][ 71]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.03-03.29.47:317][ 71]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.03-03.29.47:317][ 71]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.03-03.29.47:317][ 71]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.03-03.29.47:317][ 71]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.03-03.29.47:317][ 71]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.03-03.29.47:362][ 71]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.03-03.29.47:394][ 71]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.03-03.29.47:394][ 71]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.03-03.29.47:394][ 71]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.03-03.29.47:394][ 71]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.03-03.29.47:405][ 71]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.03-03.29.47:406][ 71]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.03-03.29.47:422][ 71]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.03-03.29.47:438][ 71]LogExit: Exiting. [2020.06.03-03.29.47:450][ 71]Log file closed, 06/03/20 13:29:47